A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

a - Variable in class com.threerings.opengl.renderer.Color4f
The components of the color.
AbsoluteLayout - Class in com.threerings.opengl.gui.layout
Lays out components at absolute coordinate and with (optional) absolute sizes.
AbsoluteLayout() - Constructor for class com.threerings.opengl.gui.layout.AbsoluteLayout
 
AbsoluteLayout(boolean) - Constructor for class com.threerings.opengl.gui.layout.AbsoluteLayout
 
AbstractIdentityHashSet<T> - Class in com.threerings.util
Wraps up an IdentityHashMap to look like a set for the purpose of subclassing.
AbstractIdentityHashSet() - Constructor for class com.threerings.util.AbstractIdentityHashSet
Creates a new set with the default expected maximum size.
AbstractIdentityHashSet(int) - Constructor for class com.threerings.util.AbstractIdentityHashSet
Creates a new set with the specified expected maximum size.
acceleration - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.AngularAcceleration
The acceleration vector.
acceleration - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Gravity
The gravity acceleration vector.
acceptInputTranslation - Static variable in class com.threerings.tudey.util.PawnAdvancer
 
acceptsFocus() - Method in class com.threerings.opengl.gui.Component
Returns whether or not this component accepts the keyboard focus.
acceptsFocus() - Method in class com.threerings.opengl.gui.EditableTextComponent
 
acos(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the arc cosine of the given value.
action - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Button
The action to fire when the button is pressed.
ACTION - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
action - Variable in class com.threerings.opengl.model.config.AnimationConfig.FrameAction
The action to perform.
action - Variable in class com.threerings.opengl.model.config.ScriptedConfig.TimeAction
The action to perform.
action - Variable in class com.threerings.tudey.config.ActionConfig.Case
The case action.
action - Variable in class com.threerings.tudey.config.ActionConfig.Conditional
The action to take if the condition is satisfied.
action - Variable in class com.threerings.tudey.config.ActionConfig.Delayed
The action to perform.
action - Variable in class com.threerings.tudey.config.ActionConfig.ExpressionCase
The case action.
action - Variable in class com.threerings.tudey.config.ActionConfig.ForceClientAction
The action to force.
action - Variable in class com.threerings.tudey.config.ActionConfig.WeightedAction
The action itself.
action - Variable in class com.threerings.tudey.config.ConditionConfig.Action
The action to perform.
action - Variable in class com.threerings.tudey.config.EffectConfig.Original
The action associated with the effect, if any.
action - Variable in class com.threerings.tudey.config.HandlerConfig
The action to take in response to the event.
action - Variable in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
The action to perform when clicked.
ActionConfig - Class in com.threerings.opengl.model.config
Configurations for actions taken by models.
ActionConfig() - Constructor for class com.threerings.opengl.model.config.ActionConfig
 
ActionConfig - Class in com.threerings.tudey.config
Configurations for server-side actions.
ActionConfig() - Constructor for class com.threerings.tudey.config.ActionConfig
 
ActionConfig.AbstractMove - Class in com.threerings.tudey.config
Superclass of the portal actions.
ActionConfig.AbstractMove() - Constructor for class com.threerings.tudey.config.ActionConfig.AbstractMove
 
ActionConfig.CallFunction - Class in com.threerings.opengl.model.config
Generic action that calls a scoped function.
ActionConfig.CallFunction() - Constructor for class com.threerings.opengl.model.config.ActionConfig.CallFunction
 
ActionConfig.Case - Class in com.threerings.tudey.config
A switch case.
ActionConfig.Case() - Constructor for class com.threerings.tudey.config.ActionConfig.Case
 
ActionConfig.Compound - Class in com.threerings.tudey.config
Executes multiple actions simultaneously.
ActionConfig.Compound() - Constructor for class com.threerings.tudey.config.ActionConfig.Compound
 
ActionConfig.Conditional - Class in com.threerings.tudey.config
Executes a sub-action if a condition is satisfied.
ActionConfig.Conditional() - Constructor for class com.threerings.tudey.config.ActionConfig.Conditional
 
ActionConfig.Delayed - Class in com.threerings.tudey.config
Executes an action after some delay.
ActionConfig.Delayed() - Constructor for class com.threerings.tudey.config.ActionConfig.Delayed
 
ActionConfig.DestroyActor - Class in com.threerings.tudey.config
Destroys an actor.
ActionConfig.DestroyActor() - Constructor for class com.threerings.tudey.config.ActionConfig.DestroyActor
 
ActionConfig.EntryPortal - Class in com.threerings.tudey.config
A (non-tile) scene model entry portal identified by its entry id.
ActionConfig.EntryPortal() - Constructor for class com.threerings.tudey.config.ActionConfig.EntryPortal
 
ActionConfig.ExpressionCase - Class in com.threerings.tudey.config
A switch case.
ActionConfig.ExpressionCase() - Constructor for class com.threerings.tudey.config.ActionConfig.ExpressionCase
 
ActionConfig.ExpressionSwitch - Class in com.threerings.tudey.config
Executes the first case whose value equals the switch value.
ActionConfig.ExpressionSwitch() - Constructor for class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
 
ActionConfig.FireEffect - Class in com.threerings.tudey.config
Fires an effect.
ActionConfig.FireEffect() - Constructor for class com.threerings.tudey.config.ActionConfig.FireEffect
 
ActionConfig.ForceClientAction - Class in com.threerings.tudey.config
Forces the client associated with the target to do something.
ActionConfig.ForceClientAction() - Constructor for class com.threerings.tudey.config.ActionConfig.ForceClientAction
 
ActionConfig.MoveAll - Class in com.threerings.tudey.config
Moves all players to a new scene.
ActionConfig.MoveAll() - Constructor for class com.threerings.tudey.config.ActionConfig.MoveAll
 
ActionConfig.MoveBody - Class in com.threerings.tudey.config
Moves a player pawn to a new scene.
ActionConfig.MoveBody() - Constructor for class com.threerings.tudey.config.ActionConfig.MoveBody
 
ActionConfig.PlaySound - Class in com.threerings.opengl.model.config
Plays a sound.
ActionConfig.PlaySound() - Constructor for class com.threerings.opengl.model.config.ActionConfig.PlaySound
 
ActionConfig.Portal - Class in com.threerings.tudey.config
Identifies a portal within the target scene.
ActionConfig.Portal() - Constructor for class com.threerings.tudey.config.ActionConfig.Portal
 
ActionConfig.PreExecutable - Interface in com.threerings.tudey.config
Interface for actions that require pre-execution on the owning client.
ActionConfig.Random - Class in com.threerings.tudey.config
Executes an action from a weighted list.
ActionConfig.Random() - Constructor for class com.threerings.tudey.config.ActionConfig.Random
 
ActionConfig.SetFlag - Class in com.threerings.tudey.config
Sets a flag on the target.
ActionConfig.SetFlag() - Constructor for class com.threerings.tudey.config.ActionConfig.SetFlag
 
ActionConfig.SetVariable - Class in com.threerings.tudey.config
Sets a variable on the target.
ActionConfig.SetVariable() - Constructor for class com.threerings.tudey.config.ActionConfig.SetVariable
 
ActionConfig.ShakeCamera - Class in com.threerings.opengl.model.config
Shakes the camera briefly using a damped oscillation.
ActionConfig.ShakeCamera() - Constructor for class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
 
ActionConfig.Signal - Class in com.threerings.tudey.config
Transmits a signal.
ActionConfig.Signal() - Constructor for class com.threerings.tudey.config.ActionConfig.Signal
 
ActionConfig.SpawnActor - Class in com.threerings.tudey.config
Spawns a new actor.
ActionConfig.SpawnActor() - Constructor for class com.threerings.tudey.config.ActionConfig.SpawnActor
 
ActionConfig.SpawnRandomTranslatedActor - Class in com.threerings.tudey.config
Spawns a number of actors randomly translated from the location.
ActionConfig.SpawnRandomTranslatedActor() - Constructor for class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
 
ActionConfig.SpawnRotatedActor - Class in com.threerings.tudey.config
Spawns a new actor with a fixed rotation.
ActionConfig.SpawnRotatedActor() - Constructor for class com.threerings.tudey.config.ActionConfig.SpawnRotatedActor
 
ActionConfig.SpawnTransformedActor - Class in com.threerings.tudey.config
Spawns a new actor that can have a translation and rotation.
ActionConfig.SpawnTransformedActor() - Constructor for class com.threerings.tudey.config.ActionConfig.SpawnTransformedActor
 
ActionConfig.SpawnTransient - Class in com.threerings.opengl.model.config
Creates a transient model (such as a particle system) and adds it to the scene at the location of one of the model's nodes.
ActionConfig.SpawnTransient() - Constructor for class com.threerings.opengl.model.config.ActionConfig.SpawnTransient
 
ActionConfig.StepLimitMobile - Class in com.threerings.tudey.config
Sets a step limiter on mobile.
ActionConfig.StepLimitMobile() - Constructor for class com.threerings.tudey.config.ActionConfig.StepLimitMobile
 
ActionConfig.Switch - Class in com.threerings.tudey.config
Executes the first sub-action with a satisfied condition.
ActionConfig.Switch() - Constructor for class com.threerings.tudey.config.ActionConfig.Switch
 
ActionConfig.TaggedPortal - Class in com.threerings.tudey.config
A portal identified by its tag.
ActionConfig.TaggedPortal() - Constructor for class com.threerings.tudey.config.ActionConfig.TaggedPortal
 
ActionConfig.TilePortal - Class in com.threerings.tudey.config
A tile portal identified by its coordinates.
ActionConfig.TilePortal() - Constructor for class com.threerings.tudey.config.ActionConfig.TilePortal
 
ActionConfig.WarpActor - Class in com.threerings.tudey.config
Warps an actor from one place to another.
ActionConfig.WarpActor() - Constructor for class com.threerings.tudey.config.ActionConfig.WarpActor
 
ActionConfig.WarpTransformedActor - Class in com.threerings.tudey.config
Warps an actor from on place to another transformed location.
ActionConfig.WarpTransformedActor() - Constructor for class com.threerings.tudey.config.ActionConfig.WarpTransformedActor
 
ActionConfig.WeightedAction - Class in com.threerings.tudey.config
Combines an action with a weight.
ActionConfig.WeightedAction() - Constructor for class com.threerings.tudey.config.ActionConfig.WeightedAction
 
ActionEvent - Class in com.threerings.opengl.gui.event
Dispatched by a component when some sort of component-specific action has occurred.
ActionEvent(Object, long, int, String) - Constructor for class com.threerings.opengl.gui.event.ActionEvent
 
ActionEvent(Object, long, int, String, Object) - Constructor for class com.threerings.opengl.gui.event.ActionEvent
 
ActionListener - Interface in com.threerings.opengl.gui.event
Dispatches action events to interested parties.
ActionLogic - Class in com.threerings.tudey.server.logic
Handles the server-side processing for an action.
ActionLogic() - Constructor for class com.threerings.tudey.server.logic.ActionLogic
 
ActionLogic.AbstractMove - Class in com.threerings.tudey.server.logic
Superclass of the move logic classes.
ActionLogic.AbstractMove() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.AbstractMove
 
ActionLogic.Compound - Class in com.threerings.tudey.server.logic
Handles a compound action.
ActionLogic.Compound() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Compound
 
ActionLogic.Conditional - Class in com.threerings.tudey.server.logic
Handles a conditional action.
ActionLogic.Conditional() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Conditional
 
ActionLogic.Delayed - Class in com.threerings.tudey.server.logic
Handles a delayed action.
ActionLogic.Delayed() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Delayed
 
ActionLogic.DestroyActor - Class in com.threerings.tudey.server.logic
Handles a destroy actor action.
ActionLogic.DestroyActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.DestroyActor
 
ActionLogic.ExpressionSwitch - Class in com.threerings.tudey.server.logic
Handles an expression switch action.
ActionLogic.ExpressionSwitch() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.ExpressionSwitch
 
ActionLogic.FireEffect - Class in com.threerings.tudey.server.logic
Handles a fire effect action.
ActionLogic.FireEffect() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.FireEffect
 
ActionLogic.ForceClientAction - Class in com.threerings.tudey.server.logic
Handles a force client action...
ActionLogic.ForceClientAction() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.ForceClientAction
 
ActionLogic.MoveAll - Class in com.threerings.tudey.server.logic
Handles a move all action.
ActionLogic.MoveAll() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.MoveAll
 
ActionLogic.MoveBody - Class in com.threerings.tudey.server.logic
Handles a move body action.
ActionLogic.MoveBody() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.MoveBody
 
ActionLogic.Random - Class in com.threerings.tudey.server.logic
Handles a random action.
ActionLogic.Random() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Random
 
ActionLogic.SetFlag - Class in com.threerings.tudey.server.logic
Handles a set flag action.
ActionLogic.SetFlag() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SetFlag
 
ActionLogic.SetVariable - Class in com.threerings.tudey.server.logic
Handles a set variable action.
ActionLogic.SetVariable() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SetVariable
 
ActionLogic.Signal - Class in com.threerings.tudey.server.logic
Handles a signal action.
ActionLogic.Signal() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Signal
 
ActionLogic.SpawnActor - Class in com.threerings.tudey.server.logic
Handles a spawn actor action.
ActionLogic.SpawnActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SpawnActor
 
ActionLogic.SpawnRandomTranslatedActor - Class in com.threerings.tudey.server.logic
Handles a spawn random translated actor action.
ActionLogic.SpawnRandomTranslatedActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SpawnRandomTranslatedActor
 
ActionLogic.SpawnRotatedActor - Class in com.threerings.tudey.server.logic
Handles a spawn rotated actor action.
ActionLogic.SpawnRotatedActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SpawnRotatedActor
 
ActionLogic.SpawnTransformedActor - Class in com.threerings.tudey.server.logic
Handles a spawn transformed actor action.
ActionLogic.SpawnTransformedActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SpawnTransformedActor
 
ActionLogic.StepLimitMobile - Class in com.threerings.tudey.server.logic
Handles a step limit mobile action.
ActionLogic.StepLimitMobile() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.StepLimitMobile
 
ActionLogic.Switch - Class in com.threerings.tudey.server.logic
Handles a switch action.
ActionLogic.Switch() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Switch
 
ActionLogic.Targeted - Class in com.threerings.tudey.server.logic
Simple base class for actions with targets.
ActionLogic.Targeted() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Targeted
 
ActionLogic.WarpActor - Class in com.threerings.tudey.server.logic
Handles a warp actor action.
ActionLogic.WarpActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.WarpActor
 
ActionLogic.WarpTransformedActor - Class in com.threerings.tudey.server.logic
Handles a warp transformed actor action.
ActionLogic.WarpTransformedActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.WarpTransformedActor
 
actionPerformed(ActionEvent) - Method in class com.threerings.config.tools.BaseConfigEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.config.tools.ConfigEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.config.tools.ResourceEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.BasePropertyEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ArrayListEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.BooleanEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ChoiceEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.Color4fEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ColorizationEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ConfigEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.EnumEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.FileEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.GetPathEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.MaskEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.FindDialog
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.ObjectPanel
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.effect.tools.ParticleEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.GlCanvasTool
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.gui.ButtonGroup
 
actionPerformed(ActionEvent) - Method in interface com.threerings.opengl.gui.event.ActionListener
Dispatched when a component has generated an "action".
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.model.tools.ModelTool
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
actionPerformed(ActionEvent) - Method in class com.threerings.swing.LogPanel
 
actionPerformed(ActionEvent) - Method in class com.threerings.tudey.tools.GlobalEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.tudey.tools.Palette
 
actionPerformed(ActionEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
actions - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
Actions to perform at specific times within the animation.
actions - Variable in class com.threerings.opengl.model.config.ScriptedConfig
The actions to perform.
actions - Variable in class com.threerings.tudey.config.ActionConfig.Compound
The actions to execute.
actions - Variable in class com.threerings.tudey.config.ActionConfig.Random
The contained actions.
actions - Variable in class com.threerings.tudey.config.ClientActionConfig.Compound
The actions to execute.
activate(Scene) - Method in class com.threerings.opengl.scene.ViewerEffect
Notes that the effect is now acting on the viewer.
activate() - Method in class com.threerings.tudey.tools.EditorTool
Notes that the tool has been activated.
Active - Class in com.threerings.tudey.data.actor
An actor capable of performing activities.
Active(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.Active
Creates a new active actor.
Active() - Constructor for class com.threerings.tudey.data.actor.Active
No-arg constructor for deserialization.
ActiveAdvancer - Class in com.threerings.tudey.util
Advancer for active actors.
ActiveAdvancer(ActorAdvancer.Environment, Active, int) - Constructor for class com.threerings.tudey.util.ActiveAdvancer
Creates a new advancer for the supplied active.
ActiveLogic - Class in com.threerings.tudey.server.logic
Controls the state of an active actor.
ActiveLogic() - Constructor for class com.threerings.tudey.server.logic.ActiveLogic
 
ActivityLogic - Class in com.threerings.tudey.server.logic
Logic classes for activities.
ActivityLogic() - Constructor for class com.threerings.tudey.server.logic.ActivityLogic
 
actor - Variable in class com.threerings.tudey.config.ActionConfig.SpawnActor
The configuration of the actor to spawn.
actor - Variable in class com.threerings.tudey.config.ActorConfig.Derived
The actor reference.
actor - Variable in class com.threerings.tudey.config.ActorModelConfig.Wrapper
The actor reference.
actor - Variable in class com.threerings.tudey.config.PlaceableConfig.StatefulProp
The configuration of the state actor.
Actor - Class in com.threerings.tudey.data.actor
Represents an active, stateful element of the scene.
Actor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.Actor
Creates a new actor.
Actor() - Constructor for class com.threerings.tudey.data.actor.Actor
No-arg constructor for deserialization.
actorAdded(ActorLogic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
actorAdded(ActorLogic) - Method in interface com.threerings.tudey.server.TudeySceneManager.ActorObserver
Notes that an actor has been added.
actorAdded(ActorLogic) - Method in class com.threerings.tudey.server.util.Pathfinder
 
ActorAdvancer - Class in com.threerings.tudey.util
Used on the client and the server to advance the state of an actor based on its state and surroundings.
ActorAdvancer(ActorAdvancer.Environment, Actor, int) - Constructor for class com.threerings.tudey.util.ActorAdvancer
Creates a new advancer for the supplied actor.
ActorAdvancer.Environment - Interface in com.threerings.tudey.util
Provides a callback mechanism to allow the advancer to query the actor's environment while advancing it.
ActorConfig - Class in com.threerings.tudey.config
The configuration of an actor.
ActorConfig() - Constructor for class com.threerings.tudey.config.ActorConfig
 
ActorConfig.Agent - Class in com.threerings.tudey.config
Implementation for computer-controlled actors.
ActorConfig.Agent() - Constructor for class com.threerings.tudey.config.ActorConfig.Agent
 
ActorConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
ActorConfig.Derived() - Constructor for class com.threerings.tudey.config.ActorConfig.Derived
 
ActorConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the actor.
ActorConfig.Implementation() - Constructor for class com.threerings.tudey.config.ActorConfig.Implementation
 
ActorConfig.Mobile - Class in com.threerings.tudey.config
Base class for mobile implementations.
ActorConfig.Mobile() - Constructor for class com.threerings.tudey.config.ActorConfig.Mobile
Default constructor.
ActorConfig.Original - Class in com.threerings.tudey.config
Superclass of the original implementations.
ActorConfig.Original() - Constructor for class com.threerings.tudey.config.ActorConfig.Original
 
ActorConfig.Pawn - Class in com.threerings.tudey.config
Implementation for user-controlled actors.
ActorConfig.Pawn() - Constructor for class com.threerings.tudey.config.ActorConfig.Pawn
Customizes some of the defaults.
ActorDelta - Class in com.threerings.tudey.dobj
Extends ReflectiveDelta to include the id of the affected actor.
ActorDelta(Actor, Actor) - Constructor for class com.threerings.tudey.dobj.ActorDelta
Creates a new actor delta.
ActorDelta() - Constructor for class com.threerings.tudey.dobj.ActorDelta
No-arg constructor for deserialization.
ActorHistory - Class in com.threerings.tudey.util
Records a sequence of actor states and allows finding the interpolated historical state.
ActorHistory(int, Actor, int) - Constructor for class com.threerings.tudey.util.ActorHistory
Creates a new history with the provided initial time and state.
ActorLogic - Class in com.threerings.tudey.server.logic
Controls the state of an actor on the server.
ActorLogic() - Constructor for class com.threerings.tudey.server.logic.ActorLogic
 
ActorLogic.CollisionFlagObserver - Interface in com.threerings.tudey.server.logic
An interface for objects interested in updates to the actor's collision flags.
ActorModelConfig - Class in com.threerings.tudey.config
A model config wrapper for using an actor's model config.
ActorModelConfig() - Constructor for class com.threerings.tudey.config.ActorModelConfig
 
ActorModelConfig.Wrapper - Class in com.threerings.tudey.config
An actor model config wrapper.
ActorModelConfig.Wrapper() - Constructor for class com.threerings.tudey.config.ActorModelConfig.Wrapper
 
actorRemoved(ActorLogic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
actorRemoved(ActorLogic) - Method in interface com.threerings.tudey.server.TudeySceneManager.ActorObserver
Notes that an actor has been removed.
actorRemoved(ActorLogic) - Method in class com.threerings.tudey.server.util.Pathfinder
 
actors - Variable in class com.threerings.tudey.config.TargetConfig.Intersecting
Whether or not to include intersecting actors.
ActorSprite - Class in com.threerings.tudey.client.sprite
Represents an active element of the scene.
ActorSprite(TudeyContext, TudeySceneView, int, Actor) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite
Creates a new actor sprite.
ActorSprite.Acting - Class in com.threerings.tudey.client.sprite
Depicts an active actor with activity animations.
ActorSprite.Acting(TudeyContext, Scope, ActorSpriteConfig.Moving) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Acting
Creates a new implementation.
ActorSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
ActorSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Creates a new implementation.
ActorSprite.Moving - Class in com.threerings.tudey.client.sprite
Depicts a mobile actor with optional movement animations.
ActorSprite.Moving(TudeyContext, Scope, ActorSpriteConfig.Moving) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Moving
Creates a new implementation.
ActorSprite.Original - Class in com.threerings.tudey.client.sprite
Superclass of the original implementations.
ActorSprite.Original(TudeyContext, Scope, ActorSpriteConfig) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Original
Creates a new implementation.
ActorSprite.StatefulEntry - Class in com.threerings.tudey.client.sprite
Executes animations on the corresponding entry sprite.
ActorSprite.StatefulEntry(TudeyContext, Scope, ActorSpriteConfig.StatefulEntry) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.StatefulEntry
Creates a new implementation.
ActorSpriteConfig - Class in com.threerings.tudey.config
The configuration of an actor sprite.
ActorSpriteConfig() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig
 
ActorSpriteConfig.Default - Class in com.threerings.tudey.config
The default sprite.
ActorSpriteConfig.Default() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.Default
 
ActorSpriteConfig.MovementSet - Class in com.threerings.tudey.config
Represents a set of movement animations.
ActorSpriteConfig.MovementSet() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.MovementSet
 
ActorSpriteConfig.Moving - Class in com.threerings.tudey.config
A sprite with idle and movement animations.
ActorSpriteConfig.Moving() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.Moving
 
ActorSpriteConfig.QuadMovement - Class in com.threerings.tudey.config
A movement set with separate animations for the four directions.
ActorSpriteConfig.QuadMovement() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
 
ActorSpriteConfig.RotationSet - Class in com.threerings.tudey.config
Represents a set of rotation animations.
ActorSpriteConfig.RotationSet() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.RotationSet
 
ActorSpriteConfig.SingleMovement - Class in com.threerings.tudey.config
A movement set with a single animation.
ActorSpriteConfig.SingleMovement() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.SingleMovement
 
ActorSpriteConfig.State - Class in com.threerings.tudey.config
Represents a single animated state.
ActorSpriteConfig.State() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.State
 
ActorSpriteConfig.StatefulEntry - Class in com.threerings.tudey.config
Manipulates an entry sprite to reflect the state of the entry's corresponding actor.
ActorSpriteConfig.StatefulEntry() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.StatefulEntry
 
ActorSpriteConfig.WeightedAnimation - Class in com.threerings.tudey.config
Contains an animation reference and an associated weight.
ActorSpriteConfig.WeightedAnimation() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.WeightedAnimation
 
add(Class<T>, String) - Method in class com.threerings.config.ConfigReferenceSet
Adds a reference to the set.
add(Class<T>, ConfigReference<T>) - Method in class com.threerings.config.ConfigReferenceSet
Adds a reference to the set.
add(Vector3f) - Method in class com.threerings.math.Box
Expands this box to include the specified point.
add(Vector3f, Box) - Method in class com.threerings.math.Box
Expands this box to include the specified point, placing the result in the object provided.
add(Box) - Method in class com.threerings.math.Box
Expands this box to include the bounds of another box.
add(Box, Box) - Method in class com.threerings.math.Box
Expands this box to include the bounds of another box, placing the result in the object provided.
add(Vector2f) - Method in class com.threerings.math.Rect
Expands this rectangle to include the specified point.
add(Vector2f, Rect) - Method in class com.threerings.math.Rect
Expands this rectangle to include the specified point, placing the result in the object provided.
add(Rect) - Method in class com.threerings.math.Rect
Expands this rectangle to include the bounds of another rectangle.
add(Rect, Rect) - Method in class com.threerings.math.Rect
Expands this rectangle to include the bounds of another rectangle, placing the result in the object provided.
add(Vector2f) - Method in class com.threerings.math.Vector2f
Adds a vector to this one.
add(Vector2f, Vector2f) - Method in class com.threerings.math.Vector2f
Adds a vector to this one, storing the result in the object provided.
add(float, float) - Method in class com.threerings.math.Vector2f
Adds a vector to this one.
add(float, float, Vector2f) - Method in class com.threerings.math.Vector2f
Adds a vector to this one and stores the result in the object provided.
add(Vector3f) - Method in class com.threerings.math.Vector3f
Adds a vector to this one.
add(Vector3f, Vector3f) - Method in class com.threerings.math.Vector3f
Adds a vector to this one, storing the result in the object provided.
add(float, float, float) - Method in class com.threerings.math.Vector3f
Adds a vector to this one.
add(float, float, float, Vector3f) - Method in class com.threerings.math.Vector3f
Adds a vector to this one and stores the result in the object provided.
add() - Method in interface com.threerings.opengl.compositor.Dependency.Adder
Adds the dependency.
add(Batch) - Method in class com.threerings.opengl.compositor.RenderQueue
Adds a batch to the queue at the default priority.
add(Batch, int) - Method in class com.threerings.opengl.compositor.RenderQueue
Adds a batch to the queue with the specified priority.
add(ToggleButton) - Method in class com.threerings.opengl.gui.ButtonGroup
Adds a button to the group.
add(Component) - Method in class com.threerings.opengl.gui.Container
Adds a child to this container.
add(int, Component) - Method in class com.threerings.opengl.gui.Container
Adds a child to this container at the specified position.
add(Component, Object) - Method in class com.threerings.opengl.gui.Container
Adds a child to this container with the specified layout constraints.
add(int, Component, Object) - Method in class com.threerings.opengl.gui.Container
Adds a child to this container at the specified position, with the specified layout constraints.
add(Compositable) - Method in class com.threerings.opengl.gui.RenderableView
Adds a compositable to the view.
add(Insets) - Method in class com.threerings.opengl.gui.util.Insets
Returns insets which are the sum of these insets with the specified insets.
add(int, int, int, int) - Method in class com.threerings.opengl.gui.util.Rectangle
Adds the specified rectangle to this rectangle, causing this rectangle to become the union of itself and the specified rectangle.
add(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds a color to this one.
add(Color4f, Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds a color to this one, storing the result in the object provided.
add(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Adds an element to this scene.
add(SceneInfluence) - Method in class com.threerings.opengl.scene.Scene
Adds an influence to this scene.
add(ViewerEffect) - Method in class com.threerings.opengl.scene.Scene
Adds a viewer effect to this scene.
add(Preloadable) - Method in class com.threerings.opengl.util.PreloadableSet
 
add(TudeySceneManager) - Method in class com.threerings.tudey.server.util.SceneTicker
Adds a scene manager to be ticked.
add(SpaceElement) - Method in class com.threerings.tudey.space.Space
Adds an element to this space.
add(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.Palette
Adds a new entry to the palette.
add(int, int) - Method in class com.threerings.tudey.util.CoordSet
Adds the specified coordinates to the set.
add(Coord) - Method in class com.threerings.tudey.util.CoordSet
 
add(T) - Method in class com.threerings.util.AbstractIdentityHashSet
 
add(T) - Method in class com.threerings.util.WeakObserverSet
Adds an observer to the set.
addActorObserver(TudeySceneManager.ActorObserver) - Method in class com.threerings.tudey.server.TudeySceneManager
Adds an observer for actor events.
addAll(SceneElement[]) - Method in class com.threerings.opengl.scene.Scene
Adds all of the specified elements to the scene.
addAll(Rectangle) - Method in class com.threerings.tudey.util.CoordSet
Adds all of the coordinates in the specified region.
addAll(int, int, int, int) - Method in class com.threerings.tudey.util.CoordSet
Adds all of the coordinates in the specified region.
addBoneWeight(ModelDef.BoneWeight) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
Called by the parser to add a bone weight to this vertex.
addCameraConfig(CameraConfig) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a camera config to the stack with no transition.
addCameraConfig(CameraConfig, float, Easing) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a camera config to the stack with an option transition.
addChangeListener(ChangeListener) - Method in class com.threerings.editor.swing.BasePropertyEditor
Adds a listener for change events.
addChangeListener(ChangeListener) - Method in class com.threerings.opengl.gui.BoundedRangeModel
Adds a listener to this model.
addCollisionFlagObserver(ActorLogic.CollisionFlagObserver) - Method in class com.threerings.tudey.server.logic.ActorLogic
Adds a listener for changes to the actor's collision flags.
addConfig(T) - Method in class com.threerings.config.ConfigGroup
Adds a configuration to the set.
addConfigs(Collection<T>) - Method in class com.threerings.config.ConfigGroup
Adds all of the supplied configurations to the set.
addConfigs(ConfigGroup<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTreeNode
Adds all configurations under this node to the supplied group.
addDependency(Dependency) - Method in class com.threerings.opengl.compositor.Compositor
Adds an element to the set of render dependencies.
addDependencyEffect(RenderEffectConfig) - Method in class com.threerings.opengl.compositor.Compositor
Adds an effect associated with a dependency.
ADDED - Static variable in class com.threerings.config.dist.data.DConfigObject
The field name of the added field.
added - Variable in class com.threerings.config.dist.data.DConfigObject
The set of configs added to the manager.
added - Variable in class com.threerings.tudey.data.ModifyEntriesUpdate
The entries added to the scene.
added() - Method in class com.threerings.tudey.server.logic.EntryLogic
Notes that the entry has been added to the scene.
addEdit(UndoableEdit) - Method in class com.threerings.tudey.tools.EntryEdit
 
addEffect(RenderEffect) - Method in class com.threerings.opengl.compositor.Compositor
Adds an effect to apply.
addEnqueueable(Enqueueable) - Method in class com.threerings.opengl.compositor.Compositor
Adds an element to the list of render enqueueables.
addEnqueueable(Enqueueable, int) - Method in class com.threerings.opengl.compositor.Compositor
Adds an element to the list of render enqueueables if the subrender depth is at or below the specified value.
addEntries(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.SceneEditor
 
addEntries(TudeySceneModel.Entry...) - Method in interface com.threerings.tudey.util.EntryManipulator
Adds entries to the scene.
addEntry(TudeySceneModel.Entry) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds an entry to the scene, assigning it a unique id in the process if it is an TudeySceneModel.IdEntry.
addEntry(TudeySceneModel.Entry, boolean) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds an entry to the scene.
addExtra(ModelDef.Extra) - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
Called by the parser to add extra data to this vertex.
addFileset(FileSet) - Method in class com.threerings.editor.tools.ConfigValidatorTask
Adds a fileset to the list of sets to process.
addFileset(FileSet) - Method in class com.threerings.editor.tools.StripTask
Adds a fileset to the list of sets to process.
addFileset(FileSet) - Method in class com.threerings.export.tools.XMLToBinaryTask
Adds a fileset to the list of sets to process.
addFileset(FileSet) - Method in class com.threerings.tudey.tools.SceneResourcesTask
Adds a fileset to the list of sets to process.
addFileset(FileSet) - Method in class com.threerings.tudey.tools.SceneValidatorTask
Adds a fileset to the list of sets to process.
addFrame(AnimationDef.FrameDef) - Method in class com.threerings.opengl.model.tools.AnimationDef
Called by the parser to add a frame to this animation.
addGlobalEventListener(EventListener) - Method in class com.threerings.opengl.gui.Root
Registers a listener that will be notified of all events prior to their being dispatched normally.
addItem(Object) - Method in class com.threerings.opengl.gui.ComboBox
Appends an item to our list of items.
addItem(int, Object) - Method in class com.threerings.opengl.gui.ComboBox
Inserts an item into our list of items at the specified position (zero being before all other items and so forth).
ADDITIVE - Static variable in class com.threerings.opengl.renderer.state.AlphaState
An alpha state for additive objects.
addLayer(String, int) - Method in class com.threerings.tudey.data.TudeySceneModel
Add a new layer to the model.
addLayer(String) - Method in class com.threerings.tudey.data.TudeySceneModel
Deprecated. 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.AbsoluteLayout
 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.AnchorLayout
 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.BorderLayout
 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.LayoutManager
Components added to a container will result in a call to this method, informing the layout manager of said constraints.
addListener(ConfigGroupListener<T>) - Method in class com.threerings.config.ConfigGroup
Adds a listener for configuration events.
addListener(ConfigUpdateListener) - Method in class com.threerings.config.ManagedConfig
Adds a listener to notify on updates.
addListener(ScopeUpdateListener) - Method in class com.threerings.expr.DynamicScope
 
addListener(ScopeUpdateListener) - Method in interface com.threerings.expr.Scope
Adds a listener for changes in scope.
addListener(ScopeUpdateListener) - Method in class com.threerings.expr.SimpleScope
 
addListener(ActionListener) - Method in class com.threerings.opengl.gui.ButtonGroup
Adds a listener for selection changes.
addListener(ComponentListener) - Method in class com.threerings.opengl.gui.Component
Adds a listener to this component.
addListener(Document.Listener) - Method in class com.threerings.opengl.gui.text.Document
Registers a document listener.
addListener(String, ComponentListener) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method to add a listener to all components with the specified tag.
addLocal(Vector3f) - Method in class com.threerings.math.Box
Expands this box in-place to include the specified point.
addLocal(Box) - Method in class com.threerings.math.Box
Expands this box to include the bounds of another box.
addLocal(Vector2f) - Method in class com.threerings.math.Rect
Expands this rectangle in-place to include the specified point.
addLocal(Rect) - Method in class com.threerings.math.Rect
Expands this rectangle to include the bounds of another rectangle.
addLocal(Vector2f) - Method in class com.threerings.math.Vector2f
Adds a vector in-place to this one.
addLocal(float, float) - Method in class com.threerings.math.Vector2f
Adds a vector in-place to this one.
addLocal(Vector3f) - Method in class com.threerings.math.Vector3f
Adds a vector in-place to this one.
addLocal(float, float, float) - Method in class com.threerings.math.Vector3f
Adds a vector in-place to this one.
addLocal(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds a color in-place to this one.
addMapping(int, int, int) - Method in class com.threerings.opengl.gui.text.KeyMap
Adds a mapping for the specified modifier and key code combination to the specified command.
addMappings(Logic) - Method in class com.threerings.tudey.server.TudeySceneManager
Registers the specified logic object unders its mappings.
addMenuItem(MenuItem) - Method in class com.threerings.opengl.gui.PopupMenu
Adds the supplied item to this menu.
addNotify() - Method in class com.threerings.config.swing.ConfigBox
 
addNotify() - Method in class com.threerings.config.tools.BaseConfigEditor
 
addNotify() - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
addNotify() - Method in class com.threerings.opengl.DisplayCanvas
 
addNotify() - Method in class com.threerings.swing.LogPanel
 
addObserver(AnimationObserver) - Method in class com.threerings.opengl.model.Animation
Adds an observer to this animation.
addObserver(ModelObserver) - Method in class com.threerings.opengl.model.Model
Adds an observer to this model.
addObserver(Renderer.Observer) - Method in class com.threerings.opengl.renderer.Renderer
Adds an observer to the list of objects interested in state changes.
addObserver(TudeySceneModel.Observer) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds an observer for scene changes.
addOffset(CameraHandler.Offset) - Method in class com.threerings.opengl.camera.CameraHandler
Adds an element to the list of offsets to apply.
addRoot(Compositable) - Method in class com.threerings.opengl.compositor.Compositor
Adds an element to the list of view roots.
addScaled(Vector2f, float) - Method in class com.threerings.math.Vector2f
Adds a scaled vector to this one.
addScaled(Vector2f, float, Vector2f) - Method in class com.threerings.math.Vector2f
Adds a scaled vector to this one and stores the result in the supplied vector.
addScaled(Vector3f, float) - Method in class com.threerings.math.Vector3f
Adds a scaled vector to this one.
addScaled(Vector3f, float, Vector3f) - Method in class com.threerings.math.Vector3f
Adds a scaled vector to this one and stores the result in the supplied vector.
addScaledLocal(Vector2f, float) - Method in class com.threerings.math.Vector2f
Adds a scaled vector in-place to this one.
addScaledLocal(Vector3f, float) - Method in class com.threerings.math.Vector3f
Adds a scaled vector in-place to this one.
addShapeObserver(Logic.ShapeObserver) - Method in class com.threerings.tudey.server.logic.ActorLogic
 
addShapeObserver(Logic.ShapeObserver) - Method in class com.threerings.tudey.server.logic.Logic
Adds an observer for changes to the logic's shape.
addShutdownObserver(TudeySceneManager.ShutdownObserver) - Method in class com.threerings.tudey.server.TudeySceneManager
Adds a shutdown observer.
addSound - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
The sound to play on addition, if any.
addSpatial(ModelDef.SpatialDef) - Method in class com.threerings.opengl.model.tools.ModelDef
Called by the parser to add a node to this model.
addStepLimiter(StepLimiter) - Method in class com.threerings.tudey.data.actor.Mobile
Adds a step limiter.
addTab(String, Component) - Method in class com.threerings.opengl.gui.TabbedPane
Adds a tab to the pane using the specified title with no close button.
addTab(String, Component, boolean) - Method in class com.threerings.opengl.gui.TabbedPane
Adds a tab to the pane using the specified title.
addTab(String, Component, boolean, ConfigReference<StyleConfig>) - Method in class com.threerings.opengl.gui.TabbedPane
Adds a tab to the pane using the specified title.
addTableModelListener(TableModelListener) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
addTickParticipant(Tickable) - Method in class com.threerings.opengl.gui.Root
Adds a tick participant to the list.
addTickParticipant(TudeySceneView.TickParticipant) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a participant to tick at each frame.
addTickParticipant(TudeySceneView.TickParticipant, boolean) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a participant to tick at each frame.
addTickParticipant(TudeySceneManager.TickParticipant) - Method in class com.threerings.tudey.server.TudeySceneManager
Adds a participant to notify at each tick.
addTo(Component) - Method in class com.threerings.opengl.camera.MouseOrbiter
Adds the orbiter to the specified component.
addToAdded(ConfigEntry) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be added to the added set.
addToPreferences(Preferences) - Method in class com.threerings.swing.PrefsTreeNode
Adds the contents of this node to the supplied preferences.
addToRemoved(ConfigKey) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be added to the removed set.
addToUpdated(ConfigEntry) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be added to the updated set.
addTransform(AnimationDef.TransformDef) - Method in class com.threerings.opengl.model.tools.AnimationDef.FrameDef
Called by the parser to add a transform to this frame.
addUndoableEditListener(UndoableEditListener) - Method in class com.threerings.opengl.gui.text.Document
Adds a listener for undoable edits.
addUpdateListener(ConfigUpdateListener) - Method in class com.threerings.config.ConfigManager
Adds a listener that will be notified on all config updates.
addValue(Object) - Method in class com.threerings.opengl.gui.List
Adds a value to the list.
addValue(V, boolean) - Method in class com.threerings.opengl.gui.ScrollingList
Appends a value to our list, possibly scrolling our view to display it.
addValue(int, V) - Method in class com.threerings.opengl.gui.ScrollingList
Inserts a value into our list at the specified position.
addValues(Collection<? extends V>) - Method in class com.threerings.opengl.gui.ScrollingList
Inserts a collection of values into our list.
addValues(int, Collection<? extends V>) - Method in class com.threerings.opengl.gui.ScrollingList
Inserts a collection of values into our list starting at the specified position.
addVertex(ModelDef.Vertex) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
addVertex(ModelDef.Vertex) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Called by the parser to add a vertex to this mesh.
addWindow(Window) - Method in class com.threerings.opengl.gui.Root
Registers a top-level window with the input system.
addWindow(Window, boolean) - Method in class com.threerings.opengl.gui.Root
Registers a top-level window with the input system.
adjustInsets(Insets) - Method in class com.threerings.opengl.gui.border.Border
Adds the supplied insets to this border's insets and returns adjusted insets.
adjustInsets(Insets) - Method in class com.threerings.opengl.gui.border.CompoundBorder
 
adjustInsets(Insets) - Method in class com.threerings.opengl.gui.border.EmptyBorder
 
adjustInsets(Insets) - Method in class com.threerings.opengl.gui.border.LineBorder
 
advance(int) - Method in class com.threerings.tudey.util.ActorAdvancer
Advances the actor to the specified timestamp.
advance(InputFrame) - Method in class com.threerings.tudey.util.PawnAdvancer
Advances to the timestamp of the provided input frame and sets the pawn's current input.
AFFINE - Static variable in class com.threerings.math.Transform2D
An affine transformation represented by the upper two rows of a 3x3 matrix.
AFFINE - Static variable in class com.threerings.math.Transform3D
An affine transformation represented by the upper three rows of a 4x4 matrix.
Agent - Class in com.threerings.tudey.data.actor
An autonomous agent controlled by the computer.
Agent(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.Agent
Creates a new agent.
Agent() - Constructor for class com.threerings.tudey.data.actor.Agent
No-arg constructor for deserialization.
AgentLogic - Class in com.threerings.tudey.server.logic
Controls an autonomous agent.
AgentLogic() - Constructor for class com.threerings.tudey.server.logic.AgentLogic
 
AlContext - Interface in com.threerings.openal.util
Provides access to the OpenAL bits.
alignment - Variable in class com.threerings.opengl.effect.config.MetaParticleSystemConfig.Layer
The alignment mode to use for the particles.
alignment - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
Whether or not to align particles' orientations with their velocities.
ALL - Static variable in class com.threerings.opengl.renderer.state.ColorMaskState
All colors enabled.
all - Variable in class com.threerings.tudey.config.ConditionConfig.InstanceOf
Whether or not all targets must match the condition (as opposed to any).
all - Variable in class com.threerings.tudey.config.ConditionConfig.Tagged
Whether or not all targets must match the condition (as opposed to any).
all - Variable in class com.threerings.tudey.config.HandlerConfig.ActorRemoved
If we're waiting for them all to be removed.
allFirst - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
Whether or not to require all targets in the first region.
allFirst - Variable in class com.threerings.tudey.config.ConditionConfig.Intersecting
Whether or not to require all targets in the first region.
allGenModesEqual(int) - Method in class com.threerings.opengl.renderer.TextureUnit
Checks whether all of the unit's gen modes equal the supplied mode.
allowsMouseCamera() - Method in class com.threerings.tudey.tools.EditorTool
Determines whether this tool (currently) allows the user to move the camera using the mouse (without holding down the control key).
allowsMouseCamera() - Method in class com.threerings.tudey.tools.GlobalEditor
 
allSecond - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
Whether or not to require all targets in the second region.
allSecond - Variable in class com.threerings.tudey.config.ConditionConfig.Intersecting
Whether or not to require all targets in the second region.
alpha - Variable in class com.threerings.opengl.gui.config.ComponentConfig
The component alpha value.
alpha - Variable in class com.threerings.opengl.renderer.config.ColorMaskStateConfig
Whether to write to the alpha channel.
ALPHA_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The alpha testing/blending state.
alphaCombine - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The alpha combine mode.
alphaCombine - Variable in class com.threerings.opengl.renderer.TextureUnit
The alpha combine mode.
AlphaMode - Enum in com.threerings.opengl.effect
The alpha mode, which determines how to convert colors to premultiplied alpha format.
alphaMode - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Determines how colors are modified according to their alpha values.
alphaOperand0 - Variable in class com.threerings.opengl.renderer.TextureUnit
The first alpha combine operand.
alphaOperand1 - Variable in class com.threerings.opengl.renderer.TextureUnit
The second alpha combine operand.
alphaOperand2 - Variable in class com.threerings.opengl.renderer.TextureUnit
The third alpha combine operand.
alphaParam0 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The first alpha parameter.
alphaParam1 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The first alpha parameter.
alphaParam2 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The first alpha parameter.
alphaScale - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The alpha combine scale.
alphaScale - Variable in class com.threerings.opengl.renderer.TextureUnit
The alpha combine scale.
alphaSource0 - Variable in class com.threerings.opengl.renderer.TextureUnit
The first alpha combine source.
alphaSource1 - Variable in class com.threerings.opengl.renderer.TextureUnit
The second alpha combine source.
alphaSource2 - Variable in class com.threerings.opengl.renderer.TextureUnit
The third alpha combine source.
alphaState - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The alpha state to use in this pass.
alphaState - Variable in class com.threerings.opengl.material.config.PassConfig
The alpha state to use in this pass.
AlphaState - Class in com.threerings.opengl.renderer.state
Contains the alpha testing and blending state.
AlphaState(int, float, int, int) - Constructor for class com.threerings.opengl.renderer.state.AlphaState
Creates a new alpha state.
AlphaStateConfig - Class in com.threerings.opengl.renderer.config
Configurable alpha state.
AlphaStateConfig() - Constructor for class com.threerings.opengl.renderer.config.AlphaStateConfig
 
AlphaStateConfig.DestBlendFactor - Enum in com.threerings.opengl.renderer.config
Dest blend factor constants.
AlphaStateConfig.SourceBlendFactor - Enum in com.threerings.opengl.renderer.config
Source blend factor constants.
AlphaStateConfig.TestFunc - Enum in com.threerings.opengl.renderer.config
Test functions.
ALT_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the alt key was down at the time this event was generated.
ambient - Variable in class com.threerings.opengl.renderer.config.LightConfig.Colors
The ambient light color.
ambient - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
The ambient reflectivity.
ambient - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
The ambient reflectivity.
ambient - Variable in class com.threerings.opengl.renderer.Light
The ambient light intensity.
AmbientLightInfluence - Class in com.threerings.opengl.scene
Represents the influence of the ambient light level.
AmbientLightInfluence(Color4f) - Constructor for class com.threerings.opengl.scene.AmbientLightInfluence
Creates a new ambient light influence with the specified color.
amount - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.LinearDrag
The amount of drag.
amount - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.QuadraticDrag
The amount of drag.
amplitude - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
The amplitude of the shake.
anchor - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Image
The image anchor.
ANCHOR_LL - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ANCHOR_LR - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ANCHOR_UL - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ANCHOR_UR - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
AnchorLayout - Class in com.threerings.opengl.gui.layout
Lays out components based on anchors that match a point on the child component to a point on the parent.
AnchorLayout() - Constructor for class com.threerings.opengl.gui.layout.AnchorLayout
 
AnchorLayout.Anchor - Class in com.threerings.opengl.gui.layout
Represents the location of an anchor binding a point of the child component to a point on the parent.
AnchorLayout.Anchor(float, float, float, float) - Constructor for class com.threerings.opengl.gui.layout.AnchorLayout.Anchor
Creates a new anchor.
angle(Vector2f) - Method in class com.threerings.math.Vector2f
Returns the angle between this vector and the specified other vector.
angle(Vector3f) - Method in class com.threerings.math.Vector3f
Returns the angle between this vector and the specified other vector.
angularVelocity - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' initial angular velocities.
Animation - Class in com.threerings.opengl.model
An animation for an Articulated model.
Animation(GlContext, Scope) - Constructor for class com.threerings.opengl.model.Animation
Creates a new animation.
animation - Variable in class com.threerings.opengl.model.config.AnimationConfig.ComponentAnimation
The animation reference.
animation - Variable in class com.threerings.opengl.model.config.AnimationConfig.Derived
The animation reference.
animation - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.AnimationMapping
The animation associated with the name.
animation - Variable in class com.threerings.tudey.config.ActorSpriteConfig.SingleMovement
The movement animation reference.
animation - Variable in class com.threerings.tudey.config.ActorSpriteConfig.State
The state animation.
animation - Variable in class com.threerings.tudey.config.ActorSpriteConfig.WeightedAnimation
The animation reference.
animation - Variable in class com.threerings.tudey.config.EffectSpriteConfig.Animator
The animation to play.
Animation.Implementation - Class in com.threerings.opengl.model
The actual animation implementation.
Animation.Implementation(GlContext, Scope) - Constructor for class com.threerings.opengl.model.Animation.Implementation
Creates a new implementation.
Animation.Imported - Class in com.threerings.opengl.model
An imported implementation.
Animation.Imported(GlContext, Scope, AnimationConfig.Imported) - Constructor for class com.threerings.opengl.model.Animation.Imported
Creates a new imported implementation.
Animation.Procedural - Class in com.threerings.opengl.model
A procedural implementation.
Animation.Procedural(GlContext, Scope, AnimationConfig.Procedural) - Constructor for class com.threerings.opengl.model.Animation.Procedural
Creates a new procedural implementation.
Animation.Sequential - Class in com.threerings.opengl.model
A sequential implementation.
Animation.Sequential(GlContext, Scope, AnimationConfig.Sequential) - Constructor for class com.threerings.opengl.model.Animation.Sequential
Creates a new sequential implementation.
AnimationAdapter - Class in com.threerings.opengl.model
An adapter class for AnimationObserver.
AnimationAdapter() - Constructor for class com.threerings.opengl.model.AnimationAdapter
 
AnimationConfig - Class in com.threerings.opengl.model.config
The configuration of an animation.
AnimationConfig() - Constructor for class com.threerings.opengl.model.config.AnimationConfig
 
AnimationConfig.ComponentAnimation - Class in com.threerings.opengl.model.config
Contains a component animation in a sequence.
AnimationConfig.ComponentAnimation() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.ComponentAnimation
 
AnimationConfig.Derived - Class in com.threerings.opengl.model.config
A derived implementation.
AnimationConfig.Derived() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Derived
 
AnimationConfig.FrameAction - Class in com.threerings.opengl.model.config
An action to perform at a specific frame in the animation.
AnimationConfig.FrameAction() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.FrameAction
 
AnimationConfig.Implementation - Class in com.threerings.opengl.model.config
Contains the actual implementation of the animation.
AnimationConfig.Implementation() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Implementation
 
AnimationConfig.Imported - Class in com.threerings.opengl.model.config
A frame-based animation imported from an export file.
AnimationConfig.Imported() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Imported
 
AnimationConfig.Original - Class in com.threerings.opengl.model.config
Superclass of the original implementations.
AnimationConfig.Original() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Original
 
AnimationConfig.Procedural - Class in com.threerings.opengl.model.config
A procedural animation.
AnimationConfig.Procedural() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Procedural
 
AnimationConfig.Sequential - Class in com.threerings.opengl.model.config
Runs a series of animations in sequence.
AnimationConfig.Sequential() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Sequential
 
AnimationConfig.TargetTransform - Class in com.threerings.opengl.model.config
Controls the transform of one or more nodes.
AnimationConfig.TargetTransform() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.TargetTransform
 
AnimationDef - Class in com.threerings.opengl.model.tools
An intermediate representation for animations used to store data parsed from XML.
AnimationDef() - Constructor for class com.threerings.opengl.model.tools.AnimationDef
 
AnimationDef.FrameDef - Class in com.threerings.opengl.model.tools
A single frame of the animation.
AnimationDef.FrameDef() - Constructor for class com.threerings.opengl.model.tools.AnimationDef.FrameDef
 
AnimationDef.TransformDef - Class in com.threerings.opengl.model.tools
A transform for a single node.
AnimationDef.TransformDef() - Constructor for class com.threerings.opengl.model.tools.AnimationDef.TransformDef
 
animationMappings - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
The model's animation mappings.
AnimationObserver - Interface in com.threerings.opengl.model
Notifies observers when animations complete or are cancelled.
AnimationParser - Class in com.threerings.opengl.model.tools.xml
Parses XML files containing animations.
AnimationParser() - Constructor for class com.threerings.opengl.model.tools.xml.AnimationParser
 
animations - Variable in class com.threerings.opengl.model.config.AnimationConfig.Sequential
The component animations.
animationStarted(Animation) - Method in class com.threerings.opengl.model.AnimationAdapter
 
animationStarted(Animation) - Method in interface com.threerings.opengl.model.AnimationObserver
Notes that an animation has started.
animationStarted(Animation) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
animationStopped(Animation, boolean) - Method in class com.threerings.opengl.model.AnimationAdapter
 
animationStopped(Animation, boolean) - Method in interface com.threerings.opengl.model.AnimationObserver
Notifies the observer that the animation has stopped.
animationStopped(Animation, boolean) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
antialias - Variable in class com.threerings.opengl.gui.config.ComponentConfig.HTMLView
Whether or not the view should be antialiased.
antialias - Variable in class com.threerings.opengl.gui.config.FontConfig
Whether or not the font should be antialiased.
ANY_MODIFIER - Static variable in class com.threerings.opengl.gui.text.KeyMap
A modifiers code that if specified, will default any keyCode to the specified command unless a specific modifier mapping is set.
anyGenModesEqual(int) - Method in class com.threerings.opengl.renderer.TextureUnit
Checks whether any of the unit's gen modes equal the supplied mode.
anyLayersRespawn() - Method in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
Checks whether any of the system's layers respawn dead particles.
appendText(String) - Method in class com.threerings.opengl.gui.TextArea
Appends text with the foreground color in the plain style.
appendText(String, Color4f) - Method in class com.threerings.opengl.gui.TextArea
Appends text with the specified color in the plain style.
appendText(String, int) - Method in class com.threerings.opengl.gui.TextArea
Appends text with the foreground color in the specified style.
appendText(String, Color4f, int) - Method in class com.threerings.opengl.gui.TextArea
Appends text with the specified color and style.
apply(ParameterizedConfig) - Method in class com.threerings.config.Parameter.Choice.Option
Applies this option to the specified instance.
apply(Object) - Method in class com.threerings.delta.ArrayDelta
 
apply(Object) - Method in class com.threerings.delta.Delta
Applies this delta to the specified object.
apply(Object) - Method in class com.threerings.delta.ReflectiveDelta
 
apply(Renderer) - Method in class com.threerings.opengl.camera.Camera
Applies the camera state to the specified renderer.
apply(Transform3D) - Method in interface com.threerings.opengl.camera.CameraHandler.Offset
Applies the offset.
apply(Color4f) - Method in enum com.threerings.opengl.effect.AlphaMode
Applies the computed color's alpha according to this mode's rules.
apply(Particle) - Method in interface com.threerings.opengl.effect.Influence
Applies this influence to the specified particle.
apply() - Method in class com.threerings.opengl.renderer.Program.FloatUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.IntegerUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.Matrix4fUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.Uniform
Applies the value of this uniform.
apply() - Method in class com.threerings.opengl.renderer.Program.Vector2fUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.Vector3fUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.Vector4fUniform
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.AlphaState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.ArrayState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.ColorMaskState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.ColorState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.CullState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.DepthState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.FogState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.LightState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.LineState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.MaterialState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.PointState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.PolygonState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.RenderState
Applies this state.
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.ShaderState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.StencilState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.TextureState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.TransformState
 
apply(OrbitCameraHandler) - Method in class com.threerings.tudey.config.CameraConfig
Applies this config (minus the offset) to the specified camera handler.
apply(SceneModel) - Method in class com.threerings.tudey.data.ModifyEntriesUpdate
 
apply(WeakObserverSet.ObserverOp<T>) - Method in class com.threerings.util.WeakObserverSet
Applies the specified operation to all observers in the set.
apply(T) - Method in interface com.threerings.util.WeakObserverSet.ObserverOp
Called once for each observer in the set.
applyToObject(DObject) - Method in class com.threerings.config.dist.data.DConfigObject.ClientEntryAddedEvent
 
applyToObject(DObject) - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
 
approximateUniformScale() - Method in class com.threerings.math.Matrix3f
Returns an approximation of the uniform scale for this matrix (the square root of the signed area of the parallelogram spanned by the axis vectors).
approximateUniformScale() - Method in class com.threerings.math.Matrix4f
Returns an approximation of the uniform scale for this matrix (the cube root of the signed volume of the parallelepiped spanned by the axis vectors).
approximateUniformScale() - Method in class com.threerings.math.Transform2D
Extracts an approximation of the uniform scale from this transform.
approximateUniformScale() - Method in class com.threerings.math.Transform3D
Extracts an approximation of the uniform scale from this transform.
area - Variable in class com.threerings.tudey.config.AreaConfig.Derived
The area reference.
area - Variable in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
The configuration of the area.
AreaConfig - Class in com.threerings.tudey.config
The configuration of an area.
AreaConfig() - Constructor for class com.threerings.tudey.config.AreaConfig
 
AreaConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
AreaConfig.Derived() - Constructor for class com.threerings.tudey.config.AreaConfig.Derived
 
AreaConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the area.
AreaConfig.Implementation() - Constructor for class com.threerings.tudey.config.AreaConfig.Implementation
 
AreaConfig.Original - Class in com.threerings.tudey.config
An original implementation.
AreaConfig.Original() - Constructor for class com.threerings.tudey.config.AreaConfig.Original
Default constructor.
AreaConfig.Original(Color4f) - Constructor for class com.threerings.tudey.config.AreaConfig.Original
Creates an implementation with the specified color.
AreaCursor - Class in com.threerings.tudey.client.cursor
Represents an area entry.
AreaCursor(TudeyContext, TudeySceneView, TudeySceneModel.AreaEntry) - Constructor for class com.threerings.tudey.client.cursor.AreaCursor
Creates a new area cursor.
AreaCursor.Implementation - Class in com.threerings.tudey.client.cursor
The actual cursor implementation.
AreaCursor.Implementation(Scope) - Constructor for class com.threerings.tudey.client.cursor.AreaCursor.Implementation
Creates a new implementation.
AreaCursor.Original - Class in com.threerings.tudey.client.cursor
An original implementation.
AreaCursor.Original(TudeyContext, Scope, AreaConfig.Original) - Constructor for class com.threerings.tudey.client.cursor.AreaCursor.Original
Creates a new implementation.
AreaDefiner - Class in com.threerings.tudey.tools
The area definer tool.
AreaDefiner(SceneEditor) - Constructor for class com.threerings.tudey.tools.AreaDefiner
Creates the area definer tool.
AreaElement - Class in com.threerings.tudey.client.util
Displays a solid area.
AreaElement(GlContext) - Constructor for class com.threerings.tudey.client.util.AreaElement
Creates a new area element.
AreaSprite - Class in com.threerings.tudey.client.sprite
Represents an area entry.
AreaSprite(TudeyContext, TudeySceneView, TudeySceneModel.AreaEntry) - Constructor for class com.threerings.tudey.client.sprite.AreaSprite
Creates a new area sprite.
AreaSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
AreaSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.AreaSprite.Implementation
Creates a new implementation.
AreaSprite.Original - Class in com.threerings.tudey.client.sprite
An original implementation.
AreaSprite.Original(TudeyContext, Scope, AreaConfig.Original) - Constructor for class com.threerings.tudey.client.sprite.AreaSprite.Original
Creates a new implementation.
argument - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Button
The argument associated with the action.
ArgumentMap - Class in com.threerings.config
Stores arguments in a sorted entry list.
ArgumentMap(String, Object, Object...) - Constructor for class com.threerings.config.ArgumentMap
Creates an argument map with the supplied arguments.
ArgumentMap() - Constructor for class com.threerings.config.ArgumentMap
Creates an empty map.
ArgumentPathProperty - Class in com.threerings.editor
Extends PathProperty to read values from and write values to a Map, using the reference object passed to the constructor as a source of default values.
ArgumentPathProperty(ConfigManager, String, Object, String) - Constructor for class com.threerings.editor.ArgumentPathProperty
Creates a new map property.
ARRAY_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The geometry array state.
arrayBuffer - Variable in class com.threerings.opengl.renderer.ClientArray
The buffer object, if using one.
ArrayDelta - Class in com.threerings.delta
A delta object representing the different between two arrays.
ArrayDelta(Object, Object) - Constructor for class com.threerings.delta.ArrayDelta
Creates a new array delta that transforms the original object into the revised object (both of which must be instances of the same class).
ArrayDelta() - Constructor for class com.threerings.delta.ArrayDelta
No-arg constructor for deserialization.
ArrayKey - Class in com.threerings.util
A hash key that uses Arrays.deepHashCode(java.lang.Object[]) and Arrays.deepEquals(java.lang.Object[], java.lang.Object[]) to hash/compare an array of elements.
ArrayKey(Object...) - Constructor for class com.threerings.util.ArrayKey
Creates a new key with the supplied elements.
ArrayListEditor - Class in com.threerings.editor.swing.editors
Superclass of the array/list editors.
ArrayListEditor() - Constructor for class com.threerings.editor.swing.editors.ArrayListEditor
 
ArrayState - Class in com.threerings.opengl.renderer.state
Contains the client array state.
ArrayState(int, ClientArray[], ClientArray[], ClientArray, ClientArray, ClientArray, BufferObject) - Constructor for class com.threerings.opengl.renderer.state.ArrayState
Creates a new array state.
Arrow - Class in com.threerings.tudey.tools
The arrow tool.
Arrow(SceneEditor) - Constructor for class com.threerings.tudey.tools.Arrow
Creates the arrow tool.
Articulated - Class in com.threerings.opengl.model
An articulated model implementation.
Articulated(GlContext, Scope, ArticulatedConfig) - Constructor for class com.threerings.opengl.model.Articulated
Creates a new articulated implementation.
Articulated.MeshNode - Class in com.threerings.opengl.model
A node that contains a (visible and/or collision) mesh.
Articulated.MeshNode(GlContext, Scope, ArticulatedConfig.MeshNode, Transform3D, Transform3D) - Constructor for class com.threerings.opengl.model.Articulated.MeshNode
Creates a new mesh node.
Articulated.Node - Class in com.threerings.opengl.model
A node in the model.
Articulated.Node(GlContext, Scope, ArticulatedConfig.Node, Transform3D, Transform3D) - Constructor for class com.threerings.opengl.model.Articulated.Node
Creates a new node.
ArticulatedConfig - Class in com.threerings.opengl.model.config
An original articulated implementation.
ArticulatedConfig() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig
 
ArticulatedConfig.AnimationMapping - Class in com.threerings.opengl.model.config
A named animation reference.
ArticulatedConfig.AnimationMapping() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.AnimationMapping
 
ArticulatedConfig.Attachment - Class in com.threerings.opengl.model.config
Represents an attached model.
ArticulatedConfig.Attachment() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Attachment
 
ArticulatedConfig.Billboard - Class in com.threerings.opengl.model.config
A billboard transform.
ArticulatedConfig.Billboard() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Billboard
 
ArticulatedConfig.BillboardRotationX - Enum in com.threerings.opengl.model.config
The options for billboard rotation about the x axis.
ArticulatedConfig.BillboardRotationY - Enum in com.threerings.opengl.model.config
The options for billboard rotation about the y axis.
ArticulatedConfig.MeshNode - Class in com.threerings.opengl.model.config
A node containing a mesh.
ArticulatedConfig.MeshNode(String, Transform3D, ArticulatedConfig.Node[], ModelConfig.VisibleMesh, CollisionMesh) - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
ArticulatedConfig.MeshNode() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
ArticulatedConfig.Node - Class in com.threerings.opengl.model.config
A node within an Articulated model.
ArticulatedConfig.Node(String, Transform3D, ArticulatedConfig.Node[]) - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Node
 
ArticulatedConfig.Node() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Node
 
ArticulatedConfig.NodeTransform - Class in com.threerings.opengl.model.config
Represents a transform to apply to a node.
ArticulatedConfig.NodeTransform() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.NodeTransform
 
ArticulatedConfig.Upright - Class in com.threerings.opengl.model.config
A transform that orients the node vertically with respect to the world coordinate system.
ArticulatedConfig.Upright() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Upright
 
ArticulatedConfig.ViewTransformUpdater - Interface in com.threerings.opengl.model.config
Marker interface for updaters that act on the view transform.
ArticulatedConfig.WorldTransformUpdater - Interface in com.threerings.opengl.model.config
Marker interface for updaters that act on the world transform.
asin(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the arc sine of the given value.
ASPECT_INNER - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ASPECT_OUTER - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
atan(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the arc tangent of the given value.
atan2(float, float) - Static method in class com.threerings.math.FloatMath
Computes and returns the arc tangent of the given values.
attach(String, Model, boolean) - Method in class com.threerings.opengl.model.Articulated
 
attach(String, Model) - Method in class com.threerings.opengl.model.Model
Attaches the specified model at the given point.
attach(String, Model, boolean) - Method in class com.threerings.opengl.model.Model
Attaches the specified model at the given point.
attach(String, Model, boolean) - Method in class com.threerings.opengl.model.Model.Implementation
Attaches the specified model at the given point.
attach(String, Model, boolean) - Method in class com.threerings.opengl.model.Wrapper
 
attachedScale - Variable in class com.threerings.tudey.config.ActorSpriteConfig.Moving
A scale to apply to attached models.
attachments - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
The model's attachments.
attachModel(Model) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Attaches a model to this sprite.
attachScaledModel(Model) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Attaches a model to this sprite, setting its scale to the product of its current scale and an attachment scale specified by the implementation.
attachScaledModel(Model, float) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Attaches a model to this sprite, setting its scale to the product of the provided base scale and an attachment scale specified by the implementation.
attachToTarget - Variable in class com.threerings.tudey.config.EffectSpriteConfig
Whether or not to attach the transient to the target (if it has one).
attentionColor - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
The color to use for system attention messages.
attenuate - Variable in class com.threerings.openal.config.SounderConfig.BaseStream
Whether to attenuate based on distance (used to provide pseudo-spatialization for stereo streams).
attenuation - Variable in class com.threerings.opengl.renderer.config.LightConfig.Point
The light's attenuation parameters.
attributes - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
The names of the attributes required by this shader.
AWTCanvas - Class in com.threerings.opengl
A canvas that extends AWTGLCanvas.
AWTCanvas(PixelFormat) - Constructor for class com.threerings.opengl.AWTCanvas
Creates a canvas with the supplied pixel format.
axis - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
The vortex axis.
axis - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
The ring axis.
azimuth - Variable in class com.threerings.math.SphereCoords
The azimuth about the Z axis (in radians CCW from Y+).
azimuth - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The camera azimuth.

B

b - Variable in class com.threerings.opengl.renderer.Color4f
The components of the color.
back - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
The back side.
back - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Reflection
Whether to enable rendering to the front and back.
back - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
Whether to enable rendering to the front and back.
BACK_FACE - Static variable in class com.threerings.opengl.renderer.state.CullState
A state that enables back-face culling.
Background - Class in com.threerings.opengl.gui.background
Provides additional information about a background that is used to display the backgrounds of various components.
Background() - Constructor for class com.threerings.opengl.gui.background.Background
 
background - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The background configuration.
BackgroundColorEffect - Class in com.threerings.opengl.scene
An effect that changes the background color.
BackgroundColorEffect(Color4f) - Constructor for class com.threerings.opengl.scene.BackgroundColorEffect
Creates a new background color effect.
BackgroundConfig - Class in com.threerings.opengl.gui.config
Contains a background configuration.
BackgroundConfig() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig
 
BackgroundConfig.Blank - Class in com.threerings.opengl.gui.config
A blank background.
BackgroundConfig.Blank() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig.Blank
 
BackgroundConfig.ColorizedImage - Class in com.threerings.opengl.gui.config
A colorized image.
BackgroundConfig.ColorizedImage() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig.ColorizedImage
 
BackgroundConfig.Image - Class in com.threerings.opengl.gui.config
An image background.
BackgroundConfig.Image() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig.Image
 
BackgroundConfig.Image.Anchor - Enum in com.threerings.opengl.gui.config
The various tile anchors.
BackgroundConfig.Image.Mode - Enum in com.threerings.opengl.gui.config
The various image modes.
BackgroundConfig.Solid - Class in com.threerings.opengl.gui.config
A solid background.
BackgroundConfig.Solid() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig.Solid
 
backMode - Variable in class com.threerings.opengl.renderer.config.PolygonStateConfig
The back polygon mode.
BACKSPACE - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
backward - Variable in class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
The backward animation reference.
BareArrayMask - Class in com.threerings.delta
Extends ArrayMask to avoid writing the (redundant) mask length when streaming.
BareArrayMask(int) - Constructor for class com.threerings.delta.BareArrayMask
Creates a new array mask with the supplied length.
base - Variable in class com.threerings.tudey.config.GroundConfig.Original
The base ground type, if any.
BaseConfigEditor - Class in com.threerings.config.tools
The superclass of ConfigEditor and ResourceEditor.
BaseConfigEditor(MessageManager, ConfigManager, ColorPository, String) - Constructor for class com.threerings.config.tools.BaseConfigEditor
Creates a new config editor.
BaseMover - Class in com.threerings.tudey.tools
The base class of Mover and Palette.
BaseMover(SceneEditor) - Constructor for class com.threerings.tudey.tools.BaseMover
Creates the base mover tool.
BaseParticleSystem - Class in com.threerings.opengl.effect
Base class for ParticleSystem and MetaParticleSystem.
BaseParticleSystem(GlContext, Scope) - Constructor for class com.threerings.opengl.effect.BaseParticleSystem
Creates a new particle system implementation.
BaseParticleSystem.Layer - Class in com.threerings.opengl.effect
A single layer of the system.
BaseParticleSystem.Layer(GlContext, Scope) - Constructor for class com.threerings.opengl.effect.BaseParticleSystem.Layer
Creates a new layer.
BaseParticleSystemConfig - Class in com.threerings.opengl.effect.config
Base class for ParticleSystemConfig and MetaParticleSystemConfig.
BaseParticleSystemConfig() - Constructor for class com.threerings.opengl.effect.config.BaseParticleSystemConfig
 
BaseParticleSystemConfig.Layer - Class in com.threerings.opengl.effect.config
A single layer of the system.
BaseParticleSystemConfig.Layer() - Constructor for class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
 
BasePropertyEditor - Class in com.threerings.editor.swing
Abstract base class for PropertyEditor and EditorPanel.
BasePropertyEditor() - Constructor for class com.threerings.editor.swing.BasePropertyEditor
 
Batch - Class in com.threerings.opengl.renderer
A geometry batch that can be queued for rendering.
Batch() - Constructor for class com.threerings.opengl.renderer.Batch
 
BatchFactory - Class in com.threerings.opengl.renderer.util
Contains methods to create optimal Batches for rendering various kinds of geometry.
BatchFactory() - Constructor for class com.threerings.opengl.renderer.util.BatchFactory
 
begin() - Method in class com.threerings.opengl.renderer.DisplayList
Starts recording OpenGL calls for this list.
behavior - Variable in class com.threerings.tudey.config.ActorConfig.Agent
The agent's behavior.
behavior - Variable in class com.threerings.tudey.config.BehaviorConfig.Derived
The actor reference.
behavior - Variable in class com.threerings.tudey.config.BehaviorConfig.WeightedBehavior
The behavior itself.
BehaviorConfig - Class in com.threerings.tudey.config
Configurations for agent behavior.
BehaviorConfig() - Constructor for class com.threerings.tudey.config.BehaviorConfig
 
BehaviorConfig.Combined - Class in com.threerings.tudey.config
A combined behavior.
BehaviorConfig.Combined() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Combined
 
BehaviorConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
BehaviorConfig.Derived() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Derived
 
BehaviorConfig.Evaluating - Class in com.threerings.tudey.config
Base class for behaviors that require periodic (re)evaluation.
BehaviorConfig.Evaluating() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Evaluating
 
BehaviorConfig.Follow - Class in com.threerings.tudey.config
Follows another actor.
BehaviorConfig.Follow() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Follow
 
BehaviorConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the behavior.
BehaviorConfig.Implementation() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Implementation
 
BehaviorConfig.Original - Class in com.threerings.tudey.config
Superclass of the original implementations.
BehaviorConfig.Original() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Original
 
BehaviorConfig.Patrol - Class in com.threerings.tudey.config
Patrols a path, area, etc.
BehaviorConfig.Patrol() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Patrol
 
BehaviorConfig.Random - Class in com.threerings.tudey.config
Chooses a sub-behavior randomly according to their weights for each evaluation.
BehaviorConfig.Random() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Random
 
BehaviorConfig.Scripted - Class in com.threerings.tudey.config
A behavior that has a set of scripted actions.
BehaviorConfig.Scripted() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Scripted
 
BehaviorConfig.Wander - Class in com.threerings.tudey.config
Wanders around randomly.
BehaviorConfig.Wander() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Wander
 
BehaviorConfig.WeightedBehavior - Class in com.threerings.tudey.config
Combines a behavior with its weight.
BehaviorConfig.WeightedBehavior() - Constructor for class com.threerings.tudey.config.BehaviorConfig.WeightedBehavior
 
BehaviorLogic - Class in com.threerings.tudey.server.logic
Handles the server-side processing for agent behavior.
BehaviorLogic() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic
 
BehaviorLogic.Combined - Class in com.threerings.tudey.server.logic
Handles the combined behavior.
BehaviorLogic.Combined() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
BehaviorLogic.Evaluating - Class in com.threerings.tudey.server.logic
Superclass of the evaluating behaviors.
BehaviorLogic.Evaluating() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Evaluating
 
BehaviorLogic.Follow - Class in com.threerings.tudey.server.logic
Handles the follow behavior.
BehaviorLogic.Follow() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Follow
 
BehaviorLogic.Idle - Class in com.threerings.tudey.server.logic
Handles the idle behavior.
BehaviorLogic.Idle() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Idle
 
BehaviorLogic.Pathing - Class in com.threerings.tudey.server.logic
Base class for behaviors that involve following paths.
BehaviorLogic.Pathing() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Pathing
 
BehaviorLogic.Patrol - Class in com.threerings.tudey.server.logic
Handles the patrol behavior.
BehaviorLogic.Patrol() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Patrol
 
BehaviorLogic.Random - Class in com.threerings.tudey.server.logic
Handles the random behavior.
BehaviorLogic.Random() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
BehaviorLogic.Scripted - Class in com.threerings.tudey.server.logic
Handles the scripted behavior.
BehaviorLogic.Scripted() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Scripted
 
BehaviorLogic.Wander - Class in com.threerings.tudey.server.logic
Handles the wander behavior.
BehaviorLogic.Wander() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
behaviors - Variable in class com.threerings.tudey.config.BehaviorConfig.Random
The weighted component behaviors.
BinaryExporter - Class in com.threerings.export
Exports to a compact binary format.
BinaryExporter(OutputStream) - Constructor for class com.threerings.export.BinaryExporter
Creates an exporter to write to the specified stream with compression.
BinaryExporter(OutputStream, boolean) - Constructor for class com.threerings.export.BinaryExporter
Creates an exporter to write to the specified stream.
BinaryImporter - Class in com.threerings.export
Imports from the compact binary format generated by BinaryExporter.
BinaryImporter(InputStream) - Constructor for class com.threerings.export.BinaryImporter
Creates an importer to read from the specified stream.
BinaryToBinaryConverter - Class in com.threerings.export.tools
Converts binary export files into binary export files.
BinaryToBinaryConverter() - Constructor for class com.threerings.export.tools.BinaryToBinaryConverter
 
BinaryToXMLConverter - Class in com.threerings.export.tools
Converts binary export files into XML export files.
BinaryToXMLConverter() - Constructor for class com.threerings.export.tools.BinaryToXMLConverter
 
bindings - Variable in class com.threerings.config.BoundConfig
The config bindings.
BLACK - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque black color object.
BlankBackground - Class in com.threerings.opengl.gui.background
A blank background.
BlankBackground() - Constructor for class com.threerings.opengl.gui.background.BlankBackground
 
BlankIcon - Class in com.threerings.opengl.gui.icon
Takes up space.
BlankIcon(int, int) - Constructor for class com.threerings.opengl.gui.icon.BlankIcon
 
blendFactor - Variable in class com.threerings.expr.Color4fExpression.Blend
The blend factor.
blendIn - Variable in class com.threerings.opengl.model.config.AnimationConfig.Original
The amount of time to spend blending in the animation.
blendOut - Variable in class com.threerings.opengl.model.config.AnimationConfig.Original
The amount of time to spend blending out the animation.
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation
Blends in the influence of this animation.
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation.Implementation
Blends in the influence of this animation.
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation.Imported
 
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation.Procedural
 
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation.Sequential
 
BLUE - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque blue color object.
blue - Variable in class com.threerings.opengl.renderer.config.ColorMaskStateConfig
Whether to write to the blue channel.
bodyEntered(ClientLiaison) - Method in class com.threerings.tudey.server.logic.PawnLogic
Notes that the controlling client has entered.
bodyUpdated(OccupantInfo) - Method in class com.threerings.tudey.server.ClientLiaison
Notes that the client's occupant info has been updated.
bodyWillEnter(BodyObject) - Method in class com.threerings.tudey.server.logic.ActorLogic
For player-controlled actors, this notifies the logic that the controlling player is about to enter.
bodyWillEnter(BodyObject) - Method in class com.threerings.tudey.server.TudeySceneManager
 
bodyWillLeave(BodyObject) - Method in class com.threerings.tudey.server.logic.ActorLogic
For player-controlled actors, this notifies the logic that the controlling player is about to leave.
bodyWillLeave(BodyObject) - Method in class com.threerings.tudey.server.TudeySceneManager
 
BOLD - Static variable in class com.threerings.opengl.gui.TextArea
A font style constant.
bone - Variable in class com.threerings.opengl.model.tools.ModelDef.BoneWeight
The name of the influencing bone.
bone - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Whether or not this node is used as a bone.
bones - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.SkinnedIndexedStored
The names of the bones referenced by the boneIndices attribute.
boneWeights - Variable in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
The bones influencing the vertex, mapped by name.
BooleanEditor - Class in com.threerings.editor.swing.editors
Editor for boolean properties.
BooleanEditor() - Constructor for class com.threerings.editor.swing.editors.BooleanEditor
 
BooleanExpression - Class in com.threerings.expr
A boolean-valued expression.
BooleanExpression() - Constructor for class com.threerings.expr.BooleanExpression
 
BooleanExpression.And - Class in com.threerings.expr
Computes the logical AND of its operands.
BooleanExpression.And() - Constructor for class com.threerings.expr.BooleanExpression.And
 
BooleanExpression.BinaryOperation - Class in com.threerings.expr
The superclass of the binary operations.
BooleanExpression.BinaryOperation() - Constructor for class com.threerings.expr.BooleanExpression.BinaryOperation
 
BooleanExpression.BooleanEquals - Class in com.threerings.expr
Checks the equality of its operands.
BooleanExpression.BooleanEquals() - Constructor for class com.threerings.expr.BooleanExpression.BooleanEquals
 
BooleanExpression.Constant - Class in com.threerings.expr
A constant expression.
BooleanExpression.Constant(boolean) - Constructor for class com.threerings.expr.BooleanExpression.Constant
Creates a new constant expression with the specified value.
BooleanExpression.Constant() - Constructor for class com.threerings.expr.BooleanExpression.Constant
Creates a new constant expression with a value of false.
BooleanExpression.Evaluator - Class in com.threerings.expr
Performs the actual evaluation of the expression.
BooleanExpression.Evaluator() - Constructor for class com.threerings.expr.BooleanExpression.Evaluator
 
BooleanExpression.FloatBinaryOperation - Class in com.threerings.expr
The superclass of the operations involving two float expressions.
BooleanExpression.FloatBinaryOperation() - Constructor for class com.threerings.expr.BooleanExpression.FloatBinaryOperation
 
BooleanExpression.FloatEquals - Class in com.threerings.expr
Determines whether the first float is equal to the second.
BooleanExpression.FloatEquals() - Constructor for class com.threerings.expr.BooleanExpression.FloatEquals
 
BooleanExpression.FloatGreater - Class in com.threerings.expr
Determines whether the first float is greater than the second.
BooleanExpression.FloatGreater() - Constructor for class com.threerings.expr.BooleanExpression.FloatGreater
 
BooleanExpression.FloatGreaterEquals - Class in com.threerings.expr
Determines whether the first float is greater than or equal to the second.
BooleanExpression.FloatGreaterEquals() - Constructor for class com.threerings.expr.BooleanExpression.FloatGreaterEquals
 
BooleanExpression.FloatLess - Class in com.threerings.expr
Determines whether the first float is less than the second.
BooleanExpression.FloatLess() - Constructor for class com.threerings.expr.BooleanExpression.FloatLess
 
BooleanExpression.FloatLessEquals - Class in com.threerings.expr
Determines whether the first float is greater than or equal to the second.
BooleanExpression.FloatLessEquals() - Constructor for class com.threerings.expr.BooleanExpression.FloatLessEquals
 
BooleanExpression.Not - Class in com.threerings.expr
Returns the logical NOT of the sub-expression.
BooleanExpression.Not() - Constructor for class com.threerings.expr.BooleanExpression.Not
 
BooleanExpression.Or - Class in com.threerings.expr
Computes the logical OR of its operands.
BooleanExpression.Or() - Constructor for class com.threerings.expr.BooleanExpression.Or
 
BooleanExpression.Parsed - Class in com.threerings.expr
An expression entered as a string to be parsed.
BooleanExpression.Parsed() - Constructor for class com.threerings.expr.BooleanExpression.Parsed
 
BooleanExpression.Reference - Class in com.threerings.expr
A reference expression.
BooleanExpression.Reference() - Constructor for class com.threerings.expr.BooleanExpression.Reference
 
BooleanExpression.StringEquals - Class in com.threerings.expr
Compares two strings for equality.
BooleanExpression.StringEquals() - Constructor for class com.threerings.expr.BooleanExpression.StringEquals
 
BooleanExpression.Xor - Class in com.threerings.expr
Computes the logical XOR of its operands.
BooleanExpression.Xor() - Constructor for class com.threerings.expr.BooleanExpression.Xor
 
BooleanVariable - Class in com.threerings.probs
A boolean random variable.
BooleanVariable() - Constructor for class com.threerings.probs.BooleanVariable
 
BOOTSTRAP_CLASSES - Static variable in class com.threerings.export.BinaryExporter
We seed the class map with these class references.
Border - Class in com.threerings.opengl.gui.border
Configures a border around a component that may or may not have associated geometric elements.
Border() - Constructor for class com.threerings.opengl.gui.border.Border
 
border - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The border configuration.
border - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
Whether or not the texture has a border.
borderColor - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The border color.
BorderConfig - Class in com.threerings.opengl.gui.config
Contains a border configuration.
BorderConfig() - Constructor for class com.threerings.opengl.gui.config.BorderConfig
 
BorderConfig.Blank - Class in com.threerings.opengl.gui.config
A blank border.
BorderConfig.Blank() - Constructor for class com.threerings.opengl.gui.config.BorderConfig.Blank
 
BorderConfig.Solid - Class in com.threerings.opengl.gui.config
A solid border.
BorderConfig.Solid() - Constructor for class com.threerings.opengl.gui.config.BorderConfig.Solid
 
BorderLayout - Class in com.threerings.opengl.gui.layout
Lays out the children of a container around the borders and one in the center.
BorderLayout() - Constructor for class com.threerings.opengl.gui.layout.BorderLayout
Creates a border layout with zero gap between the horizontal components and zero gap between the vertical.
BorderLayout(int, int) - Constructor for class com.threerings.opengl.gui.layout.BorderLayout
Creates a border layout with the specified gap between the horizontal components and the specified gap between the vertical.
bottom - Variable in class com.threerings.opengl.gui.config.InsetsConfig
The inset parameters.
BOTTOM - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A justification constant.
BOTTOM - Static variable in class com.threerings.opengl.gui.layout.TableLayout
Bottom justifies the table contents within the container.
BOTTOM - Static variable in interface com.threerings.opengl.gui.UIConstants
An alignment constant.
bottom - Variable in class com.threerings.opengl.gui.util.Insets
The inset from the bottom edge.
Bound - Annotation Type in com.threerings.expr
Flags a field as being bound to a Scoped symbol.
BoundConfig - Class in com.threerings.config
A configuration that may include a number of expressions to be evaluated in the scope in which the configuration is instantiated.
BoundConfig() - Constructor for class com.threerings.config.BoundConfig
 
BoundedRangeModel - Class in com.threerings.opengl.gui
Defines the model used by the ScrollBar to communicate with other components and external entities that wish to be manipulated by a scroll bar.
BoundedRangeModel(int, int, int, int) - Constructor for class com.threerings.opengl.gui.BoundedRangeModel
Creates a bounded range model with the specified minimum value, current value, extent and maximum value.
BoundedRangeModelConfig - Class in com.threerings.opengl.gui.config
Contains the configuration of a range model.
BoundedRangeModelConfig() - Constructor for class com.threerings.opengl.gui.config.BoundedRangeModelConfig
 
BoundedRangeModelConfig.Snapping - Class in com.threerings.opengl.gui.config
A solid border.
BoundedRangeModelConfig.Snapping() - Constructor for class com.threerings.opengl.gui.config.BoundedRangeModelConfig.Snapping
 
BoundedSnappingRangeModel - Class in com.threerings.opengl.gui
Provides a Bounded range model where values snap to a period.
BoundedSnappingRangeModel(int, int, int, int, int) - Constructor for class com.threerings.opengl.gui.BoundedSnappingRangeModel
Creates a bounded range model with the specified minimum, current, extent and maximum values, and a snap period.
bounds - Variable in class com.threerings.opengl.compositor.Dependency.Planar
The bounds of the affected region.
bounds - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The bounds of the geometry.
bounds - Variable in class com.threerings.opengl.model.config.ModelConfig.MeshSet
The bounds of the meshes.
bounds - Variable in class com.threerings.opengl.model.config.StaticConfig.Resolved
The merged bounds.
boundsDidChange(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Notes that the bounds have changed.
boundsDidChange(SceneElement) - Method in class com.threerings.opengl.scene.HashScene
 
boundsDidChange(SceneInfluence) - Method in class com.threerings.opengl.scene.HashScene
 
boundsDidChange(ViewerEffect) - Method in class com.threerings.opengl.scene.HashScene
 
boundsDidChange(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified scene element's bounds have changed.
boundsDidChange(SceneInfluence) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified influence's bounds have changed.
boundsDidChange(ViewerEffect) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified effect's bounds have changed.
boundsDidChange(SpaceElement) - Method in class com.threerings.tudey.space.HashSpace
 
boundsDidChange(SpaceElement) - Method in class com.threerings.tudey.space.Space
Notes that the specified space element's bounds have changed.
boundsExpansion - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
A fixed amount by which to expand the bounds.
boundsExpansion - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported
A fixed amount by which to expand the bounds (to account for skinning).
boundsExpansion - Variable in class com.threerings.opengl.model.config.ScriptedConfig
A fixed amount by which to expand the bounds.
boundsToString() - Method in class com.threerings.opengl.gui.Component
Returns our bounds as a nicely formatted string.
boundsWillChange(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Notes that the bounds will change.
boundsWillChange(SceneElement) - Method in class com.threerings.opengl.scene.HashScene
 
boundsWillChange(SceneInfluence) - Method in class com.threerings.opengl.scene.HashScene
 
boundsWillChange(ViewerEffect) - Method in class com.threerings.opengl.scene.HashScene
 
boundsWillChange(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified scene element's bounds are about to change.
boundsWillChange(SceneInfluence) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified influence's bounds are about to change.
boundsWillChange(ViewerEffect) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified effect's bounds are about to change.
boundsWillChange(SpaceElement) - Method in class com.threerings.tudey.space.HashSpace
 
boundsWillChange(SpaceElement) - Method in class com.threerings.tudey.space.Space
Notes that the specified space element's bounds are about to change.
Box - Class in com.threerings.math
An axis-aligned box.
Box(Vector3f, Vector3f) - Constructor for class com.threerings.math.Box
Creates a box with the values contained in the supplied minimum and maximum extents.
Box(Box) - Constructor for class com.threerings.math.Box
Copy constructor.
Box() - Constructor for class com.threerings.math.Box
Creates an empty box.
branchRadius - Variable in class com.threerings.tudey.config.BehaviorConfig.Patrol
The radius within which we consider branching nodes (or negative for no branching).
BufferObject - Class in com.threerings.opengl.renderer
An OpenGL buffer object.
BufferObject(Renderer) - Constructor for class com.threerings.opengl.renderer.BufferObject
Creates a new buffer object for the specified renderer.
bundle - Variable in class com.threerings.config.Parameter.Translated
The translation bundle.
bundle - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The message bundle to use for translations (or the empty string for the default).
bundle - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
The message bundle to use.
bundle - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
The message bundle to use for translations (or the empty string for the default).
Button - Class in com.threerings.opengl.gui
Displays a simple button that can be depressed and which generates an action event when pressed and released.
Button(GlContext, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified textual label.
Button(GlContext, String, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified label and action.
Button(GlContext, String, String, Object) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified label, action, and argument.
Button(GlContext, String, ActionListener, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified label and action.
Button(GlContext, String, ActionListener, String, Object) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified label, action, and argument.
Button(GlContext, Icon, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified icon and action.
Button(GlContext, Icon, String, Object) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified icon, action, and argument.
Button(GlContext, Icon, ActionListener, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified icon and action.
Button(GlContext, Icon, ActionListener, String, Object) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified icon, action, and argument.
BUTTON1 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the "left" mouse button.
BUTTON1_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the first mouse button was down at the time this event was generated.
BUTTON2 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the "right" mouse button.
BUTTON2_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the second mouse button was down at the time this event was generated.
BUTTON3 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the middle mouse button.
BUTTON3_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the third mouse button was down at the time this event was generated.
BUTTON4 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the 4th mouse button.
BUTTON5 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the 5th mouse button.
ButtonGroup - Class in com.threerings.opengl.gui
Manages a group of ToggleButtons, ensuring that only one is selected at any given time.
ButtonGroup(ToggleButton...) - Constructor for class com.threerings.opengl.gui.ButtonGroup
Creates a new button group.
buttons - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
If we show only buttons.

C

calculateElevation(int, int) - Method in class com.threerings.tudey.tools.BaseMover
Calculates the elevation.
calculateElevation(int, int) - Method in class com.threerings.tudey.tools.Palette
 
call(Object...) - Method in class com.threerings.expr.Function
Calls the function.
call(Scope, String, Object...) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve, then call the specified function with the given arguments.
call() - Method in class com.threerings.opengl.renderer.DisplayList
Calls this display list.
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.CallList
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawArrays
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawBufferElements
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawBufferRangeElements
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawCommand
Calls the draw command, causing the batch's primitives to be rendered.
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawShortElements
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawShortRangeElements
 
Camera - Class in com.threerings.opengl.camera
Contains the camera state.
Camera() - Constructor for class com.threerings.opengl.camera.Camera
 
camera - Variable in class com.threerings.tudey.config.SceneGlobalConfig.Camera
The camera config.
camera - Variable in class com.threerings.tudey.config.TudeyViewerEffectConfig.Camera
The camera configuration.
CameraConfig - Class in com.threerings.tudey.config
Contains the parameters of the camera (field of view, coordinates, etc.) and allows for interpolation.
CameraConfig(int, float, float, float, SphereCoords, Vector3f) - Constructor for class com.threerings.tudey.config.CameraConfig
Creates a new config with the supplied values.
CameraConfig(CameraConfig) - Constructor for class com.threerings.tudey.config.CameraConfig
Copy constructor.
CameraConfig() - Constructor for class com.threerings.tudey.config.CameraConfig
Creates a new config with default values.
CameraHandler - Class in com.threerings.opengl.camera
Controls the camera parameters.
CameraHandler(GlContext) - Constructor for class com.threerings.opengl.camera.CameraHandler
Creates a new camera handler for the compositor camera.
CameraHandler(GlContext, Camera, boolean) - Constructor for class com.threerings.opengl.camera.CameraHandler
Creates a new camera handler for the specified camera.
CameraHandler.Offset - Interface in com.threerings.opengl.camera
Provides a means of temporarily offsetting the camera transform.
canCollide(Actor) - Method in class com.threerings.tudey.data.actor.Actor
Determines whether this actor should be checked for collisions with the specified other actor.
canCollide(int) - Method in class com.threerings.tudey.data.actor.Actor
Determines whether this actor should be checked for collisions with scene elements with the specified flags.
canImport(Component, DataFlavor[]) - Method in class com.threerings.opengl.gui.LocalTransferHandler
 
canImport(Component, DataFlavor[]) - Method in class com.threerings.opengl.gui.TransferHandler
Determines whether the specified component can accept an import prior to attempting one.
canMerge(ClientArrayConfig) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
 
canMerge(ClientArrayConfig) - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Checks whether, all other things being equal, we can merge this array with the specified other.
canMerge() - Method in class com.threerings.tudey.client.TudeySceneView
Checks whether we should attempt to merge static models.
canMove() - Method in class com.threerings.tudey.server.logic.AgentLogic
Checks whether we can move.
canMove() - Method in class com.threerings.tudey.util.ActiveAdvancer
Determines whether the actor can move.
canRotate() - Method in class com.threerings.tudey.server.logic.AgentLogic
Checks whether we can rotate.
canRotate() - Method in class com.threerings.tudey.util.ActiveAdvancer
Determines whether the actor can rotate.
canStep(float) - Method in class com.threerings.tudey.data.actor.StepLimiter
Returns true if the direction is valid for stepping.
canThink() - Method in class com.threerings.tudey.server.logic.AgentLogic
Checks whether we can evaluate our behavior.
CanvasRoot - Class in com.threerings.opengl.gui
Bridges between the AWT and the BUI input event system when we are being used in an AWT canvas.
CanvasRoot(GlContext, Component) - Constructor for class com.threerings.opengl.gui.CanvasRoot
 
Capsule - Class in com.threerings.tudey.shape
A capsule.
Capsule(Vector2f, Vector2f, float) - Constructor for class com.threerings.tudey.shape.Capsule
Creates a capsule with the supplied center and radius.
Capsule() - Constructor for class com.threerings.tudey.shape.Capsule
Creates an uninitialized capsule.
CARDINAL_VALUES - Static variable in enum com.threerings.tudey.util.Direction
The cardinal directions.
cases - Variable in class com.threerings.openal.config.SounderConfig.Conditional
The condition cases.
cases - Variable in class com.threerings.opengl.model.config.ConditionalConfig
The condition cases.
cases - Variable in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
The switch cases.
cases - Variable in class com.threerings.tudey.config.ActionConfig.Switch
The switch cases.
cases - Variable in class com.threerings.tudey.config.WallConfig.Original
The wall cases.
castsShadows - Variable in class com.threerings.opengl.renderer.Light
A hint as to whether or not this light should cast shadows.
cbrt(float) - Static method in class com.threerings.math.FloatMath
Returns the cube root of the supplied value.
ceil(float) - Static method in class com.threerings.math.FloatMath
Returns the ceiling of v.
CENTER - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the center of the component to the center of the container.
CENTER - Static variable in class com.threerings.opengl.gui.layout.BorderLayout
A layout constraint.
CENTER - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A justification constant.
CENTER - Static variable in class com.threerings.opengl.gui.layout.TableLayout
Centers the table contents within the container.
CENTER - Static variable in interface com.threerings.opengl.gui.UIConstants
An alignment constant.
center() - Method in class com.threerings.opengl.gui.Window
Positions this window in the center of the display.
CENTER_X - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
CENTER_XY - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
CENTER_Y - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ChangeBlock - Class in com.threerings.util
A simple mechanism for preventing infinite recursion when one change listener responds to an event by making another change, which in turns notifies another (or the same) listener, which makes another change, and so on.
ChangeBlock() - Constructor for class com.threerings.util.ChangeBlock
 
changedUpdate(DocumentEvent) - Method in class com.threerings.editor.swing.editors.MaskEditor
 
changedUpdate(DocumentEvent) - Method in class com.threerings.editor.swing.editors.StringEditor
 
changedUpdate(DocumentEvent) - Method in class com.threerings.tudey.tools.Notepad
 
ChangeEvent - Class in com.threerings.opengl.gui.event
Generated when a model is changed.
ChangeEvent(Object) - Constructor for class com.threerings.opengl.gui.event.ChangeEvent
 
ChangeListener - Interface in com.threerings.opengl.gui.event
An interface used to inform listeners when a model has changed.
CharacterTextFactory - Class in com.threerings.opengl.gui.text
Formats text by rendering individual characters into a set of shared textures, then returning Text instances that render groups of quads, one for each character.
CharacterTextFactory(Font, boolean) - Constructor for class com.threerings.opengl.gui.text.CharacterTextFactory
Creates a character text factory with the supplied font.
ChatOverlay - Class in com.threerings.opengl.gui
A chat display for use as a HUD element.
ChatOverlay(GlContext) - Constructor for class com.threerings.opengl.gui.ChatOverlay
Creates a new chat overlay.
CheckBox - Class in com.threerings.opengl.gui
Displays a label with a check-box button next to it.
CheckBox(GlContext, String) - Constructor for class com.threerings.opengl.gui.CheckBox
 
checkDeltable(Object, Object) - Static method in class com.threerings.delta.Delta
Determines whether it is possible to create a Delta converting the original object to the revised object.
checkStatus() - Method in class com.threerings.opengl.renderer.Framebuffer
Checks the status of the frame buffer.
child - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
The child component.
childDefs - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
The definitions of the node's children.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute
The children of this layout.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor
The children of this layout.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Border
The children of this layout.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group
The children of this layout.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The children of this layout.
children - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Node
The children of the node.
childX - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
The proportional location of the anchor on the child.
childY - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
The proportional location of the anchor on the child.
choice - Variable in class com.threerings.config.Parameter.Choice
The selected option.
ChoiceEditor - Class in com.threerings.editor.swing.editors
Provides a means of selecting between several different objects.
ChoiceEditor() - Constructor for class com.threerings.editor.swing.editors.ChoiceEditor
 
Circle - Class in com.threerings.tudey.shape
A circle.
Circle(Vector2f, float) - Constructor for class com.threerings.tudey.shape.Circle
Creates a circle with the supplied center and radius.
Circle() - Constructor for class com.threerings.tudey.shape.Circle
Creates an uninitialized circle.
clamp(float, float, float) - Static method in class com.threerings.math.FloatMath
Clamps a value to the range [lower, upper].
clampedAdd(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds another color to this one, clamping the elements of the result to one.
clampedAdd(Color4f, Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds another color to this one, clamping the elements of the result to one, and storing the result in the object provided.
clampedAddLocal(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds another color to this one in-place, clamping the elements of the result to one.
clazz - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsets
The colorization class.
cleanup() - Method in class com.threerings.opengl.compositor.Dependency
Performs any necessary cleanup.
cleanup() - Method in class com.threerings.opengl.compositor.Dependency.CubeTexture
 
cleanup() - Method in class com.threerings.opengl.compositor.Dependency.PlanarTexture
 
cleanup() - Method in class com.threerings.opengl.compositor.Dependency.ShadowTexture
 
cleanup() - Method in class com.threerings.opengl.renderer.Renderer
Gives the renderer a chance to perform any periodic cleanup necessary.
cleanupSubrender(Compositor.State) - Method in class com.threerings.opengl.compositor.Compositor
Cleans up after the subrender operations.
clear() - Method in class com.threerings.config.ArgumentMap
 
clear - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Color
Whether or not to clear the color buffer.
clear - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Depth
Whether or not to clear the depth buffer.
clear - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Stencil
Whether or not to clear the stencil buffer.
clear() - Method in class com.threerings.opengl.compositor.RenderQueue
Clears out the contents of the queue.
clear() - Method in class com.threerings.opengl.gui.ChatOverlay
 
CLEAR - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
clear() - Method in class com.threerings.opengl.util.ImageCache
Clears the cache, forcing resources to be reloaded.
clear() - Method in class com.threerings.tudey.client.TudeySceneView
 
clear(int) - Method in class com.threerings.tudey.data.actor.Actor
Clears a flag.
clear() - Method in class com.threerings.tudey.tools.BaseMover
Clears out anything being moved.
clear() - Method in class com.threerings.tudey.util.CoordIntMap
 
clear() - Method in class com.threerings.util.AbstractIdentityHashSet
 
clearConfig() - Method in class com.threerings.opengl.model.Model
Resets the configuration of this model to the null configuration.
clearDependencies() - Method in class com.threerings.opengl.compositor.Compositor
Cleans up and clears the current set of dependencies.
clearDrag() - Method in class com.threerings.opengl.gui.Root
Clears out any drag operation in progress.
clearEffects() - Method in class com.threerings.opengl.scene.Scene
Clears any viewer effects (when called outside the tick method).
clearEnteringBody(BodyObject) - Method in class com.threerings.tudey.server.TudeySceneManager
Clears out the mapping for an entering body.
clearItems() - Method in class com.threerings.opengl.gui.ComboBox
Removes all items from this combo box.
clearMessages() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Requests that the sprite clear any chat messages being displayed.
clearMessages() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Requests that the sprite clear any chat messages being displayed.
clearPaint() - Method in class com.threerings.tudey.data.TudeySceneModel
Clears all paint from the scene.
clearPlaceView(PlaceView) - Method in class com.threerings.tudey.tools.SceneEditor
 
clearPlaceView(PlaceView) - Method in class com.threerings.tudey.tools.TudeyTool
 
clearQueues() - Method in class com.threerings.opengl.compositor.RenderQueue.Group
Clears out the contents of the queues.
clearSelection() - Method in class com.threerings.tudey.tools.SceneEditor
Clears the selection.
clearSpeed() - Method in class com.threerings.tudey.server.logic.AgentLogic
Clears a modified speed.
clearTargetRotation() - Method in class com.threerings.tudey.server.logic.AgentLogic
Clears the agent's target rotation.
clearText() - Method in class com.threerings.opengl.gui.TextArea
Clears out the text displayed in this area.
clearTickProfiles() - Static method in class com.threerings.tudey.server.TudeySceneManager
Clears the current set of tick profiles.
clearTurnRate() - Method in class com.threerings.tudey.server.logic.AgentLogic
Clears the turn rate.
ClientActionConfig - Class in com.threerings.tudey.config
Configurations for client-side actions.
ClientActionConfig() - Constructor for class com.threerings.tudey.config.ClientActionConfig
 
ClientActionConfig.Compound - Class in com.threerings.tudey.config
Executes multiple actions simultaneously.
ClientActionConfig.Compound() - Constructor for class com.threerings.tudey.config.ClientActionConfig.Compound
 
ClientActionConfig.ControllerAction - Class in com.threerings.tudey.config
Fires an action on the scene controller.
ClientActionConfig.ControllerAction() - Constructor for class com.threerings.tudey.config.ClientActionConfig.ControllerAction
 
ClientActionConfig.ServerRequest - Class in com.threerings.tudey.config
Sends a request to the server.
ClientActionConfig.ServerRequest() - Constructor for class com.threerings.tudey.config.ClientActionConfig.ServerRequest
 
ClientArray - Class in com.threerings.opengl.renderer
Represents the state of a single client array.
ClientArray(int, int, BufferObject) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates a simple array that draws from a buffer object.
ClientArray(int, int, int, long, BufferObject) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates an array that draws from part of a buffer object.
ClientArray(int, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates a simple array that draws from a float buffer.
ClientArray(int, int, long, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates an array that draws from part of a float buffer.
ClientArray(int, int, boolean, int, long, BufferObject, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates an array.
ClientArray() - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates an uninitialized array.
ClientArrayConfig - Class in com.threerings.opengl.renderer.config
Contains the configuration of a single client array.
ClientArrayConfig(int) - Constructor for class com.threerings.opengl.renderer.config.ClientArrayConfig
 
ClientArrayConfig(int, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.config.ClientArrayConfig
 
ClientArrayConfig(int, int, int, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.config.ClientArrayConfig
 
ClientArrayConfig() - Constructor for class com.threerings.opengl.renderer.config.ClientArrayConfig
 
ClientArrayConfig.Type - Enum in com.threerings.opengl.renderer.config
Type constants.
clientDidLogoff(Client) - Method in class com.threerings.config.dist.client.DConfigDirector
 
ClientLiaison - Class in com.threerings.tudey.server
Handles interaction with a single client.
ClientLiaison(TudeySceneManager, BodyObject, CrowdSession) - Constructor for class com.threerings.tudey.server.ClientLiaison
Creates a new liaison for the specified client.
clone() - Method in class com.threerings.config.ArgumentMap
 
clone() - Method in class com.threerings.config.swing.ConfigTreeNode
 
clone() - Method in class com.threerings.opengl.gui.util.Point
 
clone() - Method in class com.threerings.opengl.renderer.Batch
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.FloatUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.IntegerUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Matrix4fUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Uniform
Clones this uniform, reusing the supplied object if possible.
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Vector2fUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Vector3fUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Vector4fUniform
 
clone() - Method in class com.threerings.opengl.renderer.SimpleBatch
 
clone() - Method in class com.threerings.tudey.data.TudeySceneConfig
 
clone() - Method in class com.threerings.tudey.data.TudeySceneModel
 
clone() - Method in class com.threerings.tudey.util.Coord
 
clone() - Method in class com.threerings.util.DeepObject
 
close() - Method in class com.threerings.export.BinaryExporter
 
close() - Method in class com.threerings.export.BinaryImporter
 
close() - Method in class com.threerings.export.Exporter
Writes out any remaining data and closes the underlying stream.
close() - Method in class com.threerings.export.Importer
Closes the underlying stream.
close() - Method in class com.threerings.export.util.LazyFileOutputStream
 
close() - Method in class com.threerings.export.XMLExporter
 
close() - Method in class com.threerings.export.XMLImporter
 
ClydeLog - Class in com.threerings
A placeholder class that contains a reference to the log object used by this library.
ClydeLog() - Constructor for class com.threerings.ClydeLog
 
COLLECTION_CLASS_FLAG - Static variable in class com.threerings.export.BinaryExporter
Indicates that a stored class is a (non-Exportable) collection.
collides(Actor, Shape) - Method in class com.threerings.tudey.client.TudeySceneView
 
collides(Actor, Shape) - Method in class com.threerings.tudey.data.TudeySceneModel
Checks the specified actor for a collision with the environment.
collides(int, Shape) - Method in class com.threerings.tudey.data.TudeySceneModel
Checks the specified mask for a collision with the environment.
collides(Actor, Shape) - Method in class com.threerings.tudey.server.logic.MobileLogic
 
collides(ActorLogic) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified actor collides with anything in the environment.
collides(ActorLogic, Shape) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified actor collides with anything in the environment.
collides(ActorLogic, Shape, int) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified actor collides with anything in the environment.
collides(Actor, Shape, int) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified actor collides with anything in the environment.
collides(int, Shape) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified shape collides with anything in the environment.
collides(int, Shape, int) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified shape collides with anything in the environment.
collides(Actor, Shape) - Method in class com.threerings.tudey.server.TudeySceneManager
 
collides(Actor, Shape) - Method in interface com.threerings.tudey.util.ActorAdvancer.Environment
Checks whether the actor is colliding with anything.
collision - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
The collision mesh.
collision - Variable in class com.threerings.opengl.model.config.ModelConfig.MeshSet
The collision mesh.
collision - Variable in class com.threerings.opengl.model.config.StaticConfig.Resolved
The merged collision mesh.
collisionFlags - Variable in class com.threerings.tudey.config.ActorConfig.Original
Determines which collision categories the actor belongs to.
collisionFlags - Variable in class com.threerings.tudey.config.PlaceableConfig.Prop
The prop's collision flags.
collisionFlags - Variable in class com.threerings.tudey.config.TileConfig.Original
The tile's collision flags.
collisionFlagsChanged(ActorLogic, int) - Method in interface com.threerings.tudey.server.logic.ActorLogic.CollisionFlagObserver
Notes that the actor's collision flags have changed.
collisionFlagsChanged(ActorLogic, int) - Method in class com.threerings.tudey.server.util.Pathfinder
 
collisionMask - Variable in class com.threerings.tudey.config.ActorConfig.Original
Determines which collision categories the actor collides with.
CollisionMesh - Class in com.threerings.opengl.model
A mesh used for collision detection.
CollisionMesh(Vector3f...) - Constructor for class com.threerings.opengl.model.CollisionMesh
Creates the mesh from an array of vertices, where each set of three vertices represents a triangle.
CollisionMesh() - Constructor for class com.threerings.opengl.model.CollisionMesh
No-arg constructor for deserialization.
color - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear
Color buffer clear parameters.
color - Variable in class com.threerings.opengl.compositor.config.TargetConfig.Texture
The color texture to which we render.
color - Variable in class com.threerings.opengl.effect.ColorFunction.Multipoint.Point
The color of the point.
color - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' change of color over their lifespans.
color - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Solid
The color of the background.
color - Variable in class com.threerings.opengl.gui.config.BorderConfig.Solid
The color of the border.
color - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The foreground color.
color - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
 
color - Variable in class com.threerings.opengl.renderer.config.ColorStateConfig
The color.
color - Variable in class com.threerings.opengl.renderer.config.FogStateConfig.Enabled
The fog color.
color - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig
The environment color.
color - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig.AmbientLight
The ambient light color.
color - Variable in class com.threerings.opengl.scene.config.ViewerEffectConfig.BackgroundColor
The background color.
color - Variable in class com.threerings.tudey.config.AreaConfig.Original
The color to use when showing this path in the scene editor.
color - Variable in class com.threerings.tudey.config.PathConfig.Original
The color to use when showing this path in the scene editor.
Color4f - Class in com.threerings.opengl.renderer
A four-element floating point color value.
Color4f(float, float, float, float) - Constructor for class com.threerings.opengl.renderer.Color4f
Creates a color with the supplied components.
Color4f(float[]) - Constructor for class com.threerings.opengl.renderer.Color4f
Creates a color from an array of values.
Color4f(Color4f) - Constructor for class com.threerings.opengl.renderer.Color4f
Copy constructor.
Color4f(Color) - Constructor for class com.threerings.opengl.renderer.Color4f
Creates a color object from an AWT color.
Color4f() - Constructor for class com.threerings.opengl.renderer.Color4f
Creates an opaque white color object.
Color4fEditor - Class in com.threerings.editor.swing.editors
Editor for color properties.
Color4fEditor() - Constructor for class com.threerings.editor.swing.editors.Color4fEditor
 
Color4fExpression - Class in com.threerings.expr
A color-valued expression.
Color4fExpression() - Constructor for class com.threerings.expr.Color4fExpression
 
Color4fExpression.Blend - Class in com.threerings.expr
An expression that blends between two colors.
Color4fExpression.Blend() - Constructor for class com.threerings.expr.Color4fExpression.Blend
 
Color4fExpression.Constant - Class in com.threerings.expr
A constant expression.
Color4fExpression.Constant() - Constructor for class com.threerings.expr.Color4fExpression.Constant
 
Color4fExpression.Reference - Class in com.threerings.expr
A reference expression.
Color4fExpression.Reference() - Constructor for class com.threerings.expr.Color4fExpression.Reference
 
COLOR_MASK_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The color mask state.
COLOR_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The draw color state.
colorArray - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The color array.
colorClass - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
The name of the colorization class.
colored - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Whether or not any of the vertices are non-white.
ColorFunction - Class in com.threerings.opengl.effect
Provides a color based on a parameter ranging from 0 to 1.
ColorFunction() - Constructor for class com.threerings.opengl.effect.ColorFunction
 
ColorFunction.Constant - Class in com.threerings.opengl.effect
A color function that always returns the same color.
ColorFunction.Constant(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.Constant
Creates a constant function with the other function's middle.
ColorFunction.Constant() - Constructor for class com.threerings.opengl.effect.ColorFunction.Constant
No-arg constructor for deserialization, etc.
ColorFunction.InAndOut - Class in com.threerings.opengl.effect
A color function that blends linearly from a start color to an end color, then back to the start color.
ColorFunction.InAndOut(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.InAndOut
Creates an in-and-out function with the other function's start and end.
ColorFunction.InAndOut(ColorFunction.ThreePoint) - Constructor for class com.threerings.opengl.effect.ColorFunction.InAndOut
Creates an in-and-out function with the other function's parameters.
ColorFunction.InAndOut() - Constructor for class com.threerings.opengl.effect.ColorFunction.InAndOut
No-arg constructor for deserialization, etc.
ColorFunction.Linear - Class in com.threerings.opengl.effect
A color function that blends linearly between two colors.
ColorFunction.Linear(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.Linear
Creates a linear function with the other function's start and end.
ColorFunction.Linear() - Constructor for class com.threerings.opengl.effect.ColorFunction.Linear
No-arg constructor for deserialization, etc.
ColorFunction.Multipoint - Class in com.threerings.opengl.effect
A color function that blends between an arbitrary number of colors.
ColorFunction.Multipoint(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint
Creates a multipoint function with the other function's start and end.
ColorFunction.Multipoint(ColorFunction.InAndOut) - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint
Creates a multipoint function with the other function's parameters.
ColorFunction.Multipoint(ColorFunction.ThreePoint) - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint
Creates a multipoint function with the other function's parameters.
ColorFunction.Multipoint() - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint
No-arg constructor for deserialization, etc.
ColorFunction.Multipoint.Point - Class in com.threerings.opengl.effect
A single point to blend between.
ColorFunction.Multipoint.Point(Color4f, float) - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint.Point
Creates a new point with the given color and offset.
ColorFunction.Multipoint.Point() - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint.Point
No-arg constructor for deserialization, etc.
ColorFunction.ThreePoint - Class in com.threerings.opengl.effect
A color function that blends linearly from a start color to a middle color, then to an end color.
ColorFunction.ThreePoint(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.ThreePoint
Creates a three point function with the other function's start, middle, and end.
ColorFunction.ThreePoint(ColorFunction.InAndOut) - Constructor for class com.threerings.opengl.effect.ColorFunction.ThreePoint
Creates a three point function with the other function's parameters.
ColorFunction.ThreePoint() - Constructor for class com.threerings.opengl.effect.ColorFunction.ThreePoint
No-arg constructor for deserialization, etc.
ColorFunctionVariable - Class in com.threerings.probs
A ColorFunction random variable.
ColorFunctionVariable() - Constructor for class com.threerings.probs.ColorFunctionVariable
 
ColorFunctionVariable.Fixed - Class in com.threerings.probs
Simply returns the same function.
ColorFunctionVariable.Fixed(ColorFunction) - Constructor for class com.threerings.probs.ColorFunctionVariable.Fixed
Creates a fixed variable with the specified function.
ColorFunctionVariable.Fixed() - Constructor for class com.threerings.probs.ColorFunctionVariable.Fixed
No-arg constructor for deserialization, etc.
ColorFunctionVariable.VariableConstant - Class in com.threerings.probs
Returns a constant function with a variable value.
ColorFunctionVariable.VariableConstant() - Constructor for class com.threerings.probs.ColorFunctionVariable.VariableConstant
 
ColorFunctionVariable.VariableLinear - Class in com.threerings.probs
Returns a linear function with independent variable start and end values.
ColorFunctionVariable.VariableLinear() - Constructor for class com.threerings.probs.ColorFunctionVariable.VariableLinear
 
colorization - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.Normal
The colorization reference.
ColorizationConfig - Class in com.threerings.opengl.renderer.config
Describes a colorization.
ColorizationConfig() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig
 
ColorizationConfig.CustomOffsets - Class in com.threerings.opengl.renderer.config
Uses a pository class and a custom color.
ColorizationConfig.CustomOffsets() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsets
 
ColorizationConfig.FullyCustom - Class in com.threerings.opengl.renderer.config
A fully custom colorization.
ColorizationConfig.FullyCustom() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustom
 
ColorizationConfig.Normal - Class in com.threerings.opengl.renderer.config
A reference to a pository colorization.
ColorizationConfig.Normal() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.Normal
 
ColorizationConfig.Triplet - Class in com.threerings.opengl.renderer.config
Represents a set of hue, saturation, and value values.
ColorizationConfig.Triplet() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.Triplet
 
ColorizationEditor - Class in com.threerings.editor.swing.editors
Edits colorization reference properties.
ColorizationEditor() - Constructor for class com.threerings.editor.swing.editors.ColorizationEditor
 
colorizations - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.ColorizedImage
The colorizations to apply to the image.
colorizations - Variable in class com.threerings.opengl.gui.config.CursorConfig
Colorizations to apply to the cursor.
colorizations - Variable in class com.threerings.opengl.gui.config.IconConfig.ColorizedImage
The colorizations to apply to the image.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.ImageFile
The colorizations to apply to the texture.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.ImageFile
The colorizations to apply to the texture.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The colorizations to apply to the texture.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
The colorizations to apply to the texture.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFiles
The colorizations to apply to the textures.
colorMaskState - Variable in class com.threerings.opengl.material.config.PassConfig
The color mask state to use in this pass.
ColorMaskState - Class in com.threerings.opengl.renderer.state
Contains the color mask state.
ColorMaskState(boolean, boolean, boolean, boolean) - Constructor for class com.threerings.opengl.renderer.state.ColorMaskState
Creates a new color mask state with the supplied parameters.
ColorMaskStateConfig - Class in com.threerings.opengl.renderer.config
Configurable color mask state.
ColorMaskStateConfig() - Constructor for class com.threerings.opengl.renderer.config.ColorMaskStateConfig
 
colorMaterialFace - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
The color material face.
colorMaterialMode - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig
The color material mode.
ColorPicker - Class in com.threerings.opengl.gui
Allows the selection of a single color from a set of swatches.
ColorPicker(GlContext, String, int, int) - Constructor for class com.threerings.opengl.gui.ColorPicker
Creates a new color picker.
ColorPicker(GlContext) - Constructor for class com.threerings.opengl.gui.ColorPicker
Creates an uninitialized color picker.
colors - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
Whether or not the pass will use vertex colors.
colors - Variable in class com.threerings.opengl.geometry.config.PassSummary
Whether or not any of the passes use vertex colors.
colors - Variable in class com.threerings.opengl.renderer.config.LightConfig
The color of the light.
colors - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
Whether or not the shader uses the color state.
colorState - Variable in class com.threerings.opengl.material.config.ProjectionConfig
The color state for the projection.
ColorState - Class in com.threerings.opengl.renderer.state
Contains the draw color state.
ColorState(Color4f) - Constructor for class com.threerings.opengl.renderer.state.ColorState
Creates a new color state with the values in the supplied color object.
ColorState() - Constructor for class com.threerings.opengl.renderer.state.ColorState
Creates a new color state.
ColorStateConfig - Class in com.threerings.opengl.renderer.config
Configurable color state.
ColorStateConfig() - Constructor for class com.threerings.opengl.renderer.config.ColorStateConfig
 
colorStateOverride - Variable in class com.threerings.opengl.material.config.PassConfig
The color state to use in this pass (overriding the default).
ColorVariable - Class in com.threerings.probs
A color-valued random variable.
ColorVariable() - Constructor for class com.threerings.probs.ColorVariable
 
ColorVariable.Constant - Class in com.threerings.probs
Always returns the same value.
ColorVariable.Constant(ColorVariable) - Constructor for class com.threerings.probs.ColorVariable.Constant
Creates a constant variable from the parameters of the other variable.
ColorVariable.Constant() - Constructor for class com.threerings.probs.ColorVariable.Constant
No-arg constructor for deserialization, etc.
ColorVariable.Uniform - Class in com.threerings.probs
Returns values uniformly distributed in RGBA space.
ColorVariable.Uniform(ColorVariable) - Constructor for class com.threerings.probs.ColorVariable.Uniform
Creates a uniform variable from the parameters of the other variable.
ColorVariable.Uniform() - Constructor for class com.threerings.probs.ColorVariable.Uniform
No-arg constructor for deserialization, etc.
columnGap - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The gap between columns.
columns - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
The dimensions of the popup menu.
columns - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The number of columns in the table.
com.threerings - package com.threerings
 
com.threerings.admin.client - package com.threerings.admin.client
 
com.threerings.admin.data - package com.threerings.admin.data
 
com.threerings.admin.server - package com.threerings.admin.server
 
com.threerings.config - package com.threerings.config
Configuration management.
com.threerings.config.dist.client - package com.threerings.config.dist.client
 
com.threerings.config.dist.data - package com.threerings.config.dist.data
 
com.threerings.config.dist.server - package com.threerings.config.dist.server
 
com.threerings.config.dist.util - package com.threerings.config.dist.util
 
com.threerings.config.swing - package com.threerings.config.swing
 
com.threerings.config.tools - package com.threerings.config.tools
 
com.threerings.delta - package com.threerings.delta
 
com.threerings.editor - package com.threerings.editor
 
com.threerings.editor.swing - package com.threerings.editor.swing
 
com.threerings.editor.swing.editors - package com.threerings.editor.swing.editors
 
com.threerings.editor.tools - package com.threerings.editor.tools
 
com.threerings.editor.util - package com.threerings.editor.util
 
com.threerings.export - package com.threerings.export
 
com.threerings.export.tools - package com.threerings.export.tools
 
com.threerings.export.util - package com.threerings.export.util
 
com.threerings.expr - package com.threerings.expr
Expression evaluation and binding classes.
com.threerings.expr.util - package com.threerings.expr.util
 
com.threerings.math - package com.threerings.math
Model and animation configurations.
com.threerings.openal - package com.threerings.openal
 
com.threerings.openal.config - package com.threerings.openal.config
OpenAL configurations.
com.threerings.openal.util - package com.threerings.openal.util
 
com.threerings.opengl - package com.threerings.opengl
 
com.threerings.opengl.camera - package com.threerings.opengl.camera
 
com.threerings.opengl.compositor - package com.threerings.opengl.compositor
 
com.threerings.opengl.compositor.config - package com.threerings.opengl.compositor.config
Compositor configurations.
com.threerings.opengl.effect - package com.threerings.opengl.effect
Effect classes.
com.threerings.opengl.effect.config - package com.threerings.opengl.effect.config
Effect configurations.
com.threerings.opengl.effect.tools - package com.threerings.opengl.effect.tools
 
com.threerings.opengl.geometry - package com.threerings.opengl.geometry
 
com.threerings.opengl.geometry.config - package com.threerings.opengl.geometry.config
Geometry configurations.
com.threerings.opengl.geometry.util - package com.threerings.opengl.geometry.util
 
com.threerings.opengl.gui - package com.threerings.opengl.gui
User interface classes.
com.threerings.opengl.gui.background - package com.threerings.opengl.gui.background
 
com.threerings.opengl.gui.border - package com.threerings.opengl.gui.border
 
com.threerings.opengl.gui.config - package com.threerings.opengl.gui.config
GUI configurations.
com.threerings.opengl.gui.event - package com.threerings.opengl.gui.event
 
com.threerings.opengl.gui.icon - package com.threerings.opengl.gui.icon
 
com.threerings.opengl.gui.layout - package com.threerings.opengl.gui.layout
 
com.threerings.opengl.gui.text - package com.threerings.opengl.gui.text
 
com.threerings.opengl.gui.tools - package com.threerings.opengl.gui.tools
 
com.threerings.opengl.gui.util - package com.threerings.opengl.gui.util
 
com.threerings.opengl.material - package com.threerings.opengl.material
 
com.threerings.opengl.material.config - package com.threerings.opengl.material.config
Material configurations.
com.threerings.opengl.model - package com.threerings.opengl.model
 
com.threerings.opengl.model.config - package com.threerings.opengl.model.config
Model and animation configurations.
com.threerings.opengl.model.tools - package com.threerings.opengl.model.tools
 
com.threerings.opengl.model.tools.xml - package com.threerings.opengl.model.tools.xml
 
com.threerings.opengl.renderer - package com.threerings.opengl.renderer
 
com.threerings.opengl.renderer.config - package com.threerings.opengl.renderer.config
Renderer configuration bits.
com.threerings.opengl.renderer.state - package com.threerings.opengl.renderer.state
 
com.threerings.opengl.renderer.util - package com.threerings.opengl.renderer.util
 
com.threerings.opengl.scene - package com.threerings.opengl.scene
Scene management classes.
com.threerings.opengl.scene.config - package com.threerings.opengl.scene.config
Scene configurations.
com.threerings.opengl.util - package com.threerings.opengl.util
 
com.threerings.probs - package com.threerings.probs
Probabilistic types.
com.threerings.swing - package com.threerings.swing
 
com.threerings.tudey - package com.threerings.tudey
 
com.threerings.tudey.client - package com.threerings.tudey.client
 
com.threerings.tudey.client.cursor - package com.threerings.tudey.client.cursor
 
com.threerings.tudey.client.sprite - package com.threerings.tudey.client.sprite
 
com.threerings.tudey.client.util - package com.threerings.tudey.client.util
 
com.threerings.tudey.config - package com.threerings.tudey.config
Tudey configurations.
com.threerings.tudey.data - package com.threerings.tudey.data
Tudey data.
com.threerings.tudey.data.actor - package com.threerings.tudey.data.actor
 
com.threerings.tudey.data.effect - package com.threerings.tudey.data.effect
 
com.threerings.tudey.dobj - package com.threerings.tudey.dobj
 
com.threerings.tudey.server - package com.threerings.tudey.server
 
com.threerings.tudey.server.logic - package com.threerings.tudey.server.logic
 
com.threerings.tudey.server.util - package com.threerings.tudey.server.util
 
com.threerings.tudey.shape - package com.threerings.tudey.shape
 
com.threerings.tudey.shape.config - package com.threerings.tudey.shape.config
Shape configurations.
com.threerings.tudey.space - package com.threerings.tudey.space
 
com.threerings.tudey.tools - package com.threerings.tudey.tools
Tudey tools.
com.threerings.tudey.util - package com.threerings.tudey.util
 
com.threerings.util - package com.threerings.util
 
ComboBox - Class in com.threerings.opengl.gui
Displays a selected value and allows that value to be changed by selecting from a popup menu.
ComboBox(GlContext) - Constructor for class com.threerings.opengl.gui.ComboBox
Creates an empty combo box.
ComboBox(GlContext, Object[]) - Constructor for class com.threerings.opengl.gui.ComboBox
Creates a combo box with the supplied set of items.
ComboBox(GlContext, Iterable<?>) - Constructor for class com.threerings.opengl.gui.ComboBox
Creates a combo box with the supplied set of items.
ComboBox.Item - Class in com.threerings.opengl.gui
Used for displaying a label that is associated with a particular non-displayable value.
ComboBox.Item(Object, String) - Constructor for class com.threerings.opengl.gui.ComboBox.Item
 
command - Variable in class com.threerings.tudey.config.ClientActionConfig.ControllerAction
The name of the command to fire.
CommandButton - Class in com.threerings.opengl.gui
Deprecated. Just use Button.
CommandButton(GlContext, String) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a command button with the specified textual label.
CommandButton(GlContext, String, String, Object) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a button with the specified label, action, and argument.
CommandButton(GlContext, String, ActionListener, String, Object) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a button with the specified label, action, and argument.
CommandButton(GlContext, Icon, String, Object) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a button with the specified icon, action, and argument.
CommandButton(GlContext, Icon, ActionListener, String, Object) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a button with the specified icon, action, and argument.
CommandEvent - Class in com.threerings.opengl.gui.event
Deprecated. Merged into ActionEvent.
CommandEvent(Object, long, int, String, Object) - Constructor for class com.threerings.opengl.gui.event.CommandEvent
Deprecated. Creates a new command event with the supplied parameters.
commitRender() - Method in class com.threerings.opengl.renderer.TextureRenderer
Stops rendering to the texture (and makes it available for use).
compare(Logic, Logic) - Method in class com.threerings.tudey.server.logic.TargetLogic.FarthestSubset
 
compare(Logic, Logic) - Method in class com.threerings.tudey.server.logic.TargetLogic.NearestSubset
 
compareFunc - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The texture compare function.
compareKeys(int[], int[]) - Static method in class com.threerings.opengl.renderer.Batch
Compares two packed state keys.
compareMode - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The texture compare mode.
compareTo(ConfigKey) - Method in class com.threerings.config.dist.data.ConfigKey
 
compareTo(RenderEffect) - Method in class com.threerings.opengl.compositor.RenderEffect
 
compareTo(RenderQueue) - Method in class com.threerings.opengl.compositor.RenderQueue
 
compareTo(ComboBox.Item) - Method in class com.threerings.opengl.gui.ComboBox.Item
 
compareTo(Window) - Method in class com.threerings.opengl.gui.Window
 
compareTo(ModelDef.BoneWeight) - Method in class com.threerings.opengl.model.tools.ModelDef.BoneWeight
 
compareTo(TudeySceneModel.IdEntry) - Method in class com.threerings.tudey.data.TudeySceneModel.IdEntry
 
Compass - Class in com.threerings.opengl.util
A compass that displays the coordinate system axes.
Compass(GlContext) - Constructor for class com.threerings.opengl.util.Compass
Creates a new compass.
completable - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
Whether or not the model can be completed.
completed(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Notes that the model has completed.
Component - Class in com.threerings.opengl.gui
The basic entity in the UI user interface system.
Component(GlContext) - Constructor for class com.threerings.opengl.gui.Component
Creates a new component.
component - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane.Tab
The tab component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.Child
The child component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
The child component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Border.Child
The child component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group.Child
The child component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table.Child
The child component.
ComponentBillboard - Class in com.threerings.opengl.gui
A component billboard model implementation.
ComponentBillboard(GlContext, Scope, ComponentBillboardConfig) - Constructor for class com.threerings.opengl.gui.ComponentBillboard
Creates a new billboard implementation.
ComponentBillboardConfig - Class in com.threerings.opengl.gui.config
A component billboard model implementation.
ComponentBillboardConfig() - Constructor for class com.threerings.opengl.gui.config.ComponentBillboardConfig
Default constructor.
ComponentConfig - Class in com.threerings.opengl.gui.config
Contains a component configuration.
ComponentConfig() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig
 
ComponentConfig.Button - Class in com.threerings.opengl.gui.config
A button.
ComponentConfig.Button() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Button
 
ComponentConfig.ChatOverlay - Class in com.threerings.opengl.gui.config
Displays chat as an overlay.
ComponentConfig.ChatOverlay() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
 
ComponentConfig.CheckBox - Class in com.threerings.opengl.gui.config
A check box.
ComponentConfig.CheckBox() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.CheckBox
 
ComponentConfig.ColorPicker - Class in com.threerings.opengl.gui.config
Allows the selection of a color from a colorization class.
ComponentConfig.ColorPicker() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
 
ComponentConfig.ComboBox - Class in com.threerings.opengl.gui.config
A combo box.
ComponentConfig.ComboBox() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
 
ComponentConfig.ComboBox.IconItem - Class in com.threerings.opengl.gui.config
An icon item.
ComponentConfig.ComboBox.IconItem() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.IconItem
 
ComponentConfig.ComboBox.Item - Class in com.threerings.opengl.gui.config
A single item in the list.
ComponentConfig.ComboBox.Item() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.Item
 
ComponentConfig.ComboBox.StringItem - Class in com.threerings.opengl.gui.config
A string item.
ComponentConfig.ComboBox.StringItem() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.StringItem
 
ComponentConfig.Container - Class in com.threerings.opengl.gui.config
A container.
ComponentConfig.Container() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Container
 
ComponentConfig.HTMLView - Class in com.threerings.opengl.gui.config
An HTML view.
ComponentConfig.HTMLView() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.HTMLView
 
ComponentConfig.Label - Class in com.threerings.opengl.gui.config
A label.
ComponentConfig.Label() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Label
 
ComponentConfig.List - Class in com.threerings.opengl.gui.config
A list.
ComponentConfig.List() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.List
 
ComponentConfig.Orientation - Enum in com.threerings.opengl.gui.config
Available label orientations.
ComponentConfig.PasswordField - Class in com.threerings.opengl.gui.config
A password field.
ComponentConfig.PasswordField() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.PasswordField
 
ComponentConfig.RenderableView - Class in com.threerings.opengl.gui.config
An embedded 3D view.
ComponentConfig.RenderableView() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
 
ComponentConfig.ScrollBar - Class in com.threerings.opengl.gui.config
A scroll bar.
ComponentConfig.ScrollBar() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ScrollBar
 
ComponentConfig.ScrollPane - Class in com.threerings.opengl.gui.config
A scroll pane.
ComponentConfig.ScrollPane() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
 
ComponentConfig.Slider - Class in com.threerings.opengl.gui.config
A slider.
ComponentConfig.Slider() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Slider
 
ComponentConfig.Spacer - Class in com.threerings.opengl.gui.config
A spacer.
ComponentConfig.Spacer() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Spacer
 
ComponentConfig.Spinner - Class in com.threerings.opengl.gui.config
 
ComponentConfig.Spinner() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Spinner
 
ComponentConfig.StatusLabel - Class in com.threerings.opengl.gui.config
A status label.
ComponentConfig.StatusLabel() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.StatusLabel
 
ComponentConfig.TabbedPane - Class in com.threerings.opengl.gui.config
A tabbed pane.
ComponentConfig.TabbedPane() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
 
ComponentConfig.TabbedPane.Tab - Class in com.threerings.opengl.gui.config
A single tab.
ComponentConfig.TabbedPane.Tab() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane.Tab
 
ComponentConfig.TextArea - Class in com.threerings.opengl.gui.config
A text area.
ComponentConfig.TextArea() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TextArea
 
ComponentConfig.TextComponent - Class in com.threerings.opengl.gui.config
Base class for text components.
ComponentConfig.TextComponent() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TextComponent
 
ComponentConfig.TextEditor - Class in com.threerings.opengl.gui.config
A multi-line text editor.
ComponentConfig.TextEditor() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TextEditor
 
ComponentConfig.TextField - Class in com.threerings.opengl.gui.config
A text field.
ComponentConfig.TextField() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TextField
 
ComponentConfig.ToggleButton - Class in com.threerings.opengl.gui.config
A toggle button.
ComponentConfig.ToggleButton() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ToggleButton
 
ComponentConfig.UserInterface - Class in com.threerings.opengl.gui.config
A config-based user interface component.
ComponentConfig.UserInterface() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.UserInterface
 
ComponentConfig.ViewModel - Class in com.threerings.opengl.gui.config
Represents a model to include in a ComponentConfig.RenderableView.
ComponentConfig.ViewModel() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ViewModel
 
ComponentListener - Interface in com.threerings.opengl.gui.event
A placeholder interface that all component listeners extend.
compose(Transform2D) - Method in class com.threerings.math.Transform2D
Composes this transform with another.
compose(Transform2D, Transform2D) - Method in class com.threerings.math.Transform2D
Composes this transform with another, storing the result in the object provided.
compose(Transform3D) - Method in class com.threerings.math.Transform3D
Composes this transform with another.
compose(Transform3D, Transform3D) - Method in class com.threerings.math.Transform3D
Composes this transform with another, storing the result in the object provided.
composeLocal(Transform2D) - Method in class com.threerings.math.Transform2D
Composes this transform in-place with another.
composeLocal(Transform3D) - Method in class com.threerings.math.Transform3D
Composes this transform in-place with another.
Compositable - Interface in com.threerings.opengl.compositor
An interface for objects that interact with the Compositor to form a list of Dependencys to resolve before rendering and Enqueueables to enqueue for rendering.
composite() - Method in interface com.threerings.opengl.compositor.Compositable
Adds this object's Dependencys and Enqueueables to the compositor in preparation for rendering.
composite() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
composite() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Composites the layer for rendering.
composite() - Method in class com.threerings.opengl.effect.MetaParticleSystem.Layer
 
composite() - Method in class com.threerings.opengl.effect.ParticleSystem.Layer
 
composite() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
composite() - Method in class com.threerings.opengl.material.Surface
 
composite() - Method in class com.threerings.opengl.model.Articulated
 
composite() - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
composite() - Method in class com.threerings.opengl.model.Articulated.Node
Composites this node.
composite() - Method in class com.threerings.opengl.model.Compound
 
composite() - Method in class com.threerings.opengl.model.Conditional
 
composite() - Method in class com.threerings.opengl.model.Model
 
composite() - Method in class com.threerings.opengl.model.Model.Implementation
 
composite() - Method in class com.threerings.opengl.model.Static
 
composite() - Method in class com.threerings.opengl.model.Wrapper
 
composite() - Method in class com.threerings.opengl.scene.HashScene
 
composite() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
composite() - Method in class com.threerings.opengl.scene.SimpleScene
 
composite() - Method in class com.threerings.opengl.util.SimpleOverlay
 
composite() - Method in class com.threerings.opengl.util.SimpleRenderable
 
composite() - Method in class com.threerings.opengl.util.Stats
 
composite() - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.AreaCursor.Implementation
 
composite() - Method in class com.threerings.tudey.client.cursor.AreaCursor.Original
 
composite() - Method in class com.threerings.tudey.client.cursor.Cursor
 
composite() - Method in class com.threerings.tudey.client.cursor.PathCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.PathCursor.Implementation
 
composite() - Method in class com.threerings.tudey.client.cursor.PathCursor.Original
 
composite() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Implementation
 
composite() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Original
 
composite() - Method in class com.threerings.tudey.client.cursor.SelectionCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.TileCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.TileCursor.Implementation
 
composite() - Method in class com.threerings.tudey.client.cursor.TileCursor.Original
 
composite() - Method in class com.threerings.tudey.client.TudeySceneView
 
composite() - Method in class com.threerings.tudey.shape.ShapeModel
 
composite() - Method in class com.threerings.tudey.tools.BaseMover
 
composite() - Method in class com.threerings.tudey.tools.EditorTool
 
composite() - Method in class com.threerings.tudey.tools.Eraser
 
composite() - Method in class com.threerings.tudey.tools.GroundBrush
 
composite() - Method in class com.threerings.tudey.tools.Placer
 
composite() - Method in class com.threerings.tudey.tools.Selector
 
composite() - Method in class com.threerings.tudey.tools.TileBrush
 
composite() - Method in class com.threerings.tudey.tools.WallBrush
 
Compositor - Class in com.threerings.opengl.compositor
Handles the process of compositing the view from its various elements.
Compositor(GlContext) - Constructor for class com.threerings.opengl.compositor.Compositor
Creates a new compositor.
Compositor.State - Class in com.threerings.opengl.compositor
Represents the saved state of the compositor.
Compositor.State() - Constructor for class com.threerings.opengl.compositor.Compositor.State
 
Compound - Class in com.threerings.opengl.model
A compound model implementation.
Compound(GlContext, Scope, CompoundConfig) - Constructor for class com.threerings.opengl.model.Compound
Creates a new compound implementation.
Compound - Class in com.threerings.tudey.shape
A compound shape.
Compound(Shape...) - Constructor for class com.threerings.tudey.shape.Compound
Creates a compound containing the supplied shapes (which will be referenced, not copied).
Compound(int) - Constructor for class com.threerings.tudey.shape.Compound
Creates an uninitialized compound.
CompoundBatch - Class in com.threerings.opengl.renderer
A batch that renders a list of sub-batches in order.
CompoundBatch() - Constructor for class com.threerings.opengl.renderer.CompoundBatch
Creates an empty compound batch.
CompoundBatch(Batch...) - Constructor for class com.threerings.opengl.renderer.CompoundBatch
Creates a compound batch to render the specified batches.
CompoundBorder - Class in com.threerings.opengl.gui.border
Combines two borders into a single compound border.
CompoundBorder(Border, Border) - Constructor for class com.threerings.opengl.gui.border.CompoundBorder
 
CompoundConfig - Class in com.threerings.opengl.model.config
A compound model implementation.
CompoundConfig() - Constructor for class com.threerings.opengl.model.config.CompoundConfig
 
CompoundConfig.ComponentModel - Class in com.threerings.opengl.model.config
Represents one of the models that makes up the compound.
CompoundConfig.ComponentModel() - Constructor for class com.threerings.opengl.model.config.CompoundConfig.ComponentModel
Default constructor.
CompoundConfig.ComponentModel(ConfigReference<ModelConfig>, Transform3D) - Constructor for class com.threerings.opengl.model.config.CompoundConfig.ComponentModel
Constructor that takes a precreated model reference and transform.
COMPRESSED_FORMAT_FLAG - Static variable in class com.threerings.export.BinaryExporter
The compressed format flag.
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.LabelRenderer
Computes the preferred size of the label.
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.AbsoluteLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.AnchorLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.BorderLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.HGroupLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.LayoutManager
Computes the preferred size for the supplied container, based on the preferred sizes of its children and the layout policy implemented by this manager.
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.TableLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.VGroupLayout
 
condition - Variable in class com.threerings.openal.config.SounderConfig.Case
The condition for the case.
condition - Variable in class com.threerings.opengl.model.config.ConditionalConfig.Case
The condition for the case.
condition - Variable in class com.threerings.tudey.config.ActionConfig.Case
The case condition.
condition - Variable in class com.threerings.tudey.config.ActionConfig.Conditional
The condition that must be satisfied.
condition - Variable in class com.threerings.tudey.config.ConditionConfig.Not
The component condition.
condition - Variable in class com.threerings.tudey.config.HandlerConfig.BaseIntersectionCount
The condition that must be satisfied for a valid intersection.
condition - Variable in class com.threerings.tudey.config.ScriptConfig.Condition
The condition.
condition - Variable in class com.threerings.tudey.config.TargetConfig.Conditional
The condition that the targets must satisfy.
Conditional - Class in com.threerings.opengl.model
A conditional model implementation.
Conditional(GlContext, Scope, ConditionalConfig) - Constructor for class com.threerings.opengl.model.Conditional
Creates a new conditional implementation.
ConditionalConfig - Class in com.threerings.opengl.model.config
A conditional model implementation.
ConditionalConfig() - Constructor for class com.threerings.opengl.model.config.ConditionalConfig
 
ConditionalConfig.Case - Class in com.threerings.opengl.model.config
Represents one of the cases that makes up the conditional.
ConditionalConfig.Case() - Constructor for class com.threerings.opengl.model.config.ConditionalConfig.Case
 
ConditionConfig - Class in com.threerings.tudey.config
Configurations for handler conditions.
ConditionConfig() - Constructor for class com.threerings.tudey.config.ConditionConfig
 
ConditionConfig.Action - Class in com.threerings.tudey.config
Satisfied if executing the aciton returns true.
ConditionConfig.Action() - Constructor for class com.threerings.tudey.config.ConditionConfig.Action
 
ConditionConfig.All - Class in com.threerings.tudey.config
Satisfied if all of the component conditions are satisfied.
ConditionConfig.All() - Constructor for class com.threerings.tudey.config.ConditionConfig.All
 
ConditionConfig.Always - Class in com.threerings.tudey.config
Satisfied always.
ConditionConfig.Always() - Constructor for class com.threerings.tudey.config.ConditionConfig.Always
 
ConditionConfig.Any - Class in com.threerings.tudey.config
Satisfied if any of the component conditions are satisfied.
ConditionConfig.Any() - Constructor for class com.threerings.tudey.config.ConditionConfig.Any
 
ConditionConfig.Cooldown - Class in com.threerings.tudey.config
Ensures a cooldown time is met between satisfied conditions.
ConditionConfig.Cooldown() - Constructor for class com.threerings.tudey.config.ConditionConfig.Cooldown
 
ConditionConfig.DistanceWithin - Class in com.threerings.tudey.config
Determines whether the distance between two entities is within a pair of bounds.
ConditionConfig.DistanceWithin() - Constructor for class com.threerings.tudey.config.ConditionConfig.DistanceWithin
 
ConditionConfig.Evaluate - Class in com.threerings.tudey.config
Satisfied if the expression evaluates to true.
ConditionConfig.Evaluate() - Constructor for class com.threerings.tudey.config.ConditionConfig.Evaluate
 
ConditionConfig.FlagSet - Class in com.threerings.tudey.config
Determines whether an actor's flag is set.
ConditionConfig.FlagSet() - Constructor for class com.threerings.tudey.config.ConditionConfig.FlagSet
 
ConditionConfig.InstanceOf - Class in com.threerings.tudey.config
Determines whether an entity('s logic) is an instance of some class.
ConditionConfig.InstanceOf() - Constructor for class com.threerings.tudey.config.ConditionConfig.InstanceOf
 
ConditionConfig.Intersecting - Class in com.threerings.tudey.config
Determines whether two regions intersect.
ConditionConfig.Intersecting() - Constructor for class com.threerings.tudey.config.ConditionConfig.Intersecting
 
ConditionConfig.Limit - Class in com.threerings.tudey.config
Will be satisfied a fixed number of times.
ConditionConfig.Limit() - Constructor for class com.threerings.tudey.config.ConditionConfig.Limit
 
ConditionConfig.Not - Class in com.threerings.tudey.config
Satisfied if the component condition is not satisfied.
ConditionConfig.Not() - Constructor for class com.threerings.tudey.config.ConditionConfig.Not
 
ConditionConfig.Random - Class in com.threerings.tudey.config
Satisfied with a fixed probability.
ConditionConfig.Random() - Constructor for class com.threerings.tudey.config.ConditionConfig.Random
 
ConditionConfig.Tagged - Class in com.threerings.tudey.config
Determines whether an entity has a tag.
ConditionConfig.Tagged() - Constructor for class com.threerings.tudey.config.ConditionConfig.Tagged
 
ConditionLogic - Class in com.threerings.tudey.server.logic
Handles the evaluation of conditions.
ConditionLogic() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic
 
ConditionLogic.Action - Class in com.threerings.tudey.server.logic
Evaluates the action condition.
ConditionLogic.Action() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Action
 
ConditionLogic.All - Class in com.threerings.tudey.server.logic
Evaluates the all condition.
ConditionLogic.All() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.All
 
ConditionLogic.Always - Class in com.threerings.tudey.server.logic
Evaluates the always condition.
ConditionLogic.Always() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Always
 
ConditionLogic.Any - Class in com.threerings.tudey.server.logic
Evaluates the any condition.
ConditionLogic.Any() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Any
 
ConditionLogic.Cooldown - Class in com.threerings.tudey.server.logic
Evaluates the cooldown condition.
ConditionLogic.Cooldown() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Cooldown
 
ConditionLogic.DistanceWithin - Class in com.threerings.tudey.server.logic
Evaluates the distance within condition logic.
ConditionLogic.DistanceWithin() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.DistanceWithin
 
ConditionLogic.Evaluate - Class in com.threerings.tudey.server.logic
Evaluates the evaluate condition.
ConditionLogic.Evaluate() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Evaluate
 
ConditionLogic.FlagSet - Class in com.threerings.tudey.server.logic
Evaluates the flag set condition.
ConditionLogic.FlagSet() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.FlagSet
 
ConditionLogic.InstanceOf - Class in com.threerings.tudey.server.logic
Evaluates the instance of condition.
ConditionLogic.InstanceOf() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.InstanceOf
 
ConditionLogic.Intersecting - Class in com.threerings.tudey.server.logic
Evaluates the intersect condition logic.
ConditionLogic.Intersecting() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Intersecting
 
ConditionLogic.Limit - Class in com.threerings.tudey.server.logic
Evaluates the limit condition.
ConditionLogic.Limit() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Limit
 
ConditionLogic.Not - Class in com.threerings.tudey.server.logic
Evaluates the not condition.
ConditionLogic.Not() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Not
 
ConditionLogic.Random - Class in com.threerings.tudey.server.logic
Evaluates the random condition.
ConditionLogic.Random() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Random
 
ConditionLogic.Tagged - Class in com.threerings.tudey.server.logic
Evaluates the tagged condition.
ConditionLogic.Tagged() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Tagged
 
ConditionLogic.Targeted - Class in com.threerings.tudey.server.logic
Simple base class for conditions with targets.
ConditionLogic.Targeted() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Targeted
 
conditions - Variable in class com.threerings.tudey.config.ConditionConfig.All
The component conditions.
conditions - Variable in class com.threerings.tudey.config.ConditionConfig.Any
The component conditions.
coneInnerAngle - Variable in class com.threerings.openal.config.SounderConfig.Original
The inner angle of the sound cone.
coneOuterAngle - Variable in class com.threerings.openal.config.SounderConfig.Original
The outer angle of the sound cone.
coneOuterGain - Variable in class com.threerings.openal.config.SounderConfig.Original
The gain when outside the oriented cone.
config - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
The config from whose pool the texture was created.
config - Variable in class com.threerings.opengl.compositor.Dependency.PlanarTexture
The config from whose pool the texture was created.
config - Variable in class com.threerings.opengl.compositor.Dependency.RenderEffect
The configuration of the effect.
config - Variable in class com.threerings.opengl.compositor.Dependency.ShadowTexture
The config from whose pool the texture was created.
configAdded(ConfigEvent<T>) - Method in interface com.threerings.config.ConfigGroupListener
Called when a configuration has been added to the group.
configAdded(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.dist.client.DConfigDirector
 
configAdded(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigBox
 
configAdded(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTree
 
ConfigBox - Class in com.threerings.config.swing
Allows the user to select a config from a drop-down.
ConfigBox(MessageBundle, ConfigGroup[], boolean) - Constructor for class com.threerings.config.swing.ConfigBox
Creates a new config box.
ConfigBox(MessageBundle, ConfigGroup[], boolean, String) - Constructor for class com.threerings.config.swing.ConfigBox
Creates a new config box.
ConfigChooser - Class in com.threerings.config.swing
A simple dialog that allows the user to select a configuration from a tree.
ConfigChooser() - Constructor for class com.threerings.config.swing.ConfigChooser
 
ConfigEditor - Class in com.threerings.config.tools
Allows editing the configuration database.
ConfigEditor(MessageManager, ConfigManager, ColorPository) - Constructor for class com.threerings.config.tools.ConfigEditor
Creates a new config editor.
ConfigEditor(MessageManager, ConfigManager, ColorPository, Class<?>, String) - Constructor for class com.threerings.config.tools.ConfigEditor
Creates a new config editor.
ConfigEditor - Class in com.threerings.editor.swing.editors
Editor for simple string config references.
ConfigEditor() - Constructor for class com.threerings.editor.swing.editors.ConfigEditor
 
ConfigEntry - Class in com.threerings.config.dist.data
Represents an added or updated configuration.
ConfigEntry(ManagedConfig) - Constructor for class com.threerings.config.dist.data.ConfigEntry
Creates a new config entry.
ConfigEntry() - Constructor for class com.threerings.config.dist.data.ConfigEntry
No-arg constructor for deserialization.
ConfigEvent<T extends ManagedConfig> - Class in com.threerings.config
Contains information about a configuration added, removed, or updated.
ConfigEvent(Object, T) - Constructor for class com.threerings.config.ConfigEvent
Creates a new config event.
ConfigGroup<T extends ManagedConfig> - Class in com.threerings.config
Contains a group of managed configurations, all of the same class.
ConfigGroup(Class<T>) - Constructor for class com.threerings.config.ConfigGroup
Creates a new config group for the specified class.
ConfigGroup() - Constructor for class com.threerings.config.ConfigGroup
No-arg constructor for deserialization.
ConfigGroupListener<T extends ManagedConfig> - Interface in com.threerings.config
Used to notify objects when managed configurations have been added to or removed from a group.
ConfigKey - Class in com.threerings.config.dist.data
Identifies a configuration.
ConfigKey(Class<? extends ManagedConfig>, String) - Constructor for class com.threerings.config.dist.data.ConfigKey
Constructor for new keys.
ConfigKey() - Constructor for class com.threerings.config.dist.data.ConfigKey
No-arg constructor for deserialization.
ConfigManager - Class in com.threerings.config
Manages the set of loaded configurations.
ConfigManager(ResourceManager, MessageManager, String) - Constructor for class com.threerings.config.ConfigManager
Creates a new global configuration manager.
ConfigManager() - Constructor for class com.threerings.config.ConfigManager
No-arg constructor for deserialization.
ConfigReference<T extends ManagedConfig> - Class in com.threerings.config
A reference to a configuration that can be embedded in, for example, other configurations.
ConfigReference(String) - Constructor for class com.threerings.config.ConfigReference
Creates a new reference to the named configuration.
ConfigReference(String, String, Object, Object...) - Constructor for class com.threerings.config.ConfigReference
Creates a new reference to the named configuration with the specified arguments.
ConfigReference() - Constructor for class com.threerings.config.ConfigReference
No-arg constructor for deserialization.
ConfigReferenceEditor - Class in com.threerings.editor.swing.editors
An editor for configuration references.
ConfigReferenceEditor() - Constructor for class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
ConfigReferenceSet - Class in com.threerings.config
A set of config references of different types.
ConfigReferenceSet() - Constructor for class com.threerings.config.ConfigReferenceSet
 
configRemoved(ConfigEvent<T>) - Method in interface com.threerings.config.ConfigGroupListener
Called when a configuration has been removed from the group.
configRemoved(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.dist.client.DConfigDirector
 
configRemoved(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigBox
 
configRemoved(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTree
 
ConfigResourcesTask - Class in com.threerings.editor.tools
An Ant task that gathers all resources referenced by a set of configs and puts them in a pattern set.
ConfigResourcesTask() - Constructor for class com.threerings.editor.tools.ConfigResourcesTask
 
ConfigTool<T extends ManagedConfig> - Class in com.threerings.tudey.tools
Base class for tools using config libraries.
ConfigTool(SceneEditor, Class<T>, ConfigTool.EditableReference<T>) - Constructor for class com.threerings.tudey.tools.ConfigTool
Creates the config tool.
ConfigTree - Class in com.threerings.config.swing
Displays a tree of configurations.
ConfigTree(ConfigGroup...) - Constructor for class com.threerings.config.swing.ConfigTree
Creates a new config tree to display the configurations in the specified groups.
ConfigTree(ConfigGroup, boolean) - Constructor for class com.threerings.config.swing.ConfigTree
Creates a new config tree to display the configurations in the specified group.
ConfigTreeNode - Class in com.threerings.config.swing
A node in the config tree.
ConfigTreeNode(String, ManagedConfig) - Constructor for class com.threerings.config.swing.ConfigTreeNode
Creates a new node with the specified partial name.
ConfigTreeNode() - Constructor for class com.threerings.config.swing.ConfigTreeNode
No-arg constructor for deserialization.
configUpdated(ConfigEvent<T>) - Method in interface com.threerings.config.ConfigUpdateListener
Called when a configuration has been updated.
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.dist.client.DConfigDirector
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.ManagedConfig
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTree
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.tools.ResourceEditor
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
configUpdated(ConfigEvent<SounderConfig>) - Method in class com.threerings.openal.Sounder
 
configUpdated(ConfigEvent<RenderEffectConfig>) - Method in class com.threerings.opengl.compositor.RenderEffect
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.opengl.gui.Component
 
configUpdated(ConfigEvent<UserInterfaceConfig>) - Method in class com.threerings.opengl.gui.tools.InterfaceTester
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.opengl.gui.UserInterface
 
configUpdated(ConfigEvent<MaterialConfig>) - Method in class com.threerings.opengl.material.Surface
 
configUpdated(ConfigEvent<AnimationConfig>) - Method in class com.threerings.opengl.model.Animation
 
configUpdated(ConfigEvent<ModelConfig>) - Method in class com.threerings.opengl.model.Model
 
configUpdated(ConfigEvent<ModelConfig>) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
configUpdated(ConfigEvent<AreaConfig>) - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
configUpdated(ConfigEvent<PathConfig>) - Method in class com.threerings.tudey.client.cursor.PathCursor
 
configUpdated(ConfigEvent<PlaceableConfig>) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
configUpdated(ConfigEvent<TileConfig>) - Method in class com.threerings.tudey.client.cursor.TileCursor
 
configUpdated(ConfigEvent<ActorConfig>) - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
configUpdated(ConfigEvent<AreaConfig>) - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
configUpdated(ConfigEvent<SceneGlobalConfig>) - Method in class com.threerings.tudey.client.sprite.GlobalSprite
 
configUpdated(ConfigEvent<PathConfig>) - Method in class com.threerings.tudey.client.sprite.PathSprite
 
configUpdated(ConfigEvent<PlaceableConfig>) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
configUpdated(ConfigEvent<TileConfig>) - Method in class com.threerings.tudey.client.sprite.TileSprite
 
ConfigUpdateListener<T extends ManagedConfig> - Interface in com.threerings.config
Used to notify objects when managed configurations have been updated.
ConfigUpdater - Class in com.threerings.config.dist.util
A utility class used on both the client and the server to apply events received on the config object to the set of managed configs.
ConfigUpdater(ConfigManager) - Constructor for class com.threerings.config.dist.util.ConfigUpdater
Creates a new updater.
configure(GlContext, Scope, MessageBundle, Container) - Method in class com.threerings.opengl.gui.config.LayoutConfig
Configures the supplied container with this layout.
configure(TextureUnit) - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
 
configure(TextureUnit) - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig
Configures the supplied texture unit with this environment's parameters.
configureLog(String) - Static method in class com.threerings.util.ToolUtil
Unless directed otherwise by a system property, redirects console output to the named log file.
configureTexture(Texture2D) - Static method in class com.threerings.opengl.gui.Image
Configures a texture for use as an image.
ConfigValidatorTask - Class in com.threerings.editor.tools
Validates the references in a set of configs.
ConfigValidatorTask() - Constructor for class com.threerings.editor.tools.ConfigValidatorTask
 
constant - Variable in class com.threerings.math.Line
The line constant.
constant - Variable in class com.threerings.math.Plane
The plane constant.
constant - Variable in class com.threerings.opengl.renderer.config.LightConfig.Attenuation
The constant attenutation.
constantAttenuation - Variable in class com.threerings.opengl.renderer.Light
The light's constant attenuation.
CONSTRAIN - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
Only valid for off-axis policy, this leaves widgets alone unless they are larger in the off-axis direction than their container, in which case it constrains them to fit on the off-axis.
consume() - Method in class com.threerings.opengl.gui.event.Event
Flags this event as consumed.
Container - Class in com.threerings.opengl.gui
A user interface element that is meant to contain other interface elements.
Container(GlContext) - Constructor for class com.threerings.opengl.gui.Container
Creates a container with no layout manager.
Container(GlContext, LayoutManager) - Constructor for class com.threerings.opengl.gui.Container
Creates a container with the supplied layout manager.
contains(Vector3f) - Method in class com.threerings.math.Box
Determines whether this box contains the specified point.
contains(float, float, float) - Method in class com.threerings.math.Box
Determines whether this box contains the specified point.
contains(Box) - Method in class com.threerings.math.Box
Determines whether this box completely contains the specified box.
contains(Vector2f) - Method in class com.threerings.math.Rect
Determines whether this rectangle contains the specified point.
contains(float, float) - Method in class com.threerings.math.Rect
Determines whether this rectangle contains the specified point.
contains(Rect) - Method in class com.threerings.math.Rect
Determines whether this rectangle completely contains the specified rectangle.
contains(int, int) - Method in class com.threerings.opengl.gui.Component
Determines whether this component contains the specified coordinates.
contains(TudeySceneManager) - Method in class com.threerings.tudey.server.util.SceneTicker
Checks whether the specified scene manager is being ticked.
contains(Vector2f) - Method in class com.threerings.tudey.shape.Capsule
Checks whether the capsule contains the specified point.
contains(float, float) - Method in class com.threerings.tudey.shape.Capsule
Checks whether the capsule contains the specified point.
contains(Vector2f) - Method in class com.threerings.tudey.shape.Circle
Checks whether the circle contains the specified point.
contains(Vector2f) - Method in class com.threerings.tudey.shape.Polygon
Checks whether the polygon contains the specified point.
contains(float, float) - Method in class com.threerings.tudey.shape.Polygon
Checks whether the polygon contains the specified point.
contains(int, int) - Method in class com.threerings.tudey.util.CoordSet
Determines whether the set contains the specified coordinates.
contains(Object) - Method in class com.threerings.tudey.util.CoordSet
 
contains(Object) - Method in class com.threerings.util.AbstractIdentityHashSet
 
containsAll(Rectangle) - Method in class com.threerings.tudey.util.CoordSet
Determines whether the set contains all of the coordinates in the specified region.
containsAll(int, int, int, int) - Method in class com.threerings.tudey.util.CoordSet
Determines whether the set contains all of the coordinates in the specified region.
containsEntry(Object) - Method in class com.threerings.tudey.data.TudeySceneModel
Determines whether the scene contains an entry with the supplied key.
containsHint(String) - Method in class com.threerings.opengl.geometry.config.PassDescriptor
Determines whether this descriptor contains the specified hint.
containsKey(Object) - Method in class com.threerings.config.ArgumentMap
 
containsKey(int, int) - Method in class com.threerings.tudey.util.CoordIntMap
Determines whether this map contains an entry for the specified coordinates.
containsKey(Object) - Method in class com.threerings.tudey.util.CoordIntMap
 
containsValue(Object) - Method in class com.threerings.config.ArgumentMap
 
containsValue(int) - Method in class com.threerings.tudey.util.CoordIntMap
Determines whether this map contains the specified value.
containsValue(Object) - Method in class com.threerings.tudey.util.CoordIntMap
 
contents - Variable in class com.threerings.opengl.gui.config.ComponentConfig.HTMLView
The contents of the view.
contents - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment
The initial contents of the shader.
contents - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
The initial contents of the shader.
contents - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original1D
The initial contents of the texture.
contents - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D
The initial contents of the texture.
contents - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D
The initial contents of the texture.
contents - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap
The initial contents of the texture.
controlledActorAdded(int, Actor) - Method in class com.threerings.tudey.client.TudeySceneController
Called by the view when we first add our controlled actor.
controlledActorUpdated(int, Actor) - Method in class com.threerings.tudey.client.TudeySceneController
Called by the view when we receive an update for our controlled actor.
controlledSpriteRemoved(long) - Method in class com.threerings.tudey.client.TudeySceneController
Called by the view when we remove our controlled sprite.
CONTROLLER_MOVED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when the controller is moved on an axis.
CONTROLLER_POV_X_MOVED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when the controller's pov is moved on the x axis.
CONTROLLER_POV_Y_MOVED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when the controller's pov is moved on the y axis.
CONTROLLER_PRESSED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when a controller button is pressed.
CONTROLLER_RELEASED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when a controller button is released.
ControllerAdapter - Class in com.threerings.opengl.gui.event
A convenience class for partially implementing the ControllerListener interface.
ControllerAdapter() - Constructor for class com.threerings.opengl.gui.event.ControllerAdapter
 
ControllerEvent - Class in com.threerings.opengl.gui.event
Encapsulates the information associated with a controller (joystick, gamepad) event.
ControllerEvent(Controller, long, int, int, int) - Constructor for class com.threerings.opengl.gui.event.ControllerEvent
Creates a new controller button event.
ControllerEvent(Controller, long, int, int, float) - Constructor for class com.threerings.opengl.gui.event.ControllerEvent
Creates a new controller pov event.
ControllerEvent(Controller, long, int, int, int, boolean, boolean, float) - Constructor for class com.threerings.opengl.gui.event.ControllerEvent
Creates a new controller event.
ControllerListener - Interface in com.threerings.opengl.gui.event
Dispatches controller events to listeners on a component.
controllerMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerMoved(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when the controller is moved on an axis.
controllerMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
controllerPovXMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerPovXMoved(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when the controller's pov has moved on the x axis.
controllerPovXMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
controllerPovYMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerPovYMoved(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when the controller's pov has moved on the y axis.
controllerPovYMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
controllerPressed(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerPressed(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when a controller button is pressed.
controllerPressed(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
controllerReleased(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerReleased(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when a controller button is released.
controllerReleased(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
ControllerUtil - Class in com.threerings.opengl.gui.util
Provides some OpenGL GUI equivalents to the static methods in Controller.
ControllerUtil() - Constructor for class com.threerings.opengl.gui.util.ControllerUtil
 
convert(String, boolean) - Static method in class com.threerings.export.tools.BinaryToBinaryConverter
Converts the file(s) identified by the given pattern.
convert(String, String, boolean) - Static method in class com.threerings.export.tools.BinaryToBinaryConverter
Performs the actual conversion.
convert(String) - Static method in class com.threerings.export.tools.BinaryToXMLConverter
Converts the file(s) identified by the given pattern.
convert(String, String) - Static method in class com.threerings.export.tools.BinaryToXMLConverter
Performs the actual conversion.
convert(String, boolean) - Static method in class com.threerings.export.tools.XMLToBinaryConverter
Converts the file(s) identified by the given pattern.
convert(String, String, boolean) - Static method in class com.threerings.export.tools.XMLToBinaryConverter
Performs the actual conversion.
Coord - Class in com.threerings.tudey.util
Represents a pair of 2D integer coordinates.
Coord(int, int) - Constructor for class com.threerings.tudey.util.Coord
Creates a coord from two components.
Coord(int) - Constructor for class com.threerings.tudey.util.Coord
Creates a coord from the supplied encoded coordinate pair.
Coord(int[]) - Constructor for class com.threerings.tudey.util.Coord
Creates a coord from an array of values.
Coord(Coord) - Constructor for class com.threerings.tudey.util.Coord
Copy constructor.
Coord() - Constructor for class com.threerings.tudey.util.Coord
Creates a zero coord.
coordGenQ - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate generation function for the q coordinate.
coordGenR - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate generation function for the r coordinate.
coordGenS - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate generation function for the s coordinate.
coordGenT - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate generation function for the t coordinate.
coordIntEntrySet() - Method in class com.threerings.tudey.util.CoordIntMap
Returns a set view of the map entries.
CoordIntMap - Class in com.threerings.tudey.util
Maps pairs of integer coordinates to integer values.
CoordIntMap() - Constructor for class com.threerings.tudey.util.CoordIntMap
Creates a new coord int map with a top-level cell size of 8x8 and with the value -1 representing the absence of an entry.
CoordIntMap(int) - Constructor for class com.threerings.tudey.util.CoordIntMap
Creates a new coord int map with the value -1 representing the absence of an entry.
CoordIntMap(int, int) - Constructor for class com.threerings.tudey.util.CoordIntMap
Creates a new coord int map.
CoordIntMap.CoordIntEntry - Class in com.threerings.tudey.util
An entry in the map.
CoordIntMap.CoordIntEntry() - Constructor for class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
coords - Variable in class com.threerings.tudey.config.CameraConfig
The camera's coordinates about the target.
coordSet - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate set to use.
CoordSet - Class in com.threerings.tudey.util
Contains a set of encoded coordinates.
CoordSet(Collection<Coord>) - Constructor for class com.threerings.tudey.util.CoordSet
Creates a coord set containing the contents of the supplied collection.
CoordSet(Rectangle) - Constructor for class com.threerings.tudey.util.CoordSet
Creates a coord set containing all of the coordinates in the supplied region.
CoordSet(int, int, int, int) - Constructor for class com.threerings.tudey.util.CoordSet
Creates a coord set containing all of the coordinates in the supplied region.
CoordSet() - Constructor for class com.threerings.tudey.util.CoordSet
Creates an empty coord set.
coordSpace - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
The coordinate space in which the vertex shader works.
CoordSpace - Enum in com.threerings.opengl.renderer.config
The different coordinate spaces in which geometry may be specified.
coordSpace - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
The coordinate space in which the shader operates.
copy(Object) - Method in class com.threerings.config.ArgumentMap
 
copy(Object, Object) - Method in class com.threerings.config.ArgumentMap
 
copy(Object) - Method in class com.threerings.config.ConfigGroup
 
copy(Object, Object) - Method in class com.threerings.config.ConfigGroup
 
copy(Object) - Method in class com.threerings.config.ConfigManager
 
copy(Object, Object) - Method in class com.threerings.config.ConfigManager
 
copy(Object) - Method in class com.threerings.config.ConfigReference
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.Constant
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction
Copies this function.
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.InAndOut
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.Linear
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.Multipoint
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.ThreePoint
 
copy(Easing) - Method in class com.threerings.opengl.effect.Easing
Copies this easing function.
copy(Easing) - Method in class com.threerings.opengl.effect.Easing.None
 
copy(Easing) - Method in class com.threerings.opengl.effect.Easing.QuadraticIn
 
copy(Easing) - Method in class com.threerings.opengl.effect.Easing.QuadraticInAndOut
 
copy(Easing) - Method in class com.threerings.opengl.effect.Easing.QuadraticOut
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.Constant
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction
Copies this function.
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.InAndOut
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.Linear
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.Multipoint
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.ThreePoint
 
COPY - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
COPY - Static variable in class com.threerings.opengl.gui.TransferHandler
Indicates that only the copy action is supported.
copy(RenderState[], RenderState[]) - Static method in class com.threerings.opengl.renderer.state.RenderState
Copies any non-null states in s1 into s2.
copy(Object) - Method in class com.threerings.tudey.data.actor.Active
 
copy(Object) - Method in class com.threerings.tudey.data.actor.Actor
 
copy(Object) - Method in class com.threerings.tudey.data.actor.Mobile
 
copy(Object) - Method in class com.threerings.tudey.data.TudeySceneConfig
 
copy(Object, Object) - Method in class com.threerings.tudey.data.TudeySceneConfig
 
copy(Object) - Method in interface com.threerings.util.Copyable
Creates a copy of this object, (re)populating the supplied destination object if possible.
copy(Object, Object) - Method in interface com.threerings.util.Copyable
Creates a copy of this object, (re)populating the supplied destination object if possible.
copy(Object) - Method in class com.threerings.util.DeepObject
 
copy(Object, Object) - Method in class com.threerings.util.DeepObject
 
copy(T) - Static method in class com.threerings.util.DeepUtil
Creates and returns a deep copy of an object using reflection.
copy(T, T) - Static method in class com.threerings.util.DeepUtil
Creates a deep copy of an object using reflection, storing the result in the object provided if possible.
copy(T, T, Object) - Static method in class com.threerings.util.DeepUtil
Creates a deep copy of an object using reflection, storing the result in the object provided if possible.
COPY_OR_MOVE - Static variable in class com.threerings.opengl.gui.TransferHandler
Indicates that the copy and move actions are supported.
Copyable - Interface in com.threerings.util
An interface for objects that can be copied.
copySubImage(int, int, int, int, int) - Method in class com.threerings.opengl.renderer.Texture1D
Copies part of the read buffer to the texture.
copySubImage(int, int, int, int, int, int, int) - Method in class com.threerings.opengl.renderer.Texture2D
Copies part of the read buffer to the texture.
copySubImage(int, int, int, int, int, int, int, int) - Method in class com.threerings.opengl.renderer.Texture3D
Copies part of the read buffer to the texture.
cos(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the cosine of the given angle.
count(float, int) - Method in interface com.threerings.opengl.effect.Counter
Returns the number of particles to release at this frame.
count - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
The number of indices to render.
count - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
count - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
The number of actors to spawn.
counter - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the number of particles emitted at each frame.
Counter - Interface in com.threerings.opengl.effect
Determines how many particles to emit at each frame.
CounterConfig - Class in com.threerings.opengl.effect.config
Determines how many particles to emit at each frame.
CounterConfig() - Constructor for class com.threerings.opengl.effect.config.CounterConfig
 
CounterConfig.ConstantRate - Class in com.threerings.opengl.effect.config
Releases particles at a constant rate.
CounterConfig.ConstantRate() - Constructor for class com.threerings.opengl.effect.config.CounterConfig.ConstantRate
 
CounterConfig.RandomIntervals - Class in com.threerings.opengl.effect.config
Superclass for counters that determine the number of particles to release by generating sequences of interarrival times (intervals).
CounterConfig.RandomIntervals() - Constructor for class com.threerings.opengl.effect.config.CounterConfig.RandomIntervals
 
CounterConfig.Unlimited - Class in com.threerings.opengl.effect.config
Always releases the maximum number of particles.
CounterConfig.Unlimited() - Constructor for class com.threerings.opengl.effect.config.CounterConfig.Unlimited
 
create(GlContext, Scope, PassDescriptor[], GeometryConfig) - Static method in class com.threerings.opengl.effect.ParticleGeometry.Meshes
Attempts to create mesh geometry, falling back on points if the specified geometry is unsuitable.
createAction(ActionListener, MessageBundle, String, int, int) - Static method in class com.threerings.util.ToolUtil
Creates an action with the specified command, mnemonic, and (optional) accelerator.
createAction(ActionListener, MessageBundle, String, int, int, int) - Static method in class com.threerings.util.ToolUtil
Creates an action with the specified command, mnemonic, and (optional) accelerator key/modifiers.
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.config.ActorConfig.Agent
 
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.config.ActorConfig.Mobile
 
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.config.ActorConfig.Original
Creates a new actor of the type associated with this config.
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.config.ActorConfig.Pawn
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.RenderEffectDependency
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.SkipColorClearDependency
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.StencilReflectionDependency
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.StencilRefractionDependency
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.TechniqueDependency
Creates the adder for this dependency.
createAdvancer(ActorAdvancer.Environment, int) - Method in class com.threerings.tudey.data.actor.Active
 
createAdvancer(ActorAdvancer.Environment, int) - Method in class com.threerings.tudey.data.actor.Actor
Creates an advancer for the actor.
createAdvancer(ActorAdvancer.Environment, int) - Method in class com.threerings.tudey.data.actor.Mobile
 
createAdvancer(ActorAdvancer.Environment, int) - Method in class com.threerings.tudey.data.actor.Pawn
 
createAnimation() - Method in class com.threerings.opengl.model.Articulated
 
createAnimation(String) - Method in class com.threerings.opengl.model.Model
Creates an animation for this model.
createAnimation(ConfigReference<AnimationConfig>) - Method in class com.threerings.opengl.model.Model
Creates an animation for this model.
createAnimation(String, String, Object, Object...) - Method in class com.threerings.opengl.model.Model
Creates an animation for this model.
createAnimation() - Method in class com.threerings.opengl.model.Model
Creates an unconfigured animation for the model.
createAnimation() - Method in class com.threerings.opengl.model.Model.Implementation
Creates an animation for the model or returns null if not supported.
createAnimation() - Method in class com.threerings.opengl.model.Wrapper
 
createArrayStates(GlContext, PassDescriptor[], boolean, boolean) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates a set of array states for this geometry.
createArrayStates(GlContext, PassDescriptor[], PassSummary, boolean, boolean, BufferObject, FloatBuffer) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates a set of array states for this geometry.
createArrayStates(HashMap<String, ClientArray>, HashIntMap<ClientArray>, ClientArray, ClientArray, ClientArray, BufferObject, PassDescriptor[]) - Static method in class com.threerings.opengl.geometry.util.GeometryUtil
Creates a set of array states for the specified passes.
createBehavior(ConfigReference<BehaviorConfig>) - Method in class com.threerings.tudey.server.logic.AgentLogic
Creates a behavior for this agent.
createBillboardUpdater(Scope, Transform3D, Transform3D, ArticulatedConfig.BillboardRotationX, ArticulatedConfig.BillboardRotationY) - Static method in class com.threerings.opengl.model.config.ArticulatedConfig
Creates an updater to apply a billboard transform.
createBoundedRangeModel() - Method in class com.threerings.opengl.gui.config.BoundedRangeModelConfig
Creates a bounded range model from this config.
createBoundedRangeModel() - Method in class com.threerings.opengl.gui.config.BoundedRangeModelConfig.Snapping
 
createButton(ActionListener, MessageBundle, String) - Static method in class com.threerings.util.ToolUtil
Creates a button with the specified action.
createButton(ActionListener, MessageBundle, String, String) - Static method in class com.threerings.util.ToolUtil
Creates a button with the specified action and translation key.
createCheckBoxMenuItem(ActionListener, MessageBundle, String, int, int) - Static method in class com.threerings.util.ToolUtil
Creates a check box menu item with the specified action, mnemonic, and (optional) accelerator.
createCheckBoxMenuItem(ActionListener, MessageBundle, String, int, int, int) - Static method in class com.threerings.util.ToolUtil
Creates a check box menu item with the specified action, mnemonic, and (optional) accelerator key/modifiers.
createChildNodes(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Creates nodes for the children of this one.
createClientArray() - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Creates a client array from this config.
createClipboardTransferable() - Method in class com.threerings.config.swing.ConfigTree
Creates a Transferable containing the selected node for the clipboard.
createCollisionMesh() - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Creates and returns a collision mesh object for this mesh.
createCompositable(GlContext, Scope, Geometry) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Creates a compositable to render the supplied geometry using this technique.
createCompositable(GlContext, Scope, Geometry, RenderQueue.Group) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Creates a compositable to render the supplied geometry using this technique.
createConfig(int, float, float, float) - Static method in class com.threerings.opengl.renderer.config.ColorizationConfig
Creates a coloriation config
createConfig() - Method in class com.threerings.tudey.shape.Capsule
 
createConfig() - Method in class com.threerings.tudey.shape.Circle
 
createConfig() - Method in class com.threerings.tudey.shape.Compound
 
createConfig() - Method in class com.threerings.tudey.shape.Global
 
createConfig() - Method in class com.threerings.tudey.shape.None
 
createConfig() - Method in class com.threerings.tudey.shape.Point
 
createConfig() - Method in class com.threerings.tudey.shape.Polygon
 
createConfig() - Method in class com.threerings.tudey.shape.Segment
 
createConfig() - Method in class com.threerings.tudey.shape.Shape
Creates a config corresponding to this shape.
createConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.Child
Creates the constraints object for this child.
createConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.SizedChild
 
createConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
Creates the constraints for this child.
createController() - Method in class com.threerings.tudey.data.TudeySceneConfig
 
createController() - Method in class com.threerings.tudey.tools.ToolSceneConfig
 
createCounter() - Method in class com.threerings.opengl.effect.config.CounterConfig.ConstantRate
 
createCounter() - Method in class com.threerings.opengl.effect.config.CounterConfig
Creates the counter corresponding to this config.
createCounter() - Method in class com.threerings.opengl.effect.config.CounterConfig.RandomIntervals
 
createCounter() - Method in class com.threerings.opengl.effect.config.CounterConfig.Unlimited
 
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates a cursor for this entry (or returns null for none).
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
createDefaultSet() - Static method in class com.threerings.opengl.renderer.state.RenderState
Returns a new render state set containing the default states.
createDefaultTooltipComponent(GlContext, String) - Static method in class com.threerings.opengl.gui.Component
Creates a tooltip component of the default form with the default style.
createDefaultTooltipComponent(GlContext, String, ConfigReference<StyleConfig>) - Static method in class com.threerings.opengl.gui.Component
Creates a tooltip component of the default form.
createDelta(Object, Object) - Static method in class com.threerings.delta.Delta
Creates and returns a new Delta that will convert the original object to the revised object.
createDescriptor(GlContext) - Method in class com.threerings.opengl.material.config.PassConfig
Returns a descriptor for this pass that can be used to configure a geometry instance.
createDialog(Component, EditorContext, String, Object) - Static method in class com.threerings.editor.swing.EditorPanel
Creates and returns a simple dialog for editing the supplied object.
createDialog(Component, EditorContext, EditorPanel.CategoryMode, String, Object) - Static method in class com.threerings.editor.swing.EditorPanel
Creates and returns a simple dialog for editing the supplied object.
createDialog(Component, EditorContext) - Static method in class com.threerings.editor.swing.FindDialog
 
createDimension() - Method in class com.threerings.opengl.gui.config.DimensionConfig
Creates a dimension object corresponding to this config.
createDrawBufferElements(int, int, int, int, int, long) - Static method in class com.threerings.opengl.renderer.SimpleBatch
Creates a SimpleBatch.DrawBufferRangeElements if the driver supports it; otherwise, falls back and creates a SimpleBatch.DrawBufferElements.
createDrawCommand(boolean) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
createDrawCommand(boolean) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
createDrawCommand(boolean) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates the non-list draw command for this geometry.
createDrawShortElements(int, int, int, ShortBuffer) - Static method in class com.threerings.opengl.renderer.SimpleBatch
Creates a SimpleBatch.DrawShortRangeElements if the driver supports it; otherwise, falls back and creates a SimpleBatch.DrawShortElements.
createEdge(ConfigManager, IntTuple, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Creates a new edge tile with the supplied case/rotations and maximum dimensions.
createEditor(EditorContext, Class<?>, String) - Static method in class com.threerings.config.tools.BaseConfigEditor
Utility method to create an editor for the identified config.
createEditor(EditorContext, Property, Property[]) - Static method in class com.threerings.editor.swing.PropertyEditor
Creates a property editor for the specified object property.
createEffect(ConfigReference<EffectConfig>, int, EntityKey, Vector2f, float) - Method in class com.threerings.tudey.config.EffectConfig.Original
Creates a new effect of the type associated with this config.
createEffectTarget(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.TargetConfig
Creates the effect target for this config.
createEffectTarget(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.TargetConfig.Output
 
createEffectTarget(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.TargetConfig.Texture
 
createElement(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
createElement(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates the space element for this entry (or returns null for none).
createElement(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createElement(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
createEmptySet() - Static method in class com.threerings.opengl.renderer.state.RenderState
Creates and returns a new, empty render state set.
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
Creates the enqueueable for this enqueuer.
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
 
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.GroupedEnqueuer
 
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.BinaryOperation
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression
Creates an expression evaluator for the supplied context.
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.FloatBinaryOperation
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.Not
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.Parsed
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.StringEquals
 
createEvaluator(Scope) - Method in class com.threerings.expr.Color4fExpression.Blend
 
createEvaluator(Scope) - Method in class com.threerings.expr.Color4fExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.Color4fExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.BinaryOperation
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.Clock
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression
Creates an expression evaluator for the supplied context.
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.Parsed
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.UnaryOperation
 
createEvaluator(Scope) - Method in class com.threerings.expr.IntegerExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.IntegerExpression
Creates an expression evaluator for the supplied context.
createEvaluator(Scope) - Method in class com.threerings.expr.IntegerExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.ObjectExpression
Creates an expression evaluator for the supplied context.
createEvaluator(Scope) - Method in class com.threerings.expr.QuaternionExpression.Angles
 
createEvaluator(Scope) - Method in class com.threerings.expr.QuaternionExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.QuaternionExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.StringExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.StringExpression.Parsed
 
createEvaluator(Scope) - Method in class com.threerings.expr.StringExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.NonUniform
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.TextureFrame
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.Uniform
 
createEvaluator(Scope) - Method in class com.threerings.expr.Vector3fExpression.Cartesian
 
createEvaluator(Scope) - Method in class com.threerings.expr.Vector3fExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.Vector3fExpression.Reference
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.StepConfig.Clear
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.StepConfig
Creates the executor that will actually perform the step.
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.StepConfig.RenderQueues
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.CallFunction
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig
Creates an executor for this action.
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.PlaySound
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.SpawnTransient
 
createFloor(ConfigManager, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Creates a new floor tile with the supplied maximum dimensions.
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Lines
 
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Meshes
 
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Points
 
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Quads
 
createGeometry(GlContext, Scope, GeometryConfig.Stored, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.DeformerConfig
Creates a deformed geometry object.
createGeometry(GlContext, Scope, GeometryConfig.Stored, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.DeformerConfig.Skin
 
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig
Creates an instance of the geometry described by this config.
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
createImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectSpriteConfig.Animator
 
createImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectSpriteConfig
Creates a sprite implementation for this configuration.
createImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectSpriteConfig.Default
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.AngularAcceleration
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig
Creates the influence corresponding to this config for the specified layer.
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.Gravity
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.Jitter
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.LinearDrag
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.QuadraticDrag
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.Wander
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.Wind
 
createInsets() - Method in class com.threerings.opengl.gui.config.InsetsConfig
Creates a set of insets corresponding to this config.
createInstance(MessageManager, ConfigManager, Class<?>) - Static method in class com.threerings.config.swing.ConfigChooser
Creates a new configuration chooser for the specified config class.
createInstance(MessageManager, ConfigManager, Class<?>, String) - Static method in class com.threerings.config.swing.ConfigChooser
Creates a new configuration chooser for the specified config class.
createLight(GlContext, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightConfig
Creates a light object corresponding to this configuration.
createLight(GlContext, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightConfig.Point
 
createLight(GlContext, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightConfig.Spot
 
createLineBatch(Renderer, FloatBuffer) - Static method in class com.threerings.opengl.renderer.util.BatchFactory
Creates a batch containing the specified array of lines.
createList(HashMap<String, ClientArray>, HashIntMap<ClientArray>, ClientArray, ClientArray, ClientArray) - Static method in class com.threerings.opengl.geometry.util.GeometryUtil
Creates a list containing all of the supplied arrays for ease of processing.
createLocalFlavor(Class<?>) - Static method in class com.threerings.util.ToolUtil
Creates a data flavor for transferring local references to objects of the specified class.
createLogic(String) - Method in class com.threerings.tudey.server.TudeySceneManager
Creates an instance of the logic object with the specified class name using the injector, logging a warning and returning null on error.
createMenu(MessageBundle, String, int) - Static method in class com.threerings.util.ToolUtil
Creates a menu with the specified name and mnemonic.
createMenuItem(ActionListener, MessageBundle, String, int, int) - Static method in class com.threerings.util.ToolUtil
Creates a menu item with the specified action, mnemonic, and (optional) accelerator.
createMenuItem(ActionListener, MessageBundle, String, int, int, int) - Static method in class com.threerings.util.ToolUtil
Creates a menu item with the specified action, mnemonic, and (optional) accelerator key/modifiers.
createMeshes(ModelConfig.Imported) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Creates a set of meshes for this node.
createNode(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.NodeDef
 
createNode(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
createNode(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Creates an articulation node.
createNode(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
 
createOccupantInfo(PlaceObject) - Method in class com.threerings.tudey.data.TudeyBodyObject
 
createPath(ConfigManager, Object, String) - Static method in class com.threerings.editor.PathProperty
Attempts to resolve the provided path into a property chain, returning null on failure.
createPatrolPath(Shape) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates the patrol path for this entry, or returns null for none.
createPatrolPath(Shape) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createPattern(boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean) - Static method in class com.threerings.tudey.config.PaintableConfig
Creates a bit pattern with the supplied directions.
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Box
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig
Creates the placer corresponding to this config.
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Frustum
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Line
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Point
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Ring
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Shell
 
createProjection(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.material.config.ProjectionConfig
Creates a projection object corresponding to this configuration.
createQuad(float, float, int, int) - Static method in class com.threerings.opengl.geometry.config.GeometryConfig
Creates a new GeometryConfig instance representing a quad extending from (-sizeX/2, -sizeY/2, 0) to (+sizeX/2, +sizeY/2, 0) with the specified number of divisions in x and y.
createRoot() - Method in class com.threerings.opengl.GlApp
Creates a user interface root appropriate for this application.
createRoot() - Method in class com.threerings.opengl.GlCanvasApp
 
createRoot() - Method in class com.threerings.opengl.GlDisplayApp
 
createScene(SceneModel, PlaceConfig) - Method in class com.threerings.tudey.util.TudeySceneFactory
 
createSceneInfluence(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig
Creates the scene influence corresponding to this config.
createScriptLogic(TudeySceneManager, ScriptConfig, AgentLogic, BehaviorLogic.Scripted) - Static method in class com.threerings.tudey.server.logic.ScriptLogic
Creates a script logic.
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates the shape for this entry, or returns null for none.
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
createShooter(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.ShooterConfig.Cone
 
createShooter(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.ShooterConfig
Creates the shooter corresponding to this config.
createShooter(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.ShooterConfig.Outward
 
createSkinMeshes(ArticulatedConfig, ArrayList<ModelConfig.VisibleMesh>) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
Creates a set of skin meshes based on this definition and adds them to the list provided.
createSnapshot() - Method in class com.threerings.opengl.GlApp
Creates and returns a snapshot image of the current frame.
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates a sprite for this entry.
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
createSpriteImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectConfig
Creates a sprite implementation for this configuration.
createSpriteImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectConfig.Derived
 
createSpriteImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectConfig.Implementation
Creates a sprite implementation for this configuration.
createSpriteImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectConfig.Original
 
createStates(GlContext, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.material.config.PassConfig
Creates the set of states for this pass.
createStaticGeometry(GlContext, Scope, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates static geometry for the described passes.
createSurfaces(GlContext, ModelConfig.Imported.MaterialMapping[], Map<String, MaterialConfig>) - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
createSurfaces(GlContext, ModelConfig.Imported.MaterialMapping[], Map<String, MaterialConfig>) - Method in class com.threerings.opengl.model.Articulated.Node
Creates the surfaces of this node.
createText(String, Color4f, int, int, Color4f, boolean) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
 
createText(String, Color4f, int, int, Color4f, boolean) - Method in class com.threerings.opengl.gui.text.StringTextFactory
 
createText(String, Color4f) - Method in class com.threerings.opengl.gui.text.TextFactory
Creates a text instance using our the font configuration associated with this text factory and the foreground color specified.
createText(String, Color4f, int, int, Color4f, boolean) - Method in class com.threerings.opengl.gui.text.TextFactory
Creates a text instance using our the font configuration associated with this text factory and the foreground color, text effect and text effect color specified.
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Creates a tooltip component for the implementation (will only be called if ActorSprite.Implementation.getTooltipText() returns true).
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Creates a tooltip component for the implementation (will only be called if PlaceableSprite.Implementation.getTooltipText() returns true).
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Original
 
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.Sprite
Creates a tooltip component for the sprite (will only be called if Sprite.getTooltipText() returns true).
createTransform(float) - Method in class com.threerings.opengl.model.tools.AnimationDef.TransformDef
Builds a Transform3D from this definition.
createTransform(float[], float[], float[], float) - Static method in class com.threerings.opengl.model.tools.ModelDef
Creates a Transform3D object from the supplied arrays.
createTriangleBatchT2N3V3(Renderer, FloatBuffer, ShortBuffer) - Static method in class com.threerings.opengl.renderer.util.BatchFactory
Creates a batch containing the specified triangles (whose texture coordinates, normals, and vertices are packed as in the GL11.GL_T2F_N3F_V3F interleaved format).
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ColorUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FloatUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.PolarUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.TransformUniformConfig
 
createUniforms(Scope, Program, List<Program.Uniform>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ArrayRefUniformConfig
 
createUniforms(Scope, Program, List<Program.Uniform>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ExpressionUniformConfig
 
createUniforms(Scope, Program, List<Program.Uniform>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.SimpleUniformConfig
 
createUniforms(Scope, Program, List<Program.Uniform>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.UniformConfig
Creates the uniform objects for this config and adds them to the provided list.
createUnit(GlContext, TextureState, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureUnitConfig
Creates the texture unit corresponding to this configuration.
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.Color4fBinding
 
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding
Creates a value updater for the supplied context and target object.
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.FloatBinding
 
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.IntegerBinding
 
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.StringBinding
 
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.Transform3DBinding
 
createUpdater(GlContext, Articulated.Node) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Billboard
 
createUpdater(GlContext, Articulated.Node) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.NodeTransform
Creates the updater that will apply the node transform.
createUpdater(GlContext, Articulated.Node) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Upright
 
createVector() - Method in class com.threerings.tudey.data.TudeySceneModel.Vertex
Creates a vector from this vertex.
createVector() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Vertex
Creates a vector from this vertex.
createVisibleMesh(ModelConfig.Imported) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Creates and returns a visible mesh config for this mesh.
createWall(ConfigManager, IntTuple, int, int, int) - Method in class com.threerings.tudey.config.WallConfig.Original
Creates a new wall tile with the supplied case/rotations and maximum dimensions.
createWheelListener() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Creates a mouse wheel listener that will respond to wheel events by adjusting this model up or down accordingly.
creationTransient - Variable in class com.threerings.tudey.config.ActorSpriteConfig
A transient to spawn when the actor is created.
cross(Vector3f) - Method in class com.threerings.math.Vector3f
Computes the cross product of this and the specified other vector.
cross(Vector3f, Vector3f) - Method in class com.threerings.math.Vector3f
Computes the cross product of this and the specified other vector, placing the result in the object supplied.
crossFade - Variable in class com.threerings.openal.config.SounderConfig.MetaStream
The cross-fade between tracks.
crossLocal(Vector3f) - Method in class com.threerings.math.Vector3f
Computes the cross product of this and the specified other vector, storing the result in this vector.
CTRL_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the control key was down at the time this event was generated.
CULL_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The back-face culling state.
cullState - Variable in class com.threerings.opengl.material.config.PassConfig
The cull state to use in this pass.
CullState - Class in com.threerings.opengl.renderer.state
Contains the back-face culling state.
CullState(int) - Constructor for class com.threerings.opengl.renderer.state.CullState
Creates a new back-face culling state.
CullStateConfig - Class in com.threerings.opengl.renderer.config
Configurable cull state.
CullStateConfig() - Constructor for class com.threerings.opengl.renderer.config.CullStateConfig
 
CullStateConfig.Face - Enum in com.threerings.opengl.renderer.config
Cull face constants.
cursor - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The cursor.
Cursor - Class in com.threerings.opengl.gui
Contains a cursor.
Cursor(BufferedImage, int, int) - Constructor for class com.threerings.opengl.gui.Cursor
Creates a new cursor.
Cursor - Class in com.threerings.tudey.client.cursor
Base class for cursors (representations used when placing objects).
Cursor(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.cursor.Cursor
Creates the cursor.
CURSOR_DOWN - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
CURSOR_LEFT - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
CURSOR_RIGHT - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
CURSOR_UP - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
CursorConfig - Class in com.threerings.opengl.gui.config
Describes a cursor.
CursorConfig() - Constructor for class com.threerings.opengl.gui.config.CursorConfig
 
CUT - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
cutoff - Variable in class com.threerings.opengl.renderer.config.LightConfig.Falloff
The falloff cutoff.
cx - Variable in class com.threerings.opengl.gui.layout.AnchorLayout.Anchor
The proportional location of the anchor on the child component.
cy - Variable in class com.threerings.opengl.gui.layout.AnchorLayout.Anchor
The proportional location of the anchor on the child component.
CYAN - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque cyan color object.

D

DARK_GRAY - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque dark gray color object (OpenGL's default ambient material color).
data - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The shared data array.
DCONFIG_SERVICE - Static variable in class com.threerings.config.dist.data.DConfigObject
The field name of the dconfigService field.
DConfigBootstrapData - Class in com.threerings.config.dist.data
Includes the oid of the distributed config object.
DConfigBootstrapData() - Constructor for class com.threerings.config.dist.data.DConfigBootstrapData
 
DConfigDirector - Class in com.threerings.config.dist.client
Handles the client side of the distributed config system.
DConfigDirector(PresentsContext, ConfigManager) - Constructor for class com.threerings.config.dist.client.DConfigDirector
Creates a new distributed config director.
DConfigManager - Class in com.threerings.config.dist.server
Handles the server side of the distributed config system.
DConfigManager(ConfigManager, PresentsDObjectMgr, InvocationManager) - Constructor for class com.threerings.config.dist.server.DConfigManager
Creates a new config manager.
DConfigMarshaller - Class in com.threerings.config.dist.data
Provides the implementation of the DConfigService interface that marshalls the arguments and delivers the request to the provider on the server.
DConfigMarshaller() - Constructor for class com.threerings.config.dist.data.DConfigMarshaller
 
DConfigObject - Class in com.threerings.config.dist.data
Contains the complete delta between the original set of configs and the current set.
DConfigObject() - Constructor for class com.threerings.config.dist.data.DConfigObject
 
DConfigObject.ClientEntryAddedEvent<T extends com.threerings.presents.dobj.DSet.Entry> - Class in com.threerings.config.dist.data
Extends EntryAddedEvent to include the client oid.
DConfigObject.ClientEntryAddedEvent(int, String, T, int) - Constructor for class com.threerings.config.dist.data.DConfigObject.ClientEntryAddedEvent
Default constructor.
DConfigObject.ClientEntryRemovedEvent<T extends com.threerings.presents.dobj.DSet.Entry> - Class in com.threerings.config.dist.data
Extends EntryRemovedEvent to include the client oid.
DConfigObject.ClientEntryRemovedEvent(int, String, Comparable<?>, int) - Constructor for class com.threerings.config.dist.data.DConfigObject.ClientEntryRemovedEvent
Default constructor.
DConfigObject.ClientEntryUpdatedEvent<T extends com.threerings.presents.dobj.DSet.Entry> - Class in com.threerings.config.dist.data
Extends EntryUpdatedEvent to include the client oid.
DConfigObject.ClientEntryUpdatedEvent(int, String, T, int) - Constructor for class com.threerings.config.dist.data.DConfigObject.ClientEntryUpdatedEvent
Default constructor.
dconfigOid - Variable in class com.threerings.config.dist.data.DConfigBootstrapData
The oid of the distributed config object.
DConfigProvider - Interface in com.threerings.config.dist.server
Defines the server-side of the DConfigService.
DConfigService - Interface in com.threerings.config.dist.client
Allows admins to manipulate the set of configs.
dconfigService - Variable in class com.threerings.config.dist.data.DConfigObject
The config service.
DDSLoader - Class in com.threerings.opengl.util
Provides a means of loading texture data from DirectDraw Surface (DDS) files.
DDSLoader() - Constructor for class com.threerings.opengl.util.DDSLoader
 
deactivate() - Method in class com.threerings.opengl.scene.ViewerEffect
Notes that the effect is no longer acting on the viewer.
deactivate() - Method in class com.threerings.tudey.tools.AreaDefiner
 
deactivate() - Method in class com.threerings.tudey.tools.EditorTool
Notes that the tool has been deactivated.
deactivate() - Method in class com.threerings.tudey.tools.Mover
 
deactivate() - Method in class com.threerings.tudey.tools.PathDefiner
 
DebugBounds - Class in com.threerings.opengl.util
Renders bounding boxes for debugging purposes.
DebugBounds(GlContext) - Constructor for class com.threerings.opengl.util.DebugBounds
Creates a new set of debug bounds.
decodeFromStream(DataInputStream) - Method in interface com.threerings.export.Encodable
Initializes this object with data read from the specified stream.
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Matrix3f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Matrix4f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Plane
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Quaternion
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.SphereCoords
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Vector2f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Vector3f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Vector4f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.opengl.renderer.Color4f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.tudey.util.Coord
 
decodeFromString(String) - Method in interface com.threerings.export.Encodable
Initializes this object with the contents of the specified string.
decodeFromString(String) - Method in class com.threerings.math.Matrix3f
 
decodeFromString(String) - Method in class com.threerings.math.Matrix4f
 
decodeFromString(String) - Method in class com.threerings.math.Plane
 
decodeFromString(String) - Method in class com.threerings.math.Quaternion
 
decodeFromString(String) - Method in class com.threerings.math.SphereCoords
 
decodeFromString(String) - Method in class com.threerings.math.Vector2f
 
decodeFromString(String) - Method in class com.threerings.math.Vector3f
 
decodeFromString(String) - Method in class com.threerings.math.Vector4f
 
decodeFromString(String) - Method in class com.threerings.opengl.renderer.Color4f
 
decodeFromString(String) - Method in class com.threerings.tudey.util.Coord
 
decodeX(int) - Static method in class com.threerings.tudey.util.Coord
Extracts the x component from the specified encoded coordinate pair.
decodeY(int) - Static method in class com.threerings.tudey.util.Coord
Extracts the y component from the specified encoded coordinate pair.
DecoratedWindow - Class in com.threerings.opengl.gui
A top-level window with a border, a background and a title bar.
DecoratedWindow(GlContext, String) - Constructor for class com.threerings.opengl.gui.DecoratedWindow
Creates a decorated window using the supplied look and feel.
decrementCount() - Method in class com.threerings.config.swing.ConfigTreeNode
Decrements the count for this node.
Deep - Annotation Type in com.threerings.util
Indicates that a field should be treated deeply by the DeepUtil methods.
DeepObject - Class in com.threerings.util
A base class for objects that uses the methods of DeepUtil to implement DeepObject.clone(), DeepObject.equals(java.lang.Object), and DeepObject.hashCode() reflectively.
DeepObject() - Constructor for class com.threerings.util.DeepObject
 
DeepOmit - Annotation Type in com.threerings.util
Indicates that a field should be skipped by the DeepUtil methods.
DeepUtil - Class in com.threerings.util
Various methods that use reflection to perform "deep" operations: copying, comparison, etc.
DeepUtil() - Constructor for class com.threerings.util.DeepUtil
 
DEFAULT - Static variable in annotation type com.threerings.editor.EditorMessageBundle
The default message bundle.
DEFAULT - Static variable in class com.threerings.opengl.gui.Component
The default component state.
DEFAULT - Static variable in class com.threerings.opengl.renderer.state.LineState
The default state.
DEFAULT - Static variable in class com.threerings.opengl.renderer.state.MaterialState
The default material.
DEFAULT - Static variable in class com.threerings.opengl.renderer.state.PointState
The default state.
DEFAULT - Static variable in class com.threerings.opengl.renderer.state.PolygonState
The default state.
DEFAULT_BUFFER_DELAY - Static variable in interface com.threerings.tudey.data.TudeyCodes
The default delay with which the clients display information received from the server in order to compensate for network jitter and dropped packets.
DEFAULT_CURSOR - Static variable in class com.threerings.opengl.gui.Root
The name of the default cursor config.
DEFAULT_ENTRY_FILTER - Static variable in class com.threerings.tudey.tools.SceneEditor
Allows all entries except globals.
DEFAULT_GAP - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
The default gap used by a group layout.
DEFAULT_LABEL - Static variable in annotation type com.threerings.editor.EditorTypes
The default type label.
DEFAULT_SIZE - Static variable in interface com.threerings.opengl.gui.UIConstants
The default text effect size.
DEFAULT_SPACING - Static variable in interface com.threerings.opengl.gui.UIConstants
The default text line spacing.
DEFAULT_TAG - Static variable in class com.threerings.opengl.model.config.ModelConfig
The default tag for unskinned meshes.
DEFAULT_TICK_INTERVAL - Static variable in interface com.threerings.tudey.data.TudeyCodes
The default tick interval.
defaultAction - Variable in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
The default action to take if no case is satisfied.
defaultAction - Variable in class com.threerings.tudey.config.ActionConfig.Switch
The default action to take if no case is satisfied.
defaultAnimation - Variable in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
The animation to play when not hovering, if any.
defaultColor - Variable in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
The color to use when not hovering over the prop.
defaultEntrance - Variable in class com.threerings.tudey.config.ActorConfig.Original
Whether or not the actor should be used as a default entrance.
defaultEntrance - Variable in class com.threerings.tudey.config.AreaConfig.Original
Whether or not the area should be used as a default entrance.
defaultEntrance - Variable in class com.threerings.tudey.config.PathConfig.Original
Whether or not the path should be used as a default entrance.
defaultEntrance - Variable in class com.threerings.tudey.config.PlaceableConfig.Original
Whether or not the placeable should be used as a default entrance.
defaultEntrance - Variable in class com.threerings.tudey.config.TileConfig.Original
Whether or not the tile should be used as a default entrance.
DefaultKeyMap - Class in com.threerings.opengl.gui.text
Defines a default key mapping for our text editing components.
DefaultKeyMap() - Constructor for class com.threerings.opengl.gui.text.DefaultKeyMap
 
defaultModel - Variable in class com.threerings.opengl.model.config.ConditionalConfig
The default model reference.
defaultReadFields() - Method in class com.threerings.export.Importer
Writes the default fields of the object.
defaultSounder - Variable in class com.threerings.openal.config.SounderConfig.Conditional
The default sounder reference.
defaultTransform - Variable in class com.threerings.opengl.model.config.ConditionalConfig
The default model transform.
defaultWriteFields() - Method in class com.threerings.export.Exporter
Writes the default fields of the object.
DefinerInfluence - Class in com.threerings.opengl.scene
Represents the influence of a variable definer.
DefinerInfluence(Tuple<String, Object>[]) - Constructor for class com.threerings.opengl.scene.DefinerInfluence
Creates a new definer influence object.
DEFINITION_INFLUENCE - Static variable in class com.threerings.opengl.model.Model
A flag indicating that the model implementation relies on the definitions.
definitions - Variable in class com.threerings.opengl.model.config.InfluenceFlagConfig
Whether or not to enable definition influences.
definitions - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.SourceFile
The preprocessor definitions to use.
definitions - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.SourceFile
The preprocessor definitions to use.
definitions - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Definer
The definition configs.
deformer - Variable in class com.threerings.opengl.material.config.TechniqueConfig
The deformer to apply to the geometry.
DeformerConfig - Class in com.threerings.opengl.geometry.config
Deformer configuration.
DeformerConfig() - Constructor for class com.threerings.opengl.geometry.config.DeformerConfig
 
DeformerConfig.Skin - Class in com.threerings.opengl.geometry.config
Performs software skinning.
DeformerConfig.Skin() - Constructor for class com.threerings.opengl.geometry.config.DeformerConfig.Skin
 
defvalue - Variable in class com.threerings.expr.BooleanExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.Color4fExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.FloatExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.IntegerExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.QuaternionExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.StringExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.Transform3DExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.Vector3fExpression.Reference
The default value of the variable.
delay - Variable in class com.threerings.tudey.config.ActionConfig.Delayed
The delay.
DELETE - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
delete() - Method in class com.threerings.opengl.renderer.BufferObject
Deletes this buffer object, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.DisplayList
Deletes this list, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.Framebuffer
Deletes this frame buffer, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.Renderbuffer
Deletes this render buffer, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.ShaderObject
Deletes this object, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.Texture
Deletes this texture, rendering it unusable.
deleteMouseEntry() - Method in class com.threerings.tudey.tools.SceneEditor
Attempts to delete the entry under the mouse cursor on the currently selected layer.
deleteMouseEntry(Predicate<? super TudeySceneModel.Entry>) - Method in class com.threerings.tudey.tools.SceneEditor
Attempts to delete the entry under the mouse cursor on the currently selected layer.
Delta - Class in com.threerings.delta
Represents a set of changes that may be applied to an existing object to create a new object (with a streamed form that is more compact than that which would be required for streaming the entire new object).
Delta() - Constructor for class com.threerings.delta.Delta
 
Deltable - Interface in com.threerings.delta
Flags a class as being deltable, meaning that it supports the creation of delta objects that compactly represent a set of changes that may be applied to an original object in order to create an updated object.
DeltaFinal - Annotation Type in com.threerings.delta
Indicates that a field should be treated as "final" by the ReflectiveDelta class (without actually flagging it as final, which would prevent us from changing it in other circumstances).
density - Variable in class com.threerings.opengl.renderer.config.FogStateConfig.Exponential
The fog density.
dependencies - Variable in class com.threerings.opengl.material.config.TechniqueConfig
Basic material dependencies.
Dependency - Class in com.threerings.opengl.compositor
Represents a dependency to be resolved in the course of rendering: shadows from a particular light, a reflection off a plane, etc.
Dependency(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency
Creates a new dependency.
Dependency.Adder - Interface in com.threerings.opengl.compositor
An interface for objects that add dependendencies to the compositor.
Dependency.CubeTexture - Class in com.threerings.opengl.compositor
A cube map texture.
Dependency.CubeTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.CubeTexture
Creates a new cube texture dependency.
Dependency.Planar - Class in com.threerings.opengl.compositor
The base class of the various planar reflection/refraction dependencies.
Dependency.Planar(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.Planar
Creates a new planar dependency.
Dependency.PlanarTexture - Class in com.threerings.opengl.compositor
The base class for planar reflection/refraction textures.
Dependency.PlanarTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.PlanarTexture
Creates a new planar texture dependency.
Dependency.ReflectionTexture - Class in com.threerings.opengl.compositor
A planar reflection texture.
Dependency.ReflectionTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.ReflectionTexture
Creates a new reflection texture dependency.
Dependency.RefractionTexture - Class in com.threerings.opengl.compositor
A planar refraction texture.
Dependency.RefractionTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.RefractionTexture
Creates a new refraction texture dependency.
Dependency.RenderEffect - Class in com.threerings.opengl.compositor
A render effect.
Dependency.RenderEffect(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.RenderEffect
Creates a new render effect dependency.
Dependency.Shadows - Class in com.threerings.opengl.compositor
The base class for shadows from a single light.
Dependency.Shadows(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.Shadows
Creates a new shadow dependency.
Dependency.ShadowTexture - Class in com.threerings.opengl.compositor
A shadow depth texture.
Dependency.ShadowTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.ShadowTexture
Creates a new shadow texture dependency.
Dependency.ShadowVolumes - Class in com.threerings.opengl.compositor
Stencil shadow volumes.
Dependency.ShadowVolumes(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.ShadowVolumes
Creates a new shadow volume dependency.
Dependency.StencilReflection - Class in com.threerings.opengl.compositor
A stencil reflection.
Dependency.StencilReflection(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.StencilReflection
Creates a new stencil reflection dependency.
Dependency.StencilRefraction - Class in com.threerings.opengl.compositor
A stencil refraction.
Dependency.StencilRefraction(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.StencilRefraction
Creates a new stencil refraction dependency.
depth - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear
Depth buffer clear parameters.
depth - Variable in class com.threerings.opengl.compositor.config.TargetConfig.Texture
The depth texture to which we render.
depth - Variable in class com.threerings.opengl.effect.Particle
The depth of the particle (used for depth sorting).
depth - Variable in class com.threerings.opengl.renderer.Batch
The batch's eye space z coordinate (negative if in front of the viewer).
depth - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Blank
The depth of the texture.
depth - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The depth of the image.
DEPTH_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The depth testing/writing state.
depthBits - Variable in class com.threerings.opengl.compositor.config.TargetConfig.Texture
The number of depth bits to request.
depthFailOp - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil depth fail operation.
depthMode - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The depth texture mode.
depthSort - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
Whether or not to sort the particles by depth before rendering.
depthState - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The depth state to use.
depthState - Variable in class com.threerings.opengl.material.config.PassConfig
The depth state to use in this pass.
DepthState - Class in com.threerings.opengl.renderer.state
Contains the depth buffer testing/writing state.
DepthState(int, boolean) - Constructor for class com.threerings.opengl.renderer.state.DepthState
Creates a new depth state with the supplied parameters.
DepthStateConfig - Class in com.threerings.opengl.renderer.config
Configurable depth state.
DepthStateConfig() - Constructor for class com.threerings.opengl.renderer.config.DepthStateConfig
 
DepthStateConfig.TestFunc - Enum in com.threerings.opengl.renderer.config
Depth test function constants.
derived - Variable in class com.threerings.tudey.config.TagConfig
The derived tag config.
destBlendFactor - Variable in class com.threerings.opengl.renderer.config.AlphaStateConfig
The dest blend factor.
destIndex - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
The index of refraction of the destination material.
destroy(int, Logic) - Method in class com.threerings.tudey.server.logic.ActorLogic
Destroys the actor.
destructionTransient - Variable in class com.threerings.tudey.config.ActorSpriteConfig
A transient to spawn when the actor is destroyed.
detach(Model) - Method in class com.threerings.opengl.model.Articulated
 
detach(Model) - Method in class com.threerings.opengl.model.Model
Detaches an attached model.
detach(Model) - Method in class com.threerings.opengl.model.Model.Implementation
Detaches an attached model.
detach(Model) - Method in class com.threerings.opengl.model.Wrapper
 
detachAll(String) - Method in class com.threerings.opengl.model.Articulated
 
detachAll(String) - Method in class com.threerings.opengl.model.Model
Detaches any models attached to the specified point.
detachAll(String) - Method in class com.threerings.opengl.model.Model.Implementation
Detaches any models attached to the specified point.
detachAll(String) - Method in class com.threerings.opengl.model.Wrapper
 
detachModel(Model) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Detaches a model from this sprite.
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersectionCount
 
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.ThresholdIntersectionCount
 
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.WarnTimer
 
didLeavePlace(PlaceObject) - Method in class com.threerings.tudey.client.TudeySceneController
 
didLeavePlace(PlaceObject) - Method in class com.threerings.tudey.client.TudeySceneView
 
didLeavePlace(PlaceObject) - Method in class com.threerings.tudey.client.util.SceneMap
 
didShutdown() - Method in interface com.threerings.tudey.server.TudeySceneManager.ShutdownObserver
Notes that we're shutting down.
diffuse - Variable in class com.threerings.opengl.renderer.config.LightConfig.Colors
The diffuse light color.
diffuse - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
The diffuse reflectivity.
diffuse - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
The diffuse reflectivity.
diffuse - Variable in class com.threerings.opengl.renderer.Light
The diffuse light intensity.
DimenInfo - Class in com.threerings.opengl.gui.layout
This record is used by the group layout managers to return a set of statistics computed for their target widgets.
DimenInfo() - Constructor for class com.threerings.opengl.gui.layout.DimenInfo
 
dimens - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
Dimension - Class in com.threerings.opengl.gui.util
Represents the size of a component.
Dimension(int, int) - Constructor for class com.threerings.opengl.gui.util.Dimension
 
Dimension(Dimension) - Constructor for class com.threerings.opengl.gui.util.Dimension
 
Dimension() - Constructor for class com.threerings.opengl.gui.util.Dimension
 
DimensionConfig - Class in com.threerings.opengl.gui.config
Contains a configurable set of dimensions.
DimensionConfig() - Constructor for class com.threerings.opengl.gui.config.DimensionConfig
 
direction(Vector2f) - Method in class com.threerings.math.Vector2f
Returns the direction of a vector pointing from this point to the specified other point.
direction - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Wind
The wind direction.
direction - Variable in class com.threerings.opengl.effect.config.ShooterConfig.Cone
The direction vector.
direction - Variable in class com.threerings.opengl.renderer.config.LightConfig.Directional
The direction of the light.
direction - Variable in class com.threerings.opengl.renderer.config.LightConfig.Spot
The spot direction.
direction - Variable in class com.threerings.tudey.config.ScriptConfig.Rotate
The target rotation.
Direction - Enum in com.threerings.tudey.util
Represents the four cardinal and four ordinal directions and their offsets in the Tudey coordinate system.
directional - Variable in class com.threerings.openal.config.SounderConfig.Original
Whether or not the sound is directional.
directional - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Upright
Whether or not the transform incorporates the node's direction.
directionChange - Variable in class com.threerings.tudey.config.BehaviorConfig.Wander
The variable that determines how we change directions.
directs - Variable in class com.threerings.config.Parameter.Choice
The direct controls for each option.
dirty - Variable in class com.threerings.opengl.renderer.ClientArray
Set when the array parameters have changed and must be reapplied.
dirty - Variable in class com.threerings.opengl.renderer.Light
Set when the light has changed and must be reapplied.
dirty - Variable in class com.threerings.opengl.renderer.Program.Uniform
Set when the uniform value has changed and must be reapplied.
dirty - Variable in class com.threerings.opengl.renderer.TextureUnit
Set when the state has changed and must be reapplied.
DISABLED - Static variable in class com.threerings.opengl.gui.Component
A component state indicating that the component is disabled.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.ArrayState
A state that disables all of the client arrays.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.CullState
A state that disables back-face culling.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.DepthState
A depth state for neither testing nor writing to the depth buffer.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.FogState
A state that disables the fog.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.LightState
A state that disables lighting (the default).
DISABLED - Static variable in class com.threerings.opengl.renderer.state.ShaderState
A state that disables shading.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.StencilState
Disables stencil testing/writing.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.TextureState
A state that disables texturing.
dismiss() - Method in class com.threerings.opengl.gui.Window
Detaches this window from the root node and removes it from the display.
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.ActionEvent
 
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.ControllerEvent
 
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.Event
Instructs this event to notify the supplied listener if they implement an interface appropriate to this event.
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.KeyEvent
 
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.MouseEvent
 
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.TextEvent
 
DISPATCHER - Static variable in class com.threerings.opengl.gui.util.ControllerUtil
An action listener that uses ControllerUtil.postAction(com.threerings.opengl.gui.Component, java.lang.String) to forward the event to a controller.
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.Button
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.ColorPicker
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.ComboBox
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.Component
Instructs this component to process the supplied event.
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.EditableTextComponent
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.MenuItem
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.PopupMenu
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.Slider
 
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Dispatches an event on the implementation.
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.ClickableProp
 
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Dispatches an event on the implementation.
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.Sprite
Dispatches an event on the sprite.
dispatchKeyEvent(KeyEvent) - Method in class com.threerings.opengl.DisplayCanvas
 
dispatchKeyEvent(KeyEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
DisplayCanvas - Class in com.threerings.opengl
A canvas that uses Display.
DisplayCanvas() - Constructor for class com.threerings.opengl.DisplayCanvas
Creates a new canvas.
DisplayList - Class in com.threerings.opengl.renderer
An OpenGL display list.
DisplayList(Renderer) - Constructor for class com.threerings.opengl.renderer.DisplayList
Creates a new display list for the specified renderer.
displayMessage(ChatMessage, boolean) - Method in class com.threerings.opengl.gui.ChatOverlay
 
displayMessage(UserMessage, boolean) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Gives the sprite a chance to display a message sent by the occupant controlling the actor.
displayMessage(UserMessage, boolean) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Gives the sprite a chance to display a message sent by the occupant controlling the actor.
displayMessage(ChatMessage, boolean) - Method in class com.threerings.tudey.client.TudeySceneView
 
DisplayRoot - Class in com.threerings.opengl.gui
A root for Display-based apps.
DisplayRoot(GlContext) - Constructor for class com.threerings.opengl.gui.DisplayRoot
 
dispose() - Method in class com.threerings.config.swing.ConfigTree
Releases the resources held by this tree.
dispose() - Method in class com.threerings.expr.DynamicScope
Releases the resources associated with this scope.
dispose() - Method in class com.threerings.expr.SimpleScope
Releases the resources associated with this scope.
dispose() - Method in class com.threerings.openal.Sounder
 
dispose() - Method in class com.threerings.openal.Sounder.Implementation
 
dispose() - Method in class com.threerings.opengl.compositor.RenderEffect
 
dispose() - Method in class com.threerings.opengl.compositor.RenderEffect.TextureTarget
 
dispose() - Method in class com.threerings.opengl.effect.MetaParticleSystem.Layer
 
dispose() - Method in class com.threerings.opengl.effect.ParticleSystem.Layer
 
dispose() - Method in class com.threerings.opengl.gui.Root
Releases the resources held by this root.
dispose() - Method in class com.threerings.opengl.material.Surface
 
dispose() - Method in class com.threerings.opengl.model.Animation
 
dispose() - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
dispose() - Method in class com.threerings.opengl.model.Model
 
dispose() - Method in class com.threerings.opengl.renderer.TextureRenderer
Disposes of this texture renderer, rendering it unusable.
dispose() - Method in class com.threerings.opengl.scene.Scene
 
dispose() - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
dispose() - Method in class com.threerings.tudey.client.cursor.PathCursor
 
dispose() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
dispose() - Method in class com.threerings.tudey.client.cursor.TileCursor
 
dispose() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.AreaSprite.Original
 
dispose() - Method in class com.threerings.tudey.client.sprite.GlobalSprite.Camera
 
dispose() - Method in class com.threerings.tudey.client.sprite.GlobalSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.GlobalSprite.EnvironmentModel
 
dispose() - Method in class com.threerings.tudey.client.sprite.PathSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.PathSprite.Original
 
dispose() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Original
 
dispose() - Method in class com.threerings.tudey.client.sprite.TileSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.TileSprite.Original
 
dispose() - Method in class com.threerings.tudey.space.Space
Flags this space as having been disposed.
DISSELECTED - Static variable in class com.threerings.opengl.gui.ToggleButton
Indicates that this button is in the selected state and is disabled.
distance - Variable in class com.threerings.math.SphereCoords
The distance from the origin.
distance(Vector2f) - Method in class com.threerings.math.Vector2f
Returns the distance from this vector to the specified other vector.
distance(Vector3f) - Method in class com.threerings.math.Vector3f
Returns the distance from this vector to the specified other vector.
distance - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The camera distance.
distanceSquared(Vector2f) - Method in class com.threerings.math.Vector2f
Returns the squared distance from this vector to the specified other.
distanceSquared(Vector3f) - Method in class com.threerings.math.Vector3f
Returns the squared distance from this vector to the specified other.
divergence - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
The divergence angle.
divergence - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
The divergence angle.
divide(T[], Comparator<? super T>) - Static method in class com.threerings.opengl.util.GlUtil
Divides the provided array into two halves, so that the first half contains all of the elements less than the median, and the second half contains all of the elements equal to or greater than the median.
divisionsS - Variable in class com.threerings.expr.Transform3DExpression.TextureFrame
The number of divisions in the S direction.
divisionsS - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The number of divisions in the S direction.
divisionsS - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
The number of divisions in the S direction.
divisionsT - Variable in class com.threerings.expr.Transform3DExpression.TextureFrame
The number of divisions in the T direction.
divisionsT - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The number of divisions in the T direction.
divisionsT - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
The number of divisions in the T direction.
divisionsX - Variable in class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
The level of tesselation in the x direction.
divisionsX - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
The number of divisions in the x direction.
divisionsY - Variable in class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
The level of tesselation in the y direction.
divisionsY - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
The number of divisions in the y direction.
doClick() - Method in class com.threerings.opengl.gui.Button
Programmatically activates the button.
Document - Class in com.threerings.opengl.gui.text
Defines the model that underlies the BUI text components.
Document() - Constructor for class com.threerings.opengl.gui.text.Document
 
Document.Listener - Interface in com.threerings.opengl.gui.text
Used to listen for changes to this document.
dot(Vector2f) - Method in class com.threerings.math.Vector2f
Computes and returns the dot product of this and the specified other vector.
dot(Vector3f) - Method in class com.threerings.math.Vector3f
Computes and returns the dot product of this and the specified other vector.
DOWN - Static variable in class com.threerings.opengl.gui.Button
Indicates that this button is in the down state.
DraggableSpinner - Class in com.threerings.editor.swing
A spinner that allows the user to rapidly change the value by clicking on the arrows and dragging the mouse cursor right or left.
DraggableSpinner(double, double, double, double) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner(float, float, float, float) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner(int, int, int, int) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner(Number, Comparable, Comparable, Number) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner(SpinnerNumberModel) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
draw(Renderer) - Method in class com.threerings.opengl.renderer.Batch
Draws this batch using the specified renderer.
draw(Renderer) - Method in class com.threerings.opengl.renderer.CompoundBatch
 
draw(Renderer) - Method in class com.threerings.opengl.renderer.SimpleBatch
 
draw(Box, Color4f) - Static method in class com.threerings.opengl.util.DebugBounds
Draws a single bounding box in the specified color.
draw(boolean) - Method in class com.threerings.tudey.shape.Capsule
 
draw(boolean) - Method in class com.threerings.tudey.shape.Circle
 
draw(boolean) - Method in class com.threerings.tudey.shape.Compound
 
draw(boolean) - Method in class com.threerings.tudey.shape.Global
 
draw(boolean) - Method in class com.threerings.tudey.shape.None
 
draw(boolean) - Method in class com.threerings.tudey.shape.Point
 
draw(boolean) - Method in class com.threerings.tudey.shape.Polygon
 
draw(boolean) - Method in class com.threerings.tudey.shape.Segment
 
draw(boolean) - Method in class com.threerings.tudey.shape.Shape
Draws this shape in immediate mode.
drawBounds() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
drawBounds() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Draws the bounds of the layer.
drawBounds() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
drawBounds() - Method in class com.threerings.opengl.model.Articulated
 
drawBounds() - Method in class com.threerings.opengl.model.Compound
 
drawBounds() - Method in class com.threerings.opengl.model.Conditional
 
drawBounds() - Method in class com.threerings.opengl.model.Model
Draws the bounds of the model in immediate mode.
drawBounds() - Method in class com.threerings.opengl.model.Model.Implementation
Draws the bounds of the model in immediate mode.
drawBounds() - Method in class com.threerings.opengl.model.Static
 
drawBounds() - Method in class com.threerings.opengl.model.Wrapper
 
drawBounds() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
drawBounds() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
drawBounds() - Method in class com.threerings.tudey.shape.ShapeModel
 
dumpTickProfiles() - Static method in class com.threerings.tudey.server.TudeySceneManager
Dumps the current set of tick profiles to the log.
dumpViewerEffects() - Method in class com.threerings.opengl.scene.Scene
Writes the set of active viewer effects out to the log.
duration - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
The total duration of the shake.
duration - Variable in class com.threerings.opengl.model.config.AnimationConfig.Procedural
The duration of the animation, or zero for unlimited.
DynamicallyEditable - Interface in com.threerings.editor
An interface for objects with dynamically generated editable properties.
dynamicBindings - Variable in class com.threerings.opengl.material.config.PassConfig
The dynamic expression bindings for this pass.
dynamicBindings - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig
The dynamic expression bindings for this influence.
DynamicGeometry - Class in com.threerings.opengl.geometry
Base class for dynamic geometry.
DynamicGeometry(float[], BufferObject) - Constructor for class com.threerings.opengl.geometry.DynamicGeometry
Creates a new dynamic geometry that will draw from a VBO.
DynamicGeometry(float[], FloatBuffer) - Constructor for class com.threerings.opengl.geometry.DynamicGeometry
Creates a new dynamic geometry that will draw directly from a float buffer.
DynamicGeometry(float[], BufferObject, FloatBuffer) - Constructor for class com.threerings.opengl.geometry.DynamicGeometry
Creates a new dynamic geometry.
DynamicScope - Class in com.threerings.expr
A Scope that allows dynamic reparenting and the addition and removal of symbols.
DynamicScope(String) - Constructor for class com.threerings.expr.DynamicScope
Creates a new scope that is its own owner.
DynamicScope(String, Scope) - Constructor for class com.threerings.expr.DynamicScope
Creates a new scope that is its own owner with the supplied scope as its parent.
DynamicScope(Object, String) - Constructor for class com.threerings.expr.DynamicScope
Creates a new scope.
DynamicScope(Object, String, Scope) - Constructor for class com.threerings.expr.DynamicScope
Creates a new scope with the supplied scope as its parent.

E

E - Static variable in class com.threerings.math.FloatMath
The base value of the natural logarithm.
e - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.
easing - Variable in class com.threerings.opengl.effect.ColorFunction.Linear
The easing function.
Easing - Class in com.threerings.opengl.effect
Represents the type of easing to use, which affects the time parameter.
Easing() - Constructor for class com.threerings.opengl.effect.Easing
 
easing - Variable in class com.threerings.opengl.effect.FloatFunction.Linear
The type of easing to use.
easing - Variable in class com.threerings.probs.ColorFunctionVariable.VariableLinear
The type of easing to use.
easing - Variable in class com.threerings.probs.FloatFunctionVariable.VariableLinear
The type of easing to use.
easing - Variable in class com.threerings.tudey.config.TudeyViewerEffectConfig.Camera
The easing to use for the transition.
Easing.None - Class in com.threerings.opengl.effect
Performs no easing.
Easing.None() - Constructor for class com.threerings.opengl.effect.Easing.None
 
Easing.QuadraticIn - Class in com.threerings.opengl.effect
Performs a simple quadratic ease-in.
Easing.QuadraticIn() - Constructor for class com.threerings.opengl.effect.Easing.QuadraticIn
 
Easing.QuadraticInAndOut - Class in com.threerings.opengl.effect
Performs a simple ease-in and a simple ease-out.
Easing.QuadraticInAndOut() - Constructor for class com.threerings.opengl.effect.Easing.QuadraticInAndOut
 
Easing.QuadraticOut - Class in com.threerings.opengl.effect
Performs a simple quadratic ease-out.
Easing.QuadraticOut() - Constructor for class com.threerings.opengl.effect.Easing.QuadraticOut
 
EAST - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the right-center of the component to the right-center of the container.
EAST - Static variable in class com.threerings.opengl.gui.layout.BorderLayout
A layout constraint.
east - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
Whether or not the tile can be oriented in each direction.
EDGE_MODEL - Static variable in class com.threerings.tudey.client.sprite.PathSprite
The name of the model to use to represent path and area edges.
edgeCases - Variable in class com.threerings.tudey.config.GroundConfig.Original
The edge cases (in order of priority).
edit(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.Arrow
Requests to start editing the specified entry.
edit(TudeySceneModel.GlobalEntry) - Method in class com.threerings.tudey.tools.GlobalEditor
Requests to start editing the specified entry.
Editable - Annotation Type in com.threerings.editor
Flags a field or getter/setter method as an editable property.
EditableConfigObject - Class in com.threerings.admin.data
Extends ConfigObject to handle fields annotated as Editable.
EditableConfigObject() - Constructor for class com.threerings.admin.data.EditableConfigObject
 
EditableFieldEditor - Class in com.threerings.admin.client
A field editor for Editable properties.
EditableFieldEditor(PresentsContext, Field, DObject) - Constructor for class com.threerings.admin.client.EditableFieldEditor
Creates a new field editor.
EditableTextComponent - Class in com.threerings.opengl.gui
Extends TextComponent with mechanisms shared by editable text Components.
EditCommands - Interface in com.threerings.opengl.gui.text
Defines the various commands handled by our text editing components.
editMouseEntry() - Method in class com.threerings.tudey.tools.SceneEditor
Attempts to edit the entry under the mouse cursor on the currently selected layer.
EditorContext - Interface in com.threerings.editor.util
Provides access to the services required by the editor.
EditorGrid - Class in com.threerings.tudey.tools
A special grid that follows the camera around (while staying aligned to the tile grid).
EditorGrid(SceneEditor) - Constructor for class com.threerings.tudey.tools.EditorGrid
Creates a new grid.
EditorMessageBundle - Annotation Type in com.threerings.editor
Specifies the message bundle to use when translating type names, field names, enum constants, and other editor bits.
EditorPanel - Class in com.threerings.editor.swing
Allows editing properties of an object as determined through reflection.
EditorPanel(EditorContext) - Constructor for class com.threerings.editor.swing.EditorPanel
Creates an empty editor panel.
EditorPanel(EditorContext, EditorPanel.CategoryMode) - Constructor for class com.threerings.editor.swing.EditorPanel
Creates an empty editor panel.
EditorPanel(EditorContext, EditorPanel.CategoryMode, Property[]) - Constructor for class com.threerings.editor.swing.EditorPanel
Creates an empty editor panel.
EditorPanel(EditorContext, EditorPanel.CategoryMode, Property[], boolean) - Constructor for class com.threerings.editor.swing.EditorPanel
Creates an empty editor panel.
EditorPanel.CategoryMode - Enum in com.threerings.editor.swing
Determines how the different property categories are displayed (in sequential collapsible panels, in separate tabs, or in a card layout with a combo box at the top).
editorStyle - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Spinner
The style for the editor, if non-default.
EditorTool - Class in com.threerings.tudey.tools
A tool to use in the scene editor.
EditorTool(SceneEditor) - Constructor for class com.threerings.tudey.tools.EditorTool
Creates the tool.
EditorTypes - Annotation Type in com.threerings.editor
Specifies the classes available for selection in the editor.
effect - Variable in class com.threerings.opengl.scene.config.ViewerAffecterConfig
The effect that this affecter exerts.
effect - Variable in class com.threerings.tudey.config.ActionConfig.FireEffect
The configuration of the effect to fire.
effect - Variable in class com.threerings.tudey.config.EffectConfig.Derived
The effect reference.
Effect - Class in com.threerings.tudey.data.effect
Represents a stateless event occurring within the scene.
Effect(ConfigReference<EffectConfig>, int, EntityKey, Vector2f, float) - Constructor for class com.threerings.tudey.data.effect.Effect
Creates a new effect.
Effect() - Constructor for class com.threerings.tudey.data.effect.Effect
No-arg constructor for deserialization.
effectColor - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The effect color.
EffectConfig - Class in com.threerings.tudey.config
The configuration of an effect.
EffectConfig() - Constructor for class com.threerings.tudey.config.EffectConfig
 
EffectConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
EffectConfig.Derived() - Constructor for class com.threerings.tudey.config.EffectConfig.Derived
 
EffectConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the effect.
EffectConfig.Implementation() - Constructor for class com.threerings.tudey.config.EffectConfig.Implementation
 
EffectConfig.Original - Class in com.threerings.tudey.config
Superclass of the original implementations.
EffectConfig.Original() - Constructor for class com.threerings.tudey.config.EffectConfig.Original
 
EffectLogic - Class in com.threerings.tudey.server.logic
Handles an effect on the server.
EffectLogic() - Constructor for class com.threerings.tudey.server.logic.EffectLogic
 
effectSize - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The effect size.
EffectSprite - Class in com.threerings.tudey.client.sprite
Handles the display of a stateless effect.
EffectSprite(TudeyContext, TudeySceneView, Effect) - Constructor for class com.threerings.tudey.client.sprite.EffectSprite
Creates a new effect sprite.
EffectSprite.Animator - Class in com.threerings.tudey.client.sprite
Plays an animation on a target sprite.
EffectSprite.Animator(TudeyContext, Scope, EffectSpriteConfig.Animator, Effect) - Constructor for class com.threerings.tudey.client.sprite.EffectSprite.Animator
Creates a new implementation.
EffectSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
EffectSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.EffectSprite.Implementation
Creates a new implementation.
EffectSprite.Original - Class in com.threerings.tudey.client.sprite
Superclass of the original implementations.
EffectSprite.Original(TudeyContext, Scope, EffectSpriteConfig, Effect) - Constructor for class com.threerings.tudey.client.sprite.EffectSprite.Original
Creates a new implementation.
EffectSpriteConfig - Class in com.threerings.tudey.config
The configuration of an effect sprite.
EffectSpriteConfig() - Constructor for class com.threerings.tudey.config.EffectSpriteConfig
 
EffectSpriteConfig.Animator - Class in com.threerings.tudey.config
A sprite that plays an animation on another sprite.
EffectSpriteConfig.Animator() - Constructor for class com.threerings.tudey.config.EffectSpriteConfig.Animator
 
EffectSpriteConfig.Default - Class in com.threerings.tudey.config
The default sprite.
EffectSpriteConfig.Default() - Constructor for class com.threerings.tudey.config.EffectSpriteConfig.Default
 
elementArrayBuffer - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The shared element array buffer.
elevation - Variable in class com.threerings.math.SphereCoords
The elevation above the XY plane, in radians.
elevation - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The camera elevation.
elevation - Variable in class com.threerings.tudey.data.TudeySceneModel.Paint
The paintable's elevation.
elevation - Variable in class com.threerings.tudey.data.TudeySceneModel.TileEntry
The tile's elevation.
elevationOffset - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
The elevation offset of the tile.
elseAction - Variable in class com.threerings.tudey.config.ActionConfig.Conditional
The action to take if the condition is not satisfied.
emission - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
The emissive color.
emission - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
The emissive color.
EMPTY - Static variable in class com.threerings.math.Box
The empty box.
EMPTY - Static variable in class com.threerings.math.Rect
The empty rect.
EMPTY - Static variable in class com.threerings.opengl.geometry.Geometry
A "geometry" object that draws nothing.
EMPTY - Static variable in class com.threerings.tudey.util.Coord
A value used to signify an empty coordinate.
EMPTY_ARRAY - Static variable in class com.threerings.math.Matrix4f
An empty matrix array.
EMPTY_ARRAY - Static variable in class com.threerings.opengl.model.Animation
An empty array of animations.
EmptyBorder - Class in com.threerings.opengl.gui.border
Defines a border with no rendered geometry but that simply takes up space.
EmptyBorder(int, int, int, int) - Constructor for class com.threerings.opengl.gui.border.EmptyBorder
 
enabled - Variable in class com.threerings.opengl.gui.config.ComponentConfig
Whether or not the component is enabled.
Encodable - Interface in com.threerings.export
An interface for objects that can be encoded to and decoded from strings and binary streams.
encode(int) - Method in class com.threerings.tudey.data.TudeySceneModel.Paint
Returns the encoded form of this paint entry.
encode(int) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns the encoded form of this tile entry.
encode(int, int) - Static method in class com.threerings.tudey.util.Coord
Encodes the supplied coordinates (presumed to be in [-32768, +32767]) into a single integer.
encode() - Method in class com.threerings.tudey.util.Coord
Returns an encoded version of this coord.
encodeToStream(DataOutputStream) - Method in interface com.threerings.export.Encodable
Encodes this object to the specified stream.
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Matrix3f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Matrix4f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Plane
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Quaternion
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.SphereCoords
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Vector2f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Vector3f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Vector4f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.opengl.renderer.Color4f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.tudey.util.Coord
 
encodeToString() - Method in interface com.threerings.export.Encodable
Returns a string representation of this object.
encodeToString() - Method in class com.threerings.math.Matrix3f
 
encodeToString() - Method in class com.threerings.math.Matrix4f
 
encodeToString() - Method in class com.threerings.math.Plane
 
encodeToString() - Method in class com.threerings.math.Quaternion
 
encodeToString() - Method in class com.threerings.math.SphereCoords
 
encodeToString() - Method in class com.threerings.math.Vector2f
 
encodeToString() - Method in class com.threerings.math.Vector3f
 
encodeToString() - Method in class com.threerings.math.Vector4f
 
encodeToString() - Method in class com.threerings.opengl.renderer.Color4f
 
encodeToString() - Method in class com.threerings.tudey.util.Coord
 
end - Variable in class com.threerings.opengl.effect.ColorFunction.InAndOut
The target color.
end - Variable in class com.threerings.opengl.effect.ColorFunction.Linear
The final color.
end - Variable in class com.threerings.opengl.effect.ColorFunction.Multipoint
The final color.
end - Variable in class com.threerings.opengl.effect.ColorFunction.ThreePoint
The end color.
end - Variable in class com.threerings.opengl.effect.FloatFunction.InAndOut
The target value.
end - Variable in class com.threerings.opengl.effect.FloatFunction.Linear
The final value.
end - Variable in class com.threerings.opengl.effect.FloatFunction.Multipoint
The final value.
end - Variable in class com.threerings.opengl.effect.FloatFunction.ThreePoint
The end value.
end - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
The maximum index.
end - Variable in class com.threerings.opengl.renderer.config.FogStateConfig.Linear
The fog end distance.
end() - Method in class com.threerings.opengl.renderer.DisplayList
Stops recording OpenGL calls for this list.
end - Variable in class com.threerings.probs.ColorFunctionVariable.VariableLinear
The value to return.
end - Variable in class com.threerings.probs.FloatFunctionVariable.VariableInAndOut
The end value.
end - Variable in class com.threerings.probs.FloatFunctionVariable.VariableLinear
The end value.
end - Variable in class com.threerings.probs.FloatFunctionVariable.VariableMultipoint
The end value.
end - Variable in class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
The end value.
END_OF_LINE - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
endCompoundUpdate() - Method in class com.threerings.expr.DynamicScope
Ends a compound update.
enqueue() - Method in interface com.threerings.opengl.compositor.Enqueueable
Enqueues this object for rendering.
enqueue() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
enqueue() - Method in class com.threerings.opengl.effect.MetaParticleSystem.Layer
 
enqueue() - Method in class com.threerings.opengl.effect.ParticleSystem.Layer
 
enqueue() - Method in class com.threerings.opengl.GlApp
 
enqueue() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
enqueue() - Method in class com.threerings.opengl.model.Articulated
 
enqueue() - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
enqueue() - Method in class com.threerings.opengl.model.Articulated.Node
 
enqueue() - Method in class com.threerings.opengl.model.Compound
 
enqueue() - Method in class com.threerings.opengl.model.Conditional
 
enqueue() - Method in class com.threerings.opengl.model.Static
 
enqueue() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
enqueue() - Method in class com.threerings.opengl.util.SimpleRenderable
 
enqueue() - Method in class com.threerings.opengl.util.SimpleTransformable
 
enqueue() - Method in class com.threerings.opengl.util.TextBillboard
 
ENQUEUE_INPUT_RELIABLE - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.enqueueInputReliable(int, int, com.threerings.tudey.data.InputFrame[]) requests.
ENQUEUE_INPUT_UNRELIABLE - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.enqueueInputUnreliable(int, int, com.threerings.tudey.data.InputFrame[]) requests.
Enqueueable - Interface in com.threerings.opengl.compositor
An interface for objects that can enqueue themselves in one or more RenderQueues.
enqueueEnqueueables() - Method in class com.threerings.opengl.compositor.Compositor
Enqueues and clears the current list of enqueueables.
enqueueInput(int, int, InputFrame[]) - Method in class com.threerings.tudey.server.ClientLiaison
Processes a request to enqueue input received from a client.
enqueueInput(InputFrame) - Method in class com.threerings.tudey.server.logic.PawnLogic
Enqueues a single frame of input for processing.
enqueueInputReliable(int, int, InputFrame[]) - Method in interface com.threerings.tudey.client.TudeySceneService
Requests to enqueue a batch of input frames recorded on the client (reliable version).
enqueueInputReliable(int, int, InputFrame[]) - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
enqueueInputReliable(ClientObject, int, int, InputFrame[]) - Method in class com.threerings.tudey.server.TudeySceneManager
 
enqueueInputReliable(ClientObject, int, int, InputFrame[]) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.enqueueInputReliable(int, int, com.threerings.tudey.data.InputFrame[]) request.
enqueueInputUnreliable(int, int, InputFrame[]) - Method in interface com.threerings.tudey.client.TudeySceneService
Requests to enqueue a batch of input frames recorded on the client (unreliable version).
enqueueInputUnreliable(int, int, InputFrame[]) - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
enqueueInputUnreliable(ClientObject, int, int, InputFrame[]) - Method in class com.threerings.tudey.server.TudeySceneManager
 
enqueueInputUnreliable(ClientObject, int, int, InputFrame[]) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.enqueueInputUnreliable(int, int, com.threerings.tudey.data.InputFrame[]) request.
enqueuer - Variable in class com.threerings.opengl.material.config.TechniqueConfig
Determines what we actually enqueue for this technique.
enqueuers - Variable in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
The sub-enqueuers.
enter() - Method in class com.threerings.util.ChangeBlock
Attempts to enter the change block.
ENTERED_PLACE - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.enteredPlace() requests.
enteredPlace() - Method in interface com.threerings.tudey.client.TudeySceneService
Notifies the server that the client has successfully entered the place.
enteredPlace() - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
enteredPlace() - Method in class com.threerings.tudey.server.ClientLiaison
Notes that the client has successfully entered the place.
enteredPlace(ClientObject) - Method in class com.threerings.tudey.server.TudeySceneManager
 
enteredPlace(ClientObject) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.enteredPlace() request.
EntityKey - Class in com.threerings.tudey.data
Identifies an entity (scene entry or actor) within the scene.
EntityKey() - Constructor for class com.threerings.tudey.data.EntityKey
 
EntityKey.Actor - Class in com.threerings.tudey.data
Identifies an actor.
EntityKey.Actor(int) - Constructor for class com.threerings.tudey.data.EntityKey.Actor
Creates a new actor key.
EntityKey.Actor() - Constructor for class com.threerings.tudey.data.EntityKey.Actor
No-arg constructor for deserialization.
EntityKey.Entry - Class in com.threerings.tudey.data
Identifies an entry.
EntityKey.Entry(Object) - Constructor for class com.threerings.tudey.data.EntityKey.Entry
Creates a new entry key.
EntityKey.Entry() - Constructor for class com.threerings.tudey.data.EntityKey.Entry
No-arg constructor for deserialization.
entries - Variable in class com.threerings.tudey.config.TargetConfig.Intersecting
Whether or not to include intersecting scene entries.
ENTRY_TO_KEY - Static variable in class com.threerings.tudey.tools.SceneEditor
A function that transforms an Entry to its key.
entryAdded(EntryAddedEvent) - Method in class com.threerings.config.dist.util.ConfigUpdater
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.TudeySceneView
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.util.SceneMap
 
entryAdded(TudeySceneModel.Entry) - Method in interface com.threerings.tudey.data.TudeySceneModel.Observer
Notes that an entry has been added to the scene.
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.TudeySceneManager
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.util.Pathfinder
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.EditorTool
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.GlobalEditor
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.SceneEditor
 
EntryCursor - Class in com.threerings.tudey.client.cursor
Represents an entry.
EntryCursor(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.cursor.EntryCursor
Creates a new entry cursor.
EntryEdit - Class in com.threerings.tudey.tools
Represents an edit to the scene's entries (and paint).
EntryEdit(TudeySceneModel, int, int, TudeySceneModel.Entry[], TudeySceneModel.Entry[], Object[]) - Constructor for class com.threerings.tudey.tools.EntryEdit
Creates and applies a new entry edit.
EntryEdit(TudeySceneModel, int, int, Rectangle, TudeySceneModel.Paint) - Constructor for class com.threerings.tudey.tools.EntryEdit
Creates and applies a new paint edit.
entryLayerWasSet(Object, int) - Method in interface com.threerings.tudey.data.TudeySceneModel.LayerObserver
Notes that the layer was set for the specified entry.
EntryLogic - Class in com.threerings.tudey.server.logic
A logic object associated with a scene entry.
EntryLogic() - Constructor for class com.threerings.tudey.server.logic.EntryLogic
 
EntryLogic.Camera - Class in com.threerings.tudey.server.logic
Special camera logic.
EntryLogic.Camera() - Constructor for class com.threerings.tudey.server.logic.EntryLogic.Camera
 
EntryLogic.StatefulProp - Class in com.threerings.tudey.server.logic
Logic for stateful props.
EntryLogic.StatefulProp() - Constructor for class com.threerings.tudey.server.logic.EntryLogic.StatefulProp
 
EntryManipulator - Interface in com.threerings.tudey.util
Provides a generic interface for manipulating scene entries.
entryRemoved(EntryRemovedEvent) - Method in class com.threerings.config.dist.util.ConfigUpdater
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.TudeySceneView
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.util.SceneMap
 
entryRemoved(TudeySceneModel.Entry) - Method in interface com.threerings.tudey.data.TudeySceneModel.Observer
Notes that an entry has been removed from the scene.
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.TudeySceneManager
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.util.Pathfinder
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.AreaDefiner
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.Arrow
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.EditorTool
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.GlobalEditor
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.PathDefiner
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.SceneEditor
 
entrySet() - Method in class com.threerings.config.ArgumentMap
 
entrySet() - Method in class com.threerings.tudey.util.CoordIntMap
 
EntrySprite - Class in com.threerings.tudey.client.sprite
Represents a scene entry.
EntrySprite(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.sprite.EntrySprite
Creates a new entry sprite.
EntryState - Class in com.threerings.tudey.data.actor
An actor that represents the state of an entry.
EntryState(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.EntryState
Creates a new entry state actor.
EntryState() - Constructor for class com.threerings.tudey.data.actor.EntryState
No-arg constructor for deserialization.
EntryStateLogic - Class in com.threerings.tudey.server.logic
The logic for an entry state actor.
EntryStateLogic() - Constructor for class com.threerings.tudey.server.logic.EntryStateLogic
 
entryUpdated(EntryUpdatedEvent) - Method in class com.threerings.config.dist.util.ConfigUpdater
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.TudeySceneView
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.util.SceneMap
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in interface com.threerings.tudey.data.TudeySceneModel.Observer
Notes that an entry has been updated within the scene.
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.TudeySceneManager
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.util.Pathfinder
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.AreaDefiner
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.Arrow
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.EditorTool
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.GlobalEditor
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.PathDefiner
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.SceneEditor
 
EnumEditor - Class in com.threerings.editor.swing.editors
Editor for enumerated type properties.
EnumEditor() - Constructor for class com.threerings.editor.swing.editors.EnumEditor
 
envColor - Variable in class com.threerings.opengl.renderer.TextureUnit
The texture environment color.
environment - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture environment.
envMode - Variable in class com.threerings.opengl.renderer.TextureUnit
The texture environment mode.
EPOCH - Static variable in interface com.threerings.expr.Scope
The name of a special symbol that we expect to map to a MutableLong containing the base time of the scope's owner (such at the time at which an animation started).
EPSILON - Static variable in class com.threerings.math.FloatMath
A small number.
epsilonEquals(float, float) - Static method in class com.threerings.math.FloatMath
Determines whether two values are "close enough" to equal.
epsilonEquals(Matrix4f, float) - Method in class com.threerings.math.Matrix4f
Compares this matrix to another with the provided epsilon.
epsilonEquals(Vector4f, float) - Method in class com.threerings.math.Vector4f
Compares this vector to another with the provided epsilon.
EQUALIZE - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
Stretch all the widgets to be equal to the size of the largest widget on this axis.
equalRows - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
Whether or not to force all rows to be a uniform size.
equals(Object) - Method in class com.threerings.config.ArgumentMap
 
equals(Object) - Method in class com.threerings.config.ConfigReference
 
equals(Object) - Method in class com.threerings.config.dist.data.ConfigEntry
 
equals(Object) - Method in class com.threerings.config.dist.data.ConfigKey
 
equals(Object) - Method in class com.threerings.expr.MutableBoolean
 
equals(Object) - Method in class com.threerings.expr.MutableFloat
 
equals(Object) - Method in class com.threerings.expr.MutableInteger
 
equals(Object) - Method in class com.threerings.expr.MutableLong
 
equals(Object) - Method in class com.threerings.math.Box
 
equals(Object) - Method in class com.threerings.math.Line
 
equals(Object) - Method in class com.threerings.math.Matrix3f
 
equals(Object) - Method in class com.threerings.math.Matrix4f
 
equals(Object) - Method in class com.threerings.math.Plane
 
equals(Object) - Method in class com.threerings.math.Quaternion
 
equals(Object) - Method in class com.threerings.math.Rect
 
equals(Object) - Method in class com.threerings.math.SphereCoords
 
equals(Object) - Method in class com.threerings.math.Transform2D
 
equals(Object) - Method in class com.threerings.math.Transform3D
 
equals(Object) - Method in class com.threerings.math.Vector2f
 
equals(Object) - Method in class com.threerings.math.Vector3f
 
equals(Object) - Method in class com.threerings.math.Vector4f
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.CubeTexture
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.Planar
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.RefractionTexture
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.RenderEffect
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.Shadows
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.StencilRefraction
 
equals(Object) - Method in class com.threerings.opengl.geometry.config.PassSummary
 
equals(Object) - Method in class com.threerings.opengl.gui.ComboBox.Item
 
equals(Object) - Method in class com.threerings.opengl.gui.util.Insets
 
equals(Object) - Method in class com.threerings.opengl.gui.util.Point
 
equals(Object) - Method in class com.threerings.opengl.gui.util.Rectangle
 
equals(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.BoneWeight
 
equals(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.Extra
 
equals(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
 
equals(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
 
equals(Object) - Method in class com.threerings.opengl.renderer.ClientArray
 
equals(Object) - Method in class com.threerings.opengl.renderer.Color4f
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.FloatUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.IntegerUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.Matrix4fUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.Vector2fUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.Vector3fUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.Vector4fUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.AlphaState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.ColorState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.CullState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.LineState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.MaterialState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.PointState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.PolygonState
 
equals(Object) - Method in class com.threerings.tudey.data.actor.Active
 
equals(Object) - Method in class com.threerings.tudey.data.actor.Actor
 
equals(Object) - Method in class com.threerings.tudey.data.actor.Mobile
 
equals(Object) - Method in class com.threerings.tudey.data.actor.StepLimiter
 
equals(Object) - Method in class com.threerings.tudey.data.EntityKey.Actor
 
equals(Object) - Method in class com.threerings.tudey.data.EntityKey.Entry
 
equals(Object) - Method in class com.threerings.tudey.data.TudeySceneConfig
 
equals(Object) - Method in class com.threerings.tudey.util.Coord
 
equals(Object) - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
equals(Object) - Method in class com.threerings.util.ArrayKey
 
equals(Object) - Method in class com.threerings.util.DeepObject
 
equals(T, T) - Static method in class com.threerings.util.DeepUtil
Compares two objects for deep equality.
equals(Object) - Method in class com.threerings.util.IdentityKey
 
equals(Object) - Method in class com.threerings.util.ShallowObject
 
Eraser - Class in com.threerings.tudey.tools
The eraser tool.
Eraser(SceneEditor) - Constructor for class com.threerings.tudey.tools.Eraser
Creates the eraser tool.
evaluate() - Method in class com.threerings.expr.BooleanExpression.Evaluator
Evaluates and returns the current value of the expression.
evaluate() - Method in class com.threerings.expr.FloatExpression.Evaluator
Evaluates and returns the current value of the expression.
evaluate() - Method in class com.threerings.expr.IntegerExpression.Evaluator
Evaluates and returns the current value of the expression.
evaluate() - Method in class com.threerings.expr.ObjectExpression.Evaluator
Evaluates and returns the current value of the expression.
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Add
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.And
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Constant
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Decrement
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Divide
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Equals
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic
Evaluates the expression.
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Greater
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.GreaterEquals
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Increment
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Less
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.LessEquals
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Multiply
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Negate
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Not
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.NumTargets
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Or
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Parsed
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Previous
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Reference
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Remainder
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Subtract
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Xor
 
evaluationInterval - Variable in class com.threerings.tudey.config.BehaviorConfig.Evaluating
The variable that determines how long we wait between evaluations.
Event - Class in com.threerings.opengl.gui.event
The base event class for all events.
eventDispatched(Event) - Method in interface com.threerings.opengl.gui.event.EventListener
Indicates that an event was dispatched on the target component.
EventListener - Interface in com.threerings.opengl.gui.event
Listens for all input events.
excluding - Variable in class com.threerings.tudey.config.TargetConfig.Excluding
The exluding target.
execute() - Method in class com.threerings.editor.tools.ConfigResourcesTask
 
execute() - Method in class com.threerings.editor.tools.ConfigValidatorTask
 
execute() - Method in class com.threerings.editor.tools.StripTask
 
execute() - Method in class com.threerings.export.tools.XMLToBinaryTask
 
execute() - Method in interface com.threerings.expr.Executor
Executes the action.
execute(TudeyContext, TudeySceneView, Sprite) - Method in class com.threerings.tudey.config.ClientActionConfig.Compound
 
execute(TudeyContext, TudeySceneView, Sprite) - Method in class com.threerings.tudey.config.ClientActionConfig.ControllerAction
 
execute(TudeyContext, TudeySceneView, Sprite) - Method in class com.threerings.tudey.config.ClientActionConfig
Executes the action.
execute(TudeyContext, TudeySceneView, Sprite) - Method in class com.threerings.tudey.config.ClientActionConfig.ServerRequest
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Compound
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Conditional
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Delayed
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.DestroyActor
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic
Executes the action.
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.ExpressionSwitch
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.FireEffect
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.ForceClientAction
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.MoveAll
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.MoveBody
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Random
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.SetFlag
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.SetVariable
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Signal
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.SpawnActor
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.StepLimitMobile
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Switch
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.WarpActor
 
execute() - Method in class com.threerings.tudey.tools.SceneResourcesTask
 
execute() - Method in class com.threerings.tudey.tools.SceneValidatorTask
 
Executor - Interface in com.threerings.expr
Interface for objects that execute actions.
exp(float) - Static method in class com.threerings.math.FloatMath
Returns e to the power of the supplied value.
expand(float, float, float) - Method in class com.threerings.math.Box
Expands the box by the specified amounts.
expand(float, float, float, Box) - Method in class com.threerings.math.Box
Expands the box by the specified amounts, placing the result in the object provided.
expand(float, float) - Method in class com.threerings.math.Rect
Expands the rectangle by the specified amounts.
expand(float, float, Rect) - Method in class com.threerings.math.Rect
Expands the rectangle by the specified amounts, placing the result in the object provided.
expand(float, Shape) - Method in class com.threerings.tudey.shape.Capsule
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Circle
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Compound
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Global
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.None
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Point
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Polygon
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Segment
 
expand(float) - Method in class com.threerings.tudey.shape.Shape
Expands this shape by the specified amount.
expand(float, Shape) - Method in class com.threerings.tudey.shape.Shape
Expands this shape, placing the result in the provided object if possible.
expandLocal(float, float, float) - Method in class com.threerings.math.Box
Expands the box in-place by the specified amounts.
expandLocal(float, float) - Method in class com.threerings.math.Rect
Expands the rectangle in-place by the specified amounts.
expandLocal(float) - Method in class com.threerings.tudey.shape.Shape
Expands this shape in-place by the specified amount.
expandPaths(JTree) - Method in class com.threerings.config.swing.ConfigTreeNode
Expands paths according to the ConfigTreeNode._expanded field.
expandPaths(JTree, int) - Method in class com.threerings.config.swing.ConfigTreeNode
Expands all paths up to the specified depth.
expandPaths(JTree) - Method in class com.threerings.swing.PrefsTreeNode
Expands paths according to the PrefsTreeNode._expanded field.
expansion - Variable in class com.threerings.tudey.config.HandlerConfig.DefaultShape
The amount to expand the shape.
expansion - Variable in class com.threerings.tudey.config.RegionConfig.Default
The amount to expand the intersection shape.
exponent - Variable in class com.threerings.opengl.renderer.config.LightConfig.Falloff
The falloff exponent.
exponential(float) - Static method in class com.threerings.math.FloatMath
Returns a random value according to the exponential distribution with the provided mean.
Exportable - Interface in com.threerings.export
Flags a class as being exportable, meaning that it can be written to Exporters and read from their corresponding Importers.
exportAsDrag(Component, InputEvent, int) - Method in class com.threerings.opengl.gui.TransferHandler
Initiates a drag operation.
ExportDatabaseConfigRegistry - Class in com.threerings.admin.server
A database config registry that exports objects as opposed to streaming them.
ExportDatabaseConfigRegistry(PersistenceContext, Invoker) - Constructor for class com.threerings.admin.server.ExportDatabaseConfigRegistry
Creates a configuration registry and prepares it for operation.
Exporter - Class in com.threerings.export
Used to write Exportable objects.
Exporter() - Constructor for class com.threerings.export.Exporter
 
ExportFileUtil - Class in com.threerings.export.util
File-related export utilities.
ExportFileUtil() - Constructor for class com.threerings.export.util.ExportFileUtil
 
exportToClipboard(Component, Clipboard, int) - Method in class com.threerings.opengl.gui.TransferHandler
Exports from the specified component to the given clipboard.
ExportUtil - Class in com.threerings.export.util
Some general utility methods relating to exporting.
ExportUtil() - Constructor for class com.threerings.export.util.ExportUtil
 
expression - Variable in class com.threerings.expr.BooleanExpression.Parsed
The expression to parse.
expression - Variable in class com.threerings.expr.ExpressionBinding.Color4fBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionBinding.FloatBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionBinding.IntegerBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionBinding.StringBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionBinding.Transform3DBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.Color4fDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.FloatDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.IntegerDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.StringDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.Transform3DDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.FloatExpression.Parsed
The expression to parse.
expression - Variable in class com.threerings.expr.StringExpression.Parsed
The expression to parse.
expression - Variable in class com.threerings.opengl.model.config.AnimationConfig.TargetTransform
The expression that determines the transform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.ColorExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FloatExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.TransformExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.tudey.config.ConditionConfig.Evaluate
The expression to evaluate.
expression - Variable in class com.threerings.tudey.config.ExpressionConfig.Parsed
The expression to parse.
ExpressionBinding - Class in com.threerings.expr
The superclass of the expression bindings.
ExpressionBinding() - Constructor for class com.threerings.expr.ExpressionBinding
 
ExpressionBinding.Color4fBinding - Class in com.threerings.expr
A color binding.
ExpressionBinding.Color4fBinding() - Constructor for class com.threerings.expr.ExpressionBinding.Color4fBinding
 
ExpressionBinding.FloatBinding - Class in com.threerings.expr
A float binding.
ExpressionBinding.FloatBinding() - Constructor for class com.threerings.expr.ExpressionBinding.FloatBinding
 
ExpressionBinding.IntegerBinding - Class in com.threerings.expr
An integer binding.
ExpressionBinding.IntegerBinding() - Constructor for class com.threerings.expr.ExpressionBinding.IntegerBinding
 
ExpressionBinding.StringBinding - Class in com.threerings.expr
A string binding.
ExpressionBinding.StringBinding() - Constructor for class com.threerings.expr.ExpressionBinding.StringBinding
 
ExpressionBinding.Transform3DBinding - Class in com.threerings.expr
A transform binding.
ExpressionBinding.Transform3DBinding() - Constructor for class com.threerings.expr.ExpressionBinding.Transform3DBinding
 
ExpressionConfig - Class in com.threerings.tudey.config
Configurations for (weakly typed) server-side expressions.
ExpressionConfig() - Constructor for class com.threerings.tudey.config.ExpressionConfig
 
ExpressionConfig.Add - Class in com.threerings.tudey.config
Computes the sum of the operands.
ExpressionConfig.Add() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Add
 
ExpressionConfig.And - Class in com.threerings.tudey.config
Computes the logical AND of the first and second operands.
ExpressionConfig.And() - Constructor for class com.threerings.tudey.config.ExpressionConfig.And
 
ExpressionConfig.BinaryOperation - Class in com.threerings.tudey.config
Base class for binary operations.
ExpressionConfig.BinaryOperation() - Constructor for class com.threerings.tudey.config.ExpressionConfig.BinaryOperation
 
ExpressionConfig.Constant - Class in com.threerings.tudey.config
A constant expression.
ExpressionConfig.Constant(String) - Constructor for class com.threerings.tudey.config.ExpressionConfig.Constant
Creates a constant expression with the supplied value.
ExpressionConfig.Constant() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Constant
Default constructor.
ExpressionConfig.Decrement - Class in com.threerings.tudey.config
Subtracts one from the operand.
ExpressionConfig.Decrement() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Decrement
 
ExpressionConfig.Divide - Class in com.threerings.tudey.config
Computes the quotient of the operands.
ExpressionConfig.Divide() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Divide
 
ExpressionConfig.Equals - Class in com.threerings.tudey.config
Finds out whether the first operand is equal to the second.
ExpressionConfig.Equals() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Equals
 
ExpressionConfig.Greater - Class in com.threerings.tudey.config
Finds out whether the first operand is greater than the second.
ExpressionConfig.Greater() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Greater
 
ExpressionConfig.GreaterEquals - Class in com.threerings.tudey.config
Finds out whether the first operand is greater than or equal to the second.
ExpressionConfig.GreaterEquals() - Constructor for class com.threerings.tudey.config.ExpressionConfig.GreaterEquals
 
ExpressionConfig.Increment - Class in com.threerings.tudey.config
Adds one to the operand.
ExpressionConfig.Increment() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Increment
 
ExpressionConfig.Less - Class in com.threerings.tudey.config
Finds out whether the first operand is less then the second.
ExpressionConfig.Less() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Less
 
ExpressionConfig.LessEquals - Class in com.threerings.tudey.config
Finds out whether the first operand is less than or equal to the second.
ExpressionConfig.LessEquals() - Constructor for class com.threerings.tudey.config.ExpressionConfig.LessEquals
 
ExpressionConfig.Multiply - Class in com.threerings.tudey.config
Computes the product of the operands.
ExpressionConfig.Multiply() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Multiply
 
ExpressionConfig.Negate - Class in com.threerings.tudey.config
Negates the operand.
ExpressionConfig.Negate() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Negate
 
ExpressionConfig.Not - Class in com.threerings.tudey.config
Computes the logical NOT of the operand.
ExpressionConfig.Not() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Not
 
ExpressionConfig.NumTargets - Class in com.threerings.tudey.config
The side of the target results.
ExpressionConfig.NumTargets() - Constructor for class com.threerings.tudey.config.ExpressionConfig.NumTargets
 
ExpressionConfig.Or - Class in com.threerings.tudey.config
Computes the logical OR of the first and second operands.
ExpressionConfig.Or() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Or
 
ExpressionConfig.Parsed - Class in com.threerings.tudey.config
An expression entered as a string to be parsed.
ExpressionConfig.Parsed() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Parsed
 
ExpressionConfig.Previous - Class in com.threerings.tudey.config
The previous value.
ExpressionConfig.Previous() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Previous
 
ExpressionConfig.Reference - Class in com.threerings.tudey.config
A reference to another variable.
ExpressionConfig.Reference() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Reference
 
ExpressionConfig.Remainder - Class in com.threerings.tudey.config
Computes the remainder of division of the operands.
ExpressionConfig.Remainder() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Remainder
 
ExpressionConfig.Subtract - Class in com.threerings.tudey.config
Computes the difference of the operands.
ExpressionConfig.Subtract() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Subtract
 
ExpressionConfig.UnaryOperation - Class in com.threerings.tudey.config
Base class for unary operations.
ExpressionConfig.UnaryOperation() - Constructor for class com.threerings.tudey.config.ExpressionConfig.UnaryOperation
 
ExpressionConfig.Xor - Class in com.threerings.tudey.config
Computes the logical XOR of the first and second operands.
ExpressionConfig.Xor() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Xor
 
ExpressionDefinition - Class in com.threerings.expr
The superclass of the expression definitions.
ExpressionDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition
 
ExpressionDefinition.Color4fDefinition - Class in com.threerings.expr
Defines a color variable.
ExpressionDefinition.Color4fDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.Color4fDefinition
 
ExpressionDefinition.FloatDefinition - Class in com.threerings.expr
Defines a float variable.
ExpressionDefinition.FloatDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.FloatDefinition
 
ExpressionDefinition.IntegerDefinition - Class in com.threerings.expr
Defines an integer variable.
ExpressionDefinition.IntegerDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.IntegerDefinition
 
ExpressionDefinition.StringDefinition - Class in com.threerings.expr
Defines a string variable.
ExpressionDefinition.StringDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.StringDefinition
 
ExpressionDefinition.Transform3DDefinition - Class in com.threerings.expr
Defines a transform variable.
ExpressionDefinition.Transform3DDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.Transform3DDefinition
 
ExpressionLogic - Class in com.threerings.tudey.server.logic
Handles the server-side expression evaluation.
ExpressionLogic() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic
 
ExpressionLogic.Add - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Add() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Add
 
ExpressionLogic.And - Class in com.threerings.tudey.server.logic
Evaluates a logical AND expression.
ExpressionLogic.And() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.And
 
ExpressionLogic.BinaryOperation - Class in com.threerings.tudey.server.logic
Base class for the binary operations.
ExpressionLogic.BinaryOperation() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.BinaryOperation
 
ExpressionLogic.Constant - Class in com.threerings.tudey.server.logic
Evaluates a constant expression.
ExpressionLogic.Constant() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Constant
 
ExpressionLogic.Decrement - Class in com.threerings.tudey.server.logic
Evaluates a decrement expression.
ExpressionLogic.Decrement() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Decrement
 
ExpressionLogic.Divide - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Divide() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Divide
 
ExpressionLogic.Equals - Class in com.threerings.tudey.server.logic
Evaluates an equal to expression.
ExpressionLogic.Equals() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Equals
 
ExpressionLogic.Greater - Class in com.threerings.tudey.server.logic
Evaluates a greater than expression.
ExpressionLogic.Greater() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Greater
 
ExpressionLogic.GreaterEquals - Class in com.threerings.tudey.server.logic
Evaluates a greater than or equal to expression.
ExpressionLogic.GreaterEquals() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.GreaterEquals
 
ExpressionLogic.Increment - Class in com.threerings.tudey.server.logic
Evaluates an increment expression.
ExpressionLogic.Increment() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Increment
 
ExpressionLogic.Less - Class in com.threerings.tudey.server.logic
Evaluates a less than expression.
ExpressionLogic.Less() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Less
 
ExpressionLogic.LessEquals - Class in com.threerings.tudey.server.logic
Evaluates a less than or equal to expression.
ExpressionLogic.LessEquals() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.LessEquals
 
ExpressionLogic.Multiply - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Multiply() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Multiply
 
ExpressionLogic.Negate - Class in com.threerings.tudey.server.logic
Evaluates a negate expression.
ExpressionLogic.Negate() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Negate
 
ExpressionLogic.Not - Class in com.threerings.tudey.server.logic
Evaluates a logical NOT expression.
ExpressionLogic.Not() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Not
 
ExpressionLogic.NumTargets - Class in com.threerings.tudey.server.logic
Evaluates a num targets expression.
ExpressionLogic.NumTargets() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.NumTargets
 
ExpressionLogic.Or - Class in com.threerings.tudey.server.logic
Evaluates a logical OR expression.
ExpressionLogic.Or() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Or
 
ExpressionLogic.Parsed - Class in com.threerings.tudey.server.logic
Evaluates a parsed expression.
ExpressionLogic.Parsed() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Parsed
 
ExpressionLogic.Previous - Class in com.threerings.tudey.server.logic
Evaluates a constant expression.
ExpressionLogic.Previous() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Previous
 
ExpressionLogic.Reference - Class in com.threerings.tudey.server.logic
Evaluates a reference expression.
ExpressionLogic.Reference() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Reference
 
ExpressionLogic.Remainder - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Remainder() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Remainder
 
ExpressionLogic.Subtract - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Subtract() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Subtract
 
ExpressionLogic.UnaryOperation - Class in com.threerings.tudey.server.logic
Base class for unary operations.
ExpressionLogic.UnaryOperation() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.UnaryOperation
 
ExpressionLogic.Xor - Class in com.threerings.tudey.server.logic
Evaluates a logical XOR expression.
ExpressionLogic.Xor() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Xor
 
ExpressionParser<T> - Class in com.threerings.expr
Parses simple expressions using an implementation of the shunting-yard algorithm.
ExpressionParser(Reader) - Constructor for class com.threerings.expr.ExpressionParser
Creates a new parser to read from the specified reader.
extendEdge - Variable in class com.threerings.tudey.config.GroundConfig.Original
Whether or not to extend the edge.
extent - Variable in class com.threerings.opengl.gui.config.BoundedRangeModelConfig
The covered extent.
Extent - Class in com.threerings.opengl.scene.config
Represents the extent of an influence or effect.
Extent() - Constructor for class com.threerings.opengl.scene.config.Extent
 
extent - Variable in class com.threerings.opengl.scene.config.SceneInfluencerConfig
The extent of the influence.
extent - Variable in class com.threerings.opengl.scene.config.ViewerAffecterConfig
The extent of the effect.
Extent.Limited - Class in com.threerings.opengl.scene.config
Limited extent.
Extent.Limited() - Constructor for class com.threerings.opengl.scene.config.Extent.Limited
 
Extent.Unlimited - Class in com.threerings.opengl.scene.config
Unlimited extent.
Extent.Unlimited() - Constructor for class com.threerings.opengl.scene.config.Extent.Unlimited
 
extractRotation() - Method in class com.threerings.math.Matrix3f
Extracts the rotation component of the matrix.
extractRotation() - Method in class com.threerings.math.Matrix4f
Extracts the rotation component of the matrix.
extractRotation(Quaternion) - Method in class com.threerings.math.Matrix4f
Extracts the rotation component of the matrix and places it in the provided result quaternion.
extractRotation() - Method in class com.threerings.math.Transform2D
Extracts the rotation component of the transform.
extractRotation() - Method in class com.threerings.math.Transform3D
Extracts the rotation component of the transform.
extractRotation(Quaternion) - Method in class com.threerings.math.Transform3D
Extracts the rotation component of the transform and places it in the provided result quaternion.
extractScale() - Method in class com.threerings.math.Matrix3f
Extracts the scale component of the matrix.
extractScale(Vector2f) - Method in class com.threerings.math.Matrix3f
Extracts the scale component of the matrix and places it in the provided result vector.
extractScale() - Method in class com.threerings.math.Matrix4f
Extracts the scale component of the matrix.
extractScale(Vector3f) - Method in class com.threerings.math.Matrix4f
Extracts the scale component of the matrix and places it in the provided result vector.
extractScale() - Method in class com.threerings.math.Transform3D
Extracts the scale component of the transform.
extractScale(Vector3f) - Method in class com.threerings.math.Transform3D
Extracts the scale component of the transform and places it in the provided result vector.
extractTranslation() - Method in class com.threerings.math.Transform2D
Extracts the translation component of the transform.
extractTranslation(Vector2f) - Method in class com.threerings.math.Transform2D
Extracts the translation component of the transform and places it in the provided result vector.
extractTranslation() - Method in class com.threerings.math.Transform3D
Extracts the translation component of the transform.
extractTranslation(Vector3f) - Method in class com.threerings.math.Transform3D
Extracts the translation component of the transform and places it in the provided result vector.
extrapolate(float, int, Actor) - Method in class com.threerings.tudey.data.actor.Actor
Extrapolates the state of this actor after the specified time interval, in seconds (which may be negative).
extrapolate(float, int, Actor) - Method in class com.threerings.tudey.data.actor.Mobile
 
extras - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
Extra data associated with the vertex.
Eyedropper - Class in com.threerings.tudey.tools
Allows sampling the entry under the cursor in order to recreate it.
Eyedropper(SceneEditor) - Constructor for class com.threerings.tudey.tools.Eyedropper
Creates the eyedropper.
eyeNormal - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FragmentLightingSnippet
The variable containing the normal in eye space.
eyeNormal - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.TexCoordSnippet
The variable containing the normal in eye space.
eyeNormal - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.VertexLightingSnippet
The variable containing the normal in eye space.
eyePlane - Variable in class com.threerings.opengl.compositor.Dependency.Planar
The eye space plane.
eyeVertex - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FogParamSnippet
The variable containing the location of the vertex in eye space.
eyeVertex - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FragmentLightingSnippet
The variable containing the location of the vertex in eye space.
eyeVertex - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.TexCoordSnippet
The variable containing the location of the vertex in eye space.
eyeVertex - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.VertexLightingSnippet
The variable containing the location of the vertex in eye space.

F

face - Variable in class com.threerings.opengl.renderer.config.CullStateConfig
The cull face.
face(Logic) - Method in class com.threerings.tudey.server.logic.AgentLogic
Sets the target rotation to face another entity.
face(Logic, boolean) - Method in class com.threerings.tudey.server.logic.AgentLogic
Sets the target rotation to face another entity.
FACE_TARGETS - Static variable in class com.threerings.opengl.renderer.TextureCubeMap
The targets for each face.
faces - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
A bitmask of the faces to include.
faces - Variable in class com.threerings.opengl.renderer.config.TextureConfig.CubeRender
Toggles for the faces.
fadeIn - Variable in class com.threerings.openal.config.SounderConfig.BaseStream
The interval over which to fade in the stream.
fadeOut - Variable in class com.threerings.openal.config.SounderConfig.BaseStream
The interval over which to fade out the stream.
failOp - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil fail operation.
falloff - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
 
falloff - Variable in class com.threerings.opengl.renderer.config.LightConfig.Spot
The falloff parameters.
far - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
Distances to the near and far clip planes.
far - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The distance to the far clip plane.
far - Variable in class com.threerings.opengl.renderer.config.TextureConfig.CubeRender
The distance to the far clip plane.
far - Variable in class com.threerings.tudey.config.CameraConfig
The distances to the camera's near and far clip planes.
farDistance - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Frustum
The distance to the far plane.
feedbackColor - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
The color to use for system feedback messages.
feedbackSound - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The feedback sound, if any.
FieldMarshaller - Class in com.threerings.export
Used to read and write individual fields.
FieldMarshaller() - Constructor for class com.threerings.export.FieldMarshaller
 
FieldProperty - Class in com.threerings.editor
A property accessed directly through a field.
FieldProperty(Field) - Constructor for class com.threerings.editor.FieldProperty
Creates a new field property.
file - Variable in class com.threerings.openal.config.SounderConfig.Clip
The sound resource from which to load the clip.
file - Variable in class com.threerings.openal.config.SounderConfig.QueuedFile
The file to stream.
file - Variable in class com.threerings.openal.config.SounderConfig.VariableClip
The sound resource from which to load the clip.
file - Variable in class com.threerings.openal.config.SounderConfig.WeightedFile
The file to stream.
file - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Image
The background image.
file - Variable in class com.threerings.opengl.gui.config.FontConfig
The font file.
file - Variable in class com.threerings.opengl.gui.config.IconConfig.Image
The background image.
file - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.SourceFile
The resource from which to load the shader.
file - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.SourceFile
The resource from which to load the shader.
file - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.ImageFile
The image resource from which to load the texture.
file - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.ImageFile
The image resource from which to load the texture.
file - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The image resource from which to load the texture.
file - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
The image resource from which to load the texture.
FileConstraints - Annotation Type in com.threerings.editor
Contains constraints on File fields.
FileEditor - Class in com.threerings.editor.swing.editors
Edits file properties.
FileEditor() - Constructor for class com.threerings.editor.swing.editors.FileEditor
 
files - Variable in class com.threerings.openal.config.SounderConfig.MetaClip
The files from which to choose.
files - Variable in class com.threerings.openal.config.SounderConfig.MetaStream
The files from which to choose.
FINAL_CLASS_FLAG - Static variable in class com.threerings.export.BinaryExporter
Indicates that a stored class is final.
find(EditorPanel) - Method in class com.threerings.editor.swing.FindDialog
Perform a find.
find() - Method in class com.threerings.editor.swing.FindDialog
Perform a find.
FindDialog - Class in com.threerings.editor.swing
Finds text in a container.
FindDialog(Dialog, EditorContext, String) - Constructor for class com.threerings.editor.swing.FindDialog
Create the dialog.
FindDialog(Frame, EditorContext, String) - Constructor for class com.threerings.editor.swing.FindDialog
Create the dialog.
findNameForChild(String) - Method in class com.threerings.config.swing.ConfigTreeNode
Finds an unused name for a child of this node from the specified base.
findNameForChild(String) - Method in class com.threerings.swing.PrefsTreeNode
Finds a unique name for a new child node derived from the supplied base.
finish() - Method in class com.threerings.export.BinaryExporter
 
finish() - Method in class com.threerings.export.Exporter
Writes out any remaining data without closing the underlying stream.
finish() - Method in class com.threerings.export.XMLExporter
 
fireEffect(int, Logic, Vector2f, float, String) - Method in class com.threerings.tudey.server.TudeySceneManager
Fires off an effect at the with the named configuration.
fireEffect(int, Logic, Vector2f, float, String, String, Object, Object...) - Method in class com.threerings.tudey.server.TudeySceneManager
Fires off an effect with the supplied name and arguments.
fireEffect(int, Logic, Vector2f, float, ConfigReference<EffectConfig>) - Method in class com.threerings.tudey.server.TudeySceneManager
Fires off an effect with the referenced configuration.
first - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
The starting array index.
first - Variable in class com.threerings.tudey.config.BehaviorConfig.Combined
The first behavior.
first - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
The first target to check.
first - Variable in class com.threerings.tudey.config.ConditionConfig.Intersecting
The first region to check.
firstColor - Variable in class com.threerings.expr.Color4fExpression.Blend
The first color.
firstOperand - Variable in class com.threerings.expr.BooleanExpression.BinaryOperation
The first operand expression.
firstOperand - Variable in class com.threerings.expr.BooleanExpression.FloatBinaryOperation
The first operand expression.
firstOperand - Variable in class com.threerings.expr.BooleanExpression.StringEquals
The first operand expression.
firstOperand - Variable in class com.threerings.expr.FloatExpression.BinaryOperation
The first operand expression.
firstOperand - Variable in class com.threerings.tudey.config.ExpressionConfig.BinaryOperation
The first operand of the expression.
firstVertexAttribIndex - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
The index of the first vertex attribute used in the pass.
fit - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Label
Determines how to fit overlong text in the label.
fixed - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group.Child
Whether or not the component's size is fixed.
fixed - Variable in class com.threerings.opengl.gui.layout.GroupLayout.Constraints
Whether or not this component is fixed.
FIXED - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A constraints object that indicates that the component should be fixed and have the default weight of one.
fixhei - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
fixwid - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
flag - Variable in class com.threerings.tudey.config.ActionConfig.SetFlag
The flag name
flagName - Variable in class com.threerings.tudey.config.ConditionConfig.FlagSet
The name of the flag definition.
flags - Variable in class com.threerings.expr.ExpressionBinding
The paths of any dirty flags to set.
flatShading - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig
The flat shading flag.
flipLocal() - Method in class com.threerings.math.Triangle
Flips the orientation of the triangle by swapping the second and third vertices.
flipped - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute
Whether or not the coordinates are flipped.
floatArray - Variable in class com.threerings.opengl.renderer.ClientArray
The float array, if using one.
floatArray - Variable in class com.threerings.opengl.renderer.config.ClientArrayConfig
The float array, if using one.
FloatExpression - Class in com.threerings.expr
A float-valued expression.
FloatExpression() - Constructor for class com.threerings.expr.FloatExpression
 
FloatExpression.Add - Class in com.threerings.expr
Adds its operands.
FloatExpression.Add() - Constructor for class com.threerings.expr.FloatExpression.Add
 
FloatExpression.BinaryOperation - Class in com.threerings.expr
The superclass of the binary operations.
FloatExpression.BinaryOperation() - Constructor for class com.threerings.expr.FloatExpression.BinaryOperation
 
FloatExpression.Clock - Class in com.threerings.expr
A clock-based expression.
FloatExpression.Clock() - Constructor for class com.threerings.expr.FloatExpression.Clock
 
FloatExpression.Constant - Class in com.threerings.expr
A constant expression.
FloatExpression.Constant(float) - Constructor for class com.threerings.expr.FloatExpression.Constant
Creates a new constant expression with the specified value.
FloatExpression.Constant() - Constructor for class com.threerings.expr.FloatExpression.Constant
Creates a new constant expression with a value of zero.
FloatExpression.Cos - Class in com.threerings.expr
Computes the cosine of its operand.
FloatExpression.Cos() - Constructor for class com.threerings.expr.FloatExpression.Cos
 
FloatExpression.Divide - Class in com.threerings.expr
Divides the first operand by the second.
FloatExpression.Divide() - Constructor for class com.threerings.expr.FloatExpression.Divide
 
FloatExpression.Evaluator - Class in com.threerings.expr
Performs the actual evaluation of the expression.
FloatExpression.Evaluator() - Constructor for class com.threerings.expr.FloatExpression.Evaluator
 
FloatExpression.Exp - Class in com.threerings.expr
Raises e to the power of its operand.
FloatExpression.Exp() - Constructor for class com.threerings.expr.FloatExpression.Exp
 
FloatExpression.Multiply - Class in com.threerings.expr
Multiplies its operands.
FloatExpression.Multiply() - Constructor for class com.threerings.expr.FloatExpression.Multiply
 
FloatExpression.Negate - Class in com.threerings.expr
Negates its operand.
FloatExpression.Negate() - Constructor for class com.threerings.expr.FloatExpression.Negate
 
FloatExpression.Noise1 - Class in com.threerings.expr
Computes the one-dimensional Perlin noise value corresponding to the operand.
FloatExpression.Noise1() - Constructor for class com.threerings.expr.FloatExpression.Noise1
 
FloatExpression.Noise2 - Class in com.threerings.expr
Computes the two-dimensional Perlin noise value corresponding to the operands.
FloatExpression.Noise2() - Constructor for class com.threerings.expr.FloatExpression.Noise2
 
FloatExpression.Parsed - Class in com.threerings.expr
An expression entered as a string to be parsed.
FloatExpression.Parsed() - Constructor for class com.threerings.expr.FloatExpression.Parsed
 
FloatExpression.Pow - Class in com.threerings.expr
Raises the first operand to the power of the second.
FloatExpression.Pow() - Constructor for class com.threerings.expr.FloatExpression.Pow
 
FloatExpression.Ramp - Class in com.threerings.expr
Computes the ramp (reverse sawtooth) wave value of its operand.
FloatExpression.Ramp() - Constructor for class com.threerings.expr.FloatExpression.Ramp
 
FloatExpression.Reference - Class in com.threerings.expr
A reference expression.
FloatExpression.Reference() - Constructor for class com.threerings.expr.FloatExpression.Reference
 
FloatExpression.Remainder - Class in com.threerings.expr
Computes the floating point remainder when the first operand is divided by the second.
FloatExpression.Remainder() - Constructor for class com.threerings.expr.FloatExpression.Remainder
 
FloatExpression.Saw - Class in com.threerings.expr
Computes the sawtooth wave value of its operand.
FloatExpression.Saw() - Constructor for class com.threerings.expr.FloatExpression.Saw
 
FloatExpression.Sin - Class in com.threerings.expr
Computes the sine of its operand.
FloatExpression.Sin() - Constructor for class com.threerings.expr.FloatExpression.Sin
 
FloatExpression.Square - Class in com.threerings.expr
Computes the square wave value of its operand.
FloatExpression.Square() - Constructor for class com.threerings.expr.FloatExpression.Square
 
FloatExpression.Subtract - Class in com.threerings.expr
Subtracts the second operand from the first.
FloatExpression.Subtract() - Constructor for class com.threerings.expr.FloatExpression.Subtract
 
FloatExpression.Tan - Class in com.threerings.expr
Computes the tangent of its operand.
FloatExpression.Tan() - Constructor for class com.threerings.expr.FloatExpression.Tan
 
FloatExpression.Triangle - Class in com.threerings.expr
Computes the triangle wave value of its operand.
FloatExpression.Triangle() - Constructor for class com.threerings.expr.FloatExpression.Triangle
 
FloatExpression.UnaryOperation - Class in com.threerings.expr
The superclass of the unary operations.
FloatExpression.UnaryOperation() - Constructor for class com.threerings.expr.FloatExpression.UnaryOperation
 
FloatFunction - Class in com.threerings.opengl.effect
Provides a float value based on a parameter ranging from 0 to 1.
FloatFunction() - Constructor for class com.threerings.opengl.effect.FloatFunction
 
FloatFunction.Constant - Class in com.threerings.opengl.effect
Returns a constant value.
FloatFunction.Constant(float) - Constructor for class com.threerings.opengl.effect.FloatFunction.Constant
Creates a constant function with the specified value.
FloatFunction.Constant(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.Constant
Creates a constant function with the specified function's middle.
FloatFunction.Constant() - Constructor for class com.threerings.opengl.effect.FloatFunction.Constant
No-arg constructor for deserialization, etc.
FloatFunction.InAndOut - Class in com.threerings.opengl.effect
A float function that blends linearly from a start value to an end value, then back to the start value.
FloatFunction.InAndOut(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.InAndOut
Creates an in-and-out function with the other function's start and end.
FloatFunction.InAndOut(FloatFunction.ThreePoint) - Constructor for class com.threerings.opengl.effect.FloatFunction.InAndOut
Creates an in-and-out function with the other function's parameters.
FloatFunction.InAndOut() - Constructor for class com.threerings.opengl.effect.FloatFunction.InAndOut
No-arg constructor for deserialization, etc.
FloatFunction.Linear - Class in com.threerings.opengl.effect
Linearly interpolates between a start and an end value.
FloatFunction.Linear(float, float) - Constructor for class com.threerings.opengl.effect.FloatFunction.Linear
Creates a function to blend between the specified values.
FloatFunction.Linear(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.Linear
Creates a linear function with the specified function's middle.
FloatFunction.Linear() - Constructor for class com.threerings.opengl.effect.FloatFunction.Linear
No-arg constructor for deserialization, etc.
FloatFunction.Multipoint - Class in com.threerings.opengl.effect
A float function that blends between an arbitrary number of values.
FloatFunction.Multipoint(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint
Creates a multipoint function with the other function's start and end.
FloatFunction.Multipoint(FloatFunction.InAndOut) - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint
Creates a multipoint function with the other function's parameters.
FloatFunction.Multipoint(FloatFunction.ThreePoint) - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint
Creates a multipoint function with the other function's parameters.
FloatFunction.Multipoint() - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint
No-arg constructor for deserialization, etc.
FloatFunction.Multipoint.Point - Class in com.threerings.opengl.effect
A single point to blend between.
FloatFunction.Multipoint.Point(float, float) - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint.Point
Creates a new point with the given value and offset.
FloatFunction.Multipoint.Point() - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint.Point
No-arg constructor for deserialization, etc.
FloatFunction.ThreePoint - Class in com.threerings.opengl.effect
A float function that blends linearly from a start value to a middle value, then to an end value.
FloatFunction.ThreePoint(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.ThreePoint
Creates a three point function with the other function's start, middle, and end.
FloatFunction.ThreePoint(FloatFunction.InAndOut) - Constructor for class com.threerings.opengl.effect.FloatFunction.ThreePoint
Creates a three point function with the other function's parameters.
FloatFunction.ThreePoint() - Constructor for class com.threerings.opengl.effect.FloatFunction.ThreePoint
No-arg constructor for deserialization, etc.
FloatFunctionVariable - Class in com.threerings.probs
A FloatFunction random variable.
FloatFunctionVariable() - Constructor for class com.threerings.probs.FloatFunctionVariable
 
FloatFunctionVariable.Fixed - Class in com.threerings.probs
Simply returns the same function.
FloatFunctionVariable.Fixed(FloatFunction) - Constructor for class com.threerings.probs.FloatFunctionVariable.Fixed
Creates a fixed variable with the specified function.
FloatFunctionVariable.Fixed() - Constructor for class com.threerings.probs.FloatFunctionVariable.Fixed
No-arg constructor for deserialization, etc.
FloatFunctionVariable.VariableConstant - Class in com.threerings.probs
Returns a constant function with a variable value.
FloatFunctionVariable.VariableConstant() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableConstant
 
FloatFunctionVariable.VariableInAndOut - Class in com.threerings.probs
Returns an in-and-out function with independent variable start and end values.
FloatFunctionVariable.VariableInAndOut() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableInAndOut
 
FloatFunctionVariable.VariableLinear - Class in com.threerings.probs
Returns a linear function with independent variable start and end values.
FloatFunctionVariable.VariableLinear() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableLinear
 
FloatFunctionVariable.VariableMultipoint - Class in com.threerings.probs
Returns a multipoint function with independent values.
FloatFunctionVariable.VariableMultipoint() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableMultipoint
 
FloatFunctionVariable.VariableMultipoint.Point - Class in com.threerings.probs
A single point to blend between.
FloatFunctionVariable.VariableMultipoint.Point() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableMultipoint.Point
 
FloatFunctionVariable.VariableThreePoint - Class in com.threerings.probs
Returns a three-point function with independent variable start, middle, and end values.
FloatFunctionVariable.VariableThreePoint() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
 
FloatMath - Class in com.threerings.math
Utility methods and constants for single-precision floating point math.
FloatMath() - Constructor for class com.threerings.math.FloatMath
 
FloatVariable - Class in com.threerings.probs
A floating point random variable.
FloatVariable() - Constructor for class com.threerings.probs.FloatVariable
 
FloatVariable.Constant - Class in com.threerings.probs
Always returns the same value.
FloatVariable.Constant(float) - Constructor for class com.threerings.probs.FloatVariable.Constant
Creates a constant variable with the specified value.
FloatVariable.Constant(FloatVariable) - Constructor for class com.threerings.probs.FloatVariable.Constant
Creates a constant variable with the specified variable's mean.
FloatVariable.Constant() - Constructor for class com.threerings.probs.FloatVariable.Constant
No-arg constructor for deserialization, etc.
FloatVariable.Exponential - Class in com.threerings.probs
Returns an exponentially distributed value.
FloatVariable.Exponential(float) - Constructor for class com.threerings.probs.FloatVariable.Exponential
Creates an exponentially distributed variable with the specified mean.
FloatVariable.Exponential(FloatVariable) - Constructor for class com.threerings.probs.FloatVariable.Exponential
Creates an exponentially distributed variable with the specified variable's mean.
FloatVariable.Exponential() - Constructor for class com.threerings.probs.FloatVariable.Exponential
No-arg constructor for deserialization, etc.
FloatVariable.Normal - Class in com.threerings.probs
Returns a normally distributed value.
FloatVariable.Normal(float, float) - Constructor for class com.threerings.probs.FloatVariable.Normal
Creates a normally distributed variable with the specified mean and standard deviation.
FloatVariable.Normal(FloatVariable) - Constructor for class com.threerings.probs.FloatVariable.Normal
Creates a normally distributed variable with the specified variable's mean.
FloatVariable.Normal() - Constructor for class com.threerings.probs.FloatVariable.Normal
No-arg constructor for deserialization, etc.
FloatVariable.Uniform - Class in com.threerings.probs
Returns a uniformly distributed value.
FloatVariable.Uniform(float, float) - Constructor for class com.threerings.probs.FloatVariable.Uniform
Creates a uniformly distributed variable with the specified minimum and maximum values.
FloatVariable.Uniform(FloatVariable) - Constructor for class com.threerings.probs.FloatVariable.Uniform
Creates a uniformly distributed variable with the specified variable's mean.
FloatVariable.Uniform() - Constructor for class com.threerings.probs.FloatVariable.Uniform
No-arg constructor for deserialization, etc.
floor(float) - Static method in class com.threerings.math.FloatMath
Returns the floor of v.
floor - Variable in class com.threerings.tudey.config.GroundConfig.Original
The floor tiles.
floorFlags - Variable in class com.threerings.tudey.config.ActorSpriteConfig
Determines which floor categories the sprite belongs to.
floorFlags - Variable in class com.threerings.tudey.config.PlaceableConfig.Prop
The prop's floor flags.
floorFlags - Variable in class com.threerings.tudey.config.TileConfig.Original
The tile's floor flags.
floorMask - Variable in class com.threerings.tudey.config.ActorSpriteConfig
Determines which floor categories the actor walks over.
floorMask - Variable in class com.threerings.tudey.config.EffectSpriteConfig
Determines which floor categories the effect lies over.
flush() - Method in class com.threerings.export.util.LazyFileOutputStream
 
FOCUS_GAINED - Static variable in class com.threerings.opengl.gui.event.FocusEvent
Indicates that a component gained the focus.
FOCUS_LOST - Static variable in class com.threerings.opengl.gui.event.FocusEvent
Indicates that a component lost the focus.
FocusEvent - Class in com.threerings.opengl.gui.event
An event dispatched to a component when it receives or loses the focus.
FocusEvent(Object, long, int) - Constructor for class com.threerings.opengl.gui.event.FocusEvent
 
fog - Variable in class com.threerings.opengl.model.config.InfluenceFlagConfig
Whether or not to enable fog influences.
FOG_INFLUENCE - Static variable in class com.threerings.opengl.model.Model
A flag indicating that the model implementation relies on the fog state.
FOG_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The fog state.
FogInfluence - Class in com.threerings.opengl.scene
Represents the influence of fog.
FogInfluence(FogState) - Constructor for class com.threerings.opengl.scene.FogInfluence
Creates a new fog influence object with the supplied state.
FogState - Class in com.threerings.opengl.renderer.state
Contains the fog state.
FogState(int, float, Color4f) - Constructor for class com.threerings.opengl.renderer.state.FogState
Creates a new fog state.
FogState(int, float, float, Color4f) - Constructor for class com.threerings.opengl.renderer.state.FogState
Creates a new linear fog state.
FogStateConfig - Class in com.threerings.opengl.renderer.config
Configurable fog state.
FogStateConfig() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig
 
FogStateConfig.Disabled - Class in com.threerings.opengl.renderer.config
Explicitly disables the fog.
FogStateConfig.Disabled() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Disabled
 
FogStateConfig.Enabled - Class in com.threerings.opengl.renderer.config
Superclass of the enabled states.
FogStateConfig.Enabled() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Enabled
 
FogStateConfig.Exponential - Class in com.threerings.opengl.renderer.config
Exponential fog.
FogStateConfig.Exponential(FogStateConfig.Enabled) - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Exponential
 
FogStateConfig.Exponential() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Exponential
 
FogStateConfig.Linear - Class in com.threerings.opengl.renderer.config
Linear fog.
FogStateConfig.Linear(FogStateConfig.Enabled) - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Linear
 
FogStateConfig.Linear() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Linear
 
fogStateOverride - Variable in class com.threerings.opengl.material.config.PassConfig
The fog state to use in this pass (overriding the default).
font - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The font.
FontConfig - Class in com.threerings.opengl.gui.config
Describes a cursor.
FontConfig() - Constructor for class com.threerings.opengl.gui.config.FontConfig
 
FontConfig.Style - Enum in com.threerings.opengl.gui.config
The available font styles.
fontSize - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The font size.
fontStyle - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The font style.
FORCE_CLIENT_ACTION - Static variable in class com.threerings.tudey.data.TudeyBodyObject
The name of the message posted by the server to force the client to perform a client action.
format - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The texture format.
forward - Variable in class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
The forward animation reference.
fov - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The vertical field of view.
fov - Variable in class com.threerings.tudey.config.CameraConfig
The camera's vertical field of view, in radians.
fovScale - Variable in class com.threerings.opengl.compositor.config.RenderQueueConfig.Skybox
The scale to apply to the field of view.
fragment - Variable in class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
The fragment shader to use.
frame - Variable in class com.threerings.expr.Transform3DExpression.TextureFrame
The expression that determines the frame index.
frame - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
Controls the particles' change of texture frame over their lifespans.
frame - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Image
The image frame.
frame - Variable in class com.threerings.opengl.model.config.AnimationConfig.FrameAction
The frame at which to perform the action.
frame - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Animated
The expression that determines the frame index.
FRAME_X - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
FRAME_XY - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
FRAME_Y - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
Framebuffer - Class in com.threerings.opengl.renderer
An OpenGL frame buffer object.
Framebuffer(Renderer) - Constructor for class com.threerings.opengl.renderer.Framebuffer
Creates a frame buffer object for the specified renderer.
frameRate - Variable in class com.threerings.opengl.model.tools.AnimationDef
The rate of the animation in frames per second.
frames - Variable in class com.threerings.opengl.model.tools.AnimationDef
The individual frames of the animation.
frames - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Animated
The list of frames.
frequency - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Jitter
The frequency of the effect.
frequency - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Wander
The frequency of the effect.
frequency - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
The oscillation frequency.
fromAngleAxis(float, Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to the rotation described by the given angle and normalized axis.
fromAngleAxis(float, float, float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to the rotation described by the given angle and normalized axis.
fromAngles(Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that first rotates about x by the specified number of radians, then rotates about y, then about z.
fromAngles(float, float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that first rotates about x by the specified number of radians, then rotates about y, then about z.
fromAnglesXY(float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that first rotates about x by the specified number of radians, then rotates about y by the specified number of radians.
fromAnglesXZ(float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that first rotates about x by the specified number of radians, then rotates about z by the specified number of radians.
fromAxes(Vector3f, Vector3f, Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that rotates onto the given unit axes.
fromBytes(byte[]) - Static method in class com.threerings.export.util.ExportUtil
Parses a byte array containing a binary export and returns the decoded object.
fromPointNormal(Vector3f, Vector3f) - Method in class com.threerings.math.Plane
Sets this plane based on a point on the plane and the plane normal.
fromPoints(Vector3f...) - Method in class com.threerings.math.Box
Initializes this box with the extents of an array of points.
fromPoints(Vector2f, Vector2f) - Method in class com.threerings.math.Line
Sets this line based on the two points provided.
fromPoints(Vector3f, Vector3f, Vector3f) - Method in class com.threerings.math.Plane
Sets this plane based on the three points provided.
fromPoints(Vector2f...) - Method in class com.threerings.math.Rect
Initializes this rectangle with the extents of an array of points.
fromString(String) - Method in class com.threerings.export.Stringifier
Converts a string to an object.
fromString(String) - Static method in class com.threerings.export.util.ExportUtil
Parses a string containing an XML export and returns the decoded object.
fromVectors(Vector3f, Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to the rotation of the first normalized vector onto the second.
front - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
The front side.
front - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Reflection
Whether to enable rendering to the front and back.
front - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
Whether to enable rendering to the front and back.
FRONT_FACE - Static variable in class com.threerings.opengl.renderer.state.CullState
A state that enabled front-face culling.
frontMode - Variable in class com.threerings.opengl.renderer.config.PolygonStateConfig
The front polygon mode.
Frustum - Class in com.threerings.math
A pyramidal frustum.
Frustum() - Constructor for class com.threerings.math.Frustum
Creates an empty (invalid) frustum.
Frustum.IntersectionType - Enum in com.threerings.math
Intersection types indicating that the frustum does not intersect, intersects, or fully contains, respectively, the parameter.
Function - Class in com.threerings.expr
A general-purpose function object.
Function() - Constructor for class com.threerings.expr.Function
 
function - Variable in class com.threerings.probs.ColorFunctionVariable.Fixed
The function to return.
function - Variable in class com.threerings.probs.FloatFunctionVariable.Fixed
The function to return.

G

g - Variable in class com.threerings.opengl.renderer.Color4f
The components of the color.
gain - Variable in class com.threerings.openal.config.SounderConfig.Fixed
The base gain (volume).
gain - Variable in class com.threerings.openal.config.SounderConfig.Variable
The base gain (volume).
gain - Variable in class com.threerings.openal.config.SounderConfig.WeightedFile
The gain of the file.
gap - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
The tab gap.
gap - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group
The gap between components.
GENERAL - Static variable in class com.threerings.math.Transform2D
A general transformation represented by a 3x3 matrix.
GENERAL - Static variable in class com.threerings.math.Transform3D
A general transformation represented by a 4x4 matrix.
generate(GlContext, int) - Method in class com.threerings.opengl.model.config.GeneratedStaticConfig.Generator
(Re)generates the geometry.
generate(GlContext, int) - Method in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
 
GeneratedStaticConfig - Class in com.threerings.opengl.model.config
Configuration for static models generated in code.
GeneratedStaticConfig() - Constructor for class com.threerings.opengl.model.config.GeneratedStaticConfig
 
GeneratedStaticConfig.Generator - Class in com.threerings.opengl.model.config
The object responsible for generating the geometry.
GeneratedStaticConfig.Generator() - Constructor for class com.threerings.opengl.model.config.GeneratedStaticConfig.Generator
 
GeneratedStaticConfig.Quad - Class in com.threerings.opengl.model.config
Generates a simple quad with customizable level of tessellation.
GeneratedStaticConfig.Quad() - Constructor for class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
 
generateMipmap() - Method in class com.threerings.opengl.renderer.Texture
Generates a set of mipmaps for this texture.
generateTangent() - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
Generates the tangent vector for this vertex (after its triangle list has been initialized).
generateTangents - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported
If true, generate tangent attributes for meshes.
generator - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig
The geometry generator.
genModeQ - Variable in class com.threerings.opengl.renderer.TextureUnit
The q texture coordinate generation mode (-1 for disabled).
genModeR - Variable in class com.threerings.opengl.renderer.TextureUnit
The r texture coordinate generation mode (-1 for disabled).
genModeS - Variable in class com.threerings.opengl.renderer.TextureUnit
The s texture coordinate generation mode (-1 for disabled).
genModeT - Variable in class com.threerings.opengl.renderer.TextureUnit
The t texture coordinate generation mode (-1 for disabled).
genPlaneQ - Variable in class com.threerings.opengl.renderer.TextureUnit
The q texture coordinate generation plane.
genPlaneR - Variable in class com.threerings.opengl.renderer.TextureUnit
The r texture coordinate generation plane.
genPlaneS - Variable in class com.threerings.opengl.renderer.TextureUnit
The s texture coordinate generation plane.
genPlaneT - Variable in class com.threerings.opengl.renderer.TextureUnit
The t texture coordinate generation plane.
geometry - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The particle geometry.
geometry - Variable in class com.threerings.opengl.geometry.config.TransformedGeometry
The geometry.
Geometry - Class in com.threerings.opengl.geometry
Represents a geometry instance.
Geometry() - Constructor for class com.threerings.opengl.geometry.Geometry
 
geometry - Variable in class com.threerings.opengl.material.config.GeometryMaterial
The geometry config.
geometry - Variable in class com.threerings.opengl.model.config.ModelConfig.VisibleMesh
The mesh geometry.
GeometryConfig - Class in com.threerings.opengl.geometry.config
Geometry configuration.
GeometryConfig() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig
 
GeometryConfig.ArrayStored - Class in com.threerings.opengl.geometry.config
Array geometry.
GeometryConfig.ArrayStored(Box, GeometryConfig.Mode, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig, int, int) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
GeometryConfig.ArrayStored() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
GeometryConfig.AttributeArrayConfig - Class in com.threerings.opengl.geometry.config
Describes an interleaved attribute array.
GeometryConfig.AttributeArrayConfig(int, String) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
 
GeometryConfig.AttributeArrayConfig(int, int, int, FloatBuffer, String) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
 
GeometryConfig.AttributeArrayConfig() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
 
GeometryConfig.IndexedStored - Class in com.threerings.opengl.geometry.config
Indexed geometry.
GeometryConfig.IndexedStored(Box, GeometryConfig.Mode, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig, int, int, ShortBuffer) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
GeometryConfig.IndexedStored() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
GeometryConfig.Mode - Enum in com.threerings.opengl.geometry.config
Mode constants.
GeometryConfig.SkinnedIndexedStored - Class in com.threerings.opengl.geometry.config
Skinned indexed geometry.
GeometryConfig.SkinnedIndexedStored(Box, GeometryConfig.Mode, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig, int, int, ShortBuffer, String[]) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.SkinnedIndexedStored
 
GeometryConfig.SkinnedIndexedStored() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.SkinnedIndexedStored
 
GeometryConfig.Stored - Class in com.threerings.opengl.geometry.config
Superclass of configurations with stored geometry.
GeometryConfig.Stored(Box, GeometryConfig.Mode, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
GeometryConfig.Stored() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
GeometryMaterial - Class in com.threerings.opengl.material.config
Pairs a geometry config with a (resolved) material config.
GeometryMaterial(GeometryConfig, MaterialConfig) - Constructor for class com.threerings.opengl.material.config.GeometryMaterial
 
GeometryUtil - Class in com.threerings.opengl.geometry.util
Various static methods relating to geometry processing.
GeometryUtil() - Constructor for class com.threerings.opengl.geometry.util.GeometryUtil
 
get(Object) - Method in class com.threerings.config.ArgumentMap
 
get(Object) - Method in class com.threerings.editor.ArgumentPathProperty
 
get(Object) - Method in class com.threerings.editor.FieldProperty
 
get(Object) - Method in class com.threerings.editor.MethodProperty
 
get(Object) - Method in class com.threerings.editor.PathProperty
 
get(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
get(String, Class<T>) - Method in class com.threerings.expr.DynamicScope
 
get(String, Class<T>) - Method in interface com.threerings.expr.Scope
Looks up a symbol in this scope.
get(String, Class<T>) - Method in class com.threerings.expr.SimpleScope
 
get(Object, String, Class<T>) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to retrieve the value of the identified symbol using reflection.
get() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable.
get(FloatBuffer) - Method in class com.threerings.math.Matrix3f
Places the contents of this matrix into the given buffer in the standard OpenGL order.
get(FloatBuffer) - Method in class com.threerings.math.Matrix4f
Places the contents of this matrix into the given buffer in the standard OpenGL order.
get(DoubleBuffer) - Method in class com.threerings.math.Plane
Stores the contents of this plane into the specified buffer.
get(float[]) - Method in class com.threerings.math.Quaternion
Populates the supplied array with the contents of this quaternion.
get(int) - Method in class com.threerings.math.Vector2f
Returns the element at the idx'th position of the vector.
get(float[]) - Method in class com.threerings.math.Vector2f
Populates the supplied array with the contents of this vector.
get(FloatBuffer) - Method in class com.threerings.math.Vector2f
Populates the supplied buffer with the contents of this vector.
get(int) - Method in class com.threerings.math.Vector3f
Returns the element at the idx'th position of the vector.
get(float[]) - Method in class com.threerings.math.Vector3f
Populates the supplied array with the contents of this vector.
get(FloatBuffer) - Method in class com.threerings.math.Vector3f
Populates the supplied buffer with the contents of this vector.
get(FloatBuffer) - Method in class com.threerings.math.Vector4f
Populates the supplied buffer with the contents of this vector.
get(float, Vector3f) - Method in class com.threerings.opengl.effect.PositionHistory
Computes the position at some point in the past.
get(String, Class<T>) - Method in class com.threerings.opengl.model.Model
 
get(FloatBuffer, String[]) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
Puts the contents of this vertex into the specified buffer.
get(FloatBuffer) - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
Puts the contents of this vertex into the specified buffer.
get(FloatBuffer) - Method in class com.threerings.opengl.renderer.Color4f
Places the components of this color object into the specified buffer.
get(int, Actor) - Method in class com.threerings.tudey.util.ActorHistory
Finds the state at the specified timestamp and places it into the result object.
get(int, int) - Method in class com.threerings.tudey.util.CoordIntMap
Retrieves the value at the specified coordinates.
get(Object) - Method in class com.threerings.tudey.util.CoordIntMap
 
getAbsoluteX() - Method in class com.threerings.opengl.gui.Component
Returns the x position of this component in absolute screen coordinates.
getAbsoluteY() - Method in class com.threerings.opengl.gui.Component
Returns the y position of this component in absolute screen coordinates.
getAcknowledge() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the timestamp of the last input frame received by the server.
getAction() - Method in class com.threerings.opengl.gui.Button
Returns the action generated when this button is clicked.
getAction() - Method in class com.threerings.opengl.gui.event.ActionEvent
Returns the action associated with this event.
getAction() - Method in class com.threerings.opengl.gui.MenuItem
Returns the action configured for this menu item.
getAction() - Method in class com.threerings.opengl.gui.Spinner
Get the action of this spinner.
getActivator() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns a reference to the entity that caused the actor to be spawned, if known/any.
getActivity() - Method in class com.threerings.tudey.data.actor.Active
Returns the activity identifier.
getActivityAdvance() - Method in class com.threerings.tudey.server.logic.ActiveLogic
Returns the amount of time to advance activities to compensate for control latency.
getActivityAdvance() - Method in class com.threerings.tudey.server.logic.PawnLogic
 
getActivityStarted() - Method in class com.threerings.tudey.data.actor.Active
Returns the activity timestamp.
getActor() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getActor() - Method in interface com.threerings.tudey.data.actor.HasActor
Returns a reference to the actor object.
getActor() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getActor() - Method in class com.threerings.tudey.util.ActorAdvancer
Returns a reference to the advancer actor.
getActorConfig(Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.SpawnActor
Returns the actor config to spawn.
getActorLogic(int) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the logic object for the actor with the provided id, if any.
getActorSpace() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the actor space.
getActorSpace() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the actor space.
getActorSprite(int) - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the actor sprite with the supplied id, or null if it doesn't exist.
getActualInterval() - Method in class com.threerings.tudey.server.util.SceneTicker
Returns the average actual interval.
getAddedActors() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns a reference to the array of actors added to the scene since the last delta, or null for none.
getAdvancedTime() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the advanced time, which is the smoothed time plus an interval that compensates for buffering and latency.
getAdvancer() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Returns a reference to the advancer used to advance the state, if this is actor is controlled by the client.
getAlignment() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.HorizontalAlignment
Returns the corresponding alignment object.
getAlignment() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.VerticalAlignment
Returns the corresponding alignment object.
getAlpha() - Method in class com.threerings.opengl.gui.Component
Returns the alpha transparency of this component.
getAlpha() - Method in class com.threerings.opengl.renderer.state.ColorMaskState
Checks whether the mask allows writing alpha values.
getAlpha() - Method in class com.threerings.opengl.util.TextBillboard
Returns the alpha value with which the text is being rendered.
getAlphaBits() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of alpha bit planes in the frame buffer.
getAlphaTestFunc() - Method in class com.threerings.opengl.renderer.state.AlphaState
Returns the alpha test function.
getAlphaTestRef() - Method in class com.threerings.opengl.renderer.state.AlphaState
Returns the alpha test reference value.
getAlwaysTickCount() - Method in class com.threerings.opengl.scene.Scene
Returns the size of the list of elements that we tick on every frame.
getAmbientLight() - Method in class com.threerings.opengl.scene.AmbientLightInfluence
 
getAmbientLight() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the ambient light color associated with this influence, or null for none.
getAngularDifference(float, float) - Static method in class com.threerings.math.FloatMath
Returns the (shortest) difference between two angles, assuming that both angles are in [-pi, +pi].
getAngularDistance(float, float) - Static method in class com.threerings.math.FloatMath
Returns the (shortest) distance between two angles, assuming that both angles are in [-pi, +pi].
getAngularVelocity() - Method in class com.threerings.opengl.effect.Particle
Returns a reference to the particle's angular velocity.
getAnimation(String) - Method in class com.threerings.opengl.model.Articulated
 
getAnimation(String) - Method in class com.threerings.opengl.model.Model
Retrieves an animation by name.
getAnimation(String) - Method in class com.threerings.opengl.model.Model.Implementation
Retrieves an animation by name.
getAnimation(String) - Method in class com.threerings.opengl.model.Wrapper
 
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Derived
 
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig
Creates or updates an animation implementation for this configuration.
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Implementation
Creates or updates an animation implementation for this configuration.
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
 
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Procedural
 
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Sequential
 
getAnimations() - Method in class com.threerings.opengl.model.Articulated
 
getAnimations() - Method in class com.threerings.opengl.model.Model
Returns a reference to this model's list of animations.
getAnimations() - Method in class com.threerings.opengl.model.Model.Implementation
Returns the model's list of animations.
getAnimations() - Method in class com.threerings.opengl.model.Wrapper
 
getAnnotation() - Method in class com.threerings.editor.Property
Returns a reference to the Editable annotation, which contains simple constraints.
getAnnotation(Class<T>) - Method in class com.threerings.editor.Property
Returns a reference to the annotation of the specified class, if it exists.
getApp() - Method in class com.threerings.opengl.GlApp
 
getApp() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the application object.
getApp() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getApproximateSize() - Method in class com.threerings.tudey.data.InputFrame
Returns the approximate size of the frame in bytes (including its two-byte class code).
getArea() - Method in class com.threerings.opengl.gui.util.Rectangle
Returns the area of the rectangle.
getArgument() - Method in class com.threerings.opengl.gui.Button
Get the argument dispatched by this button.
getArgument() - Method in class com.threerings.opengl.gui.event.ActionEvent
Returns the argument associated with this event.
getArgument() - Method in class com.threerings.opengl.gui.MenuItem
Returns the argument of the action for this menu item.
getArgumentProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter
Retrieves the property used to set and retrieve the argument corresponding to this property.
getArguments() - Method in class com.threerings.config.ConfigReference
Returns a reference to the argument map.
getArgumentType(Class<?>) - Method in class com.threerings.editor.Property
Given a generic class or interface, determines the first actual type argument provided to the given type (for example, passing Collection can be used to determine the type of collection).
getArgumentTypes(Class<?>) - Method in class com.threerings.editor.Property
Given a generic class or interface, determines the actual type arguments provided to the given type (for example, passing Collection can be used to determine the type of collection).
getArrayState(int) - Method in class com.threerings.opengl.effect.ParticleGeometry
 
getArrayState(int) - Method in class com.threerings.opengl.geometry.Geometry
Returns the array state for the specified pass.
getArrayState(int) - Method in class com.threerings.opengl.geometry.SimpleGeometry
 
getArticulatedNodes(GlContext, Scope, IdentityHashMap<ArticulatedConfig.Node, Articulated.Node>, ArrayList<Articulated.Node>, Transform3D, Transform3D) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
(Re)creates the list of articulated nodes for this config.
getAttachedScale() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns a scale factor for attached models.
getAttachedScale() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Moving
 
getAttribLocation(String) - Method in class com.threerings.opengl.renderer.Program
Returns the location of the identified attribute.
getAvailableDisplayModes() - Method in class com.threerings.opengl.GlDisplayApp
Returns an array containing the available display modes.
getAWTCursor(Toolkit) - Method in class com.threerings.opengl.gui.Cursor
Retrieves the lazily-initialized AWT cursor using the supplied toolkit.
getBackAmbient() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the back ambient color.
getBackDiffuse() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the back diffuse color.
getBackEmission() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the back emissive color.
getBackground() - Method in class com.threerings.opengl.gui.Component
Returns a reference to the background used by this component.
getBackground(GlContext) - Method in class com.threerings.opengl.gui.config.BackgroundConfig
Returns the background corresponding to this config.
getBackgroundColor() - Method in class com.threerings.opengl.compositor.Compositor
Returns the background color reference.
getBackgroundColor() - Method in class com.threerings.opengl.scene.BackgroundColorEffect
 
getBackgroundColor() - Method in class com.threerings.opengl.scene.ViewerEffect
Returns the background color associated with this effect, or null for none.
getBackgroundColor(Box) - Method in class com.threerings.opengl.scene.ViewerEffectSet
Returns the background color for this effect set.
getBackPolygonMode() - Method in class com.threerings.opengl.renderer.state.PolygonState
Returns the back-facing polygon mode.
getBackShininess() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns the back shininess.
getBackSpecular() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the back specular color.
getBatchCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of batches rendered since the last call to Renderer.resetStats().
getBatches() - Method in class com.threerings.opengl.renderer.CompoundBatch
Returns a reference to the list of batches to render in order.
getBehaviorTarget() - Method in class com.threerings.tudey.server.logic.AgentLogic
Returns the logic currently being targeted by our behavior, if any.
getBlue() - Method in class com.threerings.opengl.renderer.state.ColorMaskState
Checks whether the mask allows writing blue values.
getBoneMatrices(Scope) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.SkinnedIndexedStored
 
getBoneMatrices(Scope) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns the matrices of the bones influencing this geometry, if any.
getBoneMatrices() - Method in class com.threerings.opengl.geometry.Geometry
Returns the geometry's bone matrices, if any.
getBoneMatrix(String) - Method in class com.threerings.opengl.model.Articulated
Returns a reference to the bone matrix for the named node.
getBoneMatrix() - Method in class com.threerings.opengl.model.Articulated.Node
Returns this node's bone matrix (and flags it as a bone, if not already flagged).
getBones() - Method in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
Returns a set containing the names of the bones influencing this vertex.
getBoolean(Object) - Method in class com.threerings.editor.FieldProperty
 
getBoolean(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getBoolean() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a boolean.
getBorder() - Method in class com.threerings.opengl.gui.Component
Returns the currently active border for this component.
getBorder() - Method in class com.threerings.opengl.gui.config.BorderConfig
Returns the border corresponding to this config.
getBorder() - Method in class com.threerings.tudey.util.CoordSet
Creates a new set containing the coordinates that border the coordinates in this set.
getBorder(CoordSet) - Method in class com.threerings.tudey.util.CoordSet
Adds the coordinates that border the coordinates in this set to the provided set.
getBottom() - Method in class com.threerings.opengl.camera.Camera
Returns the location of the bottom edge of the view frustum at the near plane.
getBottom() - Method in class com.threerings.opengl.renderer.Renderer
Returns the bottom projection parameter.
getBounds() - Method in class com.threerings.math.Frustum
Returns a reference to the bounds of this frustum.
getBounds() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
getBounds() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.ParticleGeometryConfig
 
getBounds() - Method in class com.threerings.opengl.geometry.config.GeometryConfig
Returns the bounds of the geometry.
getBounds() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
getBounds() - Method in class com.threerings.opengl.gui.Component
Returns the bounds of this component in a new rectangle.
getBounds() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
getBounds() - Method in class com.threerings.opengl.model.Articulated
 
getBounds() - Method in class com.threerings.opengl.model.CollisionMesh
Returns a reference to the bounds of the mesh.
getBounds() - Method in class com.threerings.opengl.model.Compound
 
getBounds() - Method in class com.threerings.opengl.model.Conditional
 
getBounds() - Method in class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
getBounds() - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
Returns the bounds of the node's geometry.
getBounds() - Method in class com.threerings.opengl.model.Model
 
getBounds() - Method in class com.threerings.opengl.model.Model.Implementation
Returns a reference to the bounds of the model.
getBounds() - Method in class com.threerings.opengl.model.Scripted
 
getBounds() - Method in class com.threerings.opengl.model.Static
 
getBounds() - Method in class com.threerings.opengl.model.Wrapper
 
getBounds() - Method in class com.threerings.opengl.scene.SceneInfluence
 
getBounds() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
getBounds() - Method in interface com.threerings.opengl.scene.SceneObject
Returns a reference to the bounds of the object.
getBounds() - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
getBounds() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
getBounds() - Method in class com.threerings.opengl.scene.ViewerEffect
 
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Finds the bounds of the entry.
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getBounds() - Method in class com.threerings.tudey.shape.config.ShapeConfig
Returns a reference to the untransformed bounds of the shape.
getBounds() - Method in class com.threerings.tudey.shape.Shape
Returns a reference to the bounds of the shape.
getBounds() - Method in class com.threerings.tudey.shape.ShapeModel
 
getBounds() - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
getBounds() - Method in interface com.threerings.tudey.space.SpaceObject
Returns a reference to the bounds of the object.
getBufferDelay() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the delay with which to display information received from the server in order to compensate for network jitter and dropped packets.
getBufferDelay() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the delay with which the clients display information received from the server in order to compensate for network jitter and dropped packets.
getBufferDelay(int) - Static method in class com.threerings.tudey.util.TudeyUtil
Given the interval between ticks, returns the delay with which the clients display information received from the server in order to compensate for network jitter and dropped packets.
getBufferedImage(String, Colorization...) - Method in class com.threerings.opengl.util.ImageCache
Retrieves a buffered image from the cache.
getBufferObjectBytes() - Method in class com.threerings.opengl.renderer.Renderer
Returns the total number of bytes in buffer objects.
getBufferObjectCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of active buffer objects.
getButton(int) - Method in class com.threerings.opengl.gui.ButtonGroup
Returns the button at the specified index.
getButton() - Method in class com.threerings.opengl.gui.event.MouseEvent
Returns the index of the button pertaining to this event (MouseEvent.BUTTON1, MouseEvent.BUTTON2, or MouseEvent.BUTTON3) or -1 if this is not a button related event.
getButtonCount() - Method in class com.threerings.opengl.gui.ButtonGroup
Returns the number of buttons in the group.
getByte(Object) - Method in class com.threerings.editor.FieldProperty
 
getByte(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getByte() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a byte.
getBytes() - Method in enum com.threerings.opengl.renderer.config.ClientArrayConfig.Type
 
getCamera() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the camera.
getCamera() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Returns a reference to the camera.
getCamera() - Method in class com.threerings.opengl.gui.RenderableView
Returns a reference to the view camera.
getCameraHandler() - Method in class com.threerings.opengl.GlApp
 
getCameraHandler() - Method in class com.threerings.opengl.gui.RenderableView
Returns a reference to the camera handler.
getCameraHandler() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the camera handler.
getCameraHandler() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getCameraHandler() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the camera handler.
getCanvas() - Method in class com.threerings.opengl.GlCanvasApp
Returns a reference to the canvas.
getCardinalBorder() - Method in class com.threerings.tudey.util.CoordSet
Creates a new set containing the coordinates that border the coordinates in this set in the cardinal directions.
getCardinalBorder(CoordSet) - Method in class com.threerings.tudey.util.CoordSet
Adds the coordinates that border the coordinates in this set in cardinal directions to the set provided.
getCategories(Class<?>) - Static method in class com.threerings.editor.Introspector
Returns an array containing the categories to which the supplied class's properties are assigned.
getCenter() - Method in class com.threerings.math.Box
Returns the center of the box as a new vector.
getCenter(Vector3f) - Method in class com.threerings.math.Box
Places the location of the center of the box into the given result vector.
getCenter() - Method in class com.threerings.math.Rect
Returns the center of the rectangle as a new vector.
getCenter(Vector2f) - Method in class com.threerings.math.Rect
Places the location of the center of the rectangle into the given result vector.
getCenter() - Method in class com.threerings.math.Triangle
Returns the center of the triangle as a new vector.
getCenter() - Method in class com.threerings.opengl.effect.ParticleGeometry
 
getCenter() - Method in class com.threerings.opengl.geometry.Geometry
Returns a reference to the location of the center of the geometry (used for depth sorting).
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getCenter() - Method in class com.threerings.tudey.shape.Circle
Returns a reference to the center of the circle.
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.None
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getCenter() - Method in class com.threerings.tudey.shape.Shape
Retrieves the center of the shape.
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Shape
Retrieves the center of the shape and places it in the supplied vector.
getCenterRay(Ray3D) - Method in class com.threerings.opengl.camera.Camera
Populates the supplied object with a ray through the center of the viewport.
getCenterX() - Method in class com.threerings.math.Triangle
Returns the x coordinate of the triangle's center.
getCenterY() - Method in class com.threerings.math.Triangle
Returns the y coordinate of the triangle's center.
getCenterZ() - Method in class com.threerings.math.Triangle
Returns the z coordinate of the triangle's center.
getChar(Object) - Method in class com.threerings.editor.FieldProperty
 
getChar(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getChar() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a char.
getChatDirector() - Method in class com.threerings.tudey.tools.TudeyTool
 
getChild() - Method in class com.threerings.opengl.gui.ScrollPane
Returns a reference to the child of this scroll pane.
getChild(String) - Method in class com.threerings.swing.PrefsTreeNode
Returns the child with the supplied name, if it exists.
getChoiceOptions() - Method in class com.threerings.config.Parameter.Choice
Returns the names of the options available for selection.
getClearColor() - Method in class com.threerings.opengl.renderer.Renderer
Returns a reference to the clear color.
getClearDepth() - Method in class com.threerings.opengl.renderer.Renderer
Returns the clear depth.
getClearStencil() - Method in class com.threerings.opengl.renderer.Renderer
Returns the clear stencil value.
getClickCount() - Method in class com.threerings.opengl.gui.event.MouseEvent
Returns the click count of the event.
getClient() - Method in class com.threerings.tudey.tools.TudeyTool
 
getClientOid() - Method in class com.threerings.config.dist.data.DConfigObject.ClientEntryAddedEvent
Returns the oid of the client that caused the event.
getClientOid() - Method in class com.threerings.config.dist.data.DConfigObject.ClientEntryRemovedEvent
Returns the oid of the client that caused the event.
getClientOid() - Method in class com.threerings.config.dist.data.DConfigObject.ClientEntryUpdatedEvent
Returns the oid of the client that caused the event.
getClientOid() - Method in interface com.threerings.tudey.data.actor.Prespawnable
Returns the oid of the client that (may have) prespawned the actor.
getClientOid() - Method in class com.threerings.tudey.data.effect.Effect
 
getClientOid() - Method in interface com.threerings.tudey.data.effect.Prefireable
Returns the oid of the client that (may have) prefired the effect.
getClipboard() - Method in class com.threerings.opengl.gui.Root
Returns a reference to the clipboard.
getClipboardText() - Method in class com.threerings.opengl.gui.Root
Returns the text in the clipboard, or null for none.
getClipProvider() - Method in interface com.threerings.openal.util.AlContext
Returns a reference to the clip provider.
getClipProvider() - Method in class com.threerings.opengl.GlApp
 
getClipProvider() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getCollisionFlags() - Method in class com.threerings.tudey.config.PlaceableConfig.Original
Returns the placeable's collision flags.
getCollisionFlags() - Method in class com.threerings.tudey.config.PlaceableConfig.Prop
 
getCollisionFlags(int, int, int, int, int) - Method in class com.threerings.tudey.config.TileConfig.Original
Returns the collision flags for the given location for a tile at the specified coordinates.
getCollisionFlags() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's collision flags.
getCollisionFlags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the entry's collision flags.
getCollisionFlags() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the map containing the tile collision flags.
getCollisionFlags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getCollisionFlags(TileConfig.Original, int, int) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns the tile's collision flags at the specified coordinates.
getCollisionFlags() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns the cached collision flags.
getCollisionMask() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's collision mask.
getColor() - Method in class com.threerings.opengl.effect.Particle
Returns a reference to the particle's color.
getColor() - Method in class com.threerings.opengl.gui.Component
Returns the (foreground) color configured for this component.
getColor() - Method in class com.threerings.opengl.renderer.Color4f
Returns the AWT color object corresponding to this color.
getColor(boolean) - Method in class com.threerings.opengl.renderer.Color4f
Returns the AWT color object corresponding to this color.
getColor() - Method in class com.threerings.opengl.renderer.state.ColorState
Returns a reference to the draw color object.
getColor() - Method in class com.threerings.opengl.renderer.TextureRenderer
Returns a reference to the color texture (if any).
getColor() - Method in class com.threerings.opengl.util.Grid
Returns a reference to the grid color.
getColor() - Method in class com.threerings.tudey.client.util.AreaElement
Returns a reference to the outline color.
getColor() - Method in class com.threerings.tudey.client.util.RectangleElement
Returns a reference to the box color.
getColor() - Method in class com.threerings.tudey.client.util.ShapeConfigElement
Returns a reference to the outline color.
getColor() - Method in class com.threerings.tudey.client.util.ShapeSceneElement
Returns a reference to the color.
getColorArray() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns a reference to the color array.
getColorAttachment() - Method in class com.threerings.opengl.renderer.Framebuffer
Returns a reference to the color target of this frame buffer (either a Texture or a Renderbuffer, or null).
getColorization(GlContext) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsets
 
getColorization(GlContext) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustom
 
getColorization(GlContext) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig
Returns the colorization for this config.
getColorization(GlContext) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.Normal
 
getColorMaterialFace() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns the color material face.
getColorMaterialMode() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns the color material mode (or -1 if disabled).
getColorName() - Method in class com.threerings.editor.PathProperty
 
getColorName() - Method in class com.threerings.editor.Property
Returns the name of the color lookup for the property.
getColorPository() - Method in class com.threerings.config.tools.BaseConfigEditor
 
getColorPository() - Method in interface com.threerings.editor.util.EditorContext
Returns a reference to the color pository.
getColorPository() - Method in class com.threerings.opengl.GlApp
 
getColorPository() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the color pository.
getColorPository() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getColorPository() - Method in class com.threerings.tudey.tools.ToolServer
Returns a reference to the server color pository.
getColorState() - Method in class com.threerings.opengl.model.Model
Returns a reference to the model's color state.
getColumnClass(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
getColumnCount() - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
getColumnName(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
getCommand() - Method in class com.threerings.opengl.renderer.SimpleBatch
Returns a reference to the batch's draw command.
getCompatibilityMode() - Method in class com.threerings.opengl.GlApp
Checks whether compatibility mode is enabled.
getComponent(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig
Creates or updates a component for this configuration.
getComponent(GlContext, Scope, Component) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Derived
 
getComponent(GlContext, Scope, Component) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig
Creates or updates a component for this configuration.
getComponent(GlContext, Scope, Component) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Implementation
Creates or updates a component for this configuration.
getComponent(GlContext, Scope, Component) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
 
getComponent(int) - Method in class com.threerings.opengl.gui.Container
Returns the indexth component from this container.
getComponent(String) - Method in class com.threerings.opengl.gui.UserInterface
Returns a reference to the first component registered with the specified tag, or null if there are no such components.
getComponent(String, Class<C>) - Method in class com.threerings.opengl.gui.UserInterface
Returns a reference to the first component registered with the specified tag and implementing the specified class or interface, or null if there are no such components.
getComponent(String) - Method in class com.threerings.opengl.gui.UserInterfaceWindow
A shortcut method for retrieving a component registered by name from the interface.
getComponentBytes() - Method in class com.threerings.opengl.renderer.ClientArray
Returns the number of bytes in each component.
getComponentCount() - Method in class com.threerings.opengl.gui.Container
Returns the number of components contained in this container.
getComponentIndex(Component) - Method in class com.threerings.opengl.gui.Container
Returns the index of the specified component in this container or -1 if the component count not be found.
getComponents(String, Class<C>) - Method in class com.threerings.opengl.gui.UserInterface
Returns the Components registered with the specified tag.
getComponents(String) - Method in class com.threerings.opengl.gui.UserInterface
Returns the Components registered with the specified tag.
getComponentSubtypes() - Method in class com.threerings.editor.Property
Returns an array containing the available subtypes for components of this (array or collection) type.
getComponentType() - Method in class com.threerings.editor.Property
Returns the component type of this (array or collection) type.
getComponentTypeLabel() - Method in class com.threerings.editor.Property
Returns the type label for subtypes of this (array or collection) type's components.
getCompositor() - Method in class com.threerings.opengl.GlApp
 
getCompositor() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the compositor.
getCompositor() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getConfig() - Method in class com.threerings.config.ConfigEvent
Returns a reference to the affected configuration.
getConfig(String) - Method in class com.threerings.config.ConfigGroup
Retrieves a configuration by name.
getConfig(Class<T>, ConfigReference<T>) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class and reference.
getConfig(Class<T>, ConfigReference<T>, Scope) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class and reference.
getConfig(Class<T>, String, String, Object, Object...) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, and arguments.
getConfig(Class<T>, String, Scope, String, Object, Object...) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, and arguments.
getConfig(Class<T>, String, Scope) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, and scope.
getConfig(Class<T>, String, ArgumentMap) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, and arguments.
getConfig(Class<T>, String, Scope, ArgumentMap) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, scope, and arguments.
getConfig(Class<T>, String) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class and name.
getConfig() - Method in class com.threerings.config.dist.data.ConfigEntry
Returns a reference to the config object.
getConfig() - Method in class com.threerings.config.swing.ConfigTreeNode
Returns the configuration contained in this node, or null for none.
getConfig() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Returns a reference to the layer's config.
getConfig() - Method in class com.threerings.opengl.gui.UserInterface
Returns a reference to the configuration.
getConfig() - Method in class com.threerings.opengl.model.Articulated.Node
Returns a reference to the configuration of this node.
getConfig() - Method in class com.threerings.opengl.model.Model
Returns a reference to this model's configuration.
getConfig() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's config reference.
getConfig() - Method in class com.threerings.tudey.data.effect.Effect
Returns the effect's config reference.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
Returns the area config implementation.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
Returns the path config implementation.
getConfig(ConfigManager, Class<T>) - Method in class com.threerings.tudey.data.TudeySceneModel.Paint
Resolves the paintable configuration for this paint.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
Returns the path config implementation.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
Returns the placeable config implementation.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Resolves the tile's configuration.
getConfig() - Method in class com.threerings.tudey.tools.TudeyTool
 
getConfigClass() - Method in class com.threerings.config.ConfigGroup
Returns the class of the configurations in this group.
getConfigClass() - Method in class com.threerings.config.dist.data.ConfigEntry
Returns the config class.
getConfigClass() - Method in class com.threerings.config.dist.data.ConfigKey
Returns the config class.
getConfigClass() - Method in class com.threerings.opengl.util.Preloadable.Config
Returns a reference to the config class.
getConfigManager() - Method in class com.threerings.config.ManagedConfig
Returns a reference to the config manager to use when resolving references within this config.
getConfigManager() - Method in class com.threerings.config.tools.BaseConfigEditor
 
getConfigManager() - Method in class com.threerings.config.tools.ResourceEditor
 
getConfigManager() - Method in interface com.threerings.editor.util.EditorContext
Returns a reference to the configuration manager.
getConfigManager() - Method in interface com.threerings.openal.util.AlContext
Returns a reference to the configuration manager.
getConfigManager() - Method in class com.threerings.opengl.GlApp
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Derived
 
getConfigManager() - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Implementation
Returns a reference to the config manager to use when resolving references.
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig.BaseWrapper
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig.Derived
 
getConfigManager() - Method in class com.threerings.opengl.model.config.ModelConfig
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Returns a reference to the config manager to use when resolving references.
getConfigManager() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the configuration manager.
getConfigManager() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getConfigManager() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the scene's configuration manager.
getConfigManager() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the configuration manager for the scene.
getConfigManager() - Method in class com.threerings.tudey.tools.SceneEditor
 
getConfigManager() - Method in class com.threerings.tudey.tools.ToolServer
Returns a reference to the server config manager.
getConfigModels() - Method in class com.threerings.opengl.gui.RenderableView
Returns a reference to the array of config models.
getConfigObject() - Method in class com.threerings.config.dist.server.DConfigManager
Returns a reference to the config object.
getConfigPath() - Method in class com.threerings.config.ConfigManager
Returns the resource path from which configurations are loaded, or null if configurations aren't loaded directly.
getConfigs() - Method in class com.threerings.config.ConfigGroup
Returns the collection of all registered configurations.
getConfigs(List<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTreeNode
Puts all of the configurations under this node into the supplied list.
getConfigs(List<ManagedConfig>, boolean) - Method in class com.threerings.config.swing.ConfigTreeNode
Puts all of the configurations under this node into the supplied list.
getConfigurationKey() - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Returns a key representing the configuration of this mesh that will be compared to others in order to determine which meshes can be merged.
getConstant() - Method in enum com.threerings.opengl.geometry.config.GeometryConfig.Mode
 
getConstant() - Method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Anchor
Returns the corresponding ImageBackground constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Mode
Returns the corresponding ImageBackground constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.ComponentConfig.Orientation
Returns the corresponding UI constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.Location
Returns the constant corresponding to this location.
getConstant() - Method in enum com.threerings.opengl.gui.config.StyleConfig.TextAlignment
Returns the corresponding UI constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.StyleConfig.TextEffect
Returns the corresponding UI constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.StyleConfig.VerticalAlignment
Returns the corresponding UI constant.
getConstant() - Method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.DestBlendFactor
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.SourceBlendFactor
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.TestFunc
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.ClientArrayConfig.Type
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.CullStateConfig.Face
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.DepthStateConfig.TestFunc
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.MaterialStateConfig.ColorMaterialFace
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.MaterialStateConfig.ColorMaterialMode
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.PolygonStateConfig.Mode
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.StencilStateConfig.Op
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.StencilStateConfig.TestFunc
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareFunc
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareMode
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.DepthMode
 
getConstant(BufferedImage) - Method in enum com.threerings.opengl.renderer.config.TextureConfig.Format
Returns the OpenGL constant associated with this format.
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.MagFilter
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.MinFilter
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.Wrap
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaCombine
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaOperand
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBCombine
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBOperand
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Source
 
getConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Border.Child
Returns the constraints for this child.
getConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Group.Child
Returns the constraints for this child.
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.AbsoluteLayout
 
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.AnchorLayout
 
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.BorderLayout
 
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.LayoutManager
Returns a reference to the constraints associated with the specified component, or null for none.
getContext() - Method in class com.threerings.opengl.gui.Component
Returns a reference to the component context.
getControlDelta() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the client control delta (the difference between the advanced and delayed times).
getControlDelta() - Method in class com.threerings.tudey.server.ClientLiaison
Computes and returns the difference between the time at which the client depicts actors that it controls (its advanced time) and the time at which it depicts all other actors (its delayed time).
getControlDelta() - Method in class com.threerings.tudey.server.logic.PawnLogic
Computes and returns the difference between the time at which the controlling client depicts this actor (its advanced time) and the time at which it depicts all other actors (its delayed time).
getControlIndex() - Method in class com.threerings.opengl.gui.event.ControllerEvent
Returns the index of the control (button or axis) that caused the event, or -1 if not caused by a button or axis.
getControlIndex(int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the control index.
getControlledId() - Method in class com.threerings.tudey.client.TudeySceneController
Returns the id of the actor that is being controlled.
getControlledSprite() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the controlled sprite.
getController() - Method in class com.threerings.opengl.gui.event.ControllerEvent
Returns a reference to the controller that caused the event.
getController() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the scene controller.
getControllerIndex(int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the controller index.
getControllerKey(int, int, int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the "key" mapping for the identified controller parameters.
getCoords() - Method in class com.threerings.opengl.camera.OrbitCameraHandler
Returns a reference to the camera's coordinates relative to the target.
getCoordSpace(int) - Method in class com.threerings.opengl.geometry.Geometry
Returns the coordinate space in which the specified pass is given.
getCreated() - Method in class com.threerings.tudey.data.actor.Actor
Returns the timestamp at which the actor was created.
getCullFace() - Method in class com.threerings.opengl.renderer.state.CullState
Returns the cull face constant.
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Follow
 
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Returns the currently targeted logic, if any.
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Patrol
 
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
getCursor() - Method in class com.threerings.opengl.gui.Component
Returns a reference to the cursor used by this component.
getCursor(GlContext) - Method in class com.threerings.opengl.gui.config.CursorConfig
Returns the cursor corresponding to this config.
getCursorImplementation(TudeyContext, Scope, AreaCursor.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Derived
 
getCursorImplementation(TudeyContext, Scope, AreaCursor.Implementation) - Method in class com.threerings.tudey.config.AreaConfig
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, AreaCursor.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Implementation
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, AreaCursor.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Original
 
getCursorImplementation(TudeyContext, Scope, PathCursor.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Derived
 
getCursorImplementation(TudeyContext, Scope, PathCursor.Implementation) - Method in class com.threerings.tudey.config.PathConfig
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, PathCursor.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Implementation
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, PathCursor.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Original
 
getCursorImplementation(TudeyContext, Scope, PlaceableCursor.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Derived
 
getCursorImplementation(TudeyContext, Scope, PlaceableCursor.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, PlaceableCursor.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Implementation
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, PlaceableCursor.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Original
 
getCursorImplementation(TudeyContext, Scope, TileCursor.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Derived
 
getCursorImplementation(TudeyContext, Scope, TileCursor.Implementation) - Method in class com.threerings.tudey.config.TileConfig
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, TileCursor.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Implementation
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, TileCursor.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Original
 
getCursorPos(int) - Method in class com.threerings.opengl.gui.text.Text
Returns the x position for the cursor at the specified character index.
getData() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the cached exported binary representation of the model.
getDebugRegions() - Method in class com.threerings.tudey.server.TudeySceneManager
Checks whether we should show region debug effects.
getDebugRegions() - Method in class com.threerings.tudey.tools.ToolSceneManager
 
getDefaultBackgroundColor() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the default background color.
getDefaultCameraConfig() - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns a reference to the default camera config.
getDefaultLocalInterest() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the default untransformed area of interest region for clients.
getDefaultLocalInterest() - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns the default local interest region (as derived from the camera parameters).
getDefaults() - Static method in class com.threerings.opengl.renderer.state.RenderState
Returns a reference to the shared default state array.
getDefaultTicker() - Method in class com.threerings.tudey.server.TudeySceneRegistry
Returns a reference to the default scene ticker.
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ColorDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Definition
Retrieves the definitions for this config and adds them to the provided list.
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FloatDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FogBlendSnippet
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FogParamSnippet
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FragmentLightingSnippet
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.StringDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.TexCoordSnippet
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.TransformDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.VertexLightingSnippet
 
getDefinitions() - Method in class com.threerings.opengl.scene.DefinerInfluence
 
getDefinitions() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the definitions associated with this influence, or null for none.
getDefinitions(Map<String, Object>) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Returns the set of definitions for this influence set.
getDelayedTime() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the delayed client time, which is the smoothed time minus a delay that compensates for network jitter and dropped packets.
getDelta() - Method in class com.threerings.opengl.gui.event.MouseEvent
For mouse wheel events this indicates the delta by which the wheel was moved.
getDependencies() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the dependency map.
getDepth() - Method in class com.threerings.opengl.renderer.Texture
Returns the depth of the texture.
getDepth() - Method in class com.threerings.opengl.renderer.Texture3D
 
getDepth() - Method in class com.threerings.opengl.renderer.TextureRenderer
Returns a reference to the depth texture (if any).
getDepthAttachment() - Method in class com.threerings.opengl.renderer.Framebuffer
Returns a reference to the depth target of this frame buffer (either a Texture or a Renderbuffer, or null).
getDepthMask() - Method in class com.threerings.opengl.renderer.state.DepthState
Returns the depth mask value.
getDepthTestFunc() - Method in class com.threerings.opengl.renderer.state.DepthState
Returns the depth test function.
getDesc(MessageBundle, int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns a string describing the specified key.
getDescriptors(GlContext, List<PassDescriptor>) - Method in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
getDescriptors(GlContext, List<PassDescriptor>) - Method in class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
Adds the descriptors for this enqueuer's passes (as encountered in a depth-first traversal) to the provided list.
getDescriptors(GlContext, List<PassDescriptor>) - Method in class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
 
getDescriptors(GlContext) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Returns the cached descriptors for this technique's passes.
getDescriptors(GlContext, List<PassDescriptor>) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
getDestBlendFactor() - Method in class com.threerings.opengl.renderer.state.AlphaState
Returns the destination blend factor.
getDestroyed() - Method in class com.threerings.tudey.data.actor.Actor
Returns the timestamp at which the actor was destroyed, or Integer.MAX_VALUE if not yet destroyed.
getDiagonalLength() - Method in class com.threerings.math.Box
Returns the length of the box's diagonal (the distance from minimum to maximum extent).
getDirection() - Method in class com.threerings.math.Ray2D
Returns a reference to the ray's unit direction vector.
getDirection() - Method in class com.threerings.math.Ray3D
Returns a reference to the ray's unit direction vector.
getDirection() - Method in class com.threerings.tudey.data.actor.Mobile
Returns the direction of motion.
getDirection() - Method in class com.threerings.tudey.data.InputFrame
Returns the direction of movement requested by the user.
getDirection() - Method in class com.threerings.tudey.server.logic.MobileLogic
Returns the direction of the mobile.
getDisplayHeight() - Method in class com.threerings.opengl.gui.CanvasRoot
 
getDisplayHeight() - Method in class com.threerings.opengl.gui.DisplayRoot
 
getDisplayHeight() - Method in class com.threerings.opengl.gui.Root
Returns the height of the display area.
getDisplayListCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of active display lists.
getDisplayWidth() - Method in class com.threerings.opengl.gui.CanvasRoot
 
getDisplayWidth() - Method in class com.threerings.opengl.gui.DisplayRoot
 
getDisplayWidth() - Method in class com.threerings.opengl.gui.Root
Returns the width of the display area.
getDistance(Vector3f) - Method in class com.threerings.math.Frustum
Determines the maximum signed distance of the point from the planes of the frustum.
getDistance(Ray2D) - Method in class com.threerings.math.Line
Computes the signed distance to this line along the specified ray.
getDistance(Vector2f) - Method in class com.threerings.math.Line
Computes and returns the signed distance from the line to the specified point.
getDistance(Ray3D) - Method in class com.threerings.math.Plane
Computes the signed distance to this plane along the specified ray.
getDistance(Vector3f) - Method in class com.threerings.math.Plane
Computes and returns the signed distance from the plane to the specified point.
getDObjectManager() - Method in class com.threerings.tudey.tools.TudeyTool
 
getDocument() - Method in class com.threerings.opengl.gui.EditableTextComponent
Returns the underlying document used by this text field to maintain its state.
getDouble(Object) - Method in class com.threerings.editor.FieldProperty
 
getDouble(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getDouble() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a double.
getDoubleValue() - Method in class com.threerings.editor.swing.DraggableSpinner
Convenience method to get the value as a double.
getDrawable() - Method in class com.threerings.opengl.AWTCanvas
 
getDrawable() - Method in class com.threerings.opengl.DisplayCanvas
 
getDrawable() - Method in interface com.threerings.opengl.GlCanvas
Returns the canvas drawable.
getDrawable() - Method in class com.threerings.opengl.renderer.Renderer
Returns a reference to the drawable target of this renderer.
getDrawCommand(int) - Method in class com.threerings.opengl.effect.ParticleGeometry
 
getDrawCommand(int) - Method in class com.threerings.opengl.geometry.Geometry
Returns the draw command for the specified pass.
getDrawCommand(int) - Method in class com.threerings.opengl.geometry.SimpleGeometry
 
getDuration() - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
Returns the duration of the animation (assuming it doesn't loop).
getDynamicProperties() - Method in class com.threerings.config.Parameter.Choice.Option
 
getDynamicProperties() - Method in interface com.threerings.editor.DynamicallyEditable
Returns an array containing the dynamic properties of this object.
getEdgeCaseRotations(TudeySceneModel, ConfigReference<GroundConfig>, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Determines the case and allowed rotations of the edge tile that matches the specified pattern.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Implementation
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Original
 
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite.Implementation
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite.Original
 
getEditor(PresentsContext, Field) - Method in class com.threerings.admin.data.EditableConfigObject
 
getEditorKit() - Method in class com.threerings.opengl.gui.text.HTMLView
Returns the HTML editor kit used by this view.
getEffect() - Method in class com.threerings.tudey.server.logic.EffectLogic
Returns a reference to the effect fired.
getEffectColor() - Method in class com.threerings.opengl.gui.TextArea
Returns the color to use for our text effect.
getEffectColor() - Method in class com.threerings.opengl.gui.TextComponent
Returns the color to use for our text effect.
getEffects(Box, Collection<ViewerEffect>) - Method in class com.threerings.opengl.scene.HashScene
 
getEffects(Box, Collection<ViewerEffect>) - Method in class com.threerings.opengl.scene.Scene
Retrieves all viewer effects whose bounds intersect the provided region.
getEffects(Box, Collection<ViewerEffect>) - Method in class com.threerings.opengl.scene.SimpleScene
 
getEffectsFired() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the array of effects fired since the last delta, or null for none.
getEffectsFired(PawnLogic, Rect) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns an array containing all effects fired on the current tick whose influence regions intersect the provided bounds.
getEffectSize() - Method in class com.threerings.opengl.gui.TextArea
Returns the effect size for this component's text.
getEffectSize() - Method in class com.threerings.opengl.gui.TextComponent
Returns the effect size for this component's text.
getElapsed() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the average of the elapsed times.
getElapsed() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the time elapsed since the last tick.
getElementArrayBuffer() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns a reference to the element array buffer object.
getElementBytes() - Method in class com.threerings.opengl.renderer.ClientArray
Returns the number of bytes in each element.
getElementBytes() - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Returns the number of bytes in each element.
getElements(Box, Collection<SceneElement>) - Method in class com.threerings.opengl.scene.HashScene
 
getElements(Box, Collection<SceneElement>) - Method in class com.threerings.opengl.scene.Scene
Retrieves all scene elements whose bounds intersect the provided region.
getElements(Box, Collection<SceneElement>) - Method in class com.threerings.opengl.scene.SimpleScene
 
getElements() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the map from entry key to space elements.
getElements(Rect, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.HashSpace
 
getElements(Rect, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.SimpleSpace
 
getElements(Rect, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.Space
Retrieves all space elements whose bounds intersect the provided region.
getElevation() - Method in class com.threerings.tudey.client.util.RectangleElement
Returns the elevation at which the box is being drawn.
getElevation() - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the elevation of the entry, or Integer.MIN_VALUE for none.
getElevation() - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getElevation() - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getElevation() - Method in class com.threerings.tudey.tools.EditorGrid
Returns the elevation of the tile grid.
getEnd() - Method in class com.threerings.tudey.shape.Capsule
Returns a reference to the end vertex.
getEnd() - Method in class com.threerings.tudey.shape.Segment
Returns a reference to the end vertex.
getEntityKey() - Method in class com.threerings.tudey.server.logic.ActionLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ActivityLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ConditionLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ExpressionLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.HandlerLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.Logic
Returns the entity key for this logic, if any.
getEntityKey() - Method in class com.threerings.tudey.server.logic.RegionLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.TargetLogic
 
getEntries() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the collection of entries.
getEntries(Shape, Collection<TudeySceneModel.Entry>) - Method in class com.threerings.tudey.data.TudeySceneModel
Retrieves all entries intersecting the supplied shape.
getEntries(Shape, Predicate<? super TudeySceneModel.Entry>, Collection<TudeySceneModel.Entry>) - Method in class com.threerings.tudey.data.TudeySceneModel
Retrieves all entries intersecting the supplied shape and matching the predicate.
getEntry() - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
getEntry() - Method in class com.threerings.tudey.client.cursor.EntryCursor
Returns a reference to the most recently set entry state.
getEntry() - Method in class com.threerings.tudey.client.cursor.PathCursor
 
getEntry() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
getEntry() - Method in class com.threerings.tudey.client.cursor.TileCursor
 
getEntry() - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
getEntry() - Method in class com.threerings.tudey.client.sprite.EntrySprite
Returns a reference to the most recently set entry state.
getEntry() - Method in class com.threerings.tudey.client.sprite.GlobalSprite
 
getEntry() - Method in class com.threerings.tudey.client.sprite.PathSprite
 
getEntry() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
getEntry() - Method in class com.threerings.tudey.client.sprite.TileSprite
 
getEntry(Object) - Method in class com.threerings.tudey.data.TudeySceneModel
Looks up the entry with the supplied key.
getEntry() - Method in class com.threerings.tudey.server.logic.EntryLogic
Returns a reference to the scene entry corresponding to this logic.
getEntryLogic(Object) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the logic object for the entry with the provided key, if any.
getEntryPath(ActorLogic, float, float, float, boolean, boolean) - Method in class com.threerings.tudey.server.util.Pathfinder
Computes a path for the specified actor from its current location, considering only the scene entries (not the actors).
getEntryPath(ActorLogic, float, float, float, float, float, boolean, boolean) - Method in class com.threerings.tudey.server.util.Pathfinder
Computes a path for the specified actor, considering only the scene entries (not the actors).
getEntrySprite(Object) - Method in class com.threerings.tudey.client.TudeySceneView
Returns the sprite corresponding to the entry with the given key.
getExpiry() - Method in class com.threerings.tudey.data.effect.Effect
Returns the time at which this effect expires.
getExpression() - Method in class com.threerings.tudey.config.ExpressionConfig.Parsed
Returns the cached, parsed expression.
getExtent() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Returns the current extent of the model.
getExtentDistance(Box) - Method in class com.threerings.math.Box
Returns the sum of the Manhattan distances between the extents of this box and the specified other box.
getFar() - Method in class com.threerings.opengl.camera.Camera
Returns the distance to the far clip plane.
getFar() - Method in class com.threerings.opengl.camera.CameraHandler
Returns the distance to the far clip plane.
getFar() - Method in class com.threerings.opengl.renderer.Renderer
Returns the far projection parameter.
getFeedbackSound() - Method in class com.threerings.opengl.gui.Button
Returns a reference to the feedback sound used by this component.
getFieldMarshaller(Field) - Static method in class com.threerings.export.FieldMarshaller
Retrieves a field marshaller for the specified field.
getFieldOfView() - Method in class com.threerings.opengl.camera.CameraHandler
Returns the camera's field of view in radians.
getFirstPawnId() - Method in class com.threerings.tudey.data.TudeySceneObject
Returns the id of the first pawn in the occupant list.
getFirstVertex() - Method in class com.threerings.math.Triangle
Returns a reference to the triangle's first vertex.
getFirstVertexAttribIndex() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns the attribute index of the first vertex attribute array.
getFit() - Method in class com.threerings.opengl.gui.Label
Returns the current fit mode for this label.
getFlag(String, String) - Static method in class com.threerings.editor.swing.editors.MaskEditor
Retrieves the value of a flag from the configuration, or zero if not found.
getFlags() - Method in enum com.threerings.opengl.gui.config.FontConfig.Style
Returns the AWT flags corresponding to the style.
getFlags() - Method in class com.threerings.opengl.model.config.InfluenceFlagConfig
Returns the set of influence flags corresponding to this config.
getFlags() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's flags.
getFlags() - Method in class com.threerings.tudey.data.InputFrame
Returns the user's input flags.
getFlatShading() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns whether or not flat shading is enabled.
getFloat(Object) - Method in class com.threerings.editor.FieldProperty
 
getFloat(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getFloat() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a float.
getFloatArray(boolean, ClientArrayConfig...) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns a float array containing the interleaved contents of the specified arrays.
getFloatValue() - Method in class com.threerings.editor.swing.DraggableSpinner
Convenience method to get the value as a float.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns the sprite's floor flags.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Returns the sprite's floor flags.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Prop
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.Sprite
Returns the sprite's floor flags.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.TileSprite
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.TileSprite.Implementation
Returns the sprite's floor flags.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.TileSprite.Original
 
getFloorMask() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getFloorMask() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns the sprite's floor mask.
getFloorMask() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
getFloorMask() - Method in class com.threerings.tudey.client.sprite.Sprite
Returns the sprite's floor mask.
getFloorTransform(float, float, float, int) - Method in class com.threerings.tudey.client.TudeySceneView
Gets the transform of an object on the floor with the provided coordinates.
getFloorTransform(float, float, float, Predicate<? super SceneElement>) - Method in class com.threerings.tudey.client.TudeySceneView
Gets the transform of an object on the floor with the provided coordinates.
getFloorTransform(float, float, float, int, Transform3D) - Method in class com.threerings.tudey.client.TudeySceneView
Gets the transform of an object on the floor with the provided coordinates.
getFloorTransform(float, float, float, Predicate<? super SceneElement>, Transform3D) - Method in class com.threerings.tudey.client.TudeySceneView
Gets the transform of an object on the floor with the provided coordinates.
getFloorZ(float, float, int, float) - Method in class com.threerings.tudey.client.TudeySceneView
Returns the z coordinate of the floor at the provided coordinates, or the provided default if no floor is found.
getFloorZ(float, float, Predicate<? super SceneElement>, float) - Method in class com.threerings.tudey.client.TudeySceneView
Returns the z coordinate of the floor at the provided coordinates, or the provided default if no floor is found.
getFocus() - Method in class com.threerings.opengl.gui.Root
Returns the component that currently has the focus, or null.
getFocusTarget() - Method in class com.threerings.opengl.gui.Component
Returns the component that should receive focus if this component is clicked.
getFogBlend(String, RenderState[], List<String>) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates a fog blend snippet.
getFogColor() - Method in class com.threerings.opengl.renderer.state.FogState
Returns a reference to the fog color.
getFogDensity() - Method in class com.threerings.opengl.renderer.state.FogState
Returns the fog density.
getFogEnd() - Method in class com.threerings.opengl.renderer.state.FogState
Returns the fog end distance.
getFogMode() - Method in class com.threerings.opengl.renderer.state.FogState
Returns the fog mode.
getFogParam(String, String, RenderState[], List<String>) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates a fog parameter snippet.
getFogStart() - Method in class com.threerings.opengl.renderer.state.FogState
Returns the fog start distance.
getFogState() - Method in class com.threerings.opengl.model.Model
Returns a reference to the model's fog state.
getFogState() - Method in class com.threerings.opengl.scene.FogInfluence
 
getFogState() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the fog state associated with this influence, or null for none.
getFogState(Box, FogState) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Returns the fog state for this influence set.
getFormat() - Method in class com.threerings.opengl.renderer.Texture
Returns the format of this texture.
getFragmentLighting(String, String, String, RenderState[], List<String>) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates a fragment lighting snippet.
getFragmentShader() - Method in class com.threerings.opengl.renderer.Program
Returns a reference to the fragment shader.
getFrame() - Method in class com.threerings.opengl.effect.Particle
Returns the particle's texture frame.
getFrame() - Method in class com.threerings.opengl.GlCanvasApp
Returns a reference to the containing frame.
getFromPool(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Derived
 
getFromPool(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig
Returns an instance of this texture from the shared pool.
getFromPool(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Fetches a texture from the shared pool, or returns null if the implementation doesn't contain a pool.
getFromPool(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original
 
getFromTransientPool(ConfigReference<ModelConfig>) - Method in class com.threerings.opengl.scene.Scene
Returns an instance of the referenced model from the transient pool.
getFrontAmbient() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the front ambient color.
getFrontDiffuse() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the front diffuse color.
getFrontEmission() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the front emissive color.
getFrontFace() - Method in class com.threerings.opengl.renderer.Renderer
Returns the current front face.
getFrontPolygonMode() - Method in class com.threerings.opengl.renderer.state.PolygonState
Returns the front-facing polygon mode.
getFrontShininess() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns the front shininess.
getFrontSpecular() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the front specular color.
getGain() - Method in class com.threerings.openal.config.SounderConfig.Fixed
 
getGain() - Method in class com.threerings.openal.config.SounderConfig.Original
Returns the base gain (volume).
getGain() - Method in class com.threerings.openal.config.SounderConfig.Variable
 
getGap() - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getGenericArgumentType(Class<?>) - Method in class com.threerings.editor.Property
Given a generic class or interface, determines the first actual type argument provided to the given type (for example, passing Collection can be used to determine the type of collection).
getGenericArgumentTypes(Class<?>) - Method in class com.threerings.editor.Property
Given a generic class or interface, determines the actual type arguments provided to the given type (for example, passing Collection can be used to determine the type of collection).
getGenericComponentType() - Method in class com.threerings.editor.Property
Returns the generic component type of this (array or collection) type.
getGenericType() - Method in class com.threerings.editor.FieldProperty
 
getGenericType() - Method in class com.threerings.editor.MethodProperty
 
getGenericType() - Method in class com.threerings.editor.PathProperty
 
getGenericType() - Method in class com.threerings.editor.Property
Returns the generic property type.
getGenPlaneQ() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the q texture coordinate generation plane.
getGenPlaneR() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the r texture coordinate generation plane.
getGenPlaneS() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the s texture coordinate generation plane.
getGenPlaneT() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the t texture coordinate generation plane.
getGlobalAmbient() - Method in class com.threerings.opengl.renderer.state.LightState
Returns a reference to the global ambient intensity.
getGreen() - Method in class com.threerings.opengl.renderer.state.ColorMaskState
Checks whether the mask allows writing green values.
getGrid() - Method in class com.threerings.tudey.tools.SceneEditor
Returns a reference to the editor grid.
getGroup(Class<T>) - Method in class com.threerings.config.ConfigManager
Retrieves the group registered for the specified class.
getGroup(String) - Method in class com.threerings.config.ConfigManager
Returns the configuration group with the specified name.
getGroup(String, boolean) - Method in class com.threerings.config.ConfigManager
Returns the configuration group with the specified name.
getGroup() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the base render queue group.
getGroup(int) - Method in class com.threerings.opengl.compositor.RenderQueue
Returns the identified group within this queue.
getGroups(Class<T>) - Method in class com.threerings.config.ConfigManager
Retrieves the groups registered for the specified class in this manager and all of its ancestors.
getGroups(String) - Method in class com.threerings.config.ConfigManager
Retrieves the groups with the specified name in this manager and all of its ancestors.
getGroups() - Method in class com.threerings.config.ConfigManager
Returns the collection of all registered groups.
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the entry's handler configs, if any.
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getHeight() - Method in class com.threerings.math.Rect
Returns the height of the rectangle.
getHeight() - Method in class com.threerings.opengl.gui.Component
Returns the height of this component.
getHeight() - Method in class com.threerings.opengl.gui.icon.BlankIcon
 
getHeight() - Method in class com.threerings.opengl.gui.icon.Icon
Returns the height of this icon.
getHeight() - Method in class com.threerings.opengl.gui.icon.ImageIcon
 
getHeight() - Method in class com.threerings.opengl.gui.icon.MergedIcon
 
getHeight() - Method in class com.threerings.opengl.gui.icon.RotatedIcon
Returns the height of this icon.
getHeight() - Method in class com.threerings.opengl.gui.icon.ScaledImageIcon
 
getHeight() - Method in class com.threerings.opengl.gui.icon.SubimageIcon
 
getHeight() - Method in class com.threerings.opengl.gui.Image
Returns the height of this image.
getHeight() - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
 
getHeight() - Method in class com.threerings.opengl.gui.text.StringTextFactory
 
getHeight() - Method in class com.threerings.opengl.gui.text.TextFactory
Returns the height of our text.
getHeight() - Method in class com.threerings.opengl.renderer.Renderer
Returns the height of the renderer's drawable surface.
getHeight() - Method in class com.threerings.opengl.renderer.Texture
Returns the height of the texture.
getHeight() - Method in class com.threerings.opengl.renderer.Texture1D
 
getHeight() - Method in class com.threerings.opengl.renderer.Texture2D
 
getHeight() - Method in class com.threerings.opengl.renderer.Texture3D
 
getHeight() - Method in class com.threerings.opengl.renderer.TextureCubeMap
 
getHeight() - Method in class com.threerings.opengl.renderer.TextureRenderer
Returns the configured height of the renderer.
getHeight(int) - Method in class com.threerings.tudey.config.TileConfig.Original
Returns the height of the tile under the supplied rotation.
getHeight(TileConfig.Original) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns the height of this tile after rotation.
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.ChatOverlay
 
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.Component
Returns the component "hit" by the specified mouse coordinates which might be this component or any of its children.
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.Container
 
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.ScrollBar
 
getHitPos(int, int) - Method in class com.threerings.opengl.gui.text.Text
Returns the character position to which the cursor should be moved given that the user clicked the specified coordinate (relative to the text's bounds).
getHorizontal() - Method in class com.threerings.opengl.gui.util.Insets
Returns the sum of the horizontal insets.
getHorizontalAlignment() - Method in class com.threerings.opengl.gui.TextArea
Returns the horizontal alignment for this component's text.
getHorizontalAlignment() - Method in class com.threerings.opengl.gui.TextComponent
Returns the horizontal alignment for this component's text.
getHorizontalScrollBar() - Method in class com.threerings.opengl.gui.ScrollPane
Returns a reference to the horizontal scroll bar.
getHoverSprite() - Method in class com.threerings.tudey.client.TudeySceneController
Returns a reference to the hover sprite, if any.
getIcon(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig
Returns the icon corresponding to this config.
getIcon() - Method in class com.threerings.opengl.gui.Label
Returns the icon being displayed by this label.
getIcon() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the icon being displayed by this label.
getIconTextGap() - Method in class com.threerings.opengl.gui.Label
Returns the gap between the icon and the text.
getIconTextGap() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the gap between the icon and the text.
getIconX() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the x coordinate of the icon.
getIconY() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the y coordinate of the icon.
getId() - Method in class com.threerings.opengl.renderer.BufferObject
Returns this buffer's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.DisplayList
Returns this list's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.Framebuffer
Returns this frame buffer's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.Query
Returns this query's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.Renderbuffer
Returns this render buffer's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.ShaderObject
Returns the OpenGL identifier for this object.
getId() - Method in class com.threerings.opengl.renderer.Texture
Returns this texture's OpenGL identifier.
getId() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's unique identifier.
getId() - Method in class com.threerings.tudey.data.EntityKey.Actor
Returns the actor's unique identifier.
getId() - Method in class com.threerings.tudey.data.TudeySceneModel.IdEntry
Returns the entry's unique identifier.
getId() - Method in class com.threerings.tudey.dobj.ActorDelta
Returns the id of the affected actor.
getIdleWeights() - Method in class com.threerings.tudey.config.ActorSpriteConfig.Moving
Returns the cached idle weight array.
getImage(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig.ColorizedImage
 
getImage(GlContext, String, ColorizationConfig[]) - Static method in class com.threerings.opengl.gui.config.IconConfig
Retrieves the specified image, applying the desired colorizations.
getImage(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig.Image
Retrieves the image for the icon.
getImage(GlContext, String, ColorizationConfig[]) - Static method in class com.threerings.opengl.renderer.config.TextureConfig
Gets the requested image from the cache and applies the specified colorizations.
getImage(String, Colorization...) - Method in class com.threerings.opengl.util.ImageCache
Retrieves a GUI image from the cache.
getImageCache() - Method in class com.threerings.opengl.GlApp
 
getImageCache() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the image cache.
getImageCache() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getImplementation() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Returns a reference to the sprite implementation.
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig.Default
 
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig
Creates or updates a sprite implementation for this configuration.
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig.Moving
 
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig.StatefulEntry
 
getIndex(V) - Method in class com.threerings.opengl.gui.ScrollingList
Returns the index of a value.
getInfluenceFlags() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
getInfluenceFlags() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Articulated
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Compound
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Conditional
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Model.Implementation
Returns a set of flags indicating the types of influences that affect the model.
getInfluenceFlags() - Method in class com.threerings.opengl.model.Scripted
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Static
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Wrapper
 
getInfluenceFlags() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
getInfluenceFlags() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
getInfluences(Box, Collection<SceneInfluence>) - Method in class com.threerings.opengl.scene.HashScene
 
getInfluences(Box, Collection<SceneInfluence>) - Method in class com.threerings.opengl.scene.Scene
Retrieves all scene influences whose bounds intersect the provided region.
getInfluences(Box, Collection<SceneInfluence>) - Method in class com.threerings.opengl.scene.SimpleScene
 
getInfoLog() - Method in class com.threerings.opengl.renderer.ShaderObject
Retrieves and returns the shader object info log.
getInputAdvance() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the interval ahead of the smoothed server time (which estimates the server time minus one-way latency) at which we schedule input events.
getInputAdvance(int) - Method in class com.threerings.tudey.data.TudeySceneConfig
Returns the interval ahead of the smoothed server time (which estimates the server time minus one-way latency) at which clients schedule input events.
getInputWindow() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the window used to gather input events.
getInsertionIndex(ConfigTreeNode) - Method in class com.threerings.config.swing.ConfigTreeNode
Returns the index at which the specified node should be inserted to maintain the sort order.
getInsertionIndex(PrefsTreeNode) - Method in class com.threerings.swing.PrefsTreeNode
Returns the index at which the specified child should be inserted.
getInsertionPoint(ManagedConfig, String) - Method in class com.threerings.config.swing.ConfigTreeNode
Finds the insertion point (existing parent and new child) for the specified configuration.
getInsets() - Method in class com.threerings.opengl.gui.Component
Returns the insets configured on this component.
getInstance(String, Object, Object...) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance with the supplied arguments.
getInstance(Scope, String, Object, Object...) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance in the specified scope with the supplied arguments.
getInstance(Scope) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance in the specified scope.
getInstance(ArgumentMap) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance with the supplied arguments.
getInstance(Scope, ArgumentMap) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance in the specified scope with the supplied arguments.
getInstance(Scope, ArgumentMap) - Method in class com.threerings.config.ParameterizedConfig
 
getInstance(Font, boolean) - Static method in class com.threerings.opengl.gui.text.CharacterTextFactory
Returns a shared factory instance.
getInstance(int, float, int, int) - Static method in class com.threerings.opengl.renderer.state.AlphaState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(AlphaState) - Static method in class com.threerings.opengl.renderer.state.AlphaState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(boolean, boolean, boolean, boolean) - Static method in class com.threerings.opengl.renderer.state.ColorMaskState
Returns a color mask state instance with the supplied parameters.
getInstance(Color4f) - Static method in class com.threerings.opengl.renderer.state.ColorState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(ColorState) - Static method in class com.threerings.opengl.renderer.state.ColorState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(int) - Static method in class com.threerings.opengl.renderer.state.CullState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(int, boolean) - Static method in class com.threerings.opengl.renderer.state.DepthState
Returns a depth state instance with the supplied parameters.
getInstance(float) - Static method in class com.threerings.opengl.renderer.state.LineState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(LineState) - Static method in class com.threerings.opengl.renderer.state.LineState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(Color4f, Color4f, Color4f, Color4f, float, int, boolean, boolean, boolean) - Static method in class com.threerings.opengl.renderer.state.MaterialState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(Color4f, Color4f, Color4f, Color4f, float, Color4f, Color4f, Color4f, Color4f, float, int, int, boolean, boolean, boolean) - Static method in class com.threerings.opengl.renderer.state.MaterialState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(Color4f, Color4f, Color4f, Color4f, float, Color4f, Color4f, Color4f, Color4f, float, int, int, boolean, boolean, boolean, boolean) - Static method in class com.threerings.opengl.renderer.state.MaterialState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(MaterialState) - Static method in class com.threerings.opengl.renderer.state.MaterialState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(float) - Static method in class com.threerings.opengl.renderer.state.PointState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(PointState) - Static method in class com.threerings.opengl.renderer.state.PointState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(int, int, float, float) - Static method in class com.threerings.opengl.renderer.state.PolygonState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(PolygonState) - Static method in class com.threerings.opengl.renderer.state.PolygonState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(int, int, int, int, int, int, int) - Static method in class com.threerings.opengl.renderer.state.StencilState
Returns a stencil state instance with the supplied parameters.
getInstance(GlContext, Texture, Texture, PixelFormat) - Static method in class com.threerings.opengl.renderer.TextureRenderer
Retrieves the shared texture renderer instance for the supplied textures.
getInstance(GlContext, Texture, Texture, int, int, PixelFormat) - Static method in class com.threerings.opengl.renderer.TextureRenderer
Retrieves the shared texture renderer instance for the supplied textures.
getInstances(Class<? extends Logic>) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the list of logic objects that are instances of the supplied class, or null for none.
getInt(Object) - Method in class com.threerings.editor.FieldProperty
 
getInt(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getInt() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as an integer.
getIntArray(boolean, ClientArrayConfig...) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns an int array containing the interleaved contents of the specified arrays.
getInterface() - Method in class com.threerings.opengl.gui.UserInterfaceWindow
Returns a reference to the user interface component.
getIntersecting(Shape, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.HashSpace
 
getIntersecting(Shape, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.SimpleSpace
 
getIntersecting(Shape, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.Space
Retrieves all space elements that intersect the provided shape.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.math.Box
Finds the location of the (first) intersection between the specified ray and this box.
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.math.Line
Computes the intersection of the supplied ray with this line, placing the result in the given vector (if the ray intersects).
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.math.Plane
Computes the intersection of the supplied ray with this plane, placing the result in the given vector (if the ray intersects).
getIntersection(Vector2f, Vector2f, Vector2f) - Method in class com.threerings.math.Ray2D
Finds the intersection between the ray and a line segment with the given start and end points.
getIntersection(Vector2f, Vector2f, float, Vector2f) - Method in class com.threerings.math.Ray2D
Finds the intersection between the ray and a capsule with the given start point, end point, and radius.
getIntersection(Vector2f, float, Vector2f) - Method in class com.threerings.math.Ray2D
Finds the intersection between the ray and a circle with the given center and radius.
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.math.Rect
Finds the location of the (first) intersection between the specified ray and this rectangle.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.math.Triangle
Computes the intersection of the supplied ray with this triangle, placing the result in the given vector (if the ray intersects).
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Articulated
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Articulated.Node
Checks for an intersection between the mesh in this node (if any) and the supplied ray.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.CollisionMesh
Finds the intersection of the given ray with this mesh and places it in the supplied result object.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Compound
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Conditional
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Model
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Model.Implementation
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Static
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Wrapper
 
getIntersection(Ray3D, Vector3f, Predicate<? super SceneElement>) - Method in class com.threerings.opengl.scene.HashScene
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.scene.Scene
Checks for an intersection between the provided ray and the contents of the scene.
getIntersection(Ray3D, Vector3f, Predicate<? super SceneElement>) - Method in class com.threerings.opengl.scene.Scene
Checks for an intersection between the provided ray and the contents of the scene.
getIntersection(Ray3D, Vector3f, Predicate<? super SceneElement>) - Method in class com.threerings.opengl.scene.SimpleScene
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
getIntersection(Ray3D, Vector3f) - Method in interface com.threerings.opengl.util.Intersectable
Finds the intersection of a ray with this object and places it in the supplied vector (if it exists).
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.tudey.client.TudeySceneView
Checks for an intersection between the provided ray and the sprites in the scene.
getIntersection(Ray3D, Vector3f, Predicate<? super Sprite>) - Method in class com.threerings.tudey.client.TudeySceneView
Checks for an intersection between the provided ray and the sprites in the scene.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.tudey.client.util.AreaElement
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.tudey.client.util.ShapeConfigElement
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the intersection of a ray with this shape and places it in the supplied vector (if it exists).
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.ShapeElement
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.tudey.shape.ShapeModel
 
getIntersection(Ray2D, Vector2f, Predicate<? super SpaceElement>) - Method in class com.threerings.tudey.space.HashSpace
 
getIntersection(Ray2D, Vector2f, Predicate<? super SpaceElement>) - Method in class com.threerings.tudey.space.SimpleSpace
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.space.Space
Checks for an intersection between the provided ray and the contents of the space.
getIntersection(Ray2D, Vector2f, Predicate<? super SpaceElement>) - Method in class com.threerings.tudey.space.Space
Checks for an intersection between the provided ray and the contents of the space.
getIntersection(Ray2D, Vector2f) - Method in interface com.threerings.tudey.space.SpaceElement
Finds the intersection of a ray with this element and places it in the supplied vector (if it exists).
getIntersectionType(Box) - Method in class com.threerings.math.Frustum
Checks whether the frustum intersects the specified box.
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Capsule
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Circle
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Compound
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Global
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.None
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Point
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Polygon
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Segment
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Shape
Checks whether the intersector intersects the specified rect.
getIntValue() - Method in class com.threerings.editor.swing.DraggableSpinner
Convenience method to get the value as an integer.
getIntValue() - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
Returns the value of the entry as an integer.
getItem(int) - Method in class com.threerings.opengl.gui.ComboBox
Returns the item at the specified index.
getItemCount() - Method in class com.threerings.opengl.gui.ComboBox
Returns the number of items in this combo box.
getJustification() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.Justification
Returns the corresponding group justification.
getJustification() - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getKey() - Method in class com.threerings.config.dist.data.ConfigEntry
 
getKey() - Method in class com.threerings.config.dist.data.ConfigKey
 
getKey() - Method in class com.threerings.tudey.config.ActionConfig.EntryPortal
 
getKey() - Method in class com.threerings.tudey.config.ActionConfig.Portal
Returns the key identifying the portal.
getKey() - Method in class com.threerings.tudey.config.ActionConfig.TaggedPortal
 
getKey() - Method in class com.threerings.tudey.config.ActionConfig.TilePortal
 
getKey() - Method in class com.threerings.tudey.data.actor.EntryState
Returns the key of the entry to which this actor corresponds.
getKey() - Method in class com.threerings.tudey.data.EntityKey.Entry
Returns the entry key.
getKey() - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the key for this entry.
getKey() - Method in class com.threerings.tudey.data.TudeySceneModel.IdEntry
 
getKey() - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getKey() - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
getKeyChar() - Method in class com.threerings.opengl.gui.event.KeyEvent
Returns the character associated with the key.
getKeyCode() - Method in class com.threerings.opengl.gui.event.KeyEvent
Returns the numeric identifier associated with the key.
getLabel(Class<?>) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a label for the supplied type.
getLabel(Enum, MessageBundle) - Method in class com.threerings.editor.swing.editors.EnumEditor
A special version of getLabel for enums.
getLabelRenderer() - Method in class com.threerings.opengl.gui.Label
Returns a reference to teh label's renderer.
getLabels(String[]) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns an array of labels for the supplied names, translating those that have translations.
getLabels(String[], String) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns an array of labels for the supplied names, translating those that have translations.
getLabels(String[], MessageBundle) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns an array of labels for the supplied names, translating those that have translations.
getLargestRegion(Rectangle) - Method in class com.threerings.tudey.util.CoordSet
Finds the largest covered region of this set and stores it in the provided rectangle.
getLastInput() - Method in class com.threerings.tudey.server.ClientLiaison
Returns the timestamp of the last input frame received from the client (or zero if none have yet been received).
getLayer() - Method in class com.threerings.opengl.gui.Window
Returns the layer occupied by this window.
getLayer(Object) - Method in class com.threerings.tudey.data.TudeySceneModel
Get the layer of the entry with the specified key.
getLayerPredicate() - Method in class com.threerings.tudey.tools.SceneEditor
Returns a Predicate that selects entries only on the current layer.
getLayers() - Method in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
Returns a reference to the system's array of layers.
getLayers() - Method in class com.threerings.opengl.effect.config.MetaParticleSystemConfig
 
getLayers() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig
 
getLayers() - Method in class com.threerings.tudey.data.TudeySceneModel
Get the layer names.
getLayerVisibility() - Method in class com.threerings.tudey.tools.Layers
Get a view of layer visibility.
getLayoutManager() - Method in class com.threerings.opengl.gui.Container
Returns the layout manager configured for this container.
getLeft() - Method in class com.threerings.opengl.camera.Camera
Returns the location of the left edge of the view frustum at the near plane.
getLeft() - Method in class com.threerings.opengl.renderer.Renderer
Returns the left projection parameter.
getLength() - Method in class com.threerings.opengl.gui.text.Document
Returns the number of characters in the document.
getLength() - Method in class com.threerings.opengl.gui.text.Text
Returns the length in characters of this text.
getLength() - Method in class com.threerings.tudey.config.TagConfig
Calculates the total number of tags.
getLight() - Method in class com.threerings.opengl.scene.LightInfluence
 
getLight() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the light associated with this influence, or null for none.
getLights() - Method in class com.threerings.opengl.renderer.state.LightState
Returns a reference to the array of lights.
getLightState() - Method in class com.threerings.opengl.model.Model
Returns a reference to the model's light state.
getLightState(Box, LightState) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Returns the light state for this influence set.
getLineCount() - Method in class com.threerings.opengl.gui.TextArea
Returns the number of lines of text contained in this area.
getLineSpacing() - Method in class com.threerings.opengl.gui.TextComponent
Returns the line spacing for our text.
getLineWidth() - Method in class com.threerings.opengl.renderer.state.LineState
Returns the line width.
getList() - Method in class com.threerings.opengl.renderer.SimpleBatch.CallList
Returns a reference to the display list.
getList(GlContext, boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig
Returns the cached display list to draw this shape.
getLocalInterest(CameraConfig, float) - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns the local area of interest corresponding to the given camera parameters.
getLocalShape() - Method in class com.threerings.tudey.shape.ShapeElement
Returns a reference to the element's local shape.
getLocalTransform() - Method in class com.threerings.opengl.model.Articulated.Node
Returns a reference to this node's local transform.
getLocalTransform() - Method in class com.threerings.opengl.model.Model
Returns a reference to the model's local transform.
getLocalViewer() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns whether or not local viewer mode is enabled.
getLocation() - Method in class com.threerings.opengl.renderer.Program.Uniform
Returns the location of this uniform.
getLocation() - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns a reference to the tile's location.
getLocation() - Method in class com.threerings.tudey.shape.Point
Returns a reference to the location of the point.
getLocationDirector() - Method in class com.threerings.tudey.tools.TudeyTool
 
getLogic(EntityKey) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the logic object for the entity with the provided key, if any.
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Compound
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Conditional
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Delayed
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.DestroyActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.FireEffect
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.ForceClientAction
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig
Returns the name of the server-side logic class for this action.
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.MoveAll
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.MoveBody
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Random
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SetFlag
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SetVariable
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Signal
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SpawnActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SpawnRotatedActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SpawnTransformedActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.StepLimitMobile
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Switch
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.WarpActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.WarpTransformedActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActorConfig.Agent
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActorConfig.Mobile
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActorConfig.Original
Returns the name of the server-side logic class to use for the actor.
getLogicClassName() - Method in class com.threerings.tudey.config.ActorConfig.Pawn
 
getLogicClassName() - Method in class com.threerings.tudey.config.AreaConfig.Original
Returns the name of the server-side logic class to use for the area, or null for none.
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Combined
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Follow
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Original
Returns the name of the server-side logic class to use for the actor.
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Patrol
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Random
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Scripted
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Wander
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Action
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.All
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Always
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Any
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Cooldown
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Evaluate
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.FlagSet
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig
Returns the name of the server-side logic class for this condition.
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.InstanceOf
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Intersecting
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Limit
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Not
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Random
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Tagged
 
getLogicClassName() - Method in class com.threerings.tudey.config.EffectConfig.Original
Returns the name of the server-side logic class to use for the effect.
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Add
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.And
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Constant
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Decrement
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Divide
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Equals
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig
Returns the name of the server-side logic class for this expression.
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Greater
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.GreaterEquals
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Increment
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Less
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.LessEquals
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Multiply
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Negate
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Not
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.NumTargets
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Or
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Parsed
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Previous
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Reference
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Remainder
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Subtract
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Xor
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.ActorAdded
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.ActorRemoved
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig
Returns the name of the server-side logic class for this handler.
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.Intersection
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.IntersectionStart
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.IntersectionStop
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.Request
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.Shutdown
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.Signal
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.SignalStart
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.SignalStop
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.Startup
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.ThresholdIntersectionCount
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.Tick
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.Timer
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.VariableChanged
 
getLogicClassName() - Method in class com.threerings.tudey.config.HandlerConfig.WarnTimer
 
getLogicClassName() - Method in class com.threerings.tudey.config.PathConfig.Original
Returns the name of the server-side logic class to use for the path, or null for none.
getLogicClassName() - Method in class com.threerings.tudey.config.PlaceableConfig.Original
Returns the name of the server-side logic class to use for the placeable, or null for none.
getLogicClassName() - Method in class com.threerings.tudey.config.PlaceableConfig.StatefulProp
 
getLogicClassName() - Method in class com.threerings.tudey.config.RegionConfig.Default
 
getLogicClassName() - Method in class com.threerings.tudey.config.RegionConfig.Fixed
 
getLogicClassName() - Method in class com.threerings.tudey.config.RegionConfig
Returns the name of the server-side logic class for this region.
getLogicClassName() - Method in class com.threerings.tudey.config.RegionConfig.Transformed
 
getLogicClassName() - Method in class com.threerings.tudey.config.SceneGlobalConfig.Camera
 
getLogicClassName() - Method in class com.threerings.tudey.config.SceneGlobalConfig.Original
Returns the name of the server-side logic class to use for the global, or null for none.
getLogicClassName() - Method in class com.threerings.tudey.config.ScriptConfig.Condition
 
getLogicClassName() - Method in class com.threerings.tudey.config.ScriptConfig
Returns the name of the server-side logic class for this behavior.
getLogicClassName() - Method in class com.threerings.tudey.config.ScriptConfig.Goto
 
getLogicClassName() - Method in class com.threerings.tudey.config.ScriptConfig.Move
 
getLogicClassName() - Method in class com.threerings.tudey.config.ScriptConfig.Rotate
 
getLogicClassName() - Method in class com.threerings.tudey.config.ScriptConfig.Wait
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Activator
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Behavior
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Compound
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Conditional
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Excluding
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.FarthestSubset
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig
Returns the name of the server-side logic class for this target.
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.InstanceOf
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Intersecting
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.NearestSubset
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Randomized
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.RandomSubset
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Source
 
getLogicClassName() - Method in class com.threerings.tudey.config.TargetConfig.Tagged
 
getLogicClassName() - Method in class com.threerings.tudey.config.TileConfig.Original
Returns the name of the server-side logic class to use for the tile, or null for none.
getLogicClassName(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getLogicClassName(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the name of the server-side logic class to use for the entry, or null for none.
getLogicClassName(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
getLogicClassName(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getLogicClassName(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getLogicClassName(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getLong(Object) - Method in class com.threerings.editor.FieldProperty
 
getLong(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getLong() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a long.
getLongestEdge() - Method in class com.threerings.math.Box
Returns the length of the box's longest edge.
getLongestEdge() - Method in class com.threerings.math.Rect
Returns the length of the rectangle's longest edge.
getLWJGLCursor() - Method in class com.threerings.opengl.gui.Cursor
Retrieve the lazily-initialized LWJGL cursor.
getManagerClassName() - Method in class com.threerings.tudey.data.TudeySceneConfig
 
getManagerClassName() - Method in class com.threerings.tudey.tools.ToolSceneConfig
 
getMask() - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersectionCount
 
getMask() - Method in class com.threerings.tudey.server.logic.HandlerLogic.Intersection
 
getMask() - Method in class com.threerings.tudey.server.logic.HandlerLogic.IntersectionStart
 
getMask() - Method in class com.threerings.tudey.server.logic.HandlerLogic.IntersectionStop
 
getMask() - Method in interface com.threerings.tudey.server.TudeySceneManager.Sensor
Returns the sensor's bitmask.
getMaterialConfig() - Method in class com.threerings.opengl.material.Surface
Returns a reference to this surface's material configuration.
getMaterialConfig(GlContext, String, String, ModelConfig.Imported.MaterialMapping[], Map<String, MaterialConfig>) - Static method in class com.threerings.opengl.model.Model
Resolves a material config through a cache.
getMaterialRewriter() - Method in class com.threerings.opengl.compositor.config.RenderSchemeConfig
Returns the material rewriter for this scheme, if any.
getMaterialRewriter() - Method in class com.threerings.opengl.compositor.config.RenderSchemeConfig.Implementation
Returns the material rewriter for this scheme, if any.
getMaterialRewriter() - Method in class com.threerings.opengl.compositor.config.RenderSchemeConfig.Normal
 
getMaterialRewriter() - Method in class com.threerings.opengl.compositor.config.RenderSchemeConfig.Special
 
getMatrix() - Method in class com.threerings.math.Transform2D
Returns a reference to the transformation matrix, which is only definitive when the type is Transform2D.AFFINE or Transform2D.GENERAL.
getMatrix() - Method in class com.threerings.math.Transform3D
Returns a reference to the transformation matrix, which is only definitive when the type is Transform3D.AFFINE or Transform3D.GENERAL.
getMaxClipPlanes() - Method in class com.threerings.opengl.renderer.Renderer
Returns the maximum number of user clip planes supported.
getMaximum() - Method in class com.threerings.editor.PathProperty
 
getMaximum() - Method in class com.threerings.editor.Property
Returns the maximum value.
getMaximum(Property[]) - Static method in class com.threerings.editor.util.PropertyUtil
Finds the maximum value by walking up the lineage.
getMaximum() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Returns the maximum value this model will allow for value + extent.
getMaximumExtent() - Method in class com.threerings.math.Box
Returns a reference to the box's maximum extent.
getMaximumExtent() - Method in class com.threerings.math.Rect
Returns a reference to the rectangle's maximum extent.
getMaxLights() - Method in class com.threerings.opengl.renderer.Renderer
Returns the maximum number of lights supported.
getMaxSize() - Method in class com.threerings.editor.PathProperty
 
getMaxSize() - Method in class com.threerings.editor.Property
Returns the maximum size;
getMaxSize(Property[]) - Static method in class com.threerings.editor.util.PropertyUtil
Finds the maximum size by walking up the lineage.
getMaxStep() - Method in class com.threerings.tudey.data.actor.Mobile
Returns the max translation amount.
getMaxStepSquared() - Method in class com.threerings.tudey.data.actor.Mobile
Returns the max translation amount squared.
getMaxTextureImageUnits() - Method in class com.threerings.opengl.renderer.Renderer
Returns the maximum number of texture units usable with the programmable pipeline.
getMaxTextureUnits() - Method in class com.threerings.opengl.renderer.Renderer
Returns the maximum number of texture units usable with the fixed-function pipeline.
getMaxVertexAttribs() - Method in class com.threerings.opengl.renderer.Renderer
Returns the maximum number of vertex attributes available to vertex shaders.
getMean(Color4f) - Method in class com.threerings.probs.ColorVariable.Constant
 
getMean(Color4f) - Method in class com.threerings.probs.ColorVariable
Computes the mean value.
getMean(Color4f) - Method in class com.threerings.probs.ColorVariable.Uniform
 
getMean() - Method in class com.threerings.probs.FloatVariable.Constant
 
getMean() - Method in class com.threerings.probs.FloatVariable.Exponential
 
getMean() - Method in class com.threerings.probs.FloatVariable
Returns the variable's mean.
getMean() - Method in class com.threerings.probs.FloatVariable.Normal
 
getMean() - Method in class com.threerings.probs.FloatVariable.Uniform
 
getMean(Quaternion) - Method in class com.threerings.probs.QuaternionVariable.Constant
 
getMean(Quaternion) - Method in class com.threerings.probs.QuaternionVariable
Computes the mean value.
getMean(Quaternion) - Method in class com.threerings.probs.QuaternionVariable.Identity
 
getMean(Quaternion) - Method in class com.threerings.probs.QuaternionVariable.Random
 
getMean(Quaternion) - Method in class com.threerings.probs.QuaternionVariable.Uniform
 
getMean(Vector3f) - Method in class com.threerings.probs.VectorVariable.Constant
 
getMean(Vector3f) - Method in class com.threerings.probs.VectorVariable
Computes the mean value.
getMean(Vector3f) - Method in class com.threerings.probs.VectorVariable.Uniform
 
getMember() - Method in class com.threerings.editor.FieldProperty
 
getMember() - Method in class com.threerings.editor.MethodProperty
 
getMember() - Method in class com.threerings.editor.PathProperty
 
getMember() - Method in class com.threerings.editor.Property
Returns the underlying member of the property (the field or method that provides the annotations).
getMemberObject(Object) - Method in class com.threerings.editor.ArgumentPathProperty
 
getMemberObject(Object) - Method in class com.threerings.editor.PathProperty
 
getMemberObject(Object) - Method in class com.threerings.editor.Property
Returns a reference to the member object (the object to whose member Property.getMember() refers, given the object one would pass to Property.get(java.lang.Object) or Property.set(java.lang.Object, java.lang.Object)).
getMessageBundle(Class<?>) - Static method in class com.threerings.editor.Introspector
Returns the message bundle to use when translating the supplied class's properties.
getMessageBundle() - Method in class com.threerings.editor.Property
Returns the name of the message bundle to use when translating the property name and other bits.
getMessageManager() - Method in class com.threerings.config.ConfigManager
Returns a reference to the message manager used to load configurations.
getMessageManager() - Method in class com.threerings.config.tools.BaseConfigEditor
 
getMessageManager() - Method in interface com.threerings.editor.util.EditorContext
Returns a reference to the message manager.
getMessageManager() - Method in class com.threerings.opengl.GlApp
 
getMessageManager() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the message manager.
getMessageManager() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getMinimum() - Method in class com.threerings.editor.PathProperty
 
getMinimum() - Method in class com.threerings.editor.Property
Returns the minimum value.
getMinimum(Property[]) - Static method in class com.threerings.editor.util.PropertyUtil
Finds the minimum value by walking up the lineage.
getMinimum() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Returns the minimum value this model will allow for its value.
getMinimumExtent() - Method in class com.threerings.math.Box
Returns a reference to the box's minimum extent.
getMinimumExtent() - Method in class com.threerings.math.Rect
Returns a reference to the rectangle's minimum extent.
getMinimumHeight() - Method in class com.threerings.opengl.gui.background.Background
Returns the minimum height allowed by this background.
getMinimumHeight() - Method in class com.threerings.opengl.gui.background.ImageBackground
Returns the minimum height allowed by this background.
getMinimumWidth() - Method in class com.threerings.opengl.gui.background.Background
Returns the minimum width allowed by this background.
getMinimumWidth() - Method in class com.threerings.opengl.gui.background.ImageBackground
 
getMinSize() - Method in class com.threerings.editor.PathProperty
 
getMinSize() - Method in class com.threerings.editor.Property
Returns the minimum size.
getMinSize(Property[]) - Static method in class com.threerings.editor.util.PropertyUtil
Finds the minimum size by walking up the lineage.
getMode() - Method in class com.threerings.editor.PathProperty
 
getMode() - Method in class com.threerings.editor.Property
Returns the mode string.
getMode(Property[]) - Static method in class com.threerings.editor.util.PropertyUtil
Finds the mode string by walking up the lineage.
getMode() - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Add
 
getMode() - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Blend
 
getMode() - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
 
getMode() - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Decal
 
getMode() - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig
Returns the OpenGL constant for the mode.
getMode() - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Modulate
 
getMode() - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Replace
 
getModeAndPlane(Vector4f) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.EyeLinear
 
getModeAndPlane(Vector4f) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig
Returns the OpenGL constant for the mode and populates the supplied object with the plane coefficients (if applicable).
getModeAndPlane(Vector4f) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.NormalMap
 
getModeAndPlane(Vector4f) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.ObjectLinear
 
getModeAndPlane(Vector4f) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.ReflectionMap
 
getModeAndPlane(Vector4f) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.SphereMap
 
getModel() - Method in class com.threerings.opengl.gui.ScrollBar
Returns a reference to the scrollbar's range model.
getModel() - Method in class com.threerings.opengl.gui.ScrollButton
Returns a reference to the scrollbar's range model.
getModel() - Method in class com.threerings.opengl.gui.Slider
Returns a reference to the slider's range model.
getModel() - Method in class com.threerings.opengl.gui.Spinner
Get the current model.
getModel() - Method in class com.threerings.opengl.gui.SpinnerLogic
Get the current model.
getModel() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getModel() - Method in class com.threerings.tudey.client.sprite.GlobalSprite.EnvironmentModel
 
getModel() - Method in class com.threerings.tudey.client.sprite.GlobalSprite
 
getModel() - Method in class com.threerings.tudey.client.sprite.GlobalSprite.Implementation
Returns the model for this implementation, or null for none.
getModel() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
getModel() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Returns the model for this implementation, or null for none.
getModel() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Original
 
getModel() - Method in class com.threerings.tudey.client.sprite.Sprite
Returns the model associated with the sprite (if any).
getModel() - Method in class com.threerings.tudey.client.sprite.TileSprite
 
getModel() - Method in class com.threerings.tudey.client.sprite.TileSprite.Implementation
Returns the model for this implementation, or null for none.
getModel() - Method in class com.threerings.tudey.client.sprite.TileSprite.Original
 
getModel(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns a reference to the model associated with the entry, if any.
getModel(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getModel(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getModel() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getModel() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
getModel() - Method in class com.threerings.tudey.server.logic.Logic
Returns a reference to the model associated with this logic, if any.
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.effect.config.MetaParticleSystemConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.gui.config.ComponentBillboardConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ArticulatedConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.CompoundConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ConditionalConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.GeneratedStaticConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.MergedStaticConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ModelConfig.BaseWrapper
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ModelConfig.Derived
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ModelConfig
Creates or updates a model implementation for this configuration.
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Creates or updates a model implementation for this configuration.
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ModelConfig.Imported
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ModelConfig.Schemed
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.ScriptedConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.StaticConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.model.config.StaticSetConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.scene.config.SceneInfluencerConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.opengl.scene.config.ViewerAffecterConfig
 
getModelImplementation(GlContext, Scope, Model.Implementation) - Method in class com.threerings.tudey.shape.config.ShapeModelConfig
 
getModelOptions() - Method in class com.threerings.opengl.model.config.StaticSetConfig
Returns the options for the model field.
getModels() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Returns a reference to all the sprites models.
getModelview() - Method in class com.threerings.opengl.renderer.state.TransformState
Returns a reference to the modelview transformation.
getModifiers() - Method in class com.threerings.opengl.gui.event.InputEvent
Returns the modifier mask associated with this event.
getModifiers() - Method in class com.threerings.opengl.gui.Root
Returns the current set of event modifiers.
getMouseEntry() - Method in class com.threerings.tudey.tools.SceneEditor
Returns a reference to the entry under the mouse cursor on the currently selected layer.
getMouseEntry(Predicate<? super TudeySceneModel.Entry>) - Method in class com.threerings.tudey.tools.SceneEditor
Returns a reference to the entry under the mouse cursor on the currently selected layer.
getMouseKey(int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the "key" mapping for the identified mouse button.
getMousePath() - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns the path of the property under the mouse cursor relative to this property.
getMousePosition() - Method in class com.threerings.opengl.DisplayCanvas
 
getMouseRay(Ray3D) - Method in class com.threerings.opengl.GlCanvasApp
Gets the ray through the canvas's mouse position.
getMouseX() - Method in class com.threerings.opengl.gui.Root
Returns the x coordinate of the mouse cursor.
getMouseY() - Method in class com.threerings.opengl.gui.Root
Returns the y coordinate of the mouse cursor.
getMoveTrailsWithParticles() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Lines
 
getMoveTrailsWithParticles() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.ParticleGeometryConfig
Returns whether or not to move the particle trails with the particles.
getMoveTrailsWithParticles() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Quads
 
getName(Class<?>) - Static method in class com.threerings.config.ConfigGroup
Returns the group name for the specified config class.
getName() - Method in class com.threerings.config.ConfigGroup
Returns the name of this group.
getName() - Method in class com.threerings.config.ConfigReference
Returns the name of the referenced config.
getName() - Method in class com.threerings.config.dist.data.ConfigEntry
Returns the name of the config.
getName() - Method in class com.threerings.config.dist.data.ConfigKey
Returns the name of the config.
getName() - Method in class com.threerings.config.ManagedConfig
Returns the name of this configuration.
getName() - Method in class com.threerings.config.swing.ConfigTreeNode
Returns the full name of this node.
getName() - Method in class com.threerings.editor.Property
Returns the name of the property.
getName(int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the name for the specified key.
getName() - Method in class com.threerings.opengl.model.Animation
Returns the name of the animation.
getNames(ArrayList<String>) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
Populates the supplied list with the names of all nodes.
getNear() - Method in class com.threerings.opengl.camera.Camera
Returns the distance to the near clip plane.
getNear() - Method in class com.threerings.opengl.camera.CameraHandler
Returns the distance to the near clip plane.
getNear() - Method in class com.threerings.opengl.renderer.Renderer
Returns the near projection parameter.
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.math.Ray2D
Resturns the nearest point on the Ray to the supplied point.
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Fins the nearest point of this element to the supplied point and places it in the supplied vector.
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.ShapeElement
 
getNearestPoint(Vector2f, Vector2f) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
getNearestPoint(Vector2f, Vector2f) - Method in interface com.threerings.tudey.space.SpaceElement
Finds the nearest point of this element to the supplied point and places it in the supplied vector.
getNearFarNormal() - Method in class com.threerings.opengl.camera.Camera
Returns a reference to the normal of the near/far clip planes.
getNearFarNormal() - Method in class com.threerings.opengl.renderer.Renderer
Returns a reference to the near/far normal projection parameter.
getNextTimestamp() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the approximate timestamp of the next tick.
getNode(String) - Method in class com.threerings.config.swing.ConfigTreeNode
Finds and returns the node with the specified name (or null if it can't be found).
getNode(String) - Method in class com.threerings.opengl.model.Articulated
Returns a reference to the node with the specified name.
getNodeNames() - Method in class com.threerings.opengl.model.config.ArticulatedConfig
Returns the names of the model's nodes in sorted order.
getNodeOptions() - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Attachment
Returns the options available for the node field.
getNodeOptions() - Method in class com.threerings.opengl.model.config.ArticulatedConfig.NodeTransform
Returns the options available for the node field.
getNoise(float) - Static method in class com.threerings.util.NoiseUtil
Returns the noise value at the specified coordinate.
getNoise(float, int) - Static method in class com.threerings.util.NoiseUtil
Returns the noise value at the specified coordinates.
getNoise(float, float) - Static method in class com.threerings.util.NoiseUtil
Returns the noise value at the specified coordinates.
getNoise(float, float, int) - Static method in class com.threerings.util.NoiseUtil
Returns the noise value at the specified coordinates.
getNoise(float, float, float) - Static method in class com.threerings.util.NoiseUtil
Returns the noise value at the specified coordinates.
getNormal() - Method in class com.threerings.math.Line
Returns a reference to the line normal.
getNormal() - Method in class com.threerings.math.Plane
Returns a reference to the plane normal.
getNormalArray() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns a reference to the normal array.
getNotes() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the scene notes.
getObject() - Method in class com.threerings.editor.swing.EditorPanel
Returns the object being edited.
getObject() - Method in class com.threerings.editor.swing.PropertyEditor
Returns a reference to the object being edited.
getObject() - Method in class com.threerings.export.util.SerializableWrapper
Returns a reference to the wrapped object.
getObject() - Method in class com.threerings.export.util.StreamableWrapper
Returns a reference to the wrapped object.
getObject(GlContext, MessageBundle) - Method in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.IconItem
 
getObject(GlContext, MessageBundle) - Method in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.Item
Returns the object corresponding to this item.
getObject(GlContext, MessageBundle) - Method in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.StringItem
 
getObjectMarshaller(Class<?>) - Static method in class com.threerings.export.ObjectMarshaller
Retrieves or creates a marshaller for objects of the specified class.
getOccupantDirector() - Method in class com.threerings.tudey.tools.TudeyTool
 
getOccupantInfo(int) - Method in class com.threerings.tudey.data.TudeySceneObject
Returns the occupant info corresponding to the specified pawn, or null if no such occupant info is registered.
getOffAxisJustification() - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getOffAxisPolicy() - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getOrientation() - Method in class com.threerings.opengl.effect.Particle
Returns a reference to the particle's orientation.
getOrigin() - Method in class com.threerings.math.Ray2D
Returns a reference to the ray's point of origin.
getOrigin() - Method in class com.threerings.math.Ray3D
Returns a reference to the ray's point of origin.
getOriginal(GlContext) - Method in class com.threerings.opengl.gui.config.StyleConfig.Derived
 
getOriginal(GlContext) - Method in class com.threerings.opengl.gui.config.StyleConfig
Returns a reference to the config's underlying original implementation.
getOriginal(GlContext) - Method in class com.threerings.opengl.gui.config.StyleConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(GlContext) - Method in class com.threerings.opengl.gui.config.StyleConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Derived
 
getOriginal() - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig
Retrieves a reference to the underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig.Derived
 
getOriginal() - Method in class com.threerings.opengl.model.config.ModelConfig
Retrieves a reference to the underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Retrieves a reference to the underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.ActionConfig.SpawnActor
Gets the original configuration of the spawned actor.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.ActorConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.ActorConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.ActorConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.ActorConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.AreaConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.AreaConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.AreaConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.AreaConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.BehaviorConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.BehaviorConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.BehaviorConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.BehaviorConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.EffectConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.EffectConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.EffectConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.EffectConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.GroundConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.GroundConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.GroundConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.GroundConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.PathConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.PathConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.PathConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.PathConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.PlaceableConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.PlaceableConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.PlaceableConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.PlaceableConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.SceneGlobalConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.TileConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.TileConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.TileConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.TileConfig.Original
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.WallConfig.Derived
 
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.WallConfig
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.WallConfig.Implementation
Returns a reference to the config's underlying original implementation.
getOriginal(ConfigManager) - Method in class com.threerings.tudey.config.WallConfig.Original
 
getOriginal() - Method in class com.threerings.tudey.data.actor.Actor
Returns a reference to the cached config implementation.
getOuter() - Method in class com.threerings.config.Parameter.Choice
 
getOuter() - Method in interface com.threerings.util.Inner
Returns a reference to the outer object.
getOuter(Object) - Static method in class com.threerings.util.ReflectionUtil
Returns a reference to an inner object's outer class reference, or null if the object represents an instance of a static class.
getOuterClass(Class<?>) - Static method in class com.threerings.util.ReflectionUtil
Returns the outer class for the given inner class (or null if not an inner class).
getPaint(int, int) - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the paint at the specified coordinates, if any.
getParameter(String) - Method in class com.threerings.config.ParameterizedConfig
Returns a reference to the parameter with the supplied name, or null if it doesn't exist.
getParent() - Method in class com.threerings.config.ConfigManager
Returns a reference to the parent of this manager, or null if this is the root.
getParent() - Method in class com.threerings.opengl.gui.Component
Returns the parent of this component in the interface hierarchy.
getParentScope() - Method in class com.threerings.expr.DynamicScope
 
getParentScope() - Method in interface com.threerings.expr.Scope
Returns a reference to the parent scope, or null if this is the top level.
getParentScope() - Method in class com.threerings.expr.SimpleScope
 
getParentViewTransform() - Method in class com.threerings.opengl.model.Articulated.Node
Returns a reference to the parent view transform.
getParentWindow() - Method in class com.threerings.opengl.gui.Window
Returne the parent window.
getParentWorldTransform() - Method in class com.threerings.opengl.model.Articulated.Node
Returns a reference to the parent world transform.
getParticleGeometry(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig.BaseWrapper
 
getParticleGeometry(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig.Derived
 
getParticleGeometry(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig
Returns the GeometryConfig to use when this model is selected for use within a particle system (or null if it cannot be used).
getParticleGeometry(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Returns the GeometryConfig to use when this model is selected for use within a particle system (or null if it cannot be used).
getParticleGeometry(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig.Imported
 
getParticleMaterial(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig.BaseWrapper
 
getParticleMaterial(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig.Derived
 
getParticleMaterial(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig
Returns a reference to the material to use when this model is selected for use within a particle system.
getParticleMaterial(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Returns a reference to the material to use when this model is selected for use within a particle system.
getParticleMaterial(GlContext) - Method in class com.threerings.opengl.model.config.ModelConfig.Imported
 
getParticleSystemConfig() - Method in class com.threerings.opengl.effect.tools.ParticleEditor
Returns a reference to the particle system configuration.
getPath(ActorLogic, float, float, float, boolean, boolean) - Method in class com.threerings.tudey.server.util.Pathfinder
Computes a path for the specified actor from its current location.
getPath(ActorLogic, float, float, float, float, float, boolean, boolean) - Method in class com.threerings.tudey.server.util.Pathfinder
Computes a path for the specified actor.
GetPathEditor - Class in com.threerings.editor.swing.editors
A property editor that simply returns the path to the current property.
GetPathEditor() - Constructor for class com.threerings.editor.swing.editors.GetPathEditor
 
getPathfinder() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the pathfinder object.
getPatrolPath() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
getPatrolPath() - Method in class com.threerings.tudey.server.logic.Logic
Returns a patrol path for this logic.
getPawnId(int) - Method in class com.threerings.tudey.data.TudeySceneObject
Returns the id of the pawn controlled by the client with the provided oid, or 0 if none.
getPenetration(Actor, Shape, Vector2f) - Method in class com.threerings.tudey.client.TudeySceneView
 
getPenetration(Actor, Shape, Vector2f) - Method in class com.threerings.tudey.data.TudeySceneModel
 
getPenetration(Actor, Shape, Vector2f) - Method in class com.threerings.tudey.server.logic.MobileLogic
 
getPenetration(Actor, Shape, Vector2f) - Method in class com.threerings.tudey.server.TudeySceneManager
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getPenetration(Shape, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the penetration of the specified shape into this one, assuming that they intersect.
getPenetration(Point, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the penetration of the specified point into this shape.
getPenetration(Segment, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the penetration of the specified segment into this shape.
getPenetration(Circle, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the penetration of the specified circle into this shape.
getPenetration(Capsule, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the penetration of the specified capsule into this shape.
getPenetration(Polygon, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the penetration of the specified polygon into this shape.
getPenetration(Compound, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the penetration of the specified compound into this shape.
getPenetration(None, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Shapes never penetrate none.
getPenetration(Actor, Shape, Vector2f) - Method in interface com.threerings.tudey.util.ActorAdvancer.Environment
Checks whether the actor is colliding with anything and, if it is, populates the provided object with the penetration vector (the minimum translation required to cancel the penetration).
getPerimeterPath() - Method in class com.threerings.math.Rect
Returns a path that goes counter-clockwise around the rectangle, starting and ending at the minimum extent.
getPerimeterPath() - Method in class com.threerings.tudey.shape.Global
 
getPerimeterPath() - Method in class com.threerings.tudey.shape.None
 
getPerimeterPath() - Method in class com.threerings.tudey.shape.Point
 
getPerimeterPath() - Method in class com.threerings.tudey.shape.Polygon
 
getPerimeterPath() - Method in class com.threerings.tudey.shape.Segment
 
getPerimeterPath() - Method in class com.threerings.tudey.shape.Shape
Returns a perimeter path for this shape.
getPickRay(int, int, Ray3D) - Method in class com.threerings.opengl.camera.Camera
Populates the supplied object with a ray through the specified viewport coordinates.
getPickRay(int, int, Ray3D) - Method in class com.threerings.opengl.GlCanvasApp
Finds the ray through the specified canvas coordinates.
getPing() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the ping time estimate.
getPitch() - Method in class com.threerings.openal.config.SounderConfig.Fixed
 
getPitch() - Method in class com.threerings.openal.config.SounderConfig.Original
Returns the pitch multiplier.
getPitch() - Method in class com.threerings.openal.config.SounderConfig.Variable
 
getPlaceConfig() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the model's place config.
getPlane() - Method in class com.threerings.tudey.tools.EditorGrid
Returns a reference to the grid plane.
getPlayingAnimations() - Method in class com.threerings.opengl.model.Articulated
 
getPlayingAnimations() - Method in class com.threerings.opengl.model.Model
Returns a list containing all animations currently playing on this model.
getPlayingAnimations() - Method in class com.threerings.opengl.model.Model.Implementation
Returns a list of all animations currently playing.
getPlayingAnimations() - Method in class com.threerings.opengl.model.Wrapper
 
getPointSize() - Method in class com.threerings.opengl.renderer.state.PointState
Returns the point size.
getPointWorldTransform(String) - Method in class com.threerings.opengl.model.Articulated
 
getPointWorldTransform(String) - Method in class com.threerings.opengl.model.Model
Returns a reference to the world transform of the model point.
getPointWorldTransform(String) - Method in class com.threerings.opengl.model.Model.Implementation
Returns a reference to the world transform of the given point.
getPointWorldTransform(String) - Method in class com.threerings.opengl.model.Wrapper
 
getPolicy() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.OffAxisPolicy
Returns the corresponding group policy.
getPolicy() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.OnAxisPolicy
Returns the corresponding group policy.
getPolicy() - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getPolygonOffsetFactor() - Method in class com.threerings.opengl.renderer.state.PolygonState
Returns the proportional polygon offset.
getPolygonOffsetUnits() - Method in class com.threerings.opengl.renderer.state.PolygonState
Returns the constant polygon offset.
getPosition() - Method in class com.threerings.opengl.effect.Particle
Returns a reference to the particle's position.
getPosition(float, Vector3f) - Method in class com.threerings.opengl.effect.Particle
Computes the particle's position at some point in its past (where 0 is the oldest position and 1 is the newest).
getPreferredResourceDir() - Static method in class com.threerings.util.ResourceUtil
Returns the resource directory stored in the preferences, which (if present) overrides the default resource directory.
getPreferredSize(int, int) - Method in class com.threerings.opengl.gui.Component
Returns the preferred size of this component, supplying a width and or height hint to the component to inform it of restrictions in one of the two dimensions.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig.Compound
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig.Conditional
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig.Delayed
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig.FireEffect
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig
Adds the resources to preload for this action into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig.Random
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig.SpawnActor
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActionConfig.Switch
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActorConfig.Original
Adds the resources to preload for this actor into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActorSpriteConfig
Adds the resources to preload for this sprite into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActorSpriteConfig.MovementSet
Adds the resources to preload for this sprite into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActorSpriteConfig.Moving
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActorSpriteConfig.RotationSet
Adds the resources to preload for this sprite into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActorSpriteConfig.SingleMovement
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ActorSpriteConfig.StatefulEntry
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.AreaConfig.Original
Adds the resources to preload for this area into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ConditionConfig.Action
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.ConditionConfig
Adds the resources to preload for this action into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.EffectConfig.Original
Adds the resources to preload for this effect into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.EffectSpriteConfig
Adds the resources to preload for this sprite into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.HandlerConfig.BaseIntersectionCount
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.HandlerConfig
Adds the resources to preload for this handler into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.HandlerConfig.ThresholdIntersectionCount
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.PathConfig.Original
Adds the resources to preload for this path into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.PlaceableConfig.Original
Adds the resources to preload for this placeable into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.PlaceableConfig.Prop
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.SceneGlobalConfig.EnvironmentModel
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Original
Adds the resources to preload for this global into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.config.TileConfig.Original
Adds the resources to preload for this tile into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.data.actor.Actor
Adds the resources to preload for this actor into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.data.effect.Effect
Adds the resources to preload for this effect into the provided set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Adds the resources to preload for this entry to the supplied set.
getPreloads(PreloadableSet) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds the resources to preload for this scene model to the supplied set.
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getPreloads(ConfigManager, PreloadableSet) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getPreviousSnapshot() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns the previous tick's snapshot of the actor.
getPreviousTimestamp() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the timestamp of the last tick.
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.Batch
Returns the number of primitives in this batch (optional; returns zero by default).
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.CompoundBatch
 
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of primitives rendered since the last call to Renderer.resetStats().
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.SimpleBatch.CallList
 
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawArrays
 
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawBufferElements
 
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawBufferRangeElements
 
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawCommand
Returns the number of primitives rendered by this command.
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawShortElements
 
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawShortRangeElements
 
getPrimitiveCount() - Method in class com.threerings.opengl.renderer.SimpleBatch
 
getPrintStream() - Method in class com.threerings.swing.PrintStreamDialog
Returns a reference to the dialog's print stream.
getPriority(GlContext) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Derived
 
getPriority(GlContext) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig
Gets the priority of the effect.
getPriority(GlContext) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Implementation
Gets the priority of the effect.
getPriority(GlContext) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Original
 
getPriority() - Method in class com.threerings.opengl.compositor.RenderEffect
Returns the effect's priority.
getPriority() - Method in class com.threerings.opengl.model.Animation
Returns the priority of this animation.
getPriority() - Method in class com.threerings.opengl.model.Animation.Implementation
Returns the priority of this animation.
getProgram() - Method in class com.threerings.opengl.renderer.state.ShaderState
Returns a reference to the shader program.
getProgram(Shader, Shader) - Method in class com.threerings.opengl.util.ShaderCache
Returns an instance of a program with the supplied vertex and fragment shaders.
getProjection() - Method in class com.threerings.opengl.camera.Camera
Returns a reference to the projection matrix.
getProjection() - Method in class com.threerings.opengl.scene.ProjectorInfluence
 
getProjection() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the projection associated with this influence, or null for none.
getProjections(Projection[]) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Returns the set of projections for this influence set.
getProperties(Object) - Static method in class com.threerings.editor.Introspector
Returns an array containing both the static and the dynamic properties of the specified object.
getProperties(Class<?>) - Static method in class com.threerings.editor.Introspector
Returns an array containing the editable properties of the supplied class.
getProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter
Retrieves the property used to apply this parameter.
getProperty() - Method in class com.threerings.editor.swing.PropertyEditor
Returns a reference to the edited property.
getProperty(String) - Method in class com.threerings.opengl.gui.Component
Returns the user defined property mapped to the specified key, or null.
getPropertyEditor(String) - Method in class com.threerings.editor.swing.EditorPanel
Returns the property editor for the property with the supplied name.
getPrototype() - Method in class com.threerings.export.ObjectMarshaller
Returns a reference to the prototype object (used to determine field defaults).
getQuad(int, int) - Static method in class com.threerings.opengl.geometry.config.GeometryConfig
Returns a shared GeometryConfig instance representing a quad extending from (-1, -1, 0) to (+1, +1, 0) with the specified number of divisions in x and y.
getQueue(String) - Method in class com.threerings.opengl.compositor.Compositor
Retrieves a reference to a render queue.
getQueue(String) - Method in class com.threerings.opengl.compositor.RenderQueue.Group
Retrieves a reference to a render queue.
getRadius(GlContext) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Meshes
 
getRadius(GlContext) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.ParticleGeometryConfig
Returns the radius of the geometry (used to expand the bounds).
getRadius(GlContext) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Points
 
getRange() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Returns the range of this model (the maximum minus the minimum).
getRatio() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Returns the value of the model mapped into the range [0-1]: (value - minumum) / range.
getRed() - Method in class com.threerings.opengl.renderer.state.ColorMaskState
Checks whether the mask allows writing red values.
getReference() - Method in class com.threerings.config.ManagedConfig
Returns a reference to this configuration based on its name and arguments.
getReference() - Method in class com.threerings.config.ParameterizedConfig
 
getReference() - Method in class com.threerings.opengl.util.Preloadable.Animation
Returns a reference to the animation config reference.
getReference() - Method in class com.threerings.opengl.util.Preloadable.Config
Returns a reference to the config reference.
getReference() - Method in class com.threerings.opengl.util.Preloadable.Model
Returns a reference to the model config reference.
getReference() - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getReference() - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns a reference to this entry's config reference.
getReference() - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
getReference() - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getReference() - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getReference() - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getReference() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the timestamp of the update that serves as a basis of comparison for this delta (either the last delta known to be acknowledged by the client, or 0 for the baseline).
getReferences(ConfigManager, Object, Set<Tuple<Class<?>, String>>, Set<String>) - Static method in class com.threerings.editor.util.PropertyUtil
Finds all configs and resources referenced in the supplied editable object and places them in the supplied sets.
getRegion() - Method in class com.threerings.tudey.client.util.RectangleElement
Returns a reference to the outlined region.
getRegion(int, int, int, Rectangle) - Method in class com.threerings.tudey.config.TileConfig.Original
Finds the region covered by the tile at the specified coordinates.
getRegion(TileConfig.Original, Rectangle) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Populates the supplied rectangle with the region covered by this tile.
getRemovedActorIds() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns a reference to the array of ids of actors removed from the scene since the last delta, or null for none.
getRenderEffects() - Method in class com.threerings.opengl.GlApp
Checks whether render effects are enabled.
getRenderer() - Method in class com.threerings.opengl.GlApp
 
getRenderer() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the renderer.
getRenderer() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getRenderScheme() - Method in class com.threerings.opengl.GlApp
Returns the name of the configured render scheme.
getRenderScheme() - Method in class com.threerings.opengl.model.Model
Returns the model's render scheme.
getResourceAsStream(String) - Static method in class com.threerings.util.ResourceUtil
Gets the identified resource as a stream, logging an error and returning an empty stream if it doesn't exist.
getResourceClasses() - Method in class com.threerings.config.ConfigManager
Returns the array of classes representing configurations loaded from individual resources.
getResourceConfig(String) - Method in class com.threerings.config.ConfigManager
Attempts to fetch a resource config through the cache.
getResourceDir() - Method in class com.threerings.util.ToolUtil.EditablePrefs
Returns the resource directory.
getResourceManager() - Method in class com.threerings.config.ConfigManager
Returns a reference to the resource manager used to load configurations.
getResourceManager() - Method in class com.threerings.config.tools.BaseConfigEditor
 
getResourceManager() - Method in interface com.threerings.editor.util.EditorContext
Returns a reference to the resource manager.
getResourceManager() - Method in interface com.threerings.openal.util.AlContext
Returns a reference to the resource manager.
getResourceManager() - Method in class com.threerings.opengl.GlApp
 
getResourceManager() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the resource manager.
getResourceManager() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getResourceManager() - Method in class com.threerings.tudey.tools.ToolServer
Returns a reference to the server resource manager.
getResources(ConfigManager, Object, Set<String>) - Static method in class com.threerings.editor.util.PropertyUtil
Finds all resources referenced by the specified editable object (and any configs referenced by that object, etc.) and places them in the supplied set.
getResources(Set<String>) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds the resources referenced by this scene model to the supplied set.
getResult() - Method in class com.threerings.opengl.renderer.Query
Retrieves and returns the result of this query.
getRight() - Method in class com.threerings.opengl.camera.Camera
Returns the location of the right edge of the view frustum at the near plane.
getRight() - Method in class com.threerings.opengl.renderer.Renderer
Returns the right projection parameter.
getRoot() - Method in class com.threerings.config.ConfigManager
Returns a reference to the root of the manager hierarchy.
getRoot() - Method in class com.threerings.opengl.gui.Window
Returns the root node that manages this window.
getRoot() - Method in class com.threerings.tudey.tools.TudeyTool
 
getRoot() - Method in interface com.threerings.tudey.util.TudeyContext
Returns a reference to the UI root.
getRootNode() - Method in class com.threerings.swing.PrefsTree
Returns a reference to the root node.
getRotation() - Method in class com.threerings.math.Transform2D
Returns the rotation value, which is only definitive when the type is Transform2D.RIGID or Transform2D.UNIFORM.
getRotation() - Method in class com.threerings.math.Transform3D
Returns a reference to the rotation quaternion, which is only definitive when the type is Transform3D.RIGID or Transform3D.UNIFORM.
getRotation() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's rotation angle.
getRotation() - Method in class com.threerings.tudey.data.effect.Effect
Returns the effect's rotation angle.
getRotation() - Method in class com.threerings.tudey.data.InputFrame
Returns the rotation requested by the user.
getRotation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the entry's approximate rotation.
getRotation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getRotation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getRotation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getRotation() - Method in class com.threerings.tudey.server.logic.ActionLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.ActivityLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.ConditionLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.EffectLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.ExpressionLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.HandlerLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.Logic
Returns the rotation of this logic for the purpose of spawning actors, etc.
getRotation() - Method in class com.threerings.tudey.server.logic.RegionLogic
 
getRotation() - Method in class com.threerings.tudey.server.logic.TargetLogic
 
getRotationPanel() - Method in class com.threerings.editor.swing.Transform3DPanel
Returns a reference to the rotation panel.
getRotations(TudeySceneModel, ConfigReference<GroundConfig>, GroundConfig.Original, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.EdgeCase
Returns a bit set containing the rotations of this case that match the specified pattern.
getRotations(TudeySceneModel, ConfigReference<GroundConfig>, GroundConfig.Original, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.TransitionCase
 
getRotations(int) - Method in class com.threerings.tudey.config.PaintableConfig.Case
Returns a bit set containing the rotations of this case that match the specified pattern.
getRotations(ConfigManager, ArrayList<PaintableConfig.TileRotation>, int, int, int) - Method in class com.threerings.tudey.config.PaintableConfig.Tile
Adds the tile rotation options to the provided list.
getRotationZ() - Method in class com.threerings.math.Quaternion
Returns the amount of rotation about the z axis (for the purpose of flattening the rotation).
getRowCount() - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
getRunQueue() - Method in class com.threerings.opengl.GlApp
Returns a reference to the application's run queue.
getRunQueue() - Method in class com.threerings.opengl.GlCanvasApp
 
getRunQueue() - Method in class com.threerings.opengl.GlDisplayApp
 
getScale() - Method in class com.threerings.editor.PathProperty
 
getScale() - Method in class com.threerings.editor.Property
Returns the scale value.
getScale(Property[]) - Static method in class com.threerings.editor.util.PropertyUtil
Finds the scale value by walking up the lineage.
getScale() - Method in class com.threerings.math.Transform2D
Returns the uniform scale, which is only definitive when the type is Transform2D.UNIFORM.
getScale() - Method in class com.threerings.math.Transform3D
Returns the uniform scale, which is only definitive when the type is Transform3D.UNIFORM.
getScaledRate() - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
Returns the frame rate as scaled by the speed.
getScene(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Returns a reference to the scene containing the model, if any.
getScene() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the view scene.
getSceneDirector() - Method in class com.threerings.tudey.tools.TudeyTool
 
getSceneManager() - Method in class com.threerings.tudey.server.logic.Logic
Returns a reference to the scene manager that owns the logic.
getSceneModel() - Method in class com.threerings.tudey.client.TudeySceneView
 
getSceneModel() - Method in class com.threerings.tudey.data.TudeySceneModel
 
getSceneModel() - Method in class com.threerings.tudey.server.logic.MobileLogic
 
getSceneModel() - Method in class com.threerings.tudey.server.TudeySceneManager
 
getSceneModel() - Method in interface com.threerings.tudey.util.ActorAdvancer.Environment
Returns a reference to the scene model.
getSceneOid() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the oid of the scene to which this delta applies.
getSceneRepository() - Method in class com.threerings.tudey.tools.ToolServer
Returns a reference to the scene repository.
getSchemeConfig(GlContext) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
Returns the cached configuration for the technique's render scheme.
getSchemeConfig(GlContext) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Returns the cached configuration for the technique's render scheme.
getScissor() - Method in class com.threerings.opengl.renderer.Renderer
Returns a reference to the scissor box, or null if scissor testing is disabled.
getScope() - Method in interface com.threerings.openal.util.AlContext
Returns a reference to the scope.
getScope() - Method in class com.threerings.opengl.GlApp
 
getScope() - Method in class com.threerings.opengl.gui.RenderableView
Returns a reference to the view's scope.
getScope() - Method in class com.threerings.opengl.gui.UserInterface
Returns a reference to the interface's scope.
getScope() - Method in class com.threerings.opengl.gui.UserInterfaceWindow
Returns a reference to the window scope.
getScope() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the scope.
getScope() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getScopeName() - Method in class com.threerings.expr.DynamicScope
 
getScopeName() - Method in interface com.threerings.expr.Scope
Returns the name of this scope for purposes of qualification.
getScopeName() - Method in class com.threerings.expr.SimpleScope
 
getScopeName() - Method in class com.threerings.openal.Sounder
 
getScopeName() - Method in class com.threerings.openal.Sounder.Implementation
 
getScopeName() - Method in class com.threerings.opengl.compositor.RenderEffect.Target
 
getScopeName() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
 
getScopeName() - Method in class com.threerings.opengl.material.Surface
 
getScopeName() - Method in class com.threerings.opengl.model.Animation
 
getScopeName() - Method in class com.threerings.opengl.model.Animation.Implementation
 
getScopeName() - Method in class com.threerings.opengl.model.Articulated.Node
 
getScopeName() - Method in class com.threerings.opengl.model.Model.Implementation
 
getScopeName() - Method in class com.threerings.opengl.model.Wrapper
 
getScopeName() - Method in class com.threerings.tudey.client.cursor.AreaCursor.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.cursor.Cursor
 
getScopeName() - Method in class com.threerings.tudey.client.cursor.PathCursor.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.cursor.TileCursor.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.sprite.AreaSprite.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.sprite.EffectSprite.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.sprite.GlobalSprite.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.sprite.PathSprite.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
 
getScopeName() - Method in class com.threerings.tudey.client.sprite.Sprite
 
getScopeName() - Method in class com.threerings.tudey.client.sprite.TileSprite.Implementation
 
getScrollIncrement() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Returns the increment by which this model should be scrolled when the user presses one of the buttons at the end of the scrollbar.
getScrollIncrement() - Method in class com.threerings.opengl.gui.BoundedSnappingRangeModel
 
getScrollModel() - Method in class com.threerings.opengl.gui.TextArea
Returns a model that can be wired to a scroll bar to allow scrolling up and down through the lines in this text area.
getSecondVertex() - Method in class com.threerings.math.Triangle
Returns a reference to the triangle's second vertex.
getSegments() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Lines
 
getSegments() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.ParticleGeometryConfig
Returns the number of segments in each particle.
getSegments() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Quads
 
getSelected() - Method in class com.threerings.opengl.gui.ButtonGroup
 
getSelected() - Method in class com.threerings.opengl.gui.ColorPicker
 
getSelected() - Method in class com.threerings.opengl.gui.ComboBox
 
getSelected() - Method in class com.threerings.opengl.gui.List
 
getSelected() - Method in interface com.threerings.opengl.gui.Selectable
Get the selected item, if any.
getSelected() - Method in class com.threerings.opengl.gui.TabbedPane
 
getSelectedButton() - Method in class com.threerings.opengl.gui.ButtonGroup
Deprecated. 
getSelectedColor() - Method in class com.threerings.opengl.gui.ColorPicker
Deprecated. 
getSelectedConfig() - Method in class com.threerings.config.swing.ConfigBox
Returns the path of the selected config.
getSelectedConfig() - Method in class com.threerings.config.swing.ConfigChooser
Returns the path of the selected config.
getSelectedIndex() - Method in class com.threerings.opengl.gui.ButtonGroup
 
getSelectedIndex() - Method in class com.threerings.opengl.gui.ColorPicker
 
getSelectedIndex() - Method in class com.threerings.opengl.gui.ComboBox
 
getSelectedIndex() - Method in class com.threerings.opengl.gui.List
 
getSelectedIndex() - Method in interface com.threerings.opengl.gui.Selectable
Get the index of the selected item, or -1.
getSelectedIndex() - Method in class com.threerings.opengl.gui.TabbedPane
 
getSelectedItem() - Method in class com.threerings.opengl.gui.ComboBox
Deprecated. 
getSelectedLayer() - Method in class com.threerings.tudey.tools.Layers
Get the currently selected layer.
getSelectedNode() - Method in class com.threerings.config.swing.ConfigTree
Returns the selected node, or null for none.
getSelectedNode() - Method in class com.threerings.swing.PrefsTree
Returns a reference to the selected node, if any.
getSelectedTab() - Method in class com.threerings.opengl.gui.TabbedPane
Deprecated. 
getSelectedTabIndex() - Method in class com.threerings.opengl.gui.TabbedPane
Deprecated. 
getSelectedValue() - Method in class com.threerings.opengl.gui.ComboBox
Requires that the combo box be configured with ComboBox.Item items, returns the ComboBox.Item.value of the currently selected item.
getSelectedValue() - Method in class com.threerings.opengl.gui.List
Deprecated. 
getSelection() - Method in class com.threerings.tudey.tools.SceneEditor
Returns the selected elements.
getSelectionBackground() - Method in class com.threerings.opengl.gui.EditableTextComponent
Returns the selection background configured for this component.
getSensorSpace() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the sensor space.
getSeparateSpecular() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns whether or not separate specular is enabled.
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Derived
 
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.Contents
Returns the shader.
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment
 
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.SourceFile
 
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig
Returns the shader corresponding to this configuration.
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Implementation
Returns the shader corresponding to this configuration.
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.Contents
Returns the shader.
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
 
getShader(GlContext, Scope, RenderState[], boolean) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.SourceFile
 
getShader(String, String...) - Method in class com.threerings.opengl.util.ShaderCache
Loads and returns the shader at the specified path with the supplied preprocessor definitions.
getShader(String, String[], String[]) - Method in class com.threerings.opengl.util.ShaderCache
Loads and returns the shader at the specified path with the supplied preprocessor definitions as well as a set of derived definitions (not used to find the shader, but included if the shader is compiled).
getShaderCache() - Method in class com.threerings.opengl.GlApp
 
getShaderCache() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the shader cache.
getShaderCache() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getShaderObjectCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of active shader objects.
getShape() - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
getShape() - Method in class com.threerings.tudey.client.cursor.AreaCursor.Implementation
Returns a reference to the transformed shape.
getShape() - Method in class com.threerings.tudey.client.cursor.AreaCursor.Original
 
getShape() - Method in class com.threerings.tudey.client.cursor.EntryCursor
Returns a reference to the shape of the entry (or null for none).
getShape() - Method in class com.threerings.tudey.client.cursor.PathCursor
 
getShape() - Method in class com.threerings.tudey.client.cursor.PathCursor.Implementation
Returns a reference to the transformed shape.
getShape() - Method in class com.threerings.tudey.client.cursor.PathCursor.Original
 
getShape() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
getShape() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Implementation
Returns a reference to the transformed shape.
getShape() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Original
 
getShape() - Method in class com.threerings.tudey.client.cursor.SelectionCursor
Returns a reference to the shape of the cursor.
getShape() - Method in class com.threerings.tudey.client.cursor.TileCursor
 
getShape() - Method in class com.threerings.tudey.client.cursor.TileCursor.Implementation
Returns a reference to the transformed shape.
getShape() - Method in class com.threerings.tudey.client.cursor.TileCursor.Original
 
getShape() - Method in class com.threerings.tudey.client.util.ShapeSceneElement
Returns a reference to the shape being drawn.
getShape(Shape, Transform2D, Shape) - Method in class com.threerings.tudey.config.HandlerConfig.DefaultShape
 
getShape(Shape, Transform2D, Shape) - Method in class com.threerings.tudey.config.HandlerConfig.IntersectionShape
Returns the intersection shape based on the source shape and transform.
getShape(Shape, Transform2D, Shape) - Method in class com.threerings.tudey.config.HandlerConfig.TransformedShape
 
getShape() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getShape() - Method in class com.threerings.tudey.server.logic.EffectLogic
Returns a reference to the shape of the effect.
getShape() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
getShape() - Method in class com.threerings.tudey.server.logic.Logic
Returns a reference to this logic's shape, or returns null for none.
getShape(int) - Method in class com.threerings.tudey.shape.Compound
Returns a reference to the indexed shape.
getShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig
Returns a reference to the untransformed shape.
getShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.TransformedShape
Returns the transformed shape.
getShape() - Static method in class com.threerings.tudey.shape.Global
Get the global shape.
getShapeCount() - Method in class com.threerings.tudey.shape.Compound
Returns the number of shapes in this compound.
getShapeElement() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns a reference to the actor's shape element.
getShapes() - Method in class com.threerings.tudey.shape.Compound
Returns a reference to the array of shapes.
getShort(Object) - Method in class com.threerings.editor.FieldProperty
 
getShort(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getShort() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a short.
getShortestEdge() - Method in class com.threerings.math.Rect
Returns the length of the rectangle's shortest edge.
getSize(float) - Method in class com.threerings.opengl.effect.Particle
Computes the particle's size at some point in its past.
getSize() - Method in class com.threerings.opengl.effect.Particle
Returns the particle's size.
getSize() - Method in class com.threerings.opengl.gui.text.Text
Returns the screen dimensions of this text.
getSmoothedTime() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the smoothed estimate of the server time (plus network latency) calculated at the start of each tick.
getSnapshot() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns the current tick's snapshot of the actor.
getSnapshot() - Method in class com.threerings.tudey.server.logic.MobileLogic
 
getSnapshotDelta() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns the delta between the last snapshot of the actor and the current state, or null if the actor has not changed.
getSound(String) - Method in class com.threerings.opengl.gui.Root
Retrieves an instance of the sound at the specified path from the sound group.
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Clip
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Compound
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Conditional
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Derived
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig
Creates or updates sounder implementation for this configuration.
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Implementation
Creates or updates a sounder implementation for this configuration.
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.MetaClip
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.MetaStream
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Random
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Scripted
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Sequential
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.Stream
 
getSounderImplementation(AlContext, Scope, Sounder.Implementation) - Method in class com.threerings.openal.config.SounderConfig.VariableClip
 
getSoundGroup() - Method in class com.threerings.opengl.gui.Root
Returns the sound group to use for feedback effects.
getSoundManager() - Method in interface com.threerings.openal.util.AlContext
Returns a reference to the sound manager.
getSoundManager() - Method in class com.threerings.opengl.GlApp
 
getSoundManager() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getSource() - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
Returns the source resource.
getSource() - Method in class com.threerings.opengl.model.config.ModelConfig.Imported
Returns the source file.
getSource(String) - Method in class com.threerings.opengl.util.ShaderCache
Retrieves the shader source at the specified path.
getSource() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns a reference to the entity that spawned the actor, if known/any.
getSourceActions(Component) - Method in class com.threerings.opengl.gui.TransferHandler
Returns the source actions supported by the specified component.
getSpace() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the space containing the (non-tile) entry elements.
getSpace() - Method in class com.threerings.tudey.space.SimpleSpaceElement
Returns a reference to the space to which this element has been added, if any.
getSpeed() - Method in class com.threerings.opengl.model.Animation
Returns the speed at which the animation is being played.
getSpeed() - Method in class com.threerings.tudey.data.actor.Agent
 
getSpeed() - Method in class com.threerings.tudey.data.actor.Mobile
Returns the (base) speed of the actor.
getSprite(EntityKey) - Method in class com.threerings.tudey.client.TudeySceneView
Returns the sprite corresponding to the entity with the given key.
getSpriteImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorConfig.Derived
 
getSpriteImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorConfig
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorConfig.Implementation
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorConfig.Original
 
getSpriteImplementation(TudeyContext, Scope, AreaSprite.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Derived
 
getSpriteImplementation(TudeyContext, Scope, AreaSprite.Implementation) - Method in class com.threerings.tudey.config.AreaConfig
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, AreaSprite.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Implementation
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, AreaSprite.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Original
 
getSpriteImplementation(TudeyContext, Scope, PathSprite.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Derived
 
getSpriteImplementation(TudeyContext, Scope, PathSprite.Implementation) - Method in class com.threerings.tudey.config.PathConfig
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, PathSprite.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Implementation
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, PathSprite.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Original
 
getSpriteImplementation(TudeyContext, Scope, PlaceableSprite.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
 
getSpriteImplementation(TudeyContext, Scope, PlaceableSprite.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Derived
 
getSpriteImplementation(TudeyContext, Scope, PlaceableSprite.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, PlaceableSprite.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Implementation
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, PlaceableSprite.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Marker
 
getSpriteImplementation(TudeyContext, Scope, PlaceableSprite.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Prop
 
getSpriteImplementation(TudeyContext, Scope, GlobalSprite.Implementation) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Camera
 
getSpriteImplementation(TudeyContext, Scope, GlobalSprite.Implementation) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Derived
 
getSpriteImplementation(TudeyContext, Scope, GlobalSprite.Implementation) - Method in class com.threerings.tudey.config.SceneGlobalConfig.EnvironmentModel
 
getSpriteImplementation(TudeyContext, Scope, GlobalSprite.Implementation) - Method in class com.threerings.tudey.config.SceneGlobalConfig
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, GlobalSprite.Implementation) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Implementation
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, TileSprite.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Derived
 
getSpriteImplementation(TudeyContext, Scope, TileSprite.Implementation) - Method in class com.threerings.tudey.config.TileConfig
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, TileSprite.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Implementation
Creates or updates a sprite implementation for this configuration.
getSpriteImplementation(TudeyContext, Scope, TileSprite.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Original
 
getSrcBlendFactor() - Method in class com.threerings.opengl.renderer.state.AlphaState
Returns the source blend factor.
getStart() - Method in class com.threerings.tudey.shape.Capsule
Returns a reference to the start vertex.
getStart() - Method in class com.threerings.tudey.shape.Segment
Returns a reference to the start vertex.
getState() - Method in class com.threerings.opengl.gui.Button
 
getState() - Method in class com.threerings.opengl.gui.Component
Returns the state of this component, either Component.DEFAULT or Component.DISABLED.
getState() - Method in class com.threerings.opengl.gui.ToggleButton
 
getState() - Method in class com.threerings.opengl.renderer.config.AlphaStateConfig
Returns the corresponding alpha state.
getState() - Method in class com.threerings.opengl.renderer.config.ColorMaskStateConfig
Returns the corresponding color mask state.
getState() - Method in class com.threerings.opengl.renderer.config.ColorStateConfig
Returns the corresponding color state.
getState() - Method in class com.threerings.opengl.renderer.config.CullStateConfig
Returns the corresponding color state.
getState() - Method in class com.threerings.opengl.renderer.config.DepthStateConfig
Returns the corresponding depth state.
getState() - Method in class com.threerings.opengl.renderer.config.FogStateConfig.Disabled
 
getState() - Method in class com.threerings.opengl.renderer.config.FogStateConfig.Exponential
 
getState() - Method in class com.threerings.opengl.renderer.config.FogStateConfig
Returns the corresponding fog state.
getState() - Method in class com.threerings.opengl.renderer.config.FogStateConfig.Linear
 
getState(GlContext, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightStateConfig.Disabled
 
getState(GlContext, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightStateConfig.Enabled
 
getState(GlContext, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightStateConfig
Returns the corresponding light state.
getState() - Method in class com.threerings.opengl.renderer.config.LineStateConfig
Returns the corresponding line state.
getState() - Method in class com.threerings.opengl.renderer.config.MaterialStateConfig
Returns the corresponding material state.
getState() - Method in class com.threerings.opengl.renderer.config.PointStateConfig
Returns the corresponding point state.
getState() - Method in class com.threerings.opengl.renderer.config.PolygonStateConfig
Returns the corresponding polygon state.
getState(GlContext, Scope, RenderState[], List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig.Disabled
 
getState(GlContext, Scope, RenderState[], List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
 
getState(GlContext, Scope, RenderState[], List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig
Returns the corresponding shader state.
getState() - Method in class com.threerings.opengl.renderer.config.StencilStateConfig
Returns the corresponding stencil state.
getState(GlContext, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureStateConfig
Returns the corresponding texture state.
getState() - Method in class com.threerings.tudey.data.actor.EntryState
Returns the state that the entry is in.
getStateEntered() - Method in class com.threerings.tudey.data.actor.EntryState
Returns the time at which the entry entered its current state.
getStates() - Method in class com.threerings.opengl.renderer.SimpleBatch
Returns a reference to the batch's set of render states.
getStates() - Method in class com.threerings.opengl.util.SimpleRenderable
Returns a reference to the state set.
getStaticActors() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the set of static actors.
getStaticActorsAdded() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the set of static actors added on the current tick.
getStaticActorsRemoved() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the set of static actors removed on the current tick.
getStaticActorsUpdated() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the set of static actors updated on the current tick.
getStencilAttachment() - Method in class com.threerings.opengl.renderer.Framebuffer
Returns a reference to the stencil target of this frame buffer (either a Texture or a Renderbuffer, or null).
getStencilBits() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of stencil bit planes in the frame buffer.
getStencilDepthFailOp() - Method in class com.threerings.opengl.renderer.state.StencilState
Returns the action to take when the fragment passes the stencil test, but fails the depth test.
getStencilFailOp() - Method in class com.threerings.opengl.renderer.state.StencilState
Returns the action to take when the fragment fails the stencil test.
getStencilPassOp() - Method in class com.threerings.opengl.renderer.state.StencilState
Returns the action to take when the fragment passes both the stencil test and the depth test.
getStencilTestFunc() - Method in class com.threerings.opengl.renderer.state.StencilState
Returns the stencil test function.
getStencilTestMask() - Method in class com.threerings.opengl.renderer.state.StencilState
Returns the stencil test mask.
getStencilTestRef() - Method in class com.threerings.opengl.renderer.state.StencilState
Returns the stencil test reference value.
getStencilWriteMask() - Method in class com.threerings.opengl.renderer.state.StencilState
Returns the stencil write mask.
getStep() - Method in class com.threerings.editor.PathProperty
 
getStep() - Method in class com.threerings.editor.Property
Returns the step value.
getStep(Property[]) - Static method in class com.threerings.editor.util.PropertyUtil
Finds the step value by walking up the lineage.
getStreamer(Class<?>) - Static method in class com.threerings.export.Streamer
Returns the streamer, if any, for the specified class.
getStreamGain() - Method in class com.threerings.opengl.GlApp
Returns a reference to the stream gain.
getStringifier(Class<?>) - Static method in class com.threerings.export.Stringifier
Returns the stringifier, if any, for the specified class.
getStyleConfigs() - Method in class com.threerings.opengl.gui.Component
Returns a reference to the component's array of style configs.
getStyleSheet() - Method in class com.threerings.opengl.gui.text.HTMLView
Returns the stylesheet in effect for this view.
getSubActions() - Method in class com.threerings.tudey.config.ActionConfig.Compound
 
getSubActions() - Method in class com.threerings.tudey.config.ActionConfig.Conditional
 
getSubActions() - Method in class com.threerings.tudey.config.ActionConfig.Delayed
 
getSubActions() - Method in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
 
getSubActions() - Method in class com.threerings.tudey.config.ActionConfig
Returns an array of any contained ActionConfigs.
getSubActions() - Method in class com.threerings.tudey.config.ActionConfig.Random
 
getSubActions() - Method in class com.threerings.tudey.config.ActionConfig.Switch
 
getSubrenderDepth() - Method in class com.threerings.opengl.compositor.Compositor
Returns the currently number of subrender levels.
getSubrenderSource() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the source of the current subrender operation.
getSubtypes() - Method in class com.threerings.editor.Property
Returns an array containing the available subtypes of this type.
getTab(int) - Method in class com.threerings.opengl.gui.TabbedPane
Returns the tab at the specified index.
getTabButton(Component) - Method in class com.threerings.opengl.gui.TabbedPane
Returns a reference to the tab button for the given tab.
getTabButton(int) - Method in class com.threerings.opengl.gui.TabbedPane
Returns a reference to the tab button at the given index.
getTabCount() - Method in class com.threerings.opengl.gui.TabbedPane
Returns the number of tabs in this pane.
getTagged() - Method in class com.threerings.opengl.gui.UserInterface
Returns a reference to the tagged component map.
getTagged(String) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the list of logic objects with the supplied tag, or null for none.
getTaggedEntries(String) - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the list of all entries bearing the specified tag, or null for none.
getTaggedEntry(String) - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the first entry bearing the specified tag, or null for none.
getTags() - Method in class com.threerings.tudey.config.TagConfig
Returns the complete array.
getTags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getTags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the entry's tags, if any.
getTags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
getTags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getTags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getTags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getTags() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getTags() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
getTags() - Method in class com.threerings.tudey.server.logic.Logic
Returns the tags for this logic, if any.
getTarget() - Method in class com.threerings.opengl.camera.OrbitCameraHandler
Returns a reference to the location of the camera's target.
getTarget() - Method in class com.threerings.opengl.renderer.Query
Returns the query's target.
getTarget() - Method in class com.threerings.opengl.renderer.Texture
Returns the texture's target.
getTarget() - Method in class com.threerings.tudey.data.effect.Effect
Returns the target of the effect (if any).
getTarget() - Method in class com.threerings.tudey.server.ClientLiaison
Returns a reference to the client's target.
getTarget(ClientObject) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the target of the specified client, if any.
getTargetId() - Method in class com.threerings.tudey.client.TudeySceneController
Returns the id of the actor that the camera should track.
getTargetRotation() - Method in class com.threerings.tudey.server.logic.AgentLogic
Returns the target rotation.
getTargets() - Method in class com.threerings.opengl.model.tools.AnimationDef
Returns the names of all of the animation targets.
getTargetSprite() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the target sprite.
getTechnique(GlContext, String) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Derived
 
getTechnique(GlContext, String) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig
Finds a technique to render this effect.
getTechnique(GlContext, String) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Implementation
Returns a technique to use to render this effect.
getTechnique(GlContext, String) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Original
 
getTechnique(GlContext, String) - Method in class com.threerings.opengl.material.config.MaterialConfig.Derived
 
getTechnique(GlContext, String) - Method in class com.threerings.opengl.material.config.MaterialConfig
Finds a technique to render this material.
getTechnique(GlContext, String) - Method in class com.threerings.opengl.material.config.MaterialConfig.Implementation
Returns a technique to use to render this material.
getTechnique(GlContext, String) - Method in class com.threerings.opengl.material.config.MaterialConfig.Original
 
getTechnique() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the technique to use to render this projection.
getTestInstance(float) - Static method in class com.threerings.opengl.renderer.state.AlphaState
Returns an alpha state that only passes fragments with alpha values greater than or equal to the supplied value, then blends them with the destination.
getTexCoord(String, String, String, RenderState[], List<String>) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Retrieves a tex coord snippet.
getTexCoordArray(int) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns the texture coordinate array config at the specified index.
getTexCoordArrays() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns a reference to the array of texture coordinate arrays.
getTexGenPlanes(Vector4f, Vector4f, Vector4f) - Method in class com.threerings.opengl.camera.Camera
Populates the supplied vectors with texture coordinate generation planes corresponding to the camera projection state.
getText() - Method in class com.threerings.opengl.gui.EditableTextComponent
 
getText() - Method in class com.threerings.opengl.gui.Label
 
getText() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the text currently being displayed by this label.
getText() - Method in class com.threerings.opengl.gui.text.Document
Returns the entire text of the document.
getText(int, int) - Method in class com.threerings.opengl.gui.text.Document
Returns a subset of the text of the document.
getText() - Method in class com.threerings.opengl.gui.TextComponent
Returns the text currently being displayed by this component.
getText(String) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method for retrieving the text of a tagged TextComponent.
getText() - Method in class com.threerings.opengl.util.TextBillboard
Returns the text being rendered.
getTextEffect() - Method in class com.threerings.opengl.gui.TextArea
Returns the effect for this component's text.
getTextEffect() - Method in class com.threerings.opengl.gui.TextComponent
Returns the effect for this component's text.
getTextFactory(GlContext, FontConfig.Style, int) - Method in class com.threerings.opengl.gui.config.FontConfig
Returns the text factory for this font with the specified style and point size.
getTextFactory(GlContext, int, int) - Method in class com.threerings.opengl.gui.config.FontConfig
Returns the text factory for this font with the specified style and point size.
getTextFactory() - Method in class com.threerings.opengl.gui.TextArea
Returns a text factory suitable for creating text in the style defined by the component's current state.
getTextFactory(int) - Method in class com.threerings.opengl.gui.TextArea
Returns a text factory suitable for creating text in the style defined by the component's current state.
getTextFactory() - Method in class com.threerings.opengl.gui.TextComponent
Returns a text factory suitable for creating text in the style defined by the component's current state.
getTexture(Renderer) - Method in class com.threerings.opengl.gui.Image
Returns a reference to the image texture, loading it if necessary.
getTexture(GlContext, TextureState, TextureUnit, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Animated
 
getTexture(GlContext, TextureState, TextureUnit, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.BaseDerived
 
getTexture(GlContext, TextureState, TextureUnit, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.CubeRender
 
getTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig
Returns the texture corresponding to this configuration.
getTexture(GlContext, TextureState, TextureUnit, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureConfig
Returns the (possibly dynamic) texture corresponding to this configuration.
getTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Returns the texture corresponding to this configuration.
getTexture(GlContext, TextureState, TextureUnit, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Returns the (possibly dynamic) texture corresponding to this configuration.
getTexture(GlContext, TextureState, TextureUnit, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original
 
getTexture(GlContext, TextureState, TextureUnit, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Reflection
 
getTexture(GlContext, TextureState, TextureUnit, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
 
getTextureBytes() - Method in class com.threerings.opengl.renderer.Renderer
Returns the total number of bytes in textures.
getTextureChangeCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of texture changes since the last call to Renderer.resetStats().
getTextureCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of active textures.
getTextureOptions() - Method in class com.threerings.opengl.model.config.ModelConfig.Imported.MaterialMapping
Returns the options available for the texture field.
getTextureRenderer(GlContext) - Method in class com.threerings.opengl.compositor.config.TargetConfig.Texture
Retrieves the texture renderer for this config.
getTextures(TreeSet<String>) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
getTextures(TreeSet<String>) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
Populates the supplied set with the names of all textures.
getTextures(TreeSet<String>) - Method in class com.threerings.opengl.model.config.ModelConfig.MeshSet
Populates the supplied set with the names of all referenced textures.
getTextureTagPairs(TreeSet<ComparableTuple<String, String>>) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
getTextureTagPairs(TreeSet<ComparableTuple<String, String>>) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
Populates the supplied set with the names of all texture/tag pairs.
getTextureTagPairs(TreeSet<ComparableTuple<String, String>>) - Method in class com.threerings.opengl.model.config.ModelConfig.MeshSet
Populates the supplied set with the names of all referenced texture/tag pairs.
getThirdVertex() - Method in class com.threerings.math.Triangle
Returns a reference to the triangle's third vertex.
getTickDuration() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the amount of time spent processing the last tick.
getTickInterval() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the interval at which we call the TudeySceneManager.tick() method.
getTickPolicy() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
getTickPolicy() - Method in class com.threerings.opengl.model.Articulated
 
getTickPolicy() - Method in class com.threerings.opengl.model.Compound
 
getTickPolicy() - Method in class com.threerings.opengl.model.Conditional
 
getTickPolicy() - Method in class com.threerings.opengl.model.Model
 
getTickPolicy() - Method in class com.threerings.opengl.model.Model.Implementation
Returns the tick policy of the model.
getTickPolicy() - Method in class com.threerings.opengl.model.Scripted
 
getTickPolicy() - Method in class com.threerings.opengl.model.Wrapper
 
getTickPolicy() - Method in interface com.threerings.opengl.scene.SceneElement
Returns the policy that determines when the Tickable.tick(float) method must be called.
getTickPolicy() - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
getTickProfInterval() - Static method in class com.threerings.tudey.server.TudeySceneManager
Returns the tick profile interval.
getTicksPerSecond() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the number of ticks per second.
getTickStamp() - Method in class com.threerings.opengl.gui.Root
Returns the current timestamp used to stamp event times.
getTileElevation(int, int) - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the tile elevation at the specified coordinates, or Integer.MIN_VALUE if there is no tile there.
getTileElevation(float) - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns the (closest) tile elevation corresponding to the given world space z coordinate.
getTileEntries(Rectangle, Collection<TudeySceneModel.TileEntry>) - Method in class com.threerings.tudey.data.TudeySceneModel
Retrieves all of the tile entries intersecting the supplied region.
getTileEntry(int, int) - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the tile entry intersecting the specified coordinates, if any.
getTileHeight(int, int, int) - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns the height of a tile with the specified dimensions under the supplied rotation.
getTileRegion(int, int, int, int, int, Rectangle) - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Finds the region covered by a tile with the specified dimensions at the supplied coordinates with the given rotation.
getTileTransform(int, int, int, int, int, int, Transform3D) - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Gets the transform of a tile with the specified dimensions at the supplied coordinates with the given rotation.
getTileWidth(int, int, int) - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns the width of a tile with the specified dimensions under the supplied rotation.
getTileZ(int) - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns the world space z coordinate corresponding to the given tile elevation.
getTime(float) - Method in class com.threerings.opengl.effect.Easing
Computes the eased time based on the provided linear parameter.
getTime(float) - Method in class com.threerings.opengl.effect.Easing.None
 
getTime(float) - Method in class com.threerings.opengl.effect.Easing.QuadraticIn
 
getTime(float) - Method in class com.threerings.opengl.effect.Easing.QuadraticInAndOut
 
getTime(float) - Method in class com.threerings.opengl.effect.Easing.QuadraticOut
 
getTime() - Method in class com.threerings.tudey.client.util.TimeSmoother
Returns the current smoothed time estimate.
getTimestamp() - Method in class com.threerings.tudey.data.effect.Effect
Returns the time at which the effect was fired.
getTimestamp() - Method in class com.threerings.tudey.data.InputFrame
Returns the timestamp of this frame.
getTimestamp() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the timestamp of the delta.
getTimestamp() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the timestamp of the current tick.
getTimestamp() - Method in class com.threerings.tudey.util.ActorAdvancer
Returns the advancer timestamp.
getTooltipText() - Method in class com.threerings.opengl.gui.Component
Returns the tooltip text configured for this component.
getTooltipText() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getTooltipText() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns the implementation's tooltip text, or null for none.
getTooltipText() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
getTooltipText() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Returns the implementation's tooltip text, or null for none.
getTooltipText() - Method in class com.threerings.tudey.client.sprite.Sprite
Returns the sprite's tooltip text, or null for none.
getTooltipTimeout() - Method in class com.threerings.opengl.gui.Component
Returns the component's tooltip timeout, or -1 to use the default.
getTooltipTimeout() - Method in class com.threerings.opengl.gui.Root
Returns the tool tip timeout.
getTooltipTimeout() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getTooltipTimeout() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns the implementation's tooltip timeout, or -1 to use the default.
getTooltipTimeout() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
getTooltipTimeout() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Returns the implementation's tooltip timeout, or -1 to use the default.
getTooltipTimeout() - Method in class com.threerings.tudey.client.sprite.Sprite
Returns the sprite's tooltip timeout, or -1 to use the default.
getTooltipWindowStyle() - Method in class com.threerings.opengl.gui.Component
Returns a reference to the component's tooltip window style config.
getTooltipWindowStyle() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getTooltipWindowStyle() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns the implementation's tooltip window style.
getTooltipWindowStyle() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
getTooltipWindowStyle() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Returns the implementation's tooltip window style.
getTooltipWindowStyle() - Method in class com.threerings.tudey.client.sprite.Sprite
Returns the sprite's tooltip window style.
getTop() - Method in class com.threerings.opengl.camera.Camera
Returns the location of the top edge of the view frustum at the near plane.
getTop() - Method in class com.threerings.opengl.renderer.Renderer
Returns the top projection parameter.
getTopWindow() - Method in class com.threerings.opengl.gui.Root
Returns a reference to the topmost window, or null if there are no windows.
getTransferData(DataFlavor) - Method in class com.threerings.util.ToolUtil.WrappedTransfer
 
getTransferDataFlavors() - Method in class com.threerings.util.ToolUtil.WrappedTransfer
 
getTransferHandler() - Method in class com.threerings.opengl.gui.Component
Returns the transfer handler for this component.
getTransform() - Method in class com.threerings.opengl.util.SimpleTransformable
Returns a reference to the world space transform.
getTransform(int, int, int, int, Transform3D) - Method in class com.threerings.tudey.config.TileConfig.Original
Finds the transform of the tile at the specified coordinates.
getTransform(TileConfig.Original, Transform3D) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Populates the supplied transform with the transform of this tile.
getTransform() - Method in class com.threerings.tudey.server.logic.Logic
Convenience method to retrieve the translation and rotation in a new transform.
getTransform(Transform2D) - Method in class com.threerings.tudey.server.logic.Logic
Convenience method to retrieve the translation and rotation in a transform.
getTransform() - Method in class com.threerings.tudey.space.SimpleSpaceElement
Returns a reference to the transform of the element.
getTransformMatrix() - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Returns the transform matrix (which includes the parent matrix).
getTransforms(String[], float) - Method in class com.threerings.opengl.model.tools.AnimationDef.FrameDef
Returns the transforms for each target.
getTransforms(String[], float, boolean) - Method in class com.threerings.opengl.model.tools.AnimationDef
Returns the transforms for each target, each frame.
getTranslation() - Method in class com.threerings.math.Transform2D
Returns a reference to the translation vector, which is only definitive when the type is Transform2D.RIGID or Transform2D.UNIFORM.
getTranslation() - Method in class com.threerings.math.Transform3D
Returns a reference to the translation vector, which is only definitive when the type is Transform3D.RIGID or Transform3D.UNIFORM.
getTranslation() - Method in class com.threerings.tudey.data.actor.Actor
Returns a reference to the actor's translation vector.
getTranslation() - Method in class com.threerings.tudey.data.effect.Effect
Returns a reference to the effect's translation vector.
getTranslation() - Method in class com.threerings.tudey.data.InputFrame
Returns a reference to the computed translation.
getTranslation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getTranslation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the entry's approximate translation.
getTranslation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getTranslation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getTranslation(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getTranslation() - Method in class com.threerings.tudey.server.logic.ActionLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.ActivityLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.ConditionLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.EffectLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.ExpressionLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.HandlerLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.Logic
Returns the translation of this logic for the purpose of spawning actors, etc.
getTranslation() - Method in class com.threerings.tudey.server.logic.RegionLogic
 
getTranslation() - Method in class com.threerings.tudey.server.logic.TargetLogic
 
getTranslationPanel() - Method in class com.threerings.editor.swing.Transform2DPanel
Returns a reference to the translation panel.
getTranslationPanel() - Method in class com.threerings.editor.swing.Transform3DPanel
Returns a reference to the translation panel.
getTransmitInterval() - Method in class com.threerings.tudey.client.TudeySceneController
Returns the interval at which we transmit our input frames.
getTransmitInterval() - Method in class com.threerings.tudey.data.TudeySceneConfig
Returns the interval at which clients transmit their input frames.
getTransmitInterval() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the interval at which clients transmit their input frames.
getTurnDirection() - Method in class com.threerings.tudey.data.actor.Agent
 
getTurnDirection() - Method in class com.threerings.tudey.data.actor.Mobile
Returns the direction of rotation (+1 if counterclockwise, -1 if clockwise, 0 if none).
getTurnRate() - Method in class com.threerings.tudey.data.actor.Agent
 
getTurnRate() - Method in class com.threerings.tudey.data.actor.Mobile
Returns the rate of turning (radians per second).
getTwoSide() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns whether or not two sided lighting is enabled.
getType() - Method in class com.threerings.config.ConfigManager
Returns the type of this manager.
getType() - Method in class com.threerings.editor.FieldProperty
 
getType() - Method in class com.threerings.editor.MethodProperty
 
getType() - Method in class com.threerings.editor.PathProperty
 
getType() - Method in class com.threerings.editor.Property
Returns the property type.
getType() - Method in class com.threerings.math.Transform2D
Returns the type of this transformation.
getType() - Method in class com.threerings.math.Transform3D
Returns the type of this transformation.
getType() - Method in class com.threerings.opengl.gui.event.ControllerEvent
Returns the type of this event, one of ControllerEvent.CONTROLLER_PRESSED, {#link CONTROLLER_RELEASED}, etc.
getType() - Method in class com.threerings.opengl.gui.event.FocusEvent
Indicates whether this was a FocusEvent.FOCUS_GAINED or FocusEvent.FOCUS_LOST event.
getType() - Method in class com.threerings.opengl.gui.event.KeyEvent
Indicates whether this was a KeyEvent.KEY_PRESSED or KeyEvent.KEY_RELEASED event.
getType() - Method in class com.threerings.opengl.gui.event.MouseEvent
Returns the type of this event, one of MouseEvent.MOUSE_PRESSED, {#link MOUSE_RELEASE}, etc.
getType(int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the key type.
getType() - Method in class com.threerings.opengl.renderer.Light
Returns the basic type of this light.
getType() - Method in class com.threerings.opengl.renderer.state.AlphaState
 
getType() - Method in class com.threerings.opengl.renderer.state.ArrayState
 
getType() - Method in class com.threerings.opengl.renderer.state.ColorMaskState
 
getType() - Method in class com.threerings.opengl.renderer.state.ColorState
 
getType() - Method in class com.threerings.opengl.renderer.state.CullState
 
getType() - Method in class com.threerings.opengl.renderer.state.DepthState
 
getType() - Method in class com.threerings.opengl.renderer.state.FogState
 
getType() - Method in class com.threerings.opengl.renderer.state.LightState
 
getType() - Method in class com.threerings.opengl.renderer.state.LineState
 
getType() - Method in class com.threerings.opengl.renderer.state.MaterialState
 
getType() - Method in class com.threerings.opengl.renderer.state.PointState
 
getType() - Method in class com.threerings.opengl.renderer.state.PolygonState
 
getType() - Method in class com.threerings.opengl.renderer.state.RenderState
Returns the type of this state.
getType() - Method in class com.threerings.opengl.renderer.state.ShaderState
 
getType() - Method in class com.threerings.opengl.renderer.state.StencilState
 
getType() - Method in class com.threerings.opengl.renderer.state.TextureState
 
getType() - Method in class com.threerings.opengl.renderer.state.TransformState
 
getTypeLabel() - Method in class com.threerings.editor.Property
Returns the type label for subtypes of this type.
getUniformLocation(String) - Method in class com.threerings.opengl.renderer.Program
Returns the location of the identified uniform variable.
getUniforms(GlContext) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Derived
 
getUniforms(GlContext) - Method in class com.threerings.opengl.renderer.config.ShaderConfig
Returns the array of uniforms for this configuration.
getUniforms(GlContext) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Implementation
Returns the array of uniforms for this configuration.
getUniforms(GlContext) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Original
 
getUniforms() - Method in class com.threerings.opengl.renderer.state.ShaderState
Returns a reference to the array of shader uniform values.
getUnit(int) - Method in class com.threerings.opengl.renderer.state.TextureState
Returns the unit at the specified index, if any.
getUnits() - Method in class com.threerings.editor.PathProperty
 
getUnits() - Method in class com.threerings.editor.Property
Returns the units string.
getUnits(Property[]) - Static method in class com.threerings.editor.util.PropertyUtil
Finds the units string by walking up the lineage.
getUnits() - Method in class com.threerings.opengl.renderer.state.TextureState
Returns a reference to the array of texture units.
getUpdatedActorDeltas() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns a reference to the array of deltas for actors updated since the last delta, or null for none.
getUpdateInfluencesCount() - Method in class com.threerings.opengl.scene.Scene
Returns the size of the set of elements whose influences must be updated.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.openal.config.SounderConfig.Compound
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.openal.config.SounderConfig.Conditional
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.openal.config.SounderConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.openal.config.SounderConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.openal.config.SounderConfig.Random
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.openal.config.SounderConfig.Scripted
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.openal.config.SounderConfig.Sequential
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Original
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
Adds the technique's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.compositor.config.TargetConfig
Adds the target's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.compositor.config.TargetConfig.Texture
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Meshes
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.ParticleGeometryConfig
Adds the geometry's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.gui.config.StyleConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.gui.config.StyleConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.gui.config.StyleConfig.Original
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.MaterialConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.MaterialConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.MaterialConfig.Original
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.PassConfig
Adds the technique's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
Adds the enqueuer's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Adds the technique's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.model.config.AnimationConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.model.config.AnimationConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.model.config.MergedStaticConfig
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.model.config.ModelConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.model.config.ModelConfig.Schemed
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig
Adds the state's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Animated
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.renderer.config.TextureConfig.BaseDerived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.opengl.renderer.config.TextureStateConfig
Adds the state's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.ActorConfig.Agent
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.ActorConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.ActorConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.ActorModelConfig.Wrapper
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.AreaConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.AreaConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.BehaviorConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.BehaviorConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.EffectConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.EffectConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.GroundConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.GroundConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.GroundConfig.Original
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.PaintableConfig.Case
Adds the cases's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.PathConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.PathConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.PlaceableConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.PlaceableConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.SceneGlobalConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.TileConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.TileConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.TileConfig.Original
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.WallConfig.Derived
 
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.WallConfig.Implementation
Adds the implementation's update references to the provided set.
getUpdateReferences(ConfigReferenceSet) - Method in class com.threerings.tudey.config.WallConfig.Original
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.openal.config.SounderConfig.Clip
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.openal.config.SounderConfig.Implementation
Adds the implementation's update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.openal.config.SounderConfig.MetaClip
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.openal.config.SounderConfig.MetaStream
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.openal.config.SounderConfig.Stream
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.openal.config.SounderConfig.VariableClip
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.gui.config.BackgroundConfig
Adds the background's update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.gui.config.BackgroundConfig.Image
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.gui.config.IconConfig
Adds the icon's update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.gui.config.IconConfig.Image
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.gui.config.StyleConfig.Implementation
Adds the implementation's update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.gui.config.StyleConfig.Original
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.Contents
Adds the contents' update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.SourceFile
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Implementation
Adds the implementation's update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.Contents
Adds the contents' update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.SourceFile
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Adds the implementation's update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.Contents
Adds the contents' update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original1D
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.ImageFile
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.Contents
Adds the contents' update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original2D
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.ImageFile
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Contents
Adds the contents' update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original3D
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.Contents
Adds the contents' update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.FileTrio
Adds the trio's update resources to the provided set.
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
 
getUpdateResources(HashSet<String>) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFiles
 
getUserObject() - Method in class com.threerings.opengl.model.Model
 
getUserObject() - Method in interface com.threerings.opengl.scene.SceneElement
Returns this element's user object reference.
getUserObject() - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
getUserObject() - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
getUserObject() - Method in interface com.threerings.tudey.space.SpaceElement
Returns this element's user object reference.
getValue() - Method in class com.threerings.editor.swing.ObjectPanel
Returns the current value of the object being edited.
getValue() - Method in class com.threerings.editor.swing.QuaternionPanel
Returns the current value of the quaternion being edited.
getValue() - Method in class com.threerings.editor.swing.Transform2DPanel
Returns the current value of the transform being edited.
getValue() - Method in class com.threerings.editor.swing.Transform3DPanel
Returns the current value of the transform being edited.
getValue() - Method in class com.threerings.editor.swing.Vector2fPanel
Returns the current value of the vector being edited.
getValue() - Method in class com.threerings.editor.swing.Vector3fPanel
Returns the current value of the vector being edited.
getValue(Scope, ArrayList<Updater>) - Method in class com.threerings.expr.ExpressionDefinition.Color4fDefinition
 
getValue(Scope, ArrayList<Updater>) - Method in class com.threerings.expr.ExpressionDefinition.FloatDefinition
 
getValue(Scope, ArrayList<Updater>) - Method in class com.threerings.expr.ExpressionDefinition
Retrieves the value for this definition.
getValue(Scope, ArrayList<Updater>) - Method in class com.threerings.expr.ExpressionDefinition.IntegerDefinition
 
getValue(Scope, ArrayList<Updater>) - Method in class com.threerings.expr.ExpressionDefinition.StringDefinition
 
getValue(Scope, ArrayList<Updater>) - Method in class com.threerings.expr.ExpressionDefinition.Transform3DDefinition
 
getValue(float, Color4f) - Method in class com.threerings.opengl.effect.ColorFunction.Constant
 
getValue(float, Color4f) - Method in class com.threerings.opengl.effect.ColorFunction
Computes the value at the specified time.
getValue(float, Color4f) - Method in class com.threerings.opengl.effect.ColorFunction.InAndOut
 
getValue(float, Color4f) - Method in class com.threerings.opengl.effect.ColorFunction.Linear
 
getValue(float, Color4f) - Method in class com.threerings.opengl.effect.ColorFunction.Multipoint
 
getValue(float, Color4f) - Method in class com.threerings.opengl.effect.ColorFunction.ThreePoint
 
getValue(float) - Method in class com.threerings.opengl.effect.FloatFunction.Constant
 
getValue(float) - Method in class com.threerings.opengl.effect.FloatFunction
Computes the value at the specified time.
getValue(float) - Method in class com.threerings.opengl.effect.FloatFunction.InAndOut
 
getValue(float) - Method in class com.threerings.opengl.effect.FloatFunction.Linear
 
getValue(float) - Method in class com.threerings.opengl.effect.FloatFunction.Multipoint
 
getValue(float) - Method in class com.threerings.opengl.effect.FloatFunction.ThreePoint
 
getValue() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Returns the current value of the model.
getValue(int) - Method in class com.threerings.opengl.gui.ComboBox
Returns the value at the specified index, the item must be an instance of ComboBox.Item.
getValue() - Method in class com.threerings.opengl.gui.event.ControllerEvent
Returns the value corresponding to the event.
getValue() - Method in class com.threerings.opengl.gui.SpinnerLogic
Convenience to get the current value of this spinner.
getValue() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Scale
 
getValue() - Method in class com.threerings.probs.BooleanVariable
Returns a sample value from this variable.
getValue(ColorFunction) - Method in class com.threerings.probs.ColorFunctionVariable.Fixed
 
getValue(ColorFunction) - Method in class com.threerings.probs.ColorFunctionVariable
Computes a sample value according to the variable's distribution.
getValue(ColorFunction) - Method in class com.threerings.probs.ColorFunctionVariable.VariableConstant
 
getValue(ColorFunction) - Method in class com.threerings.probs.ColorFunctionVariable.VariableLinear
 
getValue(Color4f) - Method in class com.threerings.probs.ColorVariable.Constant
 
getValue(Color4f) - Method in class com.threerings.probs.ColorVariable
Computes a sample value according to the variable's distribution.
getValue(Color4f) - Method in class com.threerings.probs.ColorVariable.Uniform
 
getValue(FloatFunction) - Method in class com.threerings.probs.FloatFunctionVariable.Fixed
 
getValue(FloatFunction) - Method in class com.threerings.probs.FloatFunctionVariable
Computes a sample value according to the variable's distribution.
getValue(FloatFunction) - Method in class com.threerings.probs.FloatFunctionVariable.VariableConstant
 
getValue(FloatFunction) - Method in class com.threerings.probs.FloatFunctionVariable.VariableInAndOut
 
getValue(FloatFunction) - Method in class com.threerings.probs.FloatFunctionVariable.VariableLinear
 
getValue(FloatFunction) - Method in class com.threerings.probs.FloatFunctionVariable.VariableMultipoint
 
getValue(FloatFunction) - Method in class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
 
getValue() - Method in class com.threerings.probs.FloatVariable.Constant
 
getValue() - Method in class com.threerings.probs.FloatVariable.Exponential
 
getValue() - Method in class com.threerings.probs.FloatVariable
Returns a sample value according to the variable's distribution.
getValue() - Method in class com.threerings.probs.FloatVariable.Normal
 
getValue() - Method in class com.threerings.probs.FloatVariable.Uniform
 
getValue(Quaternion) - Method in class com.threerings.probs.QuaternionVariable.Constant
 
getValue(Quaternion) - Method in class com.threerings.probs.QuaternionVariable
Computes a sample value according to the variable's distribution.
getValue(Quaternion) - Method in class com.threerings.probs.QuaternionVariable.Identity
 
getValue(Quaternion) - Method in class com.threerings.probs.QuaternionVariable.Random
 
getValue(Quaternion) - Method in class com.threerings.probs.QuaternionVariable.Uniform
 
getValue(Vector3f) - Method in class com.threerings.probs.VectorVariable.Constant
 
getValue(Vector3f) - Method in class com.threerings.probs.VectorVariable
Computes a sample value according to the variable's distribution.
getValue(Vector3f) - Method in class com.threerings.probs.VectorVariable.Uniform
 
getValue() - Method in class com.threerings.swing.PrefsTreeNode
Returns a reference to the decoded value of this node.
getValue() - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
getValueAt(int, int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
getValues() - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.Triplet
Returns a float array containing the triplet values.
getVariable(String) - Method in class com.threerings.tudey.server.logic.Logic
Retrieves the value of a variable (or null if unset).
getVelocity() - Method in class com.threerings.opengl.effect.Particle
Returns a reference to the particle's (linear) velocity.
getVertex(int, Vector3f) - Method in class com.threerings.math.Box
Retrieves one of the eight vertices of the box.
getVertex(int) - Method in class com.threerings.math.Rect
Retrieves one of the four vertices of the rectangle.
getVertex(int, Vector2f) - Method in class com.threerings.math.Rect
Retrieves one of the four vertices of the rectangle.
getVertex(int) - Method in class com.threerings.math.Triangle
Returns a reference to the vertex at the specified index.
getVertex(int) - Method in class com.threerings.tudey.shape.Polygon
Returns a reference to the indexed vertex.
getVertexArray() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns a reference to the vertex array.
getVertexAttribArray(String) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns the vertex attribute array config with the specified name.
getVertexAttribArrays() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns a reference to the array of vertex attribute arrays.
getVertexCount() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns the number of vertices in the arrays.
getVertexCount() - Method in class com.threerings.tudey.shape.Polygon
Returns the number of vertices in this polygon.
getVertexIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite
Returns the index of the specified model within the list of vertex models, or -1 if it is not a vertex.
getVertexIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Implementation
Returns the index of the specified model within the list of vertex models, or -1 if it is not a vertex.
getVertexIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Original
 
getVertexIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite
Returns the index of the specified model within the list of vertex models, or -1 if it is not a vertex.
getVertexIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite.Implementation
Returns the index of the specified model within the list of vertex models, or -1 if it is not a vertex.
getVertexIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite.Original
 
getVertexLighting(String, String, String, RenderState[], boolean, List<String>) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates a vertex lighting snippet.
getVertexShader() - Method in class com.threerings.opengl.renderer.Program
Returns a reference to the vertex shader.
getVertical() - Method in class com.threerings.opengl.gui.util.Insets
Returns the sum of the vertical insets.
getVerticalAlignment() - Method in class com.threerings.opengl.gui.TextArea
Returns the vertical alignment for this component's text.
getVerticalAlignment() - Method in class com.threerings.opengl.gui.TextComponent
Returns the vertical alignment for this component's text.
getVerticalScrollBar() - Method in class com.threerings.opengl.gui.ScrollPane
Returns a reference to the vertical scroll bar.
getVertices() - Method in class com.threerings.math.Frustum
Returns a reference to the frustum's array of vertices.
getView() - Method in class com.threerings.tudey.tools.SceneEditor
Returns a reference to the scene view.
getViewerEffect(GlContext, Scope, ViewerEffect) - Method in class com.threerings.opengl.scene.config.ViewerEffectConfig.BackgroundColor
 
getViewerEffect(GlContext, Scope, ViewerEffect) - Method in class com.threerings.opengl.scene.config.ViewerEffectConfig
Creates the actual effect object.
getViewerEffect(GlContext, Scope, ViewerEffect) - Method in class com.threerings.opengl.scene.config.ViewerEffectConfig.Particles
 
getViewerEffect(GlContext, Scope, ViewerEffect) - Method in class com.threerings.opengl.scene.config.ViewerEffectConfig.RenderEffect
 
getViewerEffect(GlContext, Scope, ViewerEffect) - Method in class com.threerings.opengl.scene.config.ViewerEffectConfig.Skybox
 
getViewerEffect(GlContext, Scope, ViewerEffect) - Method in class com.threerings.opengl.scene.config.ViewerEffectConfig.Sound
 
getViewerEffect(GlContext, Scope, ViewerEffect) - Method in class com.threerings.tudey.config.TudeyViewerEffectConfig.Camera
 
getViewerEffectCount() - Method in class com.threerings.opengl.scene.Scene
Returns the number of effects acting upon the viewer.
getViewerRotation() - Method in class com.threerings.opengl.camera.CameraHandler
Returns a reference to the rotation to use for the viewer.
getViewerTranslation() - Method in class com.threerings.opengl.camera.CameraHandler
Returns a reference to the translation to use for the notional "viewer."
getViewerTranslation() - Method in class com.threerings.opengl.camera.OrbitCameraHandler
 
getViewNode() - Method in class com.threerings.opengl.gui.RenderableView
Returns the name of the view node.
getViewport() - Method in class com.threerings.opengl.camera.Camera
Returns a reference to the camera viewport.
getViewport() - Method in class com.threerings.opengl.renderer.Renderer
Returns the current viewport state.
getViewTransform() - Method in class com.threerings.opengl.camera.Camera
Returns a reference to the camera view transform (the inverse of the world transform).
getViewTransform() - Method in class com.threerings.opengl.model.Articulated.Node
Returns a reference to this node's view transform.
getVisibleActors(PawnLogic, Rect, Collection<ActorLogic>) - Method in class com.threerings.tudey.server.TudeySceneManager
Populates the supplied collection with references to all non-static actors visible to the specified target whose influence regions intersect the provided bounds.
getVisibleLayers() - Method in class com.threerings.tudey.tools.Layers
Get a list of the currently visible layers.
getVisibleTickCount() - Method in class com.threerings.opengl.scene.Scene
Returns the size of the set of elements that we are going to tick because they're visible.
getVisualRepresentation(Transferable) - Method in class com.threerings.opengl.gui.LocalTransferHandler
 
getVisualRepresentation(Transferable) - Method in class com.threerings.opengl.gui.TransferHandler
Returns the visual representation for the specified transferable, or null to use the default.
getWallCaseRotations(int) - Method in class com.threerings.tudey.config.WallConfig.Original
Determines the case and allowed rotations of the wall tile that matches the specified pattern.
getWhen() - Method in class com.threerings.opengl.gui.event.Event
Returns the time at which this event was generated or -1 if this event was not a result of a user action with an associated timestamp.
getWidth() - Method in class com.threerings.math.Rect
Returns the width of the rectangle.
getWidth() - Method in class com.threerings.opengl.gui.Component
Returns the width of this component.
getWidth() - Method in class com.threerings.opengl.gui.icon.BlankIcon
 
getWidth() - Method in class com.threerings.opengl.gui.icon.Icon
Returns the width of this icon.
getWidth() - Method in class com.threerings.opengl.gui.icon.ImageIcon
 
getWidth() - Method in class com.threerings.opengl.gui.icon.MergedIcon
 
getWidth() - Method in class com.threerings.opengl.gui.icon.RotatedIcon
Returns the width of this icon.
getWidth() - Method in class com.threerings.opengl.gui.icon.ScaledImageIcon
 
getWidth() - Method in class com.threerings.opengl.gui.icon.SubimageIcon
 
getWidth() - Method in class com.threerings.opengl.gui.Image
Returns the width of this image.
getWidth() - Method in class com.threerings.opengl.renderer.Renderer
Returns the width of the renderer's drawable surface.
getWidth() - Method in class com.threerings.opengl.renderer.Texture
Returns the width of the texture.
getWidth() - Method in class com.threerings.opengl.renderer.Texture1D
 
getWidth() - Method in class com.threerings.opengl.renderer.Texture2D
 
getWidth() - Method in class com.threerings.opengl.renderer.Texture3D
 
getWidth() - Method in class com.threerings.opengl.renderer.TextureCubeMap
 
getWidth() - Method in class com.threerings.opengl.renderer.TextureRenderer
Returns the configured width of the renderer.
getWidth(int) - Method in class com.threerings.tudey.config.TileConfig.Original
Returns the width of the tile under the supplied rotation.
getWidth(TileConfig.Original) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns the width of this tile after rotation.
getWindow(int) - Method in class com.threerings.opengl.gui.Root
Returns the window at the specified index.
getWindowCount() - Method in class com.threerings.opengl.gui.Root
Returns the total number of windows added to this node.
getWordExtents(int) - Method in class com.threerings.opengl.gui.text.Document
Given a location in the string, finds the extents (start and end offsets) of connected word or non-word characters (depending on the character at the start).
getWorldShape() - Method in class com.threerings.tudey.shape.ShapeElement
Returns a reference to the element's transformed shape.
getWorldTransform() - Method in class com.threerings.opengl.camera.Camera
Returns a reference to the camera's current transform in world space.
getWorldTransform() - Method in class com.threerings.opengl.model.Articulated.Node
Returns a reference to this node's world transform.
getWorldVolume() - Method in class com.threerings.opengl.camera.Camera
Returns a reference to the volume that the camera occupies in the world.
getWrappedTransferData(Transferable) - Static method in class com.threerings.util.ToolUtil
Returns the wrapped transfer data from the supplied transferable, or null if the wrapped flavors are not supported (or an exception occurs).
getX() - Method in class com.threerings.opengl.gui.Component
Returns the x coordinate of this component.
getX() - Method in class com.threerings.opengl.gui.event.MouseEvent
Returns the (absolute) x coordinate of the mouse at the time this event was generated.
getX() - Method in enum com.threerings.tudey.util.Direction
Returns the x offset corresponding to the direction.
getY() - Method in class com.threerings.opengl.gui.Component
Returns the y coordinate of this component.
getY() - Method in class com.threerings.opengl.gui.event.MouseEvent
Returns the (absolute) y coordinate of the mouse at the time this event was generated.
getY() - Method in enum com.threerings.tudey.util.Direction
Returns the y offset corresponding to the direction.
getZ() - Method in class com.threerings.tudey.tools.EditorGrid
Returns the z coordinate of the tile grid.
GlApp - Class in com.threerings.opengl
A base class for OpenGL-based applications.
GlApp() - Constructor for class com.threerings.opengl.GlApp
 
GlCanvas - Interface in com.threerings.opengl
An interface implemented by AWTCanvas and DisplayCanvas.
GlCanvasApp - Class in com.threerings.opengl
A base class for applications centered around an OpenGL canvas.
GlCanvasApp() - Constructor for class com.threerings.opengl.GlCanvasApp
 
GlCanvasTool - Class in com.threerings.opengl
A base class for the OpenGL tool applications.
GlCanvasTool(String) - Constructor for class com.threerings.opengl.GlCanvasTool
Creates a new tool application.
GlContext - Interface in com.threerings.opengl.util
Provides access to the various components of the OpenGL rendering system.
GlContextWrapper - Class in com.threerings.opengl.util
Wraps another GlContext, allowing subclasses to override methods selectively.
GlContextWrapper(GlContext) - Constructor for class com.threerings.opengl.util.GlContextWrapper
Creates a new wrapper to wrap the specified context.
GlDisplayApp - Class in com.threerings.opengl
A base class for applications that use LWJGL's Display class.
GlDisplayApp() - Constructor for class com.threerings.opengl.GlDisplayApp
 
Global - Class in com.threerings.tudey.shape
A non-shape.
globalAmbient - Variable in class com.threerings.opengl.renderer.config.LightStateConfig.Enabled
The global ambient light intensity.
GlobalEditor - Class in com.threerings.tudey.tools
The global editor tool.
GlobalEditor(SceneEditor) - Constructor for class com.threerings.tudey.tools.GlobalEditor
Creates the global editor tool.
GlobalSprite - Class in com.threerings.tudey.client.sprite
Represents a global entry.
GlobalSprite(TudeyContext, TudeySceneView, TudeySceneModel.GlobalEntry) - Constructor for class com.threerings.tudey.client.sprite.GlobalSprite
Creates a new global sprite.
GlobalSprite.Camera - Class in com.threerings.tudey.client.sprite
A camera implementation.
GlobalSprite.Camera(TudeyContext, Scope, SceneGlobalConfig.Camera) - Constructor for class com.threerings.tudey.client.sprite.GlobalSprite.Camera
Creates a new environment model implementation.
GlobalSprite.EnvironmentModel - Class in com.threerings.tudey.client.sprite
An environment model implementation.
GlobalSprite.EnvironmentModel(TudeyContext, Scope, SceneGlobalConfig.EnvironmentModel) - Constructor for class com.threerings.tudey.client.sprite.GlobalSprite.EnvironmentModel
Creates a new environment model implementation.
GlobalSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
GlobalSprite.Implementation(TudeyContext, Scope) - Constructor for class com.threerings.tudey.client.sprite.GlobalSprite.Implementation
Creates a new implementation.
GLOW - Static variable in interface com.threerings.opengl.gui.UIConstants
A code for text with glow effect.
GlUtil - Class in com.threerings.opengl.util
Various static methods of general utility.
GlUtil() - Constructor for class com.threerings.opengl.util.GlUtil
 
GlView - Interface in com.threerings.opengl
A simple interface for OpenGL views.
gmats - Variable in class com.threerings.opengl.model.config.StaticConfig.Resolved
The merged geometry/material pairs.
GRAY - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque gray color object (OpenGL's default diffuse material color).
GREEN - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque green color object.
green - Variable in class com.threerings.opengl.renderer.config.ColorMaskStateConfig
Whether to write to the green channel.
Grid - Class in com.threerings.opengl.util
Renders an unlit reference grid on the XY plane, centered about the origin.
Grid(GlContext, int, float) - Constructor for class com.threerings.opengl.util.Grid
Creates a new grid with the specified number of lines in each direction and the given spacing between the lines.
ground - Variable in class com.threerings.tudey.config.GroundConfig.Derived
The ground reference.
ground - Variable in class com.threerings.tudey.config.WallConfig.Original
The ground underlying the wall.
GroundBrush - Class in com.threerings.tudey.tools
The ground brush tool.
GroundBrush(SceneEditor) - Constructor for class com.threerings.tudey.tools.GroundBrush
Creates the ground brush tool.
GroundConfig - Class in com.threerings.tudey.config
The configuration of a ground type.
GroundConfig() - Constructor for class com.threerings.tudey.config.GroundConfig
 
GroundConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
GroundConfig.Derived() - Constructor for class com.threerings.tudey.config.GroundConfig.Derived
 
GroundConfig.EdgeCase - Class in com.threerings.tudey.config
Ground edge case class.
GroundConfig.EdgeCase() - Constructor for class com.threerings.tudey.config.GroundConfig.EdgeCase
 
GroundConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the ground type.
GroundConfig.Implementation() - Constructor for class com.threerings.tudey.config.GroundConfig.Implementation
 
GroundConfig.Original - Class in com.threerings.tudey.config
An original ground implementation.
GroundConfig.Original() - Constructor for class com.threerings.tudey.config.GroundConfig.Original
 
GroundConfig.TransitionCase - Class in com.threerings.tudey.config
Transition edge case.
GroundConfig.TransitionCase() - Constructor for class com.threerings.tudey.config.GroundConfig.TransitionCase
 
group - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.GroupPriority
The priority group to which the layer belongs.
group - Variable in class com.threerings.opengl.material.config.TechniqueConfig.GroupedEnqueuer
The group into which the batches are enqueued.
GroupLayout - Class in com.threerings.opengl.gui.layout
Group layout managers lay out widgets in horizontal or vertical groups.
GroupLayout() - Constructor for class com.threerings.opengl.gui.layout.GroupLayout
 
GroupLayout.Constraints - Class in com.threerings.opengl.gui.layout
The group layout managers supports two constraints: fixedness and weight.
GroupLayout.Constraints(boolean) - Constructor for class com.threerings.opengl.gui.layout.GroupLayout.Constraints
Constructs a new constraints object with the specified fixedness and weight.
GroupLayout.Constraints(int) - Constructor for class com.threerings.opengl.gui.layout.GroupLayout.Constraints
Constructs a new constraints object with the specified fixedness and weight.
GroupLayout.Justification - Class in com.threerings.opengl.gui.layout
A class used to make our policy constants type-safe.
GroupLayout.Justification(int) - Constructor for class com.threerings.opengl.gui.layout.GroupLayout.Justification
 
GroupLayout.Policy - Class in com.threerings.opengl.gui.layout
A class used to make our policy constants type-safe.
GroupLayout.Policy(int) - Constructor for class com.threerings.opengl.gui.layout.GroupLayout.Policy
 
grow(int, int) - Method in class com.threerings.opengl.gui.util.Rectangle
Increases the size of this rectangle by the specified amounts in the horizontal and vertical dimensions.

H

HALF_PI - Static variable in class com.threerings.math.FloatMath
Pi times one half.
HandlerConfig - Class in com.threerings.tudey.config
Configurations for server-side event handlers.
HandlerConfig() - Constructor for class com.threerings.tudey.config.HandlerConfig
 
HandlerConfig.ActorAdded - Class in com.threerings.tudey.config
The actor added event handler.
HandlerConfig.ActorAdded() - Constructor for class com.threerings.tudey.config.HandlerConfig.ActorAdded
 
HandlerConfig.ActorRemoved - Class in com.threerings.tudey.config
An actor is removed event handler.
HandlerConfig.ActorRemoved() - Constructor for class com.threerings.tudey.config.HandlerConfig.ActorRemoved
 
HandlerConfig.BaseActorObserver - Class in com.threerings.tudey.config
Base class for HandlerConfig.ActorAdded and HandlerConfig.ActorRemoved.
HandlerConfig.BaseActorObserver() - Constructor for class com.threerings.tudey.config.HandlerConfig.BaseActorObserver
 
HandlerConfig.BaseIntersection - Class in com.threerings.tudey.config
Base class for the various intersection-related handlers.
HandlerConfig.BaseIntersection() - Constructor for class com.threerings.tudey.config.HandlerConfig.BaseIntersection
 
HandlerConfig.BaseIntersectionCount - Class in com.threerings.tudey.config
The intersection count event handler.
HandlerConfig.BaseIntersectionCount() - Constructor for class com.threerings.tudey.config.HandlerConfig.BaseIntersectionCount
 
HandlerConfig.DefaultShape - Class in com.threerings.tudey.config
Uses the source's shape with an optional expansion.
HandlerConfig.DefaultShape() - Constructor for class com.threerings.tudey.config.HandlerConfig.DefaultShape
 
HandlerConfig.Intersection - Class in com.threerings.tudey.config
The intersection event handler.
HandlerConfig.Intersection() - Constructor for class com.threerings.tudey.config.HandlerConfig.Intersection
 
HandlerConfig.IntersectionShape - Class in com.threerings.tudey.config
Base class for the intersection shapes.
HandlerConfig.IntersectionShape() - Constructor for class com.threerings.tudey.config.HandlerConfig.IntersectionShape
 
HandlerConfig.IntersectionStart - Class in com.threerings.tudey.config
The intersection start event handler.
HandlerConfig.IntersectionStart() - Constructor for class com.threerings.tudey.config.HandlerConfig.IntersectionStart
 
HandlerConfig.IntersectionStop - Class in com.threerings.tudey.config
The intersection stop event handler.
HandlerConfig.IntersectionStop() - Constructor for class com.threerings.tudey.config.HandlerConfig.IntersectionStop
 
HandlerConfig.Request - Class in com.threerings.tudey.config
The client request event handler.
HandlerConfig.Request() - Constructor for class com.threerings.tudey.config.HandlerConfig.Request
 
HandlerConfig.Shutdown - Class in com.threerings.tudey.config
The shutdown event handler.
HandlerConfig.Shutdown() - Constructor for class com.threerings.tudey.config.HandlerConfig.Shutdown
 
HandlerConfig.Signal - Class in com.threerings.tudey.config
The signal event handler.
HandlerConfig.Signal() - Constructor for class com.threerings.tudey.config.HandlerConfig.Signal
 
HandlerConfig.SignalStart - Class in com.threerings.tudey.config
The signal start event handler (fired on the first tick that a signal is received).
HandlerConfig.SignalStart() - Constructor for class com.threerings.tudey.config.HandlerConfig.SignalStart
 
HandlerConfig.SignalStop - Class in com.threerings.tudey.config
The signal stop event handler (fired on the first tick that a signal stops being received).
HandlerConfig.SignalStop() - Constructor for class com.threerings.tudey.config.HandlerConfig.SignalStop
 
HandlerConfig.Startup - Class in com.threerings.tudey.config
The startup event handler.
HandlerConfig.Startup() - Constructor for class com.threerings.tudey.config.HandlerConfig.Startup
 
HandlerConfig.ThresholdIntersectionCount - Class in com.threerings.tudey.config
An threshold instsection count event handler.
HandlerConfig.ThresholdIntersectionCount() - Constructor for class com.threerings.tudey.config.HandlerConfig.ThresholdIntersectionCount
 
HandlerConfig.Tick - Class in com.threerings.tudey.config
The tick event handler.
HandlerConfig.Tick() - Constructor for class com.threerings.tudey.config.HandlerConfig.Tick
 
HandlerConfig.Timer - Class in com.threerings.tudey.config
The timer event handler.
HandlerConfig.Timer() - Constructor for class com.threerings.tudey.config.HandlerConfig.Timer
 
HandlerConfig.TransformedShape - Class in com.threerings.tudey.config
Uses a different shape, transformed by the source's transform.
HandlerConfig.TransformedShape() - Constructor for class com.threerings.tudey.config.HandlerConfig.TransformedShape
 
HandlerConfig.VariableChanged - Class in com.threerings.tudey.config
Called when any variable is modified.
HandlerConfig.VariableChanged() - Constructor for class com.threerings.tudey.config.HandlerConfig.VariableChanged
 
HandlerConfig.WarnTimer - Class in com.threerings.tudey.config
A timer with a warning action.
HandlerConfig.WarnTimer() - Constructor for class com.threerings.tudey.config.HandlerConfig.WarnTimer
 
HandlerLogic - Class in com.threerings.tudey.server.logic
Handles the server-side processing for an event handler type.
HandlerLogic() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic
 
HandlerLogic.ActorAdded - Class in com.threerings.tudey.server.logic
Handles an actor added event.
HandlerLogic.ActorAdded() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.ActorAdded
 
HandlerLogic.ActorRemoved - Class in com.threerings.tudey.server.logic
Handles an actor removed event.
HandlerLogic.ActorRemoved() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.ActorRemoved
 
HandlerLogic.BaseActorObserver - Class in com.threerings.tudey.server.logic
Base class for HandlerLogic.ActorAdded and HandlerLogic.ActorRemoved.
HandlerLogic.BaseActorObserver() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
HandlerLogic.BaseIntersection - Class in com.threerings.tudey.server.logic
Base class for the various intersection-related handler logic classes.
HandlerLogic.BaseIntersection(boolean, boolean) - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersection
Base intersection constructor.
HandlerLogic.BaseIntersectionCount - Class in com.threerings.tudey.server.logic
Handles the intersection count event.
HandlerLogic.BaseIntersectionCount() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersectionCount
Creates a new base intersection count handler.
HandlerLogic.Intersection - Class in com.threerings.tudey.server.logic
Handles the intersection event.
HandlerLogic.Intersection() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.Intersection
Creates a new intersection handler.
HandlerLogic.IntersectionStart - Class in com.threerings.tudey.server.logic
Handles the intersection start event.
HandlerLogic.IntersectionStart() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.IntersectionStart
Creates a new intersection start handler.
HandlerLogic.IntersectionStop - Class in com.threerings.tudey.server.logic
Handles the intersection stop event.
HandlerLogic.IntersectionStop() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.IntersectionStop
Creates a new intersection stop handler.
HandlerLogic.Request - Class in com.threerings.tudey.server.logic
Handles a client request event.
HandlerLogic.Request() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.Request
 
HandlerLogic.Shutdown - Class in com.threerings.tudey.server.logic
Handles the shutdown event.
HandlerLogic.Shutdown() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.Shutdown
 
HandlerLogic.Signal - Class in com.threerings.tudey.server.logic
Handles a signal event.
HandlerLogic.Signal() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.Signal
 
HandlerLogic.SignalStart - Class in com.threerings.tudey.server.logic
Handles a signal start event.
HandlerLogic.SignalStart() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.SignalStart
Creates a signal start handler.
HandlerLogic.SignalStop - Class in com.threerings.tudey.server.logic
Handles a signal stop event.
HandlerLogic.SignalStop() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.SignalStop
Creates a signal stop handler.
HandlerLogic.Startup - Class in com.threerings.tudey.server.logic
Handles the startup event.
HandlerLogic.Startup() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.Startup
 
HandlerLogic.ThresholdIntersectionCount - Class in com.threerings.tudey.server.logic
Handles a threshold intersection count event.
HandlerLogic.ThresholdIntersectionCount() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.ThresholdIntersectionCount
 
HandlerLogic.Tick - Class in com.threerings.tudey.server.logic
Handles the tick event.
HandlerLogic.Tick() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.Tick
 
HandlerLogic.Timer - Class in com.threerings.tudey.server.logic
Handles the timer event.
HandlerLogic.Timer() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.Timer
 
HandlerLogic.Transition - Class in com.threerings.tudey.server.logic
Base class for transition handlers.
HandlerLogic.Transition(boolean, boolean) - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.Transition
Creates a new transition handler.
HandlerLogic.VariableChanged - Class in com.threerings.tudey.server.logic
Handles variable changes.
HandlerLogic.VariableChanged() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.VariableChanged
 
HandlerLogic.WarnTimer - Class in com.threerings.tudey.server.logic
Handles the warn timer event.
HandlerLogic.WarnTimer() - Constructor for class com.threerings.tudey.server.logic.HandlerLogic.WarnTimer
 
handlers - Variable in class com.threerings.tudey.config.ActorConfig.Original
The actor's event handlers.
handlers - Variable in class com.threerings.tudey.config.AreaConfig.Original
The area's event handlers.
handlers - Variable in class com.threerings.tudey.config.PathConfig.Original
The path's event handlers.
handlers - Variable in class com.threerings.tudey.config.PlaceableConfig.Original
The area's event handlers.
handlers - Variable in class com.threerings.tudey.config.SceneGlobalConfig.Original
The global's event handlers.
handlers - Variable in class com.threerings.tudey.config.TileConfig.Original
The tile's event handlers.
HasActor - Interface in com.threerings.tudey.data.actor
An interface for classes that have an actor.
hasAlpha() - Method in class com.threerings.opengl.renderer.Texture
Checks whether this texture has an alpha channel.
hasClose - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane.Tab
Whether or not the tab has a close button.
hasCompleted() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
hasCompleted() - Method in class com.threerings.opengl.model.Animation
Checks whether the animation has just completed, and thus should be removed from the playing list after a final update has been performed.
hasCompleted() - Method in class com.threerings.opengl.model.Animation.Implementation
Checks whether this animation has completed.
hasCompleted() - Method in class com.threerings.opengl.model.Animation.Imported
 
hasCompleted() - Method in class com.threerings.opengl.model.Animation.Procedural
 
hasCompleted() - Method in class com.threerings.opengl.model.Animation.Sequential
 
hasCompleted() - Method in class com.threerings.opengl.model.Articulated
 
hasCompleted() - Method in class com.threerings.opengl.model.Compound
 
hasCompleted() - Method in class com.threerings.opengl.model.Conditional
 
hasCompleted() - Method in class com.threerings.opengl.model.Model
Determines whether this model (such as a transient effect) has completed.
hasCompleted() - Method in class com.threerings.opengl.model.Model.Implementation
Determines whether the model (such as a transient effect) has completed.
hasCompleted() - Method in class com.threerings.opengl.model.Scripted
 
hasCompleted() - Method in class com.threerings.opengl.model.Wrapper
 
hasCompleted() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
hasCompleted() - Method in class com.threerings.opengl.scene.ViewerEffect
Determines whether the effect has completed.
hasFocus() - Method in class com.threerings.opengl.gui.Component
Returns true if this component has the focus.
hashCode() - Method in class com.threerings.config.ArgumentMap
 
hashCode() - Method in class com.threerings.config.ConfigReference
 
hashCode() - Method in class com.threerings.expr.MutableBoolean
 
hashCode() - Method in class com.threerings.expr.MutableFloat
 
hashCode() - Method in class com.threerings.expr.MutableInteger
 
hashCode() - Method in class com.threerings.expr.MutableLong
 
hashCode() - Method in class com.threerings.math.Box
 
hashCode() - Method in class com.threerings.math.Line
 
hashCode() - Method in class com.threerings.math.Matrix3f
 
hashCode() - Method in class com.threerings.math.Matrix4f
 
hashCode() - Method in class com.threerings.math.Plane
 
hashCode() - Method in class com.threerings.math.Quaternion
 
hashCode() - Method in class com.threerings.math.Rect
 
hashCode() - Method in class com.threerings.math.SphereCoords
 
hashCode() - Method in class com.threerings.math.Transform2D
 
hashCode() - Method in class com.threerings.math.Transform3D
 
hashCode() - Method in class com.threerings.math.Vector2f
 
hashCode() - Method in class com.threerings.math.Vector3f
 
hashCode() - Method in class com.threerings.math.Vector4f
 
hashCode() - Method in class com.threerings.opengl.compositor.Dependency.CubeTexture
 
hashCode() - Method in class com.threerings.opengl.compositor.Dependency.Planar
 
hashCode() - Method in class com.threerings.opengl.compositor.Dependency.RenderEffect
 
hashCode() - Method in class com.threerings.opengl.compositor.Dependency.Shadows
 
hashCode() - Method in class com.threerings.opengl.geometry.config.PassSummary
 
hashCode() - Method in class com.threerings.opengl.gui.util.Insets
 
hashCode() - Method in class com.threerings.opengl.gui.util.Point
 
hashCode() - Method in class com.threerings.opengl.gui.util.Rectangle
 
hashCode() - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
 
hashCode() - Method in class com.threerings.opengl.renderer.Color4f
 
hashCode() - Method in class com.threerings.tudey.data.actor.Active
 
hashCode() - Method in class com.threerings.tudey.data.actor.Actor
 
hashCode() - Method in class com.threerings.tudey.data.actor.Mobile
 
hashCode() - Method in class com.threerings.tudey.data.EntityKey.Actor
 
hashCode() - Method in class com.threerings.tudey.data.EntityKey.Entry
 
hashCode() - Method in class com.threerings.tudey.data.TudeySceneConfig
 
hashCode() - Method in class com.threerings.tudey.util.Coord
 
hashCode() - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
hashCode() - Method in class com.threerings.util.ArrayKey
 
hashCode() - Method in class com.threerings.util.DeepObject
 
hashCode(Object) - Static method in class com.threerings.util.DeepUtil
Computes the deep hash code of an object.
hashCode() - Method in class com.threerings.util.IdentityKey
 
hashCode() - Method in class com.threerings.util.ShallowObject
 
HashScene - Class in com.threerings.opengl.scene
A scene that uses a hybrid spatial hashing/octree scheme to store scene elements.
HashScene(GlContext, float, int) - Constructor for class com.threerings.opengl.scene.HashScene
Creates a new hash scene.
HashScene(GlContext, float, int, int) - Constructor for class com.threerings.opengl.scene.HashScene
Creates a new hash scene.
HashSpace - Class in com.threerings.tudey.space
A space that uses a hybrid spatial hashing/quadtree scheme to store elements.
HashSpace(float, int) - Constructor for class com.threerings.tudey.space.HashSpace
Creates a new hash space.
height - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
The height of the ring.
height - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Box
The size of the box on the z axis.
height - Variable in class com.threerings.opengl.gui.config.DimensionConfig
The dimensions.
height - Variable in class com.threerings.opengl.gui.config.IconConfig.Blank
The dimensions of the icon.
height - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.SizedChild
The dimensions of the child.
height - Variable in class com.threerings.opengl.gui.util.Dimension
The height of the entity in question.
height - Variable in class com.threerings.opengl.gui.util.Rectangle
The height of the entity in question.
height - Variable in class com.threerings.opengl.material.config.ProjectionConfig
The height of the projected image.
height - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.Blank
The height of the texture.
height - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Blank
The height of the texture.
height - Variable in class com.threerings.tudey.config.TileConfig.Original
The height of the tile.
height - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Rectangle
The height of the rectangle.
HGroupLayout - Class in com.threerings.opengl.gui.layout
Handles horizontally laid out groups.
HGroupLayout() - Constructor for class com.threerings.opengl.gui.layout.HGroupLayout
 
hints - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
The set of hints specified in the vertex shader config.
hints - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
Hints to pass to the geometry handler.
horizontal - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
Whether or not to allow horizontal scrolling.
HORIZONTAL - Static variable in interface com.threerings.opengl.gui.UIConstants
An orientation constant.
horizontalAlignment - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The horizontal alignment.
horizontalGap - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Border
The horizontal gap.
hotSpotX - Variable in class com.threerings.opengl.gui.config.CursorConfig
The hot spot x coordinate.
hotSpotY - Variable in class com.threerings.opengl.gui.config.CursorConfig
The hot spot y coordinate.
HOVER - Static variable in class com.threerings.opengl.gui.Component
A component state indicating that the mouse is hovering over the component.
HOVER_SELECTED - Static variable in class com.threerings.opengl.gui.ToggleButton
Indicates that this button is in the selected state and hovered.
hoverable - Variable in class com.threerings.opengl.gui.config.ComponentConfig
Whether or not the component is hoverable.
hoverAnimation - Variable in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
The animation to play when hovering, if any.
hoverColor - Variable in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
The color to use when hovering over the prop.
HTMLView - Class in com.threerings.opengl.gui.text
Displays HTML using Java's HTML rendering support to layout and render the HTML.
HTMLView(GlContext) - Constructor for class com.threerings.opengl.gui.text.HTMLView
Creates a blank HTML view.
HTMLView(GlContext, String, String) - Constructor for class com.threerings.opengl.gui.text.HTMLView
Creates an HTML view with the specified contents.
hue - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.Triplet
The hue, saturation, and value offsets.
hypot(float, float) - Static method in class com.threerings.math.FloatMath
Computes and returns sqrt(x*x + y*y).

I

iceil(float) - Static method in class com.threerings.math.FloatMath
Returns the ceiling of v as an integer without calling the relatively expensive Math.ceil(double).
icon - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.IconItem
The item icon.
icon - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Label
The label's icon, if any.
icon - Variable in class com.threerings.opengl.gui.config.IconConfig.Rotated
The sub-icon to rotate.
icon - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The icon configuration.
Icon - Class in com.threerings.opengl.gui.icon
Provides icon imagery for various components which make use of it.
Icon() - Constructor for class com.threerings.opengl.gui.icon.Icon
 
IconConfig - Class in com.threerings.opengl.gui.config
Contains an icon configuration.
IconConfig() - Constructor for class com.threerings.opengl.gui.config.IconConfig
 
IconConfig.Blank - Class in com.threerings.opengl.gui.config
A blank icon.
IconConfig.Blank() - Constructor for class com.threerings.opengl.gui.config.IconConfig.Blank
 
IconConfig.ColorizedImage - Class in com.threerings.opengl.gui.config
A colorized image icon.
IconConfig.ColorizedImage() - Constructor for class com.threerings.opengl.gui.config.IconConfig.ColorizedImage
 
IconConfig.Image - Class in com.threerings.opengl.gui.config
An image icon.
IconConfig.Image() - Constructor for class com.threerings.opengl.gui.config.IconConfig.Image
 
IconConfig.Rotated - Class in com.threerings.opengl.gui.config
A rotated icon.
IconConfig.Rotated() - Constructor for class com.threerings.opengl.gui.config.IconConfig.Rotated
 
iconTextGap - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Label
The gap between icon and text.
id - Variable in class com.threerings.tudey.config.ActionConfig.EntryPortal
The entry id.
IDENTITY - Static variable in class com.threerings.math.Matrix3f
The identity matrix.
IDENTITY - Static variable in class com.threerings.math.Matrix4f
The identity matrix.
IDENTITY - Static variable in class com.threerings.math.Quaternion
The identity quaternion.
IDENTITY - Static variable in class com.threerings.math.Transform2D
An identity transformation.
IDENTITY - Static variable in class com.threerings.math.Transform3D
An identity transformation.
identity - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Used to identify the layer after customization.
identity - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
Used to create separate instances of the same configuration.
IDENTITY - Static variable in class com.threerings.opengl.renderer.state.TransformState
The identity transform.
IdentityKey - Class in com.threerings.util
A hash key based on the identities of an array of elements.
IdentityKey(Object...) - Constructor for class com.threerings.util.IdentityKey
Creates a new identity key with the identities of the supplied elements.
IdentityKey(Object, Object...) - Constructor for class com.threerings.util.IdentityKey
Creates a new identity key with the identities of the supplied elements.
idles - Variable in class com.threerings.tudey.config.ActorSpriteConfig.Moving
The idle animations for the sprite.
IEEEremainder(float, float) - Static method in class com.threerings.math.FloatMath
Returns the remainder when f1 is divided by f2.
ifloor(float) - Static method in class com.threerings.math.FloatMath
Returns the floor of v as an integer without calling the relatively expensive Math.floor(double).
IGNORE - Static variable in class com.threerings.opengl.gui.layout.BorderLayout
A layout constraint.
ignoreRootTransforms - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported
If true, ignore the transforms of the top-level children.
ignoreVertexColors - Variable in class com.threerings.opengl.material.config.PassConfig
Whether or not to ignore the vertex colors.
image - Variable in class com.threerings.opengl.gui.config.CursorConfig
The cursor image.
Image - Class in com.threerings.opengl.gui
Contains a texture and its dimensions.
Image(URL) - Constructor for class com.threerings.opengl.gui.Image
Creates an image from the supplied source URL.
Image(BufferedImage) - Constructor for class com.threerings.opengl.gui.Image
Creates an image from the supplied source AWT image.
Image(Texture2D) - Constructor for class com.threerings.opengl.gui.Image
Creates an image from an existing texture.
Image(Texture2D, int, int) - Constructor for class com.threerings.opengl.gui.Image
Creates an image from an existing texture.
ImageBackground - Class in com.threerings.opengl.gui.background
Supports image backgrounds in a variety of ways.
ImageBackground(int, Image) - Constructor for class com.threerings.opengl.gui.background.ImageBackground
Creates an image background in the specified mode using the supplied image.
ImageBackground(int, Image, Insets) - Constructor for class com.threerings.opengl.gui.background.ImageBackground
Creates an image background in the specified mode using the supplied image and the special frame.
ImageBackground(int, Image, Insets, int) - Constructor for class com.threerings.opengl.gui.background.ImageBackground
Creates an image background in the specified mode using the supplied image and the special frame.
ImageCache - Class in com.threerings.opengl.util
A cache for images.
ImageCache(GlContext, boolean) - Constructor for class com.threerings.opengl.util.ImageCache
Creates a new image cache.
ImageIcon - Class in com.threerings.opengl.gui.icon
Displays an image as an icon.
ImageIcon(Image) - Constructor for class com.threerings.opengl.gui.icon.ImageIcon
Creates an icon from the supplied source image.
ImageIcon(Icon) - Constructor for class com.threerings.opengl.gui.icon.ImageIcon
Converts the supplied AWT icon into a BUI icon.
implementation - Variable in class com.threerings.openal.config.SounderConfig
The actual sound implementation.
implementation - Variable in class com.threerings.opengl.compositor.config.RenderEffectConfig
The actual effect implementation.
implementation - Variable in class com.threerings.opengl.compositor.config.RenderSchemeConfig
The actual implementation of the scheme.
implementation - Variable in class com.threerings.opengl.gui.config.StyleConfig
The actual style implementation.
implementation - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig
The actual interface implementation.
implementation - Variable in class com.threerings.opengl.material.config.MaterialConfig
The actual material implementation.
implementation - Variable in class com.threerings.opengl.model.config.AnimationConfig
The actual animation implementation.
implementation - Variable in class com.threerings.opengl.model.config.ModelConfig
The actual model implementation.
implementation - Variable in class com.threerings.opengl.renderer.config.ShaderConfig
The actual shader implementation.
implementation - Variable in class com.threerings.opengl.renderer.config.TextureConfig
The actual texture implementation.
implementation - Variable in class com.threerings.tudey.config.ActorConfig
The actual actor implementation.
implementation - Variable in class com.threerings.tudey.config.AreaConfig
The actual area implementation.
implementation - Variable in class com.threerings.tudey.config.BehaviorConfig
The actual behavior implementation.
implementation - Variable in class com.threerings.tudey.config.EffectConfig
The actual effect implementation.
implementation - Variable in class com.threerings.tudey.config.GroundConfig
The actual ground implementation.
implementation - Variable in class com.threerings.tudey.config.PathConfig
The actual path implementation.
implementation - Variable in class com.threerings.tudey.config.PlaceableConfig
The actual placeable implementation.
implementation - Variable in class com.threerings.tudey.config.SceneGlobalConfig
The actual global implementation.
implementation - Variable in class com.threerings.tudey.config.TileConfig
The actual tile implementation.
implementation - Variable in class com.threerings.tudey.config.WallConfig
The actual wall implementation.
importData(Component, Transferable) - Method in class com.threerings.opengl.gui.LocalTransferHandler
 
importData(Component, Transferable) - Method in class com.threerings.opengl.gui.TransferHandler
Attempts to import data from the specified component.
Importer - Class in com.threerings.export
Used to read Exportable objects.
Importer() - Constructor for class com.threerings.export.Importer
 
in - Variable in class com.threerings.opengl.effect.ColorFunction.InAndOut
The proportional time to spend blending into the target color.
in - Variable in class com.threerings.opengl.effect.ColorFunction.ThreePoint
The proportional time to spend blending into the middle color.
in - Variable in class com.threerings.opengl.effect.FloatFunction.InAndOut
The proportional time to spend blending into the target value.
in - Variable in class com.threerings.opengl.effect.FloatFunction.ThreePoint
The proportional time to spend blending into the middle value.
in - Variable in class com.threerings.probs.FloatFunctionVariable.VariableInAndOut
The proportional time to spend blending into the middle value.
in - Variable in class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
The proportional time to spend blending into the middle value.
incrementCount() - Method in class com.threerings.config.swing.ConfigTreeNode
Increments the count for this node.
incrementEditId() - Method in class com.threerings.tudey.tools.SceneEditor
Increments the edit id, ensuring that any further edits will not be merged with previous ones.
indexOfTab(Component) - Method in class com.threerings.opengl.gui.TabbedPane
Returns the index of the given tab.
indexOfWordEnd(int) - Method in class com.threerings.opengl.gui.text.Document
Finds the location of the first word end boundary after the specified position.
indices - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The shared indices.
indices - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
The index buffer.
indices - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
The triangle indices.
Influence - Interface in com.threerings.opengl.effect
Represents an influence on a particle system.
influence - Variable in class com.threerings.opengl.scene.config.SceneInfluencerConfig
The influence that this influencer exerts.
InfluenceConfig - Class in com.threerings.opengl.effect.config
Modifies the state of a set of particles.
InfluenceConfig() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig
 
InfluenceConfig.AngularAcceleration - Class in com.threerings.opengl.effect.config
Applies an angular acceleration.
InfluenceConfig.AngularAcceleration() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.AngularAcceleration
 
InfluenceConfig.CylindricalVortex - Class in com.threerings.opengl.effect.config
Spins particles around an axis.
InfluenceConfig.CylindricalVortex() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
 
InfluenceConfig.Gravity - Class in com.threerings.opengl.effect.config
A constant acceleration influence.
InfluenceConfig.Gravity() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.Gravity
 
InfluenceConfig.Jitter - Class in com.threerings.opengl.effect.config
Makes particles wander around randomly.
InfluenceConfig.Jitter() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.Jitter
 
InfluenceConfig.LinearDrag - Class in com.threerings.opengl.effect.config
An influence representing the resistance to a particle's motion in proportion to its speed.
InfluenceConfig.LinearDrag() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.LinearDrag
 
InfluenceConfig.QuadraticDrag - Class in com.threerings.opengl.effect.config
An influence representing the resistance to a particle's motion in proportion to the square of its speed.
InfluenceConfig.QuadraticDrag() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.QuadraticDrag
 
InfluenceConfig.ToroidalVortex - Class in com.threerings.opengl.effect.config
Spins particles around a ring.
InfluenceConfig.ToroidalVortex() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
 
InfluenceConfig.Wander - Class in com.threerings.opengl.effect.config
Makes particles wander around randomly.
InfluenceConfig.Wander() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.Wander
 
InfluenceConfig.Wind - Class in com.threerings.opengl.effect.config
A varying acceleration influence.
InfluenceConfig.Wind() - Constructor for class com.threerings.opengl.effect.config.InfluenceConfig.Wind
 
InfluenceFlagConfig - Class in com.threerings.opengl.model.config
Contains a set of flags for different kinds of influences.
InfluenceFlagConfig() - Constructor for class com.threerings.opengl.model.config.InfluenceFlagConfig
Default constructor.
InfluenceFlagConfig(boolean) - Constructor for class com.threerings.opengl.model.config.InfluenceFlagConfig
Creates a new config.
InfluenceFlagConfig(boolean, boolean, boolean, boolean) - Constructor for class com.threerings.opengl.model.config.InfluenceFlagConfig
Creates a new config.
influenceFlags - Variable in class com.threerings.opengl.model.config.StaticConfig.Resolved
The merged influence flags.
influences - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
The influences allowed to affect this model.
influences - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
The layer's influences.
influences - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The influences allowed to affect this model.
influences - Variable in class com.threerings.opengl.model.config.CompoundConfig
The influences allowed to affect this model.
influences - Variable in class com.threerings.opengl.model.config.ConditionalConfig
The influences allowed to affect this model.
influences - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig
The influences allowed to affect this generator.
influences - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported
The influences allowed to affect this model.
influences - Variable in class com.threerings.opengl.model.config.ScriptedConfig
The influences allowed to affect this model.
influences - Variable in class com.threerings.opengl.scene.config.SceneInfluencerConfig
The influences allowed to affect this model.
influences - Variable in class com.threerings.opengl.scene.config.ViewerAffecterConfig
The influences allowed to affect this model.
infoColor - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
The color to use for system info messages.
INHERIT_DOUBLE - Static variable in annotation type com.threerings.editor.Editable
Indicates that the (double) attribute should be inherited from the parent property.
INHERIT_INTEGER - Static variable in annotation type com.threerings.editor.Editable
Indicates that the (integer) attribute should be inherited from the parent property.
INHERIT_STRING - Static variable in annotation type com.threerings.editor.Editable
Indicates that the (string) attribute should be inherited from the parent property.
init(ConfigManager) - Method in class com.threerings.config.ConfigGroup
Initializes this group.
init() - Method in class com.threerings.config.ConfigManager
Initialization method for the global configuration manager.
init(String, ConfigManager) - Method in class com.threerings.config.ConfigManager
Initialization method for child configuration managers.
init(DConfigObject) - Method in class com.threerings.config.dist.util.ConfigUpdater
Initializes the updater with a reference to the config object.
init(ConfigManager) - Method in class com.threerings.config.ManagedConfig
Initializes this config with a reference to the config manager that it should use to resolve references.
init(EditorContext, Property, Property[]) - Method in class com.threerings.editor.swing.PropertyEditor
Initializes the editor with its object and property references.
init(float, AlphaMode, ColorFunctionVariable, FloatFunctionVariable, FloatFunctionVariable, FloatFunctionVariable, Transform3D) - Method in class com.threerings.opengl.effect.Particle
Initializes the particle.
init(Vector3f, Transform3D) - Method in class com.threerings.opengl.effect.PositionHistory
(Re)initializes the history.
init(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig
 
init(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig
 
init(Drawable, int, int) - Method in class com.threerings.opengl.renderer.Renderer
Initializes the renderer.
init(ConfigManager) - Method in class com.threerings.tudey.data.actor.Actor
Gives the actor a chance to resolve and cache configuration data after being created or deserialized.
init(ConfigManager) - Method in class com.threerings.tudey.data.effect.Effect
Gives the effect a chance to resolve and cache configuration data after being created or deserialized.
init(int, int, TudeySceneModel.Entry[], TudeySceneModel.Entry[], Object[]) - Method in class com.threerings.tudey.data.ModifyEntriesUpdate
Initializes this update with all necessary data.
init(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel
Initializes the model.
init(TudeySceneManager, ActionConfig, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic
Initializes the logic.
init(TudeySceneManager, ActiveLogic) - Method in class com.threerings.tudey.server.logic.ActivityLogic
Initializes the logic.
init(TudeySceneManager, ConfigReference<ActorConfig>, ActorConfig.Original, int, int, Vector2f, float, Actor) - Method in class com.threerings.tudey.server.logic.ActorLogic
Initializes the actor.
init(TudeySceneManager, BehaviorConfig.Original, AgentLogic) - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Initializes the logic.
init(TudeySceneManager, ConditionConfig, Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic
Initializes the logic.
init(TudeySceneManager, ConfigReference<EffectConfig>, EffectConfig.Original, int, Logic, Vector2f, float) - Method in class com.threerings.tudey.server.logic.EffectLogic
Initializes the logic.
init(TudeySceneManager, TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.logic.EntryLogic
Initializes the logic.
init(TudeySceneManager, ExpressionConfig, Logic) - Method in class com.threerings.tudey.server.logic.ExpressionLogic
Initializes the logic.
init(TudeySceneManager, HandlerConfig, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic
Initializes the logic.
init(TudeySceneManager) - Method in class com.threerings.tudey.server.logic.Logic
Initializes the logic.
init(TudeySceneManager, RegionConfig, Logic) - Method in class com.threerings.tudey.server.logic.RegionLogic
Initializes the logic.
init(TudeySceneManager, ScriptConfig, AgentLogic, BehaviorLogic.Scripted) - Method in class com.threerings.tudey.server.logic.ScriptLogic
Initializes the logic.
init(TudeySceneManager, TargetConfig, Logic) - Method in class com.threerings.tudey.server.logic.TargetLogic
Initializes the logic.
init() - Method in class com.threerings.tudey.tools.BaseMover
 
init() - Method in class com.threerings.tudey.tools.EditorTool
Initializes the tool after the renderer has been initialized.
init() - Method in class com.threerings.tudey.tools.Eraser
 
init() - Method in class com.threerings.tudey.tools.GroundBrush
 
init() - Method in class com.threerings.tudey.tools.Placer
 
init() - Method in class com.threerings.tudey.tools.Selector
 
init() - Method in class com.threerings.tudey.tools.TileBrush
 
init(Injector) - Method in class com.threerings.tudey.tools.ToolServer
 
init() - Method in class com.threerings.tudey.tools.WallBrush
 
init(Actor, int) - Method in class com.threerings.tudey.util.ActiveAdvancer
 
init(Actor, int) - Method in class com.threerings.tudey.util.ActorAdvancer
(Re)initializes the advancer.
init(int, Actor) - Method in class com.threerings.tudey.util.ActorHistory
(Re)initializes the history.
init(Actor, int) - Method in class com.threerings.tudey.util.MobileAdvancer
 
init(Actor, int) - Method in class com.threerings.tudey.util.PawnAdvancer
 
init(ResourceManager) - Method in class com.threerings.util.ToolUtil.EditablePrefs
Initializes the prefs with a reference to the resource manager.
initTransientFields() - Method in class com.threerings.opengl.model.config.ArticulatedConfig
Initializes the transient fields of the objects after construction or deserialization.
Inner - Interface in com.threerings.util
Provides a means of creating "inner" classes without requiring that the class definitions be lexically enclosed within the definitions of the outer class.
INNER_CLASS_FLAG - Static variable in class com.threerings.export.BinaryExporter
Indicates that a stored class is a non-static inner class.
innerRadius - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Ring
The inner radius of the ring.
innerRadius - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Shell
The inner radius of the shell.
innerRadius - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
The inner radius of the effect (within which the shake will be at full amplitude).
input - Variable in class com.threerings.opengl.compositor.config.TargetConfig
The input to the target.
InputEvent - Class in com.threerings.opengl.gui.event
Contains information common to all input (keyboard and mouse) events.
InputFrame - Class in com.threerings.tudey.data
Represents a single frame of user input.
InputFrame(int, float, float, int) - Constructor for class com.threerings.tudey.data.InputFrame
Creates a new input frame.
InputFrame() - Constructor for class com.threerings.tudey.data.InputFrame
No-arg constructor for deserialization.
insert(MutableTreeNode, int) - Method in class com.threerings.config.swing.ConfigTreeNode
 
insert(int, String, int) - Method in class com.threerings.opengl.gui.text.Document
Inserts the specified text at the specified offset.
insertConfig(ManagedConfig, String) - Method in class com.threerings.config.swing.ConfigTreeNode
Inserts the given configuration under this node, creating any required intermediate nodes.
insertNewNode(String, Object) - Method in class com.threerings.swing.PrefsTree
Inserts a new node and starts editing it.
insertNodeInto(PrefsTreeNode, PrefsTreeNode) - Method in class com.threerings.swing.PrefsTree
Inserts the specified node and updates the underlying preferences accordingly.
insertUpdate(DocumentEvent) - Method in class com.threerings.editor.swing.editors.MaskEditor
 
insertUpdate(DocumentEvent) - Method in class com.threerings.editor.swing.editors.StringEditor
 
insertUpdate(DocumentEvent) - Method in class com.threerings.tudey.tools.Notepad
 
Insets - Class in com.threerings.opengl.gui.util
Represents insets from the edges of a component.
Insets(int, int, int, int) - Constructor for class com.threerings.opengl.gui.util.Insets
 
Insets(Insets) - Constructor for class com.threerings.opengl.gui.util.Insets
 
Insets() - Constructor for class com.threerings.opengl.gui.util.Insets
 
InsetsConfig - Class in com.threerings.opengl.gui.config
Contains a configurable set of insets.
InsetsConfig() - Constructor for class com.threerings.opengl.gui.config.InsetsConfig
 
IntegerDocument - Class in com.threerings.opengl.gui.text
A document for use with a TextField that allows only integer numeric input.
IntegerDocument() - Constructor for class com.threerings.opengl.gui.text.IntegerDocument
Creates a new document that allows any integer value.
IntegerDocument(boolean) - Constructor for class com.threerings.opengl.gui.text.IntegerDocument
Creates a new integer document.
IntegerExpression - Class in com.threerings.expr
An integer-valued expression.
IntegerExpression() - Constructor for class com.threerings.expr.IntegerExpression
 
IntegerExpression.Constant - Class in com.threerings.expr
A constant expression.
IntegerExpression.Constant(int) - Constructor for class com.threerings.expr.IntegerExpression.Constant
Creates a new constant expression with the specified value.
IntegerExpression.Constant() - Constructor for class com.threerings.expr.IntegerExpression.Constant
Creates a new constant expression with a value of zero.
IntegerExpression.Evaluator - Class in com.threerings.expr
Performs the actual evaluation of the expression.
IntegerExpression.Evaluator() - Constructor for class com.threerings.expr.IntegerExpression.Evaluator
 
IntegerExpression.Reference - Class in com.threerings.expr
A reference expression.
IntegerExpression.Reference() - Constructor for class com.threerings.expr.IntegerExpression.Reference
 
integrate(Vector3f, float) - Method in class com.threerings.math.Quaternion
Integrates the provided angular velocity over the specified timestep.
integrate(Vector3f, float, Quaternion) - Method in class com.threerings.math.Quaternion
Integrates the provided angular velocity over the specified timestep, storing the result in the object provided.
integrateLocal(Vector3f, float) - Method in class com.threerings.math.Quaternion
Integrates in-place the provided angular velocity over the specified timestep.
InterfaceTester - Class in com.threerings.opengl.gui.tools
Tool for testing user interfaces.
InterfaceTester(String) - Constructor for class com.threerings.opengl.gui.tools.InterfaceTester
Creates the interface tester with (optionally) the path to an interface to load.
interpolate(Actor, int, int, int, Actor) - Method in class com.threerings.tudey.data.actor.Active
 
interpolate(Actor, int, int, int, Actor) - Method in class com.threerings.tudey.data.actor.Actor
Interpolates between the state of this actor and that of the specified other, placing the result in the provided object.
intersect(Box) - Method in class com.threerings.math.Box
Finds the intersection between this box and another box.
intersect(Box, Box) - Method in class com.threerings.math.Box
Finds the intersection between this box and another box and places the result in the provided object.
intersect(Rect) - Method in class com.threerings.math.Rect
Finds the intersection between this rectangle and another rectangle.
intersect(Rect, Rect) - Method in class com.threerings.math.Rect
Finds the intersection between this rectangle and another rectangle and places the result in the provided object.
intersect(Rectangle) - Method in class com.threerings.opengl.gui.util.Rectangle
Computes the intersection of this rectangle and the specified other.
intersect(Rectangle, Rectangle) - Method in class com.threerings.opengl.gui.util.Rectangle
Computes the intersection of this rectangle and the specified other, placing the result in the object provided.
Intersectable - Interface in com.threerings.opengl.util
A generic interface for objects that can be tested for intersections.
intersectLocal(Box) - Method in class com.threerings.math.Box
Finds the intersection between this box and another box and places the result in this box.
intersectLocal(Rect) - Method in class com.threerings.math.Rect
Finds the intersection between this rectangle and another rectangle and places the result in this rectangle.
intersectLocal(Rectangle) - Method in class com.threerings.opengl.gui.util.Rectangle
Computes the intersection in-place of this rectangle and the specified other.
intersects(Box) - Method in class com.threerings.math.Box
Determines whether this box intersects the specified other box.
intersects(Ray3D) - Method in class com.threerings.math.Box
Determines whether the specified ray intersects this box.
intersects(Vector2f) - Method in class com.threerings.math.Ray2D
Determines whether the ray intersects the specified point.
intersects(Rect) - Method in class com.threerings.math.Rect
Determines whether this rectangle intersects the specified other rectangle.
intersects(Ray2D) - Method in class com.threerings.math.Rect
Determines whether the specified ray intersects this rectangle.
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.Capsule
 
intersects(Shape) - Method in class com.threerings.tudey.shape.Capsule
 
intersects(Point) - Method in class com.threerings.tudey.shape.Capsule
 
intersects(Segment) - Method in class com.threerings.tudey.shape.Capsule
 
intersects(Circle) - Method in class com.threerings.tudey.shape.Capsule
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.Capsule
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.Capsule
 
intersects(Compound) - Method in class com.threerings.tudey.shape.Capsule
 
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.Circle
 
intersects(Shape) - Method in class com.threerings.tudey.shape.Circle
 
intersects(Point) - Method in class com.threerings.tudey.shape.Circle
 
intersects(Segment) - Method in class com.threerings.tudey.shape.Circle
 
intersects(Circle) - Method in class com.threerings.tudey.shape.Circle
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.Circle
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.Circle
 
intersects(Compound) - Method in class com.threerings.tudey.shape.Circle
 
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.Compound
 
intersects(Shape) - Method in class com.threerings.tudey.shape.Compound
 
intersects(Point) - Method in class com.threerings.tudey.shape.Compound
 
intersects(Segment) - Method in class com.threerings.tudey.shape.Compound
 
intersects(Circle) - Method in class com.threerings.tudey.shape.Compound
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.Compound
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.Compound
 
intersects(Compound) - Method in class com.threerings.tudey.shape.Compound
 
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.Global
 
intersects(Shape) - Method in class com.threerings.tudey.shape.Global
 
intersects(Point) - Method in class com.threerings.tudey.shape.Global
 
intersects(Segment) - Method in class com.threerings.tudey.shape.Global
 
intersects(Circle) - Method in class com.threerings.tudey.shape.Global
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.Global
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.Global
 
intersects(Compound) - Method in class com.threerings.tudey.shape.Global
 
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.None
 
intersects(Shape) - Method in class com.threerings.tudey.shape.None
 
intersects(Point) - Method in class com.threerings.tudey.shape.None
 
intersects(Segment) - Method in class com.threerings.tudey.shape.None
 
intersects(Circle) - Method in class com.threerings.tudey.shape.None
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.None
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.None
 
intersects(Compound) - Method in class com.threerings.tudey.shape.None
 
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.Point
 
intersects(Shape) - Method in class com.threerings.tudey.shape.Point
 
intersects(Point) - Method in class com.threerings.tudey.shape.Point
 
intersects(Segment) - Method in class com.threerings.tudey.shape.Point
 
intersects(Circle) - Method in class com.threerings.tudey.shape.Point
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.Point
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.Point
 
intersects(Compound) - Method in class com.threerings.tudey.shape.Point
 
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.Polygon
 
intersects(Shape) - Method in class com.threerings.tudey.shape.Polygon
 
intersects(Point) - Method in class com.threerings.tudey.shape.Polygon
 
intersects(Segment) - Method in class com.threerings.tudey.shape.Polygon
 
intersects(Circle) - Method in class com.threerings.tudey.shape.Polygon
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.Polygon
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.Polygon
 
intersects(Compound) - Method in class com.threerings.tudey.shape.Polygon
 
intersects(Vector2f) - Method in class com.threerings.tudey.shape.Segment
Determines whether this segment intersects the specified point.
intersects(Vector2f, Vector2f) - Method in class com.threerings.tudey.shape.Segment
Determines whether this segment intersects the segment with the provided start and end points.
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.Segment
 
intersects(Shape) - Method in class com.threerings.tudey.shape.Segment
 
intersects(Point) - Method in class com.threerings.tudey.shape.Segment
 
intersects(Segment) - Method in class com.threerings.tudey.shape.Segment
 
intersects(Circle) - Method in class com.threerings.tudey.shape.Segment
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.Segment
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.Segment
 
intersects(Compound) - Method in class com.threerings.tudey.shape.Segment
 
intersects(SpaceElement) - Method in class com.threerings.tudey.shape.Shape
Determines whether this shape intersects the specified element.
intersects(Shape) - Method in class com.threerings.tudey.shape.Shape
Determines whether this shape intersects the specified shape.
intersects(Point) - Method in class com.threerings.tudey.shape.Shape
Checks for an intersection with this shape and the specified point.
intersects(Segment) - Method in class com.threerings.tudey.shape.Shape
Checks for an intersection with this shape and the specified segment.
intersects(Circle) - Method in class com.threerings.tudey.shape.Shape
Checks for an intersection with this shape and the specified circle.
intersects(Capsule) - Method in class com.threerings.tudey.shape.Shape
Checks for an intersection with this shape and the specified capsule.
intersects(Polygon) - Method in class com.threerings.tudey.shape.Shape
Checks for an intersection with this shape and the specified polygon.
intersects(Compound) - Method in class com.threerings.tudey.shape.Shape
Checks for an intersection with this shape and the specified compound.
intersects(None) - Method in class com.threerings.tudey.shape.Shape
Shapes can never intserct none.
intersects(Point) - Method in class com.threerings.tudey.shape.ShapeElement
 
intersects(Segment) - Method in class com.threerings.tudey.shape.ShapeElement
 
intersects(Circle) - Method in class com.threerings.tudey.shape.ShapeElement
 
intersects(Capsule) - Method in class com.threerings.tudey.shape.ShapeElement
 
intersects(Polygon) - Method in class com.threerings.tudey.shape.ShapeElement
 
intersects(Compound) - Method in class com.threerings.tudey.shape.ShapeElement
 
intersects(Point) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
intersects(Segment) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
intersects(Circle) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
intersects(Capsule) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
intersects(Polygon) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
intersects(Compound) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
intersects(None) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
intersects(Point) - Method in interface com.threerings.tudey.space.SpaceElement
Determines whether this element intersects the supplied point.
intersects(Segment) - Method in interface com.threerings.tudey.space.SpaceElement
Determines whether this element intersects the supplied segment.
intersects(Circle) - Method in interface com.threerings.tudey.space.SpaceElement
Determines whether this element intersects the supplied circle.
intersects(Capsule) - Method in interface com.threerings.tudey.space.SpaceElement
Determines whether this element intersects the supplied capsule.
intersects(Polygon) - Method in interface com.threerings.tudey.space.SpaceElement
Determines whether this element intersects the supplied polygon.
intersects(Compound) - Method in interface com.threerings.tudey.space.SpaceElement
Determines whether this element intersects the supplied compound.
intersects(None) - Method in interface com.threerings.tudey.space.SpaceElement
Determines whether this element intersects the supplied none.
interval - Variable in class com.threerings.opengl.effect.config.CounterConfig.RandomIntervals
The interval variable.
interval - Variable in class com.threerings.tudey.config.HandlerConfig.Timer
The timer interval, in seconds.
Introspector - Class in com.threerings.editor
Provides access to the editable properties of objects.
Introspector() - Constructor for class com.threerings.editor.Introspector
 
INVALID - Static variable in class com.threerings.opengl.compositor.config.RenderSchemeConfig
Used to indicate that a config reference is invalid.
invalidate() - Method in class com.threerings.expr.BooleanExpression.BinaryOperation
 
invalidate() - Method in class com.threerings.expr.BooleanExpression.FloatBinaryOperation
 
invalidate() - Method in class com.threerings.expr.BooleanExpression
Invalidates any cached data.
invalidate() - Method in class com.threerings.expr.BooleanExpression.Not
 
invalidate() - Method in class com.threerings.expr.BooleanExpression.Parsed
 
invalidate() - Method in class com.threerings.expr.BooleanExpression.StringEquals
 
invalidate() - Method in class com.threerings.expr.Color4fExpression.Blend
 
invalidate() - Method in class com.threerings.expr.ExpressionBinding.Color4fBinding
 
invalidate() - Method in class com.threerings.expr.ExpressionBinding.FloatBinding
 
invalidate() - Method in class com.threerings.expr.ExpressionBinding.IntegerBinding
 
invalidate() - Method in class com.threerings.expr.ExpressionBinding
Invalidates any cached data.
invalidate() - Method in class com.threerings.expr.ExpressionBinding.StringBinding
 
invalidate() - Method in class com.threerings.expr.ExpressionBinding.Transform3DBinding
 
invalidate() - Method in class com.threerings.expr.ExpressionDefinition.Color4fDefinition
 
invalidate() - Method in class com.threerings.expr.ExpressionDefinition.FloatDefinition
 
invalidate() - Method in class com.threerings.expr.ExpressionDefinition.IntegerDefinition
 
invalidate() - Method in class com.threerings.expr.ExpressionDefinition
Invalidates any cached data.
invalidate() - Method in class com.threerings.expr.ExpressionDefinition.StringDefinition
 
invalidate() - Method in class com.threerings.expr.ExpressionDefinition.Transform3DDefinition
 
invalidate() - Method in class com.threerings.expr.FloatExpression.BinaryOperation
 
invalidate() - Method in class com.threerings.expr.FloatExpression
Invalidates any cached data.
invalidate() - Method in class com.threerings.expr.FloatExpression.Parsed
 
invalidate() - Method in class com.threerings.expr.FloatExpression.UnaryOperation
 
invalidate() - Method in class com.threerings.expr.IntegerExpression
Invalidates any cached data.
invalidate() - Method in class com.threerings.expr.ObjectExpression
Invalidates any cached data.
invalidate() - Method in class com.threerings.expr.QuaternionExpression.Angles
 
invalidate() - Method in class com.threerings.expr.StringExpression.Parsed
 
invalidate() - Method in class com.threerings.expr.Transform3DExpression.NonUniform
 
invalidate() - Method in class com.threerings.expr.Transform3DExpression.TextureFrame
 
invalidate() - Method in class com.threerings.expr.Transform3DExpression.Uniform
 
invalidate() - Method in class com.threerings.expr.Vector3fExpression.Cartesian
 
invalidate() - Method in class com.threerings.openal.config.SounderConfig.Conditional
 
invalidate() - Method in class com.threerings.openal.config.SounderConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Original
 
invalidate() - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
Invalidates any cached state for this technique.
invalidate() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig
 
invalidate() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.Component
Marks this component as invalid and needing a relayout.
invalidate() - Method in class com.threerings.opengl.gui.config.BackgroundConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.config.BorderConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.IconItem
 
invalidate() - Method in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
 
invalidate() - Method in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.Item
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.config.ComponentConfig.Container
 
invalidate() - Method in class com.threerings.opengl.gui.config.ComponentConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.config.ComponentConfig.Label
 
invalidate() - Method in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
 
invalidate() - Method in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
 
invalidate() - Method in class com.threerings.opengl.gui.config.IconConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Absolute
 
invalidate() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Anchor
 
invalidate() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Border
 
invalidate() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Group
 
invalidate() - Method in class com.threerings.opengl.gui.config.LayoutConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Table
 
invalidate() - Method in class com.threerings.opengl.gui.config.StyleConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.config.StyleConfig.Original
 
invalidate() - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
 
invalidate() - Method in class com.threerings.opengl.gui.Window
 
invalidate() - Method in class com.threerings.opengl.material.config.MaterialConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.material.config.MaterialConfig.Original
 
invalidate() - Method in class com.threerings.opengl.material.config.PassConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
invalidate() - Method in class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
 
invalidate() - Method in class com.threerings.opengl.material.config.TechniqueConfig
Invalidates any cached state for this config.
invalidate() - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
invalidate() - Method in class com.threerings.opengl.model.config.AnimationConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.model.config.AnimationConfig.Procedural
 
invalidate() - Method in class com.threerings.opengl.model.config.ConditionalConfig
 
invalidate() - Method in class com.threerings.opengl.model.config.GeneratedStaticConfig
 
invalidate() - Method in class com.threerings.opengl.model.config.MergedStaticConfig
 
invalidate() - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.model.config.StaticConfig
 
invalidate() - Method in class com.threerings.opengl.model.config.StaticSetConfig
 
invalidate() - Method in class com.threerings.opengl.renderer.config.MaterialStateConfig
Invalidates the config's cached data.
invalidate() - Method in class com.threerings.opengl.renderer.config.TextureConfig.Animated
 
invalidate() - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original
 
invalidate() - Method in class com.threerings.opengl.renderer.config.TextureStateConfig
Invalidates the config's cached data.
invalidate() - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Definer
 
invalidate() - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.opengl.scene.config.SceneInfluencerConfig
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.Compound
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.Conditional
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.Delayed
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.DestroyActor
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.FireEffect
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.ForceClientAction
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.MoveBody
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.Random
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.SetFlag
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.SetVariable
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.Signal
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.SpawnActor
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.StepLimitMobile
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.Switch
 
invalidate() - Method in class com.threerings.tudey.config.ActionConfig.WarpActor
 
invalidate() - Method in class com.threerings.tudey.config.ActorConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.ActorConfig.Original
 
invalidate() - Method in class com.threerings.tudey.config.ActorSpriteConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.ActorSpriteConfig.Moving
 
invalidate() - Method in class com.threerings.tudey.config.AreaConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.AreaConfig.Original
 
invalidate() - Method in class com.threerings.tudey.config.BehaviorConfig.Follow
 
invalidate() - Method in class com.threerings.tudey.config.BehaviorConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.BehaviorConfig.Patrol
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.Action
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.All
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.Any
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.Evaluate
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.FlagSet
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.InstanceOf
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.Intersecting
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.Not
 
invalidate() - Method in class com.threerings.tudey.config.ConditionConfig.Tagged
 
invalidate() - Method in class com.threerings.tudey.config.EffectConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.EffectConfig.Original
 
invalidate() - Method in class com.threerings.tudey.config.ExpressionConfig.BinaryOperation
 
invalidate() - Method in class com.threerings.tudey.config.ExpressionConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.ExpressionConfig.NumTargets
 
invalidate() - Method in class com.threerings.tudey.config.ExpressionConfig.Parsed
 
invalidate() - Method in class com.threerings.tudey.config.ExpressionConfig.Reference
 
invalidate() - Method in class com.threerings.tudey.config.ExpressionConfig.UnaryOperation
 
invalidate() - Method in class com.threerings.tudey.config.GroundConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.GroundConfig.Original
 
invalidate() - Method in class com.threerings.tudey.config.GroundConfig.TransitionCase
 
invalidate() - Method in class com.threerings.tudey.config.HandlerConfig.BaseActorObserver
 
invalidate() - Method in class com.threerings.tudey.config.HandlerConfig.BaseIntersection
 
invalidate() - Method in class com.threerings.tudey.config.HandlerConfig.IntersectionShape
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.HandlerConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.HandlerConfig.ThresholdIntersectionCount
 
invalidate() - Method in class com.threerings.tudey.config.HandlerConfig.TransformedShape
 
invalidate() - Method in class com.threerings.tudey.config.PaintableConfig.Case
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.PaintableConfig.Tile
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.PathConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.PathConfig.Original
 
invalidate() - Method in class com.threerings.tudey.config.PlaceableConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.PlaceableConfig.Original
 
invalidate() - Method in class com.threerings.tudey.config.RegionConfig.Fixed
 
invalidate() - Method in class com.threerings.tudey.config.RegionConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.RegionConfig.Located
 
invalidate() - Method in class com.threerings.tudey.config.RegionConfig.Transformed
 
invalidate() - Method in class com.threerings.tudey.config.SceneGlobalConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.SceneGlobalConfig.Original
 
invalidate() - Method in class com.threerings.tudey.config.ScriptConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.TargetConfig.Behavior
 
invalidate() - Method in class com.threerings.tudey.config.TargetConfig.Compound
 
invalidate() - Method in class com.threerings.tudey.config.TargetConfig.Conditional
 
invalidate() - Method in class com.threerings.tudey.config.TargetConfig.DistanceSubset
 
invalidate() - Method in class com.threerings.tudey.config.TargetConfig.Excluding
 
invalidate() - Method in class com.threerings.tudey.config.TargetConfig.Intersecting
 
invalidate() - Method in class com.threerings.tudey.config.TargetConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.TargetConfig.Randomized
 
invalidate() - Method in class com.threerings.tudey.config.TargetConfig.Subset
 
invalidate() - Method in class com.threerings.tudey.config.TileConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.TileConfig.Original
 
invalidate() - Method in class com.threerings.tudey.config.WallConfig.Implementation
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.config.WallConfig.Original
 
invalidate() - Method in class com.threerings.tudey.data.TudeySceneModel
Invalidates any cached data in the model, forcing it to be recreated (and sets the dirty flag).
invalidate() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Compound
 
invalidate() - Method in class com.threerings.tudey.shape.config.ShapeConfig
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.shape.config.ShapeConfig.TransformedShape
Invalidates any cached data.
invalidate() - Method in class com.threerings.tudey.shape.config.ShapeModelConfig
 
invalidateAlphaState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the alpha state, forcing it to be reapplied.
invalidateArrayState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the array state, forcing it to be reapplied.
invalidateColorMaskState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the color mask state, forcing it to be reapplied.
invalidateColorState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the color state, forcing it to be reapplied.
invalidateCullState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the back-face culling state, forcing it to be reapplied.
invalidateDepthState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the depth state, forcing it to be reapplied.
invalidateFogState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the fog state, forcing it to be reapplied.
invalidateLightState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the light state, forcing it to be reapplied.
invalidateLineState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the line state, forcing it to be reapplied.
invalidateMaterialState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the material state, forcing it to be reapplied.
invalidatePointState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the point state, forcing it to be reapplied.
invalidatePolygonState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the polygon state, forcing it to be reapplied.
invalidateProperties() - Method in class com.threerings.config.Parameter.Choice
 
invalidateProperties() - Method in class com.threerings.config.Parameter
Invalidates the properties, forcing them to be recreated.
invalidateShaderState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the shader state, forcing it to be reapplied.
invalidateStencilState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the stencil state, forcing it to be reapplied.
invalidateTextureState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the texture state, forcing it to be reapplied.
invalidateTransformState() - Method in class com.threerings.opengl.renderer.Renderer
Invalidates the transform state, forcing it to be reapplied.
InvalidPathsException - Exception in com.threerings.editor
Thrown to indicate that none of the paths provided to PathProperty are valid.
InvalidPathsException(String) - Constructor for exception com.threerings.editor.InvalidPathsException
Creates a new exception with the supplied message.
invert() - Method in class com.threerings.math.Matrix3f
Inverts this matrix.
invert(Matrix3f) - Method in class com.threerings.math.Matrix3f
Inverts this matrix and places the result in the given object.
invert() - Method in class com.threerings.math.Matrix4f
Inverts this matrix.
invert(Matrix4f) - Method in class com.threerings.math.Matrix4f
Inverts this matrix and places the result in the given object.
invert() - Method in class com.threerings.math.Quaternion
Inverts this quaternion.
invert(Quaternion) - Method in class com.threerings.math.Quaternion
Inverts this quaternion, storing the result in the object provided.
invert() - Method in class com.threerings.math.Transform2D
Inverts this transform.
invert(Transform2D) - Method in class com.threerings.math.Transform2D
Inverts this transform, storing the result in the provided object.
invert() - Method in class com.threerings.math.Transform3D
Inverts this transform.
invert(Transform3D) - Method in class com.threerings.math.Transform3D
Inverts this transform, storing the result in the provided object.
invertAffine() - Method in class com.threerings.math.Matrix3f
Inverts this matrix as an affine matrix.
invertAffine(Matrix3f) - Method in class com.threerings.math.Matrix3f
Inverts this matrix as an affine matrix and places the result in the given object.
invertAffine() - Method in class com.threerings.math.Matrix4f
Inverts this matrix as an affine matrix.
invertAffine(Matrix4f) - Method in class com.threerings.math.Matrix4f
Inverts this matrix as an affine matrix and places the result in the given object.
invertAffineLocal() - Method in class com.threerings.math.Matrix3f
Inverts this matrix in-place as an affine matrix.
invertAffineLocal() - Method in class com.threerings.math.Matrix4f
Inverts this matrix in-place as an affine matrix.
invertLocal() - Method in class com.threerings.math.Matrix3f
Inverts this matrix in-place.
invertLocal() - Method in class com.threerings.math.Matrix4f
Inverts this matrix in-place.
invertLocal() - Method in class com.threerings.math.Quaternion
Inverts this quaternion in-place.
invertLocal() - Method in class com.threerings.math.Transform2D
Inverts this transform in-place.
invertLocal() - Method in class com.threerings.math.Transform3D
Inverts this transform in-place.
invRefTransform - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Node
The inverse of the reference space transform.
isActive() - Method in class com.threerings.tudey.server.logic.ActionLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.ActivityLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.ConditionLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.ExpressionLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.HandlerLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.Logic
Determines whether this logic object is still active in the scene.
isActive() - Method in class com.threerings.tudey.server.logic.RegionLogic
 
isActive() - Method in class com.threerings.tudey.server.logic.TargetLogic
 
isAdded() - Method in class com.threerings.opengl.camera.CameraHandler
Determines whether the camera handler is currently active.
isAdded() - Method in class com.threerings.opengl.gui.Component
Returns true if this component is added to a hierarchy of components that culminates in a top-level window.
isAdded() - Method in class com.threerings.opengl.gui.Window
 
isAffine() - Method in class com.threerings.math.Matrix3f
Determines whether this matrix represents an affine transformation.
isAffine() - Method in class com.threerings.math.Matrix4f
Determines whether this matrix represents an affine transformation.
isAltDown() - Method in class com.threerings.opengl.gui.event.InputEvent
Determines whether the alt key was down at the time this event was generated.
isAltDown() - Method in class com.threerings.tudey.tools.SceneEditor
Checks whether the alt key is being held down.
isAnimationPlaying(String) - Method in class com.threerings.opengl.model.Model
Checks whether the named animation is playing.
isAnnotationPresent(Class<? extends Annotation>) - Method in class com.threerings.editor.Property
Determines whether the property has an annotation of the specified class.
isCellEditable(int, int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
isClickable() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Determines whether the implementation is clickable.
isClickable() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
isClickable() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.ClickableProp
 
isClickable() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Determines whether the implementation is clickable.
isClickable() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
isClickable() - Method in class com.threerings.tudey.client.sprite.Sprite
Determines whether the sprite is clickable.
isClientControlled(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.actor.Actor
Checks whether this actor is client controlled.
isClientControlled(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.actor.Pawn
 
isCompatible(Light) - Method in class com.threerings.opengl.renderer.Light
Determines whether this light is "compatible" with the specified other.
isCompatibleWith(RenderSchemeConfig) - Method in class com.threerings.opengl.compositor.config.RenderSchemeConfig.Implementation
Checks this scheme for compatibility with another.
isCompatibleWith(RenderSchemeConfig) - Method in class com.threerings.opengl.compositor.config.RenderSchemeConfig
Checks this scheme for compatibility with another.
isCompatibleWith(RenderSchemeConfig) - Method in class com.threerings.opengl.compositor.config.RenderSchemeConfig.Normal
 
isCompatibleWith(RenderSchemeConfig) - Method in class com.threerings.opengl.compositor.config.RenderSchemeConfig.Special
 
isComplete() - Method in class com.threerings.opengl.renderer.Framebuffer
Checks whether the frame buffer is "complete."
isConsumed() - Method in class com.threerings.opengl.gui.event.Event
Checks whether the event has been flagged as consumed.
isControlDown() - Method in class com.threerings.opengl.gui.event.InputEvent
Determines whether the control key was down at the time this event was generated.
isControlDown() - Method in class com.threerings.tudey.tools.SceneEditor
Checks whether the control key is being held down.
isControlledId(int) - Method in class com.threerings.tudey.client.TudeySceneController
Checks whether the specified actor id is that of the controlled target.
isCreated(int) - Method in class com.threerings.tudey.util.ActorHistory
Determines whether the actor has yet been created at the specified timestamp.
isDataFlavorSupported(DataFlavor) - Method in class com.threerings.util.ToolUtil.WrappedTransfer
 
isDefaultEntrance(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
isDefaultEntrance(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Determines whether the entry represents a default entrance.
isDefaultEntrance(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
isDefaultEntrance(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
isDefaultEntrance(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
isDefaultEntrance() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
isDefaultEntrance() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
isDefaultEntrance() - Method in class com.threerings.tudey.server.logic.Logic
Checks whether this logic object corresponds to a default entrance.
isDepth() - Method in class com.threerings.opengl.renderer.Texture
Determines whether this is a depth texture.
isDestroyed() - Method in class com.threerings.tudey.server.logic.ActorLogic
Determines whether the actor is destroyed as of the current server tick.
isDestroyed(int) - Method in class com.threerings.tudey.util.ActorHistory
Determines whether the actor has been destroyed at the specified timestamp.
isDirty() - Method in class com.threerings.opengl.renderer.state.RenderState
Checks the dirty flag.
isDirty() - Method in class com.threerings.tudey.data.actor.Actor
Returns the state of the actor's dirty flag.
isDirty() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the value of the dirty flag.
isDispatchThread() - Method in class com.threerings.tudey.server.TudeySceneManager
 
isDragging() - Method in class com.threerings.opengl.gui.Root
Checks whether a drag operation is in progress.
isEdge(TudeySceneModel.TileEntry, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Checks whether the specified entry matches any edge case.
isEdge(TudeySceneModel.TileEntry, IntTuple, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Checks whether the specified entry qualifies as an edge tile.
isEmpty() - Method in class com.threerings.delta.ReflectiveDelta
Checks whether the delta is empty.
isEmpty() - Method in class com.threerings.math.Box
Determines whether the box is empty (whether any of its minima are greater than their corresponding maxima).
isEmpty() - Method in class com.threerings.math.Rect
Determines whether the rect is empty (whether any of its minima are greater than their corresponding maxima).
isEmpty() - Method in class com.threerings.opengl.compositor.RenderQueue
Determines whether this queue is empty (after sorting).
isEmpty() - Method in class com.threerings.tudey.util.CoordIntMap
 
isEmpty() - Method in class com.threerings.util.WeakObserverSet
Checks whether the set is empty.
isEnabled() - Method in class com.threerings.opengl.gui.Component
Returns true if this component is enabled and responding to user interaction, false if not.
isFirstButtonDown() - Method in class com.threerings.tudey.tools.SceneEditor
Checks whether the first mouse button is being held down on the canvas.
isFloor(TudeySceneModel, ConfigReference<GroundConfig>, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Checks whether the specified location qualifies as a floor tile.
isFrame() - Method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Mode
Determines whether this is one of the framing modes.
isHoverable() - Method in class com.threerings.opengl.gui.Component
Returns this component's hoverability state.
isHoverable() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Determines whether the implementation is hoverable.
isHoverable() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
isHoverable() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.ClickableProp
 
isHoverable() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Determines whether the implementation is hoverable.
isHoverable() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
isHoverable() - Method in class com.threerings.tudey.client.sprite.Sprite
Determines whether the sprite is hoverable (for purposes of in-game user interaction).
isImplementation(Model.Implementation) - Method in class com.threerings.opengl.model.Model.Implementation
Returns true if this is the implementation.
isImplementation(Model.Implementation) - Method in class com.threerings.opengl.model.Wrapper
 
isInitialized() - Method in class com.threerings.config.ConfigManager
Determines whether the config manager has been initialized.
isInner(Class<?>) - Static method in class com.threerings.util.ReflectionUtil
Determines whether the specified class is a non-static inner class.
isLayerEmpty(int) - Method in class com.threerings.tudey.data.TudeySceneModel
Return true if the specified layer not 0 and is empty.
isLegalValue(Object) - Method in class com.threerings.editor.Property
Determines whether the supplied value is legal for this property.
isMergeable(ConfigManager) - Method in class com.threerings.tudey.config.TileConfig.Original
Checks whether we can merge this tile's model with others in the scene.
isMetaDown() - Method in class com.threerings.opengl.gui.event.InputEvent
Determines whether the meta key was down at the time this event was generated.
isMipmapped() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.MinFilter
 
isMirrored() - Method in class com.threerings.math.Matrix4f
Determines whether the matrix is mirrored.
isMirrored() - Method in class com.threerings.math.Transform3D
Checks whether the transform is mirrored.
isMirrored() - Method in class com.threerings.opengl.camera.Camera
Determines whether or not the camera is mirrored.
isModal() - Method in class com.threerings.opengl.gui.Window
Returns whether or not this window is modal.
isOnTop(Window) - Method in class com.threerings.opengl.gui.Root
Returns true if the specified window is on top.
isOrtho() - Method in class com.threerings.opengl.camera.Camera
Determines whether or not the camera is set to an orthographic projection.
isOrtho() - Method in class com.threerings.opengl.renderer.Renderer
Returns the ortho projection parameter.
isOverlay() - Method in class com.threerings.opengl.gui.Window
Returns whether or not this window is an overlay, in which case its children will not receive input focus by default.
isPlaying() - Method in class com.threerings.openal.Sounder.BaseClip
 
isPlaying() - Method in class com.threerings.openal.Sounder.BaseStream
 
isPlaying() - Method in class com.threerings.openal.Sounder.Compound
 
isPlaying() - Method in class com.threerings.openal.Sounder.Conditional
 
isPlaying() - Method in class com.threerings.openal.Sounder.Implementation
Checks whether the sound is currently playing.
isPlaying() - Method in class com.threerings.openal.Sounder
Checks whether the sound is currently playing.
isPlaying() - Method in class com.threerings.openal.Sounder.Random
 
isPlaying() - Method in class com.threerings.openal.Sounder.Scripted
 
isPlaying() - Method in class com.threerings.openal.Sounder.Sequential
 
isPlaying() - Method in class com.threerings.opengl.model.Animation.Implementation
Determines whether the animation is currently playing.
isPlaying() - Method in class com.threerings.opengl.model.Animation.Imported
 
isPlaying() - Method in class com.threerings.opengl.model.Animation
Determines whether this animation is playing.
isPlaying() - Method in class com.threerings.opengl.model.Animation.Procedural
 
isPlaying() - Method in class com.threerings.opengl.model.Animation.Sequential
 
isRectangle() - Method in class com.threerings.opengl.renderer.Texture2D
Determines whether this texture is associated with the rectangle target.
isRemoved() - Method in class com.threerings.tudey.server.logic.ActorLogic
Determines whether the actor has been removed from the manager.
isRepeat() - Method in class com.threerings.opengl.gui.event.KeyEvent
Checks whether this is a repeat (press) event.
isResourceClass(Class<?>) - Method in class com.threerings.config.ConfigManager
Determines whether configurations of the specified class are loaded from individual resources.
isResultAvailable() - Method in class com.threerings.opengl.renderer.Query
Determines whether the result of the query would be available without blocking.
isRunning() - Method in class com.threerings.tudey.server.TudeySceneManager
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Action
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.All
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Always
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Any
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Cooldown
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.DistanceWithin
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Evaluate
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.FlagSet
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.InstanceOf
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Intersecting
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic
Determines whether the condition is satisfied.
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Limit
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Not
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Random
 
isSatisfied(Logic) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Tagged
 
isSecondButtonDown() - Method in class com.threerings.tudey.tools.SceneEditor
Checks whether the second mouse button is being held down on the canvas.
isSelected() - Method in class com.threerings.opengl.gui.ToggleButton
Returns whether or not this button is in the selected state.
isSelected(String) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method for retrieving the selected state of a tagged ToggleButton.
isSelected() - Method in class com.threerings.tudey.client.sprite.EntrySprite
Checks whether this sprite is selected.
isSelected(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.SceneEditor
Determines whether the specified entry is selected.
isSet(int) - Method in class com.threerings.tudey.data.actor.Actor
Determines whether a flag is set.
isSet(int) - Method in class com.threerings.tudey.data.InputFrame
Determines whether a flag is set.
isShiftDown() - Method in class com.threerings.opengl.gui.event.InputEvent
Determines whether the shift key was down at the time this event was generated.
isShiftDown() - Method in class com.threerings.tudey.tools.SceneEditor
Checks whether the shift key is being held down.
isShowing() - Method in class com.threerings.opengl.gui.Component
Returns true if this component is both added to the interface hierarchy and visible, false if not.
isSpecialDown() - Method in class com.threerings.tudey.tools.SceneEditor
Checks whether either of the special modifiers (control or alt) is down.
isStatic() - Method in class com.threerings.opengl.gui.RenderableView
Checks whether this view is configured as static.
isStatic - Variable in class com.threerings.tudey.config.ActorConfig.Original
Whether or not the actor is "static" (always in clients' area of interest, notifies the scene manager when its state changes).
isStatic() - Method in class com.threerings.tudey.server.logic.ActorLogic
Checks whether this is a "static" actor.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
Determines whether this technique is supported.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.compositor.config.StepConfig
Determines whether this step config is supported by the hardware.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.compositor.config.TargetConfig
Determines whether this target config is supported by the hardware.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.compositor.config.TargetConfig.Texture
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.PassConfig
Determines whether this pass is supported.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
Determines whether this enqueuer is supported by the hardware.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Determines whether this technique is supported.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig.RenderEffectDependency
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig.StencilReflectionDependency
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig.StencilRefractionDependency
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig.TechniqueDependency
Determines whether the dependency is supported.
isSupported(boolean) - Method in class com.threerings.opengl.renderer.config.MaterialStateConfig
Determines whether this state is supported by the hardware.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig.Disabled
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig
Determines whether this state is supported by the hardware.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Animated
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.BaseDerived
 
isSupported(boolean) - Method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareMode
 
isSupported(boolean) - Method in enum com.threerings.opengl.renderer.config.TextureConfig.Format
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Determines whether this configuration is supported by the hardware.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig
Checks whether the texture configuration is supported.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original3D
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalRectangle
 
isSupported(boolean) - Method in enum com.threerings.opengl.renderer.config.TextureConfig.Wrap
 
isSupported(boolean) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig
Checks whether the mode is supported.
isSupported(boolean) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.NormalMap
 
isSupported(boolean) - Method in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.ReflectionMap
 
isSupported(boolean) - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Add
 
isSupported(boolean) - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
 
isSupported(boolean) - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig
Checks whether the mode is supported.
isSupported(boolean) - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBCombine
 
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureStateConfig
Determines whether this state is supported by the hardware.
isSupported(GlContext, boolean) - Method in class com.threerings.opengl.renderer.config.TextureUnitConfig
Checks whether the unit configuration is supported.
isThirdButtonDown() - Method in class com.threerings.tudey.tools.SceneEditor
Checks whether the third mouse button is being held down on the canvas.
isTickProfEnabled() - Static method in class com.threerings.tudey.server.TudeySceneManager
Checks whether tick profiling is enabled.
isTooltipRelativeToMouse() - Method in class com.threerings.opengl.gui.Component
Returns true if the tooltip window should be position relative to the mouse.
isValid() - Method in class com.threerings.opengl.gui.Component
Returns true if this component has been validated and laid out.
isValid(int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Checks whether the supplied key is valid.
isValid(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
isValid(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Determines whether this entry has a valid configuration.
isValid(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
isValid(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
isValid(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
isValid(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
isVertexProgramTwoSide() - Method in class com.threerings.opengl.renderer.state.ShaderState
Checks whether the state enables two-sided vertex program mode.
isVisible() - Method in class com.threerings.opengl.gui.Component
Returns true if this component is visible, false if it is not.
isVisible() - Method in class com.threerings.opengl.model.Model
Returns the value of the model's visibility flag.
isVisible(ActorLogic) - Method in class com.threerings.tudey.server.logic.EffectLogic
 
isVisible(ActorLogic) - Method in class com.threerings.tudey.server.logic.Logic
Determines whether this logic object is "visible" to the specified actor.
isWall(TudeySceneModel.TileEntry, int) - Method in class com.threerings.tudey.config.WallConfig.Original
Checks whether the specified entry matches any wall case.
isWall(TudeySceneModel.TileEntry, IntTuple, int) - Method in class com.threerings.tudey.config.WallConfig.Original
Checks whether the specified entry qualifies as a wall tile.
isWithin(float, float, float) - Static method in class com.threerings.math.FloatMath
Checks whether the value supplied is in [lower, upper].
isXAxis() - Method in class com.threerings.opengl.gui.event.ControllerEvent
Checks whether the event pertains to the x axis.
isYAxis() - Method in class com.threerings.opengl.gui.event.ControllerEvent
Checks whether the event pertains to the y axis.
ITALIC - Static variable in class com.threerings.opengl.gui.TextArea
A font style constant.
items - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
The items available for selection.
items - Variable in class com.threerings.opengl.gui.config.ComponentConfig.List
The items available for selection.
iterator() - Method in class com.threerings.tudey.util.CoordSet
 
iterator() - Method in class com.threerings.util.AbstractIdentityHashSet
 

J

jump(int) - Method in class com.threerings.tudey.util.ActorAdvancer
Jumps to the specified timestamp without actually taking a step.
justification - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group
The justification for the main axis.

K

key - Variable in class com.threerings.opengl.renderer.Batch
A comparable representation of the batch's state.
KEY_BUTTON1 - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for the left mouse button.
KEY_BUTTON2 - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for the right mouse button.
KEY_BUTTON3 - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for the middle mouse button.
KEY_BUTTON4 - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for the 4th mouse button.
KEY_BUTTON5 - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for the 5th mouse button.
KEY_CONTROLLER_AXIS_NEGATIVE - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for negative movement on a controller axis.
KEY_CONTROLLER_AXIS_POSITIVE - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for positive movement on a controller axis.
KEY_CONTROLLER_BUTTON - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for a controller button.
KEY_CONTROLLER_POV_X_NEGATIVE - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for negative movement on a controller pov x axis.
KEY_CONTROLLER_POV_X_POSITIVE - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for positive movement on a controller pov x axis.
KEY_CONTROLLER_POV_Y_NEGATIVE - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for negative movement on a controller pov y axis.
KEY_CONTROLLER_POV_Y_POSITIVE - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for positive movement on a controller pov y axis.
KEY_PRESSED - Static variable in class com.threerings.opengl.gui.event.KeyEvent
Indicates that an event represents a key pressing.
KEY_RELEASED - Static variable in class com.threerings.opengl.gui.event.KeyEvent
Indicates that an event represents a key release.
KEY_WHEEL_DOWN - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for scrolling the mouse wheel down.
KEY_WHEEL_UP - Static variable in class com.threerings.opengl.gui.util.PseudoKeys
A special "key" mapping for scrolling the mouse wheel up.
KeyEvent - Class in com.threerings.opengl.gui.event
Encapsulates the information associated with a keyboard event.
KeyEvent(Object, long, int, int, char, int, boolean) - Constructor for class com.threerings.opengl.gui.event.KeyEvent
 
KeyListener - Interface in com.threerings.opengl.gui.event
Dispatches key events to listeners on a component.
KeyMap - Class in com.threerings.opengl.gui.text
Maps key presses with specific modifier combinations to editor commands.
KeyMap() - Constructor for class com.threerings.opengl.gui.text.KeyMap
 
keyPressed(KeyEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
keyPressed(KeyEvent) - Method in interface com.threerings.opengl.gui.event.KeyListener
Dispatched when a key is pressed within the bounds of the target component.
keyPressed(long, int, float) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Adapter
 
keyPressed(long, int, float) - Method in interface com.threerings.opengl.gui.util.PseudoKeys.Observer
Called when a "key" (either a real key or a pseudo-key) is pressed.
keyPressed(long, int, float) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
Called when a "key" (either a real key or a pseudo-key) is pressed.
keyPressed(KeyEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
keyPressed(long, int, float) - Method in class com.threerings.tudey.client.TudeySceneController
 
keyReleased(KeyEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
keyReleased(KeyEvent) - Method in interface com.threerings.opengl.gui.event.KeyListener
Dispatched when a key is released after having been pressed within the bounds of the target component.
keyReleased(long, int) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Adapter
 
keyReleased(long, int) - Method in interface com.threerings.opengl.gui.util.PseudoKeys.Observer
Called when a "key" is released.
keyReleased(long, int) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
Called when a "key" is released.
keyReleased(KeyEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
keyReleased(long, int) - Method in class com.threerings.tudey.client.TudeySceneController
 
keyTyped(KeyEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 

L

Label - Class in com.threerings.opengl.gui
A simple component for displaying a textual label.
Label(GlContext, String) - Constructor for class com.threerings.opengl.gui.Label
Creates a label that will display the supplied text.
Label(GlContext, Icon) - Constructor for class com.threerings.opengl.gui.Label
Creates a label that will display the supplied icon.
Label(GlContext, Icon, String) - Constructor for class com.threerings.opengl.gui.Label
Creates a label that will display the supplied text and icon using the specified style config.
Label.Fit - Enum in com.threerings.opengl.gui
Configures the label's strategy when it does not fit into its allocated space.
LabelRenderer - Class in com.threerings.opengl.gui
Handles the underlying layout and rendering for Label and Button.
LabelRenderer(TextComponent) - Constructor for class com.threerings.opengl.gui.LabelRenderer
 
LAST_ACTIVITY - Static variable in class com.threerings.tudey.data.actor.Active
The last activity defined in this class.
LAST_FLAG - Static variable in class com.threerings.tudey.data.actor.Actor
The value of the last flag defined in this class.
LAST_FLAG - Static variable in class com.threerings.tudey.data.actor.Agent
The value of the last flag defined in this class.
LAST_FLAG - Static variable in class com.threerings.tudey.data.actor.Mobile
The value of the last flag defined in this class.
LAST_FLAG - Static variable in class com.threerings.tudey.data.InputFrame
The value of the last flag defined in this class.
lastIndexOfWordStart(int) - Method in class com.threerings.opengl.gui.text.Document
Finds the location of the last word start boundary before the specified position.
lastUpdate - Variable in class com.threerings.opengl.model.Articulated.Node
The value of the update counter at the last update (used when applying animation transforms to determine which transform is being applied first).
layers - Variable in class com.threerings.opengl.effect.config.MetaParticleSystemConfig
The layers comprising the system.
layers - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig
The layers comprising the system.
Layers - Class in com.threerings.tudey.tools
The Layer display widget.
Layers(SceneEditor) - Constructor for class com.threerings.tudey.tools.Layers
Create the layer display tool.
layout - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Container
The layout of the container.
layout(Insets, int, int) - Method in class com.threerings.opengl.gui.LabelRenderer
Lays out the label text and icon.
layout() - Method in class com.threerings.opengl.gui.ScrollPane
 
LayoutConfig - Class in com.threerings.opengl.gui.config
 
LayoutConfig() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig
 
LayoutConfig.Absolute - Class in com.threerings.opengl.gui.config
An absolute layout.
LayoutConfig.Absolute() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Absolute
 
LayoutConfig.Absolute.Child - Class in com.threerings.opengl.gui.config
Represents a child of the layout.
LayoutConfig.Absolute.Child() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Absolute.Child
 
LayoutConfig.Absolute.SizedChild - Class in com.threerings.opengl.gui.config
Represents a child with a fixed size.
LayoutConfig.Absolute.SizedChild() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Absolute.SizedChild
 
LayoutConfig.Anchor - Class in com.threerings.opengl.gui.config
An anchor layout.
LayoutConfig.Anchor() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Anchor
 
LayoutConfig.Anchor.Child - Class in com.threerings.opengl.gui.config
Represents a child of the layout.
LayoutConfig.Anchor.Child() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
 
LayoutConfig.Border - Class in com.threerings.opengl.gui.config
A border layout.
LayoutConfig.Border() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Border
 
LayoutConfig.Border.Child - Class in com.threerings.opengl.gui.config
Represents a child of the layout.
LayoutConfig.Border.Child() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Border.Child
 
LayoutConfig.Group - Class in com.threerings.opengl.gui.config
Base class for LayoutConfig.HorizontalGroup and LayoutConfig.VerticalGroup.
LayoutConfig.Group() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Group
 
LayoutConfig.Group.Child - Class in com.threerings.opengl.gui.config
Represents a child of the layout.
LayoutConfig.Group.Child() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Group.Child
 
LayoutConfig.HorizontalAlignment - Enum in com.threerings.opengl.gui.config
The horizontal alignment for table layouts.
LayoutConfig.HorizontalGroup - Class in com.threerings.opengl.gui.config
A horizontal group layout.
LayoutConfig.HorizontalGroup() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.HorizontalGroup
 
LayoutConfig.Justification - Enum in com.threerings.opengl.gui.config
The justification options.
LayoutConfig.Location - Enum in com.threerings.opengl.gui.config
Locations for border layouts.
LayoutConfig.OffAxisPolicy - Enum in com.threerings.opengl.gui.config
Off-axis group policies.
LayoutConfig.OnAxisPolicy - Enum in com.threerings.opengl.gui.config
On-axis group policies.
LayoutConfig.Table - Class in com.threerings.opengl.gui.config
A table layout.
LayoutConfig.Table() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Table
 
LayoutConfig.Table.Child - Class in com.threerings.opengl.gui.config
Represents a child of the layout.
LayoutConfig.Table.Child() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.Table.Child
 
LayoutConfig.VerticalAlignment - Enum in com.threerings.opengl.gui.config
Vertical alignment for table layouts.
LayoutConfig.VerticalGroup - Class in com.threerings.opengl.gui.config
A vertical group layout.
LayoutConfig.VerticalGroup() - Constructor for class com.threerings.opengl.gui.config.LayoutConfig.VerticalGroup
 
layoutContainer(Container) - Method in class com.threerings.opengl.gui.layout.AbsoluteLayout
 
layoutContainer(Container) - Method in class com.threerings.opengl.gui.layout.AnchorLayout
 
layoutContainer(Container) - Method in class com.threerings.opengl.gui.layout.BorderLayout
 
layoutContainer(Container) - Method in class com.threerings.opengl.gui.layout.HGroupLayout
 
layoutContainer(Container) - Method in class com.threerings.opengl.gui.layout.LayoutManager
Effects the layout policy of this manager on the supplied target, adjusting the size and position of its children based on the size and position of the target at the time of this call.
layoutContainer(Container) - Method in class com.threerings.opengl.gui.layout.TableLayout
 
layoutContainer(Container) - Method in class com.threerings.opengl.gui.layout.VGroupLayout
 
LayoutManager - Class in com.threerings.opengl.gui.layout
Layout managers implement a policy for laying out the children in a container.
LayoutManager() - Constructor for class com.threerings.opengl.gui.layout.LayoutManager
 
LazyFileOutputStream - Class in com.threerings.export.util
Creates a FileOutputStream lazily, when data is actually written to the stream.
LazyFileOutputStream(File) - Constructor for class com.threerings.export.util.LazyFileOutputStream
Creates a new lazy stream to write to the specified file.
LazyFileOutputStream(String) - Constructor for class com.threerings.export.util.LazyFileOutputStream
Creates a new lazy stream to write to the named file.
leave() - Method in class com.threerings.util.ChangeBlock
Leaves the change block.
left - Variable in class com.threerings.opengl.gui.config.InsetsConfig
The inset parameters.
LEFT - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A justification constant.
LEFT - Static variable in class com.threerings.opengl.gui.layout.TableLayout
Left justifies the table contents within the container.
LEFT - Static variable in interface com.threerings.opengl.gui.UIConstants
An alignment constant.
left - Variable in class com.threerings.opengl.gui.util.Insets
The inset from the left edge.
left - Variable in class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
The left animation reference.
left - Variable in class com.threerings.tudey.config.ActorSpriteConfig.RotationSet
The left (counterclockwise) animation reference.
length() - Method in class com.threerings.math.Vector2f
Returns the length of this vector.
length() - Method in class com.threerings.math.Vector3f
Returns the length of this vector.
length - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
Controls the particles' change of length over their lifespans.
length - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Box
The size of the box on the y axis.
length - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Line
The length of the segment.
length - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Capsule
The length of the capsule.
length - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Segment
The length of the segment.
LengthLimitedDocument - Class in com.threerings.opengl.gui.text
A document for use with a TextField that limits the input to a maximum length.
LengthLimitedDocument(int) - Constructor for class com.threerings.opengl.gui.text.LengthLimitedDocument
Creates a document that will limit its maximum length to the specified value.
lengthSquared() - Method in class com.threerings.math.Vector2f
Returns the squared length of this vector.
lengthSquared() - Method in class com.threerings.math.Vector3f
Returns the squared length of this vector.
lerp(float, float, float) - Static method in class com.threerings.math.FloatMath
Linearly interpolates between v1 and v2 by the parameter t.
lerp(Matrix3f, float) - Method in class com.threerings.math.Matrix3f
Linearly interpolates between this and the specified other matrix.
lerp(Matrix3f, float, Matrix3f) - Method in class com.threerings.math.Matrix3f
Linearly interpolates between this and the specified other matrix, placing the result in the object provided.
lerp(Matrix4f, float) - Method in class com.threerings.math.Matrix4f
Linearly interpolates between this and the specified other matrix.
lerp(Matrix4f, float, Matrix4f) - Method in class com.threerings.math.Matrix4f
Linearly interpolates between this and the specified other matrix, placing the result in the object provided.
lerp(SphereCoords, float) - Method in class com.threerings.math.SphereCoords
Interpolates between this and the specified other set of coordinates.
lerp(SphereCoords, float, SphereCoords) - Method in class com.threerings.math.SphereCoords
Interpolates between this and the specified other set of coordinates, storing the result in the object provided.
lerp(Transform2D, float) - Method in class com.threerings.math.Transform2D
Linearly interpolates between this and the specified other transform.
lerp(Transform2D, float, Transform2D) - Method in class com.threerings.math.Transform2D
Linearly interpolates between this and the specified other transform, placing the result in the transform provided.
lerp(Transform3D, float) - Method in class com.threerings.math.Transform3D
Linearly interpolates between this and the specified other transform.
lerp(Transform3D, float, Transform3D) - Method in class com.threerings.math.Transform3D
Linearly interpolates between this and the specified other transform, placing the result in the transform provided.
lerp(Vector2f, float) - Method in class com.threerings.math.Vector2f
Linearly interpolates between this and the specified other vector by the supplied amount.
lerp(Vector2f, float, Vector2f) - Method in class com.threerings.math.Vector2f
Linearly interpolates between this and the supplied other vector by the supplied amount, storing the result in the supplied object.
lerp(Vector3f, float) - Method in class com.threerings.math.Vector3f
Linearly interpolates between this and the specified other vector by the supplied amount.
lerp(Vector3f, float, Vector3f) - Method in class com.threerings.math.Vector3f
Linearly interpolates between this and the supplied other vector by the supplied amount, storing the result in the supplied object.
lerp(Color4f, float) - Method in class com.threerings.opengl.renderer.Color4f
Linearly interpolates between this and the specified other color by the supplied amount.
lerp(Color4f, float, Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Linearly interpolates between this and the supplied other color by the supplied amount, storing the result in the supplied object.
lerp(CameraConfig, float) - Method in class com.threerings.tudey.config.CameraConfig
Interpolates between this and the specified other config.
lerp(CameraConfig, float, CameraConfig) - Method in class com.threerings.tudey.config.CameraConfig
Interpolates between this and the specified other config, storing the result in the object provided.
lerpa(float, float, float) - Static method in class com.threerings.math.FloatMath
Linearly interpolates between two angles, taking the shortest path around the circle.
lerpAffine(Matrix3f, float) - Method in class com.threerings.math.Matrix3f
Linearly interpolates between this and the specified other matrix, treating the matrices as affine.
lerpAffine(Matrix3f, float, Matrix3f) - Method in class com.threerings.math.Matrix3f
Linearly interpolates between this and the specified other matrix (treating the matrices as affine), placing the result in the object provided.
lerpAffine(Matrix4f, float) - Method in class com.threerings.math.Matrix4f
Linearly interpolates between this and the specified other matrix, treating the matrices as affine.
lerpAffine(Matrix4f, float, Matrix4f) - Method in class com.threerings.math.Matrix4f
Linearly interpolates between this and the specified other matrix (treating the matrices as affine), placing the result in the object provided.
lerpAffineLocal(Matrix3f, float) - Method in class com.threerings.math.Matrix3f
Linearly interpolates between this and the specified other matrix (treating the matrices as affine), placing the result in this matrix.
lerpAffineLocal(Matrix4f, float) - Method in class com.threerings.math.Matrix4f
Linearly interpolates between this and the specified other matrix (treating the matrices as affine), placing the result in this matrix.
lerpLocal(Matrix3f, float) - Method in class com.threerings.math.Matrix3f
Linearly interpolates between the this and the specified other matrix, placing the result in this matrix.
lerpLocal(Matrix4f, float) - Method in class com.threerings.math.Matrix4f
Linearly interpolates between the this and the specified other matrix, placing the result in this matrix.
lerpLocal(SphereCoords, float) - Method in class com.threerings.math.SphereCoords
Interpolates between this and the specified other set of coordinates, storing the result in this object.
lerpLocal(Transform2D, float) - Method in class com.threerings.math.Transform2D
Linearly interpolates between this and the specified other transform, placing the result in this transform.
lerpLocal(Transform3D, float) - Method in class com.threerings.math.Transform3D
Linearly interpolates between this and the specified other transform, placing the result in this transform.
lerpLocal(Vector2f, float) - Method in class com.threerings.math.Vector2f
Linearly interpolates between this and the specified other vector in-place by the supplied amount.
lerpLocal(Vector3f, float) - Method in class com.threerings.math.Vector3f
Linearly interpolates between this and the specified other vector in-place by the supplied amount.
lerpLocal(Color4f, float) - Method in class com.threerings.opengl.renderer.Color4f
Linearly interpolates between this and the specified other color in-place by the supplied amount.
lerpLocal(CameraConfig, float) - Method in class com.threerings.tudey.config.CameraConfig
Interpolates between this and the specified other config, storing the result in this config.
lifespan - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' lifespans.
lifespan - Variable in class com.threerings.tudey.config.EffectConfig.Original
The lifespan of the effect.
light - Variable in class com.threerings.opengl.compositor.Dependency.Shadows
The light casting the shadows.
Light - Class in com.threerings.opengl.renderer
Represents the state of a single light.
Light() - Constructor for class com.threerings.opengl.renderer.Light
 
light - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Light
The light config.
Light.Type - Enum in com.threerings.opengl.renderer
The basic light types.
LIGHT_INFLUENCE - Static variable in class com.threerings.opengl.model.Model
A flag indicating that the model implementation relies on the light state.
LIGHT_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The light state.
LightConfig - Class in com.threerings.opengl.renderer.config
Represents the state of a single light.
LightConfig(LightConfig) - Constructor for class com.threerings.opengl.renderer.config.LightConfig
 
LightConfig() - Constructor for class com.threerings.opengl.renderer.config.LightConfig
 
LightConfig.Attenuation - Class in com.threerings.opengl.renderer.config
Represents the light's attenuation coefficients.
LightConfig.Attenuation() - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Attenuation
 
LightConfig.Colors - Class in com.threerings.opengl.renderer.config
Represents the colors of the light.
LightConfig.Colors() - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Colors
 
LightConfig.Directional - Class in com.threerings.opengl.renderer.config
A directional light.
LightConfig.Directional(LightConfig) - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Directional
 
LightConfig.Directional() - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Directional
 
LightConfig.Falloff - Class in com.threerings.opengl.renderer.config
Represents the spot light falloff.
LightConfig.Falloff() - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Falloff
 
LightConfig.Point - Class in com.threerings.opengl.renderer.config
A point light.
LightConfig.Point(LightConfig.Point) - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Point
 
LightConfig.Point(LightConfig) - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Point
 
LightConfig.Point() - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Point
 
LightConfig.Spot - Class in com.threerings.opengl.renderer.config
A spot light.
LightConfig.Spot(LightConfig.Point) - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Spot
 
LightConfig.Spot(LightConfig) - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Spot
 
LightConfig.Spot() - Constructor for class com.threerings.opengl.renderer.config.LightConfig.Spot
 
LightInfluence - Class in com.threerings.opengl.scene
Represents the influence of a light.
LightInfluence(Light) - Constructor for class com.threerings.opengl.scene.LightInfluence
Creates a new light influence.
lights - Variable in class com.threerings.opengl.model.config.InfluenceFlagConfig
Whether or not to enable light influences.
lights - Variable in class com.threerings.opengl.renderer.config.LightStateConfig.Enabled
The individual light configurations.
LightState - Class in com.threerings.opengl.renderer.state
Contains the light state.
LightState(Light[], Color4f) - Constructor for class com.threerings.opengl.renderer.state.LightState
Creates a new light state.
LightStateConfig - Class in com.threerings.opengl.renderer.config
Configurable light state.
LightStateConfig() - Constructor for class com.threerings.opengl.renderer.config.LightStateConfig
 
LightStateConfig.Disabled - Class in com.threerings.opengl.renderer.config
Explicitly disables lighting.
LightStateConfig.Disabled() - Constructor for class com.threerings.opengl.renderer.config.LightStateConfig.Disabled
 
LightStateConfig.Enabled - Class in com.threerings.opengl.renderer.config
Enables lighting.
LightStateConfig.Enabled() - Constructor for class com.threerings.opengl.renderer.config.LightStateConfig.Enabled
 
lightStateOverride - Variable in class com.threerings.opengl.material.config.PassConfig
The light state to use in this pass (overriding the default).
limit - Variable in class com.threerings.tudey.config.ConditionConfig.Limit
The number of times this condition is satisfied.
limit - Variable in class com.threerings.tudey.config.HandlerConfig.Timer
The number of times to fire the timer (or zero for unlimited).
Line - Class in com.threerings.math
A line consisting of a unit normal and a constant.
Line(Vector2f, float) - Constructor for class com.threerings.math.Line
Creates a line from the specified normal and constant.
Line(float, float, float) - Constructor for class com.threerings.math.Line
Creates a line with the specified parameters.
Line(Line) - Constructor for class com.threerings.math.Line
Copy constructor.
Line() - Constructor for class com.threerings.math.Line
Creates an empty (invalid) line.
LINE_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The line state.
linear - Variable in class com.threerings.opengl.renderer.config.LightConfig.Attenuation
The linear attenuation.
linearAttenuation - Variable in class com.threerings.opengl.renderer.Light
The light's linear attenuation.
LineBorder - Class in com.threerings.opengl.gui.border
Defines a border that displays a single line around the bordered component in a specified color.
LineBorder(Color4f) - Constructor for class com.threerings.opengl.gui.border.LineBorder
 
LineBorder(Color4f, int) - Constructor for class com.threerings.opengl.gui.border.LineBorder
 
lineSpacing - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The line spacing.
lineState - Variable in class com.threerings.opengl.material.config.PassConfig
The line state.
LineState - Class in com.threerings.opengl.renderer.state
Contains the line state.
LineState(float) - Constructor for class com.threerings.opengl.renderer.state.LineState
Creates a new line state.
LineStateConfig - Class in com.threerings.opengl.renderer.config
Configurable line state.
LineStateConfig() - Constructor for class com.threerings.opengl.renderer.config.LineStateConfig
 
lineWidth - Variable in class com.threerings.opengl.renderer.config.LineStateConfig
The line width.
List - Class in com.threerings.opengl.gui
Displays a list of selectable entries and fires an ActionEvent when the selected value changes.
List(GlContext) - Constructor for class com.threerings.opengl.gui.List
Creates an empty list.
List(GlContext, Object[]) - Constructor for class com.threerings.opengl.gui.List
Creates a list and populates it with the supplied values.
load(File) - Method in class com.threerings.config.ConfigGroup
Loads the configurations from the specified file.
load(File, boolean) - Method in class com.threerings.config.ConfigGroup
Loads the configurations from the specified file.
load(Renderer, int) - Method in class com.threerings.opengl.gui.Image
Loads the image into a texture (this is called automatically when first used and need only be called manually if a specific format is desired).
load(GlContext, Texture1D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.Blank
 
load(GlContext, Texture1D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.Contents
Loads the texture with the contents.
load(GlContext, Texture1D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.ImageFile
 
load(GlContext, Texture2D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.Blank
 
load(GlContext, Texture2D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.Contents
Loads the texture with the contents.
load(GlContext, Texture2D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.ImageFile
 
load(GlContext, Texture3D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Blank
 
load(GlContext, Texture3D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Contents
Loads the texture with the contents.
load(GlContext, Texture3D, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
 
load(GlContext, TextureCubeMap, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.Blank
 
load(GlContext, TextureCubeMap, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.Contents
Loads the texture with the contents.
load(GlContext, TextureCubeMap, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
 
load(GlContext, TextureCubeMap, TextureConfig.Format, boolean, boolean) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFiles
 
load(File, Texture1D, boolean) - Static method in class com.threerings.opengl.util.DDSLoader
Loads a 1D texture from the supplied file.
load(File, Texture2D, boolean) - Static method in class com.threerings.opengl.util.DDSLoader
Loads a 2D texture from the supplied file.
load(File, Texture3D, boolean) - Static method in class com.threerings.opengl.util.DDSLoader
Loads a 3D texture from the supplied file.
load(File, TextureCubeMap, boolean) - Static method in class com.threerings.opengl.util.DDSLoader
Loads a cube map texture from the supplied file.
loadClip(String) - Method in class com.threerings.openal.ResourceClipProvider
Loads the specified clip from the appropriate source.
loadProperties(String) - Static method in class com.threerings.util.ResourceUtil
Reads a set of properties from a resource.
loadSceneModel(int) - Method in class com.threerings.tudey.tools.ToolSceneRepository
 
loadStrings(String) - Static method in class com.threerings.util.ResourceUtil
Reads a list of newline-delimited strings from a resource.
LOCAL_WRAPPED_FLAVOR - Static variable in class com.threerings.util.ToolUtil
A data flavor for referenced local wrapped objects (on this VM).
LocalTransferHandler<T> - Class in com.threerings.opengl.gui
A handler for local object references.
LocalTransferHandler(Class<T>) - Constructor for class com.threerings.opengl.gui.LocalTransferHandler
Creates a new transfer handler for the specified class.
localViewer - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig
The local viewer flag.
location - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Border.Child
The location of the child.
location - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
The parameters of the vertex.
location - Variable in class com.threerings.tudey.config.ActionConfig.FireEffect
The location at which to fire the effect.
location - Variable in class com.threerings.tudey.config.ActionConfig.SpawnActor
The location at which to spawn the actor.
location - Variable in class com.threerings.tudey.config.ActionConfig.WarpActor
The location to which the actor will be warped.
location - Variable in class com.threerings.tudey.config.RegionConfig.Located
The location to use.
location - Variable in class com.threerings.tudey.config.TargetConfig.DistanceSubset
The reference location.
lodBias - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig
The texture level of detail bias.
lodBias - Variable in class com.threerings.opengl.renderer.TextureUnit
The texture level of detail bias.
log - Static variable in class com.threerings.ClydeLog
We dispatch our log messages through this logger.
Log - Class in com.threerings.editor
A placeholder class that contains a reference to the log object used by this project.
Log() - Constructor for class com.threerings.editor.Log
 
log - Static variable in class com.threerings.editor.Log
We dispatch our log messages through this logger.
Log - Class in com.threerings.export
A placeholder class that contains a reference to the log object used by this project.
Log() - Constructor for class com.threerings.export.Log
 
log - Static variable in class com.threerings.export.Log
We dispatch our log messages through this logger.
log(float) - Static method in class com.threerings.math.FloatMath
Returns the natural logarithm of the supplied value.
Log - Class in com.threerings.opengl.gui
A placeholder class that contains a reference to the log object used by this project.
Log() - Constructor for class com.threerings.opengl.gui.Log
 
log - Static variable in class com.threerings.opengl.gui.Log
We dispatch our log messages through this logger.
Log - Class in com.threerings.opengl
A placeholder class that contains a reference to the log object used by this project.
Log() - Constructor for class com.threerings.opengl.Log
 
log - Static variable in class com.threerings.opengl.Log
We dispatch our log messages through this logger.
Log - Class in com.threerings.tudey
A placeholder class that contains a reference to the log object used by this project.
Log() - Constructor for class com.threerings.tudey.Log
 
log - Static variable in class com.threerings.tudey.Log
We dispatch our log messages through this logger.
log10(float) - Static method in class com.threerings.math.FloatMath
Returns the base 10 logarithm of the supplied value.
Logic - Class in com.threerings.tudey.server.logic
Handles the server-side processing for some entity.
Logic() - Constructor for class com.threerings.tudey.server.logic.Logic
 
Logic.ShapeObserver - Interface in com.threerings.tudey.server.logic
An interface for objects interested in updates to the logic's shape (as returned by Logic.getShape()).
logicClass - Variable in class com.threerings.tudey.config.ConditionConfig.InstanceOf
The name of the class to check.
logicClass - Variable in class com.threerings.tudey.config.TargetConfig.InstanceOf
The class of interest.
LogPanel - Class in com.threerings.swing
A panel that alerts the user when a warning is logged and allows viewing the complete log.
LogPanel(MessageManager, boolean) - Constructor for class com.threerings.swing.LogPanel
Default constructor.
lookupMapping(int, int) - Method in class com.threerings.opengl.gui.text.KeyMap
Looks up and returns the command associated with the specified set of modifiers and key code.
loop - Variable in class com.threerings.openal.config.SounderConfig.BaseClip
Whether or not the sound loops.
loop - Variable in class com.threerings.openal.config.SounderConfig.QueuedFile
Whether or not to loop the file.
loop - Variable in class com.threerings.openal.config.SounderConfig.Sequential
Whether to loop the entire sequence.
loop - Variable in class com.threerings.openal.config.SounderConfig.VariableClip
Whether or not the sound loops.
loop - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
Whether or not the animation loops.
loop - Variable in class com.threerings.opengl.model.config.AnimationConfig.Sequential
Whether or not the animation loops.
loopDuration - Variable in class com.threerings.openal.config.SounderConfig.Scripted
The loop duration, or zero for unlooped.
loopDuration - Variable in class com.threerings.opengl.model.config.ScriptedConfig
The loop duration, or zero for unlooped.
loops() - Method in class com.threerings.openal.config.SounderConfig.Stream
Checks whether any of the files loop.
loops() - Method in class com.threerings.openal.Sounder.Clip
 
loops() - Method in class com.threerings.openal.Sounder.Compound
 
loops() - Method in class com.threerings.openal.Sounder.Conditional
 
loops() - Method in class com.threerings.openal.Sounder.Implementation
Checks whether the configured sound loops.
loops() - Method in class com.threerings.openal.Sounder
Checks whether the configured sound loops.
loops() - Method in class com.threerings.openal.Sounder.MetaClip
 
loops() - Method in class com.threerings.openal.Sounder.MetaStream
 
loops() - Method in class com.threerings.openal.Sounder.Random
 
loops() - Method in class com.threerings.openal.Sounder.Scripted
 
loops() - Method in class com.threerings.openal.Sounder.Sequential
 
loops() - Method in class com.threerings.openal.Sounder.Stream
 
loops() - Method in class com.threerings.openal.Sounder.VariableClip
 
lostOwnership(Clipboard, Transferable) - Method in class com.threerings.config.tools.ConfigEditor
 
lostOwnership(Clipboard, Transferable) - Method in class com.threerings.tudey.tools.SceneEditor
 

M

m00 - Variable in class com.threerings.math.Matrix3f
The values of the matrix.
m00 - Variable in class com.threerings.math.Matrix4f
The values of the matrix.
m01 - Variable in class com.threerings.math.Matrix3f
 
m01 - Variable in class com.threerings.math.Matrix4f
 
m02 - Variable in class com.threerings.math.Matrix3f
 
m02 - Variable in class com.threerings.math.Matrix4f
 
m03 - Variable in class com.threerings.math.Matrix4f
 
m10 - Variable in class com.threerings.math.Matrix3f
The values of the matrix.
m10 - Variable in class com.threerings.math.Matrix4f
The values of the matrix.
m11 - Variable in class com.threerings.math.Matrix3f
 
m11 - Variable in class com.threerings.math.Matrix4f
 
m12 - Variable in class com.threerings.math.Matrix3f
 
m12 - Variable in class com.threerings.math.Matrix4f
 
m13 - Variable in class com.threerings.math.Matrix4f
 
m20 - Variable in class com.threerings.math.Matrix3f
The values of the matrix.
m20 - Variable in class com.threerings.math.Matrix4f
The values of the matrix.
m21 - Variable in class com.threerings.math.Matrix3f
 
m21 - Variable in class com.threerings.math.Matrix4f
 
m22 - Variable in class com.threerings.math.Matrix3f
 
m22 - Variable in class com.threerings.math.Matrix4f
 
m23 - Variable in class com.threerings.math.Matrix4f
 
m30 - Variable in class com.threerings.math.Matrix4f
The values of the matrix.
m31 - Variable in class com.threerings.math.Matrix4f
 
m32 - Variable in class com.threerings.math.Matrix4f
 
m33 - Variable in class com.threerings.math.Matrix4f
 
MAGENTA - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque magenta color object.
magFilter - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The magnification filter.
MAGIC_NUMBER - Static variable in class com.threerings.export.BinaryExporter
Identifies the file type.
main(String[]) - Static method in class com.threerings.config.tools.ConfigEditor
The program entry point.
main(String[]) - Static method in class com.threerings.config.tools.ResourceEditor
The program entry point.
main(String[]) - Static method in class com.threerings.export.tools.BinaryToBinaryConverter
Program entry point.
main(String[]) - Static method in class com.threerings.export.tools.BinaryToXMLConverter
Program entry point.
main(String[]) - Static method in class com.threerings.export.tools.XMLToBinaryConverter
Program entry point.
main(String...) - Static method in class com.threerings.expr.ExpressionParser
Main method for testing.
main(String[]) - Static method in class com.threerings.opengl.effect.tools.ParticleEditor
The program entry point.
main(String[]) - Static method in class com.threerings.opengl.gui.tools.InterfaceTester
The program entry point.
main(String[]) - Static method in class com.threerings.opengl.model.tools.ModelViewer
The program entry point.
main(String[]) - Static method in class com.threerings.tudey.tools.SceneEditor
The program entry point.
makeCurrent() - Method in class com.threerings.opengl.AWTCanvas
 
makeCurrent() - Method in class com.threerings.opengl.DisplayCanvas
 
makeCurrent() - Method in interface com.threerings.opengl.GlCanvas
Makes the canvas context current.
makeCurrent() - Method in class com.threerings.opengl.GlCanvasApp
 
makeCurrent() - Method in class com.threerings.opengl.GlDisplayApp
 
makeCurrent() - Method in interface com.threerings.opengl.util.GlContext
Makes the OpenGL context current.
makeCurrent() - Method in class com.threerings.opengl.util.GlContextWrapper
 
makeHBox(GlContext, GroupLayout.Justification) - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Makes a container configured with a horizontal group layout manager.
makeHBox(GlContext, GroupLayout.Justification, Component...) - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Makes a horizontal box of components that uses the supplied (on-axis) justification.
makeHoriz(GroupLayout.Policy, GroupLayout.Justification, GroupLayout.Policy) - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Convenience method for creating a horizontal group layout manager.
makeHoriz(GroupLayout.Justification) - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Convenience method for creating a horizontal group layout manager.
makeHStretch() - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Convenience method for creating a horizontal group layout manager that stretches in both directions.
makeVBox(GlContext, GroupLayout.Justification) - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Creates a container configured with a vertical group layout manager.
makeVBox(GlContext, GroupLayout.Justification, Component...) - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Makes a vertical box of components that uses the supplied (on-axis) justification.
makeVert(GroupLayout.Policy, GroupLayout.Justification, GroupLayout.Policy) - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Convenience method for creating a vertical group layout manager.
makeVert(GroupLayout.Justification) - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Convenience method for creating a vertical group layout manager.
makeVisible(int) - Method in class com.threerings.editor.swing.editors.ArrayListEditor
Ensures that the specified index is visible.
makeVisible(int) - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor
 
makeVisible(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
makeVStretch() - Static method in class com.threerings.opengl.gui.layout.GroupLayout
Convenience method for creating a vertical group layout manager that stretches in both directions.
ManagedConfig - Class in com.threerings.config
Represents a configuration managed by the ConfigManager.
ManagedConfig() - Constructor for class com.threerings.config.ManagedConfig
 
manhattanDistance(Vector3f) - Method in class com.threerings.math.Vector3f
Returns the Manhattan distance between this vector and the specified other.
MAP_CLASS_FLAG - Static variable in class com.threerings.export.BinaryExporter
Indicates that the stored class is a (non-Exportable) map.
mapEnteringBody(BodyObject, Object) - Method in class com.threerings.tudey.server.TudeySceneManager
Notes that a body will be entering via the identified portal.
mask - Variable in class com.threerings.opengl.renderer.config.DepthStateConfig
Whether or not to write to the depth buffer.
mask - Variable in class com.threerings.tudey.config.HandlerConfig.BaseIntersectionCount
The mask representing the types of entities that trigger the sensor.
mask - Variable in class com.threerings.tudey.config.HandlerConfig.Intersection
The mask representing the types of entities that trigger the sensor.
mask - Variable in class com.threerings.tudey.config.HandlerConfig.IntersectionStart
The mask representing the types of entities that trigger the sensor.
mask - Variable in class com.threerings.tudey.config.HandlerConfig.IntersectionStop
The mask representing the types of entities that trigger the sensor.
MASKED - Static variable in class com.threerings.opengl.renderer.state.AlphaState
An alpha state for masked opaque objects.
MaskEditor - Class in com.threerings.editor.swing.editors
Editor for bitmask properties.
MaskEditor() - Constructor for class com.threerings.editor.swing.editors.MaskEditor
 
matches(TudeySceneModel.TileEntry, int) - Method in class com.threerings.tudey.config.PaintableConfig.Tile
Determines whether the specified tile entry matches this tile.
material - Variable in class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
The material to use when rendering the quad.
material - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The material to use for the particle system.
material - Variable in class com.threerings.opengl.material.config.GeometryMaterial
The material config.
material - Variable in class com.threerings.opengl.material.config.MaterialConfig.Derived
The material reference.
material - Variable in class com.threerings.opengl.material.config.ProjectionConfig
The projection material.
material - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
The material for the quad.
material - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported.MaterialMapping
The material for unskinned meshes.
MATERIAL_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The material state.
MaterialConfig - Class in com.threerings.opengl.material.config
Describes a material.
MaterialConfig() - Constructor for class com.threerings.opengl.material.config.MaterialConfig
 
MaterialConfig.Derived - Class in com.threerings.opengl.material.config
A derived implementation.
MaterialConfig.Derived() - Constructor for class com.threerings.opengl.material.config.MaterialConfig.Derived
 
MaterialConfig.Implementation - Class in com.threerings.opengl.material.config
Contains the actual implementation of the material.
MaterialConfig.Implementation() - Constructor for class com.threerings.opengl.material.config.MaterialConfig.Implementation
 
MaterialConfig.Original - Class in com.threerings.opengl.material.config
An original implementation.
MaterialConfig.Original() - Constructor for class com.threerings.opengl.material.config.MaterialConfig.Original
 
materialMappings - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported
The mappings from texture name to material.
materialRewriter - Variable in class com.threerings.opengl.compositor.config.RenderSchemeConfig.Special
An optional "rewriter" that will transform normal material techniques into techniques for this scheme in the absence of an explicitly defined technique.
MaterialRewriter - Class in com.threerings.opengl.material.config
Used to transform material techniques.
MaterialRewriter() - Constructor for class com.threerings.opengl.material.config.MaterialRewriter
 
MaterialRewriter.DepthOnly - Class in com.threerings.opengl.material.config
Creates depth-only versions of input techniques (for shadow maps, e.g.)
MaterialRewriter.DepthOnly() - Constructor for class com.threerings.opengl.material.config.MaterialRewriter.DepthOnly
 
MaterialRewriter.Projection - Class in com.threerings.opengl.material.config
Creates projected versions of input techniques.
MaterialRewriter.Projection() - Constructor for class com.threerings.opengl.material.config.MaterialRewriter.Projection
 
MaterialRewriter.Translucent - Class in com.threerings.opengl.material.config
Creates translucent versions of input techniques.
MaterialRewriter.Translucent() - Constructor for class com.threerings.opengl.material.config.MaterialRewriter.Translucent
 
materialState - Variable in class com.threerings.opengl.material.config.PassConfig
The material state to use in this pass.
MaterialState - Class in com.threerings.opengl.renderer.state
Contains the material state.
MaterialState(Color4f, Color4f, Color4f, Color4f, float, int, boolean, boolean, boolean) - Constructor for class com.threerings.opengl.renderer.state.MaterialState
Creates a new one-sided material state.
MaterialState(Color4f, Color4f, Color4f, Color4f, float, Color4f, Color4f, Color4f, Color4f, float, int, int, boolean, boolean, boolean) - Constructor for class com.threerings.opengl.renderer.state.MaterialState
Creates a new two-sided material state.
MaterialState(Color4f, Color4f, Color4f, Color4f, float, Color4f, Color4f, Color4f, Color4f, float, int, int, boolean, boolean, boolean, boolean) - Constructor for class com.threerings.opengl.renderer.state.MaterialState
Creates a new material state.
MaterialState() - Constructor for class com.threerings.opengl.renderer.state.MaterialState
Creates a new material state.
MaterialStateConfig - Class in com.threerings.opengl.renderer.config
Configurable material state.
MaterialStateConfig() - Constructor for class com.threerings.opengl.renderer.config.MaterialStateConfig
 
MaterialStateConfig.ColorMaterialFace - Enum in com.threerings.opengl.renderer.config
Color material face constants.
MaterialStateConfig.ColorMaterialMode - Enum in com.threerings.opengl.renderer.config
Color material mode constants.
MaterialStateConfig.OneSided - Class in com.threerings.opengl.renderer.config
A one-sided material configuration.
MaterialStateConfig.OneSided(MaterialStateConfig.TwoSided) - Constructor for class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
 
MaterialStateConfig.OneSided() - Constructor for class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
 
MaterialStateConfig.Side - Class in com.threerings.opengl.renderer.config
The parameters of one side.
MaterialStateConfig.Side() - Constructor for class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
 
MaterialStateConfig.TwoSided - Class in com.threerings.opengl.renderer.config
A two-sided material configuration.
MaterialStateConfig.TwoSided(MaterialStateConfig.OneSided) - Constructor for class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
 
MaterialStateConfig.TwoSided() - Constructor for class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
 
Matrix3f - Class in com.threerings.math
A 3x3 column-major matrix.
Matrix3f(float, float, float, float, float, float, float, float, float) - Constructor for class com.threerings.math.Matrix3f
Creates a matrix from its components.
Matrix3f(float[]) - Constructor for class com.threerings.math.Matrix3f
Creates a matrix from an array of values.
Matrix3f(Matrix3f) - Constructor for class com.threerings.math.Matrix3f
Copy constructor.
Matrix3f() - Constructor for class com.threerings.math.Matrix3f
Creates an identity matrix.
Matrix4f - Class in com.threerings.math
A 4x4 column-major matrix.
Matrix4f(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Constructor for class com.threerings.math.Matrix4f
Creates a matrix from its components.
Matrix4f(float[]) - Constructor for class com.threerings.math.Matrix4f
Creates a matrix from an array of values.
Matrix4f(FloatBuffer) - Constructor for class com.threerings.math.Matrix4f
Creates a matrix from a float buffer.
Matrix4f(Matrix4f) - Constructor for class com.threerings.math.Matrix4f
Copy constructor.
Matrix4f() - Constructor for class com.threerings.math.Matrix4f
Creates an identity matrix.
max - Variable in class com.threerings.opengl.gui.config.BoundedRangeModelConfig
The maximum value.
MAX_FOLLOW_PATH_LENGTH - Static variable in class com.threerings.tudey.server.logic.BehaviorLogic
The maximum path length for following.
MAX_VALUE - Static variable in class com.threerings.math.Box
A box that's as large as boxes can get.
MAX_VALUE - Static variable in class com.threerings.math.Rect
A rect that's as large as rects can get.
MAX_VALUE - Static variable in class com.threerings.math.Vector2f
A vector containing the maximum floating point value for all components.
MAX_VALUE - Static variable in class com.threerings.math.Vector3f
A vector containing the maximum floating point value for all components.
maxAnisotropy - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The maximum degree of anisotropy.
maxDepth - Variable in class com.threerings.opengl.renderer.config.TextureConfig.CubeRender
The maximum allowable depth.
maxDepth - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Reflection
The maximum allowable depth.
maxDepth - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
The maximum allowable depth.
maxDirection - Variable in class com.threerings.tudey.config.ActionConfig.StepLimitMobile
The maximum direction.
maxDistance - Variable in class com.threerings.openal.config.SounderConfig.Original
The distance at which attenuation stops.
maxfreehei - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
maxfreewid - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
maxGain - Variable in class com.threerings.openal.config.SounderConfig.Original
The maximum gain for the source.
maxhei - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
maximum - Variable in class com.threerings.probs.ColorVariable.Uniform
The maximum extent.
maximum - Variable in class com.threerings.probs.FloatVariable.Uniform
The maximum value to return.
maximum - Variable in class com.threerings.probs.QuaternionVariable.Uniform
The maximum angles.
maximum - Variable in class com.threerings.probs.VectorVariable.Uniform
The maximum extent.
maximum - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
The maximum distance.
maximumAngle - Variable in class com.threerings.opengl.effect.config.ShooterConfig.Cone
The maximum angle from the direction.
maximumDistance - Variable in class com.threerings.tudey.config.BehaviorConfig.Follow
The maximum distance to maintain.
maxLength - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TextField
The maximum length of the field (or zero for unlimited).
maxPriority - Variable in class com.threerings.opengl.compositor.config.StepConfig.RenderQueues
The maximum priority of the queues to render.
maxwid - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
maybeCreateAdvancer(TudeyContext, TudeySceneView, int) - Method in class com.threerings.tudey.data.actor.Actor
Determines whether this actor is controlled by the client and, if so, creates and returns an ActorAdvancer instance to perform client-side prediction.
maybeMerge(int, int, ConfigReference<ModelConfig>, Transform3D, int) - Method in class com.threerings.tudey.client.TudeySceneView
Attempts to merge a static model.
maybeResize(Model[], int, TudeyContext, Scope, String, ColorState) - Static method in class com.threerings.tudey.client.cursor.PathCursor
Resizes the specified array of models if necessary, adding new models or removing models as required.
maybeResize(Model[], int, TudeyContext, Scene, String, ColorState, Object) - Static method in class com.threerings.tudey.client.sprite.PathSprite
Resizes the specified array of models if necessary, adding new models or removing models as required.
maybeShow() - Method in class com.threerings.swing.PrintStreamDialog
Shows the dialog with the contents of its buffer if the buffer isn't empty.
mbones - Variable in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
The bones that influence this mesh.
mean - Variable in class com.threerings.probs.FloatVariable.Exponential
The mean value.
mean - Variable in class com.threerings.probs.FloatVariable.Normal
The mean value.
MenuItem - Class in com.threerings.opengl.gui
Displays a single menu item.
MenuItem(GlContext, String, String) - Constructor for class com.threerings.opengl.gui.MenuItem
Creates a menu item with the specified text that will generate an ActionEvent with the specified action when selected.
MenuItem(GlContext, Icon, String) - Constructor for class com.threerings.opengl.gui.MenuItem
Creates a menu item with the specified icon that will generate an ActionEvent with the specified action when selected.
MenuItem(GlContext, String, Icon, String) - Constructor for class com.threerings.opengl.gui.MenuItem
Creates a menu item with the specified text and icon that will generate an ActionEvent with the specified action when selected.
MenuItem(GlContext, String, Icon, String, Object) - Constructor for class com.threerings.opengl.gui.MenuItem
Creates a menu item with the specified text and icon that will generate an ActionEvent with the specified action and argument when selected.
merge(Delta) - Method in class com.threerings.delta.ArrayDelta
 
merge(Delta) - Method in class com.threerings.delta.Delta
Merges this delta with another.
merge(Delta) - Method in class com.threerings.delta.ReflectiveDelta
 
merge(Dependency) - Method in class com.threerings.opengl.compositor.Dependency.CubeTexture
 
merge(Dependency) - Method in class com.threerings.opengl.compositor.Dependency
Merges another dependency (for which Object.equals(java.lang.Object) returns true) into this one.
merge(Dependency) - Method in class com.threerings.opengl.compositor.Dependency.Planar
 
merge(Dependency) - Method in class com.threerings.opengl.compositor.Dependency.PlanarTexture
 
merge(Dependency) - Method in class com.threerings.opengl.compositor.Dependency.ShadowTexture
 
merge(List<TransformedGeometry>) - Method in class com.threerings.opengl.geometry.config.GeometryConfig
Attempts to merge several transformed geometries.
merge(List<TransformedGeometry>) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
merge(ModelDef.TriMeshDef) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Merges another mesh (assumed to have the same configuration, transform, etc.) into this one.
merge(Delta) - Method in class com.threerings.tudey.dobj.ActorDelta
 
mergeable - Variable in class com.threerings.tudey.config.TileConfig.Original
Allows control over whether the tile can be merged with others.
MergedIcon - Class in com.threerings.opengl.gui.icon
An icon which is combination of multiple icons.
MergedIcon(Icon...) - Constructor for class com.threerings.opengl.gui.icon.MergedIcon
Create a merged icon.
MergedStaticConfig - Class in com.threerings.opengl.model.config
A merged static implementation.
MergedStaticConfig() - Constructor for class com.threerings.opengl.model.config.MergedStaticConfig
Default constructor.
MergedStaticConfig(CompoundConfig.ComponentModel[]) - Constructor for class com.threerings.opengl.model.config.MergedStaticConfig
Constructor that takes a precreated array of component models.
mergeMeshes(HashMap<Object, ModelDef.TriMeshDef>) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Merges meshes with the same properties under this node.
mergeMeshes(ModelDef.TriMeshDef) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Merges all of the meshes under this node.
mergeMeshes(HashMap<Object, ModelDef.TriMeshDef>) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
 
mergeMeshes(ModelDef.TriMeshDef) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
 
mergeSkinMeshes(HashMap<Object, ModelDef.SkinMeshDef>, HashSet<String>) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
mergeSkinMeshes(ModelDef.TriMeshDef) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
mergeSkinMeshes(HashMap<Object, ModelDef.SkinMeshDef>, HashSet<String>) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Finds the names of all nodes referenced as bones, merges skin meshes with the same properties.
mergeSkinMeshes(ModelDef.TriMeshDef) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Merges all of the skin meshes under this node.
meshes - Variable in class com.threerings.opengl.model.config.StaticConfig
The meshes comprising this model.
meshes - Variable in class com.threerings.opengl.model.config.StaticSetConfig
Maps top-level node names to meshes.
messageReceived(MessageEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
META_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the meta key (Windows Logo key on some keyboards) was down at the time this event was generated.
MetaParticleSystem - Class in com.threerings.opengl.effect
The meta particle system model implementation.
MetaParticleSystem(GlContext, Scope, MetaParticleSystemConfig) - Constructor for class com.threerings.opengl.effect.MetaParticleSystem
Creates a new meta particle system implementation.
MetaParticleSystem.Layer - Class in com.threerings.opengl.effect
A single layer of the system.
MetaParticleSystem.Layer(GlContext, Scope, BaseParticleSystemConfig.Layer) - Constructor for class com.threerings.opengl.effect.MetaParticleSystem.Layer
Creates a new layer.
MetaParticleSystemConfig - Class in com.threerings.opengl.effect.config
The configuration of a meta particle system (like a particle system, but each particle is a model instance).
MetaParticleSystemConfig() - Constructor for class com.threerings.opengl.effect.config.MetaParticleSystemConfig
 
MetaParticleSystemConfig.Alignment - Enum in com.threerings.opengl.effect.config
The different alignment modes.
MetaParticleSystemConfig.Layer - Class in com.threerings.opengl.effect.config
A single layer of the system.
MetaParticleSystemConfig.Layer() - Constructor for class com.threerings.opengl.effect.config.MetaParticleSystemConfig.Layer
 
MethodProperty - Class in com.threerings.editor
A property accessed through a pair of getter/setter methods.
MethodProperty(Method, Method) - Constructor for class com.threerings.editor.MethodProperty
Creates a new method property.
middle - Variable in class com.threerings.opengl.effect.ColorFunction.Multipoint
The entries in between the start and end.
middle - Variable in class com.threerings.opengl.effect.ColorFunction.ThreePoint
The middle color.
middle - Variable in class com.threerings.opengl.effect.FloatFunction.Multipoint
The entries in between the start and end.
middle - Variable in class com.threerings.opengl.effect.FloatFunction.ThreePoint
The middle value.
middle - Variable in class com.threerings.probs.FloatFunctionVariable.VariableMultipoint
The middle values.
middle - Variable in class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
The middle value.
min - Variable in class com.threerings.opengl.gui.config.BoundedRangeModelConfig
The minimum value.
MIN_VALUE - Static variable in class com.threerings.math.Vector2f
A vector containing the minimum floating point value for all components (note: the components are -Float.MAX_VALUE, not Float.MIN_VALUE).
MIN_VALUE - Static variable in class com.threerings.math.Vector3f
A vector containing the minimum floating point value for all components (note: the components are -Float.MAX_VALUE, not Float.MIN_VALUE).
minDirection - Variable in class com.threerings.tudey.config.ActionConfig.StepLimitMobile
The minimum direction.
minFilter - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The minification filter.
minGain - Variable in class com.threerings.openal.config.SounderConfig.Original
The minimum gain for the source.
minimum - Variable in class com.threerings.probs.ColorVariable.Uniform
The minimum extent.
minimum - Variable in class com.threerings.probs.FloatVariable.Uniform
The minimum value to return.
minimum - Variable in class com.threerings.probs.QuaternionVariable.Uniform
The minimum angles.
minimum - Variable in class com.threerings.probs.VectorVariable.Uniform
The minimum extent.
minimum - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
The minimum distance.
minimumAngle - Variable in class com.threerings.opengl.effect.config.ShooterConfig.Cone
The minimum angle from the direction.
minimumDistance - Variable in class com.threerings.tudey.config.BehaviorConfig.Follow
The minimum distance to maintain from the target.
minPriority - Variable in class com.threerings.opengl.compositor.config.StepConfig.RenderQueues
The minimum priority of the queues to render.
mirrorAngle(float) - Static method in class com.threerings.math.FloatMath
Returns the mirror angle of the specified angle (assumed to be in [-pi, +pi]).
Mobile - Class in com.threerings.tudey.data.actor
An actor capable of moving by itself.
Mobile(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.Mobile
Creates a new mobile actor.
Mobile() - Constructor for class com.threerings.tudey.data.actor.Mobile
No-arg constructor for deserialization.
MobileAdvancer - Class in com.threerings.tudey.util
Advancer for mobile actors.
MobileAdvancer(ActorAdvancer.Environment, Mobile, int) - Constructor for class com.threerings.tudey.util.MobileAdvancer
Creates a new advancer for the supplied mobile.
MobileLogic - Class in com.threerings.tudey.server.logic
Controls the state of a mobile actor.
MobileLogic() - Constructor for class com.threerings.tudey.server.logic.MobileLogic
 
mode - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The type of primitives to render.
mode - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Image
The image mode.
model - Variable in class com.threerings.opengl.effect.config.MetaParticleSystemConfig.Layer
The model to use for the particles.
model - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Meshes
The model containing the mesh.
model - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollBar
The scroll bar's model.
model - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Slider
The slider's model.
model - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ViewModel
The model reference.
model - Variable in class com.threerings.opengl.model.config.ActionConfig.SpawnTransient
The model to spawn.
model - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Attachment
The model to attach to the node.
model - Variable in class com.threerings.opengl.model.config.CompoundConfig.ComponentModel
The model reference.
model - Variable in class com.threerings.opengl.model.config.ConditionalConfig.Case
The model reference.
model - Variable in class com.threerings.opengl.model.config.ModelConfig.Derived
The model reference.
model - Variable in class com.threerings.opengl.model.config.ModelConfig.SchemedModel
The model reference.
model - Variable in class com.threerings.opengl.model.config.StaticSetConfig
The selected model.
Model - Class in com.threerings.opengl.model
A 3D model.
Model(GlContext) - Constructor for class com.threerings.opengl.model.Model
Creates a new model with a null configuration.
Model(GlContext, String) - Constructor for class com.threerings.opengl.model.Model
Creates a new model with the named configuration.
Model(GlContext, String, String, Object, Object...) - Constructor for class com.threerings.opengl.model.Model
Creates a new model with the named configuration and arguments.
Model(GlContext, ConfigReference<ModelConfig>) - Constructor for class com.threerings.opengl.model.Model
Creates a new model with the referenced configuration.
Model(GlContext, ModelConfig) - Constructor for class com.threerings.opengl.model.Model
Creates a new model with the given configuration.
model - Variable in class com.threerings.opengl.model.tools.ModelTool.EnvironmentModel
The model reference.
model - Variable in class com.threerings.opengl.scene.config.ViewerEffectConfig.Particles
The configuration of the particle system model.
model - Variable in class com.threerings.opengl.scene.config.ViewerEffectConfig.Skybox
The configuration of the skybox model.
model - Variable in class com.threerings.tudey.config.ActorSpriteConfig
The actor model.
model - Variable in class com.threerings.tudey.config.EffectSpriteConfig
The transient to fire off for the effect.
model - Variable in class com.threerings.tudey.config.PlaceableConfig.Original
The model to use to represent the placeable on the client.
model - Variable in class com.threerings.tudey.config.SceneGlobalConfig.EnvironmentModel
The model to load.
model - Variable in class com.threerings.tudey.config.TileConfig.Original
The model to use for the tile.
Model.Implementation - Class in com.threerings.opengl.model
The actual model implementation.
Model.Implementation(Scope) - Constructor for class com.threerings.opengl.model.Model.Implementation
Creates a new implementation.
ModelAdapter - Class in com.threerings.opengl.model
An adapter class for ModelObserver.
ModelAdapter() - Constructor for class com.threerings.opengl.model.ModelAdapter
 
modelCompleted(Model) - Method in class com.threerings.opengl.model.ModelAdapter
 
modelCompleted(Model) - Method in interface com.threerings.opengl.model.ModelObserver
Notes that a model (such as a transient effect) has completed.
modelCompleted(Model) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
ModelConfig - Class in com.threerings.opengl.model.config
The configuration of a model.
ModelConfig() - Constructor for class com.threerings.opengl.model.config.ModelConfig
Default constructor.
ModelConfig(ModelConfig.Implementation) - Constructor for class com.threerings.opengl.model.config.ModelConfig
Constructor that takes an already-created implementation.
ModelConfig.BaseWrapper - Class in com.threerings.opengl.model.config
Base wrapper implementation.
ModelConfig.BaseWrapper() - Constructor for class com.threerings.opengl.model.config.ModelConfig.BaseWrapper
 
ModelConfig.Derived - Class in com.threerings.opengl.model.config
A derived implementation.
ModelConfig.Derived() - Constructor for class com.threerings.opengl.model.config.ModelConfig.Derived
 
ModelConfig.Implementation - Class in com.threerings.opengl.model.config
Contains the actual implementation of the model.
ModelConfig.Implementation() - Constructor for class com.threerings.opengl.model.config.ModelConfig.Implementation
 
ModelConfig.Imported - Class in com.threerings.opengl.model.config
Superclass of the imported implementations (this is not abstract because in order for the exporter to create a prototype of MaterialMapping, it must be able to instantiate this class).
ModelConfig.Imported() - Constructor for class com.threerings.opengl.model.config.ModelConfig.Imported
 
ModelConfig.Imported.MaterialMapping - Class in com.threerings.opengl.model.config
Represents a mapping from texture name to material.
ModelConfig.Imported.MaterialMapping(String, String, String) - Constructor for class com.threerings.opengl.model.config.ModelConfig.Imported.MaterialMapping
 
ModelConfig.Imported.MaterialMapping() - Constructor for class com.threerings.opengl.model.config.ModelConfig.Imported.MaterialMapping
 
ModelConfig.MeshSet - Class in com.threerings.opengl.model.config
Contains a set of meshes.
ModelConfig.MeshSet(ModelConfig.VisibleMesh[], CollisionMesh) - Constructor for class com.threerings.opengl.model.config.ModelConfig.MeshSet
 
ModelConfig.MeshSet() - Constructor for class com.threerings.opengl.model.config.ModelConfig.MeshSet
 
ModelConfig.Schemed - Class in com.threerings.opengl.model.config
Chooses different models based on the render scheme.
ModelConfig.Schemed() - Constructor for class com.threerings.opengl.model.config.ModelConfig.Schemed
 
ModelConfig.SchemedModel - Class in com.threerings.opengl.model.config
Combines a render scheme with a model reference.
ModelConfig.SchemedModel() - Constructor for class com.threerings.opengl.model.config.ModelConfig.SchemedModel
 
ModelConfig.VisibleMesh - Class in com.threerings.opengl.model.config
Pairs a texture name with a geometry config.
ModelConfig.VisibleMesh(String, String, GeometryConfig) - Constructor for class com.threerings.opengl.model.config.ModelConfig.VisibleMesh
 
ModelConfig.VisibleMesh() - Constructor for class com.threerings.opengl.model.config.ModelConfig.VisibleMesh
 
ModelDef - Class in com.threerings.opengl.model.tools
An intermediate representation for models used to store data parsed from XML.
ModelDef() - Constructor for class com.threerings.opengl.model.tools.ModelDef
 
ModelDef.BoneWeight - Class in com.threerings.opengl.model.tools
The influence of a single bone on a vertex.
ModelDef.BoneWeight() - Constructor for class com.threerings.opengl.model.tools.ModelDef.BoneWeight
 
ModelDef.Extra - Class in com.threerings.opengl.model.tools
An extra bit of data associated with a vertex.
ModelDef.Extra() - Constructor for class com.threerings.opengl.model.tools.ModelDef.Extra
 
ModelDef.NodeDef - Class in com.threerings.opengl.model.tools
Represents a node without geometry.
ModelDef.NodeDef() - Constructor for class com.threerings.opengl.model.tools.ModelDef.NodeDef
 
ModelDef.SkinMeshDef - Class in com.threerings.opengl.model.tools
Represents a triangle mesh whose vertices are influenced by sets of bones.
ModelDef.SkinMeshDef() - Constructor for class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
ModelDef.SkinMeshDef(ModelDef.SkinMeshDef) - Constructor for class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
ModelDef.SkinVertex - Class in com.threerings.opengl.model.tools
A vertex with bone influences.
ModelDef.SkinVertex() - Constructor for class com.threerings.opengl.model.tools.ModelDef.SkinVertex
 
ModelDef.SpatialDef - Class in com.threerings.opengl.model.tools
The abstract base class of the nodes stored in the model definition.
ModelDef.SpatialDef() - Constructor for class com.threerings.opengl.model.tools.ModelDef.SpatialDef
 
ModelDef.TriMeshDef - Class in com.threerings.opengl.model.tools
Represents a triangle mesh.
ModelDef.TriMeshDef() - Constructor for class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
 
ModelDef.Vertex - Class in com.threerings.opengl.model.tools
A single vertex in a mesh.
ModelDef.Vertex() - Constructor for class com.threerings.opengl.model.tools.ModelDef.Vertex
 
ModelObserver - Interface in com.threerings.opengl.model
Notifies observers of model events (including animation events).
ModelParser - Class in com.threerings.opengl.model.tools.xml
Parses XML files containing 3D models.
ModelParser() - Constructor for class com.threerings.opengl.model.tools.xml.ModelParser
 
models - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
A set of models to include in the view.
models - Variable in class com.threerings.opengl.model.config.CompoundConfig
The component models.
models - Variable in class com.threerings.opengl.model.config.MergedStaticConfig
The component models.
models - Variable in class com.threerings.opengl.model.config.ModelConfig.Schemed
The models and their associated render schemes.
ModelTool - Class in com.threerings.opengl.model.tools
Base class for tools that view or manipulate a single model (like the model viewer and particle editor).
ModelTool(String) - Constructor for class com.threerings.opengl.model.tools.ModelTool
Creates a new tool application.
ModelTool.EnvironmentModel - Class in com.threerings.opengl.model.tools
Represents a model in the environment.
ModelTool.EnvironmentModel() - Constructor for class com.threerings.opengl.model.tools.ModelTool.EnvironmentModel
 
ModelViewer - Class in com.threerings.opengl.model.tools
A simple model viewer application.
ModelViewer(String) - Constructor for class com.threerings.opengl.model.tools.ModelViewer
Creates the model viewer with (optionally) the path to a model to load.
ModifyEntriesUpdate - Class in com.threerings.tudey.data
A scene update that is broadcast when entries have been added to, removed from, or updated within the scene.
ModifyEntriesUpdate() - Constructor for class com.threerings.tudey.data.ModifyEntriesUpdate
 
MOUSE_CLICKED - Static variable in class com.threerings.opengl.gui.event.MouseEvent
An event generated when a mouse button is clicked.
MOUSE_DRAGGED - Static variable in class com.threerings.opengl.gui.event.MouseEvent
An event generated when the mouse is dragged.
MOUSE_ENTERED - Static variable in class com.threerings.opengl.gui.event.MouseEvent
An event generated when the mouse enters a component's bounds.
MOUSE_EXITED - Static variable in class com.threerings.opengl.gui.event.MouseEvent
An event generated when the mouse exits a component's bounds.
MOUSE_MOVED - Static variable in class com.threerings.opengl.gui.event.MouseEvent
An event generated when the mouse is moved.
MOUSE_PRESSED - Static variable in class com.threerings.opengl.gui.event.MouseEvent
An event generated when a mouse button is pressed.
MOUSE_RELEASED - Static variable in class com.threerings.opengl.gui.event.MouseEvent
An event generated when a mouse button is released.
MOUSE_WHEELED - Static variable in class com.threerings.opengl.gui.event.MouseEvent
An event generated when the mouse wheel was rotated.
MouseAdapter - Class in com.threerings.opengl.gui.event
A convenience class for partially implementing the MouseListener interface.
MouseAdapter() - Constructor for class com.threerings.opengl.gui.event.MouseAdapter
 
mouseClicked(MouseEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
mouseClicked(MouseEvent) - Method in class com.threerings.opengl.gui.event.MouseAdapter
 
mouseClicked(MouseEvent) - Method in interface com.threerings.opengl.gui.event.MouseListener
Dispatched when a button is clicked within the bounds of the target component.
mouseClicked(MouseEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
mouseClicked(MouseEvent) - Method in class com.threerings.tudey.tools.EditorTool
 
mouseClicked(MouseEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
mouseDragged(MouseEvent) - Method in class com.threerings.opengl.camera.MouseOrbiter
 
mouseDragged(MouseEvent) - Method in class com.threerings.opengl.camera.MouseOrbiter
 
mouseDragged(MouseEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
mouseDragged(MouseEvent) - Method in class com.threerings.opengl.gui.event.MouseAdapter
 
mouseDragged(MouseEvent) - Method in interface com.threerings.opengl.gui.event.MouseMotionListener
Dispatched when the mouse is moved after a button having been pressed within the bounds of the target component.
mouseDragged(MouseEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
mouseDragged(MouseEvent) - Method in class com.threerings.tudey.tools.EditorTool
 
mouseEntered(MouseEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
mouseEntered(MouseEvent) - Method in class com.threerings.opengl.gui.event.MouseAdapter
 
mouseEntered(MouseEvent) - Method in interface com.threerings.opengl.gui.event.MouseListener
Dispatched when the mouse enters the bounds of the target component.
mouseEntered(MouseEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
mouseEntered(MouseEvent) - Method in class com.threerings.tudey.tools.EditorTool
 
mouseEntered(MouseEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
MouseEvent - Class in com.threerings.opengl.gui.event
Encapsulates the information associated with a mouse event.
MouseEvent(Object, long, int, int, int, int) - Constructor for class com.threerings.opengl.gui.event.MouseEvent
 
MouseEvent(Object, long, int, int, int, int, int) - Constructor for class com.threerings.opengl.gui.event.MouseEvent
 
MouseEvent(Object, long, int, int, int, int, int, int) - Constructor for class com.threerings.opengl.gui.event.MouseEvent
 
MouseEvent(Object, long, int, int, int, int, int, int, int) - Constructor for class com.threerings.opengl.gui.event.MouseEvent
 
mouseExited(MouseEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
mouseExited(MouseEvent) - Method in class com.threerings.opengl.gui.event.MouseAdapter
 
mouseExited(MouseEvent) - Method in interface com.threerings.opengl.gui.event.MouseListener
Dispatched when the mouse exits the bounds of the target component.
mouseExited(MouseEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
mouseExited(MouseEvent) - Method in class com.threerings.tudey.tools.EditorTool
 
mouseExited(MouseEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
MouseListener - Interface in com.threerings.opengl.gui.event
Dispatches mouse events to listeners on a component.
MouseMotionListener - Interface in com.threerings.opengl.gui.event
Dispatches mouse motion events to listeners on a component.
mouseMoved(MouseEvent) - Method in class com.threerings.opengl.camera.MouseOrbiter
 
mouseMoved(MouseEvent) - Method in class com.threerings.opengl.camera.MouseOrbiter
 
mouseMoved(MouseEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
mouseMoved(MouseEvent) - Method in class com.threerings.opengl.gui.event.MouseAdapter
 
mouseMoved(MouseEvent) - Method in interface com.threerings.opengl.gui.event.MouseMotionListener
Dispatched when the mouse is moved within the bounds of the target component.
mouseMoved(MouseEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
mouseMoved(MouseEvent) - Method in class com.threerings.tudey.tools.EditorTool
 
MouseOrbiter - Class in com.threerings.opengl.camera
Provides a means of manipulating an OrbitCameraHandler using the mouse.
MouseOrbiter(OrbitCameraHandler) - Constructor for class com.threerings.opengl.camera.MouseOrbiter
Creates new mouse orbiter for the specified camera handler.
MouseOrbiter(OrbitCameraHandler, boolean) - Constructor for class com.threerings.opengl.camera.MouseOrbiter
Creates a new mouse orbiter for the specified camera handler.
mousePressed(MouseEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
mousePressed(MouseEvent) - Method in class com.threerings.opengl.gui.event.MouseAdapter
 
mousePressed(MouseEvent) - Method in interface com.threerings.opengl.gui.event.MouseListener
Dispatched when a button is pressed within the bounds of the target component.
mousePressed(MouseEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.AreaDefiner
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.Arrow
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.BaseMover
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.EditorTool
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.Eyedropper
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.GroundBrush
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.Mover
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.PathDefiner
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.Placer
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.Selector
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.TileBrush
 
mousePressed(MouseEvent) - Method in class com.threerings.tudey.tools.WallBrush
 
mouseReleased(MouseEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
mouseReleased(MouseEvent) - Method in class com.threerings.opengl.gui.event.MouseAdapter
 
mouseReleased(MouseEvent) - Method in interface com.threerings.opengl.gui.event.MouseListener
Dispatched when a button is released after having been pressed within the bounds of the target component.
mouseReleased(MouseEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
mouseReleased(MouseEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
mouseReleased(MouseEvent) - Method in class com.threerings.tudey.tools.EditorTool
 
mouseReleased(MouseEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
mouseWheeled(MouseEvent) - Method in class com.threerings.opengl.camera.MouseOrbiter
 
mouseWheeled(MouseEvent) - Method in interface com.threerings.opengl.gui.event.MouseWheelListener
Dispatched when the mouse wheel is rotated within the bounds of the target component.
mouseWheeled(MouseEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
mouseWheeled(MouseEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
MouseWheelListener - Interface in com.threerings.opengl.gui.event
Dispatches mouse wheel events to listeners on a component.
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.opengl.camera.MouseOrbiter
 
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.tudey.tools.BaseMover
 
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.tudey.tools.EditorTool
 
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.tudey.tools.Eraser
 
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.tudey.tools.GroundBrush
 
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.tudey.tools.Placer
 
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.tudey.tools.TileBrush
 
mouseWheelMoved(MouseWheelEvent) - Method in class com.threerings.tudey.tools.WallBrush
 
MOVE - Static variable in class com.threerings.opengl.gui.TransferHandler
Indicates that the move action is supported.
MOVE - Static variable in class com.threerings.tudey.data.InputFrame
Indicates that the user wants to move.
move(float, float, float) - Method in class com.threerings.tudey.server.logic.ActorLogic
Moves the actor and updates its shape.
move(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.BaseMover
Requests to start moving the specified entries.
move(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.SceneEditor
Activates the supplied entries in the mover tool.
moveBody(BodyObject, int, Object) - Method in class com.threerings.tudey.server.TudeySceneRegistry
Forcibly moves a player to a new scene.
moveBody(ZonedBodyObject, int, int, Object) - Method in class com.threerings.tudey.server.TudeyZoneRegistry
Forcibly moves a player to a new zoned scene.
movements - Variable in class com.threerings.tudey.config.ActorSpriteConfig.Moving
The sets of movement animations for the sprite.
moveParticlesWithEmitter - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Whether or not to move particles with the emitter.
Mover - Class in com.threerings.tudey.tools
The mover tool.
Mover(SceneEditor) - Constructor for class com.threerings.tudey.tools.Mover
Creates the mover tool.
moveSelection() - Method in class com.threerings.tudey.tools.SceneEditor
Starts moving the current selection.
moveTo(ClientObject, int, int, SceneService.SceneMoveListener) - Method in class com.threerings.tudey.server.TudeySceneRegistry
 
moveToTop(Window) - Method in class com.threerings.opengl.gui.Root
Ensures that the specified window is on top.
moveTrailsWithParticles - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Lines
Whether or not to move the trails with the particles.
moveTrailsWithParticles - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Quads
Whether or not to move the trails with the particles.
moveWithOrigin - Variable in class com.threerings.opengl.model.config.ActionConfig.SpawnTransient
Whether or not to move the transient with its origin.
MOVING - Static variable in class com.threerings.tudey.data.actor.Mobile
A flag indicating that the actor is in motion.
mult(Matrix3f) - Method in class com.threerings.math.Matrix3f
Multiplies this matrix by another.
mult(Matrix3f, Matrix3f) - Method in class com.threerings.math.Matrix3f
Multiplies this matrix by another and stores the result in the object provided.
mult(Matrix4f) - Method in class com.threerings.math.Matrix4f
Multiplies this matrix by another.
mult(Matrix4f, Matrix4f) - Method in class com.threerings.math.Matrix4f
Multiplies this matrix by another and stores the result in the object provided.
mult(Quaternion) - Method in class com.threerings.math.Quaternion
Multiplies this quaternion by another.
mult(Quaternion, Quaternion) - Method in class com.threerings.math.Quaternion
Multiplies this quaternion by another and stores the result in the provided object.
mult(float) - Method in class com.threerings.math.Vector2f
Multiplies this vector by a scalar.
mult(float, Vector2f) - Method in class com.threerings.math.Vector2f
Multiplies this vector by a scalar and places the result in the supplied object.
mult(Vector2f) - Method in class com.threerings.math.Vector2f
Multiplies this vector by another.
mult(Vector2f, Vector2f) - Method in class com.threerings.math.Vector2f
Multiplies this vector by another, storing the result in the object provided.
mult(float) - Method in class com.threerings.math.Vector3f
Multiplies this vector by a scalar.
mult(float, Vector3f) - Method in class com.threerings.math.Vector3f
Multiplies this vector by a scalar and places the result in the supplied object.
mult(Vector3f) - Method in class com.threerings.math.Vector3f
Multiplies this vector by another.
mult(Vector3f, Vector3f) - Method in class com.threerings.math.Vector3f
Multiplies this vector by another, storing the result in the object provided.
mult(float) - Method in class com.threerings.opengl.renderer.Color4f
Multiplies this color by the specified value.
mult(float, Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Multiplies this color by the specified value, placing the result in the object provided.
mult(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Multiplies this color by another.
mult(Color4f, Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Multiplies this color by another, storing the result in the object provided.
multAffine(Matrix3f) - Method in class com.threerings.math.Matrix3f
Multiplies this matrix by another, treating the matrices as affine.
multAffine(Matrix3f, Matrix3f) - Method in class com.threerings.math.Matrix3f
Multiplies this matrix by another, treating the matrices as affine, and stores the result in the object provided.
multAffine(Matrix4f) - Method in class com.threerings.math.Matrix4f
Multiplies this matrix by another, treating the matrices as affine.
multAffine(Matrix4f, Matrix4f) - Method in class com.threerings.math.Matrix4f
Multiplies this matrix by another, treating the matrices as affine, and stores the result in the object provided.
multAffineLocal(Matrix3f) - Method in class com.threerings.math.Matrix3f
Multiplies this matrix in-place by another, treating the matricees as affine.
multAffineLocal(Matrix4f) - Method in class com.threerings.math.Matrix4f
Multiplies this matrix in-place by another, treating the matricees as affine.
multLocal(Matrix3f) - Method in class com.threerings.math.Matrix3f
Multiplies this matrix in-place by another.
multLocal(Matrix4f) - Method in class com.threerings.math.Matrix4f
Multiplies this matrix in-place by another.
multLocal(Quaternion) - Method in class com.threerings.math.Quaternion
Multiplies this quaternion in-place by another.
multLocal(float) - Method in class com.threerings.math.Vector2f
Multiplies this vector in-place by a scalar.
multLocal(Vector2f) - Method in class com.threerings.math.Vector2f
Multiplies this vector in-place by another.
multLocal(float) - Method in class com.threerings.math.Vector3f
Multiplies this vector in-place by a scalar.
multLocal(Vector3f) - Method in class com.threerings.math.Vector3f
Multiplies this vector in-place by another.
multLocal(float) - Method in class com.threerings.opengl.renderer.Color4f
Multiplies this color in-place by the specified value.
multLocal(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Multiplies this color in-place by another.
MutableBoolean - Class in com.threerings.expr
A mutable equivalent to Boolean.
MutableBoolean(boolean) - Constructor for class com.threerings.expr.MutableBoolean
Creates a mutable boolean with the supplied value.
MutableBoolean() - Constructor for class com.threerings.expr.MutableBoolean
Creates a mutable boolean with a value of false.
MutableFloat - Class in com.threerings.expr
A mutable equivalent to Float.
MutableFloat(float) - Constructor for class com.threerings.expr.MutableFloat
Creates a mutable float with the supplied value.
MutableFloat() - Constructor for class com.threerings.expr.MutableFloat
Creates a mutable float with a value of zero.
MutableInteger - Class in com.threerings.expr
A mutable equivalent to Integer.
MutableInteger(int) - Constructor for class com.threerings.expr.MutableInteger
Creates a mutable integer with the supplied value.
MutableInteger() - Constructor for class com.threerings.expr.MutableInteger
Creates a mutable integer with a value of zero.
MutableLong - Class in com.threerings.expr
A mutable equivalent to Long.
MutableLong(long) - Constructor for class com.threerings.expr.MutableLong
Creates a mutable long with the supplied value.
MutableLong() - Constructor for class com.threerings.expr.MutableLong
Creates a mutable long with a value of zero.

N

n - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.
name - Variable in class com.threerings.config.Parameter.Choice.Option
The name of this option.
name - Variable in class com.threerings.config.Parameter
The name of the parameter.
name - Variable in class com.threerings.expr.BooleanExpression.Reference
The name of the variable.
name - Variable in class com.threerings.expr.Color4fExpression.Reference
The name of the variable.
name - Variable in class com.threerings.expr.ExpressionDefinition
The name of the symbol to define.
name - Variable in class com.threerings.expr.FloatExpression.Reference
The name of the variable.
name - Variable in class com.threerings.expr.IntegerExpression.Reference
The name of the variable.
name - Variable in class com.threerings.expr.QuaternionExpression.Reference
The name of the variable.
name - Variable in class com.threerings.expr.StringExpression.Reference
The name of the variable.
name - Variable in class com.threerings.expr.Transform3DExpression.Reference
The name of the variable.
name - Variable in class com.threerings.expr.Vector3fExpression.Reference
The name of the variable.
name - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
The name of the layer.
name - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
The name of the attribute.
name - Variable in class com.threerings.opengl.model.config.ActionConfig.CallFunction
The name of the function to call.
name - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.AnimationMapping
The name of the reference.
name - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Node
The name of the node.
name - Variable in class com.threerings.opengl.model.tools.AnimationDef.TransformDef
The name of the affected node.
name - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
The node's name.
name - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Definition
The name of the definition.
name - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.UniformConfig
The name of the uniform.
name - Variable in class com.threerings.tudey.config.ActionConfig.SetVariable
The variable name.
name - Variable in class com.threerings.tudey.config.ActionConfig.Signal
The signal name.
name - Variable in class com.threerings.tudey.config.ClientActionConfig.ServerRequest
The name of the request.
name - Variable in class com.threerings.tudey.config.ExpressionConfig.Reference
The name of the variable.
name - Variable in class com.threerings.tudey.config.HandlerConfig.Request
The name of the request of interest.
name - Variable in class com.threerings.tudey.config.HandlerConfig.Signal
The name of the signal of interest.
name - Variable in class com.threerings.tudey.config.HandlerConfig.SignalStart
The name of the signal of interest.
name - Variable in class com.threerings.tudey.config.HandlerConfig.SignalStop
The name of the signal of interest.
ne - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.
near - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
Distances to the near and far clip planes.
near - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The distance to the near clip plane.
near - Variable in class com.threerings.opengl.material.config.ProjectionConfig.Perspective
The distance to the near plane.
near - Variable in class com.threerings.opengl.renderer.config.TextureConfig.CubeRender
The distance to the near clip plane.
near - Variable in class com.threerings.tudey.config.CameraConfig
The distances to the camera's near and far clip planes.
nearDistance - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Frustum
The distance to the near plane.
negate() - Method in class com.threerings.math.Plane
Negates this plane.
negate(Plane) - Method in class com.threerings.math.Plane
Negates this plane, placing the result in the object provided.
negate() - Method in class com.threerings.math.Vector2f
Negates this vector.
negate(Vector2f) - Method in class com.threerings.math.Vector2f
Negates this vector, storing the result in the supplied object.
negate() - Method in class com.threerings.math.Vector3f
Negates this vector.
negate(Vector3f) - Method in class com.threerings.math.Vector3f
Negates this vector, storing the result in the supplied object.
negateLocal() - Method in class com.threerings.math.Plane
Negates this plane in-place.
negateLocal() - Method in class com.threerings.math.Vector2f
Negates this vector in-place.
negateLocal() - Method in class com.threerings.math.Vector3f
Negates this vector in-place.
negative - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFiles
The negative x, y, and z face files.
newInstance(boolean) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(byte) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(char) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(double) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(float) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(int) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(long) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(short) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(Object) - Static method in class com.threerings.expr.Variable
Creates a new variable with the given initial value.
newInstance(String) - Static method in class com.threerings.util.ReflectionUtil
Creates a new instance of the named class.
newInstance(String, Object) - Static method in class com.threerings.util.ReflectionUtil
Creates a new instance of the named inner class.
newInstance(Class<?>) - Static method in class com.threerings.util.ReflectionUtil
Creates a new instance of the specified class.
newInstance(Class<?>, Object) - Static method in class com.threerings.util.ReflectionUtil
Creates a new instance of the specified (possibly inner) class.
newSet() - Static method in class com.threerings.util.WeakObserverSet
A convenience method for creating an observer set that avoids duplicating the type parameter on the right hand side.
nextPowerOfTwo(int) - Static method in class com.threerings.opengl.util.GlUtil
Returns the smallest power-of-two that is greater than or equal to the supplied (positive) value.
nextStyle - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Spinner
The style for the next button, if non-default.
NO_MAPPING - Static variable in class com.threerings.opengl.gui.text.KeyMap
A command constant indicating no mapping exists for a particular modifier and key code combination.
node - Variable in class com.threerings.opengl.model.config.ActionConfig.PlaySound
The node at whose transform the sound should be played.
node - Variable in class com.threerings.opengl.model.config.ActionConfig.SpawnTransient
The node at whose transform the model should be added.
node - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Attachment
The name of the node representing the attachment point.
node - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.NodeTransform
The name of the node representing the attachment point.
node - Variable in class com.threerings.opengl.model.config.CompoundConfig.ComponentModel
A node to attach the model to, if present.
nodeTransforms - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
The model's node transforms.
NoiseUtil - Class in com.threerings.util
Methods for generating Perlin noise.
NoiseUtil() - Constructor for class com.threerings.util.NoiseUtil
 
NONE - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
Do not adjust the widgets on this axis.
NONE - Static variable in class com.threerings.opengl.gui.TransferHandler
Indicates that no source actions are supported.
NONE - Static variable in class com.threerings.opengl.renderer.state.ColorMaskState
All colors disabled.
NONE - Static variable in class com.threerings.tudey.data.actor.Active
Indicates that no activity is being performed.
None - Class in com.threerings.tudey.shape
A non-shape.
None(Vector2f) - Constructor for class com.threerings.tudey.shape.None
Creates a point at the specified location.
None() - Constructor for class com.threerings.tudey.shape.None
Creates an uninitialized point.
normal(float, float) - Static method in class com.threerings.math.FloatMath
Returns a random value according to the normal distribution with the provided mean and standard deviation.
normal() - Static method in class com.threerings.math.FloatMath
Returns a random value according to the standard normal distribution.
NORMAL - Static variable in interface com.threerings.opengl.gui.UIConstants
A code for text with no effects.
normal - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
 
NORMAL_TYPE - Static variable in class com.threerings.opengl.compositor.RenderQueue
The normal render queue type.
NORMAL_XYZ - Static variable in class com.threerings.math.Vector3f
A normalized version of UNIT_XYZ.
normalArray - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The normal array.
normalize() - Method in class com.threerings.math.Quaternion
Normalizes this quaternion.
normalize(Quaternion) - Method in class com.threerings.math.Quaternion
Normalizes this quaternion, storing the result in the object provided.
normalize() - Method in class com.threerings.math.Vector2f
Normalizes this vector.
normalize(Vector2f) - Method in class com.threerings.math.Vector2f
Normalizes this vector, storing the result in the object supplied.
normalize() - Method in class com.threerings.math.Vector3f
Normalizes this vector.
normalize(Vector3f) - Method in class com.threerings.math.Vector3f
Normalizes this vector, storing the result in the object supplied.
normalizeAngle(float) - Static method in class com.threerings.math.FloatMath
Returns an angle in the range [-pi, pi].
normalizeAnglePositive(float) - Static method in class com.threerings.math.FloatMath
Returns an angle in the range [0, 2pi].
normalized - Variable in class com.threerings.opengl.renderer.ClientArray
Whether or not to normalize the components.
normalized - Variable in class com.threerings.opengl.renderer.config.ClientArrayConfig
Whether or not to normalize the components.
normalizeLocal() - Method in class com.threerings.math.Quaternion
Normalizes this quaternion in-place.
normalizeLocal() - Method in class com.threerings.math.Vector2f
Normalizes this vector in-place.
normalizeLocal() - Method in class com.threerings.math.Vector3f
Normalizes this vector in-place.
normals - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
Whether or not the pass will use vertex normals.
normals - Variable in class com.threerings.opengl.geometry.config.PassSummary
Whether or not any of the passes use vertex normals.
normals - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
Whether or not the shader uses the normal state.
NORTH - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the upper-center of the component to the upper-center of the container.
NORTH - Static variable in class com.threerings.opengl.gui.layout.BorderLayout
A layout constraint.
north - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
Whether or not the tile can be oriented in each direction.
NORTHEAST - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the upper-right of the component to the upper-right of the container.
NORTHWEST - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the upper-left of the component to the upper-left of the container.
Notepad - Class in com.threerings.tudey.tools
The notepad tool.
Notepad(SceneEditor) - Constructor for class com.threerings.tudey.tools.Notepad
Creates the notepad tool.
noteSource(Actor) - Method in interface com.threerings.tudey.data.actor.Prespawnable
Notes the source of the prespawn.
noteUpdatedExternally() - Method in class com.threerings.admin.client.EditableFieldEditor
 
NOW - Static variable in interface com.threerings.expr.Scope
The name of a special symbol that we expect to map to a MutableLong containing the current time as sampled at the beginning of each frame.
NULL - Static variable in class com.threerings.expr.Function
A function that does nothing and returns null.
NULL - Static variable in class com.threerings.opengl.gui.config.FontConfig
An object to use when the config cannot be resolved.
NULL_ORIGINAL - Static variable in class com.threerings.opengl.gui.config.StyleConfig
Used when we can't resolve the tile's underlying original implementation.
NULL_ORIGINAL - Static variable in class com.threerings.tudey.config.AreaConfig
Used when we can't resolve the area's underlying original implementation.
NULL_ORIGINAL - Static variable in class com.threerings.tudey.config.PathConfig
Used when we can't resolve the path's underlying original implementation.
NULL_ORIGINAL - Static variable in class com.threerings.tudey.config.PlaceableConfig
Used when we can't resolve the placeable's underlying original implementation.
NULL_ORIGINAL - Static variable in class com.threerings.tudey.config.SceneGlobalConfig
Used when we can't resolve the global's underlying original implementation.
NULL_ORIGINAL - Static variable in class com.threerings.tudey.config.TileConfig
Used when we can't resolve the tile's underlying original implementation.
NumberEditor - Class in com.threerings.editor.swing.editors
An editor for numerical values.
NumberEditor() - Constructor for class com.threerings.editor.swing.editors.NumberEditor
 
numfix - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
nw - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.

O

objectAvailable(DConfigObject) - Method in class com.threerings.config.dist.client.DConfigDirector
 
ObjectEditor - Class in com.threerings.editor.swing.editors
An editor for objects with editable properties.
ObjectEditor() - Constructor for class com.threerings.editor.swing.editors.ObjectEditor
 
ObjectExpression<T> - Class in com.threerings.expr
The superclass of expressions that evaluate to objects.
ObjectExpression() - Constructor for class com.threerings.expr.ObjectExpression
 
ObjectExpression.Evaluator<T> - Class in com.threerings.expr
Performs the actual evaluation of the expression.
ObjectExpression.Evaluator() - Constructor for class com.threerings.expr.ObjectExpression.Evaluator
 
ObjectMarshaller - Class in com.threerings.export
Used to read and write object fields.
ObjectPanel - Class in com.threerings.editor.swing
Allows editing an object of a known class.
ObjectPanel(EditorContext, String, Class<?>[], Property[], Object) - Constructor for class com.threerings.editor.swing.ObjectPanel
Creates a new object panel.
ObjectPanel(EditorContext, String, Class<?>[], Property[], Object, boolean) - Constructor for class com.threerings.editor.swing.ObjectPanel
Creates a new object panel.
occupantEntered(TudeyOccupantInfo) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Notes that the occupant controlling this actor has entered.
occupantEntered(TudeyOccupantInfo) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Notes that the occupant controlling this actor has entered.
occupantEntered(OccupantInfo) - Method in class com.threerings.tudey.client.TudeySceneView
 
occupantLeft(TudeyOccupantInfo) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Notes that the occupant controlling this actor has left.
occupantLeft(TudeyOccupantInfo) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Notes that the occupant controlling this actor has left.
occupantLeft(OccupantInfo) - Method in class com.threerings.tudey.client.TudeySceneView
 
occupantUpdated(TudeyOccupantInfo, TudeyOccupantInfo) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Notes that the occupant controlling this actor has been updated.
occupantUpdated(TudeyOccupantInfo, TudeyOccupantInfo) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Notes that the occupant controlling this actor has been updated.
occupantUpdated(OccupantInfo, OccupantInfo) - Method in class com.threerings.tudey.client.TudeySceneView
 
oe - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The constraints for the other ground.
offAxisJustification - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group
The justification on the off axis.
offAxisPolicy - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group
The policy for the off axis.
offset - Variable in class com.threerings.opengl.effect.ColorFunction.Multipoint.Point
The time offset of the point.
offset - Variable in class com.threerings.opengl.effect.FloatFunction.Multipoint.Point
The time offset of the point.
offset - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
A (possibly random) offset to apply when the animation starts.
offset - Variable in class com.threerings.opengl.model.config.AnimationConfig.Procedural
A (possibly random) offset to apply when the animation starts.
offset - Variable in class com.threerings.opengl.renderer.ClientArray
The offset into the buffer.
offset - Variable in class com.threerings.opengl.renderer.config.ClientArrayConfig
The offset of the first component.
offset - Variable in class com.threerings.probs.FloatFunctionVariable.VariableMultipoint.Point
The time offset of the point.
offset - Variable in class com.threerings.tudey.config.CameraConfig
The camera's offset from the target.
offset - Variable in class com.threerings.tudey.config.HandlerConfig.Timer
The offset, in seconds.
offsetFactor - Variable in class com.threerings.opengl.renderer.config.PolygonStateConfig
The proportional polygon offset.
offsetRotation - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
 
offsets - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsets
The color offsets.
offsets - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustom
The color offsets.
offsetScale - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
 
offsetTranslation - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
The geometry offset transform.
offsetUnits - Variable in class com.threerings.opengl.renderer.config.PolygonStateConfig
The constant polygon offset.
omitWhileLoading() - Method in class com.threerings.opengl.scene.ViewerEffect
A hint indicating taht we should omit this effect while loading (used for sounds, to prevent them from playing until we're fully loaded).
on - Variable in class com.threerings.tudey.config.ActionConfig.SetFlag
The value to set.
on - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The constraints for the other ground.
one - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The constraints for the other ground.
onw - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The constraints for the other ground.
OPAQUE - Static variable in class com.threerings.opengl.compositor.RenderQueue
The name of the opaque queue.
OPAQUE - Static variable in class com.threerings.opengl.renderer.state.AlphaState
An alpha state for completely opaque objects.
operand - Variable in class com.threerings.expr.BooleanExpression.Not
The operand expression.
operand - Variable in class com.threerings.expr.FloatExpression.UnaryOperation
The operand expression.
operand - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaParam
The operand itself.
operand - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBParam
The operand itself.
operand - Variable in class com.threerings.tudey.config.ExpressionConfig.UnaryOperation
The operand of the expression.
options - Variable in class com.threerings.config.Parameter.Choice
The options available for selection.
orbit(float, float) - Method in class com.threerings.opengl.camera.OrbitCameraHandler
Adjusts the azimuth and elevation of the camera by the specified amounts.
OrbitCameraHandler - Class in com.threerings.opengl.camera
Swings the camera around a target position.
OrbitCameraHandler(GlContext) - Constructor for class com.threerings.opengl.camera.OrbitCameraHandler
Creates a new orbit camera handler for the compositor camera.
OrbitCameraHandler(GlContext, Camera, boolean) - Constructor for class com.threerings.opengl.camera.OrbitCameraHandler
Creates a new orbit camera handler for the specified camera.
orientation - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' initial orientations.
orientation - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Label
The label orientation.
orientation - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollBar
The scroll bar's orientation.
orientation - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Slider
The slider's orientation.
origin - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
The render origin in world space.
ORTHOGRAPHIC_PROJECTION - Static variable in class com.threerings.opengl.compositor.RenderScheme
The name of the orthographic projection scheme.
os - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The constraints for the other ground.
ose - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The constraints for the other ground.
osw - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The constraints for the other ground.
other - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The "other" ground to which we are transitioning.
out - Variable in class com.threerings.opengl.effect.ColorFunction.InAndOut
The proportional time to spend blending back to the start color.
out - Variable in class com.threerings.opengl.effect.ColorFunction.ThreePoint
The proportional time to spend blending into the end color.
out - Variable in class com.threerings.opengl.effect.FloatFunction.InAndOut
The proportional time to spend blending back to the start value.
out - Variable in class com.threerings.opengl.effect.FloatFunction.ThreePoint
The proportional time to spend blending into the end value.
out - Variable in class com.threerings.probs.FloatFunctionVariable.VariableInAndOut
The proportional time to spend blending into the end value.
out - Variable in class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
The proportional time to spend blending into the end value.
outerRadius - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Ring
The outer radius of the ring.
outerRadius - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Shell
The outer radius of the shell.
outerRadius - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
The outer radius of the effect (outside of which the shake will not be felt).
OUTLINE - Static variable in interface com.threerings.opengl.gui.UIConstants
A code for text with a single pixel outline.
outline - Variable in class com.threerings.tudey.shape.config.ShapeModelConfig
Whether or not to render the shape as an outline.
output - Variable in class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
The final output target.
OVERLAPPING - Static variable in interface com.threerings.opengl.gui.UIConstants
A special orientation constant for labels.
OVERLAY - Static variable in class com.threerings.opengl.compositor.RenderQueue
The name of the overlay queue.
override - Variable in class com.threerings.opengl.model.config.AnimationConfig.Original
Whether or not to override other animations at the same priority level.
overwriteEntries(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.SceneEditor
Adds an entry, removing any conflicting entries if necessary.
ow - Variable in class com.threerings.tudey.config.GroundConfig.TransitionCase
The constraints for the other ground.

P

pack() - Method in class com.threerings.opengl.gui.Window
Sizes this window to its preferred size.
pack(int, int) - Method in class com.threerings.opengl.gui.Window
Sizes this window to its preferred size, accounting for the specified width or height hints.
padding - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The padding.
paintable - Variable in class com.threerings.tudey.data.TudeySceneModel.Paint
The configuration of the paintable.
PaintableConfig - Class in com.threerings.tudey.config
Base class for GroundConfig and WallConfig.
PaintableConfig() - Constructor for class com.threerings.tudey.config.PaintableConfig
 
PaintableConfig.Case - Class in com.threerings.tudey.config
Represents a single case.
PaintableConfig.Case() - Constructor for class com.threerings.tudey.config.PaintableConfig.Case
 
PaintableConfig.Tile - Class in com.threerings.tudey.config
Contains a tile that can be used for a case.
PaintableConfig.Tile() - Constructor for class com.threerings.tudey.config.PaintableConfig.Tile
 
paintGround(CoordSet, ConfigReference<GroundConfig>, int) - Method in class com.threerings.tudey.util.TilePainter
Paints the specified coordinates with ground.
paintGround(CoordSet, ConfigReference<GroundConfig>, int, boolean, boolean) - Method in class com.threerings.tudey.util.TilePainter
Paints the specified coordinates with ground.
paintWall(CoordSet, ConfigReference<WallConfig>, int) - Method in class com.threerings.tudey.util.TilePainter
Paints the specified coordinates with wall.
paintWall(CoordSet, ConfigReference<WallConfig>, int, boolean, boolean) - Method in class com.threerings.tudey.util.TilePainter
Paints the specified coordinates with wall.
Palette - Class in com.threerings.tudey.tools
The palette tool.
Palette(SceneEditor) - Constructor for class com.threerings.tudey.tools.Palette
Creates the palette tool.
pan(float, float) - Method in class com.threerings.opengl.camera.OrbitCameraHandler
Pans the target by the specified amounts relative to the camera's current orientation.
PanelArrayListEditor - Class in com.threerings.editor.swing.editors
An editor for arrays or lists of objects.
PanelArrayListEditor() - Constructor for class com.threerings.editor.swing.editors.PanelArrayListEditor
 
panXY(float, float) - Method in class com.threerings.opengl.camera.OrbitCameraHandler
Pans the target on the XY plane by the specified amounts relative to the camera's current orientation.
Parameter - Class in com.threerings.config
A single configuration parameter.
Parameter() - Constructor for class com.threerings.config.Parameter
 
Parameter.Choice - Class in com.threerings.config
A parameter that allows choosing between several options.
Parameter.Choice(ParameterizedConfig) - Constructor for class com.threerings.config.Parameter.Choice
 
Parameter.Choice.Option - Class in com.threerings.config
An option available for selection.
Parameter.Choice.Option() - Constructor for class com.threerings.config.Parameter.Choice.Option
 
Parameter.Direct - Class in com.threerings.config
A parameter that directly controls a number of fields identified by paths.
Parameter.Direct() - Constructor for class com.threerings.config.Parameter.Direct
 
Parameter.Translated - Class in com.threerings.config
A parameter that translates its values.
Parameter.Translated() - Constructor for class com.threerings.config.Parameter.Translated
 
ParameterizedConfig - Class in com.threerings.config
A configuration that may include a number of parameters to be configured when the configuration is referenced.
ParameterizedConfig() - Constructor for class com.threerings.config.ParameterizedConfig
 
parameters - Variable in class com.threerings.config.ParameterizedConfig
The parameters of the configuration.
parent - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
The name of the node's parent.
parentDef - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
The definition of the node's parent.
parentX - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
The proportional location of the anchor on the parent.
parentY - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
The proportional location of the anchor on the parent.
parse() - Method in class com.threerings.expr.ExpressionParser
Parses the expression and returns the object at the top of the stack (or null if the stack is empty).
parseAnimation(String) - Method in class com.threerings.opengl.model.tools.xml.AnimationParser
Parses the XML file at the specified path into an animation definition.
parseAnimation(InputStream) - Method in class com.threerings.opengl.model.tools.xml.AnimationParser
Parses the supplied XML stream into an animation definition.
parseModel(String) - Method in class com.threerings.opengl.model.tools.xml.ModelParser
Parses the XML file at the specified path into a model definition.
parseModel(InputStream) - Method in class com.threerings.opengl.model.tools.xml.ModelParser
Parses the supplied XML stream into a model definition.
Particle - Class in com.threerings.opengl.effect
Contains the state of a single particle.
Particle() - Constructor for class com.threerings.opengl.effect.Particle
 
particleCount - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
The particle count.
ParticleEditor - Class in com.threerings.opengl.effect.tools
The particle editor application.
ParticleEditor(String) - Constructor for class com.threerings.opengl.effect.tools.ParticleEditor
Creates the particle editor with (optionally) the path to a particle system to load.
ParticleGeometry - Class in com.threerings.opengl.effect
Represents a particle geometry instance.
ParticleGeometry(Scope) - Constructor for class com.threerings.opengl.effect.ParticleGeometry
Creates a new geometry object.
ParticleGeometry.Lines - Class in com.threerings.opengl.effect
Renders particles as single line segments.
ParticleGeometry.Lines(GlContext, Scope, PassDescriptor[]) - Constructor for class com.threerings.opengl.effect.ParticleGeometry.Lines
 
ParticleGeometry.LineTrails - Class in com.threerings.opengl.effect
Renders particles as multi-segment line trails.
ParticleGeometry.LineTrails(GlContext, Scope, PassDescriptor[], int) - Constructor for class com.threerings.opengl.effect.ParticleGeometry.LineTrails
 
ParticleGeometry.Meshes - Class in com.threerings.opengl.effect
Renders particles as meshes.
ParticleGeometry.Meshes(GlContext, Scope, PassDescriptor[], GeometryConfig.IndexedStored) - Constructor for class com.threerings.opengl.effect.ParticleGeometry.Meshes
 
ParticleGeometry.Points - Class in com.threerings.opengl.effect
Renders particles as points.
ParticleGeometry.Points(GlContext, Scope, PassDescriptor[]) - Constructor for class com.threerings.opengl.effect.ParticleGeometry.Points
 
ParticleGeometry.Quads - Class in com.threerings.opengl.effect
Renders particles as single quads.
ParticleGeometry.Quads(GlContext, Scope, PassDescriptor[]) - Constructor for class com.threerings.opengl.effect.ParticleGeometry.Quads
 
ParticleGeometry.QuadTrails - Class in com.threerings.opengl.effect
Renders particles as multi-segment quad trails.
ParticleGeometry.QuadTrails(GlContext, Scope, PassDescriptor[], int) - Constructor for class com.threerings.opengl.effect.ParticleGeometry.QuadTrails
 
ParticleSystem - Class in com.threerings.opengl.effect
The particle system model implementation.
ParticleSystem(GlContext, Scope, ParticleSystemConfig) - Constructor for class com.threerings.opengl.effect.ParticleSystem
Creates a new particle system implementation.
ParticleSystem.Layer - Class in com.threerings.opengl.effect
A single layer of the system.
ParticleSystem.Layer(GlContext, Scope, BaseParticleSystemConfig.Layer) - Constructor for class com.threerings.opengl.effect.ParticleSystem.Layer
Creates a new layer.
ParticleSystemConfig - Class in com.threerings.opengl.effect.config
The configuration of a particle system.
ParticleSystemConfig() - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig
 
ParticleSystemConfig.Alignment - Enum in com.threerings.opengl.effect.config
The different alignment modes.
ParticleSystemConfig.GroupPriority - Class in com.threerings.opengl.effect.config
Controls the order in which layers are rendered within the system.
ParticleSystemConfig.GroupPriority() - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.GroupPriority
 
ParticleSystemConfig.Layer - Class in com.threerings.opengl.effect.config
A single layer of the system.
ParticleSystemConfig.Layer() - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
 
ParticleSystemConfig.Lines - Class in com.threerings.opengl.effect.config
Renders particles as lines or line strips.
ParticleSystemConfig.Lines(ParticleSystemConfig.Quads) - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.Lines
 
ParticleSystemConfig.Lines() - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.Lines
 
ParticleSystemConfig.Meshes - Class in com.threerings.opengl.effect.config
Renders particles as mesh instances.
ParticleSystemConfig.Meshes() - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.Meshes
 
ParticleSystemConfig.ParticleGeometryConfig - Class in com.threerings.opengl.effect.config
Determines how particles are rendered.
ParticleSystemConfig.ParticleGeometryConfig() - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.ParticleGeometryConfig
 
ParticleSystemConfig.Points - Class in com.threerings.opengl.effect.config
Renders particles as points.
ParticleSystemConfig.Points() - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.Points
 
ParticleSystemConfig.Quads - Class in com.threerings.opengl.effect.config
Renders particles as quads or quad strips.
ParticleSystemConfig.Quads(ParticleSystemConfig.Lines) - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.Quads
 
ParticleSystemConfig.Quads() - Constructor for class com.threerings.opengl.effect.config.ParticleSystemConfig.Quads
 
PassConfig - Class in com.threerings.opengl.material.config
Represents a single material pass.
PassConfig() - Constructor for class com.threerings.opengl.material.config.PassConfig
 
PassDescriptor - Class in com.threerings.opengl.geometry.config
Describes the elements of state that will be used in a pass for the purpose of configuring the geometry instance.
PassDescriptor() - Constructor for class com.threerings.opengl.geometry.config.PassDescriptor
 
passes - Variable in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
The passes to render.
passOp - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil pass operation.
PassSummary - Class in com.threerings.opengl.geometry.config
Summarizes the attributes used by a set of passes.
PassSummary(PassDescriptor...) - Constructor for class com.threerings.opengl.geometry.config.PassSummary
Creates a new summary for the described passes.
PasswordField - Class in com.threerings.opengl.gui
A derivation of TextField that does not display the actual text, but asterisks instead.
PasswordField(GlContext) - Constructor for class com.threerings.opengl.gui.PasswordField
 
PasswordField(GlContext, int) - Constructor for class com.threerings.opengl.gui.PasswordField
 
PasswordField(GlContext, String) - Constructor for class com.threerings.opengl.gui.PasswordField
 
PasswordField(GlContext, String, int) - Constructor for class com.threerings.opengl.gui.PasswordField
 
PASTE - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
path - Variable in class com.threerings.tudey.config.PathConfig.Derived
The path reference.
path - Variable in class com.threerings.tudey.data.TudeySceneModel.PathEntry
The configuration of the path.
PathConfig - Class in com.threerings.tudey.config
The configuration of a path.
PathConfig() - Constructor for class com.threerings.tudey.config.PathConfig
 
PathConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
PathConfig.Derived() - Constructor for class com.threerings.tudey.config.PathConfig.Derived
 
PathConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the path.
PathConfig.Implementation() - Constructor for class com.threerings.tudey.config.PathConfig.Implementation
 
PathConfig.Original - Class in com.threerings.tudey.config
An original implementation.
PathConfig.Original() - Constructor for class com.threerings.tudey.config.PathConfig.Original
Default constructor.
PathConfig.Original(Color4f) - Constructor for class com.threerings.tudey.config.PathConfig.Original
Creates an implementation with the specified color.
PathCursor - Class in com.threerings.tudey.client.cursor
Represents a path entry.
PathCursor(TudeyContext, TudeySceneView, TudeySceneModel.PathEntry) - Constructor for class com.threerings.tudey.client.cursor.PathCursor
Creates a new path cursor.
PathCursor.Implementation - Class in com.threerings.tudey.client.cursor
The actual cursor implementation.
PathCursor.Implementation(Scope) - Constructor for class com.threerings.tudey.client.cursor.PathCursor.Implementation
Creates a new implementation.
PathCursor.Original - Class in com.threerings.tudey.client.cursor
An original implementation.
PathCursor.Original(TudeyContext, Scope, PathConfig.Original) - Constructor for class com.threerings.tudey.client.cursor.PathCursor.Original
Creates a new implementation.
PathDefiner - Class in com.threerings.tudey.tools
The path definer tool.
PathDefiner(SceneEditor) - Constructor for class com.threerings.tudey.tools.PathDefiner
Creates the path definer tool.
Pathfinder - Class in com.threerings.tudey.server.util
A helper class for pathfinding.
Pathfinder(TudeySceneManager) - Constructor for class com.threerings.tudey.server.util.Pathfinder
Creates a new pathfinder.
PathProperty - Class in com.threerings.editor
A property that
PathProperty(ConfigManager, String, Object, String...) - Constructor for class com.threerings.editor.PathProperty
Creates a new path property.
paths - Variable in class com.threerings.config.Parameter.Direct
The reference paths of the properties that this parameter adjusts.
paths - Variable in class com.threerings.expr.ExpressionBinding
The paths of the bound variables.
PathSprite - Class in com.threerings.tudey.client.sprite
Represents a path entry.
PathSprite(TudeyContext, TudeySceneView, TudeySceneModel.PathEntry) - Constructor for class com.threerings.tudey.client.sprite.PathSprite
Creates a new path sprite.
PathSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
PathSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.PathSprite.Implementation
Creates a new implementation.
PathSprite.Original - Class in com.threerings.tudey.client.sprite
An original implementation.
PathSprite.Original(TudeyContext, Scope, PathConfig.Original) - Constructor for class com.threerings.tudey.client.sprite.PathSprite.Original
Creates a new implementation.
PathTableArrayListEditor - Class in com.threerings.editor.swing.editors
An editor for an array of paramater paths.
PathTableArrayListEditor() - Constructor for class com.threerings.editor.swing.editors.PathTableArrayListEditor
 
Pawn - Class in com.threerings.tudey.data.actor
An actor controlled by a player.
Pawn(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.Pawn
Creates a new pawn.
Pawn() - Constructor for class com.threerings.tudey.data.actor.Pawn
No-arg constructor for deserialization.
PAWN_ID - Static variable in class com.threerings.tudey.data.TudeyBodyObject
The field name of the pawnId field.
PawnAdvancer - Class in com.threerings.tudey.util
Used on the client and the server to advance the state of a pawn based on its inputs and surroundings.
PawnAdvancer(ActorAdvancer.Environment, Pawn, int) - Constructor for class com.threerings.tudey.util.PawnAdvancer
Creates a new advancer for the supplied pawn.
pawnId - Variable in class com.threerings.tudey.data.TudeyBodyObject
The id of the player's pawn.
pawnId - Variable in class com.threerings.tudey.data.TudeyOccupantInfo
The id of the actor controlled by the occupant, or 0 for none.
PawnLogic - Class in com.threerings.tudey.server.logic
Handles the state of a player-controlled actor.
PawnLogic() - Constructor for class com.threerings.tudey.server.logic.PawnLogic
 
PeeredExportDatabaseConfigRegistry - Class in com.threerings.admin.server
A peered database config registry that exports objects as opposed to streaming them.
PeeredExportDatabaseConfigRegistry(PersistenceContext, Invoker, PeerManager) - Constructor for class com.threerings.admin.server.PeeredExportDatabaseConfigRegistry
Creates a configuration registry and prepares it for operation.
penetratedEnvironment(Vector2f) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
penetratedEnvironment(Vector2f) - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Notifies the behavior that the agent has penetrated its environment during advancement.
penetratedEnvironment(Vector2f) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
penetratedEnvironment(Vector2f) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
performSubrender(Object) - Method in class com.threerings.opengl.compositor.Compositor
Performs a subrender operation.
PERSPECTIVE_PROJECTION - Static variable in class com.threerings.opengl.compositor.RenderScheme
The name of the perspective projection scheme.
Phaser - Class in com.threerings.opengl.util
Provides a convenient way to effect updates that proceed through a set of discrete phases (for example: fade in, linger, fade out).
Phaser(Object...) - Constructor for class com.threerings.opengl.util.Phaser
Creates a new phaser.
PI - Static variable in class com.threerings.math.FloatMath
The ratio of a circle's circumference to its diameter.
pickRandom() - Method in class com.threerings.tudey.util.CoordSet
Selects and returns a random coordinate from the set.
pickRandom(Coord) - Method in class com.threerings.tudey.util.CoordSet
Selects a random coordinate from the set and places it in the provided object.
pickRandom(int, int) - Method in class com.threerings.tudey.util.CoordSet
Selects a random coordinate that is the origin of a region within the set with the supplied dimensions.
pickRandom(int, int, Coord) - Method in class com.threerings.tudey.util.CoordSet
Selects a random coordinate that is the origin of a region within the set with the supplied dimensions and places it in the provided object.
pitch - Variable in class com.threerings.openal.config.SounderConfig.Fixed
The pitch multiplier.
pitch - Variable in class com.threerings.openal.config.SounderConfig.PitchWeightedFile
The pitch multiplier.
pitch - Variable in class com.threerings.openal.config.SounderConfig.Variable
The pitch multiplier.
place(Particle) - Method in interface com.threerings.opengl.effect.Placer
Configures the supplied particle with an initial position.
placeable - Variable in class com.threerings.tudey.config.PlaceableConfig.Derived
The placeable reference.
placeable - Variable in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
The configuration of the placeable.
PLACEABLE_ENTRY_FILTER - Static variable in class com.threerings.tudey.tools.SceneEditor
Allows only placeable entries.
PlaceableConfig - Class in com.threerings.tudey.config
The configuration of a placeable object.
PlaceableConfig() - Constructor for class com.threerings.tudey.config.PlaceableConfig
 
PlaceableConfig.ClickableProp - Class in com.threerings.tudey.config
Clickable prop implementation.
PlaceableConfig.ClickableProp() - Constructor for class com.threerings.tudey.config.PlaceableConfig.ClickableProp
 
PlaceableConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
PlaceableConfig.Derived() - Constructor for class com.threerings.tudey.config.PlaceableConfig.Derived
 
PlaceableConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the placeable.
PlaceableConfig.Implementation() - Constructor for class com.threerings.tudey.config.PlaceableConfig.Implementation
 
PlaceableConfig.Marker - Class in com.threerings.tudey.config
A marker implementation.
PlaceableConfig.Marker() - Constructor for class com.threerings.tudey.config.PlaceableConfig.Marker
 
PlaceableConfig.Original - Class in com.threerings.tudey.config
Superclass of the original implementations.
PlaceableConfig.Original() - Constructor for class com.threerings.tudey.config.PlaceableConfig.Original
 
PlaceableConfig.Prop - Class in com.threerings.tudey.config
A prop implementation.
PlaceableConfig.Prop() - Constructor for class com.threerings.tudey.config.PlaceableConfig.Prop
Default constructor.
PlaceableConfig.Prop(String) - Constructor for class com.threerings.tudey.config.PlaceableConfig.Prop
Creates a prop with the specified model.
PlaceableConfig.StatefulProp - Class in com.threerings.tudey.config
Stateful prop implementation.
PlaceableConfig.StatefulProp() - Constructor for class com.threerings.tudey.config.PlaceableConfig.StatefulProp
 
PlaceableCursor - Class in com.threerings.tudey.client.cursor
A cursor for a placeable object.
PlaceableCursor(TudeyContext, TudeySceneView, TudeySceneModel.PlaceableEntry) - Constructor for class com.threerings.tudey.client.cursor.PlaceableCursor
Creates a new placeable cursor.
PlaceableCursor.Implementation - Class in com.threerings.tudey.client.cursor
The actual cursor implementation.
PlaceableCursor.Implementation(Scope) - Constructor for class com.threerings.tudey.client.cursor.PlaceableCursor.Implementation
Creates a new implementation.
PlaceableCursor.Original - Class in com.threerings.tudey.client.cursor
The original implementation.
PlaceableCursor.Original(TudeyContext, Scope, PlaceableConfig.Original) - Constructor for class com.threerings.tudey.client.cursor.PlaceableCursor.Original
Creates a new implementation.
PlaceableSprite - Class in com.threerings.tudey.client.sprite
Represents a placeable entry.
PlaceableSprite(TudeyContext, TudeySceneView, TudeySceneModel.PlaceableEntry) - Constructor for class com.threerings.tudey.client.sprite.PlaceableSprite
Creates a new placeable sprite.
PlaceableSprite.ClickableProp - Class in com.threerings.tudey.client.sprite
A prop that may be clicked to perform some action.
PlaceableSprite.ClickableProp(TudeyContext, Scope, PlaceableConfig.ClickableProp) - Constructor for class com.threerings.tudey.client.sprite.PlaceableSprite.ClickableProp
Creates a new clickable prop implementation.
PlaceableSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
PlaceableSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Creates a new implementation.
PlaceableSprite.Marker - Class in com.threerings.tudey.client.sprite
A marker implementation.
PlaceableSprite.Marker(TudeyContext, Scope, PlaceableConfig.Original) - Constructor for class com.threerings.tudey.client.sprite.PlaceableSprite.Marker
Creates a new marker implementation.
PlaceableSprite.Original - Class in com.threerings.tudey.client.sprite
Superclass of the original implementations.
PlaceableSprite.Original(TudeyContext, Scope) - Constructor for class com.threerings.tudey.client.sprite.PlaceableSprite.Original
Creates a new implementation.
PlaceableSprite.Prop - Class in com.threerings.tudey.client.sprite
A prop implementation.
PlaceableSprite.Prop(TudeyContext, Scope, PlaceableConfig.Prop) - Constructor for class com.threerings.tudey.client.sprite.PlaceableSprite.Prop
Creates a new prop implementation.
placeholder - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TextField
 
placer - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' initial positions.
Placer - Interface in com.threerings.opengl.effect
Determines particles' initial positions.
Placer - Class in com.threerings.tudey.tools
The placeable placer tool.
Placer(SceneEditor) - Constructor for class com.threerings.tudey.tools.Placer
Creates the placer tool.
PlacerConfig - Class in com.threerings.opengl.effect.config
Determines the particles' initial positions.
PlacerConfig() - Constructor for class com.threerings.opengl.effect.config.PlacerConfig
 
PlacerConfig.Box - Class in com.threerings.opengl.effect.config
Places points within a box.
PlacerConfig.Box() - Constructor for class com.threerings.opengl.effect.config.PlacerConfig.Box
 
PlacerConfig.Frustum - Class in com.threerings.opengl.effect.config
Places points within the view frustum.
PlacerConfig.Frustum() - Constructor for class com.threerings.opengl.effect.config.PlacerConfig.Frustum
 
PlacerConfig.Line - Class in com.threerings.opengl.effect.config
Places points along a line segment.
PlacerConfig.Line() - Constructor for class com.threerings.opengl.effect.config.PlacerConfig.Line
 
PlacerConfig.Point - Class in com.threerings.opengl.effect.config
Places points at the local origin.
PlacerConfig.Point() - Constructor for class com.threerings.opengl.effect.config.PlacerConfig.Point
 
PlacerConfig.Ring - Class in com.threerings.opengl.effect.config
Places points within a ring or disc.
PlacerConfig.Ring() - Constructor for class com.threerings.opengl.effect.config.PlacerConfig.Ring
 
PlacerConfig.Shell - Class in com.threerings.opengl.effect.config
Places points within a sphere or spherical shell.
PlacerConfig.Shell() - Constructor for class com.threerings.opengl.effect.config.PlacerConfig.Shell
 
PLAIN - Static variable in class com.threerings.opengl.gui.TextArea
A font style constant.
PLAIN - Static variable in interface com.threerings.opengl.gui.UIConstants
A code for text with no effect and no styling.
Plane - Class in com.threerings.math
A plane consisting of a unit normal and a constant.
Plane(Vector3f, float) - Constructor for class com.threerings.math.Plane
Creates a plane from the specified normal and constant.
Plane(float[]) - Constructor for class com.threerings.math.Plane
Creates a plane with the specified parameters.
Plane(float, float, float, float) - Constructor for class com.threerings.math.Plane
Creates a plane with the specified parameters.
Plane(Plane) - Constructor for class com.threerings.math.Plane
Copy constructor.
Plane() - Constructor for class com.threerings.math.Plane
Creates an empty (invalid) plane.
playSound(Sound, float) - Method in class com.threerings.openal.SoundClipManager
Registers and plays a sound using the clip manager.
playSound(String) - Method in class com.threerings.opengl.gui.Root
Plays a sound by path.
Point - Class in com.threerings.opengl.gui.util
Represents the location of a component.
Point(int, int) - Constructor for class com.threerings.opengl.gui.util.Point
 
Point(Point) - Constructor for class com.threerings.opengl.gui.util.Point
 
Point() - Constructor for class com.threerings.opengl.gui.util.Point
 
point - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Whether or not this node is used as an attachment point.
Point - Class in com.threerings.tudey.shape
A point.
Point(Vector2f) - Constructor for class com.threerings.tudey.shape.Point
Creates a point at the specified location.
Point(float, float) - Constructor for class com.threerings.tudey.shape.Point
Creates a point at the specified location.
Point() - Constructor for class com.threerings.tudey.shape.Point
Creates an uninitialized point.
POINT_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The point state.
pointSize - Variable in class com.threerings.opengl.renderer.config.PointStateConfig
The point size.
pointState - Variable in class com.threerings.opengl.material.config.PassConfig
The point state.
PointState - Class in com.threerings.opengl.renderer.state
Contains the point state.
PointState(float) - Constructor for class com.threerings.opengl.renderer.state.PointState
Creates a new point state.
PointStateConfig - Class in com.threerings.opengl.renderer.config
Configurable line state.
PointStateConfig() - Constructor for class com.threerings.opengl.renderer.config.PointStateConfig
 
pointToLayer(Vector3f, boolean) - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Transforms a point in-place from world space or emitter space into the space of the layer (either world space or emitter space, depending on the value of BaseParticleSystemConfig.Layer.moveParticlesWithEmitter).
policy - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group
The policy for the main axis.
poll() - Method in class com.threerings.opengl.gui.DisplayRoot
Polls the input system for events and dispatches them.
Polygon - Class in com.threerings.tudey.shape
A convex polygon.
Polygon(Vector2f...) - Constructor for class com.threerings.tudey.shape.Polygon
Creates a polygon with the supplied vertices.
Polygon(int) - Constructor for class com.threerings.tudey.shape.Polygon
Creates an uninitialized polygon with the specified number of vertices.
POLYGON_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The polygon state.
polygonState - Variable in class com.threerings.opengl.material.config.PassConfig
The polygon state to use in this pass.
PolygonState - Class in com.threerings.opengl.renderer.state
Contains the polygon state.
PolygonState(int, int, float, float) - Constructor for class com.threerings.opengl.renderer.state.PolygonState
Creates a new polygon state.
PolygonStateConfig - Class in com.threerings.opengl.renderer.config
Configurable polygon state.
PolygonStateConfig() - Constructor for class com.threerings.opengl.renderer.config.PolygonStateConfig
 
PolygonStateConfig.Mode - Enum in com.threerings.opengl.renderer.config
Polygon mode constants.
popDefaultEventTarget(Component) - Method in class com.threerings.opengl.gui.Root
Pops the default event target off the stack.
populateClientArray(ClientArray) - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Populates the supplied client array with the data in this config.
populateDescriptor(GlContext, PassDescriptor) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Derived
 
populateDescriptor(GlContext, PassDescriptor) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment
 
populateDescriptor(GlContext, PassDescriptor) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Implementation
Populates the relevant portion of the supplied descriptor.
populateDescriptor(GlContext, PassDescriptor) - Method in class com.threerings.opengl.renderer.config.ShaderConfig
Populates the relevant portion of the supplied descriptor.
populateDescriptor(GlContext, PassDescriptor) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
 
populateDescriptor(GlContext, PassDescriptor) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
 
populateDescriptor(GlContext, PassDescriptor) - Method in class com.threerings.opengl.renderer.config.ShaderStateConfig
Populates the relevant portion of the supplied descriptor.
populateDescriptor(PassDescriptor) - Method in class com.threerings.opengl.renderer.config.TextureStateConfig
Populates the relevant portion of the supplied descriptor.
populateFloatArray(float[], int, int) - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Extracts the contents of this array into the specified float array.
populateIntArray(int[], int, int) - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Extracts the contents of this array into the specified int array.
popup(int, int, boolean) - Method in class com.threerings.opengl.gui.PopupWindow
Sizes the window to its preferred size and then displays it at the specified coordinates extending either above the location or below as specified.
PopupMenu - Class in com.threerings.opengl.gui
Displays a popup menu of items, one of which can be selected.
PopupMenu(GlContext, Window) - Constructor for class com.threerings.opengl.gui.PopupMenu
 
PopupMenu(GlContext, Window, boolean) - Constructor for class com.threerings.opengl.gui.PopupMenu
 
PopupMenu(GlContext, Window, int, int) - Constructor for class com.threerings.opengl.gui.PopupMenu
 
PopupWindow - Class in com.threerings.opengl.gui
A window that is popped up to display something like a menu or a tooltip or some other temporary, modal overlaid display.
PopupWindow(GlContext, Window, LayoutManager) - Constructor for class com.threerings.opengl.gui.PopupWindow
 
portal - Variable in class com.threerings.tudey.config.ActionConfig.AbstractMove
The key of the portal in the destination scene.
position - Variable in class com.threerings.opengl.renderer.config.LightConfig.Point
The location of the light.
position - Variable in class com.threerings.opengl.renderer.Light
The position or direction of the light.
PositionHistory - Class in com.threerings.opengl.effect
Stores all of the positions occupied by a particle up to a maximum interval and provides a means of retrieving an interpolated historical position.
PositionHistory() - Constructor for class com.threerings.opengl.effect.PositionHistory
 
positive - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFiles
The positive x, y, and z face files.
postAction(Component, String) - Static method in class com.threerings.opengl.gui.util.ControllerUtil
Posts a new ActionEvent with the supplied parameters to the controller hierarchy.
postAction(Component, String, Object) - Static method in class com.threerings.opengl.gui.util.ControllerUtil
Posts a new ActionEvent with the supplied parameters to the controller hierarchy.
postAction(ActionEvent) - Static method in class com.threerings.opengl.gui.util.ControllerUtil
Attempts to find a Controller to handle the specified event by rising up through the component hierarchy starting at the event's target.
postDelta() - Method in class com.threerings.tudey.server.ClientLiaison
Posts the scene delta for this client, informing it any all relevant changes to the scene since its last acknowledged delta.
postRotationPause - Variable in class com.threerings.tudey.config.BehaviorConfig.Wander
The amount of time to pause after rotating.
postRunnable(Runnable) - Method in class com.threerings.tudey.server.TudeySceneManager
 
pow(float, float) - Static method in class com.threerings.math.FloatMath
Returns v to the power of e.
preExecute(TudeySceneView, ActorSprite, int) - Method in class com.threerings.tudey.config.ActionConfig.Compound
 
preExecute(TudeySceneView, ActorSprite, int) - Method in interface com.threerings.tudey.config.ActionConfig.PreExecutable
Pre-executes the action on the owning client.
preferredSize - Variable in class com.threerings.opengl.gui.config.ComponentConfig
The preferred size, if non-default.
preferredWidth - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
The area's preferred width, or zero for none.
preferredWidth - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Label
The label's preferred width, or zero for none.
preferredWidth - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TextArea
The area's preferred width, or zero for none.
Prefireable - Interface in com.threerings.tudey.data.effect
An interface for effects that can be prefired immediately on the client before being fired for real later on the server.
prefireEffect(int, EntityKey, Vector2f, float, ConfigReference<EffectConfig>) - Method in class com.threerings.tudey.client.TudeySceneView
Requests to prefire an effect.
PrefsTree - Class in com.threerings.swing
Provides a mechanism for Preferences-backed persistent storage of a tree of exportable objects.
PrefsTree(Preferences) - Constructor for class com.threerings.swing.PrefsTree
Creates a new preferences tree.
PrefsTreeNode - Class in com.threerings.swing
A node in a PrefsTree.
PrefsTreeNode(Preferences) - Constructor for class com.threerings.swing.PrefsTreeNode
Creates a new preferences node from the supplied preferences.
PrefsTreeNode(String, Object) - Constructor for class com.threerings.swing.PrefsTreeNode
Creates a new preferences node.
PrefsTreeNode() - Constructor for class com.threerings.swing.PrefsTreeNode
No-arg constructor for deserialization.
preload(GlContext) - Method in class com.threerings.opengl.util.Preloadable.Animation
 
preload(GlContext) - Method in class com.threerings.opengl.util.Preloadable.Config
 
preload(GlContext) - Method in class com.threerings.opengl.util.Preloadable.Model
 
preload(GlContext) - Method in class com.threerings.opengl.util.Preloadable
Preloads this resource and creates a reference to it, preventing it from being garbage-collected.
Preloadable - Class in com.threerings.opengl.util
Represents a resource to be preloaded and "pinned" in the cache by retaining a strong reference.
Preloadable() - Constructor for class com.threerings.opengl.util.Preloadable
 
Preloadable.Animation - Class in com.threerings.opengl.util
An animation resource.
Preloadable.Animation(ConfigReference<AnimationConfig>) - Constructor for class com.threerings.opengl.util.Preloadable.Animation
Creates a new model resource.
Preloadable.Config - Class in com.threerings.opengl.util
A generic config resource.
Preloadable.Config(Class<T>, String) - Constructor for class com.threerings.opengl.util.Preloadable.Config
Creates a new config resource.
Preloadable.Config(Class<T>, ConfigReference<T>) - Constructor for class com.threerings.opengl.util.Preloadable.Config
Creates a new config resource.
Preloadable.Model - Class in com.threerings.opengl.util
A model resource.
Preloadable.Model(ConfigReference<ModelConfig>) - Constructor for class com.threerings.opengl.util.Preloadable.Model
Creates a new model resource.
PreloadableSet - Class in com.threerings.opengl.util
Contains a set of preloadables and provides a means for incrementalling preloading them.
PreloadableSet(GlContext) - Constructor for class com.threerings.opengl.util.PreloadableSet
Creates a new preloadable set.
preloadBatch() - Method in class com.threerings.opengl.util.PreloadableSet
Preloads a batch of the default duration.
preloadBatch(long) - Method in class com.threerings.opengl.util.PreloadableSet
Preloads a batch of resources in the set.
PREMULTIPLIED - Static variable in class com.threerings.opengl.renderer.state.AlphaState
An alpha state for objects with premultiplied alpha.
premultiply - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.ImageFile
Whether or not the image alpha should be premultiplied.
premultiply - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.ImageFile
Whether or not the image alpha should be premultiplied.
premultiply - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
Whether or not the image alpha should be premultiplied.
premultiply - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
Whether or not the image alpha should be premultiplied.
premultiply - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFiles
Whether or not the image alpha should be premultiplied.
prepareSubrender() - Method in class com.threerings.opengl.compositor.Compositor
Prepates for one or more subrender operations.
preRotationPause - Variable in class com.threerings.tudey.config.BehaviorConfig.Wander
The amount of time to pause before rotating.
Prespawnable - Interface in com.threerings.tudey.data.actor
An interface for actors that can be prespawned immediately on the client before being spawned for real later on the server.
prespawnActor(int, ActorSprite, Vector2f, float, ConfigReference<ActorConfig>) - Method in class com.threerings.tudey.client.TudeySceneView
Requests to prespawn an actor.
previousStyle - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Spinner
The style for the previous button, if non-default.
PrintStreamDialog - Class in com.threerings.swing
Provides a PrintStream that writes to a buffer.
PrintStreamDialog(Frame, String, String) - Constructor for class com.threerings.swing.PrintStreamDialog
Creates a new dialog.
priority - Variable in class com.threerings.opengl.compositor.config.RenderEffectConfig.Original
The effect priority.
priority - Variable in class com.threerings.opengl.compositor.config.RenderQueueConfig
The priority of the queue.
priority - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.GroupPriority
The priority within the group.
priority - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The priority at which the batch is enqueued.
priority - Variable in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
The priority at which the batch is enqueued.
priority - Variable in class com.threerings.opengl.model.config.AnimationConfig.Original
The priority level of this animation.
priority - Variable in class com.threerings.tudey.config.CameraConfig
The priority of the parameters, for when multiple configs are active.
priority - Variable in class com.threerings.tudey.config.GroundConfig.Original
The priority of this ground type.
priorityMode - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The render priority (higher priority layers are rendered above lower priority ones).
probability - Variable in class com.threerings.probs.BooleanVariable
The probability that this variable is true.
probability - Variable in class com.threerings.tudey.config.ConditionConfig.Random
The probability that the condition is satisfied.
process(GlContext, boolean) - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
Processes this technique to accommodate the features of the hardware.
process(GlContext, boolean) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Processes this technique to accommodate the features of the hardware.
processSceneDelta(SceneDeltaEvent) - Method in class com.threerings.tudey.client.TudeySceneView
Processes a scene delta received from the server.
Program - Class in com.threerings.opengl.renderer
Contains a shader program.
Program(Renderer) - Constructor for class com.threerings.opengl.renderer.Program
Creates a new shader program.
Program.FloatUniform - Class in com.threerings.opengl.renderer
A uniform containing a float.
Program.FloatUniform(int) - Constructor for class com.threerings.opengl.renderer.Program.FloatUniform
Creates a new float uniform with the specified location.
Program.FloatUniform(int, float) - Constructor for class com.threerings.opengl.renderer.Program.FloatUniform
Creates a new float uniform with the specified location and value.
Program.IntegerUniform - Class in com.threerings.opengl.renderer
A uniform containing an integer.
Program.IntegerUniform(int) - Constructor for class com.threerings.opengl.renderer.Program.IntegerUniform
Creates a new integer uniform with the specified location.
Program.IntegerUniform(int, int) - Constructor for class com.threerings.opengl.renderer.Program.IntegerUniform
Creates a new integer uniform with the specified location and value.
Program.Matrix4fUniform - Class in com.threerings.opengl.renderer
A uniform containing a 4x4 matrix.
Program.Matrix4fUniform(int) - Constructor for class com.threerings.opengl.renderer.Program.Matrix4fUniform
Creates a new matrix uniform with the specified location.
Program.Matrix4fUniform(int, Matrix4f) - Constructor for class com.threerings.opengl.renderer.Program.Matrix4fUniform
Creates a new matrix uniform with the specified location and value.
Program.Uniform - Class in com.threerings.opengl.renderer
Contains the location and value of a uniform variable.
Program.Uniform(int) - Constructor for class com.threerings.opengl.renderer.Program.Uniform
Creates a new uniform variable with the specified location.
Program.Vector2fUniform - Class in com.threerings.opengl.renderer
A uniform containing a two-element vector.
Program.Vector2fUniform(int) - Constructor for class com.threerings.opengl.renderer.Program.Vector2fUniform
Creates a new vector uniform with the specified location.
Program.Vector2fUniform(int, Vector2f) - Constructor for class com.threerings.opengl.renderer.Program.Vector2fUniform
Creates a new vector uniform with the specified location and value.
Program.Vector3fUniform - Class in com.threerings.opengl.renderer
A uniform containing a three-element vector.
Program.Vector3fUniform(int) - Constructor for class com.threerings.opengl.renderer.Program.Vector3fUniform
Creates a new vector uniform with the specified location.
Program.Vector3fUniform(int, Vector3f) - Constructor for class com.threerings.opengl.renderer.Program.Vector3fUniform
Creates a new vector uniform with the specified location and value.
Program.Vector4fUniform - Class in com.threerings.opengl.renderer
A uniform containing a four-element vector.
Program.Vector4fUniform(int) - Constructor for class com.threerings.opengl.renderer.Program.Vector4fUniform
Creates a new vector uniform with the specified location.
Program.Vector4fUniform(int, Vector4f) - Constructor for class com.threerings.opengl.renderer.Program.Vector4fUniform
Creates a new vector uniform with the specified location and value.
project(Matrix4f) - Method in class com.threerings.math.Box
Projects this box.
project(Matrix4f, Box) - Method in class com.threerings.math.Box
Projects this box, placing the result in the object provided.
Projection - Class in com.threerings.opengl.material
Represents a projection onto a surface.
Projection(TechniqueConfig, ColorState) - Constructor for class com.threerings.opengl.material.Projection
Creates a new projection.
projection - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Projector
The projection config.
PROJECTION_INFLUENCE - Static variable in class com.threerings.opengl.model.Model
A flag indicating that the model implementation relies on the projections.
ProjectionConfig - Class in com.threerings.opengl.material.config
Contains the configuration of a surface projection.
ProjectionConfig() - Constructor for class com.threerings.opengl.material.config.ProjectionConfig
 
ProjectionConfig.Orthographic - Class in com.threerings.opengl.material.config
An orthographic projection.
ProjectionConfig.Orthographic() - Constructor for class com.threerings.opengl.material.config.ProjectionConfig.Orthographic
 
ProjectionConfig.Perspective - Class in com.threerings.opengl.material.config
A perspective projection.
ProjectionConfig.Perspective() - Constructor for class com.threerings.opengl.material.config.ProjectionConfig.Perspective
 
projections - Variable in class com.threerings.opengl.model.config.InfluenceFlagConfig
Whether or not to enable projection influences.
projectLocal(Matrix4f) - Method in class com.threerings.math.Box
Projects this box in-place.
ProjectorInfluence - Class in com.threerings.opengl.scene
Represents the influence of a projector.
ProjectorInfluence(Projection) - Constructor for class com.threerings.opengl.scene.ProjectorInfluence
Creates a new projector influence.
projectPoint(Vector3f) - Method in class com.threerings.math.Matrix4f
Projects the supplied point using this matrix.
projectPoint(Vector3f, Vector3f) - Method in class com.threerings.math.Matrix4f
Projects the supplied point using this matrix and places the result in the object supplied.
projectPointLocal(Vector3f) - Method in class com.threerings.math.Matrix4f
Projects the supplied point in-place using this matrix.
promote(int) - Method in class com.threerings.math.Transform2D
Promotes this transform to the specified type, which must be greater than or equal to its current type.
promote(int) - Method in class com.threerings.math.Transform3D
Promotes this transform to the specified type, which must be greater than or equal to its current type.
propagateUpHierarchy() - Method in class com.threerings.opengl.gui.event.ActionEvent
 
propagateUpHierarchy() - Method in class com.threerings.opengl.gui.event.ChangeEvent
 
propagateUpHierarchy() - Method in class com.threerings.opengl.gui.event.Event
Returns true if this event should be propagated up the interface hierarchy (input events) or false if it should be considered processed once it is dispatched on its originating component (derivative events like action or text events).
propagateUpHierarchy() - Method in class com.threerings.opengl.gui.event.FocusEvent
 
propagateUpHierarchy() - Method in class com.threerings.opengl.gui.event.TextEvent
 
Property - Class in com.threerings.editor
Provides access to an editable property of an object.
Property() - Constructor for class com.threerings.editor.Property
 
PropertyEditor - Class in com.threerings.editor.swing
Edits a single object property.
PropertyEditor() - Constructor for class com.threerings.editor.swing.PropertyEditor
 
PropertyOrder - Annotation Type in com.threerings.editor
Specifies the order in which properties should be listed.
PropertyUtil - Class in com.threerings.editor.util
Some general utility methods relating to editable properties.
PropertyUtil() - Constructor for class com.threerings.editor.util.PropertyUtil
 
PseudoKeys - Class in com.threerings.opengl.gui.util
Provides a unified system for handling keys, mouse buttons, and other key-like features.
PseudoKeys() - Constructor for class com.threerings.opengl.gui.util.PseudoKeys
 
PseudoKeys.Adapter - Class in com.threerings.opengl.gui.util
For convenience, provides no-op implementations of the observer interface.
PseudoKeys.Adapter() - Constructor for class com.threerings.opengl.gui.util.PseudoKeys.Adapter
 
PseudoKeys.Observer - Interface in com.threerings.opengl.gui.util
An interface for objects listening for key press and release events.
PseudoKeys.Unifier - Class in com.threerings.opengl.gui.util
Processes unconsumed key, mouse, and controller events, converting them into unified "key" events.
PseudoKeys.Unifier(PseudoKeys.Observer) - Constructor for class com.threerings.opengl.gui.util.PseudoKeys.Unifier
Constructor for observers.
PseudoKeys.Unifier(boolean) - Constructor for class com.threerings.opengl.gui.util.PseudoKeys.Unifier
Constructor for subclasses.
PseudoKeys.Unifier() - Constructor for class com.threerings.opengl.gui.util.PseudoKeys.Unifier
Constructor for subclasses.
push - Variable in class com.threerings.openal.config.SounderConfig.BaseStream
Wether we push onto the stack.
pushDefaultEventTarget(Component) - Method in class com.threerings.opengl.gui.Root
Configures a component to receive all events that are not sent to some other component.
put(String, Object) - Method in class com.threerings.config.ArgumentMap
 
put(String, Object) - Method in class com.threerings.expr.DynamicScope
Sets the mapping for the named symbol in this scope.
put(int, int, int) - Method in class com.threerings.tudey.util.CoordIntMap
Sets the value at the specified coordinates.
put(Coord, Integer) - Method in class com.threerings.tudey.util.CoordIntMap
 
px - Variable in class com.threerings.opengl.gui.layout.AnchorLayout.Anchor
The proportional location of the anchor on the parent component.
py - Variable in class com.threerings.opengl.gui.layout.AnchorLayout.Anchor
The proportional location of the anchor on the parent component.

Q

q - Variable in class com.threerings.opengl.material.config.MaterialRewriter.Projection
Whether or not to enable generation for each texture coordinate.
quadratic - Variable in class com.threerings.opengl.renderer.config.LightConfig.Attenuation
The quadratic attenutation.
quadraticAttenuation - Variable in class com.threerings.opengl.renderer.Light
The light's quadratic attenuation.
Quaternion - Class in com.threerings.math
A unit quaternion.
Quaternion(float, float, float, float) - Constructor for class com.threerings.math.Quaternion
Creates a quaternion from four components.
Quaternion(float[]) - Constructor for class com.threerings.math.Quaternion
Creates a quaternion from an array of values.
Quaternion(Quaternion) - Constructor for class com.threerings.math.Quaternion
Copy constructor.
Quaternion() - Constructor for class com.threerings.math.Quaternion
Creates an identity quaternion.
QuaternionEditor - Class in com.threerings.editor.swing.editors
Editor for quaternion properties.
QuaternionEditor() - Constructor for class com.threerings.editor.swing.editors.QuaternionEditor
 
QuaternionExpression - Class in com.threerings.expr
A color-valued expression.
QuaternionExpression() - Constructor for class com.threerings.expr.QuaternionExpression
 
QuaternionExpression.Angles - Class in com.threerings.expr
Contains the angles of rotation as separate expressions.
QuaternionExpression.Angles() - Constructor for class com.threerings.expr.QuaternionExpression.Angles
 
QuaternionExpression.Constant - Class in com.threerings.expr
A constant expression.
QuaternionExpression.Constant() - Constructor for class com.threerings.expr.QuaternionExpression.Constant
 
QuaternionExpression.Reference - Class in com.threerings.expr
A reference expression.
QuaternionExpression.Reference() - Constructor for class com.threerings.expr.QuaternionExpression.Reference
 
QuaternionPanel - Class in com.threerings.editor.swing
Allows editing a quaternion orientation (as a set of Euler angles).
QuaternionPanel(MessageBundle) - Constructor for class com.threerings.editor.swing.QuaternionPanel
 
QuaternionVariable - Class in com.threerings.probs
A quaternion-valued random variable.
QuaternionVariable() - Constructor for class com.threerings.probs.QuaternionVariable
 
QuaternionVariable.Constant - Class in com.threerings.probs
Always returns the same value.
QuaternionVariable.Constant(QuaternionVariable) - Constructor for class com.threerings.probs.QuaternionVariable.Constant
Creates a constant variable from the parameters of the other variable.
QuaternionVariable.Constant() - Constructor for class com.threerings.probs.QuaternionVariable.Constant
No-arg constructor for deserialization, etc.
QuaternionVariable.Identity - Class in com.threerings.probs
Always return the identity value.
QuaternionVariable.Identity() - Constructor for class com.threerings.probs.QuaternionVariable.Identity
 
QuaternionVariable.Random - Class in com.threerings.probs
Returns a totally random rotation.
QuaternionVariable.Random() - Constructor for class com.threerings.probs.QuaternionVariable.Random
 
QuaternionVariable.Uniform - Class in com.threerings.probs
Returns a uniformly distributed value.
QuaternionVariable.Uniform(QuaternionVariable) - Constructor for class com.threerings.probs.QuaternionVariable.Uniform
Creates a uniform variable from the parameters of the other variable.
QuaternionVariable.Uniform() - Constructor for class com.threerings.probs.QuaternionVariable.Uniform
No-arg constructor for deserialization, etc.
Query - Class in com.threerings.opengl.renderer
An OpenGL occlusion query object.
Query(Renderer, int) - Constructor for class com.threerings.opengl.renderer.Query
Creates a new query for the specified renderer.
Query.SamplesPassed - Class in com.threerings.opengl.renderer
Queries the number of samples passed.
Query.SamplesPassed(Renderer) - Constructor for class com.threerings.opengl.renderer.Query.SamplesPassed
Creates a new samples-passed query for the specified renderer.
queue - Variable in class com.threerings.openal.config.SounderConfig.Stream
The files to enqueue in the stream.
queue - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The queue into which we render.
queue - Variable in class com.threerings.opengl.material.config.TechniqueConfig.GroupedEnqueuer
The queue into which we render.
queue - Variable in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
The queue into which we render.
queueType - Variable in class com.threerings.opengl.compositor.config.StepConfig.RenderQueues
The type of queues to render.

R

r - Variable in class com.threerings.opengl.material.config.MaterialRewriter.Projection
Whether or not to enable generation for each texture coordinate.
r - Variable in class com.threerings.opengl.renderer.Color4f
The components of the color.
radius - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
The radius of the ring.
radius - Variable in class com.threerings.tudey.config.BehaviorConfig.Wander
The radius from the origin within which we may wander.
radius - Variable in class com.threerings.tudey.shape.Capsule
The radius of the capsule.
radius - Variable in class com.threerings.tudey.shape.Circle
The radius of the circle.
radius - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Capsule
The radius of the capsule.
radius - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Circle
The radius of the circle.
random(float, float) - Static method in class com.threerings.math.FloatMath
Returns a uniformly distributed random floating point value in [lower, upper).
random() - Static method in class com.threerings.math.FloatMath
Returns a uniformly distributed random floating point value in [0, 1).
randomize() - Method in class com.threerings.math.Quaternion
Sets this to a random rotation obtained from a completely uniform distribution.
range - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustom
The range to recolor.
rate - Variable in class com.threerings.opengl.effect.config.CounterConfig.ConstantRate
The number of particles to release every second.
rate - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
The base animation frame rate.
rate - Variable in class com.threerings.tudey.config.ActorSpriteConfig.RotationSet
The rotation rate of this animation set.
ratio - Variable in class com.threerings.opengl.compositor.Dependency.RefractionTexture
The refraction ratio (index of refraction below the surface over index of refraction above the surface).
ratio - Variable in class com.threerings.opengl.compositor.Dependency.StencilRefraction
The refraction ratio (index of refraction below the surface over index of refraction above the surface).
ratio - Variable in class com.threerings.opengl.material.config.TechniqueConfig.StencilRefractionDependency
The refraction ratio (index of refraction below the surface over index of refraction above the surface).
Ray2D - Class in com.threerings.math
A ray consisting of an origin point and a unit direction vector.
Ray2D(Vector2f, Vector2f) - Constructor for class com.threerings.math.Ray2D
Creates a ray with the values contained in the supplied origin point and unit direction vector.
Ray2D(Ray2D) - Constructor for class com.threerings.math.Ray2D
Copy constructor.
Ray2D() - Constructor for class com.threerings.math.Ray2D
Creates an empty (invalid) ray.
Ray3D - Class in com.threerings.math
A ray consisting of an origin point and a unit direction vector.
Ray3D(Vector3f, Vector3f) - Constructor for class com.threerings.math.Ray3D
Creates a ray with the values contained in the supplied origin point and unit direction vector.
Ray3D(Ray3D) - Constructor for class com.threerings.math.Ray3D
Copy constructor.
Ray3D() - Constructor for class com.threerings.math.Ray3D
Creates an empty (invalid) ray.
reachedTargetRotation() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
reachedTargetRotation() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
reachedTargetRotation() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Notifies the behavior that the agent has reached its target rotation.
reachedTargetRotation() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Scripted
 
reachedTargetRotation() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
reachedTargetRotation() - Method in class com.threerings.tudey.server.logic.ScriptLogic
Called when the agent reached its target rotation.
reachedTargetRotation() - Method in class com.threerings.tudey.server.logic.ScriptLogic.Rotate
 
read(String, boolean) - Method in class com.threerings.export.BinaryImporter
 
read(String, byte) - Method in class com.threerings.export.BinaryImporter
 
read(String, char) - Method in class com.threerings.export.BinaryImporter
 
read(String, double) - Method in class com.threerings.export.BinaryImporter
 
read(String, float) - Method in class com.threerings.export.BinaryImporter
 
read(String, int) - Method in class com.threerings.export.BinaryImporter
 
read(String, long) - Method in class com.threerings.export.BinaryImporter
 
read(String, short) - Method in class com.threerings.export.BinaryImporter
 
read(String, T, Class<T>) - Method in class com.threerings.export.BinaryImporter
 
read(String, boolean) - Method in class com.threerings.export.Importer
Reads a boolean value associated with the current object.
read(String, byte) - Method in class com.threerings.export.Importer
Reads a byte value associated with the current object.
read(String, char) - Method in class com.threerings.export.Importer
Reads a character value associated with the current object.
read(String, double) - Method in class com.threerings.export.Importer
Reads a double value associated with the current object.
read(String, float) - Method in class com.threerings.export.Importer
Reads a float value associated with the current object.
read(String, int) - Method in class com.threerings.export.Importer
Reads an integer value associated with the current object.
read(String, long) - Method in class com.threerings.export.Importer
Reads a long value associated with the current object.
read(String, short) - Method in class com.threerings.export.Importer
Reads a short value associated with the current object.
read(String, boolean[]) - Method in class com.threerings.export.Importer
Reads a boolean array value associated with the current object.
read(String, byte[]) - Method in class com.threerings.export.Importer
Reads a byte array value associated with the current object.
read(String, char[]) - Method in class com.threerings.export.Importer
Reads a character array value associated with the current object.
read(String, double[]) - Method in class com.threerings.export.Importer
Reads a double array value associated with the current object.
read(String, float[]) - Method in class com.threerings.export.Importer
Reads a float array value associated with the current object.
read(String, int[]) - Method in class com.threerings.export.Importer
Reads an integer array value associated with the current object.
read(String, long[]) - Method in class com.threerings.export.Importer
Reads a long array value associated with the current object.
read(String, short[]) - Method in class com.threerings.export.Importer
Reads a short array value associated with the current object.
read(String, String) - Method in class com.threerings.export.Importer
Reads a string value associated with the current object.
read(String, ByteBuffer) - Method in class com.threerings.export.Importer
Reads a byte buffer value associated with the current object.
read(String, CharBuffer) - Method in class com.threerings.export.Importer
Reads a character buffer value associated with the current object.
read(String, DoubleBuffer) - Method in class com.threerings.export.Importer
Reads a double buffer value associated with the current object.
read(String, FloatBuffer) - Method in class com.threerings.export.Importer
Reads a float buffer value associated with the current object.
read(String, IntBuffer) - Method in class com.threerings.export.Importer
Reads an integer buffer value associated with the current object.
read(String, LongBuffer) - Method in class com.threerings.export.Importer
Reads a long buffer value associated with the current object.
read(String, ShortBuffer) - Method in class com.threerings.export.Importer
Reads a short buffer value associated with the current object.
read(String, Color4f) - Method in class com.threerings.export.Importer
Reads a color value associated with the current object.
read(String, Matrix3f) - Method in class com.threerings.export.Importer
Reads a matrix value associated with the current object.
read(String, Matrix4f) - Method in class com.threerings.export.Importer
Reads a matrix value associated with the current object.
read(String, Quaternion) - Method in class com.threerings.export.Importer
Reads a quaternion value associated with the current object.
read(String, Vector2f) - Method in class com.threerings.export.Importer
Reads a vector value associated with the current object.
read(String, Vector3f) - Method in class com.threerings.export.Importer
Reads a vector value associated with the current object.
read(String, Exportable) - Method in class com.threerings.export.Importer
Reads an exportable value associated with the current object.
read(String, T, Class<T>) - Method in class com.threerings.export.Importer
Reads an object value associated with the current object.
read(DataInputStream) - Method in class com.threerings.export.Streamer
Reads an object from the stream.
read(String, boolean) - Method in class com.threerings.export.XMLImporter
 
read(String, byte) - Method in class com.threerings.export.XMLImporter
 
read(String, char) - Method in class com.threerings.export.XMLImporter
 
read(String, double) - Method in class com.threerings.export.XMLImporter
 
read(String, float) - Method in class com.threerings.export.XMLImporter
 
read(String, int) - Method in class com.threerings.export.XMLImporter
 
read(String, long) - Method in class com.threerings.export.XMLImporter
 
read(String, short) - Method in class com.threerings.export.XMLImporter
 
read(String, T, Class<T>) - Method in class com.threerings.export.XMLImporter
 
readExternal(ObjectInput) - Method in class com.threerings.export.util.SerializableWrapper
 
readField(Field, String, Object, Object, Importer) - Method in class com.threerings.export.FieldMarshaller
Reads the contents of the supplied field from the supplied importer and sets it in the object.
readFields(Importer) - Method in class com.threerings.config.ConfigGroup
Reads the fields of this object.
readFields(Importer) - Method in class com.threerings.config.ConfigManager
Reads the fields of this object.
readFields(Importer) - Method in class com.threerings.config.swing.ConfigTreeNode
Reads the exportable fields of the object.
readFields(Object, Importer, boolean) - Method in class com.threerings.export.ObjectMarshaller
Reads the fields of an object from the specified importer.
readFields(Importer) - Method in class com.threerings.math.Transform2D
Custom field read method.
readFields(Importer) - Method in class com.threerings.math.Transform3D
Custom field read method.
readFields(Importer) - Method in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Custom read method.
readFields(Importer) - Method in class com.threerings.opengl.model.config.ArticulatedConfig
Reads the fields of this object.
readFields(Importer) - Method in class com.threerings.swing.PrefsTreeNode
Custom field read method.
readFields(Importer) - Method in class com.threerings.tudey.data.TudeySceneModel
Custom field read method.
readFields(Importer) - Method in class com.threerings.tudey.util.CoordIntMap
Custom field read method.
readFrom(ObjectInputStream) - Method in class com.threerings.delta.BareArrayMask
 
readObject(ObjectInputStream) - Method in class com.threerings.config.ArgumentMap
Custom read method.
readObject(ObjectInputStream) - Method in class com.threerings.config.dist.data.ConfigEntry
Custom read method for streaming.
readObject(ObjectInputStream) - Method in class com.threerings.config.dist.data.ConfigKey
Custom read method for streaming.
readObject(ObjectInputStream) - Method in class com.threerings.delta.ArrayDelta
Custom read method.
readObject(ObjectInputStream) - Method in class com.threerings.delta.ReflectiveDelta
Custom read method.
readObject() - Method in class com.threerings.export.BinaryImporter
 
readObject() - Method in class com.threerings.export.Importer
Imports an object from the underlying stream.
readObject(File, Class<T>) - Static method in class com.threerings.export.util.ExportFileUtil
Read a single object of the specified type from the file.
readObject(ObjectInputStream) - Method in class com.threerings.export.util.StreamableWrapper
Reads the object state from the specified stream.
readObject() - Method in class com.threerings.export.XMLImporter
 
readObject(ObjectInputStream) - Method in class com.threerings.tudey.data.TudeySceneModel
Custom read method for streaming.
readObject(ObjectInputStream) - Method in class com.threerings.tudey.dobj.ActorDelta
 
receivesProjections - Variable in class com.threerings.opengl.material.config.TechniqueConfig
Whether or not this technique receives projections.
record(Vector3f, float, float) - Method in class com.threerings.opengl.effect.PositionHistory
Records a position occupied by the particle.
record(int, Actor) - Method in class com.threerings.tudey.util.ActorHistory
Records a state in the stream.
record(int) - Method in class com.threerings.tudey.util.TruncatedAverage
 
Rect - Class in com.threerings.math
An axis-aligned rectangle.
Rect(Vector2f, Vector2f) - Constructor for class com.threerings.math.Rect
Creates a rectangle with the values contained in the supplied minimum and maximum extents.
Rect(Rect) - Constructor for class com.threerings.math.Rect
Copy constructor.
Rect() - Constructor for class com.threerings.math.Rect
Creates an empty rectangle.
Rectangle - Class in com.threerings.opengl.gui.util
Represents the bounds of a component.
Rectangle(int, int, int, int) - Constructor for class com.threerings.opengl.gui.util.Rectangle
Creates a rectangle with the specified location and dimensions.
Rectangle(Rectangle) - Constructor for class com.threerings.opengl.gui.util.Rectangle
Copy constructor.
Rectangle() - Constructor for class com.threerings.opengl.gui.util.Rectangle
Creates an empty rectangle.
RectangleElement - Class in com.threerings.tudey.client.util
Draws a grid-aligned rectangle.
RectangleElement(GlContext, boolean) - Constructor for class com.threerings.tudey.client.util.RectangleElement
Creates a new rectangle element.
RED - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque red color object.
red - Variable in class com.threerings.opengl.renderer.config.ColorMaskStateConfig
Whether to write to the red channel.
REDO - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
redo() - Method in class com.threerings.tudey.tools.EntryEdit
 
referenceDistance - Variable in class com.threerings.openal.config.SounderConfig.Original
The distance at which the volume would normally drop by half (before being influenced by the rolloff factor or the maximum distance).
reflect(Vector3f, Vector3f) - Static method in class com.threerings.math.FloatMath
Computes the reflection of a vector.
reflect(Vector3f, Vector3f, Vector3f) - Static method in class com.threerings.math.FloatMath
Computes the reflection of a vector and stores it in the provided vector.
ReflectionUtil - Class in com.threerings.util
Some general reflection utility methods.
ReflectionUtil() - Constructor for class com.threerings.util.ReflectionUtil
 
ReflectiveDelta - Class in com.threerings.delta
A delta object that uses reflection to compare and modify the objects' fields.
ReflectiveDelta(Object, Object) - Constructor for class com.threerings.delta.ReflectiveDelta
Creates a new reflective delta that transforms the original object into the revised object (both of which must be instances of the same class).
ReflectiveDelta() - Constructor for class com.threerings.delta.ReflectiveDelta
No-arg constructor for deserialization.
refract(Vector3f, Vector3f, float) - Static method in class com.threerings.math.FloatMath
Computes the refraction of a vector.
refract(Vector3f, Vector3f, float, Vector3f) - Static method in class com.threerings.math.FloatMath
Computes the refraction of a vector, placing the result in the provided vector.
refractoryPeriod - Variable in class com.threerings.tudey.config.HandlerConfig.Intersection
The amount of time that must elapse between firings.
refractoryPeriod - Variable in class com.threerings.tudey.config.HandlerConfig.Signal
The amount of time that must elapse between firings.
refresh(Class<? extends ManagedConfig>) - Method in class com.threerings.config.ConfigManager
Refreshes all configurations of the specified class.
region - Variable in class com.threerings.tudey.config.TargetConfig.Intersecting
The region of interest.
RegionConfig - Class in com.threerings.tudey.config
Configurations for regions.
RegionConfig() - Constructor for class com.threerings.tudey.config.RegionConfig
 
RegionConfig.Default - Class in com.threerings.tudey.config
A potentially expanded or contracted version of the source shape.
RegionConfig.Default() - Constructor for class com.threerings.tudey.config.RegionConfig.Default
 
RegionConfig.Fixed - Class in com.threerings.tudey.config
A fixed (world space) region.
RegionConfig.Fixed() - Constructor for class com.threerings.tudey.config.RegionConfig.Fixed
 
RegionConfig.Located - Class in com.threerings.tudey.config
Base class for the located region configs.
RegionConfig.Located() - Constructor for class com.threerings.tudey.config.RegionConfig.Located
 
RegionConfig.Transformed - Class in com.threerings.tudey.config
An explicitly specified shape that uses the source's translation and rotation.
RegionConfig.Transformed() - Constructor for class com.threerings.tudey.config.RegionConfig.Transformed
 
RegionLogic - Class in com.threerings.tudey.server.logic
Handles the resolution of regions.
RegionLogic() - Constructor for class com.threerings.tudey.server.logic.RegionLogic
 
RegionLogic.Default - Class in com.threerings.tudey.server.logic
Handles a normal region.
RegionLogic.Default() - Constructor for class com.threerings.tudey.server.logic.RegionLogic.Default
 
RegionLogic.Fixed - Class in com.threerings.tudey.server.logic
Handles a fixed (world space) region.
RegionLogic.Fixed() - Constructor for class com.threerings.tudey.server.logic.RegionLogic.Fixed
 
RegionLogic.Located - Class in com.threerings.tudey.server.logic
Base class for located regions.
RegionLogic.Located() - Constructor for class com.threerings.tudey.server.logic.RegionLogic.Located
 
RegionLogic.Transformed - Class in com.threerings.tudey.server.logic
Handles an explicit, transformed region.
RegionLogic.Transformed() - Constructor for class com.threerings.tudey.server.logic.RegionLogic.Transformed
 
registerEditorClass(Class<?>, Class<? extends PropertyEditor>) - Static method in class com.threerings.editor.swing.PropertyEditor
Adds a custom editor class for properties of the given type.
registerEditorClass(String, Class<? extends PropertyEditor>) - Static method in class com.threerings.editor.swing.PropertyEditor
Adds a custom editor by name.
reinit(int, Actor) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Reinitializes the sprite.
relative - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRotatedActor
If the rotation should be relative to the target.
relative - Variable in class com.threerings.tudey.config.ScriptConfig.Rotate
If the rotation is relative.
RELEASE_FOCUS - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
relink() - Method in class com.threerings.opengl.renderer.Program
Relinks the program with its current vertex and fragment shaders.
remove(Object) - Method in class com.threerings.config.ArgumentMap
 
remove(int) - Method in class com.threerings.config.swing.ConfigTreeNode
 
remove(String) - Method in class com.threerings.expr.DynamicScope
Removes the named symbol from this scope.
remove(ToggleButton) - Method in class com.threerings.opengl.gui.ButtonGroup
Removes a button from the group.
remove(int) - Method in class com.threerings.opengl.gui.Container
Removes the child at a specific position from this container.
remove(Component) - Method in class com.threerings.opengl.gui.Container
Removes the specified child from this container.
remove(Compositable) - Method in class com.threerings.opengl.gui.RenderableView
Removes a compositable from the view.
remove(int, int, int) - Method in class com.threerings.opengl.gui.text.Document
Deletes specified run of text at the specified offset.
remove(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Removes an element from the scene.
remove(SceneElement, boolean) - Method in class com.threerings.opengl.scene.Scene
Removes an element from the scene.
remove(SceneInfluence) - Method in class com.threerings.opengl.scene.Scene
Removes an influence from this scene.
remove(ViewerEffect) - Method in class com.threerings.opengl.scene.Scene
Removes a viewer effect from this scene.
remove(int) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Notes that the actor has been removed.
remove - Variable in class com.threerings.tudey.config.ActionConfig.StepLimitMobile
If we're setting or removing the limit.
remove() - Method in class com.threerings.tudey.server.logic.ActorLogic
Removes this actor after it has been destroyed.
remove(TudeySceneManager) - Method in class com.threerings.tudey.server.util.SceneTicker
Removes a scene manager.
remove(SpaceElement) - Method in class com.threerings.tudey.space.Space
Removes an element from the space.
remove(int, int) - Method in class com.threerings.tudey.util.CoordIntMap
Removes the value at the specified coordinates.
remove(Object) - Method in class com.threerings.tudey.util.CoordIntMap
 
remove(int, int) - Method in class com.threerings.tudey.util.CoordSet
Removes the specified coordinates from the set.
remove(Object) - Method in class com.threerings.tudey.util.CoordSet
 
remove(Object) - Method in class com.threerings.util.AbstractIdentityHashSet
 
remove(T) - Method in class com.threerings.util.WeakObserverSet
Removes an observer from the set.
removeActorLogic(int) - Method in class com.threerings.tudey.server.TudeySceneManager
Removes the logic mapping for the actor with the given id.
removeActorObserver(TudeySceneManager.ActorObserver) - Method in class com.threerings.tudey.server.TudeySceneManager
Removes an actor observer.
removeAll() - Method in class com.threerings.opengl.gui.ButtonGroup
Removes all of the buttons in the group.
removeAll() - Method in class com.threerings.opengl.gui.Container
Removes all children of this container.
removeAll() - Method in class com.threerings.opengl.gui.RenderableView
Removes all compositables from the view.
removeAll(SceneElement[]) - Method in class com.threerings.opengl.scene.Scene
Removes all of the specified elements from the scene.
removeAll(SceneElement[], boolean) - Method in class com.threerings.opengl.scene.Scene
Removes all of the specified elements from the scene.
removeAll(Rectangle) - Method in class com.threerings.tudey.util.CoordSet
Removes all of the coordinates in the specified region.
removeAll(int, int, int, int) - Method in class com.threerings.tudey.util.CoordSet
Removes all of the coordinates in the specified region.
removeAllListeners() - Method in class com.threerings.opengl.gui.Component
Removes all listeners registered on this component.
removeAllListeners(Class<? extends ComponentListener>) - Method in class com.threerings.opengl.gui.Component
Removes all listeners of the specified class.
removeAllListeners(String) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method to remove all listeners from all components with the specified tag.
removeAllTabs() - Method in class com.threerings.opengl.gui.TabbedPane
Removes all tabs.
removeAllWindows() - Method in class com.threerings.opengl.gui.Root
Removes all windows from the root node.
removeAndMove(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.SceneEditor
Removes the specified entries, then activates them in the mover tool.
removeBoneWeights(String) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
removeBoneWeights(String) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Removes influences from the named bone.
removeCameraConfig(CameraConfig) - Method in class com.threerings.tudey.client.TudeySceneView
Removes a camera config from the stack with no transition.
removeCameraConfig(CameraConfig, float, Easing) - Method in class com.threerings.tudey.client.TudeySceneView
Removes a camera config from the stack with an optional transition.
removeChangeListener(ChangeListener) - Method in class com.threerings.editor.swing.BasePropertyEditor
Removes a change event listener.
removeChangeListener(ChangeListener) - Method in class com.threerings.opengl.gui.BoundedRangeModel
Removes the specified listener from the model.
removeCollisionFlagObserver(ActorLogic.CollisionFlagObserver) - Method in class com.threerings.tudey.server.logic.ActorLogic
Removes a collision flag observer.
removeConfig(T) - Method in class com.threerings.config.ConfigGroup
Removes a configuration from the set.
removeConfigs(ConfigGroup<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTreeNode
Removes all configurations under this node from the supplied group.
REMOVED - Static variable in class com.threerings.config.dist.data.DConfigObject
The field name of the removed field.
removed - Variable in class com.threerings.config.dist.data.DConfigObject
The keys of all configs removed from the manager.
removed - Variable in class com.threerings.tudey.data.ModifyEntriesUpdate
The keys of the entries removed from the scene.
removed() - Method in class com.threerings.tudey.server.logic.ActionLogic
Notes that the action has been removed.
removed() - Method in class com.threerings.tudey.server.logic.EntryLogic
Notes that the entry has been removed from the scene.
removed() - Method in class com.threerings.tudey.server.logic.HandlerLogic
Notes that the logic has been removed.
removeEffect(RenderEffect) - Method in class com.threerings.opengl.compositor.Compositor
Removes an effect.
removeEntries(Object...) - Method in class com.threerings.tudey.tools.SceneEditor
 
removeEntries(Collection<? extends TudeySceneModel.Entry>) - Method in class com.threerings.tudey.tools.SceneEditor
 
removeEntries(Object...) - Method in interface com.threerings.tudey.util.EntryManipulator
Removes entries from the scene.
removeEntries(Collection<? extends TudeySceneModel.Entry>) - Method in interface com.threerings.tudey.util.EntryManipulator
Removes the specified entries from the scene.
removeEntry(Object) - Method in class com.threerings.tudey.data.TudeySceneModel
Removes an entry from the scene.
removeFrom(Component) - Method in class com.threerings.opengl.camera.MouseOrbiter
Removes the orbiter from the specified component.
removeFromAdded(Comparable<?>) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the entry matching the supplied key be removed from the added set.
removeFromPreferences(Preferences) - Method in class com.threerings.swing.PrefsTreeNode
Removes the contents of this node from the supplied preferences.
removeFromRemoved(Comparable<?>) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the entry matching the supplied key be removed from the removed set.
removeFromUpdated(Comparable<?>) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the entry matching the supplied key be removed from the updated set.
removeGlobalEventListener(EventListener) - Method in class com.threerings.opengl.gui.Root
Removes a global event listener registration.
removeLayer(int) - Method in class com.threerings.tudey.data.TudeySceneModel
Remove the specified layer, moving anything present to the base layer.
removeLayoutComponent(Component) - Method in class com.threerings.opengl.gui.layout.AbsoluteLayout
 
removeLayoutComponent(Component) - Method in class com.threerings.opengl.gui.layout.AnchorLayout
 
removeLayoutComponent(Component) - Method in class com.threerings.opengl.gui.layout.BorderLayout
 
removeLayoutComponent(Component) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
removeLayoutComponent(Component) - Method in class com.threerings.opengl.gui.layout.LayoutManager
Components removed to a container for which a layout manager has been configured will result in a call to this method.
removeListener(ConfigGroupListener<T>) - Method in class com.threerings.config.ConfigGroup
Removes a configuration event listener.
removeListener(ConfigUpdateListener) - Method in class com.threerings.config.ManagedConfig
Removes a listener from the list.
removeListener(ScopeUpdateListener) - Method in class com.threerings.expr.DynamicScope
 
removeListener(ScopeUpdateListener) - Method in interface com.threerings.expr.Scope
Removes a listener for changes in scope.
removeListener(ScopeUpdateListener) - Method in class com.threerings.expr.SimpleScope
 
removeListener(ActionListener) - Method in class com.threerings.opengl.gui.ButtonGroup
Removes a selection change listener.
removeListener(ComponentListener) - Method in class com.threerings.opengl.gui.Component
Removes a listener from this component.
removeListener(Document.Listener) - Method in class com.threerings.opengl.gui.text.Document
Clears a document listener registration.
removeListener(String, ComponentListener) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method to remove a listener from all components with the specified tag.
removeMappings(Logic) - Method in class com.threerings.tudey.server.TudeySceneManager
Remove the specified logic object from the mappings.
removeNodeFromParent(PrefsTreeNode) - Method in class com.threerings.swing.PrefsTree
Removes the specified node from its parent and updates the underlying preferences accordingly.
removeNotify() - Method in class com.threerings.config.swing.ConfigBox
 
removeNotify() - Method in class com.threerings.config.tools.BaseConfigEditor
 
removeNotify() - Method in class com.threerings.config.tools.ConfigEditor
 
removeNotify() - Method in class com.threerings.config.tools.ResourceEditor
 
removeNotify() - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
removeNotify() - Method in class com.threerings.opengl.AWTCanvas
 
removeNotify() - Method in class com.threerings.opengl.DisplayCanvas
 
removeNotify() - Method in class com.threerings.swing.LogPanel
 
removeObserver(AnimationObserver) - Method in class com.threerings.opengl.model.Animation
Removes an observer from this animation.
removeObserver(ModelObserver) - Method in class com.threerings.opengl.model.Model
Removes an observer from this model.
removeObserver(Renderer.Observer) - Method in class com.threerings.opengl.renderer.Renderer
Removes an observer from the list.
removeObserver(TudeySceneModel.Observer) - Method in class com.threerings.tudey.data.TudeySceneModel
Removes a scene observer.
removeRoot(Compositable) - Method in class com.threerings.opengl.compositor.Compositor
Removes an element from the list of view roots.
removeSelectedNode() - Method in class com.threerings.swing.PrefsTree
Removes the selected node and adjusts the selection sensibly.
removeShapeObserver(Logic.ShapeObserver) - Method in class com.threerings.tudey.server.logic.ActorLogic
 
removeShapeObserver(Logic.ShapeObserver) - Method in class com.threerings.tudey.server.logic.Logic
Removes a shape observer.
removeShutdownObserver(TudeySceneManager.ShutdownObserver) - Method in class com.threerings.tudey.server.TudeySceneManager
Removes a shutdown observer.
removeSound - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
The sound to play on removal, if any.
removeStepLimiter(StepLimiter) - Method in class com.threerings.tudey.data.actor.Mobile
Removes a step limiter.
removeTab(Component) - Method in class com.threerings.opengl.gui.TabbedPane
Removes the specified tab.
removeTab(int) - Method in class com.threerings.opengl.gui.TabbedPane
Removes the tab at the specified index.
removeTab(int, boolean) - Method in class com.threerings.opengl.gui.TabbedPane
Removes the tab at the specified index.
removeTableModelListener(TableModelListener) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
removeTickParticipant(Tickable) - Method in class com.threerings.opengl.gui.Root
Removes a tick participant from the list.
removeTickParticipant(TudeySceneView.TickParticipant) - Method in class com.threerings.tudey.client.TudeySceneView
Removes a participant from the tick list.
removeTickParticipant(TudeySceneManager.TickParticipant) - Method in class com.threerings.tudey.server.TudeySceneManager
Removes a participant from the tick list.
removeUndoableEditListener(UndoableEditListener) - Method in class com.threerings.opengl.gui.text.Document
Removes a listener for undoable edits.
removeUpdate(DocumentEvent) - Method in class com.threerings.editor.swing.editors.MaskEditor
 
removeUpdate(DocumentEvent) - Method in class com.threerings.editor.swing.editors.StringEditor
 
removeUpdate(DocumentEvent) - Method in class com.threerings.tudey.tools.Notepad
 
removeUpdateListener(ConfigUpdateListener) - Method in class com.threerings.config.ConfigManager
Removes an update listener.
removeValue(Object) - Method in class com.threerings.opengl.gui.List
Removes a value from the list, if it is present.
removeValues() - Method in class com.threerings.opengl.gui.ScrollingList
Clears all the current values and any related components.
removeValuesAt(int, int) - Method in class com.threerings.opengl.gui.ScrollingList
Removes values starting at a specific index.
removeValuesFromTop(int) - Method in class com.threerings.opengl.gui.ScrollingList
Removes values from the top of the list.
removeWindow(Window) - Method in class com.threerings.opengl.gui.Root
Removes a window from participation in the input system.
renameLayer(int, String) - Method in class com.threerings.tudey.data.TudeySceneModel
Rename one of the layers.
render(GlContext, RenderQueue) - Method in class com.threerings.opengl.compositor.config.RenderQueueConfig.Ortho
 
render(GlContext, RenderQueue) - Method in class com.threerings.opengl.compositor.config.RenderQueueConfig.RenderMode
Renders the batches.
render(GlContext, RenderQueue) - Method in class com.threerings.opengl.compositor.config.RenderQueueConfig.Skybox
 
render(int) - Method in class com.threerings.opengl.compositor.RenderEffect
Renders this effect.
render() - Method in class com.threerings.opengl.compositor.RenderEffect.Target
Renders this target.
render() - Method in class com.threerings.opengl.compositor.RenderEffect.TextureTarget
 
render() - Method in class com.threerings.opengl.compositor.RenderQueue
Renders the contents of the queue.
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.background.Background
Renders this background.
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.background.ImageBackground
 
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.background.TintedBackground
 
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.border.Border
Renders this border.
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.border.CompoundBorder
 
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.border.LineBorder
 
render(Renderer) - Method in class com.threerings.opengl.gui.Component
Translates into the component's coordinate space, renders the background and border and then calls Component.renderComponent(com.threerings.opengl.renderer.Renderer) to allow the component to render itself.
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.icon.BlankIcon
 
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.icon.Icon
Renders this icon.
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.icon.ImageIcon
 
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.icon.MergedIcon
 
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.icon.RotatedIcon
Renders this icon.
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.icon.ScaledImageIcon
 
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.icon.SubimageIcon
 
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.Image
Renders this image at the specified coordinates.
render(Renderer, int, int, Color4f, float) - Method in class com.threerings.opengl.gui.Image
Renders this image at the specified coordinates in the specified color.
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.Image
Renders this image at the specified coordinates, scaled to the specified size.
render(Renderer, int, int, int, int, int, int, float) - Method in class com.threerings.opengl.gui.Image
Renders a region of this image at the specified coordinates.
render(Renderer, int, int, int, int, int, int, int, int, float) - Method in class com.threerings.opengl.gui.Image
Renders a region of this image at the specified coordinates, scaled to the specified size.
render(Renderer, int, int, int, int, int, int, int, int, Color4f, float) - Method in class com.threerings.opengl.gui.Image
Renders a region of this image at the specified coordinates, scaled to the specified size, in the specified color.
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.LabelRenderer
Renders the label text and icon.
render() - Method in class com.threerings.opengl.gui.RenderableView
Manually rerenders the (static) view.
render(Renderer, String, int, int, Color4f) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
Renders a string directly, without creating a text object.
render(Renderer, int, int, float) - Method in class com.threerings.opengl.gui.text.Text
Renders this text to the display.
render(Renderer, int, int, int, int, float) - Method in class com.threerings.opengl.gui.text.Text
Optional rendering this text scaled to a certain height/width.
render(List<Batch>) - Method in class com.threerings.opengl.renderer.Renderer
Renders the provided list of batches.
render(float, float, float, float, int, int, int, int, float, Image) - Method in class com.threerings.tudey.client.util.SceneMap
Renders a section of the map.
RenderableView - Class in com.threerings.opengl.gui
Displays an embedded 3D view.
RenderableView(GlContext) - Constructor for class com.threerings.opengl.gui.RenderableView
Creates a new renderable view.
Renderbuffer - Class in com.threerings.opengl.renderer
An OpenGL render buffer object.
Renderbuffer(Renderer) - Constructor for class com.threerings.opengl.renderer.Renderbuffer
Creates a render buffer object for the specified renderer.
renderEffect - Variable in class com.threerings.opengl.compositor.config.RenderEffectConfig.Derived
The effect reference.
RenderEffect - Class in com.threerings.opengl.compositor
Handles a render effect.
RenderEffect(GlContext, Scope, ConfigReference<RenderEffectConfig>) - Constructor for class com.threerings.opengl.compositor.RenderEffect
Creates a new render effect.
RenderEffect(GlContext, Scope, RenderEffectConfig) - Constructor for class com.threerings.opengl.compositor.RenderEffect
Creates a new render effect.
renderEffect - Variable in class com.threerings.opengl.material.config.TechniqueConfig.RenderEffectDependency
The effect reference.
renderEffect - Variable in class com.threerings.opengl.scene.config.ViewerEffectConfig.RenderEffect
The configuration of the render effect.
RenderEffect.OutputTarget - Class in com.threerings.opengl.compositor
Renders to the output.
RenderEffect.OutputTarget(GlContext, Scope, TargetConfig.Output) - Constructor for class com.threerings.opengl.compositor.RenderEffect.OutputTarget
Creates a new output target.
RenderEffect.Target - Class in com.threerings.opengl.compositor
Handles a single effect target.
RenderEffect.TextureTarget - Class in com.threerings.opengl.compositor
Renders to a texture.
RenderEffect.TextureTarget(GlContext, Scope, TargetConfig.Texture) - Constructor for class com.threerings.opengl.compositor.RenderEffect.TextureTarget
Creates a new texture target.
RenderEffectConfig - Class in com.threerings.opengl.compositor.config
Describes a render effect.
RenderEffectConfig() - Constructor for class com.threerings.opengl.compositor.config.RenderEffectConfig
 
RenderEffectConfig.Derived - Class in com.threerings.opengl.compositor.config
A derived implementation.
RenderEffectConfig.Derived() - Constructor for class com.threerings.opengl.compositor.config.RenderEffectConfig.Derived
 
RenderEffectConfig.Implementation - Class in com.threerings.opengl.compositor.config
Contains the actual implementation of the effect.
RenderEffectConfig.Implementation() - Constructor for class com.threerings.opengl.compositor.config.RenderEffectConfig.Implementation
 
RenderEffectConfig.Original - Class in com.threerings.opengl.compositor.config
An original implementation.
RenderEffectConfig.Original() - Constructor for class com.threerings.opengl.compositor.config.RenderEffectConfig.Original
 
RenderEffectConfig.Technique - Class in com.threerings.opengl.compositor.config
A technique available to render the effect.
RenderEffectConfig.Technique() - Constructor for class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
 
Renderer - Class in com.threerings.opengl.renderer
Provides access to state associated with the renderer.
Renderer() - Constructor for class com.threerings.opengl.renderer.Renderer
 
Renderer.Observer - Interface in com.threerings.opengl.renderer
An interface for objects interested in renderer state changes.
renderLists(Renderer) - Method in class com.threerings.opengl.compositor.RenderQueue
Renders the contents of the lists.
renderMode - Variable in class com.threerings.opengl.compositor.config.RenderQueueConfig
The queue's render mode.
renderPrevious(int) - Method in class com.threerings.opengl.compositor.Compositor
For the specified index within the list of combined effects, renders the previous contents.
RenderQueue - Class in com.threerings.opengl.compositor
Stores a group of Batches enqueued for rendering.
RenderQueue(GlContext, String) - Constructor for class com.threerings.opengl.compositor.RenderQueue
Creates a new render queue.
RenderQueue.Group - Class in com.threerings.opengl.compositor
Contains a group of render queues.
RenderQueue.Group(GlContext) - Constructor for class com.threerings.opengl.compositor.RenderQueue.Group
Creates a new group.
RenderQueue.Group.State - Class in com.threerings.opengl.compositor
Represents the saved state of a group.
RenderQueue.Group.State() - Constructor for class com.threerings.opengl.compositor.RenderQueue.Group.State
 
RenderQueueConfig - Class in com.threerings.opengl.compositor.config
The configuration of a render queue.
RenderQueueConfig() - Constructor for class com.threerings.opengl.compositor.config.RenderQueueConfig
 
RenderQueueConfig.Normal - Class in com.threerings.opengl.compositor.config
The normal render mode.
RenderQueueConfig.Normal() - Constructor for class com.threerings.opengl.compositor.config.RenderQueueConfig.Normal
 
RenderQueueConfig.Ortho - Class in com.threerings.opengl.compositor.config
The ortho render mode: switches to an ortho matrix (with pixel scale) before rendering.
RenderQueueConfig.Ortho() - Constructor for class com.threerings.opengl.compositor.config.RenderQueueConfig.Ortho
 
RenderQueueConfig.RenderMode - Class in com.threerings.opengl.compositor.config
Base class for render modes.
RenderQueueConfig.RenderMode() - Constructor for class com.threerings.opengl.compositor.config.RenderQueueConfig.RenderMode
 
RenderQueueConfig.Skybox - Class in com.threerings.opengl.compositor.config
The skybox render mode: scales the field of view before rendering and clears the z buffer afterwards.
RenderQueueConfig.Skybox() - Constructor for class com.threerings.opengl.compositor.config.RenderQueueConfig.Skybox
 
RenderQueueConfig.SortMode - Enum in com.threerings.opengl.compositor.config
The available sort modes.
renderQueues() - Method in class com.threerings.opengl.compositor.RenderQueue.Group
Renders the contents of the queues.
renderQueues(String) - Method in class com.threerings.opengl.compositor.RenderQueue.Group
Renders the contents of the queues of the specified type.
renderQueues(String, int, int) - Method in class com.threerings.opengl.compositor.RenderQueue.Group
Renders the contents of the queues of the specified type whose priority levels fall within the specified (inclusive) limits.
RenderScheme - Class in com.threerings.opengl.compositor
A render scheme.
RenderScheme() - Constructor for class com.threerings.opengl.compositor.RenderScheme
 
RenderSchemeConfig - Class in com.threerings.opengl.compositor.config
The configuration of a render scheme.
RenderSchemeConfig() - Constructor for class com.threerings.opengl.compositor.config.RenderSchemeConfig
 
RenderSchemeConfig.Implementation - Class in com.threerings.opengl.compositor.config
The actual implementation of the scheme.
RenderSchemeConfig.Implementation() - Constructor for class com.threerings.opengl.compositor.config.RenderSchemeConfig.Implementation
 
RenderSchemeConfig.Normal - Class in com.threerings.opengl.compositor.config
A "normal" implementation.
RenderSchemeConfig.Normal() - Constructor for class com.threerings.opengl.compositor.config.RenderSchemeConfig.Normal
 
RenderSchemeConfig.Special - Class in com.threerings.opengl.compositor.config
A "special" implementation.
RenderSchemeConfig.Special() - Constructor for class com.threerings.opengl.compositor.config.RenderSchemeConfig.Special
 
RenderState - Class in com.threerings.opengl.renderer.state
The superclass for all render state classes.
RenderState() - Constructor for class com.threerings.opengl.renderer.state.RenderState
 
renderView() - Method in class com.threerings.opengl.compositor.Compositor
Renders the composited view.
replace(Component, Component) - Method in class com.threerings.opengl.gui.Container
Replaces a given old component with a new component (if the old component exits).
replace(int, int, String, int) - Method in class com.threerings.opengl.gui.text.Document
Replaces the specified run of text with the supplied new text.
replace(String, Component) - Method in class com.threerings.opengl.gui.UserInterface
Replaces the component at the tag with a new component.
replaceTab(Component, Component) - Method in class com.threerings.opengl.gui.TabbedPane
Replaces the specified tab component.
replaceTab(int, Component) - Method in class com.threerings.opengl.gui.TabbedPane
Replaces the tab component at the specified index.
request(int, PawnLogic, String) - Method in class com.threerings.tudey.server.logic.ActorLogic
 
request(int, PawnLogic, String) - Method in class com.threerings.tudey.server.logic.EntryLogic
 
request(int, PawnLogic, String) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Request
 
request(int, PawnLogic, String) - Method in class com.threerings.tudey.server.logic.Logic
Notifies the logic of a client request.
requestEntryAdd(String, DSet<T>, T, int) - Method in class com.threerings.config.dist.data.DConfigObject
Requests to add an entry to a set, including a source oid in the event.
requestEntryRemove(String, DSet<T>, Comparable<?>, int) - Method in class com.threerings.config.dist.data.DConfigObject
Requests to remove an entry from a set, including a source oid in the event.
requestEntryUpdate(String, DSet<T>, T, int) - Method in class com.threerings.config.dist.data.DConfigObject
Requests to update an entry within a set, including a source oid in the event.
requestFailed(int, ObjectAccessException) - Method in class com.threerings.config.dist.client.DConfigDirector
 
requestFocus() - Method in class com.threerings.opengl.gui.Component
Requests that this component be given the input focus.
requestFocus(Component) - Method in class com.threerings.opengl.gui.Root
Requests that the specified component be given the input focus.
requiresUpdate() - Method in class com.threerings.opengl.geometry.DynamicGeometry
 
requiresUpdate() - Method in class com.threerings.opengl.geometry.Geometry
Checks whether this geometry requires a call to its Geometry.update() method before rendering.
reset() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Resets the state of the layer.
reset() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
reset() - Method in interface com.threerings.opengl.effect.Counter
Resets the counter to its initial state.
reset() - Method in class com.threerings.opengl.model.Articulated
 
reset() - Method in class com.threerings.opengl.model.Compound
 
reset() - Method in class com.threerings.opengl.model.Conditional
 
reset() - Method in class com.threerings.opengl.model.Model.Implementation
Resets the state of this model.
reset() - Method in class com.threerings.opengl.model.Model
Resets the state of this model.
reset() - Method in class com.threerings.opengl.model.Scripted
 
reset() - Method in class com.threerings.opengl.model.Wrapper
 
reset() - Method in class com.threerings.opengl.scene.SceneInfluence
Resets the influence.
reset() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
reset() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
reset() - Method in class com.threerings.opengl.scene.ViewerEffect
Resets the effect.
resetQueues() - Method in class com.threerings.opengl.compositor.Compositor
Resets the list of render queues.
resetStats() - Method in class com.threerings.opengl.renderer.Renderer
Resets the per-frame stats.
resolve(Scope, String, Quaternion) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a quaternion symbol.
resolve(Scope, String, Transform3D) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a transform symbol.
resolve(Scope, String, Vector3f) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a vector symbol.
resolve(Scope, String, Color4f) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a color symbol.
resolve(Scope, String, String) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a string symbol.
resolve(Scope, String, Function) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a function symbol.
resolve(Scope, String, Variable) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a variable symbol.
resolve(Scope, String, MutableBoolean) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a mutable boolean symbol.
resolve(Scope, String, MutableFloat) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a mutable float symbol.
resolve(Scope, String, MutableInteger) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a mutable integer symbol.
resolve(Scope, String, MutableLong) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a mutable long symbol.
resolve(Scope, String, Boolean) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve a boolean symbol.
resolve(Scope, String, T, Class<T>) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve the identified symbol in the given scope.
resolve() - Method in class com.threerings.opengl.compositor.Dependency.CubeTexture
 
resolve() - Method in class com.threerings.opengl.compositor.Dependency.ReflectionTexture
 
resolve() - Method in class com.threerings.opengl.compositor.Dependency.RefractionTexture
 
resolve() - Method in class com.threerings.opengl.compositor.Dependency.RenderEffect
 
resolve() - Method in class com.threerings.opengl.compositor.Dependency
Resolves this dependency.
resolve(Model) - Method in class com.threerings.tudey.config.ActorSpriteConfig.MovementSet
Resolves the movement set animations for the supplied model.
resolve(Model) - Method in class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
 
resolve(Model) - Method in class com.threerings.tudey.config.ActorSpriteConfig.RotationSet
Resolves the rotation set animations for the supplied model.
resolve(Model) - Method in class com.threerings.tudey.config.ActorSpriteConfig.SingleMovement
 
resolve(Logic, Collection<Shape>) - Method in class com.threerings.tudey.server.logic.RegionLogic.Fixed
 
resolve(Logic, Collection<Shape>) - Method in class com.threerings.tudey.server.logic.RegionLogic.Located
 
resolve(Logic, Collection<Shape>) - Method in class com.threerings.tudey.server.logic.RegionLogic
Resolves the region into a collection of shapes.
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Activator
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Behavior
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Compound
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Conditional
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Excluding
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.InstanceOf
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Intersecting
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Randomized
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic
Resolves the list of targets, placing the results in the supplied collection.
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Source
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Subset
 
resolve(Logic, Collection<Logic>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Tagged
 
resolveScene(ClientObject, int, SceneRegistry.ResolutionListener) - Method in class com.threerings.tudey.server.TudeySceneRegistry
Resolves a scene for the specified caller.
resolveTarget() - Method in class com.threerings.tudey.server.logic.Logic
Resolve the appropriate source target logic.
resortWindows() - Method in class com.threerings.opengl.gui.Root
Called when an added window's layer is changed.
ResourceCache - Class in com.threerings.opengl.util
Base class for the resource caches.
ResourceCache(GlContext, boolean) - Constructor for class com.threerings.opengl.util.ResourceCache
Creates a new resource cache.
ResourceClipProvider - Class in com.threerings.openal
Loads clips from resources.
ResourceClipProvider(ResourceManager) - Constructor for class com.threerings.openal.ResourceClipProvider
Creates a new resource clip provider that will obtain resources from the given manager.
ResourceEditor - Class in com.threerings.config.tools
Allows editing single configurations stored as resources.
ResourceEditor(MessageManager, ConfigManager, ColorPository) - Constructor for class com.threerings.config.tools.ResourceEditor
Creates a new resource editor.
ResourceEditor(MessageManager, ConfigManager, ColorPository, String) - Constructor for class com.threerings.config.tools.ResourceEditor
Creates a new resource editor.
ResourceEditor - Class in com.threerings.editor.swing.editors
Editor for resource references, which are set as files but stored as string paths relative to the resource directory.
ResourceEditor() - Constructor for class com.threerings.editor.swing.editors.ResourceEditor
 
resourceModified(String, long) - Method in class com.threerings.config.ManagedConfig
 
ResourceUtil - Class in com.threerings.util
Utility methods relating to resources.
ResourceUtil() - Constructor for class com.threerings.util.ResourceUtil
 
respawnDeadParticles - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Whether or not to respawn dead particles.
returnToPool(GlContext, Texture) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Derived
 
returnToPool(GlContext, Texture) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Returns a texture to the shared pool.
returnToPool(GlContext, Texture) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original
 
returnToPool(GlContext, Texture) - Method in class com.threerings.opengl.renderer.config.TextureConfig
Returns an instance of this texture to the shared pool.
returnToTransientPool(Scene.Transient) - Method in class com.threerings.opengl.scene.Scene
Returns a model to the transient pool.
revert() - Method in class com.threerings.config.ConfigGroup
Reverts to the last saved configurations.
revertAll() - Method in class com.threerings.config.ConfigManager
Reverts the configurations in all groups to their last saved state.
rewrite(TechniqueConfig) - Method in class com.threerings.opengl.material.config.MaterialRewriter
Returns a new technique that is the rewritten version of the technique supplied.
rewrite(MaterialRewriter) - Method in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
rewrite(MaterialRewriter) - Method in class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
Calls the appropriate corresponding rewrite method of MaterialRewriter.
rewrite(MaterialRewriter) - Method in class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
 
rewrite(MaterialRewriter) - Method in class com.threerings.opengl.material.config.TechniqueConfig.GroupedEnqueuer
 
rewrite(MaterialRewriter) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
rewrite(TechniqueConfig, Projection[]) - Static method in class com.threerings.opengl.material.Projection
Rewrites a technique to include the supplied projections.
rgbCombine - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The RGB combine mode.
rgbCombine - Variable in class com.threerings.opengl.renderer.TextureUnit
The RGB combine mode.
rgbOperand0 - Variable in class com.threerings.opengl.renderer.TextureUnit
The first RGB combine operand.
rgbOperand1 - Variable in class com.threerings.opengl.renderer.TextureUnit
The second RGB combine operand.
rgbOperand2 - Variable in class com.threerings.opengl.renderer.TextureUnit
The third RGB combine operand.
rgbParam0 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The first RGB parameter.
rgbParam1 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The second RGB parameter.
rgbParam2 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The third RGB parameter.
rgbScale - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The RGB combine scale.
rgbScale - Variable in class com.threerings.opengl.renderer.TextureUnit
The RGB combine scale.
rgbSource0 - Variable in class com.threerings.opengl.renderer.TextureUnit
The first RGB combine source.
rgbSource1 - Variable in class com.threerings.opengl.renderer.TextureUnit
The second RGB combine source.
rgbSource2 - Variable in class com.threerings.opengl.renderer.TextureUnit
The third RGB combine source.
right - Variable in class com.threerings.opengl.gui.config.InsetsConfig
The inset parameters.
RIGHT - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A justification constant.
RIGHT - Static variable in class com.threerings.opengl.gui.layout.TableLayout
Right justifies the table contents within the container.
RIGHT - Static variable in interface com.threerings.opengl.gui.UIConstants
An alignment constant.
right - Variable in class com.threerings.opengl.gui.util.Insets
The inset from the right edge.
right - Variable in class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
The right animation reference.
right - Variable in class com.threerings.tudey.config.ActorSpriteConfig.RotationSet
The right (clockwise) animation reference.
RIGID - Static variable in class com.threerings.math.Transform2D
A rigid transformation represented by a translation vector and a rotation value.
RIGID - Static variable in class com.threerings.math.Transform3D
A rigid transformation represented by a translation vector and a rotation quaternion.
rolloffFactor - Variable in class com.threerings.openal.config.SounderConfig.Original
The rolloff rate.
root - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The root component.
root - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
The root of the interface.
Root - Class in com.threerings.opengl.gui
Connects the BUI system into the JME scene graph.
Root(GlContext) - Constructor for class com.threerings.opengl.gui.Root
 
root - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
The root node.
rootInvalidated(Component) - Method in class com.threerings.opengl.gui.Root
This is called by a window or a scroll pane when it has become invalid.
rotate(float) - Method in class com.threerings.math.Vector2f
Rotates this vector by the specified angle.
rotate(float, Vector2f) - Method in class com.threerings.math.Vector2f
Rotates this vector by the specified angle, storing the result in the vector provided.
rotateAndAdd(float, Vector2f, Vector2f) - Method in class com.threerings.math.Vector2f
Rotates this vector by the specified angle and adds another vector to it, placing the result in the object provided.
RotatedIcon - Class in com.threerings.opengl.gui.icon
Rotates a sub-icon.
RotatedIcon(Icon, float) - Constructor for class com.threerings.opengl.gui.icon.RotatedIcon
Creates a new rotated icon.
rotatedTranslation - Variable in class com.threerings.tudey.config.ActionConfig.WarpTransformedActor
If the transform should be relative to the target.
rotateLocal(float) - Method in class com.threerings.math.Vector2f
Rotates this vector in-place by the specified angle.
rotateOrientationsWithEmitter - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Whether or not to rotate the particles' initial orientations with the emitter.
rotateScaleAndAdd(float, float, Vector2f, Vector2f) - Method in class com.threerings.math.Vector2f
Rotates this vector by the specified angle, applies a uniform scale, and adds another vector to it, placing the result in the object provided.
rotateVelocitiesWithEmitter - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Whether or not to rotate the velocities with the emitter.
rotateWithEmitter - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
Whether or not to rotate the axis with the emitter.
rotateWithEmitter - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Gravity
Whether or not to rotate the acceleration vector with the emitter.
rotateWithEmitter - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
Whether or not to rotate the ring with the emitter.
rotateWithEmitter - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Wind
Whether or not to rotate the wind vector with the emitter.
rotation - Variable in class com.threerings.expr.Transform3DExpression.NonUniform
The rotation component.
rotation - Variable in class com.threerings.expr.Transform3DExpression.Uniform
The rotation component.
rotation - Variable in class com.threerings.opengl.gui.config.IconConfig.Rotated
The amount of rotation.
rotation - Variable in class com.threerings.opengl.model.tools.AnimationDef.TransformDef
 
rotation - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
 
rotation - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRotatedActor
The fixed rotation for the new actor.
rotation - Variable in class com.threerings.tudey.config.ActionConfig.WarpTransformedActor
The fixed rotation for the new actor.
rotation - Variable in class com.threerings.tudey.data.TudeySceneModel.TileEntry
The tile's rotation.
rotationEnabled - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
Whether or not rotation is enabled.
rotationOffset - Variable in class com.threerings.tudey.config.PlaceableConfig.Original
A random offset to apply when placing.
rotations - Variable in class com.threerings.tudey.config.ActorSpriteConfig.Moving
The sets of rotation animations for the sprite.
rotationToLayer(Quaternion, boolean) - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Transforms a rotation in-place from world space or emitter space into the space of the layer (either world space or emitter space, depending on the value of BaseParticleSystemConfig.Layer.moveParticlesWithEmitter).
rotationVariance - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRotatedActor
The random rotation variance.
rotationVariance - Variable in class com.threerings.tudey.config.ScriptConfig.Rotate
The rotation variance.
rotationX - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The x rotation mode.
rotationX - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Billboard
The x rotation mode.
rotationY - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The y rotation mode.
rotationY - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Billboard
The y rotation mode.
round(float) - Static method in class com.threerings.math.FloatMath
A cheaper version of Math.round(float) that doesn't handle the special cases.
roundNearest(float, float) - Static method in class com.threerings.math.FloatMath
Rounds a value to the nearest multiple of a target.
rowGap - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The gap between rows.
rows - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
The dimensions of the popup menu.

S

s - Variable in class com.threerings.opengl.material.config.MaterialRewriter.Projection
Whether or not to enable generation for each texture coordinate.
s - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.
saturation - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.Triplet
The hue, saturation, and value offsets.
save() - Method in class com.threerings.config.ConfigGroup
Saves this group's configurations.
save(File) - Method in class com.threerings.config.ConfigGroup
Saves this group's configurations to the specified file.
save(Collection<T>, File) - Method in class com.threerings.config.ConfigGroup
Saves the provided collection of configurations to a file.
saveAll() - Method in class com.threerings.config.ConfigManager
Saves the configurations in all groups.
scale - Variable in class com.threerings.expr.Transform3DExpression.NonUniform
The scale component.
scale - Variable in class com.threerings.expr.Transform3DExpression.Uniform
The scale component.
scale - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
A uniform scale to apply.
scale - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
The global animation scale.
scale - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported
The model scale.
scale - Variable in class com.threerings.opengl.model.tools.AnimationDef.TransformDef
 
scale - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
 
scale - Variable in class com.threerings.tudey.config.ActorSpriteConfig.Moving
A scale to apply to the sprite (affects the movement animation speeds).
SCALE_X - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
SCALE_XY - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
SCALE_Y - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ScaledImageIcon - Class in com.threerings.opengl.gui.icon
Displays a scaled region of an image as an icon.
ScaledImageIcon(Image, int, int) - Constructor for class com.threerings.opengl.gui.icon.ScaledImageIcon
Creates an icon that will display the specified image scaled to the supplied size.
ScaledImageIcon(Image, int, int, int, int, int, int) - Constructor for class com.threerings.opengl.gui.icon.ScaledImageIcon
Creates an icon that will display the specified region of the supplied image scaled to the supplied size.
Scene - Class in com.threerings.opengl.scene
Base class for scenes.
Scene(GlContext) - Constructor for class com.threerings.opengl.scene.Scene
Creates a new scene.
Scene(GlContext, int) - Constructor for class com.threerings.opengl.scene.Scene
Creates a new scene.
Scene.Transient - Class in com.threerings.opengl.scene
Extends the normal model class to include an optional pre-tick updater.
Scene.Transient(GlContext, ConfigReference<ModelConfig>) - Constructor for class com.threerings.opengl.scene.Scene.Transient
Creates a new transient model.
sceneChanged(TudeySceneModel) - Method in class com.threerings.tudey.tools.AreaDefiner
 
sceneChanged(TudeySceneModel) - Method in class com.threerings.tudey.tools.Arrow
 
sceneChanged(TudeySceneModel) - Method in class com.threerings.tudey.tools.ConfigTool
 
sceneChanged(TudeySceneModel) - Method in class com.threerings.tudey.tools.EditorTool
Notes that the scene object has changed.
sceneChanged(TudeySceneModel) - Method in class com.threerings.tudey.tools.GlobalEditor
 
sceneChanged(TudeySceneModel) - Method in class com.threerings.tudey.tools.Layers
 
sceneChanged(TudeySceneModel) - Method in class com.threerings.tudey.tools.Notepad
 
sceneChanged(TudeySceneModel) - Method in class com.threerings.tudey.tools.PathDefiner
 
SceneDeltaEvent - Class in com.threerings.tudey.dobj
Represents an update to the dynamic state of the scene.
SceneDeltaEvent(int, int, int, short, int, int, short, Actor[], ActorDelta[], int[], Effect[]) - Constructor for class com.threerings.tudey.dobj.SceneDeltaEvent
Creates a new delta event.
SceneDeltaListener - Interface in com.threerings.tudey.dobj
Notifies objects when a scene delta has been received.
sceneDeltaReceived(SceneDeltaEvent) - Method in class com.threerings.tudey.client.TudeySceneController
 
sceneDeltaReceived(SceneDeltaEvent) - Method in interface com.threerings.tudey.dobj.SceneDeltaListener
Called when a scene delta has been received.
SceneEditor - Class in com.threerings.tudey.tools
The scene editor application.
SceneEditor(String) - Constructor for class com.threerings.tudey.tools.SceneEditor
Creates the scene editor with (optionally) the path to a scene to load.
SceneElement - Interface in com.threerings.opengl.scene
Interface for elements that can be embedded into scenes.
SceneElement.TickPolicy - Enum in com.threerings.opengl.scene
Determines when the Tickable.tick(float) method must be called.
sceneGlobal - Variable in class com.threerings.tudey.config.SceneGlobalConfig.Derived
The global reference.
sceneGlobal - Variable in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
The configuration of the global.
SceneGlobalConfig - Class in com.threerings.tudey.config
The configuration of a global scene object.
SceneGlobalConfig() - Constructor for class com.threerings.tudey.config.SceneGlobalConfig
 
SceneGlobalConfig.Camera - Class in com.threerings.tudey.config
A set of camera parameters that override the defaults.
SceneGlobalConfig.Camera() - Constructor for class com.threerings.tudey.config.SceneGlobalConfig.Camera
 
SceneGlobalConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
SceneGlobalConfig.Derived() - Constructor for class com.threerings.tudey.config.SceneGlobalConfig.Derived
 
SceneGlobalConfig.EnvironmentModel - Class in com.threerings.tudey.config
A simple environment model.
SceneGlobalConfig.EnvironmentModel() - Constructor for class com.threerings.tudey.config.SceneGlobalConfig.EnvironmentModel
 
SceneGlobalConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the global.
SceneGlobalConfig.Implementation() - Constructor for class com.threerings.tudey.config.SceneGlobalConfig.Implementation
 
SceneGlobalConfig.Original - Class in com.threerings.tudey.config
Superclass of the original implementations.
SceneGlobalConfig.Original() - Constructor for class com.threerings.tudey.config.SceneGlobalConfig.Original
 
sceneId - Variable in class com.threerings.tudey.config.ActionConfig.AbstractMove
The id of the destination scene.
SceneInfluence - Class in com.threerings.opengl.scene
Base class for things that influence scene elements.
SceneInfluence() - Constructor for class com.threerings.opengl.scene.SceneInfluence
 
SceneInfluenceConfig - Class in com.threerings.opengl.scene.config
The configuration of an influence.
SceneInfluenceConfig() - Constructor for class com.threerings.opengl.scene.config.SceneInfluenceConfig
 
SceneInfluenceConfig.AmbientLight - Class in com.threerings.opengl.scene.config
Represents the influence of ambient light.
SceneInfluenceConfig.AmbientLight() - Constructor for class com.threerings.opengl.scene.config.SceneInfluenceConfig.AmbientLight
 
SceneInfluenceConfig.Definer - Class in com.threerings.opengl.scene.config
Represents a variable definition influence.
SceneInfluenceConfig.Definer() - Constructor for class com.threerings.opengl.scene.config.SceneInfluenceConfig.Definer
 
SceneInfluenceConfig.Fog - Class in com.threerings.opengl.scene.config
Represents the influence of fog.
SceneInfluenceConfig.Fog() - Constructor for class com.threerings.opengl.scene.config.SceneInfluenceConfig.Fog
 
SceneInfluenceConfig.Light - Class in com.threerings.opengl.scene.config
Represents the influence of a light.
SceneInfluenceConfig.Light() - Constructor for class com.threerings.opengl.scene.config.SceneInfluenceConfig.Light
 
SceneInfluenceConfig.Projector - Class in com.threerings.opengl.scene.config
Represents a projection influence.
SceneInfluenceConfig.Projector() - Constructor for class com.threerings.opengl.scene.config.SceneInfluenceConfig.Projector
 
SceneInfluencer - Class in com.threerings.opengl.scene
A model implementation that exerts an influence over scene elements.
SceneInfluencer(GlContext, Scope, SceneInfluencerConfig) - Constructor for class com.threerings.opengl.scene.SceneInfluencer
Creates a new influencer implementation.
SceneInfluencerConfig - Class in com.threerings.opengl.scene.config
A scene influencer implementation.
SceneInfluencerConfig() - Constructor for class com.threerings.opengl.scene.config.SceneInfluencerConfig
 
SceneInfluenceSet - Class in com.threerings.opengl.scene
A set of scene influences.
SceneInfluenceSet() - Constructor for class com.threerings.opengl.scene.SceneInfluenceSet
 
SceneMap - Class in com.threerings.tudey.client.util
Maintains a simple map of the scene than can be rendered to the UI.
SceneMap(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.util.SceneMap
Creates a new scene map.
SceneObject - Interface in com.threerings.opengl.scene
Superinterface for SceneElement and SceneInfluence.
SceneResourcesTask - Class in com.threerings.tudey.tools
An Ant task that gathers all resources referenced by a group of scenes and puts them in a pattern set.
SceneResourcesTask() - Constructor for class com.threerings.tudey.tools.SceneResourcesTask
 
SceneTicker - Class in com.threerings.tudey.server.util
Ticks some number of scene managers.
SceneTicker(RunQueue, int) - Constructor for class com.threerings.tudey.server.util.SceneTicker
Creates a new scene ticker.
SceneTicker.DedicatedThread - Class in com.threerings.tudey.server.util
Ticks the scenes on a dedicated thread.
SceneTicker.DedicatedThread(RunQueue, int) - Constructor for class com.threerings.tudey.server.util.SceneTicker.DedicatedThread
Creates a new dedicated thread ticker.
SceneTicker.EventThread - Class in com.threerings.tudey.server.util
Ticks the scenes on the event thread.
SceneTicker.EventThread(RunQueue, int) - Constructor for class com.threerings.tudey.server.util.SceneTicker.EventThread
Creates a new event thread ticker.
SceneValidatorTask - Class in com.threerings.tudey.tools
Validates the references in a set of scenes.
SceneValidatorTask() - Constructor for class com.threerings.tudey.tools.SceneValidatorTask
 
scheme - Variable in class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
The render scheme with which this technique is associated.
scheme - Variable in class com.threerings.opengl.material.config.TechniqueConfig
The render scheme with which this technique is associated.
scheme - Variable in class com.threerings.opengl.model.config.ModelConfig.SchemedModel
The render scheme with which this model is associated.
scope - Variable in class com.threerings.expr.FloatExpression.Clock
The scope of the epoch reference.
Scope - Interface in com.threerings.expr
Provides a means to resolve symbols in a dynamic, hierarchical fashion.
Scoped - Annotation Type in com.threerings.expr
Flags a field or method as dynamically accessible through a Scope.
ScopeEvent - Class in com.threerings.expr
Contains information about an updated scope.
ScopeEvent(Object) - Constructor for class com.threerings.expr.ScopeEvent
Creates a new scope event.
scopeUpdated(ScopeEvent) - Method in class com.threerings.config.BoundConfig
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.expr.DynamicScope
 
scopeUpdated(ScopeEvent) - Method in interface com.threerings.expr.ScopeUpdateListener
Called when the scope has been updated.
scopeUpdated(ScopeEvent) - Method in class com.threerings.expr.SimpleScope
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.openal.Sounder.BaseClip
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.openal.Sounder.Conditional
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.openal.Sounder
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.opengl.model.Animation.Procedural
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.opengl.model.Animation
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.tudey.client.sprite.PathSprite
 
scopeUpdated(ScopeEvent) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
ScopeUpdateListener - Interface in com.threerings.expr
Used to notify objects when the scope has been updated.
ScopeUtil - Class in com.threerings.expr.util
Some general utility methods relating to scopes.
ScopeUtil() - Constructor for class com.threerings.expr.util.ScopeUtil
 
score - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
When reordering vertices, the last computed score of the vertex.
ScriptConfig - Class in com.threerings.tudey.config
Configurations for scripted actions in a behavior.
ScriptConfig() - Constructor for class com.threerings.tudey.config.ScriptConfig
 
ScriptConfig.Condition - Class in com.threerings.tudey.config
A script that waits until a condition is satisfied before completing.
ScriptConfig.Condition() - Constructor for class com.threerings.tudey.config.ScriptConfig.Condition
 
ScriptConfig.Goto - Class in com.threerings.tudey.config
Goes to a specific script step.
ScriptConfig.Goto() - Constructor for class com.threerings.tudey.config.ScriptConfig.Goto
 
ScriptConfig.Move - Class in com.threerings.tudey.config
Moves to a target location.
ScriptConfig.Move() - Constructor for class com.threerings.tudey.config.ScriptConfig.Move
 
ScriptConfig.Rotate - Class in com.threerings.tudey.config
Rotates to a target orientation.
ScriptConfig.Rotate() - Constructor for class com.threerings.tudey.config.ScriptConfig.Rotate
 
ScriptConfig.Wait - Class in com.threerings.tudey.config
A script that waits some amount of time before completing.
ScriptConfig.Wait() - Constructor for class com.threerings.tudey.config.ScriptConfig.Wait
 
Scripted - Class in com.threerings.opengl.model
A scripted model implementation.
Scripted(GlContext, Scope, ScriptedConfig) - Constructor for class com.threerings.opengl.model.Scripted
Creates a new scripted implementation.
ScriptedConfig - Class in com.threerings.opengl.model.config
A scripted model implementation.
ScriptedConfig() - Constructor for class com.threerings.opengl.model.config.ScriptedConfig
 
ScriptedConfig.TimeAction - Class in com.threerings.opengl.model.config
An action to perform after a specific time interval.
ScriptedConfig.TimeAction() - Constructor for class com.threerings.opengl.model.config.ScriptedConfig.TimeAction
 
ScriptLogic - Class in com.threerings.tudey.server.logic
Performs script step logic for a scripted behavior.
ScriptLogic() - Constructor for class com.threerings.tudey.server.logic.ScriptLogic
 
ScriptLogic.Condition - Class in com.threerings.tudey.server.logic
Handles the condition script.
ScriptLogic.Condition() - Constructor for class com.threerings.tudey.server.logic.ScriptLogic.Condition
 
ScriptLogic.Goto - Class in com.threerings.tudey.server.logic
Handles the goto script.
ScriptLogic.Goto() - Constructor for class com.threerings.tudey.server.logic.ScriptLogic.Goto
 
ScriptLogic.Move - Class in com.threerings.tudey.server.logic
Handles a move script.
ScriptLogic.Move() - Constructor for class com.threerings.tudey.server.logic.ScriptLogic.Move
 
ScriptLogic.Rotate - Class in com.threerings.tudey.server.logic
Handles the rotate script.
ScriptLogic.Rotate() - Constructor for class com.threerings.tudey.server.logic.ScriptLogic.Rotate
 
ScriptLogic.Wait - Class in com.threerings.tudey.server.logic
Handles a wait script.
ScriptLogic.Wait() - Constructor for class com.threerings.tudey.server.logic.ScriptLogic.Wait
 
ScrollBar - Class in com.threerings.opengl.gui
Displays a scroll bar for all your horizontal and vertical scrolling needs.
ScrollBar(GlContext) - Constructor for class com.threerings.opengl.gui.ScrollBar
Creates a vertical scroll bar with the default range, value and extent.
ScrollBar(GlContext, int) - Constructor for class com.threerings.opengl.gui.ScrollBar
Creates a scroll bar with the default range, value and extent.
ScrollBar(GlContext, int, int, int, int, int) - Constructor for class com.threerings.opengl.gui.ScrollBar
Creates a scroll bar with the specified orientation, range, value and extent.
ScrollBar(GlContext, int, BoundedRangeModel) - Constructor for class com.threerings.opengl.gui.ScrollBar
Creates a scroll bar with the specified orientation which will interact with the supplied model.
ScrollButton - Class in com.threerings.opengl.gui
Displays a scroll button for all your horizontal and vertical scrolling needs.
ScrollButton(GlContext, boolean) - Constructor for class com.threerings.opengl.gui.ScrollButton
Creates a vertical scroll button with the default range, value and extent.
ScrollButton(GlContext, boolean, int) - Constructor for class com.threerings.opengl.gui.ScrollButton
Creates a scroll button with the default range, value and extent.
ScrollButton(GlContext, boolean, int, int, int, int, int) - Constructor for class com.threerings.opengl.gui.ScrollButton
Creates a scroll button with the specified orientation, range, value and extent.
ScrollButton(GlContext, boolean, int, BoundedRangeModel) - Constructor for class com.threerings.opengl.gui.ScrollButton
Creates a scroll button with the specified orientation which will interact with the supplied model.
ScrollingList<V,C extends Component> - Class in com.threerings.opengl.gui
Provides a scrollable, lazily instantiated component view of values
ScrollingList(GlContext) - Constructor for class com.threerings.opengl.gui.ScrollingList
Instantiates an empty ScrollingList.
ScrollingList(GlContext, Collection<? extends V>) - Constructor for class com.threerings.opengl.gui.ScrollingList
Instantiates a ScrollingList with an initial value collection.
ScrollPane - Class in com.threerings.opengl.gui
Provides a scrollable clipped view on a sub-heirarchy of components.
ScrollPane(GlContext, Component) - Constructor for class com.threerings.opengl.gui.ScrollPane
 
ScrollPane(GlContext, Component, boolean, boolean) - Constructor for class com.threerings.opengl.gui.ScrollPane
 
ScrollPane(GlContext, Component, boolean, boolean, int) - Constructor for class com.threerings.opengl.gui.ScrollPane
 
ScrollPane(GlContext, Component, boolean, boolean, int, boolean) - Constructor for class com.threerings.opengl.gui.ScrollPane
 
scrollRectToVisible(int, int, int, int) - Method in class com.threerings.opengl.gui.Component
Request to have the specified rectangle, in this component's coordinate space, scrolled into view.
scrollToLine(int) - Method in class com.threerings.opengl.gui.TextArea
Scrolls our display such that the sepecified line is visible.
se - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.
second - Variable in class com.threerings.tudey.config.BehaviorConfig.Combined
The second behavior.
second - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
The second target to check.
second - Variable in class com.threerings.tudey.config.ConditionConfig.Intersecting
The second region to check.
secondColor - Variable in class com.threerings.expr.Color4fExpression.Blend
The second color.
secondOperand - Variable in class com.threerings.expr.BooleanExpression.BinaryOperation
The second operand expression.
secondOperand - Variable in class com.threerings.expr.BooleanExpression.FloatBinaryOperation
The second operand expression.
secondOperand - Variable in class com.threerings.expr.BooleanExpression.StringEquals
The second operand expression.
secondOperand - Variable in class com.threerings.expr.FloatExpression.BinaryOperation
The second operand expression.
secondOperand - Variable in class com.threerings.tudey.config.ExpressionConfig.BinaryOperation
The second operand of the expression.
Segment - Class in com.threerings.tudey.shape
A line segment.
Segment(Vector2f, Vector2f) - Constructor for class com.threerings.tudey.shape.Segment
Creates a segment between the specified points.
Segment() - Constructor for class com.threerings.tudey.shape.Segment
Creates an uninitialized segment.
segments - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Lines
The number of segments in each particle.
segments - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Quads
The number of segments in each particle.
SELECT - Static variable in interface com.threerings.opengl.gui.Selectable
ActionEvent action fired when something is selected; the argument is the selected item.
select(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.SceneEditor
Selects the specified entries and switches to either the selector tool or the arrow tool, depending on whether multiple entries are selected.
Selectable<T> - Interface in com.threerings.opengl.gui
Implemented by GUI components that allow selection from amongst enumerated values.
selected - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
The index of the initially selected color.
selected - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
The index of the selected item.
selected - Variable in class com.threerings.opengl.gui.config.ComponentConfig.List
The index of the selected item.
selected - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
The selected tab.
selected - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ToggleButton
Whether or not the button is selected.
SELECTED - Static variable in class com.threerings.opengl.gui.ToggleButton
Indicates that this button is in the selected state.
selectedConfigChanged() - Method in class com.threerings.config.swing.ConfigTree
Notes that the selected node's configuration has changed.
SELECTION_CHANGED - Static variable in class com.threerings.opengl.gui.TabbedPane
Deprecated. 
selectionBackground - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The selection background.
SelectionCursor - Class in com.threerings.tudey.client.cursor
A cursor for a selection.
SelectionCursor(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.cursor.SelectionCursor
Creates the cursor.
selectItem(int) - Method in class com.threerings.opengl.gui.ComboBox
Deprecated. 
selectItem(Object) - Method in class com.threerings.opengl.gui.ComboBox
Deprecated. 
selectLayer(boolean) - Method in class com.threerings.tudey.tools.Layers
Select the next or previous layer, and update the visibility of all layers so that only the selected layer (and the base (0)) are visible.
Selector - Class in com.threerings.tudey.tools
The selector tool.
Selector(SceneEditor) - Constructor for class com.threerings.tudey.tools.Selector
Creates the selector tool.
selectTab(Component) - Method in class com.threerings.opengl.gui.TabbedPane
Deprecated. 
selectTab(int) - Method in class com.threerings.opengl.gui.TabbedPane
Deprecated. 
selectValue(Object) - Method in class com.threerings.opengl.gui.ComboBox
Requires that the combo box be configured with ComboBox.Item items, selects the item with a ComboBox.Item.value equal to the supplied value.
separateSpecular - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig
The separate specular flag.
SerializableWrapper - Class in com.threerings.export.util
Wraps an exportable object so that it can be serialized (in an inefficient manner, by creating a new BinaryExporter).
SerializableWrapper(Object) - Constructor for class com.threerings.export.util.SerializableWrapper
Creates a new wrapper for the specified object.
SerializableWrapper() - Constructor for class com.threerings.export.util.SerializableWrapper
No-arg constructor for deserialization.
SERIALIZED_WRAPPED_FLAVOR - Static variable in class com.threerings.util.ToolUtil
A data flavor for serialized wrapped objects (from another VM).
set(Object, Object) - Method in class com.threerings.editor.ArgumentPathProperty
 
set(Object, Object) - Method in class com.threerings.editor.FieldProperty
 
set(Object, Object) - Method in class com.threerings.editor.MethodProperty
 
set(Object, Object) - Method in class com.threerings.editor.PathProperty
 
set(Object, Object) - Method in class com.threerings.editor.Property
Sets the value of the property.
set(Object) - Method in class com.threerings.expr.Variable
Sets the value of the variable.
set(Box) - Method in class com.threerings.math.Box
Copies the parameters of another box.
set(Vector3f, Vector3f) - Method in class com.threerings.math.Box
Sets the box parameters to the values contained in the supplied vectors.
set(Line) - Method in class com.threerings.math.Line
Copies the parameters of another line.
set(Vector2f, float) - Method in class com.threerings.math.Line
Sets the parameters of the line.
set(float, float, float) - Method in class com.threerings.math.Line
Sets the parameters of the line.
set(Matrix3f) - Method in class com.threerings.math.Matrix3f
Copies the contents of another matrix.
set(float[]) - Method in class com.threerings.math.Matrix3f
Copies the elements of an array.
set(float, float, float, float, float, float, float, float, float) - Method in class com.threerings.math.Matrix3f
Sets all of the matrix's components at once.
set(Matrix4f) - Method in class com.threerings.math.Matrix4f
Copies the contents of another matrix.
set(float[]) - Method in class com.threerings.math.Matrix4f
Copies the elements of an array.
set(FloatBuffer) - Method in class com.threerings.math.Matrix4f
Sets the contents of this matrix from the supplied buffer.
set(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class com.threerings.math.Matrix4f
Sets all of the matrix's components at once.
set(Plane) - Method in class com.threerings.math.Plane
Copies the parameters of another plane.
set(Vector3f, float) - Method in class com.threerings.math.Plane
Sets the parameters of the plane.
set(float[]) - Method in class com.threerings.math.Plane
Sets the parameters of the plane.
set(float, float, float, float) - Method in class com.threerings.math.Plane
Sets the parameters of the plane.
set(Quaternion) - Method in class com.threerings.math.Quaternion
Copies the elements of another quaternion.
set(float[]) - Method in class com.threerings.math.Quaternion
Copies the elements of an array.
set(float, float, float, float) - Method in class com.threerings.math.Quaternion
Sets all of the elements of the quaternion.
set(Ray2D) - Method in class com.threerings.math.Ray2D
Copies the parameters of another ray.
set(Vector2f, Vector2f) - Method in class com.threerings.math.Ray2D
Sets the ray parameters to the values contained in the supplied vectors.
set(Ray3D) - Method in class com.threerings.math.Ray3D
Copies the parameters of another ray.
set(Vector3f, Vector3f) - Method in class com.threerings.math.Ray3D
Sets the ray parameters to the values contained in the supplied vectors.
set(Rect) - Method in class com.threerings.math.Rect
Copies the parameters of another rectangle.
set(Vector2f, Vector2f) - Method in class com.threerings.math.Rect
Sets the rectangle parameters to the values contained in the supplied vectors.
set(SphereCoords) - Method in class com.threerings.math.SphereCoords
Copies the elements of another set of coordinates.
set(float[]) - Method in class com.threerings.math.SphereCoords
Sets all of the elements of the coordinates.
set(float, float, float) - Method in class com.threerings.math.SphereCoords
Sets all of the elements of the coordinates.
set(Transform2D) - Method in class com.threerings.math.Transform2D
Copies the values contained in another transform.
set(Transform3D) - Method in class com.threerings.math.Transform2D
Sets the transform to a flattened version of a 3D transform.
set(Vector2f, float) - Method in class com.threerings.math.Transform2D
Sets the transform using the supplied values.
set(Vector2f, float, float) - Method in class com.threerings.math.Transform2D
Sets the transform using the supplied values.
set(Vector2f, float, Vector2f) - Method in class com.threerings.math.Transform2D
Sets the transform using the supplied values.
set(Matrix3f) - Method in class com.threerings.math.Transform2D
Sets the transform using the supplied matrix.
set(Matrix3f, boolean) - Method in class com.threerings.math.Transform2D
Sets the transform using the supplied matrix.
set(Transform3D) - Method in class com.threerings.math.Transform3D
Copies the values contained in another transform.
set(Transform2D) - Method in class com.threerings.math.Transform3D
Copies the values contained in another transform.
set(Vector3f, Quaternion) - Method in class com.threerings.math.Transform3D
Sets the transform using the supplied values.
set(Vector3f, Quaternion, float) - Method in class com.threerings.math.Transform3D
Sets the transform using the supplied values.
set(Vector3f, Quaternion, Vector3f) - Method in class com.threerings.math.Transform3D
Sets the transform using the supplied values.
set(Matrix4f) - Method in class com.threerings.math.Transform3D
Sets the transform using the supplied matrix.
set(Matrix4f, boolean) - Method in class com.threerings.math.Transform3D
Sets the transform using the supplied matrix.
set(Triangle) - Method in class com.threerings.math.Triangle
Sets the vertices of the triangle to those of the specified other triangle.
set(Vector3f, Vector3f, Vector3f) - Method in class com.threerings.math.Triangle
Sets the vertices of the triangle to those contained in the supplied objects.
set(Vector2f) - Method in class com.threerings.math.Vector2f
Copies the elements of another vector.
set(float[]) - Method in class com.threerings.math.Vector2f
Copies the elements of an array.
set(float, float) - Method in class com.threerings.math.Vector2f
Sets all of the elements of the vector.
set(Vector3f) - Method in class com.threerings.math.Vector3f
Copies the elements of another vector.
set(float[]) - Method in class com.threerings.math.Vector3f
Copies the elements of an array.
set(float, float, float) - Method in class com.threerings.math.Vector3f
Sets all of the elements of the vector.
set(Vector4f) - Method in class com.threerings.math.Vector4f
Copies the elements of another vector.
set(float[]) - Method in class com.threerings.math.Vector4f
Sets all of the elements of the vector.
set(FloatBuffer) - Method in class com.threerings.math.Vector4f
Sets all of the elements of the vector.
set(float, float, float, float) - Method in class com.threerings.math.Vector4f
Sets all of the elements of the vector.
set(ColorFunction.Multipoint.Point) - Method in class com.threerings.opengl.effect.ColorFunction.Multipoint.Point
Copies the fields of another point.
set(FloatFunction.Multipoint.Point) - Method in class com.threerings.opengl.effect.FloatFunction.Multipoint.Point
Copies the fields of another point.
set(Point) - Method in class com.threerings.opengl.gui.util.Point
Sets the value of this point to that of the specified other.
set(int, int) - Method in class com.threerings.opengl.gui.util.Point
Sets the value of this point.
set(Rectangle) - Method in class com.threerings.opengl.gui.util.Rectangle
Sets the state of this rectangle to that of the specified other.
set(int, int, int, int) - Method in class com.threerings.opengl.gui.util.Rectangle
Sets the fields of this rectangle.
set(ClientArray) - Method in class com.threerings.opengl.renderer.ClientArray
Copies the values in the supplied object into this one.
set(int, int, boolean, int, long, BufferObject, FloatBuffer) - Method in class com.threerings.opengl.renderer.ClientArray
Sets all fields at once.
set(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Copies the components of another color.
set(Color) - Method in class com.threerings.opengl.renderer.Color4f
Copies the components of an AWT color.
set(float[]) - Method in class com.threerings.opengl.renderer.Color4f
Copies the elements of an array.
set(float, float, float, float) - Method in class com.threerings.opengl.renderer.Color4f
Sets all the components of this color.
set(MaterialStateConfig.OneSided) - Method in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
Sets all of the parameters to those in the supplied config.
set(CameraConfig) - Method in class com.threerings.tudey.config.CameraConfig
Copies the parameters of another config.
set(int, float, float, float, SphereCoords, Vector3f) - Method in class com.threerings.tudey.config.CameraConfig
Sets the parameters of this config.
set - Variable in class com.threerings.tudey.config.ConditionConfig.FlagSet
If we're checking for set or not set.
set(int, boolean) - Method in class com.threerings.tudey.data.actor.Actor
Sets or clears a flag.
set(int) - Method in class com.threerings.tudey.data.actor.Actor
Sets a flag.
set(float, float, float) - Method in class com.threerings.tudey.data.TudeySceneModel.Vertex
Sets the coordinates of the vertex.
set(Coord) - Method in class com.threerings.tudey.util.Coord
Copies the elements of another coord.
set(int[]) - Method in class com.threerings.tudey.util.Coord
Copies the elements of an array.
set(int) - Method in class com.threerings.tudey.util.Coord
Sets the fields of the coord to those contained in the supplied encoded coordinate pair.
set(int, int) - Method in class com.threerings.tudey.util.Coord
Sets the fields of the coord.
SET_CAMERA_PARAMS - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.setCameraParams(com.threerings.tudey.config.CameraConfig, float) requests.
SET_TARGET - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.setTarget(int) requests.
setAction(String) - Method in class com.threerings.opengl.gui.Button
Configures the action to be generated when this button is clicked.
setAction(String) - Method in class com.threerings.opengl.gui.Spinner
Set the action that will be fired when the state of this spinner changes, the argument will be the current value of the model.
setActivator(Logic) - Method in class com.threerings.tudey.server.logic.ActorLogic
Sets the reference to the entity that caused the actor to be spawned.
setActivity(int, int) - Method in class com.threerings.tudey.data.actor.Active
Sets both the activity and the start timestamp.
setActivity(int) - Method in class com.threerings.tudey.data.actor.Active
Sets the activity identifier.
setActivityStarted(int) - Method in class com.threerings.tudey.data.actor.Active
Sets the activity timestamp.
setAdded(DSet<ConfigEntry>) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the added field be set to the specified value.
setAlpha(float) - Method in class com.threerings.opengl.gui.Component
Sets the alpha level for this component.
setAlpha(float) - Method in class com.threerings.opengl.gui.Container
 
setAlpha(float) - Method in class com.threerings.opengl.util.TextBillboard
Sets the alpha value with which to render the text.
setAlphaState(int, float, int, int) - Method in class com.threerings.opengl.renderer.Renderer
Sets the alpha testing and blending state.
setAngle(float) - Method in class com.threerings.tudey.tools.Placer
Sets the placement angle.
setAnimation(AnimationDef) - Method in class com.threerings.opengl.model.tools.xml.AnimationParser
Called by the parser once the animation is parsed.
setAntialiased(boolean) - Method in class com.threerings.opengl.gui.text.HTMLView
Configures whether or not our text is antialiased.
setArgument(Object) - Method in class com.threerings.opengl.gui.Button
Set the argument dispatched by this button.
setArrayState(int, ClientArray[], ClientArray[], ClientArray, ClientArray, ClientArray, BufferObject) - Method in class com.threerings.opengl.renderer.Renderer
Sets the client array state.
setAttribLocation(String, int) - Method in class com.threerings.opengl.renderer.Program
Binds an attribute to the specified location.
setBackground(int, Background) - Method in class com.threerings.opengl.gui.Component
Configures the background for this component for the specified state.
setBackgroundColor(Color4f) - Method in class com.threerings.opengl.compositor.Compositor
Sets the background color reference.
setBits(int, int, int) - Method in class com.threerings.tudey.util.CoordIntMap
Stores the bitwise OR of the previous value and the specified bits at the specified coordinates.
setBoolean(Object, boolean) - Method in class com.threerings.editor.FieldProperty
 
setBoolean(Object, boolean) - Method in class com.threerings.editor.Property
Sets the value of the property.
setBoolean(boolean) - Method in class com.threerings.expr.Variable
Sets the value of the variable as a boolean.
setBorderColor(Color4f) - Method in class com.threerings.opengl.renderer.Texture
Sets the border color.
setBounds(int, int, int, int) - Method in class com.threerings.opengl.gui.Component
Sets the bounds of this component in screen coordinates.
setBounds(int, int, int, int) - Method in class com.threerings.opengl.gui.Window
 
setBundle(String) - Method in class com.threerings.opengl.gui.ChatOverlay
Sets the bundle to use to translate chat messsages.
setButton(JToggleButton) - Method in class com.threerings.tudey.tools.EditorTool
Configures the tool with a reference to its button.
setByte(Object, byte) - Method in class com.threerings.editor.FieldProperty
 
setByte(Object, byte) - Method in class com.threerings.editor.Property
Sets the value of the property.
setByte(byte) - Method in class com.threerings.expr.Variable
Sets the value of the variable as a boolean.
setCamera(Camera) - Method in class com.threerings.opengl.compositor.Compositor
Sets the camera reference.
setCameraHandler(CameraHandler) - Method in class com.threerings.opengl.GlApp
 
setCameraHandler(CameraHandler) - Method in interface com.threerings.opengl.util.GlContext
Sets the camera handler reference.
setCameraHandler(CameraHandler) - Method in class com.threerings.opengl.util.GlContextWrapper
 
setCameraParams(CameraConfig, float) - Method in interface com.threerings.tudey.client.TudeySceneService
Requests to change the client's camera parameters (which affect its area of interest).
setCameraParams(CameraConfig, float) - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
setCameraParams(CameraConfig, float) - Method in class com.threerings.tudey.server.ClientLiaison
Sets the client's camera parameters.
setCameraParams(ClientObject, CameraConfig, float) - Method in class com.threerings.tudey.server.TudeySceneManager
 
setCameraParams(ClientObject, CameraConfig, float) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.setCameraParams(com.threerings.tudey.config.CameraConfig, float) request.
setChar(Object, char) - Method in class com.threerings.editor.FieldProperty
 
setChar(Object, char) - Method in class com.threerings.editor.Property
Sets the value of the property.
setChar(char) - Method in class com.threerings.expr.Variable
Sets the value of the variable as a boolean.
setClearColor(Color4f) - Method in class com.threerings.opengl.renderer.Renderer
Sets the clear color.
setClearDepth(float) - Method in class com.threerings.opengl.renderer.Renderer
Sets the clear depth.
setClearStencil(int) - Method in class com.threerings.opengl.renderer.Renderer
Sets the clear stencil value.
setClientOid(int) - Method in interface com.threerings.tudey.data.actor.Prespawnable
Sets the oid of the client that (may have) prespawned the actor, or zero for none.
setClientOid(int) - Method in class com.threerings.tudey.data.effect.Effect
 
setClientOid(int) - Method in interface com.threerings.tudey.data.effect.Prefireable
Sets the oid of the client that (may have) prefired the effect, or zero for none.
setClipboardText(String) - Method in class com.threerings.opengl.gui.Root
Sets the text in the clipboard.
setClipPlanes(Plane[]) - Method in class com.threerings.opengl.renderer.Renderer
Sets the user clip planes.
setColorAttachment(Texture) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a texture to the color target of this frame buffer.
setColorAttachment(Texture, int, int) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a texture to the color target of this frame buffer.
setColorAttachment(Renderbuffer) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a render buffer to the color target of this frame buffer.
setColorClass(String) - Method in class com.threerings.opengl.gui.ColorPicker
Sets the color class from which we select.
setColorClass(String, boolean) - Method in class com.threerings.opengl.gui.ColorPicker
Sets the color class from which we select.
setColorMaskState(boolean, boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.Renderer
Sets the color mask state.
setColors(Color4f, Color4f) - Method in class com.threerings.tudey.client.util.SceneMap
Sets the colors to use to represent floors and walls.
setColorState(ColorState) - Method in class com.threerings.opengl.model.Model
Sets the model's color state.
setColorState(Color4f) - Method in class com.threerings.opengl.renderer.Renderer
Sets the draw color state.
setColorState(float, float, float, float) - Method in class com.threerings.opengl.renderer.Renderer
Sets the draw color state.
setCompare(int, int) - Method in class com.threerings.opengl.renderer.Texture
Convenience method to set both compare parameters at once.
setCompareFunc(int) - Method in class com.threerings.opengl.renderer.Texture
Sets the texture compare function.
setCompareMode(int) - Method in class com.threerings.opengl.renderer.Texture
Sets the texture compare mode.
setCompatibilityMode(boolean) - Method in class com.threerings.opengl.GlApp
Enables or disables compatibility mode, which disables certain features for maximum compatibility.
setCompress(boolean) - Method in class com.threerings.editor.tools.StripTask
Sets whether or not to compress the resulting files.
setCompress(boolean) - Method in class com.threerings.export.tools.XMLToBinaryTask
Sets whether or not to compress the resulting files.
setCompressedImage(int, int, int, int, boolean, ByteBuffer) - Method in class com.threerings.opengl.renderer.Texture2D
Sets a single compressed level of this texture.
setCompressedImage(int, int, int, int, boolean, ByteBuffer) - Method in class com.threerings.opengl.renderer.TextureCubeMap
Sets a single compressed mipmap level of a single face of this texture.
setConfig(SounderConfig.Original) - Method in class com.threerings.openal.Sounder.BaseClip
(Re)configures the implementation.
setConfig(SounderConfig.BaseStream) - Method in class com.threerings.openal.Sounder.BaseStream
(Re)configures the implementation.
setConfig(SounderConfig.Clip) - Method in class com.threerings.openal.Sounder.Clip
(Re)configures the implementation.
setConfig(SounderConfig.Compound) - Method in class com.threerings.openal.Sounder.Compound
(Re)configures the implementation.
setConfig(SounderConfig.Conditional) - Method in class com.threerings.openal.Sounder.Conditional
(Re)configures the implementation.
setConfig(SounderConfig.MetaClip) - Method in class com.threerings.openal.Sounder.MetaClip
(Re)configures the implementation.
setConfig(SounderConfig.MetaStream) - Method in class com.threerings.openal.Sounder.MetaStream
(Re)configures the implementation.
setConfig(SounderConfig.Random) - Method in class com.threerings.openal.Sounder.Random
(Re)configures the implementation.
setConfig(SounderConfig.Scripted) - Method in class com.threerings.openal.Sounder.Scripted
(Re)configures the implementation.
setConfig(SounderConfig.Sequential) - Method in class com.threerings.openal.Sounder.Sequential
(Re)configures the implementation.
setConfig(ConfigReference<SounderConfig>) - Method in class com.threerings.openal.Sounder
Sets the configuration of this sounder.
setConfig(SounderConfig) - Method in class com.threerings.openal.Sounder
Sets the configuration of this sounder.
setConfig(SounderConfig.Stream) - Method in class com.threerings.openal.Sounder.Stream
(Re)configures the implementation.
setConfig(SounderConfig.VariableClip) - Method in class com.threerings.openal.Sounder.VariableClip
(Re)configures the implementation.
setConfig(TargetConfig.Output) - Method in class com.threerings.opengl.compositor.RenderEffect.OutputTarget
Sets the configuration of this target.
setConfig(ConfigReference<RenderEffectConfig>) - Method in class com.threerings.opengl.compositor.RenderEffect
Sets the configuration of this render effect.
setConfig(RenderEffectConfig) - Method in class com.threerings.opengl.compositor.RenderEffect
Sets the configuration of this effect.
setConfig(TargetConfig.Texture) - Method in class com.threerings.opengl.compositor.RenderEffect.TextureTarget
Sets the configuration of this target.
setConfig(BaseParticleSystemConfig.Layer) - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Sets the layer's config.
setConfig(BaseParticleSystemConfig) - Method in class com.threerings.opengl.effect.BaseParticleSystem
Sets the configuration of this system.
setConfig(BaseParticleSystemConfig.Layer) - Method in class com.threerings.opengl.effect.MetaParticleSystem.Layer
 
setConfig(BaseParticleSystemConfig.Layer) - Method in class com.threerings.opengl.effect.ParticleSystem.Layer
 
setConfig(ComponentBillboardConfig) - Method in class com.threerings.opengl.gui.ComponentBillboard
Sets the configuration of this model.
setConfig(String) - Method in class com.threerings.opengl.gui.UserInterface
Sets the configuration.
setConfig(ConfigReference<UserInterfaceConfig>) - Method in class com.threerings.opengl.gui.UserInterface
Sets the configuration.
setConfig(String, String, Object, Object...) - Method in class com.threerings.opengl.gui.UserInterface
Sets the configuration.
setConfig(UserInterfaceConfig) - Method in class com.threerings.opengl.gui.UserInterface
Sets the configuration.
setConfig(AnimationConfig.Imported) - Method in class com.threerings.opengl.model.Animation.Imported
(Re)configures the implementation.
setConfig(AnimationConfig.Procedural) - Method in class com.threerings.opengl.model.Animation.Procedural
(Re)configures the implementation.
setConfig(AnimationConfig.Sequential) - Method in class com.threerings.opengl.model.Animation.Sequential
(Re)configures the implementation.
setConfig(String, String) - Method in class com.threerings.opengl.model.Animation
Sets the configuration of this animation.
setConfig(String, ConfigReference<AnimationConfig>) - Method in class com.threerings.opengl.model.Animation
Sets the configuration of this animation.
setConfig(String, String, String, Object, Object...) - Method in class com.threerings.opengl.model.Animation
Sets the configuration of this animation.
setConfig(String, AnimationConfig) - Method in class com.threerings.opengl.model.Animation
Sets the configuration of this animation.
setConfig(ArticulatedConfig.Node, Transform3D, Transform3D) - Method in class com.threerings.opengl.model.Articulated.Node
Sets the configuration of this node.
setConfig(ArticulatedConfig) - Method in class com.threerings.opengl.model.Articulated
Sets the configuration of this model.
setConfig(CompoundConfig) - Method in class com.threerings.opengl.model.Compound
Sets the configuration of this model.
setConfig(ConditionalConfig) - Method in class com.threerings.opengl.model.Conditional
Sets the configuration of this model.
setConfig(String) - Method in class com.threerings.opengl.model.Model
Sets the configuration of this model.
setConfig(ConfigReference<ModelConfig>) - Method in class com.threerings.opengl.model.Model
Sets the configuration of this model.
setConfig(String, String, Object, Object...) - Method in class com.threerings.opengl.model.Model
Sets the configuration of this model.
setConfig(ModelConfig) - Method in class com.threerings.opengl.model.Model
Sets the configuration of this model.
setConfig(ScriptedConfig) - Method in class com.threerings.opengl.model.Scripted
Sets the configuration of this model.
setConfig(StaticConfig.Resolved) - Method in class com.threerings.opengl.model.Static
Sets the configuration of this model.
setConfig(SceneInfluencerConfig) - Method in class com.threerings.opengl.scene.SceneInfluencer
Sets the configuration of this model.
setConfig(ViewerAffecterConfig) - Method in class com.threerings.opengl.scene.ViewerAffecter
Sets the configuration of this model.
setConfig(AreaConfig.Original) - Method in class com.threerings.tudey.client.cursor.AreaCursor.Original
(Re)configures the implementation.
setConfig(PathConfig.Original) - Method in class com.threerings.tudey.client.cursor.PathCursor.Original
(Re)configures the implementation.
setConfig(PlaceableConfig.Original) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Original
(Re)configures the implementation.
setConfig(TileConfig.Original) - Method in class com.threerings.tudey.client.cursor.TileCursor.Original
(Re)configures the implementation.
setConfig(ActorSpriteConfig) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Moving
 
setConfig(ActorSpriteConfig) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
(Re)configures the implementation.
setConfig(ActorSpriteConfig) - Method in class com.threerings.tudey.client.sprite.ActorSprite.StatefulEntry
 
setConfig(AreaConfig.Original) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Original
(Re)configures the implementation.
setConfig(SceneGlobalConfig.Camera) - Method in class com.threerings.tudey.client.sprite.GlobalSprite.Camera
(Re)configures the implementation.
setConfig(SceneGlobalConfig.EnvironmentModel) - Method in class com.threerings.tudey.client.sprite.GlobalSprite.EnvironmentModel
(Re)configures the implementation.
setConfig(PathConfig.Original) - Method in class com.threerings.tudey.client.sprite.PathSprite.Original
(Re)configures the implementation.
setConfig(PlaceableConfig.Original) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.ClickableProp
 
setConfig(PlaceableConfig.Original) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Original
(Re)configures the implementation.
setConfig(PlaceableConfig.Original) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Prop
 
setConfig(TileConfig.Original) - Method in class com.threerings.tudey.client.sprite.TileSprite.Original
(Re)configures the implementation.
setConfig(ShapeConfig, boolean) - Method in class com.threerings.tudey.client.util.ShapeConfigElement
Sets the configuration of the shape to draw.
setConfig(ConfigReference<ActorConfig>) - Method in class com.threerings.tudey.data.actor.Actor
Sets the actor's config reference.
setConfig(ShapeConfig) - Method in class com.threerings.tudey.shape.ShapeElement
Sets the configuration of the shape.
setConfig(ShapeModelConfig) - Method in class com.threerings.tudey.shape.ShapeModel
Sets the configuration of this model.
setConfigfile(File) - Method in class com.threerings.editor.tools.ConfigResourcesTask
Sets the file from which to read the config names.
setConfigModels(Model[]) - Method in class com.threerings.opengl.gui.RenderableView
Sets the array of config models.
setContents(String) - Method in class com.threerings.opengl.gui.text.HTMLView
Configures the contents of this HTML view.
setContents(HTMLDocument) - Method in class com.threerings.opengl.gui.text.HTMLView
Configures the contents of this HTML view.
setCoordLimits(float, float, float, float) - Method in class com.threerings.opengl.camera.OrbitCameraHandler
Sets the limits on the camera's relative coordinates.
setCullState(int) - Method in class com.threerings.opengl.renderer.Renderer
Sets the back-face culling state.
setCurrentStep(int, int) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Scripted
Sets the current step.
setCursor(Cursor) - Method in class com.threerings.opengl.gui.Component
Configures the cursor for this component.
setCursor(Cursor) - Method in class com.threerings.opengl.gui.Root
Sets the cursor to display (or null to use the default cursor).
setData(long) - Method in class com.threerings.opengl.renderer.BufferObject
Initializes the data in this buffer.
setData(long, int) - Method in class com.threerings.opengl.renderer.BufferObject
Initializes the data in this buffer.
setData(FloatBuffer) - Method in class com.threerings.opengl.renderer.BufferObject
Sets the data in this buffer.
setData(FloatBuffer, int) - Method in class com.threerings.opengl.renderer.BufferObject
Sets the data in this buffer.
setData(ShortBuffer) - Method in class com.threerings.opengl.renderer.BufferObject
Sets the data in this buffer.
setData(ShortBuffer, int) - Method in class com.threerings.opengl.renderer.BufferObject
Sets the data in this buffer.
setDconfigService(DConfigMarshaller) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the dconfigService field be set to the specified value.
setDefaultLocalInterest(Rect) - Method in class com.threerings.tudey.server.TudeySceneManager
Sets the default untransformed area of interest region for clients.
setDependencies(Map<Dependency, Dependency>) - Method in class com.threerings.opengl.compositor.Compositor
Sets the dependency map reference.
setDepthAttachment(Texture) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a texture to the depth target of this frame buffer.
setDepthAttachment(Texture, int, int) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a texture to the depth target of this frame buffer.
setDepthAttachment(Renderbuffer) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a render buffer to the depth target of this frame buffer.
setDepthMode(int) - Method in class com.threerings.opengl.renderer.Texture
Sets the depth texture mode.
setDepthState(int, boolean) - Method in class com.threerings.opengl.renderer.Renderer
Sets the depth buffer testing/writing state.
setDest(File) - Method in class com.threerings.editor.tools.StripTask
Sets the destination directory to which generated files will be written.
setDest(File) - Method in class com.threerings.export.tools.XMLToBinaryTask
Sets the destination directory to which generated files will be written.
setDestroyed(int) - Method in class com.threerings.tudey.data.actor.Actor
Sets the timestamp at which the actor was destroyed.
setDirection(float) - Method in class com.threerings.tudey.data.actor.Mobile
Sets the direction of motion.
setDirty(boolean) - Method in class com.threerings.opengl.renderer.state.RenderState
Sets the dirty flag.
setDirty(boolean) - Method in class com.threerings.tudey.data.actor.Actor
Sets the state of the actor's dirty flag.
setDirty(boolean) - Method in class com.threerings.tudey.data.TudeySceneModel
Sets the value of the dirty flag.
setDisplayMode(DisplayMode) - Method in class com.threerings.opengl.GlDisplayApp
Sets the display mode and updates the viewport if the display is created.
setDisplayModeAndFullscreen(DisplayMode) - Method in class com.threerings.opengl.GlDisplayApp
Sets the display mode and fullscreen setting at the same time.
setDocument(Document) - Method in class com.threerings.opengl.gui.EditableTextComponent
Configures this text field with a custom document.
setDouble(Object, double) - Method in class com.threerings.editor.FieldProperty
 
setDouble(Object, double) - Method in class com.threerings.editor.Property
Sets the value of the property.
setDouble(double) - Method in class com.threerings.expr.Variable
Sets the value of the variable as a boolean.
setDuration(float) - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
Included in order to make duration appear as an editable property.
setEditorPanel(EditorPanel) - Method in class com.threerings.editor.swing.FindDialog
Sets the editor panel.
setEditorStyleConfig(ConfigReference<StyleConfig>) - Method in class com.threerings.opengl.gui.Spinner
Configures the style of the editor.
setElevation(int) - Method in class com.threerings.tudey.client.util.RectangleElement
Sets the elevation at which to draw the box.
setElevation(int) - Method in class com.threerings.tudey.tools.EditorGrid
Sets the elevation of the grid in tile units.
setEnabled(boolean) - Method in class com.threerings.opengl.gui.ChatOverlay
 
setEnabled(boolean) - Method in class com.threerings.opengl.gui.Component
Sets this components enabled state.
setEnabled(boolean) - Method in class com.threerings.opengl.gui.Container
 
setEnabled(boolean) - Method in class com.threerings.opengl.gui.Spinner
 
setEnabled(boolean) - Method in class com.threerings.opengl.gui.SpinnerLogic
Set whether the logic of the spinner should be enabled.
setEnabled(boolean) - Method in class com.threerings.opengl.gui.TextArea
 
setEnabled(String, boolean) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method for setting the enabled status of all components bearing the specified tag.
setEntry(EntryLogic) - Method in class com.threerings.tudey.server.logic.EntryStateLogic
Sets the reference to the corresponding entry.
setEqualRows(boolean) - Method in class com.threerings.opengl.gui.layout.TableLayout
Configures whether or not the table will force all rows to be a uniform size.
setExpanded(boolean) - Method in class com.threerings.config.swing.ConfigTreeNode
Sets whether or not this node is expanded in the tree.
setExpanded(JTree, Preferences, boolean) - Method in class com.threerings.swing.PrefsTreeNode
Sets whether or not this node is expanded in the tree.
setExtent(int) - Method in class com.threerings.opengl.gui.BoundedRangeModel
Configures the extent of this model.
setFilters(int, int) - Method in class com.threerings.opengl.renderer.Texture
Convenience method to set both the filters at once.
setFit(Label.Fit) - Method in class com.threerings.opengl.gui.Label
Configures whether this label will wrap, truncate or scale if it cannot fit text into its allotted width.
setFit(Label.Fit) - Method in class com.threerings.opengl.gui.LabelRenderer
Configures whether this label will wrap, truncate or scale if it cannot fit text into its allotted width.
setFixedColumn(int, boolean) - Method in class com.threerings.opengl.gui.layout.TableLayout
Configures a column as fixed or free.
setFlags(int) - Method in class com.threerings.tudey.data.actor.Actor
Sets the actor's flags.
setFloat(Object, float) - Method in class com.threerings.editor.FieldProperty
 
setFloat(Object, float) - Method in class com.threerings.editor.Property
Sets the value of the property.
setFloat(float) - Method in class com.threerings.expr.Variable
Sets the value of the variable as a boolean.
setFogState(FogState) - Method in class com.threerings.opengl.model.Model
Sets the model's fog state.
setFogState(int, float, Color4f) - Method in class com.threerings.opengl.renderer.Renderer
Sets the fog state.
setFogState(int, float, float, Color4f) - Method in class com.threerings.opengl.renderer.Renderer
Sets the linear fog state.
setFrontFace(int) - Method in class com.threerings.opengl.renderer.Renderer
Sets the front face.
setFrustum(float, float, float, float, float, float) - Method in class com.threerings.opengl.camera.Camera
Sets the camera frustum parameters.
setFullscreen(boolean) - Method in class com.threerings.opengl.GlDisplayApp
Sets the fullscreen mode.
setGap(int) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
setGap(int) - Method in class com.threerings.opengl.gui.TabbedPane
Sets the gap between the tab buttons.
setGaps(int, int) - Method in class com.threerings.opengl.gui.layout.BorderLayout
Configures our inter-component gaps.
setGenerateMipmaps(boolean) - Method in class com.threerings.opengl.renderer.Texture
Sets whether or not to generate mipmaps automatically.
setGlobalAmbient(Color4f) - Method in class com.threerings.opengl.renderer.state.LightState
Sets the reference to the global ambient intensity.
setHorizontalAlignment(TableLayout.Alignment) - Method in class com.threerings.opengl.gui.layout.TableLayout
Configures the horizontal alignment (or stretching) of this table.
setHoverable(boolean) - Method in class com.threerings.opengl.gui.Component
Sets this component's hoverability state.
setHoverable(boolean) - Method in class com.threerings.opengl.gui.Container
 
setIcon(String...) - Method in class com.threerings.opengl.GlDisplayApp
Sets the display icon.
setIcon(Icon) - Method in class com.threerings.opengl.gui.Label
Configures the label to display the specified icon.
setIcon(Icon) - Method in class com.threerings.opengl.gui.LabelRenderer
Configures the label to display the specified icon.
setIconTextGap(int) - Method in class com.threerings.opengl.gui.Label
Configures the gap between the icon and the text.
setIconTextGap(int) - Method in class com.threerings.opengl.gui.LabelRenderer
Configures the gap between the icon and the text.
setId(String) - Method in class com.threerings.editor.tools.ConfigResourcesTask
Sets the pattern set id.
setId(int) - Method in class com.threerings.tudey.data.TudeySceneModel.IdEntry
Sets the entry's unique identifier.
setId(String) - Method in class com.threerings.tudey.tools.SceneResourcesTask
Sets the pattern set id.
setImage(int, int, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture1D
Sets this texture to an empty image with the specified format and dimension.
setImage(int, int, int, boolean) - Method in class com.threerings.opengl.renderer.Texture1D
Sets a single mipmap level of this texture.
setImage(int, int, int, boolean, int, int, ByteBuffer) - Method in class com.threerings.opengl.renderer.Texture1D
Sets a single mipmap level of this texture.
setImage(int, boolean, BufferedImage, boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture1D
Sets this texture to the supplied image.
setImage(int, int, boolean, BufferedImage, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture1D
Sets a single mipmap level of this texture.
setImage(int, int, int, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture2D
Sets this texture to an empty image with the specified format and dimensions.
setImage(int, int, int, int, boolean) - Method in class com.threerings.opengl.renderer.Texture2D
Sets a single mipmap level of this texture.
setImage(int, int, int, int, boolean, int, int, ByteBuffer) - Method in class com.threerings.opengl.renderer.Texture2D
Sets a single mipmap level of this texture.
setImage(int, boolean, BufferedImage, boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture2D
Sets this texture to the supplied image.
setImage(int, int, boolean, BufferedImage, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture2D
Sets a single mipmap level of this texture.
setImage(BufferedImage, boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture2D
Sets this texture to the provided image.
setImage(BufferedImage, boolean, boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture2D
Sets this texture to the provided image.
setImage(int, int, int, int, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture3D
Sets this texture to an empty image with the specified format and dimensions.
setImage(int, int, int, int, int, boolean) - Method in class com.threerings.opengl.renderer.Texture3D
Sets a single mipmap level of this texture.
setImage(int, int, int, int, int, boolean, int, int, ByteBuffer) - Method in class com.threerings.opengl.renderer.Texture3D
Sets a single mipmap level of this texture.
setImage(int, int, boolean, BufferedImage, int, int, int, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture3D
Sets a single mipmap level of this texture.
setImage(int, int, int, int, boolean, int, int, ByteBuffer) - Method in class com.threerings.opengl.renderer.TextureCubeMap
Sets a single mipmap level of a single face of this texture.
setImages(int, boolean, BufferedImage, int, int, int, boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.Texture3D
Sets this texture to the supplied image.
setImages(int, int, boolean, boolean) - Method in class com.threerings.opengl.renderer.TextureCubeMap
Sets this texture to a set of empty images with the specified format and dimension.
setImages(int, int, int, boolean) - Method in class com.threerings.opengl.renderer.TextureCubeMap
Sets a single mipmap level of this texture.
setImages(int, boolean, BufferedImage[], boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.TextureCubeMap
Sets this texture to the supplied images.
setImages(int, int, boolean, BufferedImage[], boolean, boolean) - Method in class com.threerings.opengl.renderer.TextureCubeMap
Sets a single mipmap level of this texture.
setImages(int, boolean, BufferedImage, int, int, boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.TextureCubeMap
Sets this texture to the supplied image.
setImages(int, int, boolean, BufferedImage, int, int, boolean, boolean) - Method in class com.threerings.opengl.renderer.TextureCubeMap
Sets a single mipmap level of this texture.
setInfluences(SceneInfluenceSet) - Method in class com.threerings.opengl.model.Model
 
setInfluences(SceneInfluenceSet) - Method in interface com.threerings.opengl.scene.SceneElement
Sets the influences affecting this element.
setInfluences(SceneInfluenceSet) - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
setInt(Object, int) - Method in class com.threerings.editor.FieldProperty
 
setInt(Object, int) - Method in class com.threerings.editor.Property
Sets the value of the property.
setInt(int) - Method in class com.threerings.expr.Variable
Sets the value of the variable as a boolean.
setIntValue(int) - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
Sets the value of the entry as an integer.
setItems(Iterable<?>) - Method in class com.threerings.opengl.gui.ComboBox
Replaces any existing items in this combo box with the supplied items.
setItems(Object[]) - Method in class com.threerings.opengl.gui.ComboBox
Replaces any existing items in this combo box with the supplied items.
setJustification(GroupLayout.Justification) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
setKey(Object) - Method in class com.threerings.tudey.data.actor.EntryState
Sets the key of the entry to which this actor corresponds.
setLayer(int) - Method in class com.threerings.opengl.gui.Window
Configures the "layer" occupied by this window.
setLayer(Object, int) - Method in class com.threerings.tudey.data.TudeySceneModel
Set the layer of the entry with the specified key.
setLayoutManager(LayoutManager) - Method in class com.threerings.opengl.gui.Container
Configures this container with an entity that will set the size and position of its children.
setLightState(LightState) - Method in class com.threerings.opengl.model.Model
Sets the model's light state.
setLightState(Light[], Color4f) - Method in class com.threerings.opengl.renderer.Renderer
Sets the light state.
setLimits(int, int) - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawBufferElements
 
setLimits(int, int) - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawBufferRangeElements
 
setLimits(int, int) - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawElements
Sets the limits defining the range of indices to draw.
setLimits(int, int) - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawShortElements
 
setLimits(int, int) - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawShortRangeElements
 
setLineState(float) - Method in class com.threerings.opengl.renderer.Renderer
Sets the line state.
setLocalShape(Shape) - Method in class com.threerings.tudey.shape.ShapeElement
Sets the local shape reference.
setLocalTransform(Transform3D) - Method in class com.threerings.opengl.model.Model
Sets the local transform to the specified value and promotes it to Transform3D.UNIFORM, then updates the bounds of the model.
setLocation(int, int) - Method in class com.threerings.opengl.gui.Component
Sets the upper left position of this component in absolute screen coordinates.
setLong(Object, long) - Method in class com.threerings.editor.FieldProperty
 
setLong(Object, long) - Method in class com.threerings.editor.Property
Sets the value of the property.
setLong(long) - Method in class com.threerings.expr.Variable
Sets the value of the variable as a boolean.
setMagFilter(int) - Method in class com.threerings.opengl.renderer.Texture
Sets the texture magnification filter.
setMaterialConfig(MaterialConfig) - Method in class com.threerings.opengl.material.Surface
Sets the material configuration of this surface.
setMaterialState(Color4f, Color4f, Color4f, Color4f, float, Color4f, Color4f, Color4f, Color4f, float, int, int, boolean, boolean, boolean, boolean) - Method in class com.threerings.opengl.renderer.Renderer
Sets the material state.
setMatrixMode(int) - Method in class com.threerings.opengl.renderer.Renderer
Sets the matrix mode.
setMaxAnisotropy(float) - Method in class com.threerings.opengl.renderer.Texture
Sets the texture maximum anisotropy.
setMaximum(int) - Method in class com.threerings.opengl.gui.BoundedRangeModel
Configures the maximum value of this model, adjusting the value, extent and minimum as necessary to maintain the consistency of the model.
setMaxLength(int) - Method in class com.threerings.opengl.gui.EditableTextComponent
Configures the maximum length of this text field.
setMaxStep(float) - Method in class com.threerings.tudey.data.actor.Mobile
Sets the max step amount.
setMinFilter(int) - Method in class com.threerings.opengl.renderer.Texture
Sets the texture minification filter.
setMinimum(int) - Method in class com.threerings.opengl.gui.BoundedRangeModel
Configures the minimum value of this model, adjusting the value, extent and maximum as necessary to maintain the consistency of the model.
setModal(boolean) - Method in class com.threerings.opengl.gui.Window
Configures this window to be modal which causes it to "steal" all mouse and keyboard input while it is added to the interface hierarchy.
setModalShade(Color4f) - Method in class com.threerings.opengl.gui.Root
Sets the color of the shade behind the first active modal window.
setModel(SpinnerModel) - Method in class com.threerings.opengl.gui.Spinner
Set a new model.
setModel(SpinnerModel) - Method in class com.threerings.opengl.gui.SpinnerLogic
Set a new model.
setModel(ModelDef) - Method in class com.threerings.opengl.model.tools.xml.ModelParser
Called by the parser once the model is parsed.
setMouseDown(int) - Method in class com.threerings.opengl.gui.Root
Sets the mouse as being pressed at the current position.
setMousePosition(int, int) - Method in class com.threerings.opengl.gui.DisplayRoot
 
setMousePosition(int, int) - Method in class com.threerings.opengl.gui.Root
Sets the mouse position.
setMouseUp(int) - Method in class com.threerings.opengl.gui.Root
Sets the mouse as being released at the current position.
setName(String) - Method in class com.threerings.config.ManagedConfig
Sets the name of this configuration.
setName(String) - Method in class com.threerings.tudey.data.TudeySceneModel
Sets the scene's name and invalidates.
setNextStyleConfig(ConfigReference<StyleConfig>) - Method in class com.threerings.opengl.gui.Spinner
Configures the style of the next button.
setNormalize(boolean, boolean) - Method in class com.threerings.opengl.renderer.Renderer
Sets the normalization parameters.
setNotes(String) - Method in class com.threerings.tudey.data.TudeySceneModel
Sets the scene notes.
setObject(Object) - Method in class com.threerings.editor.swing.EditorPanel
Sets the object being edited.
setObject(Object) - Method in class com.threerings.editor.swing.PropertyEditor
Sets the object being edited.
setOffAxisJustification(GroupLayout.Justification) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
setOffAxisPolicy(GroupLayout.Policy) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
setOrientation(int) - Method in class com.threerings.opengl.gui.Label
Sets the orientation of this label with respect to its icon.
setOrientation(int) - Method in class com.threerings.opengl.gui.LabelRenderer
Sets the orientation of this label with respect to its icon.
setOrtho(float, float, float, float, float, float) - Method in class com.threerings.opengl.camera.Camera
Sets the camera frustum parameters.
setOuter(Object) - Method in class com.threerings.config.Parameter.Choice
 
setOuter(Object) - Method in class com.threerings.editor.swing.ObjectPanel
Sets the outer object to use when instantiating inner classes (does not affect the current value).
setOuter(Object) - Method in interface com.threerings.util.Inner
Sets the outer object reference.
setOuter(Object, Object) - Static method in class com.threerings.util.ReflectionUtil
Sets an inner object's outer class reference if it has one.
setPaint(int, int, TudeySceneModel.Paint) - Method in class com.threerings.tudey.data.TudeySceneModel
Sets the paint at the specified coordinates.
setPaint(Rectangle, TudeySceneModel.Paint) - Method in class com.threerings.tudey.tools.SceneEditor
 
setPaint(Rectangle, TudeySceneModel.Paint) - Method in interface com.threerings.tudey.util.EntryManipulator
Sets or clears the paint for a region in the scene.
setParent(Container) - Method in class com.threerings.opengl.gui.Component
Informs this component of its parent in the interface heirarchy.
setParent(Container) - Method in class com.threerings.opengl.gui.Window
 
setParentScope(Scope) - Method in class com.threerings.expr.DynamicScope
Sets the parent of this scope.
setParentWindow(Window) - Method in class com.threerings.opengl.gui.Window
Set the parent window.
setPawnId(int) - Method in class com.threerings.tudey.data.TudeyBodyObject
Requests that the pawnId field be set to the specified value.
setPerspective(float, float, float, float) - Method in class com.threerings.opengl.camera.Camera
Sets the camera perspective parameters.
setPerspective(float, float, float) - Method in class com.threerings.opengl.camera.CameraHandler
Sets the camera's perspective parameters.
setPlaceConfig(TudeySceneConfig) - Method in class com.threerings.tudey.data.TudeySceneModel
Sets the place config for the model.
setPlaceholder(String) - Method in class com.threerings.opengl.gui.EditableTextComponent
Set the placeholder text; shown when the field is unfocused and empty.
setPlaceView(PlaceView) - Method in class com.threerings.tudey.tools.SceneEditor
 
setPlaceView(PlaceView) - Method in class com.threerings.tudey.tools.TudeyTool
 
setPointState(float) - Method in class com.threerings.opengl.renderer.Renderer
Sets the point state.
setPolicy(GroupLayout.Policy) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
setPolygonState(int, int, float, float) - Method in class com.threerings.opengl.renderer.Renderer
Sets the polygon state.
setPreferredDimensions(int, int) - Method in class com.threerings.opengl.gui.ComboBox
Sets the preferred number of columns in the popup menu.
setPreferredDimensions(int, int) - Method in class com.threerings.opengl.gui.PopupMenu
Sets the preferred number of rows and columns.
setPreferredResourceDir(String) - Static method in class com.threerings.util.ResourceUtil
Sets the preferred resource directory.
setPreferredSize(Dimension) - Method in class com.threerings.opengl.gui.Component
Configures the preferred size of this component.
setPreferredSize(int, int) - Method in class com.threerings.opengl.gui.Component
Configures the preferred size of this component.
setPreferredWidth(int) - Method in class com.threerings.opengl.gui.ChatOverlay
Sets the preferred width for the text area.
setPreferredWidth(int) - Method in class com.threerings.opengl.gui.EditableTextComponent
Configures the preferred width of this text field (the preferred height will be calculated from the font).
setPreferredWidth(int) - Method in class com.threerings.opengl.gui.Label
Configures the preferred width of this label (the preferred height will be calculated from the font).
setPreferredWidth(int) - Method in class com.threerings.opengl.gui.LabelRenderer
Configures the preferred width of this label (the preferred height will be calculated from the font).
setPreferredWidth(int) - Method in class com.threerings.opengl.gui.TextArea
Configures the preferred width of this text area (the preferred height will be calculated from the font).
setPreviousStyleConfig(ConfigReference<StyleConfig>) - Method in class com.threerings.opengl.gui.Spinner
Configures the style of the previous button.
setProjection(Camera) - Method in class com.threerings.opengl.camera.Camera
Copies the projection parameters of another camera.
setProjection(float, float, float, float, float, float, Vector3f, boolean, boolean) - Method in class com.threerings.opengl.camera.Camera
Sets the camera projection parameters.
setProjection(float, float, float, float, float, float, Vector3f, boolean) - Method in class com.threerings.opengl.renderer.Renderer
Sets the projection matrix.
setProperty(String, Object) - Method in class com.threerings.opengl.gui.Component
Sets a user defined property on this component.
setRange(int, int, int, int) - Method in class com.threerings.opengl.gui.BoundedRangeModel
Configures this model with a new minimum, maximum, current value and extent.
setRange(int, int) - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawElements
Changes the command's range parameters, if it has them.
setRange(int, int) - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawRangeElements
 
setReference(ConfigReference) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
setReference(ConfigReference) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Sets this entry's config reference.
setReference(ConfigReference) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
setReference(ConfigReference) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
setReference(ConfigReference) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
setReference(ConfigReference) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
setReference(ConfigReference<T>) - Method in class com.threerings.tudey.tools.ConfigTool
Sets the reference.
setRemoved(DSet<ConfigKey>) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the removed field be set to the specified value.
setRenderEffects(boolean) - Method in class com.threerings.opengl.GlApp
Enables or disables render effects.
setRenderer(Renderer) - Method in class com.threerings.opengl.GlApp
 
setRenderer(Renderer) - Method in interface com.threerings.opengl.util.GlContext
Sets the renderer reference.
setRenderer(Renderer) - Method in class com.threerings.opengl.util.GlContextWrapper
 
setRenderScheme(String) - Method in class com.threerings.opengl.GlApp
Sets the render scheme.
setRenderScheme(String) - Method in class com.threerings.opengl.model.Model
Sets the model's render scheme.
setResourceDir(File) - Method in class com.threerings.util.ToolUtil.EditablePrefs
Sets the resource directory.
setResourcefile(File) - Method in class com.threerings.editor.tools.ConfigResourcesTask
Sets the file from which to read the resource names.
setRotation(float) - Method in class com.threerings.math.Transform2D
Sets the rotation.
setRotation(float) - Method in class com.threerings.tudey.data.actor.Actor
Sets the actor's rotation angle.
setRotation(int) - Method in class com.threerings.tudey.tools.TileBrush
Sets the placement rotation.
setScale(float) - Method in class com.threerings.math.Transform2D
Sets the uniform scale.
setScale(float) - Method in class com.threerings.math.Transform3D
Sets the uniform scale.
setSceneModel(TudeySceneModel) - Method in class com.threerings.tudey.client.TudeySceneView
Sets the scene model for this view.
setSceneModel(SceneModel) - Method in class com.threerings.tudey.tools.ToolSceneRepository
Sets the scene model to return.
setScissor(Rectangle) - Method in class com.threerings.opengl.renderer.Renderer
Sets the scissor box.
setSelected(ToggleButton) - Method in class com.threerings.opengl.gui.ButtonGroup
 
setSelected(ColorPository.ColorRecord) - Method in class com.threerings.opengl.gui.ColorPicker
 
setSelected(Object) - Method in class com.threerings.opengl.gui.ComboBox
 
setSelected(Object) - Method in class com.threerings.opengl.gui.List
 
setSelected(T) - Method in interface com.threerings.opengl.gui.Selectable
Set the selected item.
setSelected(Component) - Method in class com.threerings.opengl.gui.TabbedPane
 
setSelected(boolean) - Method in class com.threerings.opengl.gui.ToggleButton
Configures the selected state of this button.
setSelected(boolean) - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
setSelected(boolean) - Method in class com.threerings.tudey.client.sprite.EntrySprite
Sets whether or not this sprite is selected.
setSelected(boolean) - Method in class com.threerings.tudey.client.sprite.PathSprite
 
setSelected(boolean) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
setSelected(boolean) - Method in class com.threerings.tudey.client.sprite.TileSprite
 
setSelectedButton(ToggleButton) - Method in class com.threerings.opengl.gui.ButtonGroup
Deprecated. 
setSelectedColor(ColorPository.ColorRecord) - Method in class com.threerings.opengl.gui.ColorPicker
Deprecated. 
setSelectedConfig(String) - Method in class com.threerings.config.swing.ConfigBox
Sets the path of the selected config.
setSelectedConfig(String) - Method in class com.threerings.config.swing.ConfigChooser
Sets the path of the selected config.
setSelectedIndex(int) - Method in class com.threerings.opengl.gui.ButtonGroup
 
setSelectedIndex(int) - Method in class com.threerings.opengl.gui.ColorPicker
 
setSelectedIndex(int) - Method in class com.threerings.opengl.gui.ComboBox
 
setSelectedIndex(int) - Method in class com.threerings.opengl.gui.List
 
setSelectedIndex(int) - Method in interface com.threerings.opengl.gui.Selectable
Set the index of the selected item.
setSelectedIndex(int) - Method in class com.threerings.opengl.gui.TabbedPane
 
setSelectedLayer(int) - Method in class com.threerings.tudey.tools.Layers
Set the currently selected layer.
setSelectedNode(String) - Method in class com.threerings.config.swing.ConfigTree
Selects a node by name (if it exists).
setSelectedValue(Object) - Method in class com.threerings.opengl.gui.List
Deprecated. 
setSelection(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.SceneEditor
Sets the selected elements.
setShaders(Shader, Shader) - Method in class com.threerings.opengl.renderer.Program
Sets the shaders for this program and links it.
setShaderState(Program, boolean) - Method in class com.threerings.opengl.renderer.Renderer
Sets the GLSL shader state.
setShape(Shape) - Method in class com.threerings.tudey.client.util.ShapeSceneElement
Sets the shape to draw.
setShort(Object, short) - Method in class com.threerings.editor.FieldProperty
 
setShort(Object, short) - Method in class com.threerings.editor.Property
Sets the value of the property.
setShort(short) - Method in class com.threerings.expr.Variable
Sets the value of the variable as a boolean.
setShowScrollbarAlways(boolean) - Method in class com.threerings.opengl.gui.ScrollPane
Toggles the scroll bar policy.
setSize(float) - Method in class com.threerings.opengl.effect.Particle
Sets the particle's size.
setSize(int, int) - Method in class com.threerings.opengl.gui.Component
Sets the width and height of this component in screen coordinates.
setSize(int, int) - Method in class com.threerings.opengl.renderer.Renderer
Notes that the size of the renderer's drawable surface has changed.
setSkipColorClear() - Method in class com.threerings.opengl.compositor.Compositor
Sets the flag indicating that we need not clear the color buffer before rendering the frame.
setSource(String) - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
Sets the source file from which to load the animation data.
setSource(String) - Method in class com.threerings.opengl.model.config.ModelConfig.Imported
Sets the source file from which to load the animation data.
setSource(String) - Method in class com.threerings.opengl.renderer.Shader
Sets the source to the shader and compiles it.
setSource(Logic) - Method in class com.threerings.tudey.server.logic.ActorLogic
Sets the reference to the entity that spawned the actor.
setSpeed(float) - Method in class com.threerings.opengl.model.Animation
Sets the speed at which to play the animation.
setSpeed(float) - Method in class com.threerings.tudey.data.actor.Agent
Set the speed.
setSpeed(float) - Method in class com.threerings.tudey.server.logic.AgentLogic
Sets the speed.
setState(RenderState) - Method in class com.threerings.opengl.renderer.Renderer
Sets a single render state.
setState(int, int) - Method in class com.threerings.tudey.data.actor.EntryState
Sets the state that the entry is in.
setStates(RenderState[]) - Method in class com.threerings.opengl.renderer.Renderer
Sets an entire group of states at once.
setStatic(boolean) - Method in class com.threerings.opengl.gui.RenderableView
Sets whether this view is static and must be rendered manually.
setStatus(String, String, boolean) - Method in class com.threerings.opengl.gui.StatusLabel
Translates and displays the specified status message.
setStatus(String, boolean) - Method in class com.threerings.opengl.gui.StatusLabel
Displays an already translated status message.
setStencilAttachment(Texture) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a texture to the stencil target of this frame buffer.
setStencilAttachment(Texture, int, int) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a texture to the stencil target of this frame buffer.
setStencilAttachment(Renderbuffer) - Method in class com.threerings.opengl.renderer.Framebuffer
Attaches a render buffer to the stencil target of this frame buffer.
setStencilState(int, int, int, int, int, int, int) - Method in class com.threerings.opengl.renderer.Renderer
Sets the stencil state.
setStorage(int, int, int) - Method in class com.threerings.opengl.renderer.Renderbuffer
Sets the storage parameters of this buffer.
setStyleConfig(String) - Method in class com.threerings.opengl.gui.Component
Sets the style configuration.
setStyleConfig(String, String, Object, Object...) - Method in class com.threerings.opengl.gui.Component
Sets the style configuration.
setStyleConfig(ConfigReference<StyleConfig>) - Method in class com.threerings.opengl.gui.Component
Sets the style configuration.
setStyleConfig(String) - Method in class com.threerings.opengl.gui.Spinner
 
setStyleConfigs(StyleConfig...) - Method in class com.threerings.opengl.gui.Component
Sets the style configurations.
setStyleSheet(String) - Method in class com.threerings.opengl.gui.text.HTMLView
Configures the stylesheet used to render HTML in this view.
setStyleSheet(StyleSheet) - Method in class com.threerings.opengl.gui.text.HTMLView
Configures the stylesheet used to render HTML in this view.
setSubData(long, FloatBuffer) - Method in class com.threerings.opengl.renderer.BufferObject
Sets part of the data in this buffer.
setSubData(long, ShortBuffer) - Method in class com.threerings.opengl.renderer.BufferObject
Sets part of the data in this buffer.
setSubimage(BufferedImage, boolean, int, int, int, int) - Method in class com.threerings.opengl.renderer.Texture2D
Sets part of the texture image.
setSubimage(int, int, int, int, int, int, int, ByteBuffer) - Method in class com.threerings.opengl.renderer.Texture2D
Sets part of the texture image.
setSwatchSize(int, int) - Method in class com.threerings.opengl.gui.ColorPicker
Sets the dimensions of the swatches.
setSystemColors(Color4f, Color4f, Color4f) - Method in class com.threerings.opengl.gui.ChatOverlay
Sets the colors to use for system chat messages.
setTabAlignment(GroupLayout.Justification) - Method in class com.threerings.opengl.gui.TabbedPane
Sets the justification for the tab buttons.
setTarget(int) - Method in interface com.threerings.tudey.client.TudeySceneService
Requests to track the specified pawn.
setTarget(int) - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
setTarget(PawnLogic) - Method in class com.threerings.tudey.server.ClientLiaison
Sets the client's target actor.
setTarget(ClientObject, int) - Method in class com.threerings.tudey.server.TudeySceneManager
 
setTarget(ClientObject, int) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.setTarget(int) request.
setTargetInterval(int) - Method in class com.threerings.tudey.server.util.SceneTicker
Sets the target interval.
setTargetRotation(float) - Method in class com.threerings.tudey.server.logic.AgentLogic
Sets the target rotation for the agent to turn towards.
setText(String) - Method in class com.threerings.opengl.gui.EditableTextComponent
Configures this text field with the specified text for display and editing.
setText(String) - Method in class com.threerings.opengl.gui.Label
 
setText(String) - Method in class com.threerings.opengl.gui.LabelRenderer
Updates the text displayed by this label.
setText(String) - Method in class com.threerings.opengl.gui.StatusLabel
 
setText(String, int) - Method in class com.threerings.opengl.gui.text.Document
Replaces the current contents of the document with the specified text.
setText(String) - Method in class com.threerings.opengl.gui.TextArea
Clears any text in this text area and appends the supplied text.
setText(String) - Method in class com.threerings.opengl.gui.TextComponent
Updates the text displayed by this component.
setText(String, String) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method for setting the text of all TextComponents bearing the specified tag.
setText(Font, boolean, String, Color4f) - Method in class com.threerings.opengl.util.TextBillboard
Sets the text using a character text factory.
setText(Font, boolean, String, Color4f, int, int, Color4f) - Method in class com.threerings.opengl.util.TextBillboard
Sets the text using a character text factory.
setText(Text) - Method in class com.threerings.opengl.util.TextBillboard
Sets the text to render.
setTextRotation(int) - Method in class com.threerings.opengl.gui.Label
Sets the rotation for the text (in ninety degree increments).
setTextRotation(int) - Method in class com.threerings.opengl.gui.LabelRenderer
Sets the rotation for the text (in ninety degree increments).
setTexture(Texture) - Method in class com.threerings.opengl.renderer.TextureUnit
Sets the texture and the dirty flag.
setTextureState(TextureUnit[]) - Method in class com.threerings.opengl.renderer.Renderer
Sets the texture state.
setTickPolicy(SceneElement.TickPolicy) - Method in class com.threerings.opengl.model.Model.Implementation
Sets the tick policy of the model.
setTickPolicy(SceneElement.TickPolicy) - Method in class com.threerings.opengl.model.Model
Sets the tick policy of the model.
setTickPolicy(SceneElement.TickPolicy) - Method in class com.threerings.opengl.model.Wrapper
 
setTickPolicy(SceneElement.TickPolicy) - Method in class com.threerings.opengl.scene.SimpleSceneElement
Sets the element's tick policy.
setTickProfEnabled(boolean) - Static method in class com.threerings.tudey.server.TudeySceneManager
Enables or disables tick participant profiling.
setTickProfInterval(int) - Static method in class com.threerings.tudey.server.TudeySceneManager
Sets the frequency at which we sample tick participants.
setToEmpty() - Method in class com.threerings.math.Box
Sets the parameters of the box to the empty values (Vector3f.MAX_VALUE and Vector3f.MIN_VALUE for the minimum and maximum, respectively).
setToEmpty() - Method in class com.threerings.math.Rect
Sets the parameters of the rectangle to the empty values (Vector2f.MAX_VALUE and Vector2f.MIN_VALUE for the minimum and maximum, respectively).
setToFrustum(float, float, float, float, float, float) - Method in class com.threerings.math.Frustum
Sets this frustum to one pointing in the Z- direction with the specified parameters determining its size and shape (see the OpenGL documentation for glFrustum).
setToFrustum(float, float, float, float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to a perspective projection matrix.
setToFrustum(float, float, float, float, float, float, Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a perspective projection matrix.
setToIdentity() - Method in class com.threerings.math.Matrix3f
Sets this matrix to the identity matrix.
setToIdentity() - Method in class com.threerings.math.Matrix4f
Sets this matrix to the identity matrix.
setToIdentity() - Method in class com.threerings.math.Transform2D
Sets the transform to the identity transform.
setToIdentity() - Method in class com.threerings.math.Transform3D
Sets the transform to the identity transform.
setTooltipPreferredWidth(int) - Method in class com.threerings.opengl.gui.Root
Sets the preferred width of tooltip windows.
setTooltipRelativeToMouse(boolean) - Method in class com.threerings.opengl.gui.Component
Sets where to position the tooltip window.
setTooltipText(String) - Method in class com.threerings.opengl.gui.Component
Configures the tooltip text for this component.
setTooltipTimeout(float) - Method in class com.threerings.opengl.gui.Root
Configures the number of seconds that the mouse must rest over a component to trigger a tooltip.
setToOrtho(float, float, float, float, float, float) - Method in class com.threerings.math.Frustum
Sets this frustum to an orthographic one pointing in the Z- direction with the specified parameters determining its size (see the OpenGL documentation for glOrtho).
setToOrtho(float, float, float, float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to an orthographic projection matrix.
setToOrtho(float, float, float, float, float, float, Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to an orthographic projection matrix.
setToPerspective(float, float, float, float) - Method in class com.threerings.math.Frustum
Sets this frustum to one pointing in the Z- direction with the specified parameters determining its size and shape (see the OpenGL documentation for gluPerspective).
setToPerspective(float, float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to a perspective projection matrix.
setToProjection(float, float, float, float, float, float, Vector3f, boolean, boolean) - Method in class com.threerings.math.Frustum
Sets this frustum to a perspective or orthographic projection with the specified parameters determining its size and shape.
setToReflection(Vector3f) - Method in class com.threerings.math.Matrix3f
Sets this to a reflection across a plane intersecting the origin with the supplied normal.
setToReflection(float, float, float) - Method in class com.threerings.math.Matrix3f
Sets this to a reflection across a plane intersecting the origin with the supplied normal.
setToReflection(Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a reflection across a plane intersecting the origin with the supplied normal.
setToReflection(float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to a reflection across a plane intersecting the origin with the supplied normal.
setToReflection(Plane) - Method in class com.threerings.math.Matrix4f
Sets this to a reflection across the specified plane.
setToReflection(Vector3f, float) - Method in class com.threerings.math.Matrix4f
Sets this to a reflection across the specified plane.
setToReflection(float, float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to a reflection across the specified plane.
setToRotation(Vector3f, Vector3f) - Method in class com.threerings.math.Matrix3f
Sets this to a rotation matrix that rotates one vector onto another.
setToRotation(float, Vector3f) - Method in class com.threerings.math.Matrix3f
Sets this to a rotation matrix.
setToRotation(float, float, float, float) - Method in class com.threerings.math.Matrix3f
Sets this to a rotation matrix.
setToRotation(Quaternion) - Method in class com.threerings.math.Matrix3f
Sets this to a rotation matrix.
setToRotation(float) - Method in class com.threerings.math.Matrix3f
Sets this to a rotation matrix.
setToRotation(Vector3f, Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a rotation matrix that rotates one vector onto another.
setToRotation(float, Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a rotation matrix.
setToRotation(float, float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to a rotation matrix.
setToRotation(Quaternion) - Method in class com.threerings.math.Matrix4f
Sets this to a rotation matrix.
setToScale(Vector3f) - Method in class com.threerings.math.Matrix3f
Sets this to a scale matrix.
setToScale(float) - Method in class com.threerings.math.Matrix3f
Sets this to a uniform scale matrix.
setToScale(float, float, float) - Method in class com.threerings.math.Matrix3f
Sets this to a scale matrix.
setToScale(Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a scale matrix.
setToScale(float) - Method in class com.threerings.math.Matrix4f
Sets this to a uniform scale matrix.
setToScale(float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to a scale matrix.
setToSkew(Plane, Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a skew by the specified amount relative to the given plane.
setToSkew(Vector3f, float, Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a skew by the specified amount relative to the given plane.
setToSkew(float, float, float, float, float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to a skew by the specified amount relative to the given plane.
setToTransform(Vector2f, float) - Method in class com.threerings.math.Matrix3f
Sets this to a matrix that first rotates, then translates.
setToTransform(Vector2f, float, float) - Method in class com.threerings.math.Matrix3f
Sets this to a matrix that first scales, then rotates, then translates.
setToTransform(Vector2f, float, Vector2f) - Method in class com.threerings.math.Matrix3f
Sets this to a matrix that first scales, then rotates, then translates.
setToTransform(Vector3f, Quaternion) - Method in class com.threerings.math.Matrix4f
Sets this to a matrix that first rotates, then translates.
setToTransform(Vector3f, Quaternion, float) - Method in class com.threerings.math.Matrix4f
Sets this to a matrix that first scales, then rotates, then translates.
setToTransform(Vector3f, Quaternion, Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a matrix that first scales, then rotates, then translates.
setToTranslation(Vector2f) - Method in class com.threerings.math.Matrix3f
Sets this to a translation matrix.
setToTranslation(float, float) - Method in class com.threerings.math.Matrix3f
Sets this to a translation matrix.
setToTranslation(Vector3f) - Method in class com.threerings.math.Matrix4f
Sets this to a translation matrix.
setToTranslation(float, float, float) - Method in class com.threerings.math.Matrix4f
Sets this to a translation matrix.
setTransferHandler(TransferHandler) - Method in class com.threerings.opengl.gui.Component
Sets the transfer handler for this component.
setTransform(Transform3D) - Method in class com.threerings.opengl.scene.SimpleSceneElement
Sets the transform to the specified value and promotes it to Transform3D.UNIFORM, then updates the bounds of the element.
setTransform(Transform2D) - Method in class com.threerings.tudey.space.SimpleSpaceElement
Sets the transform to the specified value and promotes it to Transform2D.UNIFORM, then updates the bounds of the element.
setTransformState(Transform3D) - Method in class com.threerings.opengl.renderer.Renderer
Sets the transform state.
setTranslation(Vector2f) - Method in class com.threerings.math.Matrix3f
Sets the translation component of this matrix.
setTranslation(float, float) - Method in class com.threerings.math.Matrix3f
Sets the translation component of this matrix.
setTranslation(Vector3f) - Method in class com.threerings.math.Matrix4f
Sets the translation component of this matrix.
setTranslation(float, float, float) - Method in class com.threerings.math.Matrix4f
Sets the translation component of this matrix.
setTranslation(float, float) - Method in class com.threerings.tudey.data.actor.Actor
Sets the actor's translation and its dirty flag.
setTranslation(Vector2f) - Method in class com.threerings.tudey.data.InputFrame
Sets the computed translation reference.
setTudeySceneService(TudeySceneMarshaller) - Method in class com.threerings.tudey.data.TudeySceneObject
Requests that the tudeySceneService field be set to the specified value.
setTurnDirection(int) - Method in class com.threerings.tudey.data.actor.Agent
Sets the turn direction.
setTurnRate(float) - Method in class com.threerings.tudey.server.logic.AgentLogic
Sets the turn rate.
setType(int) - Method in class com.threerings.math.Transform2D
Sets the type of the transformation.
setType(int) - Method in class com.threerings.math.Transform3D
Sets the type of the transformation.
setUniforms(Program.Uniform[]) - Method in class com.threerings.opengl.renderer.Program
Sets the values of the shader's uniform variables.
setUpdated(DSet<ConfigEntry>) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the updated field be set to the specified value.
setUpdater(Updater) - Method in class com.threerings.opengl.model.Articulated.Node
Sets the updater to call after updating the view transform.
setUpdater(Updater) - Method in class com.threerings.opengl.scene.Scene.Transient
Installs an updater that will be called before each tick.
setUserObject(Object) - Method in class com.threerings.opengl.model.Model
Sets the model's user object reference.
setUserObject(Object) - Method in class com.threerings.opengl.scene.SimpleSceneElement
Sets the element's user object reference.
setUserObject(Object) - Method in class com.threerings.tudey.space.SimpleSpaceElement
Sets the element's user object reference.
setValue(Object) - Method in class com.threerings.editor.swing.ObjectPanel
Sets the value of the object being edited.
setValue(Quaternion) - Method in class com.threerings.editor.swing.QuaternionPanel
Sets the value of the quaternion being edited.
setValue(Transform2D) - Method in class com.threerings.editor.swing.Transform2DPanel
Sets the value of the transform being edited.
setValue(Transform3D) - Method in class com.threerings.editor.swing.Transform3DPanel
Sets the value of the transform being edited.
setValue(Vector2f) - Method in class com.threerings.editor.swing.Vector2fPanel
Sets the value of the vector being edited.
setValue(Vector3f) - Method in class com.threerings.editor.swing.Vector3fPanel
Sets the value of the vector being edited.
setValue(int) - Method in class com.threerings.opengl.gui.BoundedRangeModel
Configures the value of this model.
setValue(int) - Method in class com.threerings.opengl.gui.BoundedSnappingRangeModel
Configures the value of this model.
setValue(Integer) - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
setValueAt(Object, int, int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
setValues(Object[]) - Method in class com.threerings.opengl.gui.List
Sets the list's values.
setVariable(int, Logic, String, Object) - Method in class com.threerings.tudey.server.logic.ActorLogic
 
setVariable(int, Logic, String, Object) - Method in class com.threerings.tudey.server.logic.EntryLogic
 
setVariable(int, Logic, String, Object) - Method in class com.threerings.tudey.server.logic.Logic
Sets the value of a variable.
setVerticalAlignment(TableLayout.Alignment) - Method in class com.threerings.opengl.gui.layout.TableLayout
Configures the vertical alignment of this table.
setVertices(TudeySceneModel.Vertex[]) - Method in class com.threerings.tudey.client.util.AreaElement
Sets the vertices of the area.
setViewNode(String) - Method in class com.threerings.opengl.gui.RenderableView
Sets the name of the view node.
setViewport(Rectangle) - Method in class com.threerings.opengl.renderer.Renderer
Sets the viewport state.
setViewport(int, int, int, int) - Method in class com.threerings.opengl.renderer.Renderer
Sets the viewport state.
setViewportStyleConfig(ConfigReference<StyleConfig>) - Method in class com.threerings.opengl.gui.ScrollPane
Configures the style of the viewport (the non-scrolling container that will hold the scrolling contents).
setVisible(boolean) - Method in class com.threerings.opengl.gui.Component
Sets this component's visibility state.
setVisible(String, boolean) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method for setting the visibility status of all components bearing the specified tag.
setVisible(boolean) - Method in class com.threerings.opengl.model.Model
Sets the model's visibility flag.
setVisible(boolean) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Implementation
Update the visibility.
setVisible(boolean) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Original
 
setVisible(boolean) - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
setVisible(boolean) - Method in class com.threerings.tudey.client.sprite.PathSprite.Implementation
Update the visibility.
setVisible(boolean) - Method in class com.threerings.tudey.client.sprite.PathSprite.Original
 
setVisible(boolean) - Method in class com.threerings.tudey.client.sprite.PathSprite
 
setVisible(boolean) - Method in class com.threerings.tudey.client.sprite.Sprite
Attempt to set the visibility of this sprite.
setVisible(boolean) - Method in class com.threerings.tudey.client.util.AreaElement
Update the visibility.
setVSyncEnabled(boolean) - Method in class com.threerings.opengl.DisplayCanvas
 
setVSyncEnabled(boolean) - Method in interface com.threerings.opengl.GlCanvas
Enables or disables vsync.
setWrap(int, int) - Method in class com.threerings.opengl.renderer.Texture
Convenience method to set the s and t wrap modes at once.
setWrap(int, int, int) - Method in class com.threerings.opengl.renderer.Texture
Convenience method to set all the wrap modes at once.
setWrapR(int) - Method in class com.threerings.opengl.renderer.Texture
Sets the r texture wrap mode.
setWrapS(int) - Method in class com.threerings.opengl.renderer.Texture
Sets the s texture wrap mode.
setWrapT(int) - Method in class com.threerings.opengl.renderer.Texture
Sets the t texture wrap mode.
shader - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Derived
The shader reference.
Shader - Class in com.threerings.opengl.renderer
Contains a shader.
Shader(Renderer, int) - Constructor for class com.threerings.opengl.renderer.Shader
Creates a new shader.
SHADER_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The GLSL shader state.
ShaderCache - Class in com.threerings.opengl.util
Caches loaded shaders and shader programs.
ShaderCache(GlContext, boolean) - Constructor for class com.threerings.opengl.util.ShaderCache
Creates a new shader cache.
ShaderConfig - Class in com.threerings.opengl.renderer.config
Shader metadata.
ShaderConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig
 
ShaderConfig.ArrayRefUniformConfig<T> - Class in com.threerings.opengl.renderer.config
Base class for configs representing uniform arrays whose values come from references to scoped variables.
ShaderConfig.ArrayRefUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.ArrayRefUniformConfig
 
ShaderConfig.BooleanDefinition - Class in com.threerings.opengl.renderer.config
A boolean definition.
ShaderConfig.BooleanDefinition() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.BooleanDefinition
 
ShaderConfig.BooleanExprUniformConfig - Class in com.threerings.opengl.renderer.config
A boolean-valued uniform whose value is derived from an expression.
ShaderConfig.BooleanExprUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.BooleanExprUniformConfig
 
ShaderConfig.BooleanUniformConfig - Class in com.threerings.opengl.renderer.config
A boolean-valued uniform.
ShaderConfig.BooleanUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.BooleanUniformConfig
 
ShaderConfig.ColorDefinition - Class in com.threerings.opengl.renderer.config
A color-valued definition.
ShaderConfig.ColorDefinition() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.ColorDefinition
 
ShaderConfig.ColorExprUniformConfig - Class in com.threerings.opengl.renderer.config
A color-valued uniform whose value is derived from an expression.
ShaderConfig.ColorExprUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.ColorExprUniformConfig
 
ShaderConfig.ColorUniformConfig - Class in com.threerings.opengl.renderer.config
A color-valued uniform.
ShaderConfig.ColorUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.ColorUniformConfig
 
ShaderConfig.Definition - Class in com.threerings.opengl.renderer.config
Represents a preprocessor definition.
ShaderConfig.Definition() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Definition
 
ShaderConfig.Derived - Class in com.threerings.opengl.renderer.config
A derived implementation.
ShaderConfig.Derived() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Derived
 
ShaderConfig.ExpressionUniformConfig - Class in com.threerings.opengl.renderer.config
Base class for expression-derived uniforms.
ShaderConfig.ExpressionUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.ExpressionUniformConfig
 
ShaderConfig.FloatDefinition - Class in com.threerings.opengl.renderer.config
A float-valued definition.
ShaderConfig.FloatDefinition() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.FloatDefinition
 
ShaderConfig.FloatExprUniformConfig - Class in com.threerings.opengl.renderer.config
A float-valued uniform whose value is derived from an expression.
ShaderConfig.FloatExprUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.FloatExprUniformConfig
 
ShaderConfig.FloatUniformConfig - Class in com.threerings.opengl.renderer.config
A float-valued uniform.
ShaderConfig.FloatUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.FloatUniformConfig
 
ShaderConfig.FogBlendSnippet - Class in com.threerings.opengl.renderer.config
Defines a snippet that blends in the fog according to the fog parameter to simulate the behavior of the fixed-function pipeline.
ShaderConfig.FogBlendSnippet() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.FogBlendSnippet
 
ShaderConfig.FogParamSnippet - Class in com.threerings.opengl.renderer.config
Defines a snippet that sets the fog parameter value to simulate the behavior of the fixed-function pipeline.
ShaderConfig.FogParamSnippet() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.FogParamSnippet
 
ShaderConfig.Fragment - Class in com.threerings.opengl.renderer.config
A fragment shader.
ShaderConfig.Fragment() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Fragment
 
ShaderConfig.Fragment.Contents - Class in com.threerings.opengl.renderer.config
The initial contents of the shader.
ShaderConfig.Fragment.Contents() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.Contents
 
ShaderConfig.Fragment.SourceFile - Class in com.threerings.opengl.renderer.config
Creates a shader from the specified file.
ShaderConfig.Fragment.SourceFile() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.SourceFile
 
ShaderConfig.FragmentLightingSnippet - Class in com.threerings.opengl.renderer.config
Defines a snippet that computes the fragment color based on the lighting parameters.
ShaderConfig.FragmentLightingSnippet() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.FragmentLightingSnippet
 
ShaderConfig.Implementation - Class in com.threerings.opengl.renderer.config
Contains the actual implementation of the shader.
ShaderConfig.Implementation() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Implementation
 
ShaderConfig.IntegerDefinition - Class in com.threerings.opengl.renderer.config
An integer-valued definition.
ShaderConfig.IntegerDefinition() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.IntegerDefinition
 
ShaderConfig.IntegerExprUniformConfig - Class in com.threerings.opengl.renderer.config
An integer-valued uniform whose value is derived from an expression.
ShaderConfig.IntegerExprUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.IntegerExprUniformConfig
 
ShaderConfig.IntegerUniformConfig - Class in com.threerings.opengl.renderer.config
An integer-valued uniform.
ShaderConfig.IntegerUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.IntegerUniformConfig
 
ShaderConfig.MatrixArrayRefUniformConfig - Class in com.threerings.opengl.renderer.config
References an array of matrices.
ShaderConfig.MatrixArrayRefUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.MatrixArrayRefUniformConfig
 
ShaderConfig.Original - Class in com.threerings.opengl.renderer.config
The superclass of the original implementations.
ShaderConfig.Original() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Original
 
ShaderConfig.PolarUniformConfig - Class in com.threerings.opengl.renderer.config
A polar coordinate-valued uniform.
ShaderConfig.PolarUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.PolarUniformConfig
 
ShaderConfig.SimpleUniformConfig - Class in com.threerings.opengl.renderer.config
Base class for simple uniforms.
ShaderConfig.SimpleUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.SimpleUniformConfig
 
ShaderConfig.StringDefinition - Class in com.threerings.opengl.renderer.config
A string-valued definition.
ShaderConfig.StringDefinition() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.StringDefinition
 
ShaderConfig.TexCoordSnippet - Class in com.threerings.opengl.renderer.config
Defines a snippet that sets the tex coords to simulate the behavior of the fixed-function pipeline.
ShaderConfig.TexCoordSnippet() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.TexCoordSnippet
 
ShaderConfig.TransformDefinition - Class in com.threerings.opengl.renderer.config
A transform-valued definition.
ShaderConfig.TransformDefinition() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.TransformDefinition
 
ShaderConfig.TransformExprUniformConfig - Class in com.threerings.opengl.renderer.config
A transform-valued uniform whose value is derived from an expression.
ShaderConfig.TransformExprUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.TransformExprUniformConfig
 
ShaderConfig.TransformUniformConfig - Class in com.threerings.opengl.renderer.config
A transform-valued uniform.
ShaderConfig.TransformUniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.TransformUniformConfig
 
ShaderConfig.UniformConfig - Class in com.threerings.opengl.renderer.config
Represents the configuration of one or more shader uniforms.
ShaderConfig.UniformConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.UniformConfig
 
ShaderConfig.Vertex - Class in com.threerings.opengl.renderer.config
A vertex shader.
ShaderConfig.Vertex() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
 
ShaderConfig.Vertex.Contents - Class in com.threerings.opengl.renderer.config
The initial contents of the shader.
ShaderConfig.Vertex.Contents() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.Contents
 
ShaderConfig.Vertex.SourceFile - Class in com.threerings.opengl.renderer.config
Creates a shader from the specified file.
ShaderConfig.Vertex.SourceFile() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.SourceFile
 
ShaderConfig.VertexLightingSnippet - Class in com.threerings.opengl.renderer.config
Defines a snippet that sets the front and/or back colors to simulate the behavior of the fixed-function pipeline.
ShaderConfig.VertexLightingSnippet() - Constructor for class com.threerings.opengl.renderer.config.ShaderConfig.VertexLightingSnippet
 
ShaderObject - Class in com.threerings.opengl.renderer
An OpenGL shader object.
ShaderObject(Renderer) - Constructor for class com.threerings.opengl.renderer.ShaderObject
Creates a shader object for the specified renderer.
shaderState - Variable in class com.threerings.opengl.material.config.PassConfig
The shader state to use in this pass.
ShaderState - Class in com.threerings.opengl.renderer.state
Contains the GLSL shader state.
ShaderState(Program, Program.Uniform[], boolean) - Constructor for class com.threerings.opengl.renderer.state.ShaderState
Creates a new shader state.
ShaderStateConfig - Class in com.threerings.opengl.renderer.config
Configurable shader state.
ShaderStateConfig() - Constructor for class com.threerings.opengl.renderer.config.ShaderStateConfig
 
ShaderStateConfig.Disabled - Class in com.threerings.opengl.renderer.config
Disables the shader.
ShaderStateConfig.Disabled() - Constructor for class com.threerings.opengl.renderer.config.ShaderStateConfig.Disabled
 
ShaderStateConfig.Enabled - Class in com.threerings.opengl.renderer.config
Enables the shader.
ShaderStateConfig.Enabled() - Constructor for class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
 
SHADOW - Static variable in interface com.threerings.opengl.gui.UIConstants
A code for text with a single pixel drop shadow.
Shallow - Annotation Type in com.threerings.util
Indicates that a field should be treated shallowly by the DeepUtil methods.
ShallowObject - Class in com.threerings.util
As a counterpart to DeepObject, this class does nothing except enforce the default reference semantics of Object.equals(java.lang.Object) and Object.hashCode().
ShallowObject() - Constructor for class com.threerings.util.ShallowObject
 
shape - Variable in class com.threerings.tudey.config.ActorConfig.Original
The shape of the actor.
shape - Variable in class com.threerings.tudey.config.EffectConfig.Original
The shape of the effect.
shape - Variable in class com.threerings.tudey.config.HandlerConfig.BaseIntersection
The shape to use for the intersection test.
shape - Variable in class com.threerings.tudey.config.HandlerConfig.TransformedShape
The shape to use.
shape - Variable in class com.threerings.tudey.config.PlaceableConfig.Original
The shape of the placeable.
shape - Variable in class com.threerings.tudey.config.RegionConfig.Fixed
The shape of the region.
shape - Variable in class com.threerings.tudey.config.RegionConfig.Transformed
The shape of the region.
shape - Variable in class com.threerings.tudey.shape.config.ShapeConfig.TransformedShape
The shape.
shape - Variable in class com.threerings.tudey.shape.config.ShapeModelConfig
The shape to depict.
Shape - Class in com.threerings.tudey.shape
A Tudey shape.
Shape() - Constructor for class com.threerings.tudey.shape.Shape
 
Shape.IntersectionType - Enum in com.threerings.tudey.shape
Intersection types indicating that the shape does not intersect, intersects, or fully contains, respectively, the parameter.
ShapeConfig - Class in com.threerings.tudey.shape.config
The configuration for a shape.
ShapeConfig() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig
 
ShapeConfig.Capsule - Class in com.threerings.tudey.shape.config
A capsule.
ShapeConfig.Capsule() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Capsule
 
ShapeConfig.Circle - Class in com.threerings.tudey.shape.config
A circle.
ShapeConfig.Circle() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Circle
 
ShapeConfig.Compound - Class in com.threerings.tudey.shape.config
A compound shape.
ShapeConfig.Compound() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Compound
 
ShapeConfig.Global - Class in com.threerings.tudey.shape.config
A global shape.
ShapeConfig.Global() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Global
 
ShapeConfig.None - Class in com.threerings.tudey.shape.config
A non-shape.
ShapeConfig.None() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.None
 
ShapeConfig.Point - Class in com.threerings.tudey.shape.config
A point.
ShapeConfig.Point() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Point
 
ShapeConfig.Polygon - Class in com.threerings.tudey.shape.config
A polygon.
ShapeConfig.Polygon() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Polygon
 
ShapeConfig.Rectangle - Class in com.threerings.tudey.shape.config
A rectangle.
ShapeConfig.Rectangle() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Rectangle
 
ShapeConfig.Segment - Class in com.threerings.tudey.shape.config
A line segment.
ShapeConfig.Segment() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Segment
 
ShapeConfig.TransformedShape - Class in com.threerings.tudey.shape.config
Combines a shape with its transform.
ShapeConfig.TransformedShape() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.TransformedShape
 
ShapeConfig.Vertex - Class in com.threerings.tudey.shape.config
A single vertex in a polygon.
ShapeConfig.Vertex() - Constructor for class com.threerings.tudey.shape.config.ShapeConfig.Vertex
 
ShapeConfigElement - Class in com.threerings.tudey.client.util
Draws a shape from its config.
ShapeConfigElement(GlContext) - Constructor for class com.threerings.tudey.client.util.ShapeConfigElement
Creates a new shape config element.
shapeDidChange(Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersection
 
shapeDidChange(Logic) - Method in interface com.threerings.tudey.server.logic.Logic.ShapeObserver
Notes that the logic's shape has changed.
shapeDidChange(Logic) - Method in class com.threerings.tudey.server.util.Pathfinder
 
ShapeElement - Class in com.threerings.tudey.shape
A shape element.
ShapeElement(ShapeConfig) - Constructor for class com.threerings.tudey.shape.ShapeElement
Creates a new shape element.
ShapeElement(Shape) - Constructor for class com.threerings.tudey.shape.ShapeElement
Creates a new shape element.
ShapeModel - Class in com.threerings.tudey.shape
Shape model implementation.
ShapeModel(GlContext, Scope, ShapeModelConfig) - Constructor for class com.threerings.tudey.shape.ShapeModel
Creates a new shape model implementation.
ShapeModelConfig - Class in com.threerings.tudey.shape.config
A model implementation that depicts a 2D shape.
ShapeModelConfig() - Constructor for class com.threerings.tudey.shape.config.ShapeModelConfig
 
shapes - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Compound
The component shapes.
ShapeSceneElement - Class in com.threerings.tudey.client.util
Draws a shape in the scene.
ShapeSceneElement(GlContext, boolean) - Constructor for class com.threerings.tudey.client.util.ShapeSceneElement
Creates a new shape scene element.
shapeWillChange(Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersection
 
shapeWillChange(Logic) - Method in interface com.threerings.tudey.server.logic.Logic.ShapeObserver
Notes that the logic's shape is about to change.
shapeWillChange(Logic) - Method in class com.threerings.tudey.server.util.Pathfinder
 
SHIFT_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the shift key was down at the time this event was generated.
shininess - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
The specular exponent.
shininess - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
The specular exponent.
shoot(Particle) - Method in interface com.threerings.opengl.effect.Shooter
Configures the supplied particle with an initial velocity.
shooter - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' initial directions.
Shooter - Interface in com.threerings.opengl.effect
Determines particles' initial velocities.
ShooterConfig - Class in com.threerings.opengl.effect.config
Determines the particles' initial velocities.
ShooterConfig() - Constructor for class com.threerings.opengl.effect.config.ShooterConfig
 
ShooterConfig.Cone - Class in com.threerings.opengl.effect.config
Shoots particles in a cone pattern.
ShooterConfig.Cone() - Constructor for class com.threerings.opengl.effect.config.ShooterConfig.Cone
 
ShooterConfig.Outward - Class in com.threerings.opengl.effect.config
Fires particles away from the origin.
ShooterConfig.Outward() - Constructor for class com.threerings.opengl.effect.config.ShooterConfig.Outward
 
shouldCheckTimestamps() - Method in class com.threerings.opengl.GlCanvasTool
 
shouldExecute(Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Conditional
 
shouldExecute(Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic
Provides a hint as to whether this action should be executed.
shouldPreExecute() - Method in class com.threerings.tudey.config.ActionConfig.Compound
 
shouldPreExecute() - Method in interface com.threerings.tudey.config.ActionConfig.PreExecutable
Checks whether we should pre-execute this action on the owning client.
shouldRotateOrientations() - Method in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Checks whether we should rotate the orientations and angular velocities (because the alignment is fixed rather than billboard, etc.)
shouldRotateOrientations() - Method in class com.threerings.opengl.effect.config.MetaParticleSystemConfig.Layer
 
shouldRotateOrientations() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
 
shouldShadeBehind() - Method in class com.threerings.opengl.gui.PopupWindow
 
shouldShadeBehind() - Method in class com.threerings.opengl.gui.Window
Returns whether this window should have shading applied beneath it.
shouldTranslateName() - Method in class com.threerings.editor.PathProperty
 
shouldTranslateName() - Method in class com.threerings.editor.Property
Returns whether or not we should attempt to translate the name.
show(EditorPanel) - Method in class com.threerings.editor.swing.FindDialog
Show the dialog.
show() - Method in class com.threerings.opengl.gui.Cursor
Display the LWJGL cursor.
showDialog(Component) - Method in class com.threerings.config.swing.ConfigChooser
Displays the dialog.
showScrollbarAlways - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
Whether or not to always show the scrollbar.
shutdown() - Method in class com.threerings.opengl.AWTCanvas
 
shutdown() - Method in class com.threerings.opengl.DisplayCanvas
 
shutdown() - Method in class com.threerings.opengl.GlApp
Shuts down the application.
shutdown() - Method in interface com.threerings.opengl.GlCanvas
Shuts down the canvas.
shutdown() - Method in class com.threerings.opengl.GlCanvasApp
 
shutdown() - Method in class com.threerings.opengl.GlDisplayApp
 
shutdown() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
shutdown() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Shuts down the behavior when the agent is destroyed.
shutdown(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
shutdown(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersection
 
shutdown(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic
Shuts down the handler.
shutdown(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Shutdown
 
shutdown(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Tick
 
shutdown(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Timer
 
shutdown(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Transition
 
shutdown(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.WarnTimer
 
shutdown() - Method in class com.threerings.tudey.server.util.Pathfinder
Shuts down the pathfinder.
shutdown() - Method in class com.threerings.tudey.tools.SceneEditor
 
signal(int, Logic, String) - Method in class com.threerings.tudey.server.logic.ActorLogic
 
signal(int, Logic, String) - Method in class com.threerings.tudey.server.logic.EntryLogic
 
signal(int, Logic, String) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Signal
 
signal(int, Logic, String) - Method in class com.threerings.tudey.server.logic.HandlerLogic.SignalStart
 
signal(int, Logic, String) - Method in class com.threerings.tudey.server.logic.HandlerLogic.SignalStop
 
signal(int, Logic, String) - Method in class com.threerings.tudey.server.logic.Logic
Sends a generic "signal" to the logic.
SimpleBatch - Class in com.threerings.opengl.renderer
A batch that consists of a set of render states and a stateless draw command.
SimpleBatch(RenderState[], SimpleBatch.DrawCommand) - Constructor for class com.threerings.opengl.renderer.SimpleBatch
Creates a new batch with the specified states and command.
SimpleBatch.CallList - Class in com.threerings.opengl.renderer
Draws the batch by calling a display list containing the geometry.
SimpleBatch.CallList(DisplayList, boolean, int) - Constructor for class com.threerings.opengl.renderer.SimpleBatch.CallList
 
SimpleBatch.DrawArrays - Class in com.threerings.opengl.renderer
Draws the batch by calling GL11.glDrawArrays(int, int, int).
SimpleBatch.DrawArrays(int, int, int) - Constructor for class com.threerings.opengl.renderer.SimpleBatch.DrawArrays
 
SimpleBatch.DrawBufferElements - Class in com.threerings.opengl.renderer
Draws the batch by calling GL11.glDrawElements(int, java.nio.ByteBuffer) using the current buffer object.
SimpleBatch.DrawBufferElements(int, int, int, long) - Constructor for class com.threerings.opengl.renderer.SimpleBatch.DrawBufferElements
 
SimpleBatch.DrawBufferRangeElements - Class in com.threerings.opengl.renderer
Draws the batch by calling GL12.glDrawRangeElements(int, int, int, java.nio.ByteBuffer) using the current buffer object.
SimpleBatch.DrawBufferRangeElements(int, int, int, int, int, long) - Constructor for class com.threerings.opengl.renderer.SimpleBatch.DrawBufferRangeElements
 
SimpleBatch.DrawCommand - Class in com.threerings.opengl.renderer
The superclass for the stateless draw commands that actually draw the primitives.
SimpleBatch.DrawCommand() - Constructor for class com.threerings.opengl.renderer.SimpleBatch.DrawCommand
 
SimpleBatch.DrawElements - Class in com.threerings.opengl.renderer
Draws the batch by calling GL11.glDrawElements(int, java.nio.ByteBuffer).
SimpleBatch.DrawElements(int) - Constructor for class com.threerings.opengl.renderer.SimpleBatch.DrawElements
 
SimpleBatch.DrawRangeElements - Class in com.threerings.opengl.renderer
Draws the batch by calling GL12.glDrawRangeElements(int, int, int, java.nio.ByteBuffer).
SimpleBatch.DrawRangeElements(int, int, int) - Constructor for class com.threerings.opengl.renderer.SimpleBatch.DrawRangeElements
 
SimpleBatch.DrawShortElements - Class in com.threerings.opengl.renderer
Draws the batch by calling GL11.glDrawElements(int, java.nio.ByteBuffer) using a short buffer.
SimpleBatch.DrawShortElements(int, ShortBuffer) - Constructor for class com.threerings.opengl.renderer.SimpleBatch.DrawShortElements
 
SimpleBatch.DrawShortRangeElements - Class in com.threerings.opengl.renderer
Draws the batch by calling GL12.glDrawRangeElements(int, int, int, java.nio.ByteBuffer) using a short buffer.
SimpleBatch.DrawShortRangeElements(int, int, int, ShortBuffer) - Constructor for class com.threerings.opengl.renderer.SimpleBatch.DrawShortRangeElements
 
SimpleGeometry - Class in com.threerings.opengl.geometry
A simple geometry implementation that returns the same array state and draw command for all passes.
SimpleGeometry() - Constructor for class com.threerings.opengl.geometry.SimpleGeometry
For convenience, creates a geometry instance that calls the SimpleGeometry.draw() method (which must be overridden) to draw the geometry in immediate mode.
SimpleGeometry(boolean, int) - Constructor for class com.threerings.opengl.geometry.SimpleGeometry
For convenience, creates a geometry instance that calls the SimpleGeometry.draw() method (which must be overridden) to draw the geometry in immediate mode.
SimpleGeometry(SimpleBatch.DrawCommand) - Constructor for class com.threerings.opengl.geometry.SimpleGeometry
Creates a geometry instance with the specified draw command and no array state.
SimpleGeometry(ArrayState, SimpleBatch.DrawCommand) - Constructor for class com.threerings.opengl.geometry.SimpleGeometry
Creates a geometry instance with the specified array state and draw command.
SimpleOverlay - Class in com.threerings.opengl.util
A base class for simple overlays that draw themselves in immediate mode.
SimpleOverlay(GlContext) - Constructor for class com.threerings.opengl.util.SimpleOverlay
Creates a new simple overlay.
SimpleOverlay(GlContext, String) - Constructor for class com.threerings.opengl.util.SimpleOverlay
Creates a new simple overlay.
SimpleOverlay(GlContext, String, int) - Constructor for class com.threerings.opengl.util.SimpleOverlay
Creates a new simple overlay.
SimpleOverlay(GlContext, String, int, boolean, int) - Constructor for class com.threerings.opengl.util.SimpleOverlay
Creates a new simple overlay.
SimpleRenderable - Class in com.threerings.opengl.util
A base class for renderable objects based on SimpleBatches.
SimpleRenderable(GlContext) - Constructor for class com.threerings.opengl.util.SimpleRenderable
Creates a new simple renderable.
SimpleRenderable(GlContext, String) - Constructor for class com.threerings.opengl.util.SimpleRenderable
Creates a new simple renderable.
SimpleRenderable(GlContext, String, int) - Constructor for class com.threerings.opengl.util.SimpleRenderable
Creates a new simple renderable.
SimpleRenderable(GlContext, String, int, boolean, int) - Constructor for class com.threerings.opengl.util.SimpleRenderable
Creates a new simple renderable.
SimpleScene - Class in com.threerings.opengl.scene
A simple, "flat" scene implementation.
SimpleScene(GlContext) - Constructor for class com.threerings.opengl.scene.SimpleScene
Creates a new simple scene.
SimpleScene(GlContext, int) - Constructor for class com.threerings.opengl.scene.SimpleScene
Creates a new simple scene.
SimpleSceneElement - Class in com.threerings.opengl.scene
Extends SimpleTransformable and provides a basic implementation of the SceneElement interface.
SimpleSceneElement(GlContext) - Constructor for class com.threerings.opengl.scene.SimpleSceneElement
Creates a new scene element.
SimpleSceneElement(GlContext, String) - Constructor for class com.threerings.opengl.scene.SimpleSceneElement
Creates a new simple scene element.
SimpleSceneElement(GlContext, String, int) - Constructor for class com.threerings.opengl.scene.SimpleSceneElement
Creates a new simple scene element.
SimpleSceneElement(GlContext, String, int, boolean, int) - Constructor for class com.threerings.opengl.scene.SimpleSceneElement
Creates a new simple scene element.
SimpleScope - Class in com.threerings.expr
A base class for objects providing simple scopes.
SimpleScope(Scope) - Constructor for class com.threerings.expr.SimpleScope
Creates a new simple scope.
SimpleSpace - Class in com.threerings.tudey.space
A simple, "flat" space implementation.
SimpleSpace() - Constructor for class com.threerings.tudey.space.SimpleSpace
 
SimpleSpaceElement - Class in com.threerings.tudey.space
A simple implementation of the SpaceElement interface.
SimpleSpaceElement() - Constructor for class com.threerings.tudey.space.SimpleSpaceElement
 
SimpleTransformable - Class in com.threerings.opengl.util
Extends SimpleRenderable to include a world space transform so that subclasses can render themselves in model space.
SimpleTransformable(GlContext) - Constructor for class com.threerings.opengl.util.SimpleTransformable
Creates a new simple transformable.
SimpleTransformable(GlContext, String) - Constructor for class com.threerings.opengl.util.SimpleTransformable
Creates a new simple transformable.
SimpleTransformable(GlContext, String, int) - Constructor for class com.threerings.opengl.util.SimpleTransformable
Creates a new simple transformable.
SimpleTransformable(GlContext, String, int, boolean, int) - Constructor for class com.threerings.opengl.util.SimpleTransformable
Creates a new simple transformable.
sin(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the sine of the given angle.
SingularMatrixException - Exception in com.threerings.math
Thrown when inversion is attempted on a singular (non-invertible) matrix.
SingularMatrixException() - Constructor for exception com.threerings.math.SingularMatrixException
Creates a new exception.
SingularMatrixException(String) - Constructor for exception com.threerings.math.SingularMatrixException
Creates a new exception with the provided message.
size() - Method in class com.threerings.config.ArgumentMap
 
size - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' change of size over their lifespans.
size - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The preferred size.
size - Variable in class com.threerings.opengl.renderer.ClientArray
The number of components in each element.
size - Variable in class com.threerings.opengl.renderer.config.ClientArrayConfig
The number of components in each element.
size - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.Blank
The size of the textures.
size - Variable in class com.threerings.tudey.config.TargetConfig.Subset
The (maximum) size of the subset.
size() - Method in class com.threerings.tudey.util.CoordIntMap
 
size() - Method in class com.threerings.tudey.util.CoordSet
 
size() - Method in class com.threerings.util.AbstractIdentityHashSet
 
sizeChanged(int, int) - Method in class com.threerings.opengl.camera.CameraHandler
 
sizeChanged(int, int) - Method in class com.threerings.opengl.gui.StretchWindow
 
sizeChanged(int, int) - Method in class com.threerings.opengl.gui.UserInterfaceWindow
 
sizeChanged(int, int) - Method in interface com.threerings.opengl.renderer.Renderer.Observer
Notes that the size of the renderer's drawable surface has changed.
sizeX - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
The size in the x direction.
sizeX - Variable in class com.threerings.opengl.scene.config.Extent.Limited
The size in the x direction.
sizeY - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
The size in the y direction.
sizeY - Variable in class com.threerings.opengl.scene.config.Extent.Limited
The size in the y direction.
sizeZ - Variable in class com.threerings.opengl.scene.config.Extent.Limited
The size in the z direction.
skin - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
The skin meshes.
SKINNED_TAG - Static variable in class com.threerings.opengl.model.config.ModelConfig
The default tag for skinned meshes.
skipLastFrame - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
Whether or not to skip the last frame when looping (because it's the same as the first).
slerp(Quaternion, float) - Method in class com.threerings.math.Quaternion
Interpolates between this and the specified other quaternion.
slerp(Quaternion, float, Quaternion) - Method in class com.threerings.math.Quaternion
Interpolates between this and the specified other quaternion, placing the result in the object provided.
slerpLocal(Quaternion, float) - Method in class com.threerings.math.Quaternion
Interpolates in-place between this and the specified other quaternion.
Slider - Class in com.threerings.opengl.gui
Displays a track with a little frob somewhere along its length that allows a user to select a smoothly varying value between two bounds.
Slider(GlContext, int, int, int, int) - Constructor for class com.threerings.opengl.gui.Slider
Creates a slider with the specified orientation, range and value.
Slider(GlContext, int, BoundedRangeModel) - Constructor for class com.threerings.opengl.gui.Slider
Creates a slider with the specified orientation and range model.
snap - Variable in class com.threerings.opengl.gui.config.BoundedRangeModelConfig.Snapping
The snap value.
snap - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
The snap value.
snapToValue(V) - Method in class com.threerings.opengl.gui.ScrollingList
Snaps the view so the value is at the top.
SnippetUtil - Class in com.threerings.opengl.renderer.util
Contains methods to create snippets of GLSL shader code.
SnippetUtil() - Constructor for class com.threerings.opengl.renderer.util.SnippetUtil
 
solid - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Box
Whether to include the interior of the box (as opposed to just the faces).
solid - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Frustum
Whether to include the interior of the frustum (as opposed to just the edges).
sort(List<Batch>) - Method in enum com.threerings.opengl.compositor.config.RenderQueueConfig.SortMode
Sorts the supplied list of batches.
sort() - Method in class com.threerings.opengl.compositor.RenderQueue
Sorts the contents of the queue in preparation for rendering.
sortMode - Variable in class com.threerings.opengl.compositor.config.RenderQueueConfig
The queue's sort mode.
sortQueues() - Method in class com.threerings.opengl.compositor.RenderQueue.Group
Sorts the queues in preparation for rendering.
SoundClipManager - Class in com.threerings.openal
 
SoundClipManager(AlContext) - Constructor for class com.threerings.openal.SoundClipManager
Creates a sound clip manager.
sounder - Variable in class com.threerings.openal.config.SounderConfig.Case
The sound reference.
sounder - Variable in class com.threerings.openal.config.SounderConfig.ComponentSounder
The sound reference.
sounder - Variable in class com.threerings.openal.config.SounderConfig.Derived
The sound reference.
sounder - Variable in class com.threerings.openal.config.SounderConfig.TimedSounder
The sound reference.
sounder - Variable in class com.threerings.openal.config.SounderConfig.WeightedSounder
The sound reference.
Sounder - Class in com.threerings.openal
Plays a sound.
Sounder(AlContext, Scope, Transform3D) - Constructor for class com.threerings.openal.Sounder
Creates a new sounder with a null configuration.
Sounder(AlContext, Scope, Transform3D, ConfigReference<SounderConfig>) - Constructor for class com.threerings.openal.Sounder
Creates a new sounder with the referenced configuration.
Sounder(AlContext, Scope, Transform3D, SounderConfig) - Constructor for class com.threerings.openal.Sounder
Creates a new sounder with the given configuration.
sounder - Variable in class com.threerings.opengl.model.config.ActionConfig.PlaySound
The configuration of the sounder that will play the sound.
sounder - Variable in class com.threerings.opengl.scene.config.ViewerEffectConfig.Sound
The configuration of the sounder that will play the sound.
Sounder.BaseClip - Class in com.threerings.openal
Base class for Sounder.BaseClip, Sounder.MetaClip, and Sounder.VariableClip.
Sounder.BaseClip(AlContext, Scope) - Constructor for class com.threerings.openal.Sounder.BaseClip
Creates a new implementation.
Sounder.BaseStream - Class in com.threerings.openal
Base class for Sounder.BaseStream and Sounder.MetaStream.
Sounder.BaseStream(AlContext, Scope) - Constructor for class com.threerings.openal.Sounder.BaseStream
Creates a new implementation.
Sounder.Clip - Class in com.threerings.openal
Plays a sound clip.
Sounder.Clip(AlContext, Scope, SounderConfig.Clip) - Constructor for class com.threerings.openal.Sounder.Clip
Creates a new clip implementation.
Sounder.Compound - Class in com.threerings.openal
Plays several sub-sounders at once.
Sounder.Compound(AlContext, Scope, SounderConfig.Compound) - Constructor for class com.threerings.openal.Sounder.Compound
Creates a new compound implementation.
Sounder.Conditional - Class in com.threerings.openal
Plays the first sounder whose condition evaluates to true.
Sounder.Conditional(AlContext, Scope, SounderConfig.Conditional) - Constructor for class com.threerings.openal.Sounder.Conditional
Creates a new conditional implementation.
Sounder.Implementation - Class in com.threerings.openal
The actual sounder implementation.
Sounder.Implementation(AlContext, Scope) - Constructor for class com.threerings.openal.Sounder.Implementation
Creates a new implementation.
Sounder.MetaClip - Class in com.threerings.openal
Plays a randomly selected clip.
Sounder.MetaClip(AlContext, Scope, SounderConfig.MetaClip) - Constructor for class com.threerings.openal.Sounder.MetaClip
Creates a new clip implementation.
Sounder.MetaStream - Class in com.threerings.openal
Selects from a number of streams.
Sounder.MetaStream(AlContext, Scope, SounderConfig.MetaStream) - Constructor for class com.threerings.openal.Sounder.MetaStream
Creates a new stream implementation.
Sounder.Random - Class in com.threerings.openal
Plays the first sounder whose condition evaluates to true.
Sounder.Random(AlContext, Scope, SounderConfig.Random) - Constructor for class com.threerings.openal.Sounder.Random
Creates a new conditional implementation.
Sounder.Scripted - Class in com.threerings.openal
Plays a scripted sequence of sounders.
Sounder.Scripted(AlContext, Scope, SounderConfig.Scripted) - Constructor for class com.threerings.openal.Sounder.Scripted
Creates a new scripted implementation.
Sounder.Sequential - Class in com.threerings.openal
Plays multiple sub-sounders in sequence.
Sounder.Sequential(AlContext, Scope, SounderConfig.Sequential) - Constructor for class com.threerings.openal.Sounder.Sequential
Creates a new compound implementation.
Sounder.Stream - Class in com.threerings.openal
Plays a sound stream.
Sounder.Stream(AlContext, Scope, SounderConfig.Stream) - Constructor for class com.threerings.openal.Sounder.Stream
Creates a new stream implementation.
Sounder.VariableClip - Class in com.threerings.openal
Plays a clip with variable parameters.
Sounder.VariableClip(AlContext, Scope, SounderConfig.VariableClip) - Constructor for class com.threerings.openal.Sounder.VariableClip
Creates a new clip implementation.
SounderConfig - Class in com.threerings.openal.config
The configuration of a sounder.
SounderConfig() - Constructor for class com.threerings.openal.config.SounderConfig
 
SounderConfig.BaseClip - Class in com.threerings.openal.config
Base class for SounderConfig.BaseClip and SounderConfig.MetaClip.
SounderConfig.BaseClip() - Constructor for class com.threerings.openal.config.SounderConfig.BaseClip
 
SounderConfig.BaseStream - Class in com.threerings.openal.config
Base class for SounderConfig.BaseStream and SounderConfig.MetaStream.
SounderConfig.BaseStream() - Constructor for class com.threerings.openal.config.SounderConfig.BaseStream
 
SounderConfig.Case - Class in com.threerings.openal.config
A case within a conditional sounder
SounderConfig.Case() - Constructor for class com.threerings.openal.config.SounderConfig.Case
 
SounderConfig.Clip - Class in com.threerings.openal.config
Plays a sound clip.
SounderConfig.Clip() - Constructor for class com.threerings.openal.config.SounderConfig.Clip
 
SounderConfig.ComponentSounder - Class in com.threerings.openal.config
A component sounder within a compound.
SounderConfig.ComponentSounder() - Constructor for class com.threerings.openal.config.SounderConfig.ComponentSounder
 
SounderConfig.Compound - Class in com.threerings.openal.config
Plays multiple sounders simultaneously.
SounderConfig.Compound() - Constructor for class com.threerings.openal.config.SounderConfig.Compound
 
SounderConfig.Conditional - Class in com.threerings.openal.config
Plays the first sounder whose condition evaluates to true.
SounderConfig.Conditional() - Constructor for class com.threerings.openal.config.SounderConfig.Conditional
 
SounderConfig.Derived - Class in com.threerings.openal.config
A derived implementation.
SounderConfig.Derived() - Constructor for class com.threerings.openal.config.SounderConfig.Derived
 
SounderConfig.Fixed - Class in com.threerings.openal.config
An original config with fixed fields.
SounderConfig.Fixed() - Constructor for class com.threerings.openal.config.SounderConfig.Fixed
 
SounderConfig.Implementation - Class in com.threerings.openal.config
Contains the actual implementation of the sounder.
SounderConfig.Implementation() - Constructor for class com.threerings.openal.config.SounderConfig.Implementation
 
SounderConfig.MetaClip - Class in com.threerings.openal.config
Plays a randomly selected clip.
SounderConfig.MetaClip() - Constructor for class com.threerings.openal.config.SounderConfig.MetaClip
 
SounderConfig.MetaStream - Class in com.threerings.openal.config
Selects between a number of substreams.
SounderConfig.MetaStream() - Constructor for class com.threerings.openal.config.SounderConfig.MetaStream
 
SounderConfig.Original - Class in com.threerings.openal.config
The superclass of the implementations describing an original sounder, as opposed to one derived from another configuration.
SounderConfig.Original() - Constructor for class com.threerings.openal.config.SounderConfig.Original
 
SounderConfig.PitchWeightedFile - Class in com.threerings.openal.config
A weighted file with a pitch multiplier.
SounderConfig.PitchWeightedFile() - Constructor for class com.threerings.openal.config.SounderConfig.PitchWeightedFile
 
SounderConfig.QueuedFile - Class in com.threerings.openal.config
Represents a file to enqueue in the stream.
SounderConfig.QueuedFile() - Constructor for class com.threerings.openal.config.SounderConfig.QueuedFile
 
SounderConfig.Random - Class in com.threerings.openal.config
Plays a randomly selected sub-sounder.
SounderConfig.Random() - Constructor for class com.threerings.openal.config.SounderConfig.Random
 
SounderConfig.Scripted - Class in com.threerings.openal.config
Plays a scripted sequence of sounders.
SounderConfig.Scripted() - Constructor for class com.threerings.openal.config.SounderConfig.Scripted
 
SounderConfig.Sequential - Class in com.threerings.openal.config
Plays multiple sounders in sequence.
SounderConfig.Sequential() - Constructor for class com.threerings.openal.config.SounderConfig.Sequential
 
SounderConfig.Stream - Class in com.threerings.openal.config
Plays a sound stream.
SounderConfig.Stream() - Constructor for class com.threerings.openal.config.SounderConfig.Stream
 
SounderConfig.TimedSounder - Class in com.threerings.openal.config
A sounder to play at a specific time.
SounderConfig.TimedSounder() - Constructor for class com.threerings.openal.config.SounderConfig.TimedSounder
 
SounderConfig.Variable - Class in com.threerings.openal.config
An original config with variable fields.
SounderConfig.Variable() - Constructor for class com.threerings.openal.config.SounderConfig.Variable
 
SounderConfig.VariableClip - Class in com.threerings.openal.config
Plays a clip with variable parameters.
SounderConfig.VariableClip() - Constructor for class com.threerings.openal.config.SounderConfig.VariableClip
 
SounderConfig.WeightedFile - Class in com.threerings.openal.config
Combines a file to enqueue .
SounderConfig.WeightedFile() - Constructor for class com.threerings.openal.config.SounderConfig.WeightedFile
 
SounderConfig.WeightedSounder - Class in com.threerings.openal.config
A component sounder within a compound.
SounderConfig.WeightedSounder() - Constructor for class com.threerings.openal.config.SounderConfig.WeightedSounder
 
sounders - Variable in class com.threerings.openal.config.SounderConfig.Compound
The component sounders.
sounders - Variable in class com.threerings.openal.config.SounderConfig.Random
The component sounders.
sounders - Variable in class com.threerings.openal.config.SounderConfig.Scripted
The sounders to play.
sounders - Variable in class com.threerings.openal.config.SounderConfig.Sequential
The component sounders.
source - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustom
The source color.
source - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaParam
The source of the operand.
source - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBParam
The source of the operand.
sourceIndex - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
The index of refraction of the source material.
sourceRelative - Variable in class com.threerings.openal.config.SounderConfig.Original
Whether or not the position of the sound is relative to the listener.
SOUTH - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the lower-center of the component to the lower-center of the container.
SOUTH - Static variable in class com.threerings.opengl.gui.layout.BorderLayout
A layout constraint.
south - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
Whether or not the tile can be oriented in each direction.
SOUTHEAST - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the lower-right of the component to the lower-right of the container.
SOUTHWEST - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the lower-left of the component to the lower-left of the container.
Space - Class in com.threerings.tudey.space
Base class for spaces.
Space() - Constructor for class com.threerings.tudey.space.Space
 
SpaceElement - Interface in com.threerings.tudey.space
Interface for elements that can be embedded into spaces.
SpaceObject - Interface in com.threerings.tudey.space
Superinterface.
Spacer - Class in com.threerings.opengl.gui
Takes up space!
Spacer(GlContext) - Constructor for class com.threerings.opengl.gui.Spacer
Creates a 1x1 spacer that will presumably be later resized by a layout manager in some appropriate manner.
Spacer(GlContext, int, int) - Constructor for class com.threerings.opengl.gui.Spacer
Creates a spacer with the specified preferred dimensions.
spatials - Variable in class com.threerings.opengl.model.tools.ModelDef
The nodes in the model, mapped by name.
spawnActor(int, Vector2f, float, String) - Method in class com.threerings.tudey.server.TudeySceneManager
Spawns an actor with the named configuration.
spawnActor(int, Vector2f, float, String, String, Object, Object...) - Method in class com.threerings.tudey.server.TudeySceneManager
Spawns an actor with the supplied name and arguments.
spawnActor(int, Vector2f, float, ConfigReference<ActorConfig>) - Method in class com.threerings.tudey.server.TudeySceneManager
Spawns an actor with the referenced configuration.
spawnActor(int, Vector2f, float, ConfigReference<ActorConfig>, Actor) - Method in class com.threerings.tudey.server.TudeySceneManager
Spawns an actor with the referenced configuration.
spawnAdjustMask - Variable in class com.threerings.tudey.config.ActorConfig.Original
Used as the collision mask when adjusting a spawn point and determining if it's reachable from the original spawn point.
spawnAttachedTransientModel(ConfigReference<ModelConfig>) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Gets and attaches a transient model to this sprite.
spawnMask - Variable in class com.threerings.tudey.config.ActorConfig.Original
If non-zero, the spawn point will be adjusted so that the actor doesn't collide with anything that matches the mask (if possible).
spawnOffsetTransientModel(ConfigReference<ModelConfig>, boolean) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Spawns a transient model at a z-offset of the location of this sprite.
spawnOffsetTransientModel(ConfigReference<ModelConfig>, boolean, float) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Spawns a transient model at a z-offset of the location of this sprite.
spawnTransient(ConfigReference<ModelConfig>, Transform3D) - Method in class com.threerings.opengl.scene.Scene
Spawns a transient model.
spawnTransientModel(ConfigReference<ModelConfig>) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Spawns a transient model at the location (translation and rotation) of this sprite.
spawnTransientModel(ConfigReference<ModelConfig>, boolean) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Spawns a transient model at the location of this sprite.
specular - Variable in class com.threerings.opengl.renderer.config.LightConfig.Colors
The specular light color.
specular - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
The specular reflectivity.
specular - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
The specular reflectivity.
specular - Variable in class com.threerings.opengl.renderer.Light
The specular light intensity.
speed - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' initial speeds.
speed - Variable in class com.threerings.opengl.model.config.AnimationConfig.ComponentAnimation
The speed of the animation.
speed - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
The speed of the animation.
speed - Variable in class com.threerings.tudey.config.ActorConfig.Mobile
The speed at which the actor (normally) travels.
speed - Variable in class com.threerings.tudey.config.ActorSpriteConfig.MovementSet
The movement speed of this animation set.
SphereCoords - Class in com.threerings.math
A set of spherical coordinates.
SphereCoords(float, float, float) - Constructor for class com.threerings.math.SphereCoords
Creates a set of coordinates from three components.
SphereCoords(float[]) - Constructor for class com.threerings.math.SphereCoords
Creates a set of coordinates from three components.
SphereCoords(SphereCoords) - Constructor for class com.threerings.math.SphereCoords
Copy constructor.
SphereCoords() - Constructor for class com.threerings.math.SphereCoords
Creates a set of zero coordinates.
Spinner - Class in com.threerings.opengl.gui
Displays a value with little next and previous buttons.
Spinner(GlContext) - Constructor for class com.threerings.opengl.gui.Spinner
Creates a spinner with a default Number spinner model with no minimum or maximum value, stepSize equal to 1, and an initial value of 0.
Spinner(GlContext, SpinnerModel) - Constructor for class com.threerings.opengl.gui.Spinner
Creates a spinner with the specified spinner model.
SpinnerLogic - Class in com.threerings.opengl.gui
Contains the logic for a spinner, allowing the hook-up of any buttons/label.
SpinnerLogic(TextComponent, Button, Button, SpinnerModel) - Constructor for class com.threerings.opengl.gui.SpinnerLogic
Create the logic of a spinner with other components.
spotCutoff - Variable in class com.threerings.opengl.renderer.Light
The light's spot cutoff.
spotDirection - Variable in class com.threerings.opengl.renderer.Light
The light's spot direction.
spotExponent - Variable in class com.threerings.opengl.renderer.Light
The light's spot exponent.
Sprite - Class in com.threerings.tudey.client.sprite
Represents a placeable object.
Sprite(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.sprite.Sprite
Creates a new sprite.
sprite - Variable in class com.threerings.tudey.config.ActorConfig.Original
The type of sprite to use for the actor.
sprite - Variable in class com.threerings.tudey.config.EffectConfig.Original
The type of sprite to use for the effect.
sqrt(float) - Static method in class com.threerings.math.FloatMath
Returns the square root of the supplied value.
squared - Variable in class com.threerings.opengl.renderer.config.FogStateConfig.Exponential
Whether or not to square the exponential function.
srcBlendFactor - Variable in class com.threerings.opengl.renderer.config.AlphaStateConfig
The source blend factor.
stack - Variable in class com.threerings.openal.config.SounderConfig.BaseStream
The stack this stream is on.
start() - Method in class com.threerings.openal.Sounder.Clip
 
start() - Method in class com.threerings.openal.Sounder.Compound
 
start() - Method in class com.threerings.openal.Sounder.Conditional
 
start() - Method in class com.threerings.openal.Sounder.Implementation
Starts playing the sound.
start() - Method in class com.threerings.openal.Sounder.MetaClip
 
start() - Method in class com.threerings.openal.Sounder.MetaStream
 
start() - Method in class com.threerings.openal.Sounder.Random
 
start() - Method in class com.threerings.openal.Sounder.Scripted
 
start() - Method in class com.threerings.openal.Sounder.Sequential
 
start() - Method in class com.threerings.openal.Sounder
Starts playing the sound.
start() - Method in class com.threerings.openal.Sounder.Stream
 
start() - Method in class com.threerings.openal.Sounder.VariableClip
 
start - Variable in class com.threerings.opengl.effect.ColorFunction.InAndOut
The starting and ending color.
start - Variable in class com.threerings.opengl.effect.ColorFunction.Linear
The starting color.
start - Variable in class com.threerings.opengl.effect.ColorFunction.Multipoint
The starting color.
start - Variable in class com.threerings.opengl.effect.ColorFunction.ThreePoint
The starting color.
start - Variable in class com.threerings.opengl.effect.FloatFunction.InAndOut
The starting and ending values.
start - Variable in class com.threerings.opengl.effect.FloatFunction.Linear
The starting value.
start - Variable in class com.threerings.opengl.effect.FloatFunction.Multipoint
The starting value.
start - Variable in class com.threerings.opengl.effect.FloatFunction.ThreePoint
The starting value.
start - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
The minimum index.
start() - Method in class com.threerings.opengl.model.Animation.Implementation
Starts the animation.
start() - Method in class com.threerings.opengl.model.Animation.Imported
 
start() - Method in class com.threerings.opengl.model.Animation.Procedural
 
start() - Method in class com.threerings.opengl.model.Animation.Sequential
 
start() - Method in class com.threerings.opengl.model.Animation
Starts playing this animation.
start - Variable in class com.threerings.opengl.renderer.config.FogStateConfig.Linear
The fog start distance.
start - Variable in class com.threerings.probs.ColorFunctionVariable.VariableLinear
The value to return.
start - Variable in class com.threerings.probs.FloatFunctionVariable.VariableInAndOut
The start value.
start - Variable in class com.threerings.probs.FloatFunctionVariable.VariableLinear
The start value.
start - Variable in class com.threerings.probs.FloatFunctionVariable.VariableMultipoint
The start value.
start - Variable in class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
The start value.
start(int) - Method in class com.threerings.tudey.server.logic.ActivityLogic
Starts the activity.
start(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Condition
 
start(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Goto
 
start(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Move
 
start(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Rotate
 
start(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic
Called when we are about to start the current script.
start(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Wait
 
START_OF_LINE - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
startAnimation(String) - Method in class com.threerings.opengl.model.Model
Starts an animation by name.
startAutomatically - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.AnimationMapping
Whether or not to start this animation automatically.
startCompoundUpdate() - Method in class com.threerings.expr.DynamicScope
Starts a compound update.
startDrag(TransferHandler, Component, int) - Method in class com.threerings.opengl.gui.Root
Initiates a drag operation.
starters - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
Whether or not to limit the options to starter colors.
startInStasis - Variable in class com.threerings.tudey.config.ActorConfig.Mobile
Whether or not the actor starts out in stasis.
startMoving - Variable in class com.threerings.tudey.config.ActorConfig.Mobile
If true, set the actor in motion after spawning.
startMoving() - Method in class com.threerings.tudey.server.logic.AgentLogic
Sets the agent in motion.
startQuery(Query) - Method in class com.threerings.opengl.renderer.Renderer
Starts a query.
startRender() - Method in class com.threerings.opengl.renderer.TextureRenderer
Starts rendering to the texture.
startRender(int, int) - Method in class com.threerings.opengl.renderer.TextureRenderer
Starts rendering to the texture.
startStandaloneClient(Name) - Method in class com.threerings.tudey.tools.ToolServer
Called to cause the standalone client to "logon."
startTime - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
The time at which to start the layer.
startup() - Method in class com.threerings.opengl.GlApp
Starts up the application.
startup() - Method in class com.threerings.opengl.GlCanvasApp
 
startup() - Method in class com.threerings.opengl.GlDisplayApp
 
startup() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
startup() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Evaluating
 
startup() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Idle
 
startup() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Scripted
 
startup() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Starts up the behavior after initialization or suspension.
startup() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
startup(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
startup(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersection
 
startup(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic
Starts up the handler.
startup(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Startup
 
startup(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Tick
 
startup(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Timer
 
startup(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.WarnTimer
 
stasisInterval - Variable in class com.threerings.tudey.config.ActorConfig.Mobile
Put the actor into stasis when it's been out of sight for this long (zero if we should never put it into stasis).
state - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Fog
The fog state.
STATE_COUNT - Static variable in class com.threerings.opengl.renderer.state.RenderState
The total number of state types.
stateChanged(ChangeEvent) - Method in class com.threerings.admin.client.EditableFieldEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.config.tools.ResourceEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.EditorPanel
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.Color4fEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.NumberEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.ObjectEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.QuaternionEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.Transform2DEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.Transform3DEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.Vector2fEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.editors.Vector3fEditor
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.ObjectPanel
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.QuaternionPanel
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.Transform2DPanel
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.Transform3DPanel
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.Vector2fPanel
 
stateChanged(ChangeEvent) - Method in class com.threerings.editor.swing.Vector3fPanel
 
stateChanged(ChangeEvent) - Method in class com.threerings.opengl.effect.tools.ParticleEditor
 
stateChanged(ChangeEvent) - Method in interface com.threerings.opengl.gui.event.ChangeListener
Indicates that the underlying model has changed.
stateChanged(ChangeEvent) - Method in class com.threerings.opengl.gui.tools.InterfaceTester
 
stateChanged(ChangeEvent) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
stateChanged(ChangeEvent) - Method in class com.threerings.tudey.tools.Arrow
 
stateChanged(ChangeEvent) - Method in class com.threerings.tudey.tools.ConfigTool
 
stateChanged(ChangeEvent) - Method in class com.threerings.tudey.tools.Eraser
 
stateChanged(ChangeEvent) - Method in class com.threerings.tudey.tools.GlobalEditor
 
states - Variable in class com.threerings.opengl.material.config.TechniqueConfig.StateContainer
The contained states.
states - Variable in class com.threerings.tudey.config.ActorSpriteConfig.StatefulEntry
The entry's states.
Static - Class in com.threerings.opengl.model
A static model implementation.
Static(GlContext, Scope, StaticConfig.Resolved) - Constructor for class com.threerings.opengl.model.Static
Creates a new static implementation.
staticActorUpdated(ActorLogic) - Method in class com.threerings.tudey.server.TudeySceneManager
Notes that a static actor's state has changed.
staticBindings - Variable in class com.threerings.opengl.material.config.PassConfig
The static expression bindings for this pass.
staticBindings - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig
The static expression bindings for this influence.
StaticConfig - Class in com.threerings.opengl.model.config
An original static implementation.
StaticConfig() - Constructor for class com.threerings.opengl.model.config.StaticConfig
 
StaticConfig.Resolved - Class in com.threerings.opengl.model.config
Contains the resolved derived config bits.
StaticConfig.Resolved(Box, CollisionMesh, GeometryMaterial[], int) - Constructor for class com.threerings.opengl.model.config.StaticConfig.Resolved
 
StaticSetConfig - Class in com.threerings.opengl.model.config
An original static set implementation.
StaticSetConfig() - Constructor for class com.threerings.opengl.model.config.StaticSetConfig
 
staticView - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
Whether or not this is a static view.
Stats - Class in com.threerings.opengl.util
Displays rendering statistics.
Stats(GlContext) - Constructor for class com.threerings.opengl.util.Stats
Creates a new stats display.
StatusLabel - Class in com.threerings.opengl.gui
Provides a convenient component for displaying feedback.
StatusLabel(GlContext) - Constructor for class com.threerings.opengl.gui.StatusLabel
Creates a new status label.
stddev - Variable in class com.threerings.probs.FloatVariable.Normal
The standard deviation.
stencil - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear
Stencil buffer clear parameters.
STENCIL_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The stencil state.
stencilBits - Variable in class com.threerings.opengl.compositor.config.TargetConfig.Texture
The number of stencil bits to request.
stencilState - Variable in class com.threerings.opengl.material.config.PassConfig
The stencil state to use in this pass.
StencilState - Class in com.threerings.opengl.renderer.state
Contains the stencil state.
StencilState(int, int, int, int, int, int, int) - Constructor for class com.threerings.opengl.renderer.state.StencilState
Creates a new stencil state with the supplied parameters.
StencilStateConfig - Class in com.threerings.opengl.renderer.config
Configurable stencil state.
StencilStateConfig() - Constructor for class com.threerings.opengl.renderer.config.StencilStateConfig
 
StencilStateConfig.Op - Enum in com.threerings.opengl.renderer.config
Stencil ops.
StencilStateConfig.TestFunc - Enum in com.threerings.opengl.renderer.config
Stencil test function constants.
step - Variable in class com.threerings.tudey.config.ScriptConfig.Goto
The step to goto.
step(float, int) - Method in class com.threerings.tudey.data.actor.Mobile
Takes an Euler step of the specified duration.
StepConfig - Class in com.threerings.opengl.compositor.config
Represents a single step in the process of updating a target.
StepConfig() - Constructor for class com.threerings.opengl.compositor.config.StepConfig
 
StepConfig.Clear - Class in com.threerings.opengl.compositor.config
Clears some or all of the buffers.
StepConfig.Clear() - Constructor for class com.threerings.opengl.compositor.config.StepConfig.Clear
 
StepConfig.Clear.Color - Class in com.threerings.opengl.compositor.config
Color clear parameters.
StepConfig.Clear.Color() - Constructor for class com.threerings.opengl.compositor.config.StepConfig.Clear.Color
 
StepConfig.Clear.Depth - Class in com.threerings.opengl.compositor.config
Depth clear parameters.
StepConfig.Clear.Depth() - Constructor for class com.threerings.opengl.compositor.config.StepConfig.Clear.Depth
 
StepConfig.Clear.Stencil - Class in com.threerings.opengl.compositor.config
Stencil clear parameters.
StepConfig.Clear.Stencil() - Constructor for class com.threerings.opengl.compositor.config.StepConfig.Clear.Stencil
 
StepConfig.RenderQuad - Class in com.threerings.opengl.compositor.config
Renders a full-screen quad.
StepConfig.RenderQuad() - Constructor for class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
 
StepConfig.RenderQueues - Class in com.threerings.opengl.compositor.config
Renders a set of render queues.
StepConfig.RenderQueues() - Constructor for class com.threerings.opengl.compositor.config.StepConfig.RenderQueues
 
stepLimit(float, float, boolean) - Method in class com.threerings.tudey.server.logic.MobileLogic
Adds or removes a step limiter.
StepLimiter - Class in com.threerings.tudey.data.actor
Limits the directions a mobile can step in.
StepLimiter(float, float) - Constructor for class com.threerings.tudey.data.actor.StepLimiter
Creates a new StepLimiter.
StepLimiter() - Constructor for class com.threerings.tudey.data.actor.StepLimiter
No-arg constructor for deserialization.
steps - Variable in class com.threerings.opengl.compositor.config.TargetConfig
The steps required to update the target.
steps - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
The number of steps to take.
steps - Variable in class com.threerings.tudey.config.BehaviorConfig.Scripted
The script steps to follow.
stepSize - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
The translation step.
stop() - Method in class com.threerings.openal.Sounder.BaseClip
 
stop() - Method in class com.threerings.openal.Sounder.BaseStream
 
stop() - Method in class com.threerings.openal.Sounder.Compound
 
stop() - Method in class com.threerings.openal.Sounder.Conditional
 
stop() - Method in class com.threerings.openal.Sounder.Implementation
Stops the sound.
stop() - Method in class com.threerings.openal.Sounder.Random
 
stop() - Method in class com.threerings.openal.Sounder.Scripted
 
stop() - Method in class com.threerings.openal.Sounder.Sequential
 
stop() - Method in class com.threerings.openal.Sounder
Stops playing the sound.
stop() - Method in class com.threerings.opengl.model.Animation.Implementation
Stops the animation.
stop(float) - Method in class com.threerings.opengl.model.Animation.Implementation
Stops the animation, blending out over the specified interval.
stop() - Method in class com.threerings.opengl.model.Animation
Stops playing this animation.
stop(float) - Method in class com.threerings.opengl.model.Animation
Stops playing this animation, blending it out over the specified interval (as opposed to its default interval).
stopAllAnimations() - Method in class com.threerings.opengl.model.Model
Stops all animations currently playing.
stopAnimation(String) - Method in class com.threerings.opengl.model.Model
Stops an animation by name.
stopAnimations(int, float) - Method in class com.threerings.opengl.model.Model
Stops all animations playing at the specified priority level, blending them out over the specified interval.
stopMoving() - Method in class com.threerings.tudey.server.logic.AgentLogic
Stops the agent.
stopOnFailure - Variable in class com.threerings.tudey.config.ActionConfig.Compound
If we should stop executing actions if one fails.
stopQuery(Query) - Method in class com.threerings.opengl.renderer.Renderer
Stops a query.
stopStandaloneClient() - Method in class com.threerings.tudey.tools.ToolServer
Called to cause the standalone client to "logoff."
StreamableWrapper - Class in com.threerings.export.util
Wraps an exportable object so that it can be streamed (in an inefficient manner, by creating a new BinaryExporter).
StreamableWrapper(Object) - Constructor for class com.threerings.export.util.StreamableWrapper
Creates a new wrapper for the specified object.
StreamableWrapper() - Constructor for class com.threerings.export.util.StreamableWrapper
No-arg constructor for deserialization.
Streamer<T> - Class in com.threerings.export
Writes objects to and reads objects from a binary stream.
Streamer() - Constructor for class com.threerings.export.Streamer
 
strength - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
The strength of the vortex.
strength - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Jitter
The strength of the effect.
strength - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
The strength of the vortex.
strength - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Wander
The strength of the effect.
strength - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Wind
The wind strength.
STRETCH - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
Stretch all the widgets to their maximum possible size on this axis.
STRETCH - Static variable in class com.threerings.opengl.gui.layout.TableLayout
Divides the column space among the columns in proportion to their preferred size.
StretchWindow - Class in com.threerings.opengl.gui
A window that automatically stretches to cover the entire render surface.
StretchWindow(GlContext, LayoutManager) - Constructor for class com.threerings.opengl.gui.StretchWindow
 
stride - Variable in class com.threerings.opengl.renderer.ClientArray
The stride between adjacent elements.
stride - Variable in class com.threerings.opengl.renderer.config.ClientArrayConfig
The stride between adjacent elements.
StringEditor - Class in com.threerings.editor.swing.editors
Editor for string properties.
StringEditor() - Constructor for class com.threerings.editor.swing.editors.StringEditor
 
StringExpression - Class in com.threerings.expr
A string-valued expression.
StringExpression() - Constructor for class com.threerings.expr.StringExpression
 
StringExpression.Constant - Class in com.threerings.expr
A constant expression.
StringExpression.Constant(String) - Constructor for class com.threerings.expr.StringExpression.Constant
Creates a new constant expression with the supplied value.
StringExpression.Constant() - Constructor for class com.threerings.expr.StringExpression.Constant
Default constructor.
StringExpression.Parsed - Class in com.threerings.expr
An expression entered as a string to be parsed.
StringExpression.Parsed() - Constructor for class com.threerings.expr.StringExpression.Parsed
 
StringExpression.Reference - Class in com.threerings.expr
A reference expression.
StringExpression.Reference() - Constructor for class com.threerings.expr.StringExpression.Reference
 
Stringifier<T> - Class in com.threerings.export
Converts objects to and from strings.
Stringifier() - Constructor for class com.threerings.export.Stringifier
 
StringTextFactory - Class in com.threerings.opengl.gui.text
Formats text by using the AWT to render runs of text into a bitmap and then texturing a quad with the result.
StringTextFactory(Font, boolean) - Constructor for class com.threerings.opengl.gui.text.StringTextFactory
Creates a string text factory with the supplied font.
strip(ConfigManager, Object) - Static method in class com.threerings.editor.util.PropertyUtil
Strips and returns a single object.
Strippable - Annotation Type in com.threerings.editor
Flags a class or property as being strippable.
StripTask - Class in com.threerings.editor.tools
Strips classes and properties flagged as strippable from exported files.
StripTask() - Constructor for class com.threerings.editor.tools.StripTask
 
style - Variable in class com.threerings.opengl.gui.config.ComponentConfig
The component's style, if non-default.
style - Variable in class com.threerings.opengl.gui.config.StyleConfig.Derived
The style reference.
StyleConfig - Class in com.threerings.opengl.gui.config
Describes a user interface style.
StyleConfig() - Constructor for class com.threerings.opengl.gui.config.StyleConfig
 
StyleConfig.Derived - Class in com.threerings.opengl.gui.config
A derived implementation.
StyleConfig.Derived() - Constructor for class com.threerings.opengl.gui.config.StyleConfig.Derived
 
StyleConfig.Implementation - Class in com.threerings.opengl.gui.config
Contains the actual implementation of the style.
StyleConfig.Implementation() - Constructor for class com.threerings.opengl.gui.config.StyleConfig.Implementation
 
StyleConfig.Original - Class in com.threerings.opengl.gui.config
An original implementation.
StyleConfig.Original() - Constructor for class com.threerings.opengl.gui.config.StyleConfig.Original
 
StyleConfig.TextAlignment - Enum in com.threerings.opengl.gui.config
Text alignment modes.
StyleConfig.TextEffect - Enum in com.threerings.opengl.gui.config
Text effects.
StyleConfig.VerticalAlignment - Enum in com.threerings.opengl.gui.config
Vertical alignment modes.
styleOverride - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane.Tab
An optional override style for the tab button.
stylesheet - Variable in class com.threerings.opengl.gui.config.ComponentConfig.HTMLView
The view's stylesheet.
SubimageIcon - Class in com.threerings.opengl.gui.icon
Displays a region of an image as an icon.
SubimageIcon(Image, int, int, int, int) - Constructor for class com.threerings.opengl.gui.icon.SubimageIcon
Creates an icon that will display the specified region of the supplied image.
SUBMIT_ACTOR_REQUEST - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.submitActorRequest(int, java.lang.String) requests.
SUBMIT_ENTRY_REQUEST - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.submitEntryRequest(java.lang.Object, java.lang.String) requests.
submitActorRequest(int, String) - Method in interface com.threerings.tudey.client.TudeySceneService
Submits a request related to the identified actor.
submitActorRequest(int, String) - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
submitActorRequest(ClientObject, int, String) - Method in class com.threerings.tudey.server.TudeySceneManager
 
submitActorRequest(ClientObject, int, String) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.submitActorRequest(int, java.lang.String) request.
submitEntryRequest(Object, String) - Method in interface com.threerings.tudey.client.TudeySceneService
Submits a request related to the identified scene entry.
submitEntryRequest(Object, String) - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
submitEntryRequest(ClientObject, Object, String) - Method in class com.threerings.tudey.server.TudeySceneManager
 
submitEntryRequest(ClientObject, Object, String) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.submitEntryRequest(java.lang.Object, java.lang.String) request.
submitRequest(Sprite, String) - Method in class com.threerings.tudey.client.TudeySceneController
Submits a named request to the server.
subtract(Vector2f) - Method in class com.threerings.math.Vector2f
Subtracts a vector from this one.
subtract(Vector2f, Vector2f) - Method in class com.threerings.math.Vector2f
Subtracts a vector from this one and places the result in the supplied object.
subtract(Vector3f) - Method in class com.threerings.math.Vector3f
Subtracts a vector from this one.
subtract(Vector3f, Vector3f) - Method in class com.threerings.math.Vector3f
Subtracts a vector from this one and places the result in the supplied object.
subtractLocal(Vector2f) - Method in class com.threerings.math.Vector2f
Subtracts a vector in-place from this one.
subtractLocal(Vector3f) - Method in class com.threerings.math.Vector3f
Subtracts a vector in-place from this one.
Surface - Class in com.threerings.opengl.material
A renderable surface.
Surface(GlContext, Scope, GeometryConfig, MaterialConfig) - Constructor for class com.threerings.opengl.material.Surface
Creates a new surface.
Surface(GlContext, Scope, GeometryConfig, MaterialConfig, RenderQueue.Group) - Constructor for class com.threerings.opengl.material.Surface
Creates a new surface.
Surface(GlContext, Scope, Geometry, MaterialConfig) - Constructor for class com.threerings.opengl.material.Surface
Creates a new surface.
Surface(GlContext, Scope, Geometry, MaterialConfig, RenderQueue.Group) - Constructor for class com.threerings.opengl.material.Surface
Creates a new surface.
sw - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.
swap(Compositor) - Method in class com.threerings.opengl.compositor.Compositor.State
Swaps this state with that of the specified compositor.
swap(RenderQueue.Group) - Method in class com.threerings.opengl.compositor.RenderQueue.Group.State
Swaps this state with the of the specified group.
swapBuffers() - Method in class com.threerings.opengl.AWTCanvas
 
swatchHeight - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
The dimensions of the color swatches.
swatchWidth - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
The dimensions of the color swatches.
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.Capsule
 
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.Circle
 
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.Compound
 
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.Global
 
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.None
 
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.Point
 
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.Polygon
 
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.Segment
 
sweep(Vector2f) - Method in class com.threerings.tudey.shape.Shape
Computes the shape created by sweeping this shape along the specified translation vector.
sweep(Vector2f, Shape) - Method in class com.threerings.tudey.shape.Shape
Computes the shape created by sweeping this shape along the specified translation vector, placing the result in the provided object if possible.

T

t - Variable in class com.threerings.opengl.material.config.MaterialRewriter.Projection
Whether or not to enable generation for each texture coordinate.
tabAlignment - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
The tab alignment.
TabbedPane - Class in com.threerings.opengl.gui
Displays one of a set of components (tabs) depending on which tab is selected.
TabbedPane(GlContext) - Constructor for class com.threerings.opengl.gui.TabbedPane
Creates a tabbed pane with left justified buttons.
TabbedPane(GlContext, GroupLayout.Justification) - Constructor for class com.threerings.opengl.gui.TabbedPane
Creates a tabbed pane.
TabbedPane(GlContext, GroupLayout.Justification, int) - Constructor for class com.threerings.opengl.gui.TabbedPane
Creates a tabbed pane.
TableArrayListEditor - Class in com.threerings.editor.swing.editors
An editor for objects or lists of objects or primitives.
TableArrayListEditor() - Constructor for class com.threerings.editor.swing.editors.TableArrayListEditor
 
TableLayout - Class in com.threerings.opengl.gui.layout
Lays out components in a simple grid arrangement, wherein the width and height of each column and row is defined by the widest preferred width and height of any component in that column and row.
TableLayout(int) - Constructor for class com.threerings.opengl.gui.layout.TableLayout
Creates a table layout with the specified number of columns and a zero pixel gap between rows and columns.
TableLayout(int, int, int) - Constructor for class com.threerings.opengl.gui.layout.TableLayout
Creates a table layout with the specified number of columns and the specifeid gap between rows and columns.
TableLayout.Alignment - Class in com.threerings.opengl.gui.layout
An enumeration class representing alignments.
TableLayout.Alignment() - Constructor for class com.threerings.opengl.gui.layout.TableLayout.Alignment
 
tabs - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
The tabs.
tabStyle - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
The style for the tabs, if non-default.
tag - Variable in class com.threerings.opengl.gui.config.ComponentConfig
The component's tag.
tag - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported.MaterialMapping
The name of the tag.
tag - Variable in class com.threerings.opengl.model.config.ModelConfig.VisibleMesh
The mesh tag.
tag - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
The mesh's tag, if any.
tag - Variable in class com.threerings.tudey.config.ActionConfig.TaggedPortal
The portal tag.
tag - Variable in class com.threerings.tudey.config.ConditionConfig.Tagged
The tag of interest.
tag - Variable in class com.threerings.tudey.config.TargetConfig.Tagged
The tag of interest.
TagConfig - Class in com.threerings.tudey.config
Tag configuration
TagConfig() - Constructor for class com.threerings.tudey.config.TagConfig
 
tags - Variable in class com.threerings.tudey.config.ActorConfig.Original
Tags used to identify the actor within the scene.
tags - Variable in class com.threerings.tudey.config.AreaConfig.Original
Tags used to identify the area within the scene.
tags - Variable in class com.threerings.tudey.config.PathConfig.Original
Tags used to identify the path within the scene.
tags - Variable in class com.threerings.tudey.config.PlaceableConfig.Original
Tags used to identify the placeable within the scene.
tags - Variable in class com.threerings.tudey.config.SceneGlobalConfig.Original
Tags used to identify the global within the scene.
tags - Variable in class com.threerings.tudey.config.TagConfig
The base tag array.
tags - Variable in class com.threerings.tudey.config.TileConfig.Original
Tags used to identify the tile within the scene.
tan(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the tangent of the given angle.
tangent - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
The tangent vector, if computed.
target - Variable in class com.threerings.tudey.config.ActionConfig.DestroyActor
The actor to destroy.
target - Variable in class com.threerings.tudey.config.ActionConfig.ForceClientAction
The target to modify.
target - Variable in class com.threerings.tudey.config.ActionConfig.MoveBody
The pawn to move.
target - Variable in class com.threerings.tudey.config.ActionConfig.SetFlag
The target to modify.
target - Variable in class com.threerings.tudey.config.ActionConfig.SetVariable
The target to modify.
target - Variable in class com.threerings.tudey.config.ActionConfig.Signal
The signal target.
target - Variable in class com.threerings.tudey.config.ActionConfig.StepLimitMobile
The mobile to step limit.
target - Variable in class com.threerings.tudey.config.ActionConfig.WarpActor
The actor to warp.
target - Variable in class com.threerings.tudey.config.BehaviorConfig.Follow
The target to follow.
target - Variable in class com.threerings.tudey.config.BehaviorConfig.Patrol
The target to patrol.
target - Variable in class com.threerings.tudey.config.ConditionConfig.FlagSet
The target to check.
target - Variable in class com.threerings.tudey.config.ConditionConfig.InstanceOf
The target to check.
target - Variable in class com.threerings.tudey.config.ConditionConfig.Tagged
The target to check.
target - Variable in class com.threerings.tudey.config.ExpressionConfig.NumTargets
The target.
target - Variable in class com.threerings.tudey.config.ExpressionConfig.Reference
The target containing the variable.
target - Variable in class com.threerings.tudey.config.HandlerConfig.BaseActorObserver
The targets we're observering.
target - Variable in class com.threerings.tudey.config.ScriptConfig.Move
The target location.
target - Variable in class com.threerings.tudey.config.TargetConfig.Behavior
The target agent.
target - Variable in class com.threerings.tudey.config.TargetConfig.Conditional
The contained target.
target - Variable in class com.threerings.tudey.config.TargetConfig.Excluding
The primary targets.
target - Variable in class com.threerings.tudey.config.TargetConfig.Randomized
The contained target.
target - Variable in class com.threerings.tudey.config.TargetConfig.Subset
The contained target.
TargetConfig - Class in com.threerings.opengl.compositor.config
Represents a single target to update within the post effect.
TargetConfig() - Constructor for class com.threerings.opengl.compositor.config.TargetConfig
 
TargetConfig - Class in com.threerings.tudey.config
Configurations for action targets.
TargetConfig() - Constructor for class com.threerings.tudey.config.TargetConfig
 
TargetConfig.Activator - Class in com.threerings.tudey.config
Refers to the entity that triggered the action.
TargetConfig.Activator() - Constructor for class com.threerings.tudey.config.TargetConfig.Activator
 
TargetConfig.Behavior - Class in com.threerings.tudey.config
Refers to the current target of an agent's behavior.
TargetConfig.Behavior() - Constructor for class com.threerings.tudey.config.TargetConfig.Behavior
 
TargetConfig.Compound - Class in com.threerings.tudey.config
Refers to multiple entities.
TargetConfig.Compound() - Constructor for class com.threerings.tudey.config.TargetConfig.Compound
 
TargetConfig.Conditional - Class in com.threerings.tudey.config
Includes only targets that satisfy a condition.
TargetConfig.Conditional() - Constructor for class com.threerings.tudey.config.TargetConfig.Conditional
 
TargetConfig.DistanceSubset - Class in com.threerings.tudey.config
Superclass of the distance-based subsets.
TargetConfig.DistanceSubset() - Constructor for class com.threerings.tudey.config.TargetConfig.DistanceSubset
 
TargetConfig.Excluding - Class in com.threerings.tudey.config
Removes excluded targets from the result list.
TargetConfig.Excluding() - Constructor for class com.threerings.tudey.config.TargetConfig.Excluding
 
TargetConfig.FarthestSubset - Class in com.threerings.tudey.config
Picks the N targets farthest from a reference target.
TargetConfig.FarthestSubset() - Constructor for class com.threerings.tudey.config.TargetConfig.FarthestSubset
 
TargetConfig.Input - Enum in com.threerings.opengl.compositor.config
The available target inputs: either nothing or the result of the previous post effect.
TargetConfig.InstanceOf - Class in com.threerings.tudey.config
Refers to the entity or entities whose logic is an instance of the specified class.
TargetConfig.InstanceOf() - Constructor for class com.threerings.tudey.config.TargetConfig.InstanceOf
 
TargetConfig.Intersecting - Class in com.threerings.tudey.config
Refers to all actors intersecting the given region.
TargetConfig.Intersecting() - Constructor for class com.threerings.tudey.config.TargetConfig.Intersecting
 
TargetConfig.NearestSubset - Class in com.threerings.tudey.config
Picks the N targets nearest to a reference target.
TargetConfig.NearestSubset() - Constructor for class com.threerings.tudey.config.TargetConfig.NearestSubset
 
TargetConfig.Output - Class in com.threerings.opengl.compositor.config
Renders to the effect output.
TargetConfig.Output() - Constructor for class com.threerings.opengl.compositor.config.TargetConfig.Output
 
TargetConfig.Randomized - Class in com.threerings.tudey.config
Randomizes the order of targets.
TargetConfig.Randomized() - Constructor for class com.threerings.tudey.config.TargetConfig.Randomized
 
TargetConfig.RandomSubset - Class in com.threerings.tudey.config
Picks a random subset of the targets.
TargetConfig.RandomSubset() - Constructor for class com.threerings.tudey.config.TargetConfig.RandomSubset
 
TargetConfig.Source - Class in com.threerings.tudey.config
Refers to the source of the action.
TargetConfig.Source() - Constructor for class com.threerings.tudey.config.TargetConfig.Source
 
TargetConfig.Subset - Class in com.threerings.tudey.config
Base class for the limiting filters for targets.
TargetConfig.Subset() - Constructor for class com.threerings.tudey.config.TargetConfig.Subset
 
TargetConfig.Tagged - Class in com.threerings.tudey.config
Refers to the entity or entities bearing a certain tag.
TargetConfig.Tagged() - Constructor for class com.threerings.tudey.config.TargetConfig.Tagged
 
TargetConfig.Texture - Class in com.threerings.opengl.compositor.config
Renders to a (color and/or depth) texture.
TargetConfig.Texture() - Constructor for class com.threerings.opengl.compositor.config.TargetConfig.Texture
 
TargetLogic - Class in com.threerings.tudey.server.logic
Handles the resolution of targets.
TargetLogic() - Constructor for class com.threerings.tudey.server.logic.TargetLogic
 
TargetLogic.Activator - Class in com.threerings.tudey.server.logic
Refers to the actor that triggered the action.
TargetLogic.Activator() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Activator
 
TargetLogic.Behavior - Class in com.threerings.tudey.server.logic
Handles the behavior target.
TargetLogic.Behavior() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Behavior
 
TargetLogic.Compound - Class in com.threerings.tudey.server.logic
Refers to multiple targets.
TargetLogic.Compound() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Compound
 
TargetLogic.Conditional - Class in com.threerings.tudey.server.logic
Limits targets to those satisfying a condition.
TargetLogic.Conditional() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Conditional
 
TargetLogic.DistanceSubset - Class in com.threerings.tudey.server.logic
Superclass of the distance-based subsets.
TargetLogic.DistanceSubset() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.DistanceSubset
 
TargetLogic.Excluding - Class in com.threerings.tudey.server.logic
Handles the excluding target.
TargetLogic.Excluding() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Excluding
 
TargetLogic.FarthestSubset - Class in com.threerings.tudey.server.logic
Limits targets to the farthest subset.
TargetLogic.FarthestSubset() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.FarthestSubset
 
TargetLogic.InstanceOf - Class in com.threerings.tudey.server.logic
Refers to entities of a certain logic class.
TargetLogic.InstanceOf() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.InstanceOf
 
TargetLogic.Intersecting - Class in com.threerings.tudey.server.logic
Refers to the entities intersecting a reference entity.
TargetLogic.Intersecting() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Intersecting
 
TargetLogic.NearestSubset - Class in com.threerings.tudey.server.logic
Limits targets to the nearest subset.
TargetLogic.NearestSubset() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.NearestSubset
 
TargetLogic.Randomized - Class in com.threerings.tudey.server.logic
Logic class for randomized target.
TargetLogic.Randomized() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Randomized
 
TargetLogic.RandomSubset - Class in com.threerings.tudey.server.logic
Limits targets to a random subset.
TargetLogic.RandomSubset() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.RandomSubset
 
TargetLogic.Source - Class in com.threerings.tudey.server.logic
Refers to the action source.
TargetLogic.Source() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Source
 
TargetLogic.Subset - Class in com.threerings.tudey.server.logic
Base class for targets limited to a sized subset.
TargetLogic.Subset() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Subset
 
TargetLogic.Tagged - Class in com.threerings.tudey.server.logic
Refers to an entity or entities bearing a certain tag.
TargetLogic.Tagged() - Constructor for class com.threerings.tudey.server.logic.TargetLogic.Tagged
 
targetOnly - Variable in class com.threerings.tudey.config.EffectConfig.Original
If true, only show the effect to its target.
targets - Variable in class com.threerings.opengl.compositor.config.RenderEffectConfig.Technique
The intermediate targets.
targets - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
The targets of the animation.
targets - Variable in class com.threerings.opengl.model.config.AnimationConfig.TargetTransform
The nodes to affect.
targets - Variable in class com.threerings.tudey.config.TargetConfig.Compound
The component targets.
tcoords - Variable in class com.threerings.opengl.model.tools.ModelDef.Extra
The extra texture coordinates.
tcoords - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
 
TechniqueConfig - Class in com.threerings.opengl.material.config
Represents a single technique for rendering a material.
TechniqueConfig() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig
 
TechniqueConfig.CompoundEnqueuer - Class in com.threerings.opengl.material.config
Invokes some number of sub-enqueuers.
TechniqueConfig.CompoundEnqueuer() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
TechniqueConfig.Enqueuer - Class in com.threerings.opengl.material.config
Represents the manner in which we enqueue the technique's batches.
TechniqueConfig.Enqueuer() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
 
TechniqueConfig.EnqueuerWrapper - Class in com.threerings.opengl.material.config
Wraps another enqueuer.
TechniqueConfig.EnqueuerWrapper(TechniqueConfig.Enqueuer) - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
Creates a wrapped enqueuer.
TechniqueConfig.GroupedEnqueuer - Class in com.threerings.opengl.material.config
Invokes some number of sub-enqueuers within a group.
TechniqueConfig.GroupedEnqueuer() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.GroupedEnqueuer
 
TechniqueConfig.NormalEnqueuer - Class in com.threerings.opengl.material.config
Enqueues a single batch at a configurable priority.
TechniqueConfig.NormalEnqueuer() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
TechniqueConfig.RenderEffectDependency - Class in com.threerings.opengl.material.config
A dependency on a render effect.
TechniqueConfig.RenderEffectDependency() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.RenderEffectDependency
 
TechniqueConfig.SkipColorClearDependency - Class in com.threerings.opengl.material.config
A "dependency" that lets the compositor know that it can skip the color clear, because if we render something using this technique, then we know that we will be writing over all pixels.
TechniqueConfig.SkipColorClearDependency() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.SkipColorClearDependency
 
TechniqueConfig.StateContainer - Class in com.threerings.opengl.material.config
A simple container for a set of states.
TechniqueConfig.StateContainer(RenderState[]) - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.StateContainer
Creates a new container.
TechniqueConfig.StencilReflectionDependency - Class in com.threerings.opengl.material.config
A dependency on a stencil reflection.
TechniqueConfig.StencilReflectionDependency() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.StencilReflectionDependency
 
TechniqueConfig.StencilRefractionDependency - Class in com.threerings.opengl.material.config
A dependency on a stencil refraction.
TechniqueConfig.StencilRefractionDependency() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.StencilRefractionDependency
 
TechniqueConfig.TechniqueDependency - Class in com.threerings.opengl.material.config
Represents a dependency that must be resolved when rendering.
TechniqueConfig.TechniqueDependency() - Constructor for class com.threerings.opengl.material.config.TechniqueConfig.TechniqueDependency
 
techniques - Variable in class com.threerings.opengl.compositor.config.RenderEffectConfig.Original
The techniques available to render the effect.
techniques - Variable in class com.threerings.opengl.material.config.MaterialConfig.Original
The techniques available to render the material.
TEST - Static variable in class com.threerings.opengl.renderer.state.DepthState
A depth state for testing, but not writing to, the depth buffer.
TEST_WRITE - Static variable in class com.threerings.opengl.renderer.state.DepthState
A depth state for testing and writing to the depth buffer.
testFunc - Variable in class com.threerings.opengl.renderer.config.AlphaStateConfig
The alpha test function.
testFunc - Variable in class com.threerings.opengl.renderer.config.DepthStateConfig
The depth test function.
testFunc - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil test function.
testMask - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil test mask.
testRef - Variable in class com.threerings.opengl.renderer.config.AlphaStateConfig
The alpha test reference value.
testRef - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil test reference value.
texCoordArrays - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The texture coordinate arrays.
texCoordSets - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
The texture coordinate sets used by each unit.
texCoordSets - Variable in class com.threerings.opengl.geometry.config.PassSummary
All of the texture coordinate sets used by the passes.
text - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.StringItem
The text of the item.
text - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Label
The label's text.
text - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TextArea
The text in the component.
text - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TextComponent
The text in the component.
Text - Class in com.threerings.opengl.gui.text
Contains a "run" of text.
Text() - Constructor for class com.threerings.opengl.gui.text.Text
 
textAlignment - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The text alignment.
TextArea - Class in com.threerings.opengl.gui
Displays one or more lines of text which may contain basic formatting (changing of color, toggling bold, italic and underline).
TextArea(GlContext) - Constructor for class com.threerings.opengl.gui.TextArea
 
TextArea(GlContext, String) - Constructor for class com.threerings.opengl.gui.TextArea
 
TextBillboard - Class in com.threerings.opengl.util
A text billboard that may be embedded within a scene.
TextBillboard(GlContext, Font, boolean, String, Color4f) - Constructor for class com.threerings.opengl.util.TextBillboard
Creates a new text object using a character text factory.
TextBillboard(GlContext, Font, boolean, String, Color4f, int, int, Color4f) - Constructor for class com.threerings.opengl.util.TextBillboard
Creates a new text object using a character text factory.
TextBillboard(GlContext, Text) - Constructor for class com.threerings.opengl.util.TextBillboard
Creates a new text object.
textChanged(TextEvent) - Method in interface com.threerings.opengl.gui.event.TextListener
Dispatched when the text value changes in a text component.
TextComponent - Class in com.threerings.opengl.gui
Defines methods and mechanisms common to components that render a string of text.
TextComponent(GlContext) - Constructor for class com.threerings.opengl.gui.TextComponent
Creates a new text component.
TextEditor - Class in com.threerings.opengl.gui
A multiline text-editing widget.
TextEditor(GlContext) - Constructor for class com.threerings.opengl.gui.TextEditor
Constructor.
TextEditor(GlContext, String) - Constructor for class com.threerings.opengl.gui.TextEditor
Constructor.
textEffect - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The text effect.
TextEvent - Class in com.threerings.opengl.gui.event
Used to dispatch notifications of text changes in text components.
TextEvent(Object, long) - Constructor for class com.threerings.opengl.gui.event.TextEvent
 
TextFactory - Class in com.threerings.opengl.gui.text
Creates instances of Text using a particular technology and a particular font configuration.
TextFactory() - Constructor for class com.threerings.opengl.gui.text.TextFactory
 
TextField - Class in com.threerings.opengl.gui
Displays and allows for the editing of a single line of text.
TextField(GlContext) - Constructor for class com.threerings.opengl.gui.TextField
Creates a blank text field.
TextField(GlContext, int) - Constructor for class com.threerings.opengl.gui.TextField
Creates a blank text field with maximum input length.
TextField(GlContext, String) - Constructor for class com.threerings.opengl.gui.TextField
Creates a text field with the specified starting text.
TextField(GlContext, String, int) - Constructor for class com.threerings.opengl.gui.TextField
Creates a text field with the specified starting text and max length.
textInserted(Document, int, int) - Method in class com.threerings.opengl.gui.EditableTextComponent
 
textInserted(Document, int, int) - Method in interface com.threerings.opengl.gui.text.Document.Listener
Called when text is inserted into a document.
TextListener - Interface in com.threerings.opengl.gui.event
Used to communicate text modification events for text components.
textRemoved(Document, int, int) - Method in class com.threerings.opengl.gui.EditableTextComponent
 
textRemoved(Document, int, int) - Method in interface com.threerings.opengl.gui.text.Document.Listener
Called when text is removed from a document.
textRotation - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Label
The rotation for the text.
texture - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
The texture to which we render.
texture - Variable in class com.threerings.opengl.compositor.Dependency.PlanarTexture
The texture to which we render.
texture - Variable in class com.threerings.opengl.compositor.Dependency.ShadowTexture
The shadow texture.
texture - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported.MaterialMapping
The name of the texture.
texture - Variable in class com.threerings.opengl.model.config.ModelConfig.VisibleMesh
The name of the texture associated with the mesh.
texture - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
The texture of the mesh, if any.
texture - Variable in class com.threerings.opengl.renderer.config.TextureConfig.BaseDerived
The texture reference.
texture - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
A reference to the texture to bind to the unit.
Texture - Class in com.threerings.opengl.renderer
An OpenGL texture object.
Texture(Renderer, int) - Constructor for class com.threerings.opengl.renderer.Texture
Creates a new texture for the specified renderer.
texture - Variable in class com.threerings.opengl.renderer.TextureUnit
The texture bound to this unit.
Texture1D - Class in com.threerings.opengl.renderer
A one-dimensional texture.
Texture1D(Renderer) - Constructor for class com.threerings.opengl.renderer.Texture1D
Creates a new texture.
Texture2D - Class in com.threerings.opengl.renderer
A two-dimensional texture.
Texture2D(Renderer) - Constructor for class com.threerings.opengl.renderer.Texture2D
Creates a new texture.
Texture2D(Renderer, boolean) - Constructor for class com.threerings.opengl.renderer.Texture2D
Creates a new texture.
Texture3D - Class in com.threerings.opengl.renderer
A three-dimensional texture.
Texture3D(Renderer) - Constructor for class com.threerings.opengl.renderer.Texture3D
Creates a new texture.
TEXTURE_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The texture state.
TextureConfig - Class in com.threerings.opengl.renderer.config
Texture metadata.
TextureConfig() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig
 
TextureConfig.Animated - Class in com.threerings.opengl.renderer.config
Switches between subtextures according to an expression.
TextureConfig.Animated() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Animated
 
TextureConfig.BaseDerived - Class in com.threerings.opengl.renderer.config
Base class of TextureConfig.BaseDerived and related implementations.
TextureConfig.BaseDerived() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.BaseDerived
 
TextureConfig.CompareFunc - Enum in com.threerings.opengl.renderer.config
Compare function constants.
TextureConfig.CompareMode - Enum in com.threerings.opengl.renderer.config
Compare mode constants.
TextureConfig.CubeRender - Class in com.threerings.opengl.renderer.config
A dynamically rendered cube map.
TextureConfig.CubeRender() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.CubeRender
 
TextureConfig.DepthMode - Enum in com.threerings.opengl.renderer.config
Depth mode constants.
TextureConfig.Derived - Class in com.threerings.opengl.renderer.config
A derived implementation.
TextureConfig.Derived() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Derived
 
TextureConfig.Format - Enum in com.threerings.opengl.renderer.config
Format constants.
TextureConfig.Frame - Class in com.threerings.opengl.renderer.config
A frame within an animated texture.
TextureConfig.Frame() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Frame
 
TextureConfig.Implementation - Class in com.threerings.opengl.renderer.config
Contains the actual implementation of the texture.
TextureConfig.Implementation() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Implementation
 
TextureConfig.MagFilter - Enum in com.threerings.opengl.renderer.config
Magnification filter constants.
TextureConfig.MinFilter - Enum in com.threerings.opengl.renderer.config
Minification filter constants.
TextureConfig.Original - Class in com.threerings.opengl.renderer.config
The superclass of the implementations describing an original texture, as opposed to one derived from another configuration.
TextureConfig.Original() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original
 
TextureConfig.Original1D - Class in com.threerings.opengl.renderer.config
A 1D texture.
TextureConfig.Original1D() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original1D
 
TextureConfig.Original1D.Blank - Class in com.threerings.opengl.renderer.config
Creates a blank texture.
TextureConfig.Original1D.Blank() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original1D.Blank
 
TextureConfig.Original1D.Contents - Class in com.threerings.opengl.renderer.config
The initial contents of the texture.
TextureConfig.Original1D.Contents() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original1D.Contents
 
TextureConfig.Original1D.ImageFile - Class in com.threerings.opengl.renderer.config
Creates a texture from the specified image file.
TextureConfig.Original1D.ImageFile() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original1D.ImageFile
 
TextureConfig.Original2D - Class in com.threerings.opengl.renderer.config
A 2D texture.
TextureConfig.Original2D() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original2D
 
TextureConfig.Original2D.Blank - Class in com.threerings.opengl.renderer.config
Creates a blank texture.
TextureConfig.Original2D.Blank() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original2D.Blank
 
TextureConfig.Original2D.Contents - Class in com.threerings.opengl.renderer.config
The initial contents of the texture.
TextureConfig.Original2D.Contents() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original2D.Contents
 
TextureConfig.Original2D.ImageFile - Class in com.threerings.opengl.renderer.config
Creates a texture from the specified image.
TextureConfig.Original2D.ImageFile() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original2D.ImageFile
 
TextureConfig.Original2DTarget - Class in com.threerings.opengl.renderer.config
A 2D texture that matches the dimensions of the render surface.
TextureConfig.Original2DTarget() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original2DTarget
 
TextureConfig.Original3D - Class in com.threerings.opengl.renderer.config
A 3D texture.
TextureConfig.Original3D() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original3D
 
TextureConfig.Original3D.Blank - Class in com.threerings.opengl.renderer.config
Creates a blank texture.
TextureConfig.Original3D.Blank() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Blank
 
TextureConfig.Original3D.Contents - Class in com.threerings.opengl.renderer.config
The initial contents of the texture.
TextureConfig.Original3D.Contents() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Contents
 
TextureConfig.Original3D.ImageFile - Class in com.threerings.opengl.renderer.config
Creates a texture from the specified image.
TextureConfig.Original3D.ImageFile() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
 
TextureConfig.OriginalCubeMap - Class in com.threerings.opengl.renderer.config
A cube map texture.
TextureConfig.OriginalCubeMap() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap
 
TextureConfig.OriginalCubeMap.Blank - Class in com.threerings.opengl.renderer.config
Creates a blank texture.
TextureConfig.OriginalCubeMap.Blank() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.Blank
 
TextureConfig.OriginalCubeMap.Contents - Class in com.threerings.opengl.renderer.config
The initial contents of the texture.
TextureConfig.OriginalCubeMap.Contents() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.Contents
 
TextureConfig.OriginalCubeMap.FileTrio - Class in com.threerings.opengl.renderer.config
Contains the files for the x, y, and z faces.
TextureConfig.OriginalCubeMap.FileTrio() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.FileTrio
 
TextureConfig.OriginalCubeMap.ImageFile - Class in com.threerings.opengl.renderer.config
Creates a texture from the specified image.
TextureConfig.OriginalCubeMap.ImageFile() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
 
TextureConfig.OriginalCubeMap.ImageFiles - Class in com.threerings.opengl.renderer.config
Creates a texture from the specified images.
TextureConfig.OriginalCubeMap.ImageFiles() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFiles
 
TextureConfig.OriginalRectangle - Class in com.threerings.opengl.renderer.config
A 2D texture that uses the rectangle target.
TextureConfig.OriginalRectangle() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.OriginalRectangle
 
TextureConfig.Reflection - Class in com.threerings.opengl.renderer.config
A planar reflection texture.
TextureConfig.Reflection() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Reflection
 
TextureConfig.Refraction - Class in com.threerings.opengl.renderer.config
A planar refraction texture.
TextureConfig.Refraction() - Constructor for class com.threerings.opengl.renderer.config.TextureConfig.Refraction
 
TextureConfig.Wrap - Enum in com.threerings.opengl.renderer.config
Wrap constants.
TextureCoordGenConfig - Class in com.threerings.opengl.renderer.config
Contains a texture coordinate generation function.
TextureCoordGenConfig() - Constructor for class com.threerings.opengl.renderer.config.TextureCoordGenConfig
 
TextureCoordGenConfig.EyeLinear - Class in com.threerings.opengl.renderer.config
Generates coordinates using a linear function in eye space.
TextureCoordGenConfig.EyeLinear() - Constructor for class com.threerings.opengl.renderer.config.TextureCoordGenConfig.EyeLinear
 
TextureCoordGenConfig.Linear - Class in com.threerings.opengl.renderer.config
Superclass of the linear texture coordinate generation functions.
TextureCoordGenConfig.Linear() - Constructor for class com.threerings.opengl.renderer.config.TextureCoordGenConfig.Linear
 
TextureCoordGenConfig.NormalMap - Class in com.threerings.opengl.renderer.config
Generates coordinates using a normal map function.
TextureCoordGenConfig.NormalMap() - Constructor for class com.threerings.opengl.renderer.config.TextureCoordGenConfig.NormalMap
 
TextureCoordGenConfig.ObjectLinear - Class in com.threerings.opengl.renderer.config
Generates coordinates using a linear function in object (model) space.
TextureCoordGenConfig.ObjectLinear() - Constructor for class com.threerings.opengl.renderer.config.TextureCoordGenConfig.ObjectLinear
 
TextureCoordGenConfig.ReflectionMap - Class in com.threerings.opengl.renderer.config
Generates coordinates using a reflection map function.
TextureCoordGenConfig.ReflectionMap() - Constructor for class com.threerings.opengl.renderer.config.TextureCoordGenConfig.ReflectionMap
 
TextureCoordGenConfig.SphereMap - Class in com.threerings.opengl.renderer.config
Generates coordinates using a sphere map function.
TextureCoordGenConfig.SphereMap() - Constructor for class com.threerings.opengl.renderer.config.TextureCoordGenConfig.SphereMap
 
TextureCubeMap - Class in com.threerings.opengl.renderer
A cube map texture.
TextureCubeMap(Renderer) - Constructor for class com.threerings.opengl.renderer.TextureCubeMap
Creates a new texture.
textureDivisionsS - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The number of texture divisions in the S direction.
textureDivisionsT - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The number of texture divisions in the T direction.
TextureEnvironmentConfig - Class in com.threerings.opengl.renderer.config
Contains the configuration of a texture unit's environment.
TextureEnvironmentConfig() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig
 
TextureEnvironmentConfig.Add - Class in com.threerings.opengl.renderer.config
The add environment mode.
TextureEnvironmentConfig.Add() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Add
 
TextureEnvironmentConfig.AlphaCombine - Enum in com.threerings.opengl.renderer.config
Alpha combination modes.
TextureEnvironmentConfig.AlphaOperand - Enum in com.threerings.opengl.renderer.config
Alpha combination operands.
TextureEnvironmentConfig.AlphaParam - Class in com.threerings.opengl.renderer.config
A single alpha source/operand pair.
TextureEnvironmentConfig.AlphaParam(TextureEnvironmentConfig.Source, TextureEnvironmentConfig.AlphaOperand) - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaParam
 
TextureEnvironmentConfig.AlphaParam() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaParam
 
TextureEnvironmentConfig.Blend - Class in com.threerings.opengl.renderer.config
The blend environment mode.
TextureEnvironmentConfig.Blend() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Blend
 
TextureEnvironmentConfig.Combine - Class in com.threerings.opengl.renderer.config
The combine environment mode.
TextureEnvironmentConfig.Combine() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
 
TextureEnvironmentConfig.Decal - Class in com.threerings.opengl.renderer.config
The decal environment mode.
TextureEnvironmentConfig.Decal() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Decal
 
TextureEnvironmentConfig.Modulate - Class in com.threerings.opengl.renderer.config
The modulate environment mode.
TextureEnvironmentConfig.Modulate() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Modulate
 
TextureEnvironmentConfig.Replace - Class in com.threerings.opengl.renderer.config
The replace environment mode.
TextureEnvironmentConfig.Replace() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Replace
 
TextureEnvironmentConfig.RGBCombine - Enum in com.threerings.opengl.renderer.config
RGB combination modes.
TextureEnvironmentConfig.RGBOperand - Enum in com.threerings.opengl.renderer.config
RGB combination operands.
TextureEnvironmentConfig.RGBParam - Class in com.threerings.opengl.renderer.config
A single rgb combine parameter.
TextureEnvironmentConfig.RGBParam(TextureEnvironmentConfig.Source, TextureEnvironmentConfig.RGBOperand) - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBParam
 
TextureEnvironmentConfig.RGBParam() - Constructor for class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBParam
 
TextureEnvironmentConfig.Scale - Enum in com.threerings.opengl.renderer.config
The combination scale values.
TextureEnvironmentConfig.Source - Enum in com.threerings.opengl.renderer.config
Combine sources.
TextureRenderer - Class in com.threerings.opengl.renderer
Provides render-to-texture functionality using various methods according to the abilities of the driver.
TextureRenderer(GlContext, Texture, Texture, int, int, PixelFormat) - Constructor for class com.threerings.opengl.renderer.TextureRenderer
Creates a new texture renderer to render into the specified texture(s).
textureState - Variable in class com.threerings.opengl.material.config.PassConfig
The texture state to use in this pass.
TextureState - Class in com.threerings.opengl.renderer.state
Contains the texture state.
TextureState(TextureUnit[]) - Constructor for class com.threerings.opengl.renderer.state.TextureState
Creates a new texture state.
TextureStateConfig - Class in com.threerings.opengl.renderer.config
Configurable texture state.
TextureStateConfig() - Constructor for class com.threerings.opengl.renderer.config.TextureStateConfig
 
TextureUnit - Class in com.threerings.opengl.renderer
Represents the state of a single texture unit.
TextureUnit(Texture) - Constructor for class com.threerings.opengl.renderer.TextureUnit
Creates a simple texture unit.
TextureUnit() - Constructor for class com.threerings.opengl.renderer.TextureUnit
Creates an empty texture unit.
TextureUnitConfig - Class in com.threerings.opengl.renderer.config
Contains the configuration of a single texture unit.
TextureUnitConfig() - Constructor for class com.threerings.opengl.renderer.config.TextureUnitConfig
 
thickness - Variable in class com.threerings.opengl.gui.config.BorderConfig
The thickness of the border.
threshold - Variable in class com.threerings.tudey.config.HandlerConfig.ThresholdIntersectionCount
The threshold value.
tick(float) - Method in class com.threerings.openal.SoundClipManager
Updates the sounds currently played.
tick(float) - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Updates the current particle state based on the elapsed time in seconds.
tick(float) - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
tick(float) - Method in interface com.threerings.opengl.effect.Influence
Updates the influence for the current frame.
tick(float) - Method in class com.threerings.opengl.effect.MetaParticleSystem.Layer
 
tick(float) - Method in class com.threerings.opengl.effect.Particle
Updates the particle state based on the elapsed time in seconds.
tick(float) - Method in class com.threerings.opengl.gui.RenderableView
 
tick(float) - Method in class com.threerings.opengl.gui.Root
 
tick(float) - Method in class com.threerings.opengl.model.Animation.Implementation
Updates this animation based on the elapsed time in seconds.
tick(float) - Method in class com.threerings.opengl.model.Animation.Imported
 
tick(float) - Method in class com.threerings.opengl.model.Animation.Procedural
 
tick(float) - Method in class com.threerings.opengl.model.Animation.Sequential
 
tick(float) - Method in class com.threerings.opengl.model.Animation
Updates this animation based on the elapsed time in seconds.
tick(float) - Method in class com.threerings.opengl.model.Articulated
 
tick(float) - Method in class com.threerings.opengl.model.Compound
 
tick(float) - Method in class com.threerings.opengl.model.Conditional
 
tick(float) - Method in class com.threerings.opengl.model.Model.Implementation
 
tick(float) - Method in class com.threerings.opengl.model.Model
 
tick(float) - Method in class com.threerings.opengl.model.Scripted
 
tick(float) - Method in class com.threerings.opengl.model.Wrapper
 
tick(float) - Method in class com.threerings.opengl.scene.Scene
 
tick(float) - Method in class com.threerings.opengl.scene.Scene.Transient
 
tick(float) - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
tick(float) - Method in class com.threerings.opengl.util.Phaser
 
tick(float) - Method in interface com.threerings.opengl.util.Tickable
Updates the state of this object based on the elapsed time in seconds.
tick(float) - Method in class com.threerings.tudey.client.cursor.AreaCursor.Implementation
 
tick(float) - Method in class com.threerings.tudey.client.cursor.AreaCursor.Original
 
tick(float) - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
tick(float) - Method in class com.threerings.tudey.client.cursor.Cursor
 
tick(float) - Method in class com.threerings.tudey.client.cursor.PathCursor.Implementation
 
tick(float) - Method in class com.threerings.tudey.client.cursor.PathCursor.Original
 
tick(float) - Method in class com.threerings.tudey.client.cursor.PathCursor
 
tick(float) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Implementation
 
tick(float) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Original
 
tick(float) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
tick(float) - Method in class com.threerings.tudey.client.cursor.SelectionCursor
 
tick(float) - Method in class com.threerings.tudey.client.cursor.TileCursor.Implementation
 
tick(float) - Method in class com.threerings.tudey.client.cursor.TileCursor.Original
 
tick(float) - Method in class com.threerings.tudey.client.cursor.TileCursor
 
tick(int) - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
tick(float) - Method in class com.threerings.tudey.client.sprite.EffectSprite.Implementation
Updates the state of the sprite.
tick(int) - Method in class com.threerings.tudey.client.sprite.EffectSprite
 
tick(float) - Method in class com.threerings.tudey.client.TudeySceneController
 
tick(float) - Method in class com.threerings.tudey.client.TudeySceneView
 
tick(int) - Method in interface com.threerings.tudey.client.TudeySceneView.TickParticipant
Ticks the participant.
tick(int) - Method in class com.threerings.tudey.server.logic.ActiveLogic
 
tick(int) - Method in class com.threerings.tudey.server.logic.ActivityLogic
Updates the activity.
tick(int) - Method in class com.threerings.tudey.server.logic.AgentLogic
 
tick(int) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
tick(int) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Evaluating
 
tick(int) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Pathing
 
tick(int) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
tick(int) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Scripted
 
tick(int) - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Ticks the behavior.
tick(int) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
tick(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersectionCount
 
tick(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Tick
 
tick(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Transition
 
tick(int) - Method in class com.threerings.tudey.server.logic.MobileLogic
 
tick(int) - Method in class com.threerings.tudey.server.logic.PawnLogic
 
tick(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Condition
 
tick(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Move
 
tick(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Rotate
 
tick(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic
Ticks the script.
tick(int) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Wait
 
tick() - Method in class com.threerings.tudey.server.TudeySceneManager
Updates the scene.
tick(int) - Method in interface com.threerings.tudey.server.TudeySceneManager.TickParticipant
Ticks the participant.
tick(float) - Method in class com.threerings.tudey.tools.AreaDefiner
 
tick(float) - Method in class com.threerings.tudey.tools.Arrow
 
tick(float) - Method in class com.threerings.tudey.tools.BaseMover
 
tick(float) - Method in class com.threerings.tudey.tools.EditorGrid
 
tick(float) - Method in class com.threerings.tudey.tools.EditorTool
 
tick(float) - Method in class com.threerings.tudey.tools.Eraser
 
tick(float) - Method in class com.threerings.tudey.tools.GroundBrush
 
tick(float) - Method in class com.threerings.tudey.tools.PathDefiner
 
tick(float) - Method in class com.threerings.tudey.tools.Placer
 
tick(float) - Method in class com.threerings.tudey.tools.Selector
 
tick(float) - Method in class com.threerings.tudey.tools.TileBrush
 
tick(float) - Method in class com.threerings.tudey.tools.WallBrush
 
Tickable - Interface in com.threerings.opengl.util
A generic interface for objects that can participate in a per-frame tick.
tickPolicy - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
The model's tick policy.
tickPolicy - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
The model's tick policy.
tickPolicy - Variable in class com.threerings.opengl.model.config.CompoundConfig
The model's tick policy.
tickPolicy - Variable in class com.threerings.opengl.model.config.ConditionalConfig
The model's tick policy.
tickPolicy - Variable in class com.threerings.opengl.model.config.ScriptedConfig
The model's tick policy.
tickPolicyDidChange(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Notes that the tick policy has changed.
tickPolicyDidChange(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified scene element's tick policy has changed.
tickPolicyWillChange(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Notes that the tick policy will change.
tickPolicyWillChange(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified scene element's tick policy is about to change.
tile - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
The tile reference.
tile - Variable in class com.threerings.tudey.config.TileConfig.Derived
The tile reference.
tile - Variable in class com.threerings.tudey.data.TudeySceneModel.TileEntry
The configuration of the tile.
TILE_ENTRY_FILTER - Static variable in class com.threerings.tudey.tools.SceneEditor
Allows only tile entries.
TILE_ROTATIONS - Static variable in class com.threerings.tudey.util.TudeySceneMetrics
Tile rotations corresponding to each direction.
TILE_X - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
TILE_XY - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
TILE_Y - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
TileBrush - Class in com.threerings.tudey.tools
Places individual tiles.
TileBrush(SceneEditor) - Constructor for class com.threerings.tudey.tools.TileBrush
Creates the tile brush tool.
TileConfig - Class in com.threerings.tudey.config
The configuration of a tile.
TileConfig() - Constructor for class com.threerings.tudey.config.TileConfig
 
TileConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
TileConfig.Derived() - Constructor for class com.threerings.tudey.config.TileConfig.Derived
 
TileConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the tile.
TileConfig.Implementation() - Constructor for class com.threerings.tudey.config.TileConfig.Implementation
 
TileConfig.Original - Class in com.threerings.tudey.config
An original tile implementation.
TileConfig.Original() - Constructor for class com.threerings.tudey.config.TileConfig.Original
Default constructor.
TileConfig.Original(String) - Constructor for class com.threerings.tudey.config.TileConfig.Original
Creates an implementation with the specified model.
TileCursor - Class in com.threerings.tudey.client.cursor
A cursor for tiles.
TileCursor(TudeyContext, TudeySceneView, TudeySceneModel.TileEntry) - Constructor for class com.threerings.tudey.client.cursor.TileCursor
Creates a new tile cursor.
TileCursor.Implementation - Class in com.threerings.tudey.client.cursor
The actual cursor implementation.
TileCursor.Implementation(Scope) - Constructor for class com.threerings.tudey.client.cursor.TileCursor.Implementation
Creates a new implementation.
TileCursor.Original - Class in com.threerings.tudey.client.cursor
The original implementation.
TileCursor.Original(TudeyContext, Scope, TileConfig.Original) - Constructor for class com.threerings.tudey.client.cursor.TileCursor.Original
Creates a new implementation.
TilePainter - Class in com.threerings.tudey.util
Encapsulates the logic used to "paint" ground and wall tiles.
TilePainter(ConfigManager, TudeySceneModel, EntryManipulator) - Constructor for class com.threerings.tudey.util.TilePainter
Creates a new tile painter.
tiles - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The tiles for the case.
TileSprite - Class in com.threerings.tudey.client.sprite
Represents a tile.
TileSprite(TudeyContext, TudeySceneView, TudeySceneModel.TileEntry) - Constructor for class com.threerings.tudey.client.sprite.TileSprite
Creates a new tile sprite.
TileSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
TileSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.TileSprite.Implementation
Creates a new implementation.
TileSprite.Original - Class in com.threerings.tudey.client.sprite
An original implementation.
TileSprite.Original(TudeyContext, Scope, TileConfig.Original) - Constructor for class com.threerings.tudey.client.sprite.TileSprite.Original
Creates a new implementation.
time - Variable in class com.threerings.openal.config.SounderConfig.TimedSounder
The time at which to play the sound.
time - Variable in class com.threerings.opengl.model.config.ScriptedConfig.TimeAction
The time at which to perform the action.
time - Variable in class com.threerings.tudey.config.ConditionConfig.Cooldown
The amount of cooldown time.
timeScale - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
The layer's speed multiplier.
TimeSmoother - Class in com.threerings.tudey.client.util
Provides a continuous estimate of the current time (with millisecond precision) based on a series of discrete time updates, speeding up or slowing down (but never reversing) the local clock as necessary to stay in synch.
TimeSmoother(int) - Constructor for class com.threerings.tudey.client.util.TimeSmoother
Creates a new smoother with the given initial clock value.
TintedBackground - Class in com.threerings.opengl.gui.background
Displays a partially transparent solid color in the background.
TintedBackground(Color4f) - Constructor for class com.threerings.opengl.gui.background.TintedBackground
Creates a tinted background with the specified color.
tipTextChanged(Component) - Method in class com.threerings.opengl.gui.Root
A large component that changes its tooltip while it is the hover component in the normal course of events can call this method to force an update to the tooltip window.
title - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane.Tab
The tab title.
toAngles(Vector3f) - Method in class com.threerings.math.Quaternion
Computes the angles to pass to Quaternion.fromAngles(com.threerings.math.Vector3f) to reproduce this rotation, placing them in the provided vector.
toAngles() - Method in class com.threerings.math.Quaternion
Computes and returns the angles to pass to Quaternion.fromAngles(com.threerings.math.Vector3f) to reproduce this rotation.
toBytes(Object) - Static method in class com.threerings.export.util.ExportUtil
Converts an exportable object to a byte array containing the exported binary representation of the object.
toBytes(Object, boolean) - Static method in class com.threerings.export.util.ExportUtil
Converts an exportable object to a byte array containing the exported binary representation of the object.
toDegrees(float) - Static method in class com.threerings.math.FloatMath
Converts from radians to degrees.
ToggleButton - Class in com.threerings.opengl.gui
Like a Button except that it toggles between two states (selected and normal) when clicked.
ToggleButton(GlContext, String) - Constructor for class com.threerings.opengl.gui.ToggleButton
Creates a button with the specified textual label.
ToggleButton(GlContext, String, String) - Constructor for class com.threerings.opengl.gui.ToggleButton
Creates a button with the specified label and action.
ToggleButton(GlContext, Icon, String) - Constructor for class com.threerings.opengl.gui.ToggleButton
Creates a button with the specified icon and action.
ToolSceneConfig - Class in com.threerings.tudey.tools
Place configuration for Tudey scenes.
ToolSceneConfig() - Constructor for class com.threerings.tudey.tools.ToolSceneConfig
 
ToolSceneController - Class in com.threerings.tudey.tools
Scene controller for tools.
ToolSceneController() - Constructor for class com.threerings.tudey.tools.ToolSceneController
 
ToolSceneManager - Class in com.threerings.tudey.tools
Scene manager for tools.
ToolSceneManager() - Constructor for class com.threerings.tudey.tools.ToolSceneManager
 
ToolSceneRepository - Class in com.threerings.tudey.tools
Returns a single scene model for all scene requests.
ToolSceneRepository() - Constructor for class com.threerings.tudey.tools.ToolSceneRepository
 
ToolSceneView - Class in com.threerings.tudey.tools
Scene view for tools.
ToolSceneView(TudeyContext, ToolSceneController) - Constructor for class com.threerings.tudey.tools.ToolSceneView
Creates a new scene view.
ToolServer - Class in com.threerings.tudey.tools
A local server for use with the tools.
ToolServer() - Constructor for class com.threerings.tudey.tools.ToolServer
 
ToolServer.ToolModule - Class in com.threerings.tudey.tools
Configures dependencies needed by the local server.
ToolServer.ToolModule(Client) - Constructor for class com.threerings.tudey.tools.ToolServer.ToolModule
 
tooltipRelativeToMouse - Variable in class com.threerings.opengl.gui.config.ComponentConfig
Whether or not the tooltip is relative to the mouse cursor.
tooltipStyle - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The tooltip style.
tooltipText - Variable in class com.threerings.opengl.gui.config.ComponentConfig
The text for the component's tooltip.
ToolUtil - Class in com.threerings.util
Contains some static classes and methods used by our various (Swing-based) tool applications.
ToolUtil() - Constructor for class com.threerings.util.ToolUtil
 
ToolUtil.EditablePrefs - Class in com.threerings.util
A simple editable object used to manipulate preferences.
ToolUtil.EditablePrefs(Preferences) - Constructor for class com.threerings.util.ToolUtil.EditablePrefs
Creates a new editable prefs object using the specified underlying preferences.
ToolUtil.WrappedTransfer - Class in com.threerings.util
A Transferable available in two flavors: one for use within a single VM and one that uses binary export/import to exchange data between different VMs.
ToolUtil.WrappedTransfer(Object) - Constructor for class com.threerings.util.ToolUtil.WrappedTransfer
 
top - Variable in class com.threerings.opengl.gui.config.InsetsConfig
The inset parameters.
TOP - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A justification constant.
TOP - Static variable in class com.threerings.opengl.gui.layout.TableLayout
Top justifies the table contents within the container.
TOP - Static variable in interface com.threerings.opengl.gui.UIConstants
An alignment constant.
top - Variable in class com.threerings.opengl.gui.util.Insets
The inset from the top edge.
toRadians(float) - Static method in class com.threerings.math.FloatMath
Converts from degrees to radians.
toString() - Method in class com.threerings.config.ConfigReference
 
toString() - Method in class com.threerings.config.dist.data.ConfigEntry
 
toString() - Method in class com.threerings.config.dist.data.ConfigKey
 
toString() - Method in class com.threerings.delta.ArrayDelta
 
toString() - Method in class com.threerings.delta.ReflectiveDelta
 
toString() - Method in class com.threerings.editor.Property
 
toString(T) - Method in class com.threerings.export.Stringifier
Converts an object to a string.
toString(Object) - Static method in class com.threerings.export.util.ExportUtil
Converts an exportable object to a string containing the exported XML representation of the object.
toString() - Method in class com.threerings.expr.MutableBoolean
 
toString() - Method in class com.threerings.expr.MutableFloat
 
toString() - Method in class com.threerings.expr.MutableInteger
 
toString() - Method in class com.threerings.expr.MutableLong
 
toString() - Method in class com.threerings.math.Box
 
toString() - Method in class com.threerings.math.Matrix3f
 
toString() - Method in class com.threerings.math.Matrix4f
 
toString() - Method in class com.threerings.math.Quaternion
 
toString() - Method in class com.threerings.math.Ray2D
 
toString() - Method in class com.threerings.math.Ray3D
 
toString() - Method in class com.threerings.math.Rect
 
toString() - Method in class com.threerings.math.SphereCoords
 
toString() - Method in class com.threerings.math.Transform2D
 
toString() - Method in class com.threerings.math.Transform3D
 
toString() - Method in class com.threerings.math.Vector2f
 
toString() - Method in class com.threerings.math.Vector3f
 
toString() - Method in class com.threerings.math.Vector4f
 
toString() - Method in class com.threerings.opengl.gui.BoundedRangeModel
 
toString() - Method in class com.threerings.opengl.gui.ComboBox.Item
 
toString() - Method in class com.threerings.opengl.gui.event.Event
Generates a string representation of this instance.
toString() - Method in class com.threerings.opengl.gui.layout.DimenInfo
 
toString() - Method in class com.threerings.opengl.gui.Root
Generates a string representation of this instance.
toString() - Method in class com.threerings.opengl.gui.util.Dimension
 
toString() - Method in class com.threerings.opengl.gui.util.Insets
 
toString() - Method in class com.threerings.opengl.gui.util.Point
 
toString() - Method in class com.threerings.opengl.gui.util.Rectangle
Generates a string representation of this instance.
toString() - Method in class com.threerings.opengl.model.Animation
 
toString() - Method in class com.threerings.opengl.model.tools.ModelDef.BoneWeight
 
toString() - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
 
toString() - Method in class com.threerings.opengl.renderer.Color4f
 
toString() - Method in class com.threerings.opengl.util.Preloadable.Animation
 
toString() - Method in class com.threerings.opengl.util.Preloadable.Config
 
toString() - Method in class com.threerings.opengl.util.Preloadable.Model
 
toString() - Method in class com.threerings.tudey.data.actor.Actor
 
toString() - Method in class com.threerings.tudey.data.EntityKey.Actor
 
toString() - Method in class com.threerings.tudey.data.EntityKey.Entry
 
toString() - Method in class com.threerings.tudey.data.InputFrame
 
toString() - Method in class com.threerings.tudey.shape.Capsule
 
toString() - Method in class com.threerings.tudey.shape.Circle
 
toString() - Method in class com.threerings.tudey.shape.Compound
 
toString() - Method in class com.threerings.tudey.shape.Polygon
 
toString() - Method in class com.threerings.tudey.shape.Segment
 
toString() - Method in class com.threerings.tudey.util.Coord
 
toString() - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
toString() - Method in class com.threerings.util.DeepObject
 
toString() - Method in class com.threerings.util.WeakObserverSet
 
totalWeight - Variable in class com.threerings.opengl.model.Articulated.Node
The total weight of the animation transforms applied to this node.
tothei - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
totweight - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
totwid - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.Compound
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.Conditional
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.Delayed
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.ExpressionSwitch
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.FireEffect
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.MoveBody
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.Random
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.SpawnActor
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.Switch
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.Targeted
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActionLogic.WarpActor
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActiveLogic
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActivityLogic
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ActorLogic
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.AgentLogic
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Evaluating
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Follow
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Pathing
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Patrol
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Scripted
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Action
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.All
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Any
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Cooldown
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.DistanceWithin
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Intersecting
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Limit
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Not
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ConditionLogic.Targeted
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.EntryLogic.StatefulProp
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.EntryLogic
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.EntryStateLogic
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersection
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersectionCount
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Intersection
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Signal
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.ThresholdIntersectionCount
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Tick
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Timer
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.HandlerLogic.WarnTimer
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.Logic
Transfers state from the specified source logic.
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.MobileLogic
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.RegionLogic.Located
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Condition
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Move
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Rotate
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.ScriptLogic.Wait
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Behavior
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Compound
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Conditional
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.TargetLogic.DistanceSubset
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Excluding
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Intersecting
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Randomized
 
transfer(Logic, Map<Object, Object>) - Method in class com.threerings.tudey.server.logic.TargetLogic.Subset
 
transfer(ActorAdvancer) - Method in class com.threerings.tudey.util.ActorAdvancer
Transfers state from the specified source advancer.
transfer(T, T) - Static method in class com.threerings.util.DeepUtil
Transfers the state in the shared ancestry of the two arguments from the source to the destination.
transfer(T, T, Object) - Static method in class com.threerings.util.DeepUtil
Transfers the state in the shared ancestry of the two arguments from the source to the destination.
TransferHandler - Class in com.threerings.opengl.gui
Handles drag and drop, cut and paste operations.
TransferHandler() - Constructor for class com.threerings.opengl.gui.TransferHandler
 
transform(Transform3D) - Method in class com.threerings.math.Box
Transforms this box.
transform(Transform3D, Box) - Method in class com.threerings.math.Box
Transforms this box, placing the result in the provided object.
transform(Transform3D) - Method in class com.threerings.math.Frustum
Transforms this frustum by the specified transformation.
transform(Transform3D, Frustum) - Method in class com.threerings.math.Frustum
Transforms this frustum by the specified transformation, placing the result in the object provided.
transform(Vector3f) - Method in class com.threerings.math.Matrix3f
Transforms a vector by this matrix.
transform(Vector3f, Vector3f) - Method in class com.threerings.math.Matrix3f
Transforms a vector by this matrix and places the result in the object provided.
transform(Transform3D) - Method in class com.threerings.math.Plane
Transforms this plane by the specified transformation.
transform(Transform3D, Plane) - Method in class com.threerings.math.Plane
Transforms this plane by the specified transformation, placing the result in the object provided.
transform(Vector3f) - Method in class com.threerings.math.Quaternion
Transforms a vector by this quaternion.
transform(Vector3f, Vector3f) - Method in class com.threerings.math.Quaternion
Transforms a vector by this quaternion and places the result in the provided object.
transform(Transform2D) - Method in class com.threerings.math.Ray2D
Transforms this ray.
transform(Transform2D, Ray2D) - Method in class com.threerings.math.Ray2D
Transforms this ray, placing the result in the object provided.
transform(Transform3D) - Method in class com.threerings.math.Ray3D
Transforms this ray.
transform(Transform3D, Ray3D) - Method in class com.threerings.math.Ray3D
Transforms this ray, placing the result in the object provided.
transform(Transform2D) - Method in class com.threerings.math.Rect
Transforms this rectangle.
transform(Transform2D, Rect) - Method in class com.threerings.math.Rect
Transforms this rectangle, placing the result in the provided object.
transform(Box) - Method in class com.threerings.opengl.camera.Camera
Transforms and projects a box in world space into window space.
transform(Box, Box) - Method in class com.threerings.opengl.camera.Camera
Transforms and projects a box in world space into window space, placing the result in the object provided.
transform(Vector3f) - Method in class com.threerings.opengl.camera.Camera
Transforms and projects a point in world space into window space.
transform(Vector3f, Vector3f) - Method in class com.threerings.opengl.camera.Camera
Transforms and projects a point in world space into window space, placing the result in the object provided.
transform - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
The emitter transform.
transform - Variable in class com.threerings.opengl.geometry.config.TransformedGeometry
The transform to apply to the geometry.
transform - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ViewModel
The transform of the model.
transform - Variable in class com.threerings.opengl.model.config.ActionConfig.PlaySound
The transform relative to the node.
transform - Variable in class com.threerings.opengl.model.config.ActionConfig.SpawnTransient
The transform relative to the node.
transform - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Attachment
The transform of the model.
transform - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Node
The initial transform of the node.
transform - Variable in class com.threerings.opengl.model.config.CompoundConfig.ComponentModel
The model transform.
transform - Variable in class com.threerings.opengl.model.config.ConditionalConfig.Case
The model transform.
transform(Matrix4f, Matrix4f) - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
Transforms this vertex in-place by the given vertex and normal matrices.
transform - Variable in class com.threerings.opengl.model.tools.ModelTool.EnvironmentModel
The transform of the model.
transform - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture transform.
transform - Variable in class com.threerings.opengl.renderer.TextureUnit
The texture transform.
transform - Variable in class com.threerings.tudey.config.SceneGlobalConfig.EnvironmentModel
The transform to apply to the model.
transform(ConfigManager, Transform3D) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
transform(ConfigManager, Transform3D) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Transforms the entry.
transform(ConfigManager, Transform3D) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
transform - Variable in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
The transform of the placeable.
transform(ConfigManager, Transform3D) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
transform(ConfigManager, Transform3D) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
transform(Matrix4f) - Method in class com.threerings.tudey.data.TudeySceneModel.Vertex
Transforms this vertex in-place by the supplied matrix.
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.Capsule
 
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.Circle
 
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.Compound
 
transform - Variable in class com.threerings.tudey.shape.config.ShapeConfig.TransformedShape
The shape's transform.
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.Global
 
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.None
 
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.Point
 
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.Polygon
 
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.Segment
 
transform(Transform2D) - Method in class com.threerings.tudey.shape.Shape
Transforms this shape.
transform(Transform2D, Shape) - Method in class com.threerings.tudey.shape.Shape
Transforms this shape, placing the result in the provided object if possible.
Transform2D - Class in com.threerings.math
Represents a 2D transformation in such a way as to accelerate operations such as composition and inversion by keeping track of the nature of the transform.
Transform2D() - Constructor for class com.threerings.math.Transform2D
Creates an identity transformation.
Transform2D(int) - Constructor for class com.threerings.math.Transform2D
Creates an identity transformation of the specified type.
Transform2D(Vector2f, float) - Constructor for class com.threerings.math.Transform2D
Creates a transformation from the values in the supplied objects.
Transform2D(Vector2f, float, float) - Constructor for class com.threerings.math.Transform2D
Creates a transformation from the values in the supplied objects.
Transform2D(Vector2f, float, Vector2f) - Constructor for class com.threerings.math.Transform2D
Creates a transformation from the values in the supplied objects.
Transform2D(Matrix3f) - Constructor for class com.threerings.math.Transform2D
Creates a transformation from the values in the supplied matrix.
Transform2D(Matrix3f, boolean) - Constructor for class com.threerings.math.Transform2D
Creates a transformation from the values in the supplied matrix.
Transform2D(Transform3D) - Constructor for class com.threerings.math.Transform2D
Creates a flattened version of the supplied transform.
Transform2D(Transform2D) - Constructor for class com.threerings.math.Transform2D
Copy constructor.
Transform2DEditor - Class in com.threerings.editor.swing.editors
Editor for transform properties.
Transform2DEditor() - Constructor for class com.threerings.editor.swing.editors.Transform2DEditor
 
Transform2DPanel - Class in com.threerings.editor.swing
Allows editing a 2D transform.
Transform2DPanel(MessageBundle, Transform2DPanel.Mode, float, float) - Constructor for class com.threerings.editor.swing.Transform2DPanel
Creates a new transform panel with the specified editing mode.
Transform2DPanel.Mode - Enum in com.threerings.editor.swing
The available editing modes: rigid or uniform.
Transform3D - Class in com.threerings.math
Represents a 3D transformation in such a way as to accelerate operations such as composition and inversion by keeping track of the nature of the transform.
Transform3D() - Constructor for class com.threerings.math.Transform3D
Creates an identity transformation.
Transform3D(int) - Constructor for class com.threerings.math.Transform3D
Creates an identity transformation of the specified type.
Transform3D(Vector3f, Quaternion) - Constructor for class com.threerings.math.Transform3D
Creates a transformation from the values in the supplied objects.
Transform3D(Vector3f, Quaternion, float) - Constructor for class com.threerings.math.Transform3D
Creates a transformation from the values in the supplied objects.
Transform3D(Vector3f, Quaternion, Vector3f) - Constructor for class com.threerings.math.Transform3D
Creates a transformation from the values in the supplied objects.
Transform3D(Matrix4f) - Constructor for class com.threerings.math.Transform3D
Creates a transformation from the values in the supplied matrix.
Transform3D(Matrix4f, boolean) - Constructor for class com.threerings.math.Transform3D
Creates a transformation from the values in the supplied matrix.
Transform3D(Transform2D) - Constructor for class com.threerings.math.Transform3D
Creates a transform from the supplied 2D transform.
Transform3D(Transform3D) - Constructor for class com.threerings.math.Transform3D
Copy constructor.
Transform3DEditor - Class in com.threerings.editor.swing.editors
Editor for transform properties.
Transform3DEditor() - Constructor for class com.threerings.editor.swing.editors.Transform3DEditor
 
Transform3DExpression - Class in com.threerings.expr
A transform-valued expression.
Transform3DExpression() - Constructor for class com.threerings.expr.Transform3DExpression
 
Transform3DExpression.Constant - Class in com.threerings.expr
A constant expression.
Transform3DExpression.Constant() - Constructor for class com.threerings.expr.Transform3DExpression.Constant
 
Transform3DExpression.NonUniform - Class in com.threerings.expr
An expression consisting of separate expressions for translation, rotation, and (non-uniform) scale.
Transform3DExpression.NonUniform() - Constructor for class com.threerings.expr.Transform3DExpression.NonUniform
 
Transform3DExpression.Reference - Class in com.threerings.expr
A reference expression.
Transform3DExpression.Reference() - Constructor for class com.threerings.expr.Transform3DExpression.Reference
 
Transform3DExpression.TextureFrame - Class in com.threerings.expr
An expression representing a texture coordinate frame transform.
Transform3DExpression.TextureFrame() - Constructor for class com.threerings.expr.Transform3DExpression.TextureFrame
 
Transform3DExpression.Uniform - Class in com.threerings.expr
An expression consisting of separate expressions for translation, rotation, and scale.
Transform3DExpression.Uniform() - Constructor for class com.threerings.expr.Transform3DExpression.Uniform
 
Transform3DPanel - Class in com.threerings.editor.swing
Allows editing a 3D transform.
Transform3DPanel(MessageBundle, Transform3DPanel.Mode, float, float) - Constructor for class com.threerings.editor.swing.Transform3DPanel
Creates a new transform panel with the specified editing mode.
Transform3DPanel.Mode - Enum in com.threerings.editor.swing
The available editing modes: rigid or uniform.
TRANSFORM_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The transform state.
transformAndAdd(Vector3f, Vector3f, Vector3f) - Method in class com.threerings.math.Quaternion
Transforms a vector by this quaternion and adds another vector to it, placing the result in the object provided.
transformBounds(Transform3D, Box) - Method in class com.threerings.opengl.scene.config.Extent.Limited
 
transformBounds(Transform3D, Box) - Method in class com.threerings.opengl.scene.config.Extent
Retrieves the bounds of the extent under the specified transform.
transformBounds(Transform3D, Box) - Method in class com.threerings.opengl.scene.config.Extent.Unlimited
 
TransformedGeometry - Class in com.threerings.opengl.geometry.config
Combines a geometry config with a transform.
TransformedGeometry(GeometryConfig, Transform3D) - Constructor for class com.threerings.opengl.geometry.config.TransformedGeometry
 
transformLocal(Transform3D) - Method in class com.threerings.math.Box
Transforms this box in-place.
transformLocal(Transform3D) - Method in class com.threerings.math.Frustum
Transforms this frustum in-place by the specified transformation.
transformLocal(Vector3f) - Method in class com.threerings.math.Matrix3f
Transforms a vector in-place by the inner 3x3 part of this matrix.
transformLocal(Transform3D) - Method in class com.threerings.math.Plane
Transforms this plane in-place by the specified transformation.
transformLocal(Vector3f) - Method in class com.threerings.math.Quaternion
Transforms a vector in-place by this quaternion.
transformLocal(Transform2D) - Method in class com.threerings.math.Ray2D
Transforms this ray in-place.
transformLocal(Transform3D) - Method in class com.threerings.math.Ray3D
Transforms this ray in-place.
transformLocal(Transform2D) - Method in class com.threerings.math.Rect
Transforms this rectangle in-place.
transformLocal(Box) - Method in class com.threerings.opengl.camera.Camera
Transforms and projects a box in world space into window space.
transformLocal(Vector3f) - Method in class com.threerings.opengl.camera.Camera
Transforms and projects a point in world space into window space.
transformLocal(Transform2D) - Method in class com.threerings.tudey.shape.Shape
Transforms this shape in-place.
transformPoint(Vector2f) - Method in class com.threerings.math.Matrix3f
Transforms a point by this matrix.
transformPoint(Vector2f, Vector2f) - Method in class com.threerings.math.Matrix3f
Transforms a point by this matrix and places the result in the object provided.
transformPoint(Vector3f) - Method in class com.threerings.math.Matrix4f
Transforms a point by this matrix.
transformPoint(Vector3f, Vector3f) - Method in class com.threerings.math.Matrix4f
Transforms a point by this matrix and places the result in the object provided.
transformPoint(Vector2f) - Method in class com.threerings.math.Transform2D
Transforms a point by this transform.
transformPoint(Vector2f, Vector2f) - Method in class com.threerings.math.Transform2D
Transforms a point by this transform and places the result in the object provided.
transformPoint(Vector3f) - Method in class com.threerings.math.Transform3D
Transforms a point by this transform.
transformPoint(Vector3f, Vector3f) - Method in class com.threerings.math.Transform3D
Transforms a point by this transform and places the result in the object provided.
transformPointLocal(Vector2f) - Method in class com.threerings.math.Matrix3f
Transforms a point in-place by this matrix.
transformPointLocal(Vector3f) - Method in class com.threerings.math.Matrix4f
Transforms a point in-place by this matrix.
transformPointLocal(Vector2f) - Method in class com.threerings.math.Transform2D
Transforms a point in-place by this transform.
transformPointLocal(Vector3f) - Method in class com.threerings.math.Transform3D
Transforms a point in-place by this transform.
transformPointZ(Vector3f) - Method in class com.threerings.math.Matrix4f
Transforms a point by this matrix and returns the resulting z coordinate.
transformPointZ(Vector3f) - Method in class com.threerings.math.Transform3D
Transforms a point by this transform and returns the z coordinate of the result.
transforms - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
The transforms for each target, each frame.
transforms - Variable in class com.threerings.opengl.model.config.AnimationConfig.Procedural
The list of target transforms.
transforms - Variable in class com.threerings.opengl.model.tools.AnimationDef.FrameDef
Transforms for affected nodes, mapped by name.
transformScaleAndAdd(Vector3f, float, Vector3f, Vector3f) - Method in class com.threerings.math.Quaternion
Transforms a vector by this quaternion, applies a uniform scale, and adds another vector to it, placing the result in the object provided.
TransformState - Class in com.threerings.opengl.renderer.state
Contains the modelview transform state.
TransformState(Transform3D) - Constructor for class com.threerings.opengl.renderer.state.TransformState
Creates a new transform state with the values in the supplied transform.
TransformState(int) - Constructor for class com.threerings.opengl.renderer.state.TransformState
Creates a new transform state with the specified transform type (Transform3D.GENERAL, Transform3D.AFFINE, etc).
TransformState() - Constructor for class com.threerings.opengl.renderer.state.TransformState
Creates a new transform state with an identity transform.
transformUnitX(Vector3f) - Method in class com.threerings.math.Quaternion
Transforms the unit x vector by this quaternion, placing the result in the provided object.
transformUnitY(Vector3f) - Method in class com.threerings.math.Quaternion
Transforms the unit y vector by this quaternion, placing the result in the provided object.
transformUnitZ(Vector3f) - Method in class com.threerings.math.Quaternion
Transforms the unit z vector by this quaternion, placing the result in the provided object.
transformVector(Vector2f) - Method in class com.threerings.math.Matrix3f
Transforms a vector by this inner 2x2 part of this matrix.
transformVector(Vector2f, Vector2f) - Method in class com.threerings.math.Matrix3f
Transforms a vector by the inner 2x2 part of this matrix and places the result in the object provided.
transformVector(Vector3f) - Method in class com.threerings.math.Matrix4f
Transforms a vector by this inner 3x3 part of this matrix.
transformVector(Vector3f, Vector3f) - Method in class com.threerings.math.Matrix4f
Transforms a vector by the inner 3x3 part of this matrix and places the result in the object provided.
transformVector(Vector2f) - Method in class com.threerings.math.Transform2D
Transforms a vector by this transform.
transformVector(Vector2f, Vector2f) - Method in class com.threerings.math.Transform2D
Transforms a vector by this transform and places the result in the object provided.
transformVector(Vector3f) - Method in class com.threerings.math.Transform3D
Transforms a vector by this transform.
transformVector(Vector3f, Vector3f) - Method in class com.threerings.math.Transform3D
Transforms a vector by this transform and places the result in the object provided.
transformVectorLocal(Vector2f) - Method in class com.threerings.math.Matrix3f
Transforms a vector in-place by the inner 2x2 part of this matrix.
transformVectorLocal(Vector3f) - Method in class com.threerings.math.Matrix4f
Transforms a vector in-place by the inner 3x3 part of this matrix.
transformVectorLocal(Vector2f) - Method in class com.threerings.math.Transform2D
Transforms a vector in-place by this transform.
transformVectorLocal(Vector3f) - Method in class com.threerings.math.Transform3D
Transforms a vector in-place by this transform.
transformZ(Vector3f) - Method in class com.threerings.math.Quaternion
Transforms a vector by this quaternion and returns the z coordinate of the result.
transition - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
The interval over which to transition into the first frame.
transition - Variable in class com.threerings.tudey.config.TudeyViewerEffectConfig.Camera
The transition to use when switching to or from the camera.
TranslatedPathProperty - Class in com.threerings.editor
A property that
TranslatedPathProperty(ConfigManager, String, String, Object, String...) - Constructor for class com.threerings.editor.TranslatedPathProperty
Creates a new path property.
translation - Variable in class com.threerings.expr.Transform3DExpression.NonUniform
The translation component.
translation - Variable in class com.threerings.expr.Transform3DExpression.Uniform
The translation component.
translation - Variable in class com.threerings.opengl.model.tools.AnimationDef.TransformDef
The transformation parameters.
translation - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
The node's transformation.
translation - Variable in class com.threerings.tudey.config.ActionConfig.SpawnTransformedActor
The translation from the target for the new actor.
translation - Variable in class com.threerings.tudey.config.ActionConfig.WarpTransformedActor
The translation from the target for the new actor.
translationOrigin - Variable in class com.threerings.opengl.scene.config.ViewerEffectConfig.Skybox
The skybox translation origin.
translationScale - Variable in class com.threerings.opengl.scene.config.ViewerEffectConfig.Skybox
The skybox translation scale.
TRANSLUCENT - Static variable in class com.threerings.opengl.compositor.RenderScheme
The name of the translucent scheme.
TRANSLUCENT - Static variable in class com.threerings.opengl.renderer.state.AlphaState
An alpha state for translucent objects.
TRANSPARENT - Static variable in class com.threerings.opengl.compositor.RenderQueue
The name of the transparent queue.
transpose() - Method in class com.threerings.math.Matrix3f
Transposes this matrix.
transpose(Matrix3f) - Method in class com.threerings.math.Matrix3f
Transposes this matrix, storing the result in the provided object.
transpose() - Method in class com.threerings.math.Matrix4f
Transposes this matrix.
transpose(Matrix4f) - Method in class com.threerings.math.Matrix4f
Transposes this matrix, storing the result in the provided object.
transposeLocal() - Method in class com.threerings.math.Matrix3f
Transposes this matrix in-place.
transposeLocal() - Method in class com.threerings.math.Matrix4f
Transposes this matrix in-place.
Triangle - Class in com.threerings.math
A triangle defined by three vertices (in CCW winding order).
Triangle(Vector3f, Vector3f, Vector3f) - Constructor for class com.threerings.math.Triangle
Creates a triangle from the values contained in the supplied objects.
Triangle(Triangle) - Constructor for class com.threerings.math.Triangle
Copy constructor.
Triangle() - Constructor for class com.threerings.math.Triangle
Creates a triangle whose vertices are zero vectors.
triangles - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
When reordering vertices, the triangles containing the vertex.
trigger(int, ActorLogic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersectionCount
 
trigger(int, ActorLogic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Intersection
 
trigger(int, ActorLogic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.IntersectionStart
 
trigger(int, ActorLogic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.IntersectionStop
 
trigger(int, ActorLogic) - Method in interface com.threerings.tudey.server.TudeySceneManager.Sensor
Triggers the sensor.
triggerIntersectionSensors(int, ActorLogic) - Method in class com.threerings.tudey.server.TudeySceneManager
Triggers any intersection sensors intersecting the specified shape.
triggerSensors(Class<? extends TudeySceneManager.Sensor>, int, Shape, int, ActorLogic) - Method in class com.threerings.tudey.server.TudeySceneManager
Triggers any sensors of the specified type intersecting the specified shape.
triggerSensors(Class<? extends TudeySceneManager.Sensor>, int, Collection<Shape>, int, ActorLogic) - Method in class com.threerings.tudey.server.TudeySceneManager
Triggers any sensors of the specified type intersecting the specified shape.
triple(Vector3f, Vector3f) - Method in class com.threerings.math.Vector3f
Computes the triple product of this and the specified other vectors, which is equal to this.dot(b.cross(c)).
TruncatedAverage - Class in com.threerings.tudey.util
Like TrailingAverage, but attempts to exclude outliers (caused by periodic garbage collection, e.g.) by removing the lowest and highest values.
TruncatedAverage() - Constructor for class com.threerings.tudey.util.TruncatedAverage
Creates a new truncated average that records the last ten values and omits the three highest and lowest when computing the average.
TruncatedAverage(int, int, int) - Constructor for class com.threerings.tudey.util.TruncatedAverage
Creates a new truncated average that records the specified number of values and omits the given number of values at the higher and lower ends.
TUDEY_SCENE_SERVICE - Static variable in class com.threerings.tudey.data.TudeySceneObject
The field name of the tudeySceneService field.
TudeyBodyObject - Class in com.threerings.tudey.data
Extends BodyObject with Tudey-specified data.
TudeyBodyObject() - Constructor for class com.threerings.tudey.data.TudeyBodyObject
 
TudeyCodes - Interface in com.threerings.tudey.data
Codes and constants relating to the Tudey system.
TudeyContext - Interface in com.threerings.tudey.util
Provides access to the required elements of the Tudey system.
TudeyOccupantInfo - Class in com.threerings.tudey.data
Extends OccupantInfo to include the occupant's pawn id, if any.
TudeyOccupantInfo(TudeyBodyObject) - Constructor for class com.threerings.tudey.data.TudeyOccupantInfo
Creates a new occupant info object.
TudeyOccupantInfo() - Constructor for class com.threerings.tudey.data.TudeyOccupantInfo
No-arg constructor for deserialization.
TudeySceneConfig - Class in com.threerings.tudey.data
Place configuration for Tudey scenes.
TudeySceneConfig() - Constructor for class com.threerings.tudey.data.TudeySceneConfig
 
TudeySceneController - Class in com.threerings.tudey.client
The basic Tudey scene controller class.
TudeySceneController() - Constructor for class com.threerings.tudey.client.TudeySceneController
 
TudeySceneFactory - Class in com.threerings.tudey.util
Creates Tudey scene objects.
TudeySceneFactory() - Constructor for class com.threerings.tudey.util.TudeySceneFactory
 
TudeySceneManager - Class in com.threerings.tudey.server
Manager for Tudey scenes.
TudeySceneManager() - Constructor for class com.threerings.tudey.server.TudeySceneManager
 
TudeySceneManager.ActorObserver - Interface in com.threerings.tudey.server
An interface for objects to notify when actors are added or removed.
TudeySceneManager.IntersectionSensor - Interface in com.threerings.tudey.server
An interface for objects that should be notified when actors intersect them.
TudeySceneManager.Sensor - Interface in com.threerings.tudey.server
Base interface for sensors.
TudeySceneManager.ShutdownObserver - Interface in com.threerings.tudey.server
An interface for objects to notify when we shutdown.
TudeySceneManager.TickParticipant - Interface in com.threerings.tudey.server
An interface for objects that take part in the server tick.
TudeySceneMarshaller - Class in com.threerings.tudey.data
Provides the implementation of the TudeySceneService interface that marshalls the arguments and delivers the request to the provider on the server.
TudeySceneMarshaller() - Constructor for class com.threerings.tudey.data.TudeySceneMarshaller
 
TudeySceneMetrics - Class in com.threerings.tudey.util
Contains static methods relating to the Tudey coordinate system.
TudeySceneMetrics() - Constructor for class com.threerings.tudey.util.TudeySceneMetrics
 
TudeySceneModel - Class in com.threerings.tudey.data
Contains a representation of a Tudey scene.
TudeySceneModel() - Constructor for class com.threerings.tudey.data.TudeySceneModel
Creates a new, empty scene model.
TudeySceneModel.AreaEntry - Class in com.threerings.tudey.data
An area entry.
TudeySceneModel.AreaEntry() - Constructor for class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
TudeySceneModel.Entry - Class in com.threerings.tudey.data
An entry in the scene.
TudeySceneModel.Entry() - Constructor for class com.threerings.tudey.data.TudeySceneModel.Entry
 
TudeySceneModel.GlobalEntry - Class in com.threerings.tudey.data
A global entry.
TudeySceneModel.GlobalEntry() - Constructor for class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
TudeySceneModel.IdEntry - Class in com.threerings.tudey.data
An entry identified by an integer id.
TudeySceneModel.IdEntry() - Constructor for class com.threerings.tudey.data.TudeySceneModel.IdEntry
 
TudeySceneModel.LayerObserver - Interface in com.threerings.tudey.data
An extended Observer interface for observers interested in layers.
TudeySceneModel.Observer - Interface in com.threerings.tudey.data
An interface for objects interested in changes to the scene model.
TudeySceneModel.Paint - Class in com.threerings.tudey.data
Contains information on a painted location.
TudeySceneModel.Paint(TudeySceneModel.Paint.Type, ConfigReference<? extends PaintableConfig>, int) - Constructor for class com.threerings.tudey.data.TudeySceneModel.Paint
Default constructor.
TudeySceneModel.Paint() - Constructor for class com.threerings.tudey.data.TudeySceneModel.Paint
No-arg constructor for deserialization.
TudeySceneModel.Paint.Type - Enum in com.threerings.tudey.data
The types of paint.
TudeySceneModel.PathEntry - Class in com.threerings.tudey.data
A path entry.
TudeySceneModel.PathEntry() - Constructor for class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
TudeySceneModel.PlaceableEntry - Class in com.threerings.tudey.data
A placeable entry.
TudeySceneModel.PlaceableEntry() - Constructor for class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
TudeySceneModel.TileEntry - Class in com.threerings.tudey.data
A tile entry.
TudeySceneModel.TileEntry() - Constructor for class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
TudeySceneModel.Vertex - Class in com.threerings.tudey.data
Represents a single vertex in a path or area.
TudeySceneModel.Vertex() - Constructor for class com.threerings.tudey.data.TudeySceneModel.Vertex
 
TudeySceneMoveHandler - Class in com.threerings.tudey.server
Provides special handling for traversing portals.
TudeySceneMoveHandler(LocationManager, BodyObject, int, Object, SceneService.SceneMoveListener) - Constructor for class com.threerings.tudey.server.TudeySceneMoveHandler
Creates a new move handler.
TudeySceneObject - Class in com.threerings.tudey.data
Extends the SceneObject with information specific to Tudey scenes.
TudeySceneObject() - Constructor for class com.threerings.tudey.data.TudeySceneObject
 
TudeySceneProvider - Interface in com.threerings.tudey.server
Defines the server-side of the TudeySceneService.
TudeySceneRegistry - Class in com.threerings.tudey.server
Provides special handling for moving between Tudey scenes.
TudeySceneRegistry(PresentsDObjectMgr, InvocationManager) - Constructor for class com.threerings.tudey.server.TudeySceneRegistry
Constructs a Tudey scene registry.
TudeySceneService - Interface in com.threerings.tudey.client
Provides services relating to Tudey scenes.
tudeySceneService - Variable in class com.threerings.tudey.data.TudeySceneObject
Provides Tudey scene services.
TudeySceneView - Class in com.threerings.tudey.client
Displays a view of a Tudey scene.
TudeySceneView(TudeyContext) - Constructor for class com.threerings.tudey.client.TudeySceneView
Creates a new scene view for use in the editor.
TudeySceneView(TudeyContext, TudeySceneController) - Constructor for class com.threerings.tudey.client.TudeySceneView
Creates a new scene view.
TudeySceneView.TickParticipant - Interface in com.threerings.tudey.client
An interface for objects (such as sprites and observers) that require per-tick updates.
TudeyServer - Class in com.threerings.tudey.server
The base Tudey server.
TudeyServer() - Constructor for class com.threerings.tudey.server.TudeyServer
 
TudeyServer.TudeyModule - Class in com.threerings.tudey.server
Configures dependencies needed by the Tudey services.
TudeyServer.TudeyModule() - Constructor for class com.threerings.tudey.server.TudeyServer.TudeyModule
 
TudeyTool - Class in com.threerings.tudey.tools
Base class for Tudey tools.
TudeyTool(String) - Constructor for class com.threerings.tudey.tools.TudeyTool
Creates a new tool.
TudeyUtil - Class in com.threerings.tudey.util
Static methods of general Tudey utility.
TudeyUtil() - Constructor for class com.threerings.tudey.util.TudeyUtil
 
TudeyViewerEffectConfig - Class in com.threerings.tudey.config
Configurations for Tudey-specific viewer effects.
TudeyViewerEffectConfig() - Constructor for class com.threerings.tudey.config.TudeyViewerEffectConfig
 
TudeyViewerEffectConfig.Camera - Class in com.threerings.tudey.config
Adds a camera to the view.
TudeyViewerEffectConfig.Camera() - Constructor for class com.threerings.tudey.config.TudeyViewerEffectConfig.Camera
 
TudeyZoneMoveHandler - Class in com.threerings.tudey.server
Provides special handling for traversing portals and client-specific resolution.
TudeyZoneMoveHandler(LocationManager, ZoneManager, SceneRegistry, BodyObject, int, int, Object, ZoneService.ZoneMoveListener) - Constructor for class com.threerings.tudey.server.TudeyZoneMoveHandler
Creates a new zone move handler.
TudeyZoneRegistry - Class in com.threerings.tudey.server
Provides special handling for moving between Tudey zones.
TudeyZoneRegistry(InvocationManager) - Constructor for class com.threerings.tudey.server.TudeyZoneRegistry
Creates a new zone registry.
TURNING_LEFT - Static variable in class com.threerings.tudey.data.actor.Agent
A flag indicating that the actor is turning left.
TURNING_RIGHT - Static variable in class com.threerings.tudey.data.actor.Agent
A flag indicating that the actor is turning right.
turnRate - Variable in class com.threerings.tudey.config.ActorConfig.Agent
The agent's turn rate.
TWO_PI - Static variable in class com.threerings.math.FloatMath
The circle constant, tau (τ) http://tauday.com/
type - Variable in class com.threerings.opengl.compositor.config.RenderQueueConfig
The type of the queue.
type - Variable in class com.threerings.opengl.renderer.ClientArray
The type of the components.
type - Variable in class com.threerings.opengl.renderer.config.ClientArrayConfig
The type of the components.
type - Variable in class com.threerings.tudey.data.TudeySceneModel.Paint
The paint type.

U

UIConstants - Interface in com.threerings.opengl.gui
Codes and constants shared by the UI components.
underAction - Variable in class com.threerings.tudey.config.HandlerConfig.ThresholdIntersectionCount
The action to perform when we go under the threshold.
UNDO - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
undo() - Method in class com.threerings.tudey.tools.EntryEdit
 
UNIFORM - Static variable in class com.threerings.math.Transform2D
A transformation represented by translation, rotation, and a uniform scale value.
UNIFORM - Static variable in class com.threerings.math.Transform3D
A transformation represented by translation, rotation, and a uniform scale value.
uniforms - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Original
The uniforms to pass to the shader.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.AlphaStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.ColorMaskStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.ColorStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.CullStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.DepthStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.LineStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.PointStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.PolygonStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
If true, do not use a shared instance.
uniqueInstance - Variable in class com.threerings.opengl.renderer.config.TextureStateConfig
If true, do not use a shared instance.
UNIT - Static variable in class com.threerings.math.Box
The unit box.
UNIT_X - Static variable in class com.threerings.math.Vector2f
A unit vector in the X+ direction.
UNIT_X - Static variable in class com.threerings.math.Vector3f
A unit vector in the X+ direction.
UNIT_XYZ - Static variable in class com.threerings.math.Vector3f
A vector containing unity for all components.
UNIT_Y - Static variable in class com.threerings.math.Vector2f
A unit vector in the Y+ direction.
UNIT_Y - Static variable in class com.threerings.math.Vector3f
A unit vector in the Y+ direction.
UNIT_Z - Static variable in class com.threerings.math.Vector3f
A unit vector in the Z+ direction.
units - Variable in class com.threerings.opengl.renderer.config.TextureStateConfig
The texture unit configurations.
unmerge(int, int, ConfigReference<ModelConfig>, Transform3D) - Method in class com.threerings.tudey.client.TudeySceneView
Unmerges a model.
update() - Method in class com.threerings.editor.swing.EditorPanel
Updates the editor state in response to an external change in the object's state.
update() - Method in class com.threerings.editor.swing.editors.BooleanEditor
 
update() - Method in class com.threerings.editor.swing.editors.ChoiceEditor
 
update() - Method in class com.threerings.editor.swing.editors.Color4fEditor
 
update() - Method in class com.threerings.editor.swing.editors.ColorizationEditor
 
update() - Method in class com.threerings.editor.swing.editors.ConfigEditor
 
update() - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
update() - Method in class com.threerings.editor.swing.editors.EnumEditor
 
update() - Method in class com.threerings.editor.swing.editors.FileEditor
 
update() - Method in class com.threerings.editor.swing.editors.GetPathEditor
 
update() - Method in class com.threerings.editor.swing.editors.MaskEditor
 
update() - Method in class com.threerings.editor.swing.editors.NumberEditor
 
update() - Method in class com.threerings.editor.swing.editors.ObjectEditor
 
update() - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor
 
update() - Method in class com.threerings.editor.swing.editors.QuaternionEditor
 
update() - Method in class com.threerings.editor.swing.editors.StringEditor
 
update() - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
update() - Method in class com.threerings.editor.swing.editors.Transform2DEditor
 
update() - Method in class com.threerings.editor.swing.editors.Transform3DEditor
 
update() - Method in class com.threerings.editor.swing.editors.Vector2fEditor
 
update() - Method in class com.threerings.editor.swing.editors.Vector3fEditor
 
update() - Method in class com.threerings.editor.swing.PropertyEditor
Updates the state of the editor from the object.
update() - Method in interface com.threerings.expr.Updater
Performs the update.
update(int) - Method in class com.threerings.math.Transform2D
Updates the transform fields corresponding to the specified type.
update(int) - Method in class com.threerings.math.Transform3D
Updates the transform fields corresponding to the specified type.
update() - Method in class com.threerings.openal.Sounder.BaseClip
 
update() - Method in class com.threerings.openal.Sounder.Compound
 
update() - Method in class com.threerings.openal.Sounder.Conditional
 
update() - Method in class com.threerings.openal.Sounder.Implementation
Updates the sound.
update() - Method in class com.threerings.openal.Sounder.Random
 
update() - Method in class com.threerings.openal.Sounder.Scripted
 
update() - Method in class com.threerings.openal.Sounder.Sequential
 
update() - Method in class com.threerings.openal.Sounder
Updates the sound for the current frame.
update() - Method in class com.threerings.opengl.effect.ParticleGeometry
 
update() - Method in class com.threerings.opengl.geometry.DynamicGeometry
 
update() - Method in class com.threerings.opengl.geometry.Geometry
Updates the state of the geometry.
update() - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
update() - Method in class com.threerings.opengl.model.Articulated.Node
Updates the node for the current frame.
update(AnimationConfig.Imported) - Method in class com.threerings.opengl.model.tools.AnimationDef
Updates the supplied configuration with the animation data in this definition.
update(ArticulatedConfig) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Updates the supplied configuration with the contents of this node.
update(StaticConfig) - Method in class com.threerings.opengl.model.tools.ModelDef
Updates the supplied configuration with the model data in this definition.
update(StaticSetConfig) - Method in class com.threerings.opengl.model.tools.ModelDef
Updates the supplied configuration with the model data in this definition.
update(ArticulatedConfig) - Method in class com.threerings.opengl.model.tools.ModelDef
Updates the supplied configuration with the model data in this definition.
update() - Method in class com.threerings.opengl.scene.ViewerEffect
Called once per frame while the effect is active.
update(TudeySceneModel.AreaEntry) - Method in class com.threerings.tudey.client.cursor.AreaCursor.Implementation
Updates the implementation to match the area state.
update(TudeySceneModel.AreaEntry) - Method in class com.threerings.tudey.client.cursor.AreaCursor.Original
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.cursor.EntryCursor
Updates the cursor with new entry state.
update(TudeySceneModel.PathEntry) - Method in class com.threerings.tudey.client.cursor.PathCursor.Implementation
Updates the implementation to match the path state.
update(TudeySceneModel.PathEntry) - Method in class com.threerings.tudey.client.cursor.PathCursor.Original
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.cursor.PathCursor
 
update(TudeySceneModel.PlaceableEntry) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Implementation
Updates the cursor state.
update(TudeySceneModel.PlaceableEntry) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Original
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
update(TudeySceneModel.Entry[]) - Method in class com.threerings.tudey.client.cursor.SelectionCursor
Updates the cursor with new entry state.
update(TudeySceneModel.TileEntry) - Method in class com.threerings.tudey.client.cursor.TileCursor.Implementation
Updates the cursor state.
update(TudeySceneModel.TileEntry) - Method in class com.threerings.tudey.client.cursor.TileCursor.Original
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.cursor.TileCursor
 
update(Actor) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Acting
 
update(Actor) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Updates the implementation with new interpolated state.
update(Actor) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Moving
 
update(Actor) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
update(Actor) - Method in class com.threerings.tudey.client.sprite.ActorSprite.StatefulEntry
 
update(int, Actor) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Updates this sprite with new state.
update(TudeySceneModel.AreaEntry) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Implementation
Updates the implementation to match the area state.
update(TudeySceneModel.AreaEntry) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Original
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.sprite.EntrySprite
Updates the sprite with new entry state.
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.sprite.GlobalSprite
 
update(TudeySceneModel.PathEntry) - Method in class com.threerings.tudey.client.sprite.PathSprite.Implementation
Updates the implementation to match the path state.
update(TudeySceneModel.PathEntry) - Method in class com.threerings.tudey.client.sprite.PathSprite.Original
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.sprite.PathSprite
 
update(TudeySceneModel.PlaceableEntry) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Updates the implementation to match the entry state.
update(TudeySceneModel.PlaceableEntry) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Original
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
update(TudeySceneModel.TileEntry) - Method in class com.threerings.tudey.client.sprite.TileSprite.Implementation
Updates the implementation to match the tile state.
update(TudeySceneModel.TileEntry) - Method in class com.threerings.tudey.client.sprite.TileSprite.Original
 
update(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.sprite.TileSprite
 
update(int) - Method in class com.threerings.tudey.client.util.TimeSmoother
Updates the smoother with the current value of the clock being tracked.
UPDATE_CONFIGS - Static variable in class com.threerings.config.dist.data.DConfigMarshaller
The method id used to dispatch DConfigMarshaller.updateConfigs(com.threerings.config.dist.data.ConfigEntry[], com.threerings.config.dist.data.ConfigEntry[], com.threerings.config.dist.data.ConfigKey[]) requests.
updateAdded(ConfigEntry) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be updated in the added set.
updateBound(Object, Scope) - Static method in class com.threerings.expr.util.ScopeUtil
Updates the Bound fields of the specified object using the provided scope.
updateBounds() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
updateBounds() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
updateBounds() - Method in class com.threerings.opengl.model.Articulated
 
updateBounds() - Method in class com.threerings.opengl.model.Compound
 
updateBounds() - Method in class com.threerings.opengl.model.Conditional
 
updateBounds() - Method in class com.threerings.opengl.model.Model.Implementation
Updates the bounds of the model.
updateBounds() - Method in class com.threerings.opengl.model.Model
Updates the bounds of the model.
updateBounds() - Method in class com.threerings.opengl.model.Scripted
 
updateBounds() - Method in class com.threerings.opengl.model.Static
 
updateBounds() - Method in class com.threerings.opengl.model.Wrapper
 
updateBounds() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
updateBounds() - Method in class com.threerings.opengl.scene.SimpleSceneElement
Updates the bounds of the element.
updateBounds() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
updateBounds() - Method in class com.threerings.tudey.shape.Capsule
 
updateBounds() - Method in class com.threerings.tudey.shape.Circle
 
updateBounds() - Method in class com.threerings.tudey.shape.Compound
 
updateBounds() - Method in class com.threerings.tudey.shape.Global
 
updateBounds() - Method in class com.threerings.tudey.shape.None
 
updateBounds() - Method in class com.threerings.tudey.shape.Point
 
updateBounds() - Method in class com.threerings.tudey.shape.Polygon
 
updateBounds() - Method in class com.threerings.tudey.shape.Segment
 
updateBounds() - Method in class com.threerings.tudey.shape.Shape
Updates the bounds of the shape.
updateBounds() - Method in class com.threerings.tudey.shape.ShapeElement
 
updateBounds() - Method in class com.threerings.tudey.shape.ShapeModel
 
updateBounds() - Method in class com.threerings.tudey.space.SimpleSpaceElement
Updates the bounds of the element.
updateClosest(Vector3f, Vector3f, Vector3f) - Static method in class com.threerings.math.FloatMath
Updates the value of the closest point and returns a new result vector reference.
updateConfigs(ConfigEntry[], ConfigEntry[], ConfigKey[]) - Method in interface com.threerings.config.dist.client.DConfigService
Requests to add, update, and remove the provided configs.
updateConfigs(ConfigEntry[], ConfigEntry[], ConfigKey[]) - Method in class com.threerings.config.dist.data.DConfigMarshaller
 
updateConfigs(int, ConfigEntry[], ConfigEntry[], ConfigKey[]) - Method in class com.threerings.config.dist.server.DConfigManager
Deprecated. 
updateConfigs(int, Iterable<ConfigEntry>, Iterable<ConfigEntry>, Iterable<ConfigKey>) - Method in class com.threerings.config.dist.server.DConfigManager
Performs a set of updates without checking if the identified client has the proper access.
updateConfigs(ClientObject, ConfigEntry[], ConfigEntry[], ConfigKey[]) - Method in class com.threerings.config.dist.server.DConfigManager
 
updateConfigs(ClientObject, ConfigEntry[], ConfigEntry[], ConfigKey[]) - Method in interface com.threerings.config.dist.server.DConfigProvider
Handles a DConfigService.updateConfigs(com.threerings.config.dist.data.ConfigEntry[], com.threerings.config.dist.data.ConfigEntry[], com.threerings.config.dist.data.ConfigKey[]) request.
updateControlledSprite() - Method in class com.threerings.tudey.client.TudeySceneView
Updates the controlled sprite base on the controlled id.
UPDATED - Static variable in class com.threerings.config.dist.data.DConfigObject
The field name of the updated field.
updated - Variable in class com.threerings.config.dist.data.DConfigObject
The set of configs updated within the manager.
updated - Variable in class com.threerings.tudey.data.ModifyEntriesUpdate
The entries updated within the scene.
updateEdges(TudeySceneModel.Vertex[], Model[]) - Static method in class com.threerings.tudey.client.sprite.PathSprite
Updates the supplied array of edge models based on the vertex state.
updateEntries(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.SceneEditor
 
updateEntries(TudeySceneModel.Entry...) - Method in interface com.threerings.tudey.util.EntryManipulator
Updates entries within the scene.
updateEntry(TudeySceneModel.Entry) - Method in class com.threerings.tudey.data.TudeySceneModel
Updates an entry within the scene.
updateFromSource(EditorContext, boolean) - Method in class com.threerings.config.ManagedConfig
Updates this configuration from its external source, if any.
updateFromSource(EditorContext, boolean) - Method in class com.threerings.opengl.model.config.AnimationConfig.Implementation
Updates this implementation from its external source, if any.
updateFromSource(EditorContext, boolean) - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
 
updateFromSource(EditorContext, boolean) - Method in class com.threerings.opengl.model.config.AnimationConfig
 
updateFromSource(EditorContext, boolean) - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Updates this implementation from its external source, if any.
updateFromSource(EditorContext, boolean) - Method in class com.threerings.opengl.model.config.ModelConfig.Imported
 
updateFromSource(EditorContext, boolean) - Method in class com.threerings.opengl.model.config.ModelConfig
 
updateKey() - Method in class com.threerings.opengl.renderer.SimpleBatch
Updates the batch's state key using the current set of states.
updateLastVisit(int) - Method in class com.threerings.opengl.model.Model
 
updateLastVisit(int) - Method in class com.threerings.opengl.scene.SceneInfluence
 
updateLastVisit(int) - Method in interface com.threerings.opengl.scene.SceneObject
Checks and updates the last visit value.
updateLastVisit(int) - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
updateLastVisit(int) - Method in class com.threerings.opengl.scene.ViewerEffect
 
updateLastVisit(int) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
updateLastVisit(int) - Method in interface com.threerings.tudey.space.SpaceObject
Checks and updates the last visit value.
updateOffsetsAndStride(ArrayList<ClientArray>) - Static method in class com.threerings.opengl.geometry.util.GeometryUtil
Computes the offsets and stride of the specified interleaved arrays.
updatePerspective() - Method in class com.threerings.opengl.camera.CameraHandler
Updates the camera perspective parameters.
updatePosition() - Method in class com.threerings.opengl.camera.CameraHandler
Updates the camera position.
Updater - Interface in com.threerings.expr
Interface for objects that perform updates.
updateRefTransforms(Transform3D) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
Updates the nodes' reference transforms.
updateRemoved(ConfigKey) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be updated in the removed set.
updateResourceConfig(String, ManagedConfig) - Method in class com.threerings.config.ConfigManager
Updates a resource-loaded configuration through the cache.
updateScore(int) - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
Updates this vertex's score based on its current position in the simulated cache and the number of remaining triangles that include it.
updateTargetSprite() - Method in class com.threerings.tudey.client.TudeySceneView
Updates the target sprite based on the target id.
updateTransform() - Method in class com.threerings.opengl.camera.Camera
Updates the camera transform.
updateTransforms() - Method in class com.threerings.opengl.model.Animation.Implementation
Updates the transforms directly from this animation.
updateTransforms() - Method in class com.threerings.opengl.model.Animation.Imported
 
updateTransforms() - Method in class com.threerings.opengl.model.Animation.Procedural
 
updateTransforms() - Method in class com.threerings.opengl.model.Animation.Sequential
 
updateTransforms() - Method in class com.threerings.opengl.model.Animation
Updates the transforms directly from this animation.
updateUpdated(ConfigEntry) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be updated in the updated set.
updateVertices(TudeySceneModel.Vertex[], Model[]) - Static method in class com.threerings.tudey.client.sprite.PathSprite
Updates the supplied array of vertex models based on the vertex state.
upwardBias - Variable in class com.threerings.opengl.effect.config.ShooterConfig.Outward
The bias in the z direction.
useMouseEntry() - Method in class com.threerings.tudey.tools.SceneEditor
Attempts to "use" the entry under the mouse cursor on the currently selected layer.
userInterface - Variable in class com.threerings.opengl.gui.config.ComponentConfig.UserInterface
The user interface reference.
userInterface - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig.Derived
The interface reference.
UserInterface - Class in com.threerings.opengl.gui
A user interface component configured from a resource.
UserInterface(GlContext) - Constructor for class com.threerings.opengl.gui.UserInterface
Creates a new user interface.
UserInterface(GlContext, String) - Constructor for class com.threerings.opengl.gui.UserInterface
Creates a new interface with the named configuration.
UserInterface(GlContext, String, String, Object, Object...) - Constructor for class com.threerings.opengl.gui.UserInterface
Creates a new interface with the named configuration and arguments.
UserInterface(GlContext, ConfigReference<UserInterfaceConfig>) - Constructor for class com.threerings.opengl.gui.UserInterface
Creates a new interface with the referenced configuration.
UserInterface(GlContext, UserInterfaceConfig) - Constructor for class com.threerings.opengl.gui.UserInterface
Creates a new interface with the given configuration.
UserInterfaceConfig - Class in com.threerings.opengl.gui.config
Describes a user interface.
UserInterfaceConfig() - Constructor for class com.threerings.opengl.gui.config.UserInterfaceConfig
 
UserInterfaceConfig.Derived - Class in com.threerings.opengl.gui.config
A derived implementation.
UserInterfaceConfig.Derived() - Constructor for class com.threerings.opengl.gui.config.UserInterfaceConfig.Derived
 
UserInterfaceConfig.Implementation - Class in com.threerings.opengl.gui.config
Contains the actual implementation of the interface.
UserInterfaceConfig.Implementation() - Constructor for class com.threerings.opengl.gui.config.UserInterfaceConfig.Implementation
 
UserInterfaceConfig.Original - Class in com.threerings.opengl.gui.config
An original implementation.
UserInterfaceConfig.Original() - Constructor for class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
 
UserInterfaceWindow - Class in com.threerings.opengl.gui
A window that contains a user interface.
UserInterfaceWindow(GlContext, boolean) - Constructor for class com.threerings.opengl.gui.UserInterfaceWindow
Creates a new user interface window.
UserInterfaceWindow(GlContext, boolean, String) - Constructor for class com.threerings.opengl.gui.UserInterfaceWindow
Creates a new interface window with the named configuration.
UserInterfaceWindow(GlContext, boolean, String, String, Object, Object...) - Constructor for class com.threerings.opengl.gui.UserInterfaceWindow
Creates a new interface with the named configuration and arguments.
UserInterfaceWindow(GlContext, boolean, ConfigReference<UserInterfaceConfig>) - Constructor for class com.threerings.opengl.gui.UserInterfaceWindow
Creates a new user interface window.

V

validate() - Method in class com.threerings.opengl.gui.ChatOverlay
 
validate() - Method in class com.threerings.opengl.gui.Component
Instructs this component to lay itself out and then mark itself as valid.
validate() - Method in class com.threerings.opengl.gui.Container
 
validateOuters(String) - Method in class com.threerings.config.ManagedConfig
Validates the outer object references in this config.
validateOuters(String, Parameter.Choice) - Method in class com.threerings.config.Parameter.Choice.Option
Validates the outer object references in this option.
validateOuters(String, ParameterizedConfig) - Method in class com.threerings.config.Parameter.Choice
 
validateOuters(String, ParameterizedConfig) - Method in class com.threerings.config.Parameter
Validates the parameter's outer object references.
validateOuters(String) - Method in class com.threerings.config.ParameterizedConfig
 
validatePaths(String, ParameterizedConfig, PrintStream) - Method in class com.threerings.config.Parameter.Choice
 
validatePaths(String, ParameterizedConfig, PrintStream) - Method in class com.threerings.config.Parameter.Direct
 
validatePaths(String, ParameterizedConfig, PrintStream) - Method in class com.threerings.config.Parameter
Validates the parameter's paths.
validateReferences(String, PrintStream) - Method in class com.threerings.config.ConfigManager
Validates the references of all configs managed by this manager.
validateReferences(String, PrintStream) - Method in class com.threerings.config.ManagedConfig
Validates the references in this config.
validateReferences(String, PrintStream) - Method in class com.threerings.config.ParameterizedConfig
 
validateReferences(String, ConfigManager, Set<Tuple<Class<?>, String>>, Set<String>, PrintStream) - Static method in class com.threerings.editor.util.PropertyUtil
Valides the supplied sets of configs and resources.
validateReferences(String, PrintStream) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig
 
validateReferences(String, PrintStream) - Method in class com.threerings.opengl.model.config.ModelConfig
 
validateReferences(String, PrintStream) - Method in class com.threerings.tudey.data.TudeySceneModel
Validates the references in the scene.
value - Variable in class com.threerings.expr.BooleanExpression.Constant
The value of the constant.
value - Variable in class com.threerings.expr.Color4fExpression.Constant
The value of the constant.
value - Variable in class com.threerings.expr.FloatExpression.Constant
The value of the constant.
value - Variable in class com.threerings.expr.IntegerExpression.Constant
The value of the constant.
value - Variable in class com.threerings.expr.MutableBoolean
The value of this variable.
value - Variable in class com.threerings.expr.MutableFloat
The value of this variable.
value - Variable in class com.threerings.expr.MutableInteger
The value of this variable.
value - Variable in class com.threerings.expr.MutableLong
The value of this variable.
value - Variable in class com.threerings.expr.QuaternionExpression.Constant
The value of the constant.
value - Variable in class com.threerings.expr.StringExpression.Constant
The value of the constant.
value - Variable in class com.threerings.expr.Transform3DExpression.Constant
The value of the constant.
value - Variable in class com.threerings.expr.Vector3fExpression.Constant
The value of the constant.
value - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Color
The color clear value.
value - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Depth
The depth clear value.
value - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Stencil
The stencil clear value.
value - Variable in class com.threerings.opengl.effect.ColorFunction.Constant
The constant value.
value - Variable in class com.threerings.opengl.effect.FloatFunction.Constant
The value to return.
value - Variable in class com.threerings.opengl.effect.FloatFunction.Multipoint.Point
The value of the point.
value - Variable in class com.threerings.opengl.gui.ComboBox.Item
 
value - Variable in class com.threerings.opengl.gui.config.BoundedRangeModelConfig
The initial value.
value - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.Triplet
The hue, saturation, and value offsets.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanDefinition
The value of the definition.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanUniformConfig
The value of the uniform.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.ColorDefinition
The value of the definition.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.ColorUniformConfig
The value of the uniform.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FloatDefinition
The value of the definition.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FloatUniformConfig
The value of the uniform.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerDefinition
The value of the definition.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerUniformConfig
The value of the uniform.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.PolarUniformConfig
The value of the uniform.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.StringDefinition
The value of the definition.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.TransformDefinition
The value of the definition.
value - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.TransformUniformConfig
The value of the uniform.
value - Variable in class com.threerings.opengl.renderer.Program.FloatUniform
The float value.
value - Variable in class com.threerings.opengl.renderer.Program.IntegerUniform
The integer value.
value - Variable in class com.threerings.opengl.renderer.Program.Matrix4fUniform
The matrix value.
value - Variable in class com.threerings.opengl.renderer.Program.Vector2fUniform
The vector value.
value - Variable in class com.threerings.opengl.renderer.Program.Vector3fUniform
The vector value.
value - Variable in class com.threerings.opengl.renderer.Program.Vector4fUniform
The vector value.
value - Variable in class com.threerings.probs.ColorFunctionVariable.VariableConstant
The value to return.
value - Variable in class com.threerings.probs.ColorVariable.Constant
The value to return.
value - Variable in class com.threerings.probs.FloatFunctionVariable.VariableConstant
The value to return.
value - Variable in class com.threerings.probs.FloatFunctionVariable.VariableMultipoint.Point
The value of the point.
value - Variable in class com.threerings.probs.FloatVariable.Constant
The value to return.
value - Variable in class com.threerings.probs.QuaternionVariable.Constant
The value to return.
value - Variable in class com.threerings.probs.VectorVariable.Constant
The value to return.
value - Variable in class com.threerings.tudey.config.ActionConfig.ExpressionCase
The case expression.
value - Variable in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
The switch value.
value - Variable in class com.threerings.tudey.config.ActionConfig.SetVariable
The new variable value.
value - Variable in class com.threerings.tudey.config.ExpressionConfig.Constant
The value of the constant.
value() - Method in class com.threerings.tudey.util.TruncatedAverage
 
valueChanged(ListSelectionEvent) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
valueChanged(ListSelectionEvent) - Method in class com.threerings.opengl.effect.tools.ParticleEditor
 
valueChanged(TreeSelectionEvent) - Method in class com.threerings.tudey.tools.ConfigTool
 
valueChanged(TreeSelectionEvent) - Method in class com.threerings.tudey.tools.Palette
 
valueOf(String) - Static method in enum com.threerings.editor.swing.EditorPanel.CategoryMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.editor.swing.Transform2DPanel.Mode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.editor.swing.Transform3DPanel.Mode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.editor.swing.Vector2fPanel.Mode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.editor.swing.Vector3fPanel.Mode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.math.Frustum.IntersectionType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.compositor.config.RenderQueueConfig.SortMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.compositor.config.TargetConfig.Input
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.effect.AlphaMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.effect.config.MetaParticleSystemConfig.Alignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.effect.config.ParticleSystemConfig.Alignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.geometry.config.GeometryConfig.Mode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Anchor
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Mode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.ComponentConfig.Orientation
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.FontConfig.Style
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.HorizontalAlignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.Justification
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.Location
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.OffAxisPolicy
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.OnAxisPolicy
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.VerticalAlignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.StyleConfig.TextAlignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.StyleConfig.TextEffect
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.config.StyleConfig.VerticalAlignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.gui.Label.Fit
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.model.config.ArticulatedConfig.BillboardRotationX
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.model.config.ArticulatedConfig.BillboardRotationY
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.DestBlendFactor
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.SourceBlendFactor
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.TestFunc
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.ClientArrayConfig.Type
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.CoordSpace
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.CullStateConfig.Face
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.DepthStateConfig.TestFunc
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.MaterialStateConfig.ColorMaterialFace
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.MaterialStateConfig.ColorMaterialMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.PolygonStateConfig.Mode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.StencilStateConfig.Op
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.StencilStateConfig.TestFunc
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareFunc
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.DepthMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.Format
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.MagFilter
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.MinFilter
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.Wrap
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaCombine
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaOperand
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBCombine
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBOperand
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Scale
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Source
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.renderer.Light.Type
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.opengl.scene.SceneElement.TickPolicy
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.tudey.data.TudeySceneModel.Paint.Type
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.tudey.shape.Shape.IntersectionType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.threerings.tudey.util.Direction
Returns the enum constant of this type with the specified name.
values() - Static method in enum com.threerings.editor.swing.EditorPanel.CategoryMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.editor.swing.Transform2DPanel.Mode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.editor.swing.Transform3DPanel.Mode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.editor.swing.Vector2fPanel.Mode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.editor.swing.Vector3fPanel.Mode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.math.Frustum.IntersectionType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.compositor.config.RenderQueueConfig.SortMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.compositor.config.TargetConfig.Input
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.effect.AlphaMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.effect.config.MetaParticleSystemConfig.Alignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.effect.config.ParticleSystemConfig.Alignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.geometry.config.GeometryConfig.Mode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Anchor
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Mode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.ComponentConfig.Orientation
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.FontConfig.Style
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.HorizontalAlignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.Justification
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.Location
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.OffAxisPolicy
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.OnAxisPolicy
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.LayoutConfig.VerticalAlignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.StyleConfig.TextAlignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.StyleConfig.TextEffect
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.config.StyleConfig.VerticalAlignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.gui.Label.Fit
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.model.config.ArticulatedConfig.BillboardRotationX
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.model.config.ArticulatedConfig.BillboardRotationY
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.DestBlendFactor
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.SourceBlendFactor
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.TestFunc
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.ClientArrayConfig.Type
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.CoordSpace
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.CullStateConfig.Face
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.DepthStateConfig.TestFunc
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.MaterialStateConfig.ColorMaterialFace
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.MaterialStateConfig.ColorMaterialMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.PolygonStateConfig.Mode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.StencilStateConfig.Op
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.StencilStateConfig.TestFunc
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareFunc
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.DepthMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.Format
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.MagFilter
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.MinFilter
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureConfig.Wrap
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaCombine
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaOperand
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBCombine
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBOperand
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Scale
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Source
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.renderer.Light.Type
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.opengl.scene.SceneElement.TickPolicy
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.tudey.data.TudeySceneModel.Paint.Type
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.tudey.shape.Shape.IntersectionType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.threerings.tudey.util.Direction
Returns an array containing the constants of this enum type, in the order they are declared.
Variable - Class in com.threerings.expr
A general-purpose variable object.
Variable() - Constructor for class com.threerings.expr.Variable
 
variableChanged(int, Logic, String) - Method in class com.threerings.tudey.server.logic.HandlerLogic
Notes that a variable has changed.
variableChanged(int, Logic, String) - Method in class com.threerings.tudey.server.logic.HandlerLogic.VariableChanged
 
Vector2f - Class in com.threerings.math
A two element vector.
Vector2f(float, float) - Constructor for class com.threerings.math.Vector2f
Creates a vector from two components.
Vector2f(float[]) - Constructor for class com.threerings.math.Vector2f
Creates a vector from an array of values.
Vector2f(Vector2f) - Constructor for class com.threerings.math.Vector2f
Copy constructor.
Vector2f() - Constructor for class com.threerings.math.Vector2f
Creates a zero vector.
Vector2fEditor - Class in com.threerings.editor.swing.editors
Editor for vector properties.
Vector2fEditor() - Constructor for class com.threerings.editor.swing.editors.Vector2fEditor
 
Vector2fPanel - Class in com.threerings.editor.swing
Allows editing a vector.
Vector2fPanel(MessageBundle, Vector2fPanel.Mode, float, float) - Constructor for class com.threerings.editor.swing.Vector2fPanel
Creates a new vector panel with the specified editing mode.
Vector2fPanel.Mode - Enum in com.threerings.editor.swing
The available editing modes: Cartesian coordinates, polar coordinates, normalized polar coordinates.
Vector3f - Class in com.threerings.math
A three element vector.
Vector3f(float, float, float) - Constructor for class com.threerings.math.Vector3f
Creates a vector from three components.
Vector3f(float[]) - Constructor for class com.threerings.math.Vector3f
Creates a vector from an array of values.
Vector3f(Vector3f) - Constructor for class com.threerings.math.Vector3f
Copy constructor.
Vector3f() - Constructor for class com.threerings.math.Vector3f
Creates a zero vector.
Vector3fEditor - Class in com.threerings.editor.swing.editors
Editor for vector properties.
Vector3fEditor() - Constructor for class com.threerings.editor.swing.editors.Vector3fEditor
 
Vector3fExpression - Class in com.threerings.expr
A vector-valued expression.
Vector3fExpression() - Constructor for class com.threerings.expr.Vector3fExpression
 
Vector3fExpression.Cartesian - Class in com.threerings.expr
An expression consisting of separate expressions for each component.
Vector3fExpression.Cartesian() - Constructor for class com.threerings.expr.Vector3fExpression.Cartesian
 
Vector3fExpression.Constant - Class in com.threerings.expr
A constant expression.
Vector3fExpression.Constant(Vector3f) - Constructor for class com.threerings.expr.Vector3fExpression.Constant
Creates a new constant expression with the specified value.
Vector3fExpression.Constant() - Constructor for class com.threerings.expr.Vector3fExpression.Constant
Creates a new constant expression with a value of zero.
Vector3fExpression.Reference - Class in com.threerings.expr
A reference expression.
Vector3fExpression.Reference() - Constructor for class com.threerings.expr.Vector3fExpression.Reference
 
Vector3fPanel - Class in com.threerings.editor.swing
Allows editing a vector.
Vector3fPanel(MessageBundle, Vector3fPanel.Mode, float, float) - Constructor for class com.threerings.editor.swing.Vector3fPanel
Creates a new vector panel with the specified editing mode.
Vector3fPanel.Mode - Enum in com.threerings.editor.swing
The available editing modes: Cartesian coordinates, spherical coordinates, normalized spherical coordinates, Euler angles.
Vector4f - Class in com.threerings.math
A four element vector.
Vector4f(float, float, float, float) - Constructor for class com.threerings.math.Vector4f
Creates a vector from four components.
Vector4f(float[]) - Constructor for class com.threerings.math.Vector4f
Creates a vector from four components.
Vector4f(FloatBuffer) - Constructor for class com.threerings.math.Vector4f
Creates a vector from a float buffer.
Vector4f(Vector4f) - Constructor for class com.threerings.math.Vector4f
Copy constructor.
Vector4f() - Constructor for class com.threerings.math.Vector4f
Creates a zero vector.
vectorToLayer(Vector3f, boolean) - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Transforms a vector in-place from world space or emitter space into the space of the layer (either world space or emitter space, depending on the value of BaseParticleSystemConfig.Layer.moveParticlesWithEmitter).
VectorVariable - Class in com.threerings.probs
A vector-valued random variable.
VectorVariable() - Constructor for class com.threerings.probs.VectorVariable
 
VectorVariable.Constant - Class in com.threerings.probs
Always returns the same value.
VectorVariable.Constant(VectorVariable) - Constructor for class com.threerings.probs.VectorVariable.Constant
Creates a constant variable from the parameters of the other variable.
VectorVariable.Constant() - Constructor for class com.threerings.probs.VectorVariable.Constant
No-arg constructor for deserialization, etc.
VectorVariable.Uniform - Class in com.threerings.probs
Returns a uniformly distributed value.
VectorVariable.Uniform(VectorVariable) - Constructor for class com.threerings.probs.VectorVariable.Uniform
Creates a uniform variable from the parameters of the other variable.
VectorVariable.Uniform() - Constructor for class com.threerings.probs.VectorVariable.Uniform
No-arg constructor for deserialization, etc.
verifyConfigClass(Class<?>) - Method in class com.threerings.config.swing.ConfigTreeNode
Verifies that if this node contains any actual configurations, they're instances of the supplied class.
VERSION - Static variable in class com.threerings.export.BinaryExporter
The format version.
VERSION - Static variable in class com.threerings.export.XMLExporter
Identifies the format version.
vertex - Variable in class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
The vertex shader to use.
VERTEX_MODEL - Static variable in class com.threerings.tudey.client.sprite.PathSprite
The name of the model to use to represent path and area vertices.
vertexArray - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The vertex array.
vertexAttribArrays - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The vertex attribute arrays.
vertexAttribs - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
The vertex attributes used by the pass.
vertexAttribs - Variable in class com.threerings.opengl.geometry.config.PassSummary
The names of all vertex attributes used by the passes.
vertexProgramTwoSide - Variable in class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
Whether or not to enable two-sided vertex program mode.
vertical - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
Whether or not to allow vertical scrolling.
VERTICAL - Static variable in interface com.threerings.opengl.gui.UIConstants
An orientation constant.
verticalAlignment - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The vertical alignment.
verticalAlignment - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The vertical alignment .
verticalGap - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Border
The vertical gap.
vertices - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
The vertices of the mesh.
vertices - Variable in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
The area vertices.
vertices - Variable in class com.threerings.tudey.data.TudeySceneModel.PathEntry
The path vertices.
vertices - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Polygon
The vertices of the polygon.
VGroupLayout - Class in com.threerings.opengl.gui.layout
Handles vertically laid out groups.
VGroupLayout() - Constructor for class com.threerings.opengl.gui.layout.VGroupLayout
 
ViewerAffecter - Class in com.threerings.opengl.scene
A model implementation that exerts an effect on the viewer.
ViewerAffecter(GlContext, Scope, ViewerAffecterConfig) - Constructor for class com.threerings.opengl.scene.ViewerAffecter
Creates a new affecter implementation.
ViewerAffecterConfig - Class in com.threerings.opengl.scene.config
A viewer affecter implementation.
ViewerAffecterConfig() - Constructor for class com.threerings.opengl.scene.config.ViewerAffecterConfig
 
ViewerEffect - Class in com.threerings.opengl.scene
Base class for things in the scene that affect the viewer.
ViewerEffect() - Constructor for class com.threerings.opengl.scene.ViewerEffect
 
ViewerEffectConfig - Class in com.threerings.opengl.scene.config
The configuration of an effect.
ViewerEffectConfig() - Constructor for class com.threerings.opengl.scene.config.ViewerEffectConfig
 
ViewerEffectConfig.BackgroundColor - Class in com.threerings.opengl.scene.config
Changes the background color.
ViewerEffectConfig.BackgroundColor() - Constructor for class com.threerings.opengl.scene.config.ViewerEffectConfig.BackgroundColor
 
ViewerEffectConfig.Particles - Class in com.threerings.opengl.scene.config
Adds a particle effect.
ViewerEffectConfig.Particles() - Constructor for class com.threerings.opengl.scene.config.ViewerEffectConfig.Particles
 
ViewerEffectConfig.RenderEffect - Class in com.threerings.opengl.scene.config
Adds a render effect.
ViewerEffectConfig.RenderEffect() - Constructor for class com.threerings.opengl.scene.config.ViewerEffectConfig.RenderEffect
 
ViewerEffectConfig.Skybox - Class in com.threerings.opengl.scene.config
Sets the skybox.
ViewerEffectConfig.Skybox() - Constructor for class com.threerings.opengl.scene.config.ViewerEffectConfig.Skybox
 
ViewerEffectConfig.Sound - Class in com.threerings.opengl.scene.config
Plays a sound.
ViewerEffectConfig.Sound() - Constructor for class com.threerings.opengl.scene.config.ViewerEffectConfig.Sound
 
ViewerEffectSet - Class in com.threerings.opengl.scene
A set of viewer effects.
ViewerEffectSet() - Constructor for class com.threerings.opengl.scene.ViewerEffectSet
 
viewNode - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The name of a node representing the view location.
viewportStyle - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
The style for the viewport, if non-default.
visible - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Whether or not the layer is visible.
visible - Variable in class com.threerings.opengl.gui.config.ComponentConfig
Whether or not the component is visible.
visible - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
The node's visible mesh.
visible - Variable in class com.threerings.opengl.model.config.ModelConfig.MeshSet
The visible meshes.

W

w - Variable in class com.threerings.math.Quaternion
The components of the quaternion.
w - Variable in class com.threerings.math.Vector4f
The components of the vector.
w - Variable in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.Linear
The w plane coefficient.
w - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.
wait - Variable in class com.threerings.tudey.config.ScriptConfig.Wait
The wait time.
wall - Variable in class com.threerings.tudey.config.WallConfig.Derived
The wall reference.
WallBrush - Class in com.threerings.tudey.tools
The wall brush tool.
WallBrush(SceneEditor) - Constructor for class com.threerings.tudey.tools.WallBrush
Creates the wall brush tool.
WallConfig - Class in com.threerings.tudey.config
The configuration of a wall type.
WallConfig() - Constructor for class com.threerings.tudey.config.WallConfig
 
WallConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
WallConfig.Derived() - Constructor for class com.threerings.tudey.config.WallConfig.Derived
 
WallConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the wall type.
WallConfig.Implementation() - Constructor for class com.threerings.tudey.config.WallConfig.Implementation
 
WallConfig.Original - Class in com.threerings.tudey.config
An original wall implementation.
WallConfig.Original() - Constructor for class com.threerings.tudey.config.WallConfig.Original
 
warmupGranularity - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
The maximum tick duration during warmup.
warmupTime - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
The amount of time to spend "warming up" the system on reset.
warn - Variable in class com.threerings.tudey.config.HandlerConfig.WarnTimer
The warning interval, in seconds.
warnAction - Variable in class com.threerings.tudey.config.HandlerConfig.WarnTimer
The action to perform when warning goes off.
WARP - Static variable in class com.threerings.tudey.data.actor.Actor
A flag indicating that the actor has changed its position in a discontinuous fashion.
warp(float, float, float) - Method in class com.threerings.tudey.server.logic.ActorLogic
Warps the actor.
warp(float, float, float, float, float) - Method in class com.threerings.tudey.server.logic.ActorLogic
Warps the actor.
warp(float, float, float, float, float, boolean) - Method in class com.threerings.tudey.server.logic.ActorLogic
Warps the actor.
wasAdded() - Method in class com.threerings.opengl.camera.CameraHandler
Notifies the handler that it has been added.
wasAdded() - Method in interface com.threerings.opengl.GlView
Notifies the view that it is going to be rendered.
wasAdded() - Method in class com.threerings.opengl.gui.ScrollBar
 
wasAdded() - Method in class com.threerings.opengl.gui.ScrollButton
 
wasAdded() - Method in class com.threerings.opengl.model.Articulated
 
wasAdded() - Method in class com.threerings.opengl.model.Compound
 
wasAdded() - Method in class com.threerings.opengl.model.Conditional
 
wasAdded() - Method in class com.threerings.opengl.model.Model.Implementation
Notes that the model was added to a scene.
wasAdded(Scene) - Method in class com.threerings.opengl.model.Model
 
wasAdded() - Method in class com.threerings.opengl.model.Wrapper
 
wasAdded(Scene) - Method in interface com.threerings.opengl.scene.SceneElement
Notes that the element was added to the specified scene.
wasAdded() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
wasAdded(Scene) - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
wasAdded() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
wasAdded() - Method in class com.threerings.tudey.client.TudeySceneController
 
wasAdded() - Method in class com.threerings.tudey.client.TudeySceneView
 
wasAdded(Space) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
wasAdded(Space) - Method in interface com.threerings.tudey.space.SpaceElement
Notes that the element was added to the specified space.
wasCreated() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Notes that the actor was just created (as opposed to just being added).
wasCreated() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
wasRemoved() - Method in class com.threerings.opengl.camera.CameraHandler
Notifies the handler that it has been removed.
wasRemoved() - Method in interface com.threerings.opengl.GlView
Notifies the view that it will no longer be rendered.
wasRemoved() - Method in class com.threerings.opengl.gui.ScrollBar
 
wasRemoved() - Method in class com.threerings.opengl.gui.ScrollButton
 
wasRemoved() - Method in class com.threerings.tudey.client.TudeySceneController
 
wasRemoved() - Method in class com.threerings.tudey.client.TudeySceneView
 
wasUpdated() - Method in class com.threerings.config.BoundConfig
 
wasUpdated() - Method in class com.threerings.config.ManagedConfig
Notes that this configuration has been updated.
wasUpdated() - Method in class com.threerings.config.ParameterizedConfig
 
wasUpdated() - Method in class com.threerings.expr.DynamicScope
Notes that this scope has been updated.
wasUpdated() - Method in class com.threerings.opengl.compositor.config.RenderEffectConfig
 
wasUpdated() - Method in class com.threerings.opengl.model.Model
 
WeakObserverSet<T> - Class in com.threerings.util
Much like WeakObserverList, but provides faster addition and removal in exchange for using additional memory and generating additional garbage (the iterator) on notification.
WeakObserverSet() - Constructor for class com.threerings.util.WeakObserverSet
 
WeakObserverSet.ObserverOp<T> - Interface in com.threerings.util
Instances of this interface are used to apply methods to all observers in a set.
weight - Variable in class com.threerings.openal.config.SounderConfig.WeightedFile
The weight of the file.
weight - Variable in class com.threerings.openal.config.SounderConfig.WeightedSounder
The weight of the sounder.
weight - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group.Child
The weight of this child when redistributing space.
weight - Variable in class com.threerings.opengl.gui.layout.GroupLayout.Constraints
The weight of this component relative to the other components in the container.
weight - Variable in class com.threerings.opengl.model.config.AnimationConfig.Original
The blend weight of the animation.
weight - Variable in class com.threerings.opengl.model.tools.ModelDef.BoneWeight
The amount of influence.
weight - Variable in class com.threerings.tudey.config.ActionConfig.WeightedAction
The weight of the action.
weight - Variable in class com.threerings.tudey.config.ActorSpriteConfig.WeightedAnimation
The weight of the animation (affects how often it occurs).
weight - Variable in class com.threerings.tudey.config.BehaviorConfig.WeightedBehavior
The weight of the behavior.
weight - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
The weight of the tile (affects how often it occurs).
WEST - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the left-center of the component to the left-center of the container.
WEST - Static variable in class com.threerings.opengl.gui.layout.BorderLayout
A layout constraint.
west - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
Whether or not the tile can be oriented in each direction.
WHITE - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque white color object.
WHITE - Static variable in class com.threerings.opengl.renderer.state.ColorState
An opaque white color state.
WHITE - Static variable in class com.threerings.opengl.renderer.state.MaterialState
A simple white material.
width - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Box
The size of the box on the x axis.
width - Variable in class com.threerings.opengl.gui.config.DimensionConfig
The dimensions.
width - Variable in class com.threerings.opengl.gui.config.IconConfig.Blank
The dimensions of the icon.
width - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.SizedChild
The dimensions of the child.
width - Variable in class com.threerings.opengl.gui.util.Dimension
The width of the entity in question.
width - Variable in class com.threerings.opengl.gui.util.Rectangle
The width of the entity in question.
width - Variable in class com.threerings.opengl.material.config.ProjectionConfig
The width of the projected image.
width - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.Blank
The width of the texture.
width - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.Blank
The width of the texture.
width - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Blank
The width of the texture.
width - Variable in class com.threerings.tudey.config.TileConfig.Original
The width of the tile.
width - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Rectangle
The width of the rectangle.
willBeDestroyed() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Notes that the actor is about to be destroyed (as opposed to just being removed).
willBeDestroyed() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
willBeRemoved() - Method in class com.threerings.opengl.model.Articulated
 
willBeRemoved() - Method in class com.threerings.opengl.model.Compound
 
willBeRemoved() - Method in class com.threerings.opengl.model.Conditional
 
willBeRemoved() - Method in class com.threerings.opengl.model.Model.Implementation
Notes that the model will be removed from the scene.
willBeRemoved() - Method in class com.threerings.opengl.model.Model
 
willBeRemoved() - Method in class com.threerings.opengl.model.Wrapper
 
willBeRemoved() - Method in interface com.threerings.opengl.scene.SceneElement
Notes that the element will be removed from the scene.
willBeRemoved() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
willBeRemoved() - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
willBeRemoved() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
willBeRemoved() - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
willBeRemoved() - Method in interface com.threerings.tudey.space.SpaceElement
Notes that the element will be removed from the space.
willEnterPlace(PlaceObject) - Method in class com.threerings.tudey.client.TudeySceneController
 
willEnterPlace(PlaceObject) - Method in class com.threerings.tudey.client.TudeySceneView
 
willEnterPlace(PlaceObject) - Method in class com.threerings.tudey.client.util.SceneMap
 
Window - Class in com.threerings.opengl.gui
A window defines the top-level of a component hierarchy.
Window(GlContext, LayoutManager) - Constructor for class com.threerings.opengl.gui.Window
 
windowAdded() - Static method in class com.threerings.util.ToolUtil
Notes that a window has been added.
windowRemoved() - Static method in class com.threerings.util.ToolUtil
Notes that a window has been removed.
WIREFRAME - Static variable in class com.threerings.opengl.renderer.state.PolygonState
Simple wireframe state.
WORD_LEFT - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
WORD_RIGHT - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
worldPlane - Variable in class com.threerings.opengl.compositor.Dependency.Planar
The world space plane of reflection or refraction.
WRAPPED_FLAVORS - Static variable in class com.threerings.util.ToolUtil
The flavors for local and serialized wrapped objects.
Wrapper - Class in com.threerings.opengl.model
A wrapper around a model implementation.
Wrapper(Scope, Model.Implementation) - Constructor for class com.threerings.opengl.model.Wrapper
 
wrapR - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The r wrap mode.
wrapS - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The s wrap mode.
wrapT - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The t wrap mode.
wrapText(String, Color4f, int, int, Color4f, int) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
 
wrapText(String, Color4f, int, int, Color4f, int) - Method in class com.threerings.opengl.gui.text.StringTextFactory
 
wrapText(String, Color4f, int, int, Color4f, int) - Method in class com.threerings.opengl.gui.text.TextFactory
Wraps a string into a set of text objects that do not exceed the specified width.
write(String, boolean) - Method in class com.threerings.export.BinaryExporter
 
write(String, byte) - Method in class com.threerings.export.BinaryExporter
 
write(String, char) - Method in class com.threerings.export.BinaryExporter
 
write(String, double) - Method in class com.threerings.export.BinaryExporter
 
write(String, float) - Method in class com.threerings.export.BinaryExporter
 
write(String, int) - Method in class com.threerings.export.BinaryExporter
 
write(String, long) - Method in class com.threerings.export.BinaryExporter
 
write(String, short) - Method in class com.threerings.export.BinaryExporter
 
write(String, T, Class<T>) - Method in class com.threerings.export.BinaryExporter
 
write(String, boolean, boolean) - Method in class com.threerings.export.Exporter
Associates a boolean value with the current object (if not equal to the default).
write(String, boolean) - Method in class com.threerings.export.Exporter
Associates a boolean value with the current object.
write(String, byte, byte) - Method in class com.threerings.export.Exporter
Associates a byte value with the current object (if not equal to the default).
write(String, byte) - Method in class com.threerings.export.Exporter
Associates a byte value with the current object.
write(String, char, char) - Method in class com.threerings.export.Exporter
Associates a character value with the current object (if not equal to the default).
write(String, char) - Method in class com.threerings.export.Exporter
Associates a character value with the current object.
write(String, double, double) - Method in class com.threerings.export.Exporter
Associates a double value with the current object (if not equal to the default).
write(String, double) - Method in class com.threerings.export.Exporter
Associates a double value with the current object.
write(String, float, float) - Method in class com.threerings.export.Exporter
Associates a float value with the current object (if not equal to the default).
write(String, float) - Method in class com.threerings.export.Exporter
Associates a float value with the current object.
write(String, int, int) - Method in class com.threerings.export.Exporter
Associates an integer value with the current object (if not equal to the default).
write(String, int) - Method in class com.threerings.export.Exporter
Associates an integer value with the current object.
write(String, long, long) - Method in class com.threerings.export.Exporter
Associates a long value with the current object (if not equal to the default).
write(String, long) - Method in class com.threerings.export.Exporter
Associates a long value with the current object.
write(String, short, short) - Method in class com.threerings.export.Exporter
Associates a short value with the current object (if not equal to the default).
write(String, short) - Method in class com.threerings.export.Exporter
Associates a short value with the current object.
write(String, boolean[], boolean[]) - Method in class com.threerings.export.Exporter
Associates a boolean array value with the current object (if not equal to the default).
write(String, boolean[]) - Method in class com.threerings.export.Exporter
Associates a boolean array value with the current object.
write(String, byte[], byte[]) - Method in class com.threerings.export.Exporter
Associates a byte array value with the current object (if not equal to the default).
write(String, byte[]) - Method in class com.threerings.export.Exporter
Associates a byte array value with the current object.
write(String, char[], char[]) - Method in class com.threerings.export.Exporter
Associates a character array value with the current object (if not equal to the default).
write(String, char[]) - Method in class com.threerings.export.Exporter
Associates a character array value with the current object.
write(String, double[], double[]) - Method in class com.threerings.export.Exporter
Associates a double array value with the current object (if not equal to the default).
write(String, double[]) - Method in class com.threerings.export.Exporter
Associates a double array value with the current object.
write(String, float[], float[]) - Method in class com.threerings.export.Exporter
Associates a float array value with the current object (if not equal to the default).
write(String, float[]) - Method in class com.threerings.export.Exporter
Associates a float array value with the current object.
write(String, int[], int[]) - Method in class com.threerings.export.Exporter
Associates an integer array value with the current object (if not equal to the default).
write(String, int[]) - Method in class com.threerings.export.Exporter
Associates an integer array value with the current object.
write(String, long[], long[]) - Method in class com.threerings.export.Exporter
Associates a long array value with the current object (if not equal to the default).
write(String, long[]) - Method in class com.threerings.export.Exporter
Associates a long array value with the current object.
write(String, short[], short[]) - Method in class com.threerings.export.Exporter
Associates a short array value with the current object (if not equal to the default).
write(String, short[]) - Method in class com.threerings.export.Exporter
Associates a short array value with the current object.
write(String, String, String) - Method in class com.threerings.export.Exporter
Associates a string value with the current object (if not equal to the default).
write(String, String) - Method in class com.threerings.export.Exporter
Associates a string value with the current object.
write(String, ByteBuffer, ByteBuffer) - Method in class com.threerings.export.Exporter
Associates a byte buffer value with the current object (if not equal to the default).
write(String, ByteBuffer) - Method in class com.threerings.export.Exporter
Associates a byte buffer value with the current object.
write(String, CharBuffer, CharBuffer) - Method in class com.threerings.export.Exporter
Associates a character buffer value with the current object (if not equal to the default).
write(String, CharBuffer) - Method in class com.threerings.export.Exporter
Associates a character buffer value with the current object.
write(String, DoubleBuffer, DoubleBuffer) - Method in class com.threerings.export.Exporter
Associates a double buffer value with the current object (if not equal to the default).
write(String, DoubleBuffer) - Method in class com.threerings.export.Exporter
Associates a double buffer value with the current object.
write(String, FloatBuffer, FloatBuffer) - Method in class com.threerings.export.Exporter
Associates a float buffer value with the current object (if not equal to the default).
write(String, FloatBuffer) - Method in class com.threerings.export.Exporter
Associates a float buffer value with the current object.
write(String, IntBuffer, IntBuffer) - Method in class com.threerings.export.Exporter
Associates an integer buffer value with the current object (if not equal to the default).
write(String, IntBuffer) - Method in class com.threerings.export.Exporter
Associates an integer buffer value with the current object.
write(String, LongBuffer, LongBuffer) - Method in class com.threerings.export.Exporter
Associates a long buffer value with the current object (if not equal to the default).
write(String, LongBuffer) - Method in class com.threerings.export.Exporter
Associates a long buffer value with the current object.
write(String, ShortBuffer, ShortBuffer) - Method in class com.threerings.export.Exporter
Associates a short buffer value with the current object (if not equal to the default).
write(String, ShortBuffer) - Method in class com.threerings.export.Exporter
Associates a short buffer value with the current object.
write(String, Color4f, Color4f) - Method in class com.threerings.export.Exporter
Associates a color value with the current object (if not equal to the default).
write(String, Color4f) - Method in class com.threerings.export.Exporter
Associates a color value with the current object.
write(String, Matrix3f, Matrix3f) - Method in class com.threerings.export.Exporter
Associates a matrix value with the current object (if not equal to the default).
write(String, Matrix3f) - Method in class com.threerings.export.Exporter
Associates a matrix value with the current object.
write(String, Matrix4f, Matrix4f) - Method in class com.threerings.export.Exporter
Associates a matrix value with the current object (if not equal to the default).
write(String, Matrix4f) - Method in class com.threerings.export.Exporter
Associates a matrix value with the current object.
write(String, Quaternion, Quaternion) - Method in class com.threerings.export.Exporter
Associates a quaternion value with the current object (if not equal to the default).
write(String, Quaternion) - Method in class com.threerings.export.Exporter
Associates a quaternion value with the current object.
write(String, Vector2f, Vector2f) - Method in class com.threerings.export.Exporter
Associates a vector value with the current object (if not equal to the default).
write(String, Vector2f) - Method in class com.threerings.export.Exporter
Associates a vector value with the current object.
write(String, Vector3f, Vector3f) - Method in class com.threerings.export.Exporter
Associates a vector value with the current object (if not equal to the default).
write(String, Vector3f) - Method in class com.threerings.export.Exporter
Associates a vector value with the current object.
write(String, Exportable, Exportable) - Method in class com.threerings.export.Exporter
Associates an exportable value with the current object (if not equal to the default).
write(String, Exportable) - Method in class com.threerings.export.Exporter
Associates an exportable value with the current object.
write(String, T, T, Class<T>) - Method in class com.threerings.export.Exporter
Associates an object value with the current object (if not equal to the default).
write(String, T, Class<T>) - Method in class com.threerings.export.Exporter
Associates an object value with the current object.
write(T, DataOutputStream) - Method in class com.threerings.export.Streamer
Writes an object to the stream.
write(int) - Method in class com.threerings.export.util.LazyFileOutputStream
 
write(byte[]) - Method in class com.threerings.export.util.LazyFileOutputStream
 
write(byte[], int, int) - Method in class com.threerings.export.util.LazyFileOutputStream
 
write(String, boolean) - Method in class com.threerings.export.XMLExporter
 
write(String, byte) - Method in class com.threerings.export.XMLExporter
 
write(String, char) - Method in class com.threerings.export.XMLExporter
 
write(String, double) - Method in class com.threerings.export.XMLExporter
 
write(String, float) - Method in class com.threerings.export.XMLExporter
 
write(String, int) - Method in class com.threerings.export.XMLExporter
 
write(String, long) - Method in class com.threerings.export.XMLExporter
 
write(String, short) - Method in class com.threerings.export.XMLExporter
 
write(String, T, Class<T>) - Method in class com.threerings.export.XMLExporter
 
WRITE - Static variable in class com.threerings.opengl.renderer.state.DepthState
A depth state for writing to, but not testing, the depth buffer.
writeExternal(ObjectOutput) - Method in class com.threerings.export.util.SerializableWrapper
 
writeField(Field, String, Object, Object, Exporter) - Method in class com.threerings.export.FieldMarshaller
Writes the contents of the supplied field in the supplied object to the exporter.
writeFields(Exporter) - Method in class com.threerings.config.ConfigGroup
Writes the fields of this object.
writeFields(Exporter) - Method in class com.threerings.config.ConfigManager
Writes the fields of this object.
writeFields(Exporter) - Method in class com.threerings.config.swing.ConfigTreeNode
Writes the exportable fields of the object.
writeFields(Object, Exporter, boolean) - Method in class com.threerings.export.ObjectMarshaller
Writes the fields of an object to the specified exporter.
writeFields(Exporter) - Method in class com.threerings.math.Transform2D
Custom field write method.
writeFields(Exporter) - Method in class com.threerings.math.Transform3D
Custom field write method.
writeFields(Exporter) - Method in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Custom write method.
writeFields(Exporter) - Method in class com.threerings.swing.PrefsTreeNode
Custom field write method.
writeFields(Exporter) - Method in class com.threerings.tudey.data.TudeySceneModel
Custom field write method.
writeMask - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil write mask.
writeObject(ObjectOutputStream) - Method in class com.threerings.config.ArgumentMap
Custom write method.
writeObject(ObjectOutputStream) - Method in class com.threerings.config.dist.data.ConfigKey
Custom write method for streaming.
writeObject(ObjectOutputStream) - Method in class com.threerings.delta.ArrayDelta
Custom write method.
writeObject(ObjectOutputStream) - Method in class com.threerings.delta.ReflectiveDelta
Custom write method.
writeObject(Object) - Method in class com.threerings.export.BinaryExporter
 
writeObject(Object) - Method in class com.threerings.export.Exporter
Writes the object to the underlying stream.
writeObject(ObjectOutputStream) - Method in class com.threerings.export.util.StreamableWrapper
Writes the object to the specified stream.
writeObject(Object) - Method in class com.threerings.export.XMLExporter
 
writeObject(ObjectOutputStream) - Method in class com.threerings.tudey.data.TudeySceneModel
Custom write method for streaming.
writeObject(ObjectOutputStream) - Method in class com.threerings.tudey.dobj.ActorDelta
 
writeTo(ObjectOutputStream) - Method in class com.threerings.delta.BareArrayMask
 

X

x - Variable in class com.threerings.expr.QuaternionExpression.Angles
The rotation about the x axis.
x - Variable in class com.threerings.expr.Vector3fExpression.Cartesian
The x component.
x - Variable in class com.threerings.math.Quaternion
The components of the quaternion.
x - Variable in class com.threerings.math.Vector2f
The components of the vector.
x - Variable in class com.threerings.math.Vector3f
The components of the vector.
x - Variable in class com.threerings.math.Vector4f
The components of the vector.
x - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.Child
The coordinates of the child.
x - Variable in class com.threerings.opengl.gui.util.Point
The x position of the entity in question.
x - Variable in class com.threerings.opengl.gui.util.Rectangle
The x position of the entity in question.
x - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.FileTrio
The image resource from which to load the x face.
x - Variable in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.Linear
The x plane coefficient.
x - Variable in class com.threerings.tudey.config.ActionConfig.TilePortal
The tile coordinates.
x - Variable in class com.threerings.tudey.data.TudeySceneModel.Vertex
The vertex coordinates.
x - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Vertex
The vertex coordinates.
x - Variable in class com.threerings.tudey.util.Coord
The coordinates.
X_AXIS - Static variable in class com.threerings.math.Line
The X axis.
X_COMPARATOR - Static variable in class com.threerings.math.Triangle
Compares triangles based on the x coordinates of their centers.
xlate(String, String) - Method in class com.threerings.opengl.GlApp
Convenience method for translation.
XMLExporter - Class in com.threerings.export
Exports to an XML format.
XMLExporter(OutputStream) - Constructor for class com.threerings.export.XMLExporter
Creates an exporter to write to the specified stream.
XMLImporter - Class in com.threerings.export
Imports from the XML format generated by XMLExporter.
XMLImporter(InputStream) - Constructor for class com.threerings.export.XMLImporter
Creates an importer to read from the specified stream.
XMLToBinaryConverter - Class in com.threerings.export.tools
Converts XML export files into binary export files.
XMLToBinaryConverter() - Constructor for class com.threerings.export.tools.XMLToBinaryConverter
 
XMLToBinaryTask - Class in com.threerings.export.tools
Converts XML export files into binary export files.
XMLToBinaryTask() - Constructor for class com.threerings.export.tools.XMLToBinaryTask
 
XY_PLANE - Static variable in class com.threerings.math.Plane
The X/Y plane.
XZ_PLANE - Static variable in class com.threerings.math.Plane
The X/Z plane.

Y

y - Variable in class com.threerings.expr.QuaternionExpression.Angles
The rotation about the y axis.
y - Variable in class com.threerings.expr.Vector3fExpression.Cartesian
The y component.
y - Variable in class com.threerings.math.Quaternion
The components of the quaternion.
y - Variable in class com.threerings.math.Vector2f
The components of the vector.
y - Variable in class com.threerings.math.Vector3f
The components of the vector.
y - Variable in class com.threerings.math.Vector4f
The components of the vector.
y - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.Child
The coordinates of the child.
y - Variable in class com.threerings.opengl.gui.util.Point
The y position of the entity in question.
y - Variable in class com.threerings.opengl.gui.util.Rectangle
The y position of the entity in question.
y - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.FileTrio
The image resource from which to load the y face.
y - Variable in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.Linear
The y plane coefficient.
y - Variable in class com.threerings.tudey.config.ActionConfig.TilePortal
The tile coordinates.
y - Variable in class com.threerings.tudey.data.TudeySceneModel.Vertex
The vertex coordinates.
y - Variable in class com.threerings.tudey.shape.config.ShapeConfig.Vertex
The vertex coordinates.
y - Variable in class com.threerings.tudey.util.Coord
The coordinates.
Y_AXIS - Static variable in class com.threerings.math.Line
The Y axis.
Y_COMPARATOR - Static variable in class com.threerings.math.Triangle
Compares triangles based on the y coordinates of their centers.
YELLOW - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque yellor color object.
YZ_PLANE - Static variable in class com.threerings.math.Plane
The Y/Z plane.

Z

z - Variable in class com.threerings.expr.QuaternionExpression.Angles
The rotation about the z axis.
z - Variable in class com.threerings.expr.Vector3fExpression.Cartesian
The z component.
z - Variable in class com.threerings.math.Quaternion
The components of the quaternion.
z - Variable in class com.threerings.math.Vector3f
The components of the vector.
z - Variable in class com.threerings.math.Vector4f
The components of the vector.
z - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.FileTrio
The image resource from which to load the z face.
z - Variable in class com.threerings.opengl.renderer.config.TextureCoordGenConfig.Linear
The z plane coefficient.
z - Variable in class com.threerings.tudey.data.TudeySceneModel.Vertex
The vertex coordinates.
Z_COMPARATOR - Static variable in class com.threerings.math.Triangle
Compares triangles based on the z coordinates of their centers.
ZERO - Static variable in class com.threerings.math.Box
The zero box.
ZERO - Static variable in class com.threerings.math.Rect
The zero rect.
ZERO - Static variable in class com.threerings.math.Vector2f
The zero vector.
ZERO - Static variable in class com.threerings.math.Vector3f
The zero vector.
ZERO_INSETS - Static variable in class com.threerings.opengl.gui.util.Insets
A convenient set of blank insets.
zoom(float) - Method in class com.threerings.opengl.camera.OrbitCameraHandler
"Zooms" in (if negative) or out (if positive) by the specified amount.

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